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/agdg/ - Amateur Game Development General

AGDG - The Board
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Welcome to AGDG, keep working on your game anon!
See also: /ideaguy/ | /vm/

File: c6ff37c8af04c34⋯.png (152.72 KB,962x984,481:492,Dash Blitz title.PNG)

File: 2f866bca8b827ed⋯.png (74.71 KB,867x763,867:763,Happiness protocol engaged.PNG)

File: 1100a693193e49b⋯.png (30.94 KB,540x531,60:59,Onwards my steed.PNG)

File: b229d35b19c95d8⋯.webm (3.84 MB,852x480,71:40,DBversus.webm)

File: 726f359de30c2c9⋯.webm (3.81 MB,852x480,71:40,DBqual.webm)

edf3f5 No.30366

Alright, I don't post much but I wanted to show you guys what I've got. I'm hoping to polish this up over the course of January and go public.

Back on demo day I posted a Mega Man (Z)X style platformer, titled "Dash Blitz". Then I vanished off the face of the earth.

Since then I think the game's improved a lot. I'd love to get some feedback, demo day helped kick my ass in gear and get a lot of shit done I hadn't even thought about.

http://8agdg.wikidot.com/dash-blitz

https://mega.nz/#!hfgg0Z5Q!Amngng-ctKDaRys1OFySRV4v9CSyhUNxKaedKqWr3lA

I've got some low quality webms as well so you can see just how bad I am at my own game. The music is filler, hopefully my musicians will get something to me soon.

>The pitch

Dash Blitz is a fast, fluid platformer with an emphasis on boss battles and head-to-head versus elements. I'd say it falls just short of a "fighting game" or "platform fighter", but is designed around head-to-head play. The goal is a game that's easy on the eyes and feels good just to handle. Something fast-paced but ultimately quite simple.

The game's split between its standard fights, where you can add in AI fighters for light boss battles, and Qualifiers, where you try to smash up all enemies and get to the exit as fast as possible.

I recommend using a gamepad. Keyboard controls are an option, but you should probably customise them first.

>Character select

The teleporters in the middle of the lobby will change your character. Just interact with any of the active pods.

The frog, Kero, is very out of date. She's perfectly functional, just an eyesore with awkward attacks. Everyone else should be fine.

>Versus

Same deal, just access the teleporters on the left of the lobby. In multiplayer you should be able to put the chosen stage to a vote, but I haven't tested this too much.

>Adding AI

From the lobby, drop down to the ground floor. There's a series of monitors there with plus and minus buttons. By interacting with those buttons (Y Button, or A key by default) you can add up to four AI characters and change their colours. You can also change their difficulty with the blue button at the top of the monitor, but that's not really too functional right now.

Currently only #1 has an AI routine. The other characters just act like sandbags. Changing difficulty doesn't change his routine at this stage, but it will prevent him from flinching.

>Playing Qualifiers

Qualifiers are in the Challenge tower, right at the top of the lobby. Just access the teleporter on the right to go to your character's teleporter.

Currently only #1 and Rondo have working qualifiers. You can still take the other two characters into these stages in co-op.

>Switching off cutscenes

You, uh, you can't right now. In the future you'll be able to switch them on and off for each mode.

>Items

Currently not implemented, but I think I'll be able to get them into my next demo. I've knocked out a lot of the work around them, but there's still visuals to set up.

It's important to me that the items are implemented as early as possible, though.

>Unity

____________________________
Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.

1c6ea7 No.30652

File: bcf55e52d62c5b3⋯.gif (9.91 MB,720x480,3:2,gifDashDodges.gif)

Getting ready for demo day, so here's version 0.1 (8chan exclusive real):

EXE Installer - https://mega.nz/#!kUIiRCjb!xG1_EnW0nqJ_wCcurCIC0jRl0I9bvB7Amln4Y-RHpOk

7z - https://mega.nz/#!RNw0SBTb!o9AVPt1tSXn-MJa1c2yZSyw95RKbWTiXvbAUCimCokw

Zip - https://mega.nz/#!IUQVWT6K!WSmzwI3H-u_-SlfemXOsGntckUTwMtqck6S-_4zrhfI

Website - http://www.xjoygames.com If there's any good goys here, the Twitter could do with a boost

Hope you guys have fun.

Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.



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