I've been trying to finish a game(s) for 5 years now, but often abandon projects once it comes to the asset/art development phase. I can program, but my art skills are very poor. So here's my question, should I:
1. Focus on Blender, make 3D games and use those skills to make stuff on my 3D printer. Maybe start selling models on the side once I'm talented enough.
2. Focus on pixel art and digital art in general and make 2D games. Would allow for my projects like >>32466 to go a lot faster.
I'm already trying self-improvement, working, and studying programming, so I can't learn both. So I'd like some external input and to hear what some of you would/have done when in this situation.