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File: 0c2b9f9153ddcc9⋯.jpg (62.95 KB, 640x640, 1:1, 37108_Lost_World_The_Juras….jpg)

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f38eba  No.16923564

Post your thoughts on your favorite games relating anything related to dinosaurs or the Jurassic era in general.

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15dc50  No.16923720

Jurassic world evolution is fun and comfortable to play during a pandemic and so far the best Jurassic game that isn't boring or shit nowadays.

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c58930  No.16923803

File: a1d54c9e4174eaf⋯.jpg (33.78 KB, 363x207, 121:69, 9ae6ceaa14138894fa3efef086….jpg)

>>16923720

How does it compare to operation genesis?

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88bcf8  No.16923813

File: d7c78bdac80aae8⋯.jpg (794.14 KB, 1280x720, 16:9, c556e20df4d8f317ea411091c9….jpg)

File: 49eeac56bf6465b⋯.gif (47.1 KB, 640x400, 8:5, jurassic_park_11_1_.gif)

I enjoyed Lego Jurassic World

fairly standard Travelers Tales-style Lego license tie-in gameplay

very comfy

easily the best way to experience Lost World

an interesting one to look at: Jurassic Park for MS-DOS. It has roughly the same gameplay as the SNES version (top-down with a switch to FPS in the bunkers) but with a very different set of levels

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2cd0b9  No.16930717

File: 397fcb5b0bca157⋯.png (718.93 KB, 947x500, 947:500, anti_script_protection.png)

File: a954f87677b47e4⋯.png (270.39 KB, 551x329, 551:329, label.png)

Why did they remove so much content from Jurassic World: Evolution that had been previously in JPOG

Why did they gut the AI so the dinosaurs can't coordinate pack attacks and instead every battle is 1v1

Why did they shrink the buildable enclosure space

Why did they think forced event breakouts were a good idea, to where a dinosaur that is the most comfortable creature on planet earth will flip the fuck out and immediately try to break out for the exact duration of the event for no reason other than "lol story?"

That one mission where the Rex will start endlessly slamming its head on every wall it finds and you have to keep it enclosed is stupid, literally just wall it in and wait the timer out, no challenge, no planning, just spam walls, it's shitty game design, just like the friendship aspect with the literal who employees who are supposed to be being paid to work for you but they end up sabotaging or needing babysitting more often than they are worth

JPOG is STILL getting mods to this very day, that 17 year old crusty game is more fun than this modern pile of shit.

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6e00a8  No.16930795

File: 47b569ad85fb4d5⋯.jpg (142.21 KB, 960x638, 480:319, jurassic_park.jpg)

>>16923803

Jurassic Park: Operation Genesis is great and I recommend it even now. I've played it as a wee one and was kind of excited for the new one – kind of instead of really because I cannot trust any fucking E3-presented "remake" to do anything well anymore. And Jurassic World Evolution certainly does not.

Jurassic World Evolution is a horribly dilluted fucking mess of a non-challenge park builder in comparison. After playing it for about 30 hours, it's all the exact same unfinished, un-thought through bullshit like most other modern "adaptations". Once you start raking in enough cash and after doing enough fetch-quest style requests from the park managers (which have their own completely pointless "affinity" system for some fucking reason) there's basically nothing to threaten you other than idiotic game restrictions.

Among the many, many issues of the game are:

>Fences literally do not fucking matter. A single tiny raptor can break through a simple wire fence as well as he can through a giant fucking double reinforced electrified collossus of a wall, it only takes him about 3x as long (which makes zero difference since you don't get notified until they actually break through)

>The dinoes are all just glorified restats and reskins; they all exhibit the same behavior and all will get pissy no matter what you do based on the arbitrary size and composition of your enclosure

>This results in every dino fight being just a war of attrition 1V1. It's fucking asinine.

>Couple that with the fact that dinosaurs will randomly just decide to break out despite being perfectly comfortable, and the dinosaurs are the least enjoyable and most tedious part about a Jurassic Park World game.

