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/builders/ - Hero and Nation Builders!

A board for forum-based wargaming, collaborative storytelling, and salt.
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The King Is Dead; Long Live The King!

File: a45bb19c93cb9e4⋯.jpg (56.17 KB,736x434,368:217,Mars city.jpg)

f4cdad No.38243

Welcome to Mars, your new home. You look from the billboard near the landing platform, the family before shining city background showing a stark contrast to what you know is to come in the lawless wastelands of mars. You are forced off of Platform 1, floating in the middle of the Hellas sea, shortly after and sent to land via boat. The reasons you came to the planet, what you plan to do here, and what you carried with you; those are all your own. The rest you best be prepared to work or kill for, for the deserts of Mars are dangerous and the cities are usually no better. So, who are you?

Fill in:

Name:

Age:

Sex:

Background: (While robots exist they are not advanced enough for you to play one. Cybernetics are also primitive and limited to prosthetic so you can't go full cyborg yet)

— Don't fill in —-

Inventory: 200 Credits, 3 changes of clothing, 5 dehydrated ration packs (daily nutrients), and 1 water bottle with filter

Skills: (From 1-5, give a bonus of 10x level to an action. Takes 4,8,12,16,20 progress to get to each level.)

Followers: (Who follows you.)

Property: (What you own, land, cars, and the like)

Faction: (Any factions you belong to, city states, clans, companies)

Bonus: (Given based on bonus)

Roll chart:

100: Crit success

99-90: 3x success

89-80: 2x success

79-41: Success

40-6: Fail

5-2: Amazing fail (not as bad as crit, but more amusing for me)

1: Crit fail

History:

May 2031 - The first prototype artificial magnetosphere projector is developed

Feb 2032 - The projector is placed in orbit, mars is protected in the magnetotail.

2045 - Mars's atmosphere reaches a new equilibrium, liquid water has settled to form new seas and oceans.

April 2046 - Mars is seeded with plants and animals. The first human colony is established.

Aug 2046 - The colony race for mars begins.

May 2048 - Platform 1 is built by Space X for the use of recovering shipments dropped into the Hellas sea then shipping them around mars.

June 2052 - Mars is declared self sustainable, protests and uprisings break out globally against the corporations.

Dec 2053 - The last of the old corporations are kicked off of mars, being replaced with new companies owned by Mars citizens. Mars declares itself a new nation, the Mars Free States.

Jan 2054 - The Mars Free States balkanizes into city states.

Jan 2055 - Current day - Mars is run by multiple city states with their own ideologies. The wastes are full of discarded experiments, bandits, and villages trying to make their own way.

Places of importance:

Platform 1 - Largest starport on mars, where most incoming off world supplies come in and where most supplies going offworld are sent from.

Mons - Former capital of the Free States, a republic. Major tourism and mining industry. Probably nicest place on Mars.

Skovoldia - A militaristic city state ruled by the dictator Skovold.

Forgotten - What happens when anarchists gain control of a city. Run by gangs constantly vying for territory.

Ethicless - A biological technocracy. Produce chimeras and medicines; all but confirmed human experimentation. Real name is Lab-002.

The Clankers - Roving clans of machinists and engineers who have taken to recycling scrap and creating new experiments and machines.

The Khanate - A large bandit group rapidly gaining power over smaller villages near the southern pole.

Elysium - The richest city on Mars. A resort made for the ultra-rich before the revolution. It is still a resort for the rich of both Mars and Earth but now hosting a new host of entertainment, including casinos, races, and prostitution. A hedonistic paradise for those that can afford the trip, a booming business for the council of owners who run the city and higher class servants, and for the lower class workers and slaves it is a hell with no escape.

Notes: I'll get a map out first turn.

____________________________
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f4cdad No.38244

File: 337db8f8cfdccee⋯.webm (2.35 MB,300x169,300:169,diversity.webm)

>another game by randomperson

wew lad

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f4cdad No.38245

>>38243

Current tech level:

While lasers exist they arn't at the level of being able to be useful at hand held level.

