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<BOARD RULES>

File: a616aa3a0a5146f⋯.jpg (49.78 KB, 271x366, 271:366, Yakuzalikeadragonartwork10….jpg)

0994c5  No.16886936[Last 50 Posts]

Talk anything Yakuza. How do you feel about the combat change in Yakuza 7? Personally I think it's an odd thing to do this late in the series and turn-based doesn't really feel as "action-y" as the beat em up style Yakuza previously had, despite Yakuza 7 having brutal and flashy moves. Also it became wacky as fuck. Sure you can say Yakuza always had a wacky humorous side to it, but that was mostly contained to the side-content. In Yakuza 7 you have a party and in that party includes a nerdy dude and a woman who beat up on street thugs and other Yakuza. They could also fucking summon shit like it's fucking Final Fantasy. I mean you could say the story doesn't acknowledge that but it's still ridiculous. With all this being said I'm still gonna get the game and the mini-games look especially fun this time.

____________________________
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129efc  No.16886946

I started Yakuza 0 earlier this week since anons here would keep shilling it and I vaguely remember playing and dropping Yakuza 1 when it released on the PS1 because Ace Combat

I like it. The combat is super fun once I got the hang of it, the sidestories are very charming, the story is engaging and the minigames are fun. Kind of bummed about the JCC since I hoped it would be more than a flashy(and man is it really flashy, in a good way) rock paper scissors. My only issues really, is the unskippable dialogue in certain cases(Me sucking at the turkey bowling challenge, or the rush style challenges and needing to sit through the dialogue again and again) and the somewhat unclear conditions for certain moves(Kiryu's face twisting heat action, Majima's throw break where you kick them in the face, and the while it took me to realize the press button when enemy attacks moves require you not to press triangle when the enemy attacks, but L1/R1 when the enemy attacks). Also I can tell someone on the development team really had a lot of fun with the Telephone club, telephone cards and cabaret club. The club is very fun, I expected some embarassing shit but I ended up rediscovering my love for Diner Dash. I wish there was more to it but I still haven't beaten club mars so maybe there are more mechanics or at least tables to the minigame.

As for Yakuza 7 I can't really comment but I will say it was weird looking it up expecting 8 styles per character or something and seeing a turn based game.

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dcda8c  No.16886975

Hol up, I thought the turn-based RPG was supposed to be a spin-off instead of being in the main series.

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a96cf4  No.16886984

I'm looking to play Yakuza Zero soon.

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888c4e  No.16887150

Can't really say much about Yakuza 7 because i'm waiting to play all the other games from 3. I wonder if/when they'll get a pc port, since i stopped buying consoles after the PS2 and i'm interested in playing all of them.

>>16886946

>The club is very fun

It was so fun that i completely stopped playing the main quest for a while just to focus on managing the club.

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50e31d  No.16887173

File: 3052ff8596f93c7⋯.jpg (81.39 KB, 768x768, 1:1, Judgment.jpg)

>>16886975

It was supposed to be a soft reboot with a new protag but it turned out to also be a JRPG instead a brawler.

Meanwhile, they released a spin-off a year ago that has a different story, but actually retains the beat 'em up gameplay. It was pretty successful so obviously the studio haven't given up on the genre, they're just trying something new.

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129efc  No.16887210

>>16887173

I hear this game is supposed to be somehow based on the karaoke track Judgement?

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40eaf9  No.16887222

>>16886946

>My only issues really, is the unskippable dialogue in certain cases

I might be wrong but I think you can skip those by holding R1+Triangle (or Square, can't remember).

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129efc  No.16888135

>>16887222

Thanks tripsman, that worked.

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15c3de  No.16888434

I've finally caught up to 6 and seen people praise Iwami as a good final series villain. From what I've seen, his character and final fight are pretty lackluster, am I missing something?

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5e348e  No.16888444

its garbage.

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40eaf9  No.16888466

>>16888135

Glad I could help.

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662996  No.16889348

Would I recognise anything from Sotonbori once I got to Dotonbori or is the whole map with made up places?

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f82e4e  No.16889387

>>16886936

Played 0. Started Kiwami twice. Still yet to finish. I know the recent rereleases for 3 through 5 have both censorship & localization with terrible text dialogue. 6 is an abomination from what I know of the story. It's a real shame what the series is. I have zero interest in a turn based RPG Yakuza with the potential to be just as butchered from localization teams as 3-5.

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48af97  No.16889398

>>16889348

The restaurants with a giant creature as their sign are a definite. Don Quixote should also be present, I've checked the map in Yakuza 7 and the part where it extends to the bridge is somehow cut off. I've been told the shrine where Bob Utsunomiya is located is in the exact same place but haven't checked when I was there months back.

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d07323  No.16889445

>>16887210

I don't think it is, it's got a completely different name in Japan (Judge Eyes).

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40eaf9  No.16889487

>>16889387

You're right about censorship but I think they fixed the awful translation of the originals.

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0e99cc  No.16889491

Jesus Christ could Kiryu's business minigame get any more tedious?

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662996  No.16889493

>>16889491

Some faggots actually think it is super amazing side game.

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0e99cc  No.16889494

>>16889493

What is? Giving Miracle Johnson 48 million so you can get a bar barely filled so you can get money after a set period of time?

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662996  No.16889502

>>16889494

I will never know. I read so many people's comments about how amazing the side games are, especially the real estate one. Maybe they just remember the story elements and completely have forgotten about the monotony of grinding it. The hostess club game just barely has some actual gameplay, so it is a bit better, but still really just garbage. The normal side stories are actually a lot more fun and at least they don't feel the need to pretend to have gameplay, plenty of them are just funny conversations and choosing one out of 3 answers.

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40eaf9  No.16889512

>>16889491

I highly recommend doing it during the story and not in Premium Adventure.

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967ff1  No.16891724

>>16889387

I've seen how 3 has been censored and how a bit with 4 but whats been changed with 5?

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1c0b18  No.16891759

File: 69e0795c59d4065⋯.png (420.98 KB, 933x602, 933:602, ClipboardImage.png)

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619982  No.16891817

Yakuza fans celebrate while Monkey Ball fans cry

https://www.youtube.com/watch?v=pNBsPb0ZLM0

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662996  No.16891824

>>16891817

But Yakuza is dead.

On that note, I can't find the Japanese version of 3. Wanna see how well it emulates nowadays. Can somebody kindly spoon feed me?

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32489b  No.16891842

File: 9b8b2013ed3d22d⋯.png (131.69 KB, 450x450, 1:1, kiryu_and_haruka_yakuza.png)

File: d4777d2b86c582a⋯.jpg (40.94 KB, 450x450, 1:1, 1533172587.jpg)

File: b09cfd85ed430d7⋯.jpg (75.19 KB, 1280x720, 16:9, 1542264502.jpg)

File: bf284eb8c583061⋯.jpg (339.49 KB, 1218x1500, 203:250, 1550959874.jpg)

File: dd87d95fec08461⋯.jpg (174.28 KB, 1920x1080, 16:9, please_no_bully.jpg)

>>16886936

>Talk anything Yakuza.

Haruka a cute! A CUTE!

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ba28ef  No.16891846

>>16891842

Why do fags speak like this? Are they brain damaged?

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86662e  No.16891850

>>16891759

You also have to pay for separate difficulties, the base game only has normal.

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1c0b18  No.16891863

File: 161a753d940c95e⋯.png (45.9 KB, 833x505, 833:505, ClipboardImage.png)

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886d1f  No.16891875

>>16891824

I have the files to the special edition one. Its 15 gigs, find me a host and I'll upload it.

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86662e  No.16891876

>>16891863

I honestly don't know what the fuck SEGA was thinking. They've never been a particularly greedy company and Yakuza has always had multiple difficulties and Premium Adventure out of the box.

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662996  No.16891879

>>16891875

Mega.nz?

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a40312  No.16891908

>>16891863

>>16891759

did they just not learn anything from when they tried to sell super sonic as dlc in sonic forces

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662996  No.16892128

For now I downloaded the USA version of 3, and unsurprisingly, as I already knew Kenzan run well, 3 runs well as well. Though it crashed twice at different places. Might just be the newest version of the emulator having some problems. That said I haven't reached the city yet, and I don't plan to play the game right now, but I am guessing it runs fine there too. And that's on a Ryzen 1600. The PS3 emulator sure has gone a long way. There might even be some a bit better settings than the old ones I have saved.

Not being able to skip cut scenes is as annoying as ever. Maybe should have started with one of the newer games.

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942ca4  No.16892282

>Talk anything Yakuza

Nintendo thread? Nintendo thread

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f82e4e  No.16892284

>>16889487

The "translations" for 3, 4, & 5 now aren't translations. They're localizations.

>>16891842

Then she married a chink.

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43774a  No.16892433

File: 71ed585069d28e2⋯.jpg (10.94 KB, 310x260, 31:26, 1559921075.jpg)

I wanna play the rest of the yakuza games but they still haven't announced anything for PC. They tease us with the starting trilogy and just leave us hanging fuck off Sega

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0994c5  No.16892465

>>16891863

Yellow kikes

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60c223  No.16892472

YouTube embed. Click thumbnail to play.

Good soundtracks.

