d08a8f No.24791
The year is 4893, 2000 years since the inhabitants of earth left it and made contact with the hundreds of other races across the stars. During that time there have been advancements in magic and technology, wars for resources and land, and much much more. But whatever happens in this galaxy is unimportant, as this is a story about YOU! What you do could be minor, another mere citizen in a galaxy with trillions, or it could be major, a bounty hunter tracking down the biggest crime lord in centuries. In the end its up to you…
Make your character!
>Name:
>Race:(Either standard fantasy or alien. If alien in some way include a pic or a very good description)
>Fluff:(Better fluff better stuff)
>Current Planetary Locatiom:(Im gonna take this risk, and allow you to put in what your planet is and where it is. Or you can be in space.)
>Magic Class:(Universe is very high magic, so you can be creative. Just explain wtf it is meant to do if you put something unique)
Leave this Blank:
>Health: Healthy
>Mana:
>Spells:
>Equipment:
>Ship:(If applicable)
>Bonus:
Old thread continued here!
____________________________
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d08a8f No.24793
>>24791
Rolled 91, 95 = 186 (2d100)
>Name:Birch
>>>>Race:Elf
>>>>Fluff: Birch was picked up by {Insert Bazrael's Character} when he came across her stuck in a bar on an outpost planet. Born with the ability to manipulate Aethar she act as the ships on board mage.
>>>>Current Planetary Locatiom: Baz's Ship Tm
>>>>Magic Class: General Aethar Manipulation, force fields, energy blasts, etc.
>>Mana:10/10 Charges
>>Spells:Aether Blast (Lvl 1) Aether Field(Lvl 1)
>>Equipment: Aether Pistol
>>Ship: TSS Intrepid
>>Bonus:[Born Mage]Like many you had to learn to control your magic, which most beings have. Unlike most though you were born with much more control and potential, making it much easier to cast aether spells and learn new ones.
Health:Wounded
1-2:PANIC PANIC PANIC. "This is Chief Medical "Doctor" Birch, all critically wounded or majorly wounded personnel please find your way to the medical wing or what's left of it. If you are not in complete shit condition please find someone who is and help them here."
Start taking care of the influx of injuries and work through the pain.
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d08a8f No.24794
| Rolled 91, 24 = 115 (2d100) |
1/2 - No time to worry over her own injuries. Perenna returns to the remains of the bridge to see if she can salvage any communications or technical equipment.
>Name: Perenna Oisich
>Race: Half-Vedalken
>Fluff: Perenna is a scion of the vedalken race - cool, collected, and logical in all things. They are almost entirely departed from emotions, placing the highest value on intelligence and level-headedness. Perenna, however, was born of a human father; she is only half-vedalken. As such, sometimes her human emotions struggle with the cold logic of her vedalken heritage.
>Nevertheless, this bipartisan birthright made her an ideal candidate for ambassadorship to the Thermians. After several years steeped in the history, culture and learning of Humans, Vedalkens and Thermians alike, Perenna was selected by Captain Hodgers to join his crew. She provides a logical voice to his often too-brash actions, the yin to his yang, the reason to his reaction, the ego to his id, the alien pussy to his girthsome tendrils. Wait, take that last one off the record.
>Current Planetary Location: TSS Intrepid
>Magic Class: None, Magic is an innately unpredictable process.
>Health: Wounded
>Equipment: Laser Carbine, Chemsuit
>Ship: TSS Intrepid
>Bonus:[Illogically Logical Mind]You are divided between the cold logic of your home and the warmth and emotions of others at times, giving you a balance that can be helpful at times.
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d08a8f No.24795
| Rolled 63, 51 = 114 (2d100) |
>Name: Captain Buzz Hodgers
>Race: Thermian (Tentacle Monster)
>Fluff:
Since the dawn of , Thermkind has gazed upon the stars and desired to reach out into empty space, tentacles open.
Through determination, will, and the good old fashion Thermian hardwork and glandular lubricant, we reached out into the heavens, reaching and grasping with a million arms of peace.
The planet Thermian and its slimmy tentacle people have united the various races around it in the UFS, to ensure peace and prospertiy among the races, and set out to explore the stars.
Named after the first Thermian astronaut to step on the moon, who said in his famous quote
>"that's 10 small steps for therman, one giant leap for thermiankind"
Captain Buzz Hodgers of Spacecommand and his faithful crew pilot the TSS Intrepid on it's 10 year voyage of exploration, to brashly go where no where no Thermian has gone before!
>Current Planetary Locatiom: Thermus, Capital of the Union of Federated Systems
>Magic Class: Psionics (Universal translation of his dashing voice. Also most people of his race have psionic powers one way or another which can be trained)
>Mana:10/10 Charges
>Spells:Psionic Voice(Lvl 1) Psionic Tentacle(Lvl 1)
>Equipment:
Tentacles Swords
+Plasma Pistols
+Laser Pistols
+Swords
+Thermian force generator
>Ship: TSS Intrepid
>Bonus:[Tentacles~]What it says on the tin. Oh and also you have experience as a ship captain and space combat in general.
