3fd1e7 No.14798154
Grand Strategy Games
Archive
http://pastebin.com/stLT1bVc
>Where do mods go and other info?
https://pastebin.com/dTCRqZuN
>Anon's Edits (EU4, CK2 and V2)
https://pastebin.com/VZumvXiR
This Day in History, May 16th
>1204 Baldwin IX, Count of Flanders is crowned as the first Emperor of the Latin Empire
>1527 The Florentines drive out the Medici for a second time and Florence re-establishes itself as a republic.
>1770 Marie Antoinette marries future King Louis XVI of France.
>1879 The Treaty of Gandamak between Russia and England sets up the Afghan state.
>1888 Nikola Tesla delivers a lecture describing the equipment which will allow efficient generation and use of alternating currents to transmit electric power over long distances.
>1966 The Communist Party of China issues the "May 16 Notice", marking the beginning of the Cultural Revolution.
a5e29a No.14798189
This triggers the leftist shitposter.
6f49a3 No.14798255
>>14798189
that kind of blob would trigger any kind of sensible man.
762fb6 No.14798308
>>14798189
now finish up and get the rest of the world
cf6c1e No.14798569
b40e2f No.14798607
>>14798308
>now finish up and get the rest of the world
It is not exactly impossible, but this is not EU4 and HoI4, anon. I am sure it will be the thing in V3, though.
16879b No.14798682
>>14798607
I don't think V3 will ever be a thing. V2 was a pretty niche game in a already niche genre. Also it covers a very politically incorrect period of history; civil war, slavery, colonialism, the rise of fascism, imperialism, that kind of stuff. If V3 ever comes out, get ready to witness niggers starting at the same tech level as Europeans or electing madam president in 1840s, Don't forget about EUIV style mana as well. Industrial mana to build factories, political mana to annex countries and military mana to raise troops.
b40e2f No.14798812
>>14798682
EU4 has colonialism and slavery too, though it is not as obvious in some aspects, I guess. I mean, sure, it the Victoria games are not Europa Universalis, but I don't think ParaJews are going to miss the chance to throw out something that has barely been in the oven and see if people bait on it. HoI3 was not at all as popular as HoI4 is for example and currently HoI4 is more played than EU4. I am sure they will try to Jew it out.
c1827d No.14798832
>>14798682
>not wanting to play the Scramble for Europe DLC where nice African gentlemen enrich Europe with civilization
> not wanting the Working Womyn DLC in which women get the right to vote in 1848 to smash the patriarchy
>not wanting the Road to Revolution DLC in which all of humanity is saved by democratic socialism and unions
That's not very progressive anon.
f5d92d No.14798893
>>14798832
>apply all of these DLC
>start as European Absolutist monarchy and pass absolutely no political reforms ever
>refuse the decision to end slavery or let women vote
>get hit by so many debuffs that a Parashit game finally becomes challenging
1729e2 No.14799144
>>14798893
>Implying staying as the big evil far-right patriarchy by the late 1850s won't trigger automatic game over due to not being progressive enough.
f5d92d No.14799158
>>14799144
They'll let you bypass that if you pass a few social reforms, thinking you are going for bolshevism
bc6575 No.14799204
>>14798832
Yeah judeo-bolshevism was so great!
070447 No.14799404
hey lads I'm having an issue with anon's HFM mod
HFM by itself works fine but when I try to use the submod with it the loading screen crashes when it reaches 'loading flags' (I'm using the latest version of both mods)
is there any fix for this? thanks
b40e2f No.14799544
>>14799404
Don't put extract the sub mod into the main mod if you are doing that. Also clean your cache and shit.
8a856b No.14799693
started an eu4 game, normal difficulty, as aden (one of the yemeni emirates), conquered the other dudes pretty easily and reformed yemen. plan is to destroy all nations where the Sa'ud dynasty rules. i know anons say it's not as fun or complex as eu3 or others, but it's fun to me.
>>14798832
>saved by democratic socialism and unions
implying marxism and its' incarnations are actually socialism rather than the diametric opposite of it, and that trade unions were originally marxist rather than being hijacked by them:
http://research.calvin.edu/german-propaganda-archive/haken32.htm
28e8c4 No.14799752
>>14798189
>conquering Spain, Italy, Hungary, Romania and Finland
>letting the USSR live
I guess I'm a leftist then.
a25151 No.14799756
I decided to end my Zunbil run 10 years early. I lost Jerusalem even though I should not have with the inheritance system I had enabled and it had been the capital of my empire ever since I conquered it and was the pride of this game, to get it back I had to fight a huge revolt like in pic related and I was no longer having fun in the last few decades anyway so fuck it.