If you attempt Kiwami 1 for the first time, remember to bring weapons to fight Jingu or you'll get raped.

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886d1f  No.16892477

>>16891879

Can't upload it on that site. Keep getting file is locked error.

>>16892128

>Not being able to skip cut scenes is as annoying as ever

You can skip cutscenes in Yakuza 3

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a40312  No.16892507

>>16892472

Yakuza has some of the best music in any series and it's kinda weird I don't see that aspect of it recognized most of the time

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60c223  No.16892519

YouTube embed. Click thumbnail to play.

>>16892507

Time to start 5. Hopefully it is as lengthy as the previous title

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886d1f  No.16892578

https://volafile.org/r/17v46kdnc

Yakuza 3 should be in this room

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58ee65  No.16892682

>>16887173

How was that game compared to the others? Does it come close to Yakuza 0?

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662996  No.16892692

>>16892578

I was going to point to possible solutions, but I guess there is no point now.

With vola it will take me all day to download it, but that is a minor issue. Thank you.

Oh, and

>You can skip cutscenes in Yakuza 3

Turns out you can, but you have to first turn on an option from the settings.

Okay by skipping cutscenes now I managed to reach the city and the first tutorial fight. Sadly through the city the frames fall to around 15-20. In the tutorial fight it is the same. Though if you face the camera towards the short end of the street, instead of the very long one, it goes up to 30 immediately.

I guess it is playable, but I would wait for more emulator optimization or getting a better CPU. In that regard Kanzen is probably more playable, because it has smaller streets, but I never went beyond the tutorial fight there either. But other than the main street it was 30 fps locked.

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886d1f  No.16892748

>>16892682

Its a dragon engine game but has a few different styles so its sort of a compromise between Yakuza 6 and 0.

>>16892692

>With vola it will take me all day to download it

It took me a literal week of nonstop downloading to get this shit in parts from various chink sites

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bcacab  No.16892788

File: 567869182b0d98f⋯.png (90.37 KB, 649x442, 649:442, Real_Estate_Royale.png)

I finished 6 a few days ago. It was pretty comfy and i liked the characters. My only complaint is i wish they switched around the last two arcs. Fighting tsuneo first and then revealing the secret of onomichi. Leaving heizo as the main antagonist and having hirose as the final boss

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5459da  No.16892822

>>16892128

>USA version of 3

Don't, it's missing like 40% of its content.

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662996  No.16892829

>>16892822

>For now

I was just testing how it runs, mate.

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1eaae6  No.16892847

>>16892748

Wait, does the combat styles system not carry over to the later, post 0 games?

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3da782  No.16892856

>>16892284

>Then she married a chink.

You had to remind me.

Yuta, you piece of shit. Don't you ever call me Aniki anymore or I'll beat the shit out of you.

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886d1f  No.16892869

>>16892847

Only in Kiwami 1

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5459da  No.16892885

>>16892829

My bad, I read your post wrong. Does the game still have extreme slowdowns and awful dynamic resolution like the console version does?

>>16892847

Yes and no, it's still the same combat system but it feels a lot worse in the new engine. Everything's super floaty and the ragdolls make would make Gmod proud. I've heard that combat is a lot better in Judgement though.

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662996  No.16892890

>>16892885

>Does the game still have extreme slowdowns and awful dynamic resolution like the console version does?

Definitely didn't notice the game having dynamic resolution. Probably won't have slowdowns, but really, right now the game mostly runs in under 30fps for me (outside of cutscenes or small closed areas), so I wouldn't know. Though I think people with better CPUs would be able to run it at 30 at all times.

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a40312  No.16893018

>>16892788

Tsuneo going down like a bitch in his boss fight does fit both his character and thematically with the rest of the game, but yeah it was pretty disappointing. It gets harder on legend though

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e3ff39  No.16893067

>>16891759

>>16891850

>>16891863

I'm so fucking glad I skipped this gen. This continuous dicing of games and money squeezing is only going to get worse. Can't believe they're starting to do it to Yakuza too.

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bb8eaf  No.16893083

>>16886936

>Also it became wacky as fuck. Sure you can say Yakuza always had a wacky humorous side to it, but that was mostly contained to the side-content.

This is exactly how Saints Row went to shit.

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a40312  No.16893085

>>16893083

I would honestly disagree, Yakuza's core has stayed pretty outwardly serious in spite of the continued wackification of the series. From what I know 7's story is par for the course for Yakuza stories. Ichiban being a more light-hearted protagonist doesn't really change all that much.

Meanwhile, Saint's Row The Third absolutely refuses to take itself seriously to the point where it actually detriments the game.

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1eaae6  No.16893161

>>16893085

The 4th game goes further in giving you super powers that completely negate and make obsolete certain mechanics like vechicles.

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a40312  No.16893229

>>16893161

Ironically enough Saint's Row IV was actually better because it gave up any pretense of being a Saint's Row game

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2fde24  No.16893597

File: df992371c8d49a6⋯.jpg (4.4 MB, 3264x2448, 4:3, Gandhi.jpg)

>>16891817

<Posting a link instead of embedding

<Directly linking to soyboy journo Nick Robinson

DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE!

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932e2d  No.16893832

>>16893824

You can change it, to Japanese :^).

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a96cf4  No.16894759

>trying to start Yakuza 0

>using fitgirl repack

>the repack removed the Japanese text from the game

FUCK. I don't want to play this shit in English after spending all the effort learning moon. Guess I have to support Denuvo now and buy it from Steam.

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126331  No.16894772

>>16893229

I don't know about it being better. In addition to being like SR3, where there is no point to even touch the game after you beat the rollercoaster storyline, you didn't even need to ever use some of the mechanics that the game is still bloated with. It's like a competent GTA mod at this point, except sold as a full price game. And while unrelated, them pozzing the characters even further didn't help it, either.

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662996  No.16894812

>>16894759

Mind you with some games on Steam you can't get Japanese text outside of Japan, forcing you to buy the Japanese region version that is more expensive.

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662996  No.16894816

>>16894759

>>16894812

Forgot to mention that Denuvo was removed form the games.

Also even if you can have Japanese it might require you to make the whole Steam in Japanese.

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662996  No.16894823

>>16894816

>>16894759

Just for you I tried even changing the language of Steam and it didn't work, at least with Yakuza 2. On the steam page Japanese text is listed, but as I mentioned it might be only if you buy it from Japan.

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ebf9c7  No.16894886

File: f653c82e97f0ede⋯.png (269.45 KB, 582x685, 582:685, 1493940605202.png)

>bought judgment on release date at full price

>didn't even touch it because i was having fun with mahvel's spoodermen and gravity rush 2

>it's been nearly two years and i haven't even removed the shrink wrapping

Is this game good though? The only yakuza game i've played is 1 on PS2, and that was roughly 10 years ago.

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a96cf4  No.16894892

>>16894823

Man, that's horseshit.

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932e2d  No.16895175

>>16894759

It doesn't have Denuvo and you can change the text language to Japanese no problem.

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662996  No.16895195

>>16894892

I missed something, anon. Actually if you change your language to Japanese and then try to download the game before starting to download it you have the option of using game language - English or Japanese.

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932e2d  No.16895233

>>16895195

That's not necessary at all, you can change the language while you have it installed, you just need to download a language pack.

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a96cf4  No.16895236

>>16895233

>>16895195

I ended up hunting down the Japanese language files and renaming them to the same names as the English ones and replacing the original English files. Now some of the minor text is still in English, but the dialogue and subtitles are in Japanese. Good enough for me. I just hope it doesn't crash and burn and lose me tons of progress.

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bcacab  No.16895253

File: d0edc7a89c4a178⋯.jpg (41.62 KB, 638x632, 319:316, essence_of_shitposting.jpg)

>>16894886

I've played up to chapter 3 and it's pretty fun.

My only complaints so far are how the combat feels a little sluggish due to Yagami's overly-choreographed animations and how you can only dodge while locked on.

The Story's also more on the serious side, which makes me miss the ham from the main series.

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1eaae6  No.16895327

Is the pleasure king a dude or a chick?

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662996  No.16895335

>>16895327

Same sex as the character removed from 3 HD.

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932e2d  No.16895353

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1eaae6  No.16895468

Just finished Yakuza 0. By the end I really wasn't feeling it, especially with the bullshit setups with handguns at the end of a long corridor and bosses with lots of super armor and instant weaves into counter. I don't know, it felt like a massive difficulty spike as Kiryu, as Majima I found myself starting to rely a lot on the breaker dodge grab and the thug style counter. Especially the Media King. I think I really burned myself out with Kiryu's business and I just wanted to be done by then, especially when Kiryu's Legend style wasn't really much fun to use(Yeah it's counter heavy, so is Brawler and at least that let me switch to other styles quickly).

That final boss was pretty sick though. A lot of times I really considered turning the difficulty down to normal but I'm glad I didn't because he was pretty fun.

Also Makoto's doctor was pretty hot.

How's Kiwami 1, gameplay wise? By the end I felt I was more cheesing fights than playing them, outside of the final boss and I didn't enjoy myself then.