>Partially Wounded
>>24793
>>24794
1-2. Captain Hodgers attempts to assist both Birch and Perenna in their duties, lifting up survivors or heavy debris with his mind. He does this so he can also assess the damage to the ship.
"Ugh. . .I want a status report immediately. Navigator, what the hell happened to my ship?"
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d08a8f No.24797
| Rolled 46, 94 = 140 (2d100) |
>>24791
>Name: Veronica "I'm not short and I'm not stacking anything, what the fuck are you talking about!" Fiyera
>Race: Half-halfling
>Fluff: Father was a halfling. Mother was a human. Grew up in a loving home. Not fat, just big boned. Good with a wrench. Not a wrench wench, very insistent on that. Never seen a person repair a jump drive so fast. Recommend hiring her immediately, if you can handle her constant shouting.
>Current Planetary Location: SPAAAAAAACE
>Magic Class: What the FUCK is a magic
Leave this Blank:
>Health: Healthy
>Mana:
>Spells:
>Equipment: Wrench, Plasma Pistol
>Ship: TSS Kulinoth Cargo Ship
>Bonus: [Experienced engineer] You are quite skilled at using the functions of a ship to your advantage
1-2:
Ooooooooooh boy. Okay, something bad is definitely happening. This isn't a comms failure, we have secondary and tertiary systems for such things. All I know right now is that it's time for me to retreat to my Inner Sanctum. My Workshop. My, 'completely off the map of the ship full of whatever tools and supplies nobody'd miss' area hidden behind a fake vent cover.
Everyone else can officially go fuck themselves with a rake, because Veronica Fiyera is officially saying this fuckin' ship is Deep Six'd.
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d08a8f No.24806
| Rolled 66, 54 = 120 (2d100) |
>>24791
Name: Fisto
>Race: Android
Fluff: Fisto was first an attempt to make the perfect symbiosis of life and metal, and android with biological systems, alive, but not. He was a wonderful combination of magic and science, and a star. During one of the many exhibitions of the model F1sT0, a raid was launched by the Star-Sluts of Valtrex-9, aiming to acquire the perfect sleeper agent for their devious plans for the nubile colony of Zithromax. Once he was acquired though, the head of the cult desired him for her own… purposes. He was fitted with a giant fist, and used solely for the Cult-Queen's Pleasure parties. He gain renown in the galactic eye once again, but for entirely different reasons. He gaped butts farther then the giants of the Eastern Rim could launch their mighty loads. After a recent pleasure party, Fisto was given something he never had before by a very pretty lady, Free will. He escaped the next night after fisting the entire guard of the hidden enclave of the Star Sluts, and was picked up by a passing ship, where his modifications and previous programming made him a great candidate for CMO. If only he could play anything but party music out of his chest though
Current Planetary Locatiom:(Im gonna take this risk, and allow you to put in what your planet is and where it is. Or you can be in space.)
Magic Class: Fisting
>Leave this Blank:
Health: Damaged
Mana: 10/10
Spells: Magic Fist, mana punches(ranged)
Equipment: Magic Body, THE FIST OF FISTING
Ship: TSS Intrepid
Bonus: Legendary Fist- Theres being famous for an attribute or skill, and then theres being galacticly renowned famous. You are the latter. You gain a bonus to fisting, punching, fighting with fists, defending with fist, and sexual activity involving dem hands.
1. Initiate self-repair protocols
2. Attempt to locate survivors and help salvage supplies
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d08a8f No.24821
| Rolled 85, 12 = 97 (2d100) |
>>Name: ???
>>Race: Xenomorph (Queen)
>>Fluff: Life is hard as a queen with all the ruling and paperwork you do….unless you're a bug that is. This aliens hive was all but wiped out expect for her she stowed away on board a cargo ship where she has since been rebuilding her hive. She is a rare breed of alien that actually has magic due to some altered genes from testing in laboratories and as such most of her brood will be specialized in stealth magic.
>>Current Planetary Location: On board a Cargo ship in deep space
>>Magic Class: Steath
>>Mana:10/10 Charges
>>Spells:Shadow Step(Lvl 1) Shadow Eggs(Lvl 1)
>>Equipment: 70 Newborns, 10 Orc Hybrids
>>Ship:TSS Kulinoth Cargo Ship
>>Bonus:[Xenomorph Queen]Exactly what it says on the tin
>>+Human Breeder
>>+Pregnant with human-xenomorphs
>>+20 captives
1. Send out the Orc Hybrids to the decks above, there will be more to feast on there
2. Feast on some of the captives, give the rest face-huggers
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d08a8f No.24829
| Rolled 60, 93 = 153 (2d100) |
>>24791
Name: Aria of clan Nomez
Race: Skein, A race of Snake humanoids whom are close to nature and naturally good at healing with magic.