>The genetics system is forgettable at best

>Every dinosaur has an arbitrary forcefield around them that stops you dead in your tracks whenever you try to ram them with your jeep. You could do that in JP: OG.

>You can't ever hit a person despite driving straight through the fucking walkways.

>The maps are bounded. You can't build as far as you can see; this might be "normal" for latest game, but it was not so for JP: OG. You could build out straight into the fucking ocean and even make a "reverse-park", where you put the whole park and all the visitors into a giant enclosure in the middle of a wilderness dino park. You cannot do this in Evolution.

>Bendy path building. It's a horribly fiddly mess to align everything, especially on a terrain heightmap, and you will never fit a single thing in correctly. Also, all the visitor rides are on imaginary railroad tracks. JP: OG just had tiles and free roam.

>All the shops, despite having some of the previous options of selling different shit, have been simplified to a cost/demand equation instead of depending on the visitors likes and dislikes, so it's just redundant micro.

All sense of danger and believability, all authenticity has been bled from the game, as is the trend with modern remakes. It is objectively a mechanical step back from Jurassic Park: Operation Genesis in every way but two:

>It looks prettier.

>The jeep has physics and you can drift it

In fact, I've spent about a third of my gameplay time on just the third, driving around the park and doing sick fucking jumps off ledges and drifting (totally harmlessly) through the crowd. That was the most fun part of the game.

Oh, and it has Denuvo. Overpriced DLCs out the ass, too. Never ever buy this piece of shit. It doesn't even have bathrooms.

>>16930717

Shit, wait, what the fuck? JPOG has mods? I have to check this shit out now.

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2cd0b9  No.16932331

File: 6c561880d197eb6⋯.jpg (749.61 KB, 1280x1530, 128:153, b60c5e7441cbbf031e9bf7fc42….jpg)

>>16930795

Thank you for being another person who made a reverse park, definitely a fun way to play

Also for the mods, these absolute madmen are adding everything from sounds and skins, to new entire creatures and buildings to the game

They added a goddamn flier and some aquatic beasts into a game with 0 flying/purely aquatic dinosaurs at all in the base game, meanwhile JWE is releasing poorly skinned dinosaurs that add the bare minimum in paid DLC for a full price game

https://www.moddb.com/games/jurassic-park-operation-genesis/mods

https://www.nexusmods.com/jurassicparkopgen/

https://jurassicmods.darkbb.com/f2-mods

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000000  No.16933713

>>16930795

>It doesn't even have bathrooms.

They patched bathrooms in last year.

Also, just to make sure its clear for everyone, none of the buildings in JW:E go onto a grid.

Every building feels bigger than it needs to be, and without any grid functionality it makes it difficult to have a visually pleasing layout. SOME (not all) buildings can snap to the edges of pathways. The others you just have to rotate into a seemingly appropriate area (unlikely). You can get used to it and find ways that work for you, but I needed over 20 hours of experience before I was capable of building a layout I was remotely satisfied with. It took me fewer hours to earn a driver's license.

You basically have to go through and use terraforming to level out every corner of the island to prevent buildings from fucking each other over with stupid slopes that prevent construction because the island was "natural" before you came in. Due to the arbitrary borderlines, this creates weird pockets at the edges of your map.

The way the AI drives the Jeep is pretty retarded and leaves them open to dying constantly, so you basically need to micromanage all inoculations, tranquilizations, and feeder-restocking to prevent the AI from getting eaten by a fucking pachycephalosaurus. Fortunately, as you stated, driving the Jeep is probably the most fun part of the game.

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000000  No.16933742

>>16923564

There is almost nothing much better after those two:

Chuck Rock

https://invidio.us/watch?v=iGNUAUHTpJc

Joe & Mac

https://invidio.us/watch?v=UYvuZp3_so8

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c26621  No.16941015

bump

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