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662996  No.16895481

>>16895468

It is controversial opinion, but I liked Kiwami 1's fighting styles better. Sure in 0 you have Majima, though similar to you I did a lot of break dancing, but Kiryu's Brawler was just so much better than anything else. Meanwhile in K1 every style felt strong enough and fun to switch to whenever I wanted to, though also better in certain situations. Overall I also liked the story of K1 better and it felt like it had a lot more gameplay compared to 0. The only problem of K1 is that it copies some the enemies of the original to a fault and there are tons of pistol fags, especially in the late game. Also getting stabbed is was also very annoying, I think. But overall I liked it better than 0. I think I am just one of those people that didn't get super impressed by the story of 0, muh chrazy Yakuzas. I don't know if it is because I have been consuming Japanese media for over a decade, even as far as crazy manly Japanese stories about thugs, it is not that amazing. Definitely enjoyed some of the atmosphere in the beginning of 0, but later it became a lot more subdue. The 40 minute intro of Maijima was tiring enough, I just wanted to kick ass. For me 0 suffered a lot from this and it is not just long cutscenes, felt like the ass kicking was overall a lot less than K1 and less fun.

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1eaae6  No.16895485

>>16895481

I think, and I have no leg to stand on because I've barely played Y1 a long time ago, but I think a lot of Y0's story is supposed to reference other previous yakuza games and those references went over my head. At the most I could tell is that giant middle school kid who stole other people's pants is supposed to be a latter character and kiryu's outfit at the end is the same as his Yakuza 1's outfit. Otherwise a shitton of things went over my head.

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662996  No.16895495

>>16895485

It is really just mostly for Kiryu himself and Majima, as they are they icons of the game. Nishiki really felt very bland to me. He is important to the plot of 1, but not after. I would guess you know what's up with him in 1? Kiwami 1 adds some extra scenes explaining his downfall, though maybe the story works better without them. I don't think adding sad stories about him getting bullied was a right move. I liked him more just as a jelly faggot that betrays you. Making him that much more of a loser just cheapens him that much more. Especially after in 0 they tried to make him cooler.

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99d4a8  No.16895502

>>16895468

>it felt like a massive difficulty spike as Kiryu, as Majima I found myself starting to rely a lot on the breaker dodge grab and the thug style counter

huh?

I found Yakuza 0 to be extremely easy with me wiping the floor with every single boss and encounter without using consumables even once. Slugger completely invalidates the other two styles for Majima except when fighting Shakedown and Kiryu's Legend and Beast style are completely busted. For Legend you're not supposed to use counters, its just a souped up version of his standard style but missing stuff like Tiger Drops. Using heat moves in Legend is a mistake as at Level 3 your entire combo is faster than most enemy moves.

>How's Kiwami 1, gameplay wise?

Combat wise I would call it better than 0 if not for the awful Kiwami actions and Majima everywhere system. You can switch styles much more smoothly and do proper combos but the game doesn't have enough content for you to fully appreciate it as its still using the original Yakuza 1 as base and most of the encounters are unchanged apart from the Kiwami finishers.

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932e2d  No.16895597

File: 8ae5ac740ecc451⋯.png (1.35 MB, 1553x666, 1553:666, ClipboardImage.png)

>>16895468

>Just finished Yakuza 0. By the end I really wasn't feeling it, especially with the bullshit setups with handguns at the end of a long corridor and bosses with lots of super armor and instant weaves into counter.

The game kind of expects you to actually have done some combat training, I found that out the hard way. A few points more into Beast style and you'll demolish everything.

>How's Kiwami 1?

Bad things:

<worse looking heat actions

<Beast style got nerfed a lot

<Brawler style is rendered obsolete by Dragon

<way less side content

<Majima everywhere

<Kiwami system

<shitty old Yakuza economy where everything's super expensive but the player earns very little money

<weapons are pretty useless since they break fast and are expensive to replace, the three(?) unlimited use ones you get do very little damage

Good things:

>Rush style is a lot better

>it's still Yakuza

Overall I'd say that Kiwami is one of the games I'd call objectively inferior to its predecessor, I genuinely can't think of a single thing it improves over 0. And I say this as someone who has 100%ed the game. I'd still recommend it if you liked 0 though.

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a40312  No.16895636

>>16895253

Oh don't worry, Judgment's story devolves into complete insane nonsense just like the rest of the Yakuza stories later

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4ebf1f  No.16895717

>>16895597

>I'd call objectively inferior to its predecessor

I consider 0 its own beast compared to the others. Kiwami is supposed to be a reboot anyhow, and compared to Yakuza 1's primitive combat, it is much better in that regard.

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23ab84  No.16895742

File: 27d5d86734b9cee⋯.webm (1.61 MB, 500x280, 25:14, haruka_truth.webm)

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1eaae6  No.16895762

>>16895597

>>16895502

I don't know. Maybe difficulty spike was the wrong word. I'd describe it more as a need to cheese. Building up heat with block, countering and doing unblockable grabs like the bearhug and dancer dodge grab was mostly how I got through media king, Sera's heat form and Kiryu/Akira's boss(I can't spell his name correctly at the moment)

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038ebf  No.16896346

File: cc954b5866deb08⋯.jpg (9.44 KB, 200x289, 200:289, yamero.jpg)

>>16895233

>>16895195

An update. I counted my chickens before the eggs were hatched. It turned out to be completely fucked up, with no subtitles in cut scenes most of the time, and half the message windows randomly in English, so it irritated me to no end and I had to bite the bullet. Found out Sega had a 80% off sale a couple of weeks ago. I wasn't about to pay full price, so I bought a cdkey from a shady reseller only to discover an unconvenient truth STEAM HAS FUCKING REGION LOCKING TIED TO KEYS!! Goddammit (((Gaben)))

To redeem the key, I had set up a fake account with a VPN. Now, since there's no denovo, that means I can still play it even if they ban the account right?

Anyway, it's kind of a damned if you do, damned if you don't situation. The pirate version ran smooth as butter, but the "legit" steam game, even though it's fully in Japanese, has strange stuttering in cutscenes even though the frame rate is over 180 fps.

Here's the coup de grace,

THE FUCKING STUTTERING CAUSES IT TO INTERMITTENLY SKIP OVER THE FUCKING JAPANESE TEXT AND NOT DISPLAY IT PROPERLY. SO I WENT THROUGH ALL THIS TROUBLE JUST TO TRY AND GET IT WITH MOON RUNE SUBS, TEXT BOXES JUST FOR IT TO ALL BACKFIRE ON ME

I am pretty much a JLPT1 level reader, but there is still a lshitload of unknown terms and jargon in the game. Learned a dozen new words in the first hour of play alone, which I cut the game out to go look up and add to my anki mining deck, missed a few I'm sure because of the goddamn aggravating cutscene. I don't know how the pirate version can play perfectly, while the "legit" version plays like shit, if they supposedly removed denovo. Holy shit, I don't even want to imagine what it must have been like before that.

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dd510e  No.16896394

>>16896346

>Holy shit, I don't even want to imagine what it must have been like before that.

It worked really well actually, have you unlocked the cutscene frame rate?

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662996  No.16896415

>>16896346

If you had asked I would have download it in Japanese from Steam and then uploaded it somewhere for you.

About the stutter, perhaps try not running the game at 180 fps? Though I think there were some problems caused because of the audio settings before. Maybe try changing that. Or you know, use a search engine?

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662996  No.16896418

>>16896346

>>16896415

Forgot to mention. You could have installed on your main account with the VPN. Valve does nothing, a lot of people use them for multiple of reasons.

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1eaae6  No.16896419

>>16896418

I assume the Chinese.

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662996  No.16896423

>>16896419

Didn't think of them, but probably. I meant others that have gotten region locked keys like yours or to be in a different time zone for earlier release of a game.

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60c223  No.16897308

>playing as haruka

Can't wait to tiger drop some idols.

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1eaae6  No.16897387

I'm considering replaying 0 on Legend, with a mind to 100% everything and get a better hang of the combat system before jumping on to Kiwami 1. Is is worth it?

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1eaae6  No.16897400

>>16897387

After some consideration I decided not to because it'll probably burn me out on both Yakuza 0 and Kiwami.

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1f63e6  No.16897406

File: b614958ec110df9⋯.jpg (177.25 KB, 1920x1080, 16:9, serveimage_416_.jpg)

Yakuza 3 is my favourite. Story went to fucking shit after that.

Idol Haruka kawaii desu though.

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1f63e6  No.16897410

File: 88c998ed2818bd2⋯.jpg (44.24 KB, 600x372, 50:31, haruka_sawamura_yakuza_5_c….jpg)

>>16891863

Jesus FUCKING Christ. I'm an antisocial patient gamer. I do not buy games on release.

Suppose they want to punish folks like me for not falling in with the hype.

>YOU WILL PREORDER

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a96cf4  No.16898093

>>16896415

Tried that by modifying the ini. Just replaced the stuttering with straight up freezing that can last for up to 5 seconds. The freezing is always accompanied by a spike in CPU activity. Were they lying when they said they removed denuvo from the game? The fit-girl repack version does not have these issues.

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1eaae6  No.16898701

Holy shit beast style got nerfed hard in Kiwami 1.

Also I'm not a fan of the kiwami system, just let me do sick heat actions to bosses instead of whatever this is.

