4d8f08 No.32403 [Last50 Posts]
UW is a tactical shooter with waifus.
Posting progress and answering questions and stuff.
Harsh critiques are welcome!
twitter : https://twitter.com/unwargame
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4d8f08 No.32404
progress
scene transition from worldmap to procedural combat level.
loading screen covering procgen progress as well.
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d1778e No.32409
copied from the deleted thread:
you can play our last demo(duque.itch.io/uw) to get a better idea of what kind of game it is.
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4d8f08 No.32410
here's uploadable trailer(WIP) thanks to our friendly friend!
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4d8f08 No.32414
minimap functionality added. you can click on the minimap to focus your view.
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4d8f08 No.32417
Synching worldmap unit info to combatmap.
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4d8f08 No.32418
>>32417
forgot to attach this
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c595ee No.32420
Looks interesting. The bad artstyle is kind of endearing in my opinion, reminds me of "Happy Wars".
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4d8f08 No.32422
>>32420
Thanks!
Do you mean 2D or 3D artstyle(or both)?
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527651 No.32423
>>32422
Not him, but IMO the heads and some hips are too big. They are like the mother in "The Incredibles". And the feet are too small.
The 2D art is OK, though. But they don't say too much about the characters.
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527651 No.32425
>>32422
The 3D faces are generic, too.
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4d8f08 No.32427
>>32423
>>32425
I'll take notes and let the artist know of them. Thanks for the detailed input!
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4d8f08 No.32428
Accuracy calculation based on distance.
I took reference from XCOM, nothing complex except a target behind cover gets a big bonus.
Static object like this red barrels are easy to hit.
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4d8f08 No.32430
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8f7f40 No.32433
Why are the animes fighting non-animes? I'd rather play anime on anime violence than participate in a world where anime is real and murders real people. Unless there are non-anime grunts on both sides
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116d1c No.32443
>>32410
looks good
>>32420
>The bad artstyle
there seem to be three different artstyles in the game: manga art in the VN cutscenes and inventory screen, chibi during loading and in camp and 3D chibified in-game.
While I fand all of them good, perhaps it would be better to stay with just two or stick to one? I'd vote for the VN style because it does feel unique.
But I would discardthe chibi stuff or just keep it for loading.
>>32433
>Why are the animes fighting non-animes?
These soldiers still look like anime but the girls are a bit too chibi I think. The dev said he likes Valkiria Chronicles and they managed to have properly proportioned characters. Then again, the moefication used to go even deeper
On the other hand, the top down view might not be well suited for amore realistic style.
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4d8f08 No.32451
Progress in terrain generation.
Using fractal perlin noise to generate terrain heightmap.
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4d8f08 No.32452
>>32433
I like the mix, but I get it's personal taste.
>>32443
Thanks!
We're redoing art with a new artist now, so hopefully new one is better and more consistent.
There are limits to how much we can change so currently focusing on characters.
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4d8f08 No.32455
more progress in terrain generation.
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4d8f08 No.32459
testing new terrain generation in action
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116d1c No.32460
>>32459
how's the performance with the grass?
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4d8f08 No.32462
>>32460
it's pretty good considering how dense the terrain is with vegetation. Runs smooth on my potato.
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4d8f08 No.32471
preloading scenes so switching between scenes is much faster(instead of loading & unloading scene everytime)
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4d8f08 No.32472
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9f7dae No.32475
Looks very cute. Reminds me of Valkyria Chronicles
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4d8f08 No.32477
>>32475
Thanks! Valkyria Chronicles series is a big inspiration for UW.
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4d8f08 No.32483
worldmap to squad view transition and back
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4d8f08 No.32484
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4d8f08 No.32486
Whitebox testing some levels
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4d8f08 No.32499
New decal system that can support countless decals & much faster than the old one.
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4d8f08 No.32500
Movement mode selection(+UI).
It's a switch between "Hold position" & "Move at will".
You can see they search for covered position first.
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c22ffa No.32504
>>32404
I feel like a short fade from/to black after/before the loading screen would make the transition a bit less harsh.