Current Planetary Location: on the ship of: ( Baz character name.)
Fluff: Aria is an unusual Skein, ever since she was young it was notable that she seemed incapable at casting even the simplest of spells to heal injuries or help plants grow, but at least she was good at taking care of plants the mundane way. It wasn’t until a later date when she was in a crash accident that they discovered that she has insane regenerative abilities. It seemed the magic had changed her biology instead.
Magic Class: Regenerator.
Health: Healthy
Mana:10/10
Spells: None, but you can heal with your bodily fluids which drains mana first then health depending on the amount of healing done
Equipment: Regenerative body, Medical Laser Pistol, snaek tits ( ͡° ͜ʖ ͡°)
Ship: TSS Intrepid
Bonus: Regeneration- Unless someone drives a spike through your brain for good you wont ever die.
Shaken but not far to injured Aria slithers to check on the plant quickly, once she notices it is in an okay shape however she slithers out of the Botanic in her soaked, bloody and sweet smelling dress and begins to search for injured crewmen to take to the medical wing. She slithers past the lab Terry works in and upon noticing its a wreak she slithers in to see he is in a dire state.
>>24793
She uses his communication witch seems to be working to send a message to Birch.
"Nomez here. We have an emergency in the lab. Its Terry, he’s hurt. Bad! " Its clear on her voice that she is in slight shock. She cuts up her hand on a piece of metal debris and begins to cover the visible wounds in her own blood in hope that it would help him. He may hate her for it, but she would rather he hate her while alive than be dead.
1-2 Heal Terry.
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d08a8f No.24830
>>24829
"Remain calm Aria, attempt to stabilize his injury and get him to the medical bay stat."
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d08a8f No.24831
>>24830
"I-Im trying, but his injuries..! " She trails of into silence with a shaky breath before she recollects herself enough to continue. "I will do my best Dr Birch. A-as soon as he is stable enough I will bring him over to you. "
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d08a8f No.24836
| Rolled 14, 66 = 80 (2d100) |
>>24791
>Name: Khole Varlseer
>Race: Human
>Fluff: Khole is the engineer for the ship of {insert Bazrael1's character here}. He is the only engineer of the ship. That is because every other engineer on the ship either decided to join the normal crew and plunder or were so annoyed with his rigged repairs or random experiments that they decided to leave. No problem though, Khole just replaces them with golems anyway. Ship works fine anyway.
>Current Planetary Locatiom: On the ship of {Insert Bazrael1's character here}
>Magic Class: Magitech engineer
Leave this Blank:
>Health: Healthy
>Mana: 10/10
>Spells: Beam Fix (lvl1)
>Mutations:
>Equipment: Magic Wrench, Unstable Engineer Shotgun
>Ship: TSS Interpid
>Bonus: [Mad Engineer]You have a chance of turning mechanical failures into successes with penalties
>>24793
"I'm fine. Just hit my head."
1&2. Get a status report of the ship ready for the Cap'n. What is working, what isn't working. As well see if I can find out what failed in the engines and had us crash fucking land.
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d08a8f No.24837
| Rolled 51, 38 = 89 (2d100) |
>>24791
>Name: Darius Sabine
>Race: Human
>Fluff: To put it flatly, Darius is a bounty hunter. But who likes to put it flatly? Acquisition specialist, that guy with the rifle over there, enjoyer of fashionable hairstyles and making jokes at inappropriate moments. Darius is a smart lad, but never really had much interest in doing anything other than joking around with friends and views most ways of income as 'wastes of time'. Hence why he's the guy that has to sit up atop the far-off mountain with a sniper or walk into the shady bar with a pistol under his coat whenever it's needed - as it seems to be often in [Bazrael's char name's] ship. He's the acting head of security on-board, not in the least because he's the only security member on-board. Say what you will about his methods, but Darius is quite close with his friends, and don't insult his photography. No, seriously. He's serious about it. Occasionally picks up solo missions or bounty hunting when there's not enough excitement, or he's re-examined the defensive turret layout and all his guns and blades for the five hundreth time. There's a point where running around the ship for three hours every day to stay fit gets a tad boring.
>Current Planetary Location: On [insert Bazrael's ship name here], humming a happy tune as he cleans a rifle and looks at his pictures hung up on the wall.
>Magic Class: No magic here! I mean, probably. He's never tested it or found out.
>Equipment: Plasma Pistol, Laser Rifle, Monofilament Knife, Full Body Armor
>Ship: TSS Intrepid
>Bonus: [Certified Bounty Hunter] You have more than enough skill in the field, to the point where you are the jack of all trades of combat among the crew.
1/2: Despite being heavily wounded, Darius attempts to grunt through his wounds and blood to help out the more injured crewmembers, bringing them to the skilled' 'medical''' staff as best he can.