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d2fa9f  No.16899991

I'm confused, why is Majima gay for Kiryu in Kiwami? In fact why is much less composed than before?

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662996  No.16899995

>>16899991

Fanservice. His story is also slightly changed so that the Majima Everywhere works within the plot.

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662996  No.16899997

>>16899991

>>16899995

I guess you maybe don't know, so I should have said this too. Majima is goofy. In 0 only he was made to be a bit more serious for his backstory. Though in Kiwami with Majima Everywhere they made him extra goofy, especially as he wasn't that goofy in the original 1, but as a whole is he is the goofy madman.

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d2fa9f  No.16900005

>>16899997

I suppose that makes sense with how he shrieked like a banshee and had a smile on his face during heat attacks, but what's with his interest in Kiryu?

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662996  No.16900015

>>16900005

Kiryu is the legendary Dragon of Dojima. Just a strong-strong man and so Majima can have fun fighting with him, like he doesn't with others. It is that simple.

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662996  No.16900016

>>16900005

>>16900015

And again, Majima everywhere was not a thing in the original so the only interacted a few times in the story. They possible didn't plan for them to have that strong of a relationship for the future, if they even had future games in mind back when making the original.

A lot of double posting today.

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d2fa9f  No.16900041

>>16900016

Gotta say while it's pretty amusing it's much less satisfying to beat compared to Mr. Shakedown.

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0994c5  No.16903298

I never got around to playing Kiwami 2. Thoughts on it? It looks like they opted to use the graphics and gameplay from Yakuza 6 which I honestly don't mind.

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9239a1  No.16903314

>>16903298

Its worse than the original in every way

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662996  No.16903856

>>16903314

Now that's some hot opinion.

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33c636  No.16903897

>>16903298

The combat is god awful and so is the music. Everything else is average.

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9e6ec2  No.16904180

File: cf7721fc4540984⋯.jpeg (280.25 KB, 734x1000, 367:500, 1_v_aOYGRIzGdehEUmmpZcFg.jpeg)

Finished Yakuza 0 recently and my heart is broken. People said 0 had the best story. I've only played Kiwami 1 & 2, but I can say for sure 0 has the best story out of the three by far. It's intriguing with the whole property shark bullshit going on, but heartbreaking with Goro and Makoto's storyline. Went back to Kiwami 2 to play the Goro side story to get closure with Makoto.

Truly fucking masterful writing. Can't wait to play the others.

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33c636  No.16904186

>>16904180

>Truly fucking masterful writing

Be prepared to never experience such a story again. Yakuza stories are almost all absolute garbage.

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a6852d  No.16904209

>>16903298

Love the game but even I know it's full of shit

>That dead stare in the facial animations

>More to do compared to 6 but that's not saying much

>Movesets were for the worse compared to the original (Ryuji in particular)

>Most heat moves are either in Extreme heat mode or delegated to a certain ally in a specific location to use with barely any variety. The bat and gold club heat moves require you to purchase them via points from their respective minigames which I find stupid

>Their replacement band for Crazy Ken was absolute shit, felt the new one was for the Majima Saga and Sega didn't bother afterwards (yet somehow they retained the original music from the scene before Ryuji and Kiryu's final fight)

>>16904180

Funny thing is, some of the people I've seen play 0 shit on the story because they can't get over the whole Empty lot costing that much money.

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a96cf4  No.16906220

Anyone know if the real estate money collection bar in Yakuza 0 fills up while playing arcade games? I swear it seems like it doesn't.

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facafd  No.16906279

>>16904209

>Funny thing is, some of the people I've seen play 0 shit on the story because they can't get over the whole Empty lot costing that much money.

What are they fucking retarded they explain it like four hundred times in the game that they need that lot because if they start building and some jack ass comes up and tells the government that they are building on their lot they basically fuck up years of work and billions of yen already spent trying to build their tower.

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d2fa9f  No.16906323

>controller goes to shit in the middle of Kiwami 1

>Decide to look up the final bosses of the later Yakuza just for fun, I'm not going to be getting a controller anytime soon

>Kiwami 2's final boss

>Looks like utter shit

>Plays like utter shit

>music is non existent

>no styles

>camera is zoomed in so you can see Kiryu's dandruff

Oh, so I guess my controller dying was a design.

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17ba2c  No.16906352

File: 837eeecd225da5c⋯.jpg (14.87 KB, 295x342, 295:342, Fuck_you.jpg)

>>16906323

>Kiwami 2's final boss

>Looks like utter shit

>music is non existent

Imagine being this much of a faggot.

>Plays like utter shit

>no styles

0 was better than both,but I'd rather have something worse,but different rather than something I know is just a worse version of a game I just played. Kiwami 2's combat was way preferable to Kiwami 1's Extreme Faggotry stopping everything to force a shit-tier heat-move down your throat.

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261d78  No.16916080

>finally fixed my controller, can now switch styles through the d-pad instead of putting my controller down, reaching for the numpad, switching styles and back

>Gitting gud against breaker majima, bobbing and weaving, interrupting and stunning the shit out of him

Honestly if the Kiwami action shit wasn't around I'd like the game much more.

>>16906352

watching some more videos I'm retracting that post. At least K2 doesn't have Kiwami action.

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dd05b0  No.16916143

>>16895502

>>16895597

What's wrong with Majima Everywhere? It was my favorite part of the game.

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17ba2c  No.16916324

File: 69740042ef1f604⋯.gif (2.05 MB, 469x320, 469:320, What.gif)

>>16916080

>finally fixed my controller, can now switch styles through the d-pad instead of putting my controller down, reaching for the numpad, switching styles and back.

Just rebind the keyboard to something comfortable. Controls, no matter how uncomfortable/comfortable, aren't worth losing free-flow style switching.

t.Keyboardfag

>>16916143

>I love fighting the same 4 guys and locking progress behind encounters which aren't welcome or aren't happening due to shit RNG.

Fighting majima was fun on occasion, but that shit was not worth repeating 22 times for each style.

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a423c1  No.16916357

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a423c1  No.16916371

File: cd2f24ef381e14d⋯.gif (714.88 KB, 240x135, 16:9, SaejimaSnow.gif)

Recommend that everyone play 5 for the memes even though it's a mess, hope saejima gets his own game tbh. Kiwami was pretty rushed that's why it feels kinda disapointing and reuses all the assets from 0 would have been great if they had waited and done it in the dragon engine with styles and better additional sub stories

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a6ee85  No.16916427

>>16916143

The issue with Majima everywhere is that it messes with the Tone of the story. Majima was a wild card in the original Yakuza, there was a mystery to him, he was a ruthless head of his Family, as shown by the fact he nearly kills one of his own men for disrespecting Kiryu, he was dangerous, but at the same time He was Honorable wanting to Fight Kiryu man to man, and taking a knife in place of Kiryu, as well as letting that girl go when she was honest about having a boyfriend. Majima was a character you wanted to see more of but Yakuza 1 knew that less was more.

Kiwami, and Majima Everywhere doesn't gel with this, sure if you've keep up with the series it's a fun bonus to get a bunch more Majima shenanigans, but that's Wacky jokey fun Majima, it's impossible for the story to build up tension when Majima shows up to fight Kiryu since just be seeing how buddy buddy he is with Kiryu, you know for sure that Majima is going to end up an ally, The 2 story fights with Majima stop being an "Event" and become yet another Majima fight, but this time it's not over buying chicken nuggets, and the story seems to be taking it seriously, but you know Majima can't die since he needs to be there for post game if you haven't leveled up to Max.

There is a similar problem with showing Nishiki's "Tragic backstory" in the original you didn't Need to know every agonizing detail of what lead to Nishiki's decent into villainy, in fact Not knowing exacty what happened to Nishiki was more interesting, you had to put somethings together on your own, His sister couldn't have survived, and he lost Kiryu, and Yumi went missing, you could assume that the years wore hard on Nishiki, and he Had to become the way he did if he was going to survive on his own.

But in Kiwami Nishiki's backstory is basically "Well congrats Nishiki You managed to fuck up at everything, also everyone thinks Kiryu is better then you so hold a grudge against him I guess"

Kiwami's additions are neat in a way, but they don't actually improve the original story.

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0994c5  No.16916650

>>16916371

Honestly 7 should've been between Majima and Saejima. It was pretty fucking stupid how Majima was barely on screen in Yakuza 6 after the fact that Yakuza 0 boosted his popularity. Introducing a new MC who just showed up outta nowhere this late in the series just feels odd, and the combat change especially as odd. The perfect Yakuza game in terms of combat would be the dragon engine added with the fact that you could switch between styles and equip weapons.

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662996  No.16916701

>>16916427

>muh story

How about that it is just super repetitive shite and just something that makes you use Kiwami skills more.

Hell, for a story cuck you didn't even write how they had to change his story, because of Majima Everywhere.

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a6ee85  No.16916736

File: 9f117498a62adef⋯.webm (539.54 KB, 852x480, 71:40, makes_the_gun_go_boom_boo….webm)

>>16916701

Well I could have mentioned that specifically but that was only one other example.. I could see why you would think that Majima every where is really repetitive, since by it's nature it's repetitive. combat wise that just wasn't really an issue for me personally.