Coilguns are the most used type of military weapons, with gunpowder weapons being on hand in case of EMPs.

Robots and autonomous vehicles exist but they arn't at the level to do anything more than the most basic of manual label.

If you think it exists run it by me and I'll think about it.

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f4cdad No.38247

File: 931b5709720c214⋯.jpg (45.55 KB,552x375,184:125,CN015_027SR7ukmlccsnvgo6or….jpg)

https://www.youtube.com/watch?v=atuFSv2bLa8

Name: Captain Speed

Age: 27

Sex: M

Background: One of Earth's best hovercar racers, Ted Bigby Reynolds (known more widely as Captain Speed) has only one desire in life - to go fast and look cool doing it. This allowed him to quickly rise up through the ranks of the Hovercar Racing Circuit. Since the HRC is much more dangerous than a standard Nascar race, Captain Speed has quite a bit more exercise and better reflexes than your standard racer. In addition, because he owns his hovercar (the famous Silver Peregrine) he has become quite adept at repairing it. Now, he has come to Elysium, land of milk and honey in Mars and home of the Mars Hovercar Racing Circuit, looking to carve his name on this planet as well.

— Don't fill in —-

Inventory: 200 Credits, 3 changes of clothing, 5 dehydrated ration packs (daily nutrients), and 1 water bottle with filter

Skills: (From 1-5, give a bonus of 10x level to an action. Takes 4,8,12,16,20 progress to get to each level.)

Followers: (Who follows you.)

Property: (What you own, land, cars, and the like)

Faction: (Any factions you belong to, city states, clans, companies)

Bonus: (Given based on bonus)

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f4cdad No.38251

>>38243

Fill in:

Name: Tobias Moldbreather

Age: 20

Sex: male

Background: a 20 year old guy that has a robotic left arm, that has arrived to mars and intend to make his fortune there. After failing to make his fortune on earth he tries to make it here.

— Don't fill in —-

Inventory: 200 Credits, 3 changes of clothing, 5 dehydrated ration packs (daily nutrients), and 1 water bottle with filter

Skills: (From 1-5, give a bonus of 10x level to an action. Takes 4,8,12,16,20 progress to get to each level.)

Followers: (Who follows you.)

Property: (What you own, land, cars, and the like)

Faction: (Any factions you belong to, city states, clans, companies)

Bonus: (Given based on bonus)

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f4cdad No.38300

File: 7171b4e66e1d160⋯.jpg (46.69 KB,848x1200,53:75,Momochi Sketch 2.jpg)

Name: Momochi "Twitch" Solaris

Age: 20

Sex: Female

Background: Momochi isnt anything special, a hired gun at best put on to guard those who pay her. She stands tall and broad at the shoulder and hip. Her size outclasses even the toughest of males always giving her a bit of an intimidation at most. She carries Six pistols all with their respective names. Old class 45. call six shooters named St.Aidan, St.Bridget, St.Columbia, St.Patrick, St.La, and St.Ita. Nothing short of a crackshot with her pistols, she is a force to be feared at high noon

Inventory: 200 Credits, 3 changes of clothing, 5 dehydrated ration packs (daily nutrients), and 1 water bottle with filter

Skills: (From 1-5, give a bonus of 10x level to an action. Takes 4,8,12,16,20 progress to get to each level.)

Followers: (Who follows you.)

Property: (What you own, land, cars, and the like)

Faction: (Any factions you belong to, city states, clans, companies)

Bonus: (Given based on bonus)

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f4cdad No.38301

>>38243

Name: Dr. William Geyer

Age: 38

Sex: Male

Background: William Geyer was once a renowned surgeon and bio-engineer back on Earth, until his ideas became too radical for the mainstream scientific community. When evidence of his involvement in illegal experiments, which resulted in the deaths of several human subjects, became public, Geyer was charged with murder, causing him to flee to Mars.