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d08a8f No.24838
| Rolled 85, 66 = 151 (2d100) |
>>24791
>Name: Darius Sabine
>Race: Human
>Fluff: To put it flatly, Darius is a bounty hunter. But who likes to put it flatly? Acquisition specialist, that guy with the rifle over there, enjoyer of fashionable hairstyles and making jokes at inappropriate moments. Darius is a smart lad, but never really had much interest in doing anything other than joking around with friends and views most ways of income as 'wastes of time'. Hence why he's the guy that has to sit up atop the far-off mountain with a sniper or walk into the shady bar with a pistol under his coat whenever it's needed - as it seems to be often in [Bazrael's char name's] ship. He's the acting head of security on-board, not in the least because he's the only security member on-board. Say what you will about his methods, but Darius is quite close with his friends, and don't insult his photography. No, seriously. He's serious about it. Occasionally picks up solo missions or bounty hunting when there's not enough excitement, or he's re-examined the defensive turret layout and all his guns and blades for the five hundreth time. There's a point where running around the ship for three hours every day to stay fit gets a tad boring.
>Current Planetary Location: On [insert Bazrael's ship name here], humming a happy tune as he cleans a rifle and looks at his pictures hung up on the wall.
>Magic Class: No magic here! I mean, probably. He's never tested it or found out.
>Equipment: Plasma Pistol, Laser Rifle, Monofilament Knife, Full Body Armor
>Ship: TSS Intrepid
>Bonus: [Certified Bounty Hunter] You have more than enough skill in the field, to the point where you are the jack of all trades of combat among the crew.
1/2: Despite being heavily wounded, Darius attempts to grunt through his wounds and blood to help out the more injured crewmembers, bringing them to the skilled medical staff as best he can.
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d08a8f No.24855
Name: Jon Do, SPACE ACCOUNTANT!
>Race: (technically) Genetically enhanced human
>Fluff: Jon, known by the Abooga-Oogar as"He-who-allocates-resources-in-a-financially-sound-way", recipient of sixty six Bondian medals of Valor and Distinguished Service, sole survivor of the Vulgarian Disaster, is not a lucky man.
Like everyone on Vulgus, Jon was conceived by in vitro fertilization and grown in an artificial uterus. His parents bought for him the "Ultra-Cheap Discounted Budget Package™", which boosted his immune system and his cognitive capabilities by a whopping 0,000000001%. He lived a fairly uneventful childhood, and after some years of study he became a mediocre accountant. He was working as an unpaid intern when the Necromotorian Parasitic Pandemic hit Vulgus.
The planet was lost after few days, the government inexplicably incapable of dealing with the rising dead. Jon managed to survive by teaming up with a group of survivors, who eventually got hold of a spaceship and left the planet.
…unfortunately, when the spaceship entered the nearby Bellonian territory, it activated the automated defense drones, which severely damaged the ship and made it crash on a primitive planet. The incident is to this day unknown to the public, and officially the NPP left no survivors. Jon, who miraculously wasn't killed in the crash, was found by a local tribe, who started to worship him as a god. He was eventually rescued and teleported to safety.
…well, relative safety. The Bondian warship who rescued him mistook him for a Bondian secret agent, and expected him to start to work immediately. Jon managed to complete various missions through desperation and dumb luck before someone noticed the mistake. As an apology, the Bondian government gave him a new identity (without changing his name, for convenience's sake), a small apartment and a new job in Booklin, the planet-spanning capital of Nova Iorvik. His new boss, Al Caprone, seems a nice guy, and Jon feels like he finally found peace.
He still has some souvenirs from his previous adventures: a spy-gadget disguised as a pen (which he doesn't know how to activate), a mystical artifact from the Abooga-Oogar (which he has never seen in action) and a modded Powerbat™ (which he never used much, anyway)
>Current Planetary Location: Booklin, Nova Iorvik
>Magic Class: Prestidigitation. He's not really good though.
>Health: Healthy
>Mana:
>Spells:
>Equipment:
>Ship:(If applicable)
>Bonus:
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d08a8f No.24874
>>24793
>>24794
>>24795
>>24806
>>24829
>>24836
>>24837
The crew of the TSS Intrepid manage to pull themselves out of the wreckage, shaken but alive on an unexplored word. The wounds range from minor to life-threatening, but through group effort and the medics training they manage to stabilize everyone. Resources and tools are salvaged from the ship, while small exploration is undertaken of the landscape.
The world seems to be Terran in terms of temperature and conditions, at least where they landed. They wont know more until they explore though.
>Everyone raise Health to Slightly Wounded
>Remove TSS Intrepid from ship slot
>You need to make or find shelter. You can stay with the ship but its battered and its functions failed.
>Cutebold your still alive
>>24797
You head off to your workshop to weather whatever is going on.
>>24821
The hybrids head above to feast. Meanwhile you go eat whatever is left of the captives while keeping a few breeders.
