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/agdg/ - Amateur Game Development General

AGDG - The Board
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Welcome to AGDG, keep working on your game anon!
See also: /ideaguy/ | /vm/

File: ee0cca96631ea8f⋯.jpg (24.29 KB,256x256,1:1,HoXoRdqa.jpg)

File: 73f7455e5d450c8⋯.png (19.01 KB,161x136,161:136,monster bust logo sprite.png)

File: 1007b982c0d1ce2⋯.png (244.76 KB,555x372,185:124,Teagansubhq.png)

File: da1bc130f454c9c⋯.gif (13.07 KB,96x96,1:1,Sami01.gif)

d5fbeb No.29410

Hi there! First off, let me just say thank you for taking the time to read this post. We here at Team Salmon realize that you are a busy individual with a scheduale so lets get to the point.

https://void.cat/524ee3d6bada10838a7bb31a7e90f711d6e83365&v

Here is the current build of our prototype for our Debut title "Monster bust" (think streets of rage with Monster girls).

The controls are

z = Jump

x = Punch

c = Kick

There is no button to close the program at the time of this post, just close the window when you are finished.

We would appreciate any honest feed back you fellas might have, it would help us improve.

____________________________
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b0a0aa No.29415

void.cat is down. Maybe give another link?

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432f50 No.29428

>>29415

nevermind, it started working.

I think it looks nice but it feels a bit clunky to play.

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b41f88 No.29930

a

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b41f88 No.29931

hms

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