I'v got over 100 hours in Kiwami 1 & 2, and over 200 hours in Yakuza 0, on PC, that as well as beating the Yakuza 1 2 3 and 4, still haven't beaten 5 just yet. and the combat in non of them has gotten old just because I'm a simple man who likes to beat the shit out of/ kill things in games.

I actually really liked Dead Souls, and that game is Far more repetitive then any other Yakuza game, but that never stopped me from Killing a countless amount of Zombies just for the sake of killing zombies.

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662996  No.16916748

>>16916736

The problem is Majima is just a huge sponge that poses zero challenge, but a bunch of time and just interrupts other things for the sake of making you use Kiwami.

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a6ee85  No.16916754

>>16916748

I'm not saying that isn't a reasonable thing to take issue with, Majima Everywhere is the most unsubtle account of asset reuse of all time, just taking the mister shake down concept and over doing it by making it mandatory for level progression, but I can Tiger Punch him to death when he's using breaker style 100 times and it will never get old for me. and unless i'm mistaken you can just weapon heat actions instead of Kiwami moves if you wish, tho they aren't quite as effective I think.

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261d78  No.16916938

>>16916427

>There is a similar problem with showing Nishiki's "Tragic backstory" in the original you didn't Need to know every agonizing detail of what lead to Nishiki's decent into villainy, in fact Not knowing exacty what happened to Nishiki was more interesting, you had to put somethings together on your own, His sister couldn't have survived, and he lost Kiryu, and Yumi went missing, you could assume that the years wore hard on Nishiki, and he Had to become the way he did if he was going to survive on his own.

I seriously agree on this. It's hard to take Nishiki as a villain seriously(I haven't even seen him ingame so far because I've been fucking around with mesuking the cabaret ladies but what good is showing all of this backstory if all it amounts to is "Nishiki is a bitch"? Really all they could have done is show Yumi needing the heart surgery and I would have inferred, considering the previous game and what I've seen so far is that Nishiki is going all out to save his sister even if it means shitting on Kazama and Kiryu.

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c0a774  No.16916983

File: 9c67f33043c9f3d⋯.png (2.24 MB, 1920x1016, 240:127, vlcsnap_2020_04_10_08h01m2….png)

I'm considering playing this series. What would be the best way to do this? Should I just buy and play the main games in the order they were released in or should I buy the new and "improved" versions.

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b9174f  No.16917110

>>16916983

Yakuza 1 wasn't a very good game, just start with Kiwami. However, you might want to try out the original version of 2.

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a6ee85  No.16917193

File: e8932367a58a8c0⋯.png (449.33 KB, 432x1240, 54:155, ClipboardImage.png)

File: 0dc1fcd98996450⋯.png (192.89 KB, 304x800, 19:50, ClipboardImage.png)

>>16916983

If your a (((real gamer))) I say you should play the PS2 versions of Yakuza 1 and 2, to see how the series started, Yakuza 1 is the only game to of have gotten an English dub, every game afterward is subbed only, until Judgement has now gotten another English dub years later.

Personally I think there is Charm to the Yakuza 1 english dub, most of it comes from how cheesy and bad it is, with things like excessive swearing, and japanese modals with Black voices so they should more "Gangster". but the so bad it's good parts of the dub aside, I actually really do like the English Voices for Kiryu, Nishiki, and Majima. Majima specifically is voice my Mark Hamill so he's just fun to hear.

That being said Kiwami 1 for the most part has everything the original Yakuza 1 did, just with a updated coat of paint and some remixed music, I believe there is a mod to restore the original music if you'd want to as well.

To be honest I just really like the aesthetic of older graphics, so I really like the PS2 model of Kiryu, Yakuza 1 & 2 character had a slightly more unique face, Yakuza 3 and onward they modeled his face to resemble his Japanese voice actor, nothing wrong with that, I just still like PS2 Kiryu.

Yakuza 1 is going to feel Clunky I'm sure since the combat is meant to get better as you keep leveling up, and learn more techniques from side content but when you start I suppose it can feel limited. if you in it for really Great gameplay right at the start, then you may not enjoy Yakuza 1 as much.

Yakuza 2 on the other hand is a bit more complicated, in Kiwami 2 due to not still having the licences music rights (I think) They messed with the music and audio in one really good cutscene and kind of ruined it, there is a mod to restore it to how it was originally so that can at least be fixed. but still Yakuza 2 had 2 big hub areas to explore, and 1 smaller area that had less things to do but had a cool puzzle you had to solve in that area before proceeding with the main story, Kiwami 2 cut this area entirely, they rework the story a bit so the plot still happens, but still there is a missing a chunk of content that was in the original Yakuza 2.

If your plan is to do PC only, then I'd say Emulate Yakuza 1 and 2, then Play 0 and then Kiwami 1 and 2. Yakuza 0 is a prequel so I say you'd enjoy it more if you play at least Yakiza 1 and 2 first to see how 0's events lead it leads into things

but If you really don't want to bother with playing the PS2 versions, then Start with Yakuza 0 since Kiwami 1 & 2 have content that expects you to have played 0 first.

Just know that when Yakuza 3 eventually comes to PC which I'm pretty sure it will, it;s gonna feel like a big down grade if your going from 0, and Kiwami 1&2, but it won't be hard to adjust to if you already played Yakuza 1 & 2.

At least this is my take on things. The majority of people aren't going to bother and just start with Yakuza 0.

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0994c5  No.16917547

>>16917193

I always thought Majima should've been voiced by Crispin Freeman.

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7d7bcc  No.16917951

File: 83f802b80199d0a⋯.png (2.04 MB, 1920x1080, 16:9, YAKUZA_6_The_Song_of_Life_….png)

>>16917547

Goro Hamilljima was cool

Also, the secret of Onomichi was so retarded it reminded me of the Gold Osaka Castle from Y2, I loved it.

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dd05b0  No.16917983

I recently got into the series and played Kiwami 1. Should I play Kiwami 2 or 0 next?

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a6ee85  No.16918156

>>16916983

Yakuza 0's gameplay is pretty much the same as Kiwami 1's, only there are 2 playable characters. Kiwami 2's is quite different since there are no styles.

Story wise you can play Kiwami 2's main story and be fine, but every few chapters you will unlock the option to play the Majima Saga which is new content they made that wasn't in the OG Yakuza 2, It's events end up heavily referencing what happens in Yakuza 0, so It would be better to play that first.

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b9174f  No.16918190

>>16917983

You should've played 0 first but I recommend playing Kiwami 2 next and 0 last. That way you won't be disappointed by the massive drop in quality.

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261d78  No.16919297

Playing Dragon Style with a katana in Kiwami 1, it makes me really want to play Ishin. How do the PS3 Yakuza games emulate, or is Isshin getting a port anytime soon?

Also, one of Komaki's trainings had me fighting against a lucha dude with a really cool moveset and apparently that's the moveset of a character in a later Yakuza, Saejima(I think Majima's brother?). How good/bad is Y4?

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b4a00e  No.16919315

>>16919297

Unless you know japanese you're not going to be enjoying Isshin

>How good/bad is Y4

One of the best in the series

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d39a7e  No.16919344

File: 26563eed60ab427⋯.webm (1.97 MB, 640x360, 16:9, Yo.webm)

>>16904180

Fun fact, Nishitani's VA, Keiji Fujiwara recently died due to Corona.

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d39a7e  No.16919347

>>16919344

Cancer, actually but still sucks.

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aa9c38  No.16919348

>>16919344

>gorona:DD

No, cancer.

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879a6c  No.16919431

>>16919315

>Unless you know japanese you're not going to be enjoying Isshin

Nigger, there's a full English guide for the game with story explanations for every chapter. You can enjoy the game in Nip no problem.

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261d78  No.16919436

>>16919315

>One of the best in the series

Sweet. Saejima's gameplay looks pretty fucking great. In fact despite 0/Kiwami looking flashier I like the look of the weight and focus on charged attacks of 4.

>Isshin

Damn.

>>16919344

Fuck man, Nishitani was something else.

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0994c5  No.16919504

FRY HIGH RIKE A BOOTYFRU BUTTERFRY

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662996  No.16919690

Friendly reminder that 0 and K1 have good music restoration mods. Not only they put back in licensed Japanese music in K1 you can even play it with the original OST, which is a lot better.

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261d78  No.16920011

I'm sick of Majima Everywhere and it has reached the point of tedium. What's the point in locking the cooler Dragon style moves behind complete luck in whether or not Nishida sends you an email, which email he sends you, when Majima spawns in and what form he spawns in as?

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261d78  No.16920170

Finished Kiwami 1. I've a bit confused

>Did I miss a sidequest regarding Niskiyama's development? It feels kind of abrupt seeing him only as a bitch whose men walked all over, then him stabbing afro samurai and slicking his hair back and that makes him final boss material. Yeah he's a big part of Yakuza 0 but he was more developed there, and as a final boss I though the Dojima lieutenants were better developed since they were in the fucking story

>Do any of the other yakuza games have a Majima Everywhere type system where a boss constantly bothers you? Because it's a seriously flawed system and it strips any bosses of their difficulty and uniqueness, especially when you're fighting Mad Dog Majima 20 times while fucking around, then the story builds up a thug majima fight as this big occurrence and teases his death like it's actually going to happen

>Is Kiwami 2/original 2 as short as Kiwami 1? I expected like 20 chapters, not 10 chapters+3 half chapters

>Speaking of 2, is Kiwami 2 completely inferior to the original 2?

