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<BOARD RULES>

File: dd5c1bb9e4ee8f0⋯.jpg (129.51 KB, 800x802, 400:401, 1588631492215.jpg)

446594  No.16933720

Post the jankiest game you've ever played.

This game is RIDDLED with bugs, getting caught on geometry, combo'd by enemies and tons of "how the fuck was I supposed to figure that out without a guide" puzzles.

____________________________
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60cc54  No.16933732

That honestly sucks. I was looking forward to playing that game when I got around to it. RE in space sounds awesome.

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446594  No.16933733

>>16933732

It's still worth playing and has lots of good points. Just be prepared for jank.

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270320  No.16933745

Morrowind. Bugged out piece of shit with horrible combat and level scaling so common bandits drop the best loot in the game once your level is high enough.

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4bbda7  No.16933755

File: 8afd2c2b8cdfebe⋯.png (826.77 KB, 608x848, 38:53, dark_vampirez.png)

>>16933720

Dark Vampies: Shadows of dust.

This shit is a special kind of trash that makes other shit games look good.

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5d3e04  No.16941017

heh

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000000  No.16941028

Played an obscure RPG

It was so hard you had to almost min/max everything to progress.

So people would use a cheat, such as reducing enemies' HP to 1, to get through a particularly difficult stage of the game.

Except there was a bug where after you used a cheat enemies become twice as difficult, so once you use a cheat you're forced to use it for the rest of the game.

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64dcc5  No.16941340

>>16933745

>morrowind

>level scaling

>common bandits drop the best loot in the game once your level is high enough

Thats oblivion, retard.

>horrible combat

>not hitting something vs hitting something and doing almost no damage

its all horrible combat

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9b9201  No.16941413

>>16941340

Morrowind also has level scaling, you faggot. Level up and random dungeons will be filled with high tier monsters.

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cfa0e4  No.16941433

File: d35960ef0b0f4c3⋯.mp4 (3.17 MB, 640x360, 16:9, Agony.mp4)

>This game is RIDDLED with bugs, getting caught on geometry, combo'd by enemies and tons of "how the fuck was I supposed to figure that out without a guide" puzzles.

This defines Agony pretty well, plus:

Save disappearing(no Continue) and then reappearing once you restart the game.

Broken video settings.

Multiple endings, secrets and paths but not a single shred of hint about it in the game, needs a external wiki.

5 hours walking simulator lengthened artificially to 40 hours by adding enemies everywhere and random collectibles.

No-clipping through the floor and broken checkpoints, needing to reset the whole level.

But it's all a feature, so you can really experience true hell.

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d32d50  No.16941439

>>16941413

That's encounter rebalancing. Common bandits having the statblock of a minor deity is level scaling

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d32d50  No.16941679

>>16941670

why would you play any console exclusive with KBM if it isn't an FPS?

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40b45a  No.16941686

File: 253cf8ed79ea5a1⋯.jpg (1.2 MB, 1539x1370, 1539:1370, ds_commando_steel_disaster….jpg)

File: e341e10cd9c9485⋯.jpg (127.54 KB, 1001x504, 143:72, Commando_Steel_Disaster_Ka….jpg)

File: 611b089918b79b4⋯.jpg (52 KB, 425x585, 85:117, artwork_commando_steel_dis….jpg)

File: 3693f5f5022f46a⋯.gif (60.85 KB, 512x384, 4:3, Metal_Slug_Commando_2c.gif)

File: ec52a513cb6564c⋯.jpg (70.94 KB, 728x364, 2:1, 560b1885f5067c141fa2cc9dba….jpg)

>>16933720

>Post the jankiest game you've ever played.

Commando: Steel Disaster on the DS. pretty good metal slug clone made by some no name korean studio (that I bet is dead). cool looking game, but also hard as fuck with lots of cheep deaths.

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43daf8  No.16945841

test

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