>>24855
>Mana: 10/10 charges
>Spells: Card summon, Card throw, Hat trick
>Equipment: Stack of cards, briefcase full of notes
>Ship: TSS Kulinoth Cargo Ship
>Bonus: Unlucky- You happen to have some really bad luck. Knowing this you have compensated by making your own. You get +10 to taking risk but have a chance of making things worse
(Your on the upper decks, completely unaware of the chaos going on below lile everyone else)
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d08a8f No.24875
| Rolled 60, 90 = 150 (2d100) |
>>24874
>>Name:Birch
>>>>>Race:Elf
>>>>>Fluff: Birch was picked up by {Insert Bazrael's Character} when he came across her stuck in a bar on an outpost planet. Born with the ability to manipulate Aethar she act as the ships on board mage.
>>>>>Current Planetary Locatiom: Baz's Ship Tm
>>>>>Magic Class: General Aethar Manipulation, force fields, energy blasts, etc.
>>>Mana:10/10 Charges
>>>Spells:Aether Blast (Lvl 1) Aether Field(Lvl 1)
>>>Equipment: Aether Pistol
>>>Ship: TSS Intrepid
>>>Bonus:[Born Mage]Like many you had to learn to control your magic, which most beings have. Unlike most though you were born with much more control and potential, making it much easier to cast aether spells and learn new ones.
>Health: Slightly Wounded
1:"If all pressing injuries are taken care of I'm going to find some place to squat and refuel. I've used a lot of my energy today."
2:Once a suitable isolated shelter is found Birch gets to work "Recharging" in magical abilities.
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d08a8f No.24876
| Rolled 34, 49 = 83 (2d100) |
Finding the ship to be currently inoperable, Perenna immediately sets to doling out assignments. As long as they are grounded, they need to work together in logical roles to survive and find rescue.
>>24793
>>24829
"Miss Birch, Miss di Nomez, we need you making sure the rest of the crew is alright. Go through the ship, see if you can find any more survivors and tend to them at once."
>>24836
"Mr. Varlseer, I want a report on engine status, telecommunications equipment and infrastructure damage as soon as possible. Try to gather up any supplies you can salvage for repairs."
>>24836
"Mr. Sabine, you and I are going to scout out the area, assess the resources at hand and search for any signs of indigenous civilization. What information did you recover during transit while studying this planet?"
>>24874
>Name: Perenna Oisich
>Race: Half-Vedalken
>Fluff: Perenna is a scion of the vedalken race - cool, collected, and logical in all things. They are almost entirely departed from emotions, placing the highest value on intelligence and level-headedness. Perenna, however, was born of a human father; she is only half-vedalken. As such, sometimes her human emotions struggle with the cold logic of her vedalken heritage.
>Nevertheless, this bipartisan birthright made her an ideal candidate for ambassadorship to the Thermians. After several years steeped in the history, culture and learning of Humans, Vedalkens and Thermians alike, Perenna was selected by Captain Hodgers to join his crew. She provides a logical voice to his often too-brash actions, the yin to his yang, the reason to his reaction, the ego to his id, the alien pussy to his girthsome tendrils. Wait, take that last one off the record.
>Current Planetary Location: Unknown Ecosystem
>Magic Class: None, Magic is an innately unpredictable process.
>Health: Slightly Wounded
>Equipment: Laser Carbine, Chemsuit
>Ship: Crashed
>Bonus:[Illogically Logical Mind]You are divided between the cold logic of your home and the warmth and emotions of others at times, giving you a balance that can be helpful at times.
1 - Help scout and explore with Darius.
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d08a8f No.24877
| Rolled 48, 63 = 111 (2d100) |
>>24874
>Name: Jon Do, SPACE ACCOUNTANT!
>Race: (technically) Genetically enhanced human
>Fluff: Jon, known by the Abooga-Oogar as"He-who-allocates-resources-in-a-financially-sound-way", recipient of sixty six Bondian medals of Valor and Distinguished Service, sole survivor of the Vulgarian Disaster, is not a lucky man. Like everyone on Vulgus, Jon was conceived by in vitro fertilization and grown in an artificial uterus. His parents bought for him the "Ultra-Cheap Discounted Budget Package™", which boosted his immune system and his cognitive capabilities by a whopping 0,000000001%. He lived a fairly uneventful childhood, and after some years of study he became a mediocre accountant. He was working as an unpaid intern when the Necromotorian Parasitic Pandemic hit Vulgus.
The planet was lost after few days, the government inexplicably incapable of dealing with the rising dead. Jon managed to survive by teaming up with a group of survivors, who eventually got hold of a spaceship and left the planet…unfortunately, when the spaceship entered the nearby Bellonian territory, it activated the automated defense drones, which severely damaged the ship and made it crash on a primitive planet. The incident is to this day unknown to the public, and officially the NPP left no survivors. Jon, who miraculously wasn't killed in the crash, was found by a local tribe, who started to worship him as a god. He was eventually rescued and teleported to safety…well, relative safety. The Bondian warship who rescued him mistook him for a Bondian secret agent, and expected him to start to work immediately. Jon managed to complete various missions through desperation and dumb luck before someone noticed the mistake. As an apology, the Bondian government gave him a new identity (without changing his name, for convenience's sake), a small apartment and a new job in Booklin, the planet-spanning capital of Nova Iorvik. His new boss, Al Caprone, seems a nice guy, and Jon feels like he finally found peace.