>Is tiger drop as overpowered as it is in K1 in the later games?

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52d4f5  No.16920203

>>16887173

Judgment might be the most fun I've had with a Yakuza game. The combat is really satisfying

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a6ee85  No.16920275

>>16920170

I said a few things here already about your points >>16917193

Nishiki's flashback chapters were added into Kiwami when before they didn't exist in the OG Yakuza 1, the most you had to go on was that Allot had to of fucking happened in 10 years.

Majima Everywhere is just Mr Shakedown from Yakuza 0, but much more necessary for character progression, as far as I know it's just a case of reusing the programming of that system, and it isn't in any of the other games.

Yakuza 2 has 16 chapters, in comparison to Yakuza 1, but yeah main story wise, I don't think any of the games get all the way to 20 chapters.

Kiwami 2 is missing content from the original game, when it comes to them cutting the 3rd smaller hub area, but either way Kiwami 2 comes of as a different game entirely since of how vastly different the engines and graphics are, the only thing that remains the same is the cutscenes still using the same animations as the PS2 game.

Tiger Drop fluctuates in how OP it is depending on the game, OG 1&2 if felt more balanced since it was more difficult to pull of consistently, Yakuza 3 Tiger Drop almost sucks since it's doesn't have good I-frames it deals good damage, but you just as likely to get hit and take the damage your supposed to be countering. Kiwami is probably the easiest it's ever been to abuse, and Kiwami 2 Tiger Drop Sucks since you can do more damage faster with any other attacks, instead of waiting for an enemy it attack first, the damage output isn't enough to make it a skill you have to use for any reason other then just wanting to use it.

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879a6c  No.16920289

>>16920170

>Did I miss a sidequest regarding Niskiyama's development? It feels kind of abrupt seeing him only as a bitch whose men walked all over, then him stabbing afro samurai and slicking his hair back and that makes him final boss material. Yeah he's a big part of Yakuza 0 but he was more developed there, and as a final boss I though the Dojima lieutenants were better developed since they were in the fucking story

No, Nishiki is one of the worst villains in the series, even with all his added backstory. As a matter of fact, I'd say his unbreakable loyalty in 0 makes his betrayal in Kiwami even more random.

>Do any of the other yakuza games have a Majima Everywhere type system where a boss constantly bothers you? Because it's a seriously flawed system and it strips any bosses of their difficulty and uniqueness, especially when you're fighting Mad Dog Majima 20 times while fucking around, then the story builds up a thug majima fight as this big occurrence and teases his death like it's actually going to happen

No.

>Is Kiwami 2/original 2 as short as Kiwami 1? I expected like 20 chapters, not 10 chapters+3 half chapters

Compared to 0, yes.

>Speaking of 2, is Kiwami 2 completely inferior to the original 2?

Never played 2, but I honestly don't think that Kiwami 2 is a very good game. The Dragon Engine combat just fucking sucks.

>Is tiger drop as overpowered as it is in K1 in the later games?

No.

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bbdbfc  No.16921212

>>16920275

>>16920289

So I figure the best way to go around it is start with Y2, then once that's done go to YK2 and see if it's worth continuing to play it. Thanks anon.

How do the PS3 games emulate?

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81eb20  No.16921238

File: ba54b1f7e1a1f53⋯.png (308.04 KB, 1570x872, 785:436, badchina.png)

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e7b584  No.16921254

>>16921238

>were done protecting the world and getting nothing in return

So destroying europe together with commies was just 4d chess move of ultimate self sacrifice and nobility?

The amount of delusion the people who die for israel have is just staggering.

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662996  No.16921271

File: ab60243ba2b5db7⋯.jpg (191.56 KB, 1920x1080, 16:9, YakuzaKiwami2_2020_04_19_1….jpg)

That face.

>>16921212

Emulation is certainly coming along, but it still needs some time. Smaller spaces are no problem, but walking in the city does get the frames to drop. I am running only a Ryzen 1600.

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bbdbfc  No.16921500

Something I've noticed while playing Yakuza 0 while waiting on Y2 to download, heat in Kiwami 1 feels depletes insanely quickly for how little you gain normally. Is this the case or am I just bad in K1 with all the enemies that knock you down fairly quick?

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5bf9fe  No.16921545

>>16921238

Holy shit, that faggot is so full of shit. I know Americans love to over-exaggerate their own importance, but that cap takes it to a whole new level. It's a 4cuck cap too, so I shouldn't be surprised.

I sure hope he's right though, because the way he puts it, if burgers finally withdraw, China will implode, the middle east will descent into chaos again and Europe will become free. And all will be well with the world.

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879a6c  No.16921551

>How do the PS3 games emulate?

Not very well. You're better off just waiting for the inevitable PC port of the remastered collection.

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879a6c  No.16921552

>>16921551

Whoops, meant to reply to >>16921212

>>16921500

Not just you, 0's heat system is a lot better than the other game's.

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3940d9  No.16921562

>>16921271

>Emulation is certainly coming along, but it still needs some time.

I've been hearing that for years.

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662996  No.16921582

>>16921562

Get blasted, you fucktard. I just told you it runs at 30 fps everywhere but in the middle of the city. On a fucking Ryzen 1600. A year ago it was doing 5fps everywhere. Many games for the system already run at 100% all the time. If you are not going to get a PS3 then shut your mouth and get a better CPU than mine or sit on your ass and way for further optimization.

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c4324a  No.16921593

>>16921562

Emulation getting better isn't going to automatically make PS3 games run on your decade old CPU

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879a6c  No.16921597

>>16921562

Yeah but this time it's actually true, the PS3 emulator has been making huge progress.

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bbdbfc  No.16921601

>>16921271

Ah, alright. I have a 2600 so hopefully things will be better.

Thanks again, anon!

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662996  No.16921610

>>16921601

Not much better. Don't remember exactly, but technically I think street fights were playable, but in the 10-20fps range, so not comfortable playable. Not facing the long end of the street helps bumping it to 30. So if the game has a lot of in-door locations for fights, it might be playable. The first samurai game was performing better. The emulator optimization improvements all the time, but it is not always shared among all games. In another year time I imagine it will run the game mostly fine, with some luck maybe even earlier.

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3940d9  No.16921648

>>16921582

Hey, thanks for chiming in buddy. I bet one of these days you'll figure out how those silly IDs work :^)

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662996  No.16921660

>>16921648

You read it, you idiot.

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33224e  No.16922141

>>16919344

That fact isn't fun at all.

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758c70  No.16922156

File: cc5dc62d87aa155⋯.webm (3.52 MB, 960x540, 16:9, yakuza_7.webm)

Played the demo. I'm surprised they went turn-based after they improved the engine's combat so much in Judgment. Seems like it's going to parody a lot of typical JRPG shit though, like the main character pulling a sword barbed wire bat out of the ground, and having "mages" that use alcohol and a lighter for fire magic. Seems like it could be funny, but I'm still not sold on the combat.

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bbdbfc  No.16922163

>>16922156

I wonder how Kiryu's "magic" will work. Will his fists and kicks project a dragon or something?

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758c70  No.16922168

File: f2dc1b8ebf3b480⋯.jpeg (474.13 KB, 1920x1080, 16:9, Yakuza_Kiwami_2_Demo.jpeg)

>>16922163

I doubt it'll be that absurd. Most characters just have special attacks that use up points instead of magic, so Kiryu will probably have special attacks that are strike combos, super strong/charged hits, and what not. Then again, Kiryu is god, so maybe he'll have ridiculous shit.

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662996  No.16922179

>>16922156

People wouldn't have been this upset, or not even upset at all if it was a spin-off game or anything, but call it Yakuza 7, even it meant not ever having a 7.

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c9c8e6  No.16922377

>>16922156

Forgot to ask, is it your regular JRPG turn based combat but with flashy Yakuza moves or is there something more to it?

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a6ee85  No.16922538

YouTube embed. Click thumbnail to play.

>>16922179

the game being called Yakuza 7 is part of it, but I think another issue is that they spent way too long milking Kiryu.

I still need to play Yakuza 5 and 6, but pretty much after Yakuza 3, and playing Yakuza 4 I was just thinking "Can you just let this man run his god damn orphanage in peace!" Knowing There is still bullshit Kiryu has to stuff fucking do in Yakuza 5 and 6, and that 6 was supposed to be His last game, but he gets dragged into Yakuza 7 STILL! Even if it's just for one part of the story, people can't Miss Kiryu, and then get hyped to see him return, if he never gets a chance to be gone for even one game. As Much as I love the guy Kiryu should have passed the torch ages ago.

I'm all for Ichiban and the series starting to change things up more, they probably aren't going to do the RPG thing again any time soon since there has been such a negative reaction to it, but 1 game of that seems fun, I'm glad to see the devs take a risk and stretch their legs with something new, even if calling it the 7th mainline game wasn't the best move.