Inventory: 200 Credits, 3 changes of clothing, 5 dehydrated ration packs (daily nutrients), and 1 water bottle with filter

Skills: (From 1-5, give a bonus of 10x level to an action. Takes 4,8,12,16,20 progress to get to each level.)

Followers: (Who follows you.)

Property: (What you own, land, cars, and the like)

Faction: (Any factions you belong to, city states, clans, companies)

Bonus: (Given based on bonus)

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f4cdad No.38302

>>38300

Just uh gonna say cause Crim told me to do it. Im not WM??

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f4cdad No.38303

File: da0c61da5a77dbd⋯.png (191.5 KB,300x360,5:6,ClipboardImage.png)

Name: Dr. Martin Schtein

Age: 55

Sex: Male

Background: Schtein patted his briefcase. He was certain that his belongings had remained safe and sound on that god awful trip to the planet. He ran his open hand through his graying hair. He had arrived on Mars as planned, and his next step would be to locate the infamous Ethicless group. The doctor had worked on several 'homegrown' experiments back on Earth, though found the legal sanctions on such quite limiting. The work of the group was rather intriguing as well. Potential human experimentation and chimera fusions were both interesting subjects of study within the doctor's agenda. He patted his case again. Within were a pistol, various files based on his own research relating to chimera experimentation, and three changes of clothes. He straightened his collar and straightened himself. Hopefully, his contacts hadn't lied when they said an Ethicless representative would arrive to provide him passage. He checked his watch. This was the correct date and time, wasn't it? He crossed his arms, his briefcase remaining tightly in his grip. Hours passed. Much more of this and he would have to hotfoot it across the godforsaken Mars deserts himself. 'As long as he kept the briefcase safe, everything would be alright,' the doctor reassured himself.

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f4cdad No.38304

File: 9572ed417d69088⋯.png (267.36 KB,900x500,9:5,JanitorEoko.png)

>>38243

>Name: Eoko Sakurika, (former) Space Janitor

>Age: 19

>Sex: "Yes pleas- No, wait, you meant gender, right. I'm female."

>Background:

You know how there's this saying that "if you gaze long enough into an abyss, the abyss will gaze back into you"? Well, if the trash was garbage, then it would sum up Eoko's current situation just fine. Born of Japanese nationality, she dreamed of visiting the red planet back when she was young, her hopes spurred on by the colonialism during the middle of the 21th century, and through saving up, she afforded a trip to the Red Planet in order to fulfil her expectations.

Her hopes and dreams were shattered after she arrived, thanks to the uprisings and general instability of life on mars. It didn't help that the Mars Free States balkanized almost instantly after the revolution, bringing further conflict and chaos to people's lives. Through this, she had to rely on scavenging in order to effectively survive in the madness, in addition to being able to defend herself with whatever she has on hand, even if it meant becoming a selfish, uncaring bitch in terms of personality.

And through it all, she managed to get herself some stability as a Janitor on Platform 1, at least, until the local Janitorial Union forced her to leave the starport over the threat of an 'accident'. With the wilds of the red planet present, all she can do is buck up, and survive once more.

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f4cdad No.38306

>>38243

Name: Axton "Fixer" Faulks

Age:37

Sex: Male

Background: Axton is man who appreciates the use of focused and directed force. He was brought to mars as a security consultant, his history on Earth making him an ideal person to evaluate and improve the securities of elect VIPs. After all he had evaded such measures in the past to "fix" thing for certain people. For five or so years things looked good. Cushy job, good pay, no one raising too much of a fuss. Then the rebellion came.

Things started deteriorating rapidly. Soon his job involved "proactive security" removing troublesome person to keep things safe. But every fix he made seemed to result in two more problem popping up. This work was hard, dirty and all around much akin to what he did on earth. Eventually, the people he worked for retreated back to Terra's more welcome embrace, leaving him behind bereft of much of his finances.