This is actually the first time I played this far into the game. While fun at the start, being a huge continent-spanning blob becomes really boring, especially when you can't even grant major vassals indepence anymore to see how the AI would do because they have become a de jure part of your empire. The next time I play CK2 I'll just stick with playing as a kingdom. Also, if I ever play Zunbils again I'll go for India instead of the Middle-East, that probably would have been more fun.
Map-wise the only thing of note is that the Khan of Mongolia, a Zunist vassal of the Mongol Empire became independent which explains the Zunist provinces in the eastern edges of the map. The Shah of Noway whom I granted indepence sadly didn't do shit and stayed at peace for most of his kingdom's existence.
dce4e9 No.14799944
Can a good goy upload the most recent version of VeF
1a001c No.14800020
>>14798189
This triggers everyone.
b40e2f No.14800201
>>14799944
Get it from steam.
dce4e9 No.14800238
nvm fixed it
>>14800201
Is there a way to rip things from the workshop if you don't own the game?
0bc87b No.14800239
2c3945 No.14800241
>>14799693
You may want to blob into the Golden Horn for some sweet ducats, and convert to Shia for the army morale.
b40e2f No.14800249
>>14800238
There are two links for it somewhere in this thread.
dce4e9 No.14800262
f5d92d No.14800437
>>14800238
Is there a way to rip things from the workshop if you don't own the game?
yes. Just search for "steam downloader" or however it'S called
1cc0e6 No.14800987
The changes to how crusades work look kind of interesting. I wonder how Paradox will fuck it up this time around.
427153 No.14801096
>>14800987
Is it done yet?
8a856b No.14801128
>>14800241
the golden horde might aswell be on mars considering i have to deal with ethiopia and the mamluks before i can even reach them. (ethiopia because they hate me, mamluks because they not only hate me but want all my land). soon tho i can go to war with ethiopia and bait them into either crossing the straight or going around thru the mamluks and running into my mountain fort.
f5d92d No.14801136
>>14800987
Still not nearly enough for something the game is supposed to be all about, imo. But I like that they'll split the lands between participant based on how well they perform. Now if only they also added post-conquest flavour
765823 No.14801157
>>14801128
Anon, learn to read, he said golden HORN, not HORDE.
1cc0e6 No.14801165
>>14801096
Of course not, you silly goyim. Wait for the new DLC to drop somewhen before the summer break.
28e8c4 No.14801390
>>14801157
Are you sure you mean the Golden Horn instead of the Horn of Africa? Because looking up Golden Horn on Wikipedia gives me pic related which is not something Yemen could realistically take.
765823 No.14801410
>>14801390
I wasnt the one that wrote that, but yes, the golden horne is the one ins constantinople, he must have messed up to begin with.
8a856b No.14801693
>>14801157
welp, i'm retarded. in that case yes, that's what i intend to do.
9bc64d No.14802142
>>14801390
>Those disgusting t*rkshit names
5ba075 No.14802255
>>14798154
>Last in the series
>implying hoi4 a shit
???
bd22a8 No.14802312
anyone know about mod making for hearts of iron 3? I'm trying to change a flag by making a mod rather than just replacing the original file. I can never get it to work though. I made the mod file and it appears on the launcher, but the flags always stays the same no matter what I do. The flag is on my mod folder under gfx/flags
29cf11 No.14802449
THEYRE TALKING ABOUT US BROS
9e64ad No.14802552
>>14800987
This was supposed to be the last DLC for CK2 right? Calling it now, it'll be called 'The Last Crusade'.
32539e No.14803241
>>14802552
I was thinking along similar lines as well. Even Paradox can't milk CK2 forever. The game is 7 years old already. The sheer amount of DLCs for it started to scare normalfags. 400 US dollars for the whole package is simply too much. Paradox became too Jewish. I think they will shit out the final DLC before summer, go on their little break and announce CK3 somewhen in autumn.
50003e No.14803438
I was thinking about this today…
Do you think Grand Strategy Games may make frequent players shift their political leanings?
(I suppose this concept is a bit like the notion that; "violent shooting games make you a violent shooter" but hear me out.)
Now this argument I suppose depends on the type of gsg you are playing. I am mostly referring to the games where you play as the spirit of the nation/ empire such as Vicky 2 or Stellaris. CK2 which is essentially Sims for autistic people where you play as Aristocratic parasites is a bit different imo. Still if you play CK2 in a manner wherein you try to expand your culture to new lands I suppose it can be seen as being applicable.
To the meat the point I am making is that if you spend hours trying to expand your borders, trying to eliminate and destroy rival countries as well as genocide them if possible and productive it can shift the paradigms you may hold when you observe the real world. You are stuck in a mindset where you are constantly trying to expand and increase the power of your empire which is a very nationalistic and jingoistic disposition, even if within the game you may hold other political ideologies that you are playing as.
I'd love to see some kind of survey on self reported political leanings of GSG players as I would hazard that people who self identify as being more right wing would generally be either drawn to play these games or become more right wing by doing so.