And even if Yakuza 7 isn't too Great, tho i'm sure it will still be enjoyable for the most part. If they test out ideas with "Yakuza Online" first and then they make a mainline game out of that after. Then the Next Yakuza game could Star Ryuji and that seems like it would be great for one game, and even then after that it could be cool to see another prequel, about Shintaro Kazama and Futoshi Shimano. Tho that makes me think if you would want to make a game where you really feel like what we know of him, they would be offing people left and right. both Kazama and Shimano probably killed fuck ton of people before they got to where they are.

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c9c8e6  No.16922645

>>16922538

I would not mind a prequel game starring Kuze.

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d52f92  No.16922827

>>16922538

>>16922645

>Kuze prequel game

That would be great but I personally think another Majima game set in the 90s including the 10 years Kiryu was in prison would be even better. A lot of the Japanese fans also want a prequel game with Ryuji Goda as the main character. He was such a great villain, the creators obviously took a page out of Raoh from HnK when designing him and writing his backstory.

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c9c8e6  No.16923233

Wow, Yakuza 2 plays a lot smoother than I expected for a PS2.

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efa786  No.16923246

>>16922538

>another prequel, about Shintaro Kazama and Futoshi Shimano.

Great, what am I supposed to do with this erection now?

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c9c8e6  No.16923250

>>16923246

Play some Mesuking, obviously.

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c9c8e6  No.16923369

Out of curiosity, what is Kiwami 2's combat like? I've looked it up and what I can tell is that Kiryu can dash twice like Majima's thug style and there are these weird slow-motion jump kicks that the guy keeps doing but he's missing.

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9d5569  No.16923415

>>16922538

>Kazama

That would be more of a shooter or hitman type game given he is an assassin that seemed to mostly stick to guns and such instead beating the shit out of people.

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c4324a  No.16923465

>>16923369

>what is Kiwami 2's combat like

Its shit. The only thing improved over Yakuza 6 is the fact that you can now equip weapons but managed to fuck that up too.

Every thing is floaty, none of your attacks feel strong, Kiryu's entire moveset is nerfed and certain enemies have completely undodgeable grabs(as in they'll put you into a grab state where you'll lose control,do a canned animation and get hit for a third of your health with no way to avoid it)

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879a6c  No.16923479

>>16923369

Awful. Everyone's a weightless sponge, including Kiryu.

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5c0bfd  No.16923487

>>16923369

No more styles compared to 0 and Kiwami 1, Kiryu has a single moveset which isn't even the Dragon Style he uses in the previous two. There's now an Extreme Heat Mode which is akin to the Devil Trigger in Devil May Cry but shittier since some heat moves are only accessible through this mode.

>there are these weird slow-motion jump kicks that the guy keeps doing but he's missing.

Attacks can be charged now which is usually for guard breaking.

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c9c8e6  No.16923505

>>16923465

>>16923479

Shame. I really like Yakuza 2, EXCEPT for the overworld. I feel like I'm going to have to rush through the story and skip side missions because the game is draining me of any will to play during the overworld, which is a big shame because I'm really liking Ryuji as a villain.

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3e073e  No.16923879

>>16923369

0's combat is much better I still miss Majima's thug style. In Kiwami 2 all you need are the basic combos that can even work against large groups because you can throw one enemy at the end of the combo to break the crowd. If there are any enemies (including bosses) that can't be cheesed with those, then you bring out weapons. Everything else basically pales in comparison due to how floaty and spongy everyone are. Extreme heat mode only makes your basic combo even more effective. Even tiger drop is next to useless since you have a more reliable heat action counter which works even against enemies that are not directly in front of you, and you are not required to target anyone to use it. There are also very few heat actions that are worthwhile and instead they put in a lot of gimmicky situational heat actions such as the ones where you have to be at a very specific spot in Kamurocho/Sotenbori next to a very specific person to be able to even use it, and you can only use them once per battle.

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c9c8e6  No.16924957

You know, I'm disappointed in the fake kiryu substory in Y2. I had hoped it would involve the real Kiryu getting berserker mad at someone impersonating Shinji and disrespecting the dead.

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a96cf4  No.16926268

>>16922538

Were the sales much worse than previous games?

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a96cf4  No.16926274

>>16889491

Majima's cabaret is worse. You have to sit there on the screen the whole 3 minutes. Kiryu's can just be clicked and forgotten while clear substories and play mini games / hunt the shakedown guy. This is a huge downgrade from Yakuza 5's Haruka Idol Simulator, and Saejima's survival mode.

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a6ee85  No.16926418

>>16926268

Well doing a quick search for "Yakuza 7 sales", at launch the sales weren't great, some of the lowest save for the original release of Yakzua 1, but by now there was another headline apparently Yakzua 7 has the best Digital sales of the series Sales when form 150,000 at launch to 400,000 in march.

Early on the Devs acknowledged that there was a negative reaction to the Turn Based gameplay when it was announced .

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2ed403  No.16928258

File: 72000bb234e8474⋯.jpeg (103.98 KB, 588x1019, 588:1019, FE70F272_661F_4479_B790_2….jpeg)

File: 4e8a4723da5b414⋯.jpeg (145.21 KB, 697x1200, 697:1200, 4E202CFC_3D33_450C_80F6_A….jpeg)

Did these ever get translated?

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42faf6  No.16928438

>>16926274

Except Cabaret is actually a favourite of many and is a pretty deep minigame under the surface. Gotta optimize your girls' look for best stats, select the right cast of girls for the right area, and then the game itself can also require some thinking on the spot and swapping around to maximize profilts. As much as I hate to say it, I think Kiwami 2 improved upon the formula by having the girls actually tire faster so you need to swap them around for each opening.

I really hated the Kiryu minigame for exactly the reason you stated, it's just a time wasting wating game. And frankly, having to waste time in the city and going back to the office every 5 minutes isn't exactly my idea of 'fun'. I'll take any minigame over that.

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5a69db  No.16928443

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3da782  No.16928514

So, how is Yakuza 7? I've heard they DLCed everything that was a given in previous games.

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c9c8e6  No.16928553

>>16926274

I WANNA BE YOUR GIIIIRL

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a96cf4  No.16929041

>>16928438

I hate cabaret management more than anything else in the series to date. Cabaret was better when you just had to go as a customer and talk to the girls to score dates.

>Gotta optimize your girls' look for best stats

A one time event per platinum girl that's more of a chore than anything else. Gotta look through lists and lists of accessories / dresses to watch for circles.

>select the right cast of girls

Mostly irrelevant because most girls have strengths in multiple areas.

>then the game itself can also require some thinking on the spot and swapping around to maximize profilts

You never need to maximize profits to clear the mini game. Even the last battle with the Moon guy was easy as shit as long as the girls are sufficiently leveled.

>I really hated the Kiryu minigame for exactly the reason you stated, it's just a time wasting wating game.

But you don't have to waste time. You can clear substories / earn cp and come back. With Majima's gay shit, you have to sit there the entire 3 minutes and can't do anything else. Mousing over thumbnails to look for the brighter smiley face for a dozen hours isn't my idea of fun. I'll take Kiryu's real estate over that horse shit any time.

Also, in general, I think 0 is overrated as shit.

Shitty story line that glorifies filthy dog eaters. I just couldn't care about any of the chink characters, and the whole game was focused on them.

It's easily one of the worst games in the series. I don't know how everybody sucks it off. It has the least new content out of anything (sotenbori and kamurocho are the only areas? Fucking really? Even 2 added more than that. ) All other Yakuza games had tons of new areas but 0.

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3e6eb3  No.16929793

Just finished Yakuza 2(the PS2 one). Holy shit, Ryuji was such a great antagonist. After 0 and Kiwami 1, I thought Kuze would not be topped because the antagonists in 1 were terrible but god damn was he a blast to fight, even with the older combat they still made him insanely fun and fairly difficult too.

Please tell me Dead Souls is good because I'd love to play as him.

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3e6eb3  No.16929796

>>16929793

Also, I looked up Judgement and it looks really good. Are there any plans to port the games post Kiwami 2(I'd like to play that, but I looked up the first Goda fight and the way you ragdoll and get thrown across the map looks insanely goofy and I miss the styles, and the FoV(especially on that heat mode devil trigger) looks incredibly low) to the PC? How's Yakuza 3 and 4 overall?

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a6ee85  No.16929812

>>16929793

>>16929796

If you already played 2 then you shouldn't have much issues with 3 since it's mostly the same still gameplay wise, Yakuza 4 introduced multiple characters, so you can think of each one kind of like a singular Yakuza 0 style.

I'd say writing wise you might want to go into Yakuza 3 and 4 with some slightly lower expectations, while they are still worth playing, to me the endings never really feel as climatically satisfying as Yakuza 2 or 0. I didn't get particularly invested in the final bosses.

Yakuza 4 somehow manages to have one of the best Scenes in the entire series, and then finds a way to ruin it by making it stupid instead of awesome by the end.