Since that unfortunate time He's worked as a fixer. Someone that makes problems go away, for a price. He dresses plainly, in outrider style. HIs face boasts a few scars, from his life on Earth and a run in with a chimera loose in the wastes. Of course he never go anywhere without armor under his duster, nor does he sojourn unarmed. His bowie knife and Revolver heavy Revolver shown for all to see. Besides this he has what's left of his security kit, a rifle, ammo, painkillers and a smattering of the nonstandard ammunition he has left. He cuts a rather unassuming figure, but some people still remember who he is, and what he has done.

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f4cdad No.38311

File: 339dd6542d38640⋯.png (818.1 KB,1280x1141,1280:1141,hover_car_by_rofelrolf-d66….png)

>>38247

Found a good representation of my ride. The racing magnetic drives can be switched out with conventional wheels if needed (as was discussed in IRC).

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f4cdad No.38385

Name: Nathan Schyuler

Age: 26

Sex: Male

Background: Nathan Schhyuler is an ex mercenary who fought in several of the old wars back in earth. Now he arrives on mars to establish his own paramilitary group. With his trusty handgun and glorious suitcase filled with

a prototype weapon which he stole from his last group before bailing to mars. Now they're hunting him and trying to get back what is theirs

Inventory: 200 Credits, 3 changes of clothing, 5 dehydrated ration packs (daily nutrients), and 1 water bottle with filter

Skills: (From 1-5, give a bonus of 10x level to an action. Takes 4,8,12,16,20 progress to get to each level.)

Followers: (Who follows you.)

Property: (What you own, land, cars, and the like)

Faction: (Any factions you belong to, city states, clans, companies)

Bonus: (Given based on bonus)

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f4cdad No.38398

>>38247

Inventory: +Keys to Silver Peregrine

Skills: +Driving III, Mechanical II

Followers: James Oldman (Manager)

Property: Silver Peregrine (Mag Race to Street convertible race car)

Faction: None (Yet)

Bonus: Supersonic - you are used to moving at speeds faster than sound and reacting as fast as humanly possible. You get a +10 to any roll that relies on reflexes.

You start in Elysium with your manager

>>38251

Skills: +Speech II, Bluff II, Leadership I

Property: Your left arm (No upgrades)

Bonus: Back on the horse - You've done this whole 'trying to get rich' thing before, and you've learned from your mistakes. You can reroll one dice that is not a nat 1. This bonus recharges after 3 turns.

>>38300

Inventory: +Revolver (60 bullets)

Skills: +Pistols II, Hand to Hand II, Intimidation I

Bonus: Big Guy - You a large and muscular woman, and as such most will believe you are a man to the bitter end. On the bright side you get a +10 to intimidation.

>>38301

Inventory: +Research papers (Chimera genetic design (your choice what kind, just put 2 animals together), Travel lab kit (can't be used to grow chimera)

Skills: +Research II, Bio-Engineering III

Bonus: +Stopping is not an option! - Someone has to do mad science around here. +10 to all biology related rolls.

>>38303

Inventory: +Research papers (Chimera genetic design (your choice what kind, just put 2 animals together), Coil-Pistol (30 bullets)

Skills: +Research II, Bio-Engineering III

Bonus: +Fool me once - +10 to all biology related rolls.

>>38304

Inventory: +Janitor jump suit, 200 credits

Skills: +Perception II, Cleaning II, Begging I

Bonus +Dirt senses - you are used to looking for dirt and stains in Platform 1, this leads to developing a good ability to see what is out of place. +10 to perception.

>>38306

Inventory: +Revolver (60 bullets), Knife

Skills: +Pistols II, Hand to Hand II, Stealth I

Bonus: +Can make it all go away - You are a dangerous man, and have the scars to prove it. You get +20 to rolls to persuade others to pay you more for a job or hire you for a job.