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d116db No.32505
>>32484
Death Korps of Krieg? Why is the one left-handed? Why do two have pistols? I get the middle guy, though, but why the girl on the right?
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449c3d No.32514
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4d8f08 No.32516
>>32504
put it in my task list, thanks for the suggestion!
>>32505
Katya's left handed cause she's the unique snowflake of the squad. also,
>the girl on the right
>girl
>>32514
Thanks!
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4d8f08 No.32519
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4d8f08 No.32527
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4d8f08 No.32531
Unconventional Warfare v0.4 is out!
There's probably alot of bugs so please let me know if you find any and what you think about it!
https://duque.itch.io/uw
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28d848 No.32566
Can you do Linux builds? Or is that not possible with your toolchain?
I know it's a small market, but still
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4d8f08 No.32577
>>32566
I might be able to build for Linux but I wouldn't be able to test since I don't have Linux machine... I'm sorry ; _ ;
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28d848 No.32603
>>32577
I'd be willing to test, if that makes any difference.
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4d8f08 No.32652
suppression system inspired by brothers in arms series.
making improvements based on some really good feedback I've got from the demo day.
>>32603
let me try to see if building on is possible at all. if it is, I'll post a link to the linux build here.
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4d8f08 No.32654
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4d8f08 No.32656
started to apply new shader to environments as well.
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047a5e No.32683
already posted in this thread saying basically the same thing that I'm about to say but fuck this looks really good, I would play the fuck out of this
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047a5e No.32684
>>32683
also are you cunts from /k/? I tried to make a /k/ game once, what a nightmare lmao.
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4d8f08 No.32727
>>32684
nah I don't think so? at least I'm not. I go there for gun info/inspiration tho.
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4d8f08 No.32728
worked on some grass physics and tank track trails lately.
Also been working on improving AI but no visible changes yet on that part.
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259efc No.32784
>>32484
One man 4 dwarfs. game looks good anon.
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271974 No.32828
>>32403
Not bad. Not bad at all.
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4d8f08 No.33044
>>32784
>>32828
Thank you, anons. you're very kind.
Progress : New character head models + facial animations are in.
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4d8f08 No.33167
optimized destruction system
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4d8f08 No.33168
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4d8f08 No.33169
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4d8f08 No.33247
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d1baf8 No.33262
Holy shit batman, this is the kind of game i've been wanting to come around. It really looks fan-fucking-tastic so far.
I'll totally follow this and slap some dingo dollars down. I can't believe I haven't seen posts about this outside of /agdg/ It looks real killer so far.
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4d8f08 No.33545
>>33262
Thanks, anon.
That means alot. Sorry for the late reply.
Been pretty busy making good progress and setting up patreon page for the first time.
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4d8f08 No.33546
We're live on Patreon.
Shilling out as much as I can without hurting much of the development.
Please check it out :
patreon.com/UnWar
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4d8f08 No.33554
Swappable maid outfit WIP
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6e15eb No.33557
Tried the 0.4.52 build on Linux using Wine 4.0, needs DXVK (otherwise only UI is visible). It's playable, only downside is this visual bug.
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4d8f08 No.33569
>>33557
that's some weird bug, hopefully we'll be able to support linux and other OS properly in the future. Maybe I could untested Linus & OS X builds in the next release, I'll look into it.
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4d8f08 No.33570
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a0d14b No.33572
>>33569
I have also tried build posted in >>32654 - it starts, but the screen is all pink and I can only hear sound. So using Win build + Wine/DXVK yields better result.
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badf7c No.33579
>boring waifus
>no gameplay
NOT
GONNA
MAKE IT
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a672e3 No.33585
Would this happened to be inspired by this manga "Groundless"? It kinda has the same feel with the impromptu militia units roughly trained and the scarcity of equipment and resources.
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4fd6e2 No.33599
Tried the v0.4.56 Linux build, runs fine and the graphics are as they should be.
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27588e No.33654
>>33554
My dream of commanding a platoon of heavy assault maids has never seemed so close at hand
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4c5d5e No.33738
Fix the story telling and make the controls more clear.
