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/agdg/ - Amateur Game Development General

AGDG - The Board
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Welcome to AGDG, keep working on your game anon!
See also: /ideaguy/ | /vm/

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b1edd2 (2) No.29976 >>30007 [Watch Thread][Show All Posts]

>tfw it's takings too much time finish

I-I-I'm gonna make it right? It feels like so many work to do. If I can't finish this shit before Xmas, I'd probably kill myself before end of the year. I need your power /agdg/, lend me energy.

____________________________
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f9853f (1) No.29981>>29983

>tfw it's takings too much time to finish

I-I-I'm gonna make it right? It feels like so much work to do. If I can't finish this shit before Xmas, I'll probably kill myself before the end of the year. I need your power /agdg/, lend me your energy.

FTFY

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b1edd2 (2) No.29983>>29991 >>29993

File (hide): 40d2b6641285b98⋯.gif (10.95 KB,31x64,31:64,walkd.gif) (h) (u)

>>29981

Thanks, It was 5am when I made that post. I stayed up late throughout the day. Here's a sprite sneak peek.

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fb682c (1) No.29991

>>29983

To be less of a dick and actually respond to your thread, I think you're in one of two scenarios.

The first is that you simple have some crunch time ahead of you in order to complete this game in a timely fashion.

The second is that you've overscoped your project and have insufficient labor to complete it in a timely manner. If that's the case, you'll need to slice and dice as many unfinished components/features as possible to get your project to the finish line.

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eebca0 (1) No.29993

File (hide): 2e93535bf8d8f14⋯.jpg (369.81 KB,873x796,873:796,serveimage.jpg) (h) (u)

>>29983

You may want to lengthen her arms a bit. They look too short. Generally, a person's wrists will reach their crotch/groin.

As for finishing, take>>29991's advice and keep working. Take a break if you need to. I think it would be worse if you died and your project never saw the light of day then if you finished it and it was terrible. At least with the latter, you can say you tried and learn something. Good luck anon.

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24d811 (1) No.29995

File (hide): 644ca70928ad5a0⋯.webm (1.72 MB,480x360,4:3,JUST DO IT DONT GIVE UP.webm) (h) (u) [play once] [loop]

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a7fa8d (1) No.30007

[pop]YouTube embed. Click thumbnail to play.

>>29976 (OP)

Calm down m8, you're making something. That's more than 99% of people of dream of making games do. You're succeeding.

Life's good bro, and estimation is hard: adjust your deadline as you come into new information. When you starting implementing something and realize "fuck, this is far harder than I initially estimated", the appropriate response is not to hold yourself to a deadline made with inaccurate information. Calm down, adjust, and move forwards.

Please don't an hero my dude, this is just temporary panic.

I must not fear.

Fear is the mind-killer.

Fear is the little-death that brings total obliteration.

I will face my fear.

I will permit it to pass over me and through me.

And when it has gone past I will turn the inner eye to see its path.

Where the fear has gone there will be nothing.

Only I will remain.

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