>>38385

Inventory: +Coil-Pistol (60 bullets), Knife, Prototype (Unknown, heavily locked in a case)

Skills: +Rifles II, Pistols II, Hand to Hand I

Bonus: +Corporate espionage - You start with a prototype something, you arn't really sure what it is. You do know that the guys you stole it from want it back and if other people find out they may want it too.

Everyone but TBR are in the town of Landing on the eastern shore of the Hellas sea for your own reasons. It is a fairly busy town as they take in most of the trade goods and people from Platform 1.

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f4cdad No.38399

File: d115da1c51a10a4⋯.jpg (150.49 KB,1280x442,640:221,processedlargemap_3198858.jpg)

>>38398

forgot map

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f4cdad No.38400

>>38398

>>38399

Ah shit. 2d100 for actions.

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f4cdad No.38401

Dice rollRolled 54, 74 = 128 (2d100)

Name: Captain Speed

Age: 27

Sex: M

Background: One of Earth's best hovercar racers, Ted Bigby Reynolds (known more widely as Captain Speed) has only one desire in life - to go fast and look cool doing it. This allowed him to quickly rise up through the ranks of the Hovercar Racing Circuit. Since the HRC is much more dangerous than a standard Nascar race, Captain Speed has quite a bit more exercise and better reflexes than your standard racer. In addition, because he owns his hovercar (the famous Silver Peregrine) he has become quite adept at repairing it. Now, he has come to Elysium, land of milk and honey in Mars and home of the Mars Hovercar Racing Circuit, looking to carve his name on this planet as well - in tire tracks.

Inventory: 200 Credits, 3 changes of clothing, 5 dehydrated ration packs (daily nutrients), and 1 water bottle with filter, Keys to Silver Peregrine

Skills: Driving III, Mechanical II

Followers: James Oldman (Manager)

Property: Silver Peregrine (Mag Race to Street convertible race car)

Faction: None (yet)

Bonus: Supersonic - you are used to moving at speeds faster than sound and reacting as fast as humanly possible. You get +10 on any roll thar relies on reflexes.

1. The first thing Captain Speed does is talk to his manager about the details of his next race, among other things such as where he'll be laying his head down at night and other details of the deal which brought him to Mars.

2. In his downtime, Captain Speed decides to do a few laps around the practice course to get his bearings right and get used to Mars's gravity. The Red Planet had some obvious differences from Earth and not knowing how to deal with them could cost him the race. (Action: Improve driving skill) (+Driving III) (+Supersonic)

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f4cdad No.38403

Name: Solomon Kamara

Age: 29

Sex: Male

Background: In his early teens Solomon was taken in under the command of a brutal warlord, and while in this bad company he participated in horrible acts of violence against military men as well as civilians. Usually while under the influence of some drug.

This, however, changed when a girl that Solomon had fallen in love with was claimed by the warlord himself, which lead to Solomon's desertion to the government and aid in the eventual death and disbandment of the warlord and his militia. It had been to late though, the girl was dead and Solomon was left heartbroken.

Having gone straight edge after his desertion and with several years as a soldier under his belt, Solomon is more than capable. He has made his way to Mars armed with his deadly Gauss rifle and trusty Desert Eagle XIX .50AE.

He lives for the fight, and he fights for prestige.

— Don't fill in —-

Inventory: 200 Credits, 3 changes of clothing, 5 dehydrated ration packs (daily nutrients), and 1 water bottle with filter

Skills: (From 1-5, give a bonus of 10x level to an action. Takes 4,8,12,16,20 progress to get to each level.)

Followers: (Who follows you.)

Property: (What you own, land, cars, and the like)

Faction: (Any factions you belong to, city states, clans, companies)

Bonus: (Given based on bonus)

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f4cdad No.38404

Dice rollRolled 15, 64 = 79 (2d100)

>>38398

Fill in:

Name: Tobias Moldbreather

Age: 20

Sex: male

Background: a 20 year old guy that has a robotic left arm, that has arrived to mars and intend to make his fortune there. After failing to make his fortune on earth he tries to make it here.