>Current Planetary Location: Space
>Magic Class: Prestidigitation. He's not really good though.
>Health: Healthy
>Mana: 10/10 charges
>Spells: Card summon, Card throw, Hat trick
>Equipment: Stack of cards, briefcase full of notes
>Ship: TSS Kulinoth Cargo Ship
>Bonus: Unlucky- You happen to have some really bad luck. Knowing this you have compensated by making your own. You get +10 to taking risk but have a chance of making things worse
"Ah, finally. Peace. No more dangerous secret missions for the Bondian government, no more strange rituals for those damn slime-people, and (most importantly) no more parasites trying to lay eggs in places where you'd rather not have eggs. Just the tranquil boredom of numbers."
1-2: Keep working on those tax returns. Who knows what kind of trouble I could get into if I don't do my work properly.
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d08a8f No.24878
| Rolled 98, 40 = 138 (2d100) |
>Name: Captain Buzz Hodgers
>Race: Thermian (Tentacle Monster)
>Fluff:
Since the dawn of , Thermkind has gazed upon the stars and desired to reach out into empty space, tentacles open.
Through determination, will, and the good old fashion Thermian hardwork and glandular lubricant, we reached out into the heavens, reaching and grasping with a million arms of peace.
The planet Thermian and its slimmy tentacle people have united the various races around it in the UFS, to ensure peace and prospertiy among the races, and set out to explore the stars.
Named after the first Thermian astronaut to step on the moon, who said in his famous quote
>"that's 10 small steps for therman, one giant leap for thermiankind"
Captain Buzz Hodgers of Spacecommand and his faithful crew pilot the TSS Intrepid on it's 10 year voyage of exploration, to brashly go where no where no Thermian has gone before!
>Current Planetary Locatiom: Thermus, Capital of the Union of Federated Systems
>Magic Class: Psionics (Universal translation of his dashing voice. Also most people of his race have psionic powers one way or another which can be trained)
>Mana:10/10 Charges
>Spells:Psionic Voice(Lvl 1) Psionic Tentacle(Lvl 1)
>Equipment:
Tentacles Swords
+Plasma Pistols
+Laser Pistols
+Swords
+Thermian force generator
>Ship: TSS Intrepid [REKT]
>Bonus:[Tentacles~]What it says on the tin. Oh and also you have experience as a ship captain and space combat in general.
>Partially Wounded
>>24876
Satisfied with the performance of his navigator and 1st mate, the Captain goes about continuing to be useful.
1-2.
All the debris from the ship he collects with his mind and organizes them into a pile, both to ensure that parts and pieces the Engineer might need are on standby as well as having supplies on hand to fortify the ship into a proper shelter.
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d08a8f No.24879
| Rolled 29, 47 = 76 (2d100) |
>>24874
Name: Fisto
>Race: Android
Fluff: Fisto was first an attempt to make the perfect symbiosis of life and metal, and android with biological systems, alive, but not. He was a wonderful combination of magic and science, and a star. During one of the many exhibitions of the model F1sT0, a raid was launched by the Star-Sluts of Valtrex-9, aiming to acquire the perfect sleeper agent for their devious plans for the nubile colony of Zithromax. Once he was acquired though, the head of the cult desired him for her own… purposes. He was fitted with a giant fist, and used solely for the Cult-Queen's Pleasure parties. He gain renown in the galactic eye once again, but for entirely different reasons. He gaped butts farther then the giants of the Eastern Rim could launch their mighty loads. After a recent pleasure party, Fisto was given something he never had before by a very pretty lady, Free will. He escaped the next night after fisting the entire guard of the hidden enclave of the Star Sluts, and was picked up by a passing ship, where his modifications and previous programming made him a great candidate for CMO. If only he could play anything but party music out of his chest though
Current Planetary Locatiom:(Im gonna take this risk, and allow you to put in what your planet is and where it is. Or you can be in space.)
Magic Class: Fisting
>Leave this Blank:
Health: Disk tray stuck, stack overflow
Mana: 10/10
Spells: Magic Fist, mana punches(ranged)
Equipment: Magic Body, THE FIST OF FISTING
Ship: TSS Intrepid
Bonus: Legendary Fist- Theres being famous for an attribute or skill, and then theres being galacticly renowned famous. You are the latter. You gain a bonus to fisting, punching, fighting with fists, defending with fist, and sexual activity involving dem hands.
1/2. Fisto shall patrol the ship, weary of any native life but also looking for food for the meatbags.
