WHAT IS THIS?
Wurm Unlimited is an autistic sandbox where you grind skills endlessly to build castles and run from trolls. Breed horses, smith weapons, praise gods for dark powers, and drown trying to cross a river. This time around we're raiding a normalfag serb, https://awakening.spirangle.net/
Server Features
<Basics
>1x/1x, the gameplay is a lot slower this time around, get ready for maximum /comfy/
>Its normalfag city, we're using our own IRC
>Server is PVE with opt in PVP (we have plans to bait the natives into pvp, already stolen a few things and started trouble)
>New PVP map coming soon(tm) should add more pvp options (will be free for all instead of flagged)
>if you are new get ready to read the wiki, but we've already begun to set up shop and can help new players
<Economy
>No bounty from kills, but every item(resource) in the game can be bought and sold to merchant npcs
>Instead of mindlessly killing goblins you need to butcher corpses/harvest resources/manage logistics of hauling goods to get cash
>finished products/crafted goods can also be sold to npcs for cash, so crafters can make money too
>trade with the natives for the things you can't/don't want to craft yourself
<Priests/Magic
>normal system (4 priests/classes) replaced with custom system. Restrictions are much more relaxed and there are 10 gods to choose from
>custom requirements, spell lists(including new spells), and powers granted
>restrictions are so relaxed theres no reason to NOT be a priest, be sure to check the website for documentation on each priests spells/powers
<Other notes
>for priests, its best to start in the nation associated with the god you want to priest, we can convert you after you unlock priest
>For kingdoms, we're all on Cel, but have a few players in Sho that plan on converting
>Once you join the server jump in IRC and we can get you a /v/illage invite
>IRC: open console, type IRC, in the new chat tab that opens type /join #wurmbro
>new players are advised to spend some time in the starter town before trekking out to the /v/illage, as the starter towns have indestructible training dummies for early fighting gains
So far we've stolen a few horses, built a temporary fort(shack), cultivated some farmland, and begun training our fighting skills. We have beds up for sleep bonus and a blacksmith to get you some better starting tools.