I think I enjoyed Dead Souls a little more then Yakuza 3 or 4 simply because the premise of fighting Zombies and monsters is over the top and fun, but the characters still play everything straight. I enjoyed it and will gladly play it again if it ever comes to PC, but by it's own nature Dead Souls is going to be Repetitive, the good old strategy of just shooting an enemy in the head/weak point, is going to be just as effective at the start of the game as it is during the ending. there is an material upgrade system for making stronger guns, but the actual combat never gets more complex then "Shoot it until it dies"

While I'm not going to hold my breath for seeing Dead Souls come to PC any time soon, it's pretty much a shoe in that Yakuza 3, 4, and 5 are going to come to PC eventually. Sony probably just has some kind of timed exclusivity deal, and they are going to get ported to PC, and maybe Xbox even later then that, since Xbox just now is got Yakuza 0, and Kiwami 1. and is probably going to get Kiwami 2 in the next month or so.

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9b1dbe  No.16931279

File: 1c01a3434a2888b⋯.png (877.59 KB, 960x1007, 960:1007, 1572967687117.png)

The dub for Yakuza has no reason to be this good.

>HEY YOU!

>FUMA OIYA-BOON

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fdd0ea  No.16931282

Why is there no Western equivalent to Yakuza?

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fdd0ea  No.16931287

>>16931279

>RULING DIESS OUUUUUUUTTTT

>ROLLING EYES FAAAAAAAAAALLLLLL

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489c26  No.16938436

File: 696fa9bb622ff80⋯.png (104.95 KB, 390x350, 39:35, ASCENDED.png)

Newfag here, playing Y0 as my first Yakuza game. Loved it from the first boss fight with Kuze. Almost done with the game (chapter 12). I have no plans to play the others as I'm only in it for the combat, and I hear 0 has the best combat system. Despite that, I love everything else too, so the things besides the combat are just the cherry on top. If I ever do play another game, I would for sure consider myself a fan.

I strive to be good enough to play like this guy: https://www.youtube.com/channel/UCsmJoNkfIKHw_McRA8gfbNg

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461550  No.16938440

Is Yakuza 0 really the peak? I'm going through Y3 currently and while I love it for what it is and staying true to the thematics if wanting to be s break from the constant action of being in the Yakuza finally just living a boring life the lack of side content and boring soundtrack annoy me. I really have hope that 4 and 5 will be fun especially when all the fans call out Kiwami 1 for being a shitty rehash despite probably being my favorite. So I know not to trust their opinions.

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c0fe09  No.16938554

File: 206acb131122875⋯.mp4 (6.81 MB, 640x360, 16:9, the_myth.mp4)

>>16938440

It's because Kiwami is a budget remake so Zero fans can play the original, so it isn't as expansive as Zero. Three is considered the worst because it was the jump from PS2 to PS3 so it lacks content and direction, still not awful though. 4 & 5 have more content and better story then 6 suffers from another jump, however 6 has a pretty good story.

>>16931282

Western devs hate themselves, they won't produce a virtual tourism game that actually celebrates their own people and culture in a detailed virtual depiction. Nu-Devs couldn't do it even if they wanted to because their all soulless bugmen who don't even understand their own culture to produce a video game about any of it anyway. Imagine Yakuza but the game only conveys how terrible native Japanese people are for 30 hours and depicts Japan as a huge dump, the main character would also have to be an unlikable loser so he couldn't be masculine or have any virtues or morals. Also every Western / European criminal gang is now considered to be 'literally neo-nazi's'.

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0beb38  No.16938558

File: 8e13131f2b696f9⋯.png (30.3 KB, 456x445, 456:445, Disgust_for_Mongoloids.png)

>>16891863

>Can't max out

>Can't play on the hardest difficulty

This kind of shit is why I pirate.

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95c5c0  No.16938567

>>16938554

>how terrible native Japanese people are for 30 hours and depicts Japan as a huge dump, the main character would also have to be an unlikable loser so he couldn't be masculine or have any virtues or morals.

Isn't that basically GTAV but replace japan with America?

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5b658c  No.16938724

>>16938558

Copyright is a scam.

Dab on paycucks.

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46a000  No.16938727

>>16931282

I guess the Getaway tried it with London.

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58ee65  No.16939186

Played through 1-4 and finishing 5 now (I think I can see why Kiryu is so done with everything by 6). Real quick, I own Kiwami 1, but haven’t been able to find a good deal on 0. Is there much stuff in 6 I won’t get if I play it before 0? Found a decent deal on it today and want to start it once I’m done with 5.

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58ee65  No.16939213

Also, did they use mocap for the faces in 4 and 5? Some things of the animation and modeling feels years ahead of its time.

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58ee65  No.16940708

I love how you can tell the people who make these games have a deep love for their culture and people. You never see that sort of thing in western game.

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90587b  No.16943592

>>16940708

Sega received two types of letters from actual yakuza after the first game released:

the first type of letter was death threats

the second type was praise from older yakuza for understanding the intricacies of yakuza culture and showing a hero who possessed the sense of honor that they all strive for

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b9a612  No.16943593

File: 55abff0a28637e1⋯.jpeg (484.04 KB, 1920x1080, 16:9, Theater_Square_1.jpeg)

File: cfa042fb45de365⋯.jpg (1.82 MB, 3264x1588, 816:397, Theater_Square_2.jpg)

File: 43c8db6e94591f9⋯.jpeg (412.97 KB, 1920x1080, 16:9, Shinjuku_1.jpeg)

File: 89e277b95e12b08⋯.jpg (1.72 MB, 3264x1588, 816:397, Shinjuku_2.jpg)

File: bde080c5076f389⋯.jpeg (560.81 KB, 1920x1080, 16:9, Don_Quijote_1.jpeg)

>>16938554

>they won't produce a virtual tourism game that actually celebrates their own people and culture in a detailed virtual depiction.

And that's a fucking shame. I loved the virtual tourism side of the Yakuza series and my autism was so happy when I finally went there (twice)

>going to Kabukicho's Don Quijote to buy Ryu Ga Gotoku Ishin personally

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b9a612  No.16943594

File: 8bb8e7bd3bcc09d⋯.jpg (1.8 MB, 3264x1588, 816:397, Don_Quijote_2.jpg)

File: 10d8e50037691dc⋯.jpeg (420.35 KB, 1920x1080, 16:9, Senryo_Ave_1.jpeg)

File: cb838e4459b510c⋯.jpg (4.32 MB, 5664x2752, 177:86, Senryo_Ave_2.jpg)

File: 01951be91a1058d⋯.jpg (5.33 MB, 4384x2468, 1096:617, Senryo_Ave_3.jpg)

File: 8d683c10ad64fbc⋯.jpeg (607.74 KB, 1920x1080, 16:9, Senryo_Ave_4.jpeg)

>>16943593 (samefagging)

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d7da47  No.16943596

File: 3994e527ede6fcc⋯.png (1.06 MB, 1280x720, 16:9, ClipboardImage.png)

My name is Jimbo "cunnyblaster" Watkins and I approve of this post: >>16943591

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0eebca  No.16943607

File: 64a6a020aa55a2e⋯.jpg (85.16 KB, 1920x1080, 16:9, 1735588_yakuza_4_2009_11_1….jpg)

>>16904180

Honestly, I really liked Hamazaki's redemption arc from Yakuza 3 to 4 after meeting Taiga in prison, though his redemption really started at the end of 3 when he shanked Kiryu in the streets after Kiryu was extending a hand in forgiveness. Yeah, it was kind of a heavy-handed - almost Christian levels of "power of forgiveness" narrative. But it worked, I think, because at that point in Kiryu's life - the decision fit his character profile. It was believable, and Hamazaki didn't just turn honorable overnight. It was a shock to him, and he had to stew over the act for a few years in prison before the meaning of it sank in.

Also, disappointed that Taiga didn't really commit the massacre. I get why they wanted to go that path with the larger over-arcing theme and where they wanted to go with the character, but the execution of it was kind of batshit and far fetched… and it made Taiga less interesting overall.

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ba4943  No.16943611

>>16943596

>>16943609

How dare you levy such unsubstantiated claims against our jimmy boy, hes no child predator. All you have to do is look at the facts of the matter in that he specifically chose a country where beastiality is legal to make his farm of exclusively female pigs, clearly hes no sexual threat… To humans at least.

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dcf66f  No.16945773

You missed two cunnyposts you stupid fucking janny, one of them is nearly three months old. Clean it up.

>>16916807

>>16943591

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9be7cc  No.16945782

>>16943607

This, I couldn't agree more. I'm almost certain they were forced to change the story as you can clearly see the blood from the shots and during his speech in the arena he even mentions how he remembers beating people to death as well.

Both him and Majima should have been the two who have taken lives and done horrible things and fit the Yakuza life more than Kiryu instead of making them both into batman.

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86c6ba  No.16946231

>>16894759

>4 months ago

No it didn't. You're just retarded.

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f08c14  No.16946952

It's cool that Yakuza is reaching the mainstream, but shit, I didn't expect it to get to this point and we are not in the apex yet, its getting kind of disgusting. I really hope this boosts sales by 10% minimum. Otherwise it really is a dame da ne moment for Sega.

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ae1bd7  No.16946953

So, Outta curiosity they removed denuvo in all the pc versions like 7 months ago, right?

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d696f6  No.16948304

>>16945782

Yeah wtf. I never even realized that but it’s true, he bashes some guy in the face with a revolver 3-4 times. Guess it was a rubber gun.

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0d8b2d  No.16948343

>>16886936

For low long until they become the new face of SEGA?

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