— Don't fill in —-

Inventory: 200 Credits, 3 changes of clothing, 5 dehydrated ration packs (daily nutrients), and 1 water bottle with filter

Skills: +Speech II, Bluff II, Leadership I

Followers: (Who follows you.)

Property:

Faction: (Any factions you belong to, city states, clans, companies)

Bonus: Back on the horse - You've done this whole 'trying to get rich' thing before, and you've learned from your mistakes. You can reroll one dice that is not a nat 1. This bonus recharges after 3 turns.

1. Begin finding a temporally job.

2. Look for a place to live at.

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f4cdad No.38405

Dice rollRolled 59 (1d100)

>>38404

i am gonna reroll that 15, to something better

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f4cdad No.38416

Dice rollRolled 27, 91 = 118 (2d100)

>>38398

>Name: Eoko Sakurika, (former) Space Janitor

>Inventory: [Janitorial Jumpsuit] 3x[Spare Clothes] 5x[Dehydrated Ration Packs] [Water Bottle w/ filter)]

>Skills: [Perception II] [Cleaning II] [Begging I]

>Followers: N/A

>Credits: 400c

>Property: N/A

>Faction: N/A

>Bonus: [Dirt Senses]

(You are used to looking for dirt and stains in Platform 1, this leads to developing a good ability to see what is out of place. +10 to perception.)

1: Being both unemployed, and homeless, it would be rather important for Eoko to find some work so that she can get some cash needed for survival outside of Platform 1.

>+ [Dirt Senses] +[Perception II]

2: Before that, however, she would need to get something to defend herself with. From what she can remember, Eoko brought along a broom with her to the town of Landing, yet it was thrown out by the crew a few hours ago. Surely, it wouldn't have gotten far, and would still be around here somewhere.

>+[Dirt Senses] +[Perception II]

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f4cdad No.38417

>>38403

If I'm going to allow this the events of your backstory would have to be much more recent than 'teens', which would mean you would be on the planet longer than there have been colonies on mars. Hop on the irc linked below if you want to discuss it with me.

https://client00.chat.mibbit.com/?channel=%23Nation&server=irc.mibbit.net

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f4cdad No.38468

Dice rollRolled 58, 49 = 107 (2d100)

>>38398

Name: Nathan Schyuler

Age: 26

Sex: Male

Background: Nathan Schhyuler is an ex mercenary who fought in several of the old wars back in earth. Now he arrives on mars to establish his own paramilitary group. With his trusty handgun and glorious suitcase filled with

a prototype weapon which he stole from his last group before bailing to mars. Now they're hunting him and trying to get back what is theirs

Inventory: 200 Credits, 3 changes of clothing, 5 dehydrated ration packs (daily nutrients), and 1 water bottle with filter, Coil-Pistol (60 bullets), Knife, Prototype (Unknown, heavily locked in a case)

Skills: +Rifles II, Pistols II, Hand to Hand I

Followers: (Who follows you.)

Property: (What you own, land, cars, and the like)

Faction: (Any factions you belong to, city states, clans, companies)

Bonus: Corporate espionage - You start with a prototype something, you arn't really sure what it is. You do know that the guys you stole it from want it back and if other people find out they may want it too.

Action 1: First i need to find some grunts to actually establish my company.

Action 2: Investigate the local politcal players, hopefully i can get some contacts establish a rep and all that good stuff.

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f4cdad No.38506

Dice rollRolled 34, 6 = 40 (2d100)

>>38398

Name: Axton "Fixer" Faulks

Age:37

Sex: Male

Background: Axton is man who appreciates the use of focused and directed force. He was brought to mars as a security consultant, his history on Earth making him an ideal person to evaluate and improve the securities of elect VIPs. After all he had evaded such measures in the past to "fix" thing for certain people. For five or so years things looked good. Cushy job, good pay, no one raising too much of a fuss. Then the rebellion came.