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d08a8f No.24885
| Rolled 75, 59 = 134 (2d100) |
>>24874
>Name: Veronica "I'm not short and I'm not stacking anything, what the fuck are you talking about!" Fiyera
>Race: Half-halfling
>Fluff: Father was a halfling. Mother was a human. Grew up in a loving home. Not fat, just big boned. Good with a wrench. Not a wrench wench, very insistent on that. Never seen a person repair a jump drive so fast. Recommend hiring her immediately, if you can handle her constant shouting.
>Current Planetary Location: SPAAAAAAACE
>Magic Class: What the FUCK is a magic
Leave this Blank:
>Health: Healthy
>Mana:
>Spells:
>Equipment: Wrench, Plasma Pistol
>Ship: TSS Kulinoth Cargo Ship
>Bonus: [Experienced engineer] You are quite skilled at using the functions of a ship to your advantage
1-2: Okay… Vent cover welded back on, its fan has been turned back on so I have some airflow in here, noise-cancelling is up…
I have an idea.
Okay, okay… High voltage battery, check. Insulated gloves, check, Rod of metal, check, wirecutters, check… wires, check.
Tie the wire to the end of the rod, strip the rubber grip of the wirecutters off and weld the metal end onto the wired tip, attach the rubber grip from the cutters to the bottom of the rod, lock a battery into place on the wiring…
And boom. A stunprod.
(Make a stunprod out of scraps and backup tools.)
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d08a8f No.24886
| Rolled 10 (1d10) |
>>24885
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d08a8f No.24887
| Rolled 34 (1d100) |
>>24886
Roll for 10 xenomorphs to find the quarterling
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d08a8f No.24891
>Name:Emmett "Soultracker" O'Hara
>Race: Half Orc
>Fluff: My name is Emmett "Soultracker" O'Hara and I'm a Bounty Hunter. Job isn't easy in fact it's hard as hell especially if they escape the ghetto planet or go deeper. There's crumbling structure everywhere and unmapped areas that can make it easy for the common crook or easy for me to nab a suspect. If anything I hate this planet
Well I've gotten the term of Soultaker for breaking up a cult in 89' by unconventional means. Well causing the area to collapse on the cult is much more profitable than wasting time for banishing rituals and purification weapons plus I've beaten the evidence out of the cultist leader literally and figuratively. Damned fool is processed and caused me to figuratively made him nonexistent. So far the fire spell aside from causing property damage also cremated the cultist leader.
Yes I know of my ethically and the unfortunate questions it presides. My father was a officer of the law and prefer to be a living battering ram by kicking down the door. My mother is a bartender at his favorite spot. One thing led to another and they gotten hitched. But I prefer to bring others to the law than being the law because today's criminals are slowly being the modern day prey for the common orc again figuratively and literally after all many many orcs take pleasure of beating the perp up and well the rest is up to you.
>Current Planetary Location: Trov'rel, the vast city planet or the ghetto planet
>Magic Class:Arcane Bounty Hunter
Leave this Blank:
>Health: Healthy
>Mana:
>Spells:
>Equipment:
>Ship:(If applicable)
>Bonus:
Kefka given me permission
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d08a8f No.24894
| Rolled 63, 58 = 121 (2d100) |
>>24876
>Name: Darius Sabine
>Race: Human
>Fluff: To put it flatly, Darius is a bounty hunter. But who likes to put it flatly? Acquisition specialist, that guy with the rifle over there, enjoyer of fashionable hairstyles and making jokes at inappropriate moments. Darius is a smart lad, but never really had much interest in doing anything other than joking around with friends and views most ways of income as 'wastes of time'. Hence why he's the guy that has to sit up atop the far-off mountain with a sniper or walk into the shady bar with a pistol under his coat whenever it's needed - as it seems to be often in [Bazrael's char name's] ship. He's the acting head of security on-board, not in the least because he's the only security member on-board. Say what you will about his methods, but Darius is quite close with his friends, and don't insult his photography. No, seriously. He's serious about it. Occasionally picks up solo missions or bounty hunting when there's not enough excitement, or he's re-examined the defensive turret layout and all his guns and blades for the five hundreth time. There's a point where running around the ship for three hours every day to stay fit gets a tad boring.
>Current Planetary Location: On [insert Bazrael's ship name here], humming a happy tune as he cleans a rifle and looks at his pictures hung up on the wall.
>Magic Class: No magic here! I mean, probably. He's never tested it or found out.
>Equipment: Plasma Pistol, Laser Rifle, Monofilament Knife, Full Body Armor
>Ship: TSS Intrepid
>Bonus: [Certified Bounty Hunter] You have more than enough skill in the field, to the point where you are the jack of all trades of combat among the crew.
>>24876
"Literally nothing important. Not that it would matter, because anything that's filtered through is changed at the fuckin' whims of fate or something."
1. Help scout and explore with the blue bitch.
2. >>24875 Slip away to 'Scout' and 'Explore' in a bush nearby for H I L A R I O U S suprisings.
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d08a8f No.24898
| Rolled 94, 96 = 190 (2d100) |
>>24874
Name: Aria of clan Nomez
Race: Skein, A race of Snake humanoids whom are close to nature and naturally good at healing with magic.