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4d8f08 No.33834
>>33579
I don't deny lack of gameplay, gotta add more to be fun and will do exactly that.
I like the waifus we have though, there's more coming, too.
>>33585
Groundless, Youjo Senki, Black Lagoon, Marginal Operation, Pumpkin Scissors and more. I'm a big animu and mango fan and inspired by all of them.
>>33599
Awesome to hear that and thanks for telling me that. I will make sure to include Linux build from here and on.
>>33738
The demo story is something that was made in a day or two and we're working on the proper story which will take some time. Will improve controls as well.
Do you have any specific part of controls you'd like to see improved?
>>33654
We share the same dream, anon
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548229 No.33835
>>33834
I want to Bone the Bonnie
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4d8f08 No.33862
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c1c6e6 No.33864
>>33862
Yaaas das hot
what tech you guys use for cloth physics? We use a script my brother found, but it is really bad
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d1778e No.33870
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4d8f08 No.33875
>>33864
I know that feel man, I've spent alot of time using many methods from my own code to some free assets, but finally settled with Obi Cloths. Got it during a sale and works nicely as you can see.
I recommend it.
>>33870
tyty!
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c1c6e6 No.33881
>>33875
We tried obi before, i don't remember why we switched from it...
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4c5d5e No.33888
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4d8f08 No.33905
>>33888
Stealth is definitely gonna be in there.
Sneaking around enemies and taking em down one by one without getting detected.
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4d8f08 No.33907
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507c98 No.33909
>>33570
>>33905
>>33907
Interesting, looks better than 99% of what was shown at E3 this year. Keep it up.
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4c5d5e No.33919
>>33905
Felt like it was supposed to be in already from the demo.
The tank part mission felt like there was supposed to be some way in besides busting in through the front but sadly there wasn't.
Maybe there was a hole in the fence. Maybe I could cut one. Maybe I could climb it.
Maybe I could place an explosive off in the distance to draw guards away from the entrance. Maybe I could bribe a guard to let us in at some back entrance.
Take someone important hostage. Maybe I can knife them. Maybe I can Sync up with other characters to take out more than one at once. Maybe one them gets too stressed out and misses their shot.
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82b8c1 No.33922
>>33907
Can you taunt the enemy?
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e661c4 No.34137
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e661c4 No.34138
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2c5837 No.34139
>>34137
that's pretty impressive
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7f35d5 No.34237
If you are really gonna do it, I wish you luck dealing with the reddit cancer community
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8f284d No.34238
Found this the other day and tried the demo. Game concept is extremely good and I will be buying the full release when it's out. Keep it up, yesdev.
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e661c4 No.34239
>>34237
thanks, yeah, reddit is scary so we'll be careful and extra "professional" there I think.
>>34238
Thank you so much. We'll ganbarimasu.
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e661c4 No.34240
We're preparing to launch Kickstarter soon after 2+ years of development. Hoping to use the fund to make the contents that we envision and release the game in a year, since we're deving with little to almost no fund.
Please subscribe if it interests you.
https://www.kickstarter.com/projects/1611326065/unconventional-warfare-a-waifu-real-time-strategy-war-game
https://twitter.com/UnWarGame
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7f35d5 No.34242
>>34240
Don't let it overwhelm you and only promise things you can actually complete in a reasonable time without running out of money you get from people.
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3eab88 No.34256
>>34240
Is there a non-Steam demo?
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21892b No.34258
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d790a1 No.34262
>waifus
>ugly ass racially ambiguous SJWbait dykes
I love it when a game makes it as clear as possible from the beginning that I should avoid it. Thanks OP.
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7e5dbc No.34266
Good luck bros
but that trailer song was horrible
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8bf6c9 No.34320
tactical lolis confirmed???
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83f585 No.34356
Is there realistic gore and bruises? I'd love to shoot more women.
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e661c4 No.34393
sorry for the absence but we're still working hard makin progress after the successful kickstarter.
sadly agdg here seems less and less active...
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8888fd No.34402
>>34393
>sadly agdg here seems less and less active...
yeah this place is kill. Ah well happy to see you guys are still going
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