Things started deteriorating rapidly. Soon his job involved "proactive security" removing troublesome person to keep things safe. But every fix he made seemed to result in two more problem popping up. This work was hard, dirty and all around much akin to what he did on earth. Eventually, the people he worked for retreated back to Terra's more welcome embrace, leaving him behind bereft of much of his finances.

Since that unfortunate time He's worked as a fixer. Someone that makes problems go away, for a price. He dresses plainly, in outrider style. HIs face boasts a few scars, from his life on Earth and a run in with a chimera loose in the wastes. Of course he never go anywhere without armor under his duster, nor does he sojourn unarmed. His bowie knife and Revolver heavy Revolver shown for all to see. Besides this he has what's left of his security kit, a rifle, ammo, painkillers and a smattering of the nonstandard ammunition he has left. He cuts a rather unassuming figure, but some people still remember who he is, and what he has done.

Inventory: +Revolver (60 bullets), Knife

Skills: +Pistols II, Hand to Hand II, Stealth I

Bonus: +Can make it all go away - You are a dangerous man, and have the scars to prove it. You get +20 to rolls to persuade others to pay you more for a job or hire you for a job.

1/2. Look around for the town, get a feel for it's ins and outs. I'd need a job soon but first get my bearings.

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f4cdad No.38507

Dice rollRolled 27, 42 = 69 (2d100)

Name: Dr. Martin Schtein

Age: 55

Sex: Male

Background: (( >>38303 ))

Inventory: 200 Credits, 3 changes of clothing, 5 dehydrated ration packs (daily nutrients), and 1 water bottle with filter, Research papers (Chimera genetic design Peacock Mantis Shrimp+Komodo Dragon), Coil-Pistol (30 bullets)

Skills: Research II, Bio-Engineering III

Followers: [NONE]

Property: [NONE]

Faction: [NONE]

Bonus: Fool me once - +10 to all biology related rolls.

1. Not exactly the best situation to be in… Only 200 credits, too. A shame. Seems that I won't be in the situation I had hoped for, but I've made it through worse. I suppose the first step is to find some lodging, preferably low cost. Even if I'm only here for a day, a base of operations is a useful thing.

2. I'll also need some men. Goons of a sort.Perhaps they can aide me in more ways than one. I'm sure there's plenty of muscle around this god forsaken rock.

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f4cdad No.38514

>>38401

1. Your manager checks the schedule on his smart phone then looks at you. "Good news is your on the sky track, bad news is that it is only a pre-season race. Only sponsors are going to get a look at what you can do." The sky track is closer to a roller coaster than a real race track, exciting to watch but far from the hardest track in the city.

2. You do a few laps around the practice track. You find you get more air than back on earth, almost went off the track once. Driving IV 1/16

>>38403

Inventory: +Coil-Pistol (60 bullets), Knife

Skills: +Rifles II, Pistols II, Hand to Hand I

Bonus: +Child soldier - You are used to combat and desensitized to death. You get a +10 in stressful situations.

You start in Landing

>>38404

1. Apparently almost no one is looking to hire someone who looks like they haven't worked a physical job in their life. You do find a shipping company in search of a desk worker. You would be in charge of sorting paper work and printing shipping manifests. +2 credits per turn.

2. If you accept the job there is a company bunk house but otherwise there is a hotel that costs 5 credits a night to stay. At least its cheap.

>>38416

1. After getting denied the job at the cafe as a hostess you get directed to the hotel. Seems they are looking for maids to clean the rooms. +1 credits per turn and +Maid uniform if accepted.

2. Oh hey, your broom. +Broom

>>38468

1. Plenty of people looking for a job, but most want an actual pay or knowing what the job is first. You do find some dumb bastar… you mean simple… cough good employee material who follows you because you said you would feed him. At least he looks strong. +Follower: Simple Tim

2. Locally the main political player, singular, is the mayor. Says he's been around since the town was founded and 'like hell your taking this town I built myself from me.' He is surprisingly well liked by the populace and can support a well armed security force.