Current Planetary Location: on the ship of: ( Baz character name.)
Fluff: Aria is an unusual Skein, ever since she was young it was notable that she seemed incapable at casting even the simplest of spells to heal injuries or help plants grow, but at least she was good at taking care of plants the mundane way. It wasn’t until a later date when she was in a crash accident that they discovered that she has insane regenerative abilities. It seemed the magic had changed her biology instead.
Magic Class: Regenerator.
Health: Slightly Wounded.
Mana:10/10
Spells: None, but you can heal with your bodily fluids which drains mana first then health depending on the amount of healing done
Equipment: Regenerative body, Medical Laser Pistol, snaek tits ( ͡° ͜ʖ ͡°)
Ship:
Bonus: Regeneration- Unless someone drives a spike through your brain for good you wont ever die.
"Yes sir."
Aria looks down at the bruised and battered Terry, it seems her blood had taken better effect than she had hoped, It had been years since she healed someone in that manner, usually only sharing such secrets with the Ship doctor, Captain and their Right Hand. With care she lifts him up, takes him to the medical wing and leaves him on one of the functional beds before slithering out to check on others. She helps any survivors she finds, either helping them to the medical wing if they are injured or directing them to the captain to help out with fortifying the ship. Aria later then returns to the medical wing to do her best in tending to the remaining wounded she found while Birch is out.
1-2: Heal crewmembers so they can assist with other tasks.
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d08a8f No.24928
>>24906
why did you roll twice you slut
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d08a8f No.24941
| Rolled 93, 45 = 138 (2d100) |
>>24874
>Name: Khole Varlseer
>Race: Human
>Fluff: Khole is the engineer for the ship of {insert Bazrael1's character here}. He is the only engineer of the ship. That is because every other engineer on the ship either decided to join the normal crew and plunder or were so annoyed with his rigged repairs or random experiments that they decided to leave. No problem though, Khole just replaces them with golems anyway. Ship works fine anyway.
>Current Planetary Locatiom: On the ship of {Insert Bazrael1's character here}
>Magic Class: Magitech engineer
Leave this Blank:
>Health: Slightly Wounded
>Mana: 10/10
>Spells: Beam Fix (lvl1)
>Mutations:
>Equipment: Magic Wrench, Unstable Engineer Shotgun
>Ship: TSS Interpid
>Bonus: [Mad Engineer]You have a chance of turning mechanical failures into successes with penalties
1&2. Find out what the fuck happened to the engines.
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d08a8f No.25012
| Rolled 39, 57 = 96 (2d100) |
>>24874
>Name: Dr. Terry Lamb
>Race: Human
>Fluff: A college graduate from the prestigious Royal Terran Academy of Science and the Arts, Dr. Terry Lamb is a prodigy in all the wrong ways, His genius and curiosity is only matched by his miser attitude and obsessive compulsive need for order and cleanliness. For while he is a man of science and technology, he holds a particular dislike for aliens and their "Magics". Infact, he barely can stand them, and cloaks himself in a bio-hazard suit of his own design. The only reason he is willing to work with them, is the simple fact that, well, Space College aint cheap.
>Current Planetary Location:TSS Intrepid
>Magic Class: None, never test
>Health: Severe condition
>Mana:
>Spells:
>Equipment: Biohazard suit, Solar Eagle(Desert Eagle but in SPESS)
>Bonus: Science prevails. You gain a +10 to things science related but a -10 to things magic related.
1) Ow. Ow. Hello pain, my old friend. Stupid Aliens. Ow. Those thoughts flicker through Terry's mind as he lays in the wreckage. Slowly, he contemplates whether or not he should let himself die, before meekly calling out for "Help…"
2) He tries his hardest to heal anything he can on his own, but it doesn't look good for the scientist.
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d08a8f No.25014
| Rolled 35, 26 = 61 (2d100) |
>>Name: ???
>>Race: Xenomorph (Queen)
>>Fluff: Life is hard as a queen with all the ruling and paperwork you do….unless you're a bug that is. This aliens hive was all but wiped out expect for her she stowed away on board a cargo ship where she has since been rebuilding her hive. She is a rare breed of alien that actually has magic due to some altered genes from testing in laboratories and as such most of her brood will be specialized in stealth magic.
>>Current Planetary Location: On board a Cargo ship in deep space
>>Magic Class: Steath
>>Mana:10/10 Charges
>>Spells:Shadow Step(Lvl 1) Shadow Eggs(Lvl 1)
>>Equipment: 70 Newborns, 10 Orc Hybrids
>>Ship:TSS Kulinoth Cargo Ship
>>Bonus:[Xenomorph Queen]Exactly what it says on the tin
>>+Human Breeder
>>+Pregnant with human-xenomorphs
1. Lay more eggs.
2. Birth the hybrid, hopefully it can blend I. With the crew
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