>>38506

1&2. You fall back on old habits and head to a shady bar in town, but apparently no one here knows the lingo or just no one wants that kind of job done. That is until a weird old man in a lab coat approaches you. (you have met >>38507)

>>38507

1. Cheapest housing around seems to be a beat up old shack of a hotel for 3 credits a night. No plumbing and no locks on the doors.

2. Much fewer 'goons' than you thought. Most people are looking for honest work with steady income, not the possibility of not getting payed one day. You do find a guy in bar who you think is looking for work. (You have met >>38506)

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f4cdad No.38520

Dice rollRolled 2, 48 = 50 (2d100)

>>38514

Name: Captain Speed

Age: 27

Sex: M

Background: One of Earth's best hovercar racers, Ted Bigby Reynolds (known more widely as Captain Speed) has only one desire in life - to go fast and look cool doing it. This allowed him to quickly rise up through the ranks of the Hovercar Racing Circuit. Since the HRC is much more dangerous than a standard Nascar race, Captain Speed has quite a bit more exercise and better reflexes than your standard racer. In addition, because he owns his hovercar (the famous Silver Peregrine) he has become quite adept at repairing it. Now, he has come to Elysium, land of milk and honey in Mars and home of the Mars Hovercar Racing Circuit, looking to carve his name on this planet as well - in tire tracks.

Inventory: 200 Credits, 3 changes of clothing, 5 dehydrated ration packs (daily nutrients), and 1 water bottle with filter, Keys to Silver Peregrine

Skills: Driving III, Mechanical II

Followers: James Oldman (Manager)

Property: Silver Peregrine (Mag Race to Street convertible race car)

Faction: None (yet)

Bonus: Supersonic - you are used to moving at speeds faster than sound and reacting as fast as humanly possible. You get +10 on any roll thar relies on reflexes.

1. Excellent, my first race on Mars and a crucial one too. Let's enter it and see what these Mars drivers are capable of. First, though, I should take a test drive around the track in order to get used to it and better get myself on equal standing to the natives. (+Driving III) (+Supersonic)

2. After that there's nothing else to do but sign up for the race and do my best! My fans are watching and I won't let them down! Also if I lose too badly I'll probably be stuck living in a hovercar down by the river for a while…(Roll is for how well I do) (+Driving III) (+Supersonic)

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f4cdad No.38546

File: 5db4b6069d3b0a6⋯.gif (1.62 MB,320x240,4:3,1453785494257.gif)

This is way to slow to even be excused.

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f4cdad No.38557

>>38546

Fuck RNG amirite

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a0aaec No.39279

Dice rollRolled 17, 95 = 112 (2d100)

>>38514

Name: Nathan Schyuler

Age: 26

Sex: Male

Background: Nathan Schhyuler is an ex mercenary who fought in several of the old wars back in earth. Now he arrives on mars to establish his own paramilitary group. With his trusty handgun and glorious suitcase filled with

a prototype weapon which he stole from his last group before bailing to mars. Now they're hunting him and trying to get back what is theirs

Inventory: 200 Credits, 3 changes of clothing, 5 dehydrated ration packs (daily nutrients), and 1 water bottle with filter, Coil-Pistol (60 bullets), Knife, Prototype (Unknown, heavily locked in a case)

Skills: +Rifles II, Pistols II, Hand to Hand I

Followers: Simple Tim

Property: (What you own, land, cars, and the like)

Faction: (Any factions you belong to, city-states, clans, companies)

Bonus: Corporate espionage - You start with a prototype something, you arn't really sure what it is. You do know that the guys you stole it from want it back and if other people find out they may want it too.

Action 1: See about finding a locksmith of some kind, i need to unlock the case

Action 2: Read up on the local crime scene, how is the interplay? (In the sense of how are the politics of the criminals)

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