It's easy to see international politics through the lenses of a paradox game in many ways after you have played it, even recognize the nature of war and the CBs that must be manufactured. I mean I think the game is a great learning tool and that includes its ability to sway political views. I'd like to hear some thoughts.
With games like vicky 2 this goes right down to the industrial nature of the world. I mean I still remember playing Germany where I rushed dye factories and then made as many dye factories as I could producing dye at a loss to flood the international market so Great Britain who received much of their income from dye plantations in India went bankrupt and received an explosion of rebellions in India as all their pops were unemployed. After India was a basketcase I would roll back dye production and have a complete monopoly on it's production. Such strategies certainly take place in the real world today just the knowledge and acceptance of such strategies by the public is not very well known.
>Do you find anti-multicultural views more acceptable after you have committed genocide hundreds of times in Stellaris?
ba0583 No.14803458
>>14803438
Seeing all the retarded byzantiboo blobs has made me hate the Greeks larping as Romans and think the Turks were perfectly justified in wiping them out.
50003e No.14803468
>>14803458
Yeah CK2 has made me hate Greeks as well.
32539e No.14803503
>>14803438
You are right on the money. EU2 was my first grand strategy game when I was 10-12 years old or so. I played it for years to no end. I still do sometimes, as I can't stomach other entries in the series. It really got me hooked on history. I always liked to save doomed nations and expand along historically plausible paths. I would research country's history before playing it to get a feel what should be the reasonable thing to do. It probably affected my political believes as well, as I tried to put national interests first.
ba0583 No.14803506
>>14803468
I was talking more about EUIII/IV. It's always the same by-the-book exploits or whining about those exploits getting patched out. In those games Byzantion exists as a feeble city state just to get its shit kicked in to signal the start of a new era, but the play-pretend revanchists never get bored of the same cheesing their way out of the historically unconquerable mire over and over again.
50003e No.14803556
>>14803506
Yeah I've seen the memes and I know what you mean. I just thought it'd be funny to say CK2 as well as given the amount of castrating and blinding they do to any branch family you have in Bulgaria or Serbia.
On exploits I did it for the challenge but I kind of gave up on Vicky 2 a bit after I managed to conquer China starting as Krakow very early on.
>>14803503
It's quite a brilliant way of learning history eh. When I get hooked on one of the games I just get obsessed until I'm not.
f5d92d No.14803607
>>14803438
I had very anti-multicultural views long before I got into GSGs. But I learned a lot of geography and history, as well as that Turkroaches are in urgent need of a genocide.
>>14803506
Saving a doomed country is why it's so fun to play. I never play as countries like England or France because it's too easy and there's not much to do later on, as colonisation is an incredible bore
f5d92d No.14803626
>>14803438
>You are stuck in a mindset where you are constantly trying to expand and increase the power of your empire which is a very nationalistic and jingoistic disposition
It's also the only correct disposition, as history proves. Countries that did not expand their borders rarely (if ever) amounted to anything and ended up being conquered or dominated by a country that did. Countries that went multicultural (especially empires) ended up imploding as the various minorities secceded when the empire grew weak. If you want a successful example of how to do this shit, look at Israel. I hate kikes, but they clearly do not shit where they sleep and know how to build a state – constantly trying to expand borders the moment they have enough population to settle those lands while displacing the original population. It's a very simple, yet effective approach and the surest way to expand in the long term.
50003e No.14803877
>>14803626
Well perhaps your post certainly proves my point. I also think that they are correct views for a successful empire and a country. Regardless however studying history through GSGs has made this perspective more pervasive and self evident.
To put a flip on it… You are an individual are not the nation, you don't need to necessarily hold too much value to it or its expansion. If as a working class citizen you are a product and asset of your nation there may be little disadvantage to being absorbed and annexed by another nation as it becomes merely a regime change. Not for all countries but for many countries throughout history for the average Joe being invaded and having their overlords changed often led to little difference in quality of life and sometimes even improvements. It doesn't matter if your nation crashes and burns if you have the ability to go somewhere better or if you disagree with your current leader anyway and a conquering replacement more closely matching your ideology is fine too.
Of course the more multicultural a nation is, clearly the less one will care about it as it is harder to convince people to fight and die for a nation that one doesn't particularly feel culturally, ethnically or philosophically close to.
The philosophy and notion that you are part of an ethno cultural state is certainly fostered by GSG, it's interesting to think about what really defines a nation. With what you said about Israel I certainly agree, if this current world was a strategy game it certainly seems like Israel actually has a player than the regular AI.
What I find fascinating is your views are based on countless factual examples and it is certainly the view someone within the Government should have. Despite this however at a university if you ever wander into an International Relations lecture you'd be shocked at seeing them struggle to even come to an agreement as to what the definition of a nation is, more so as they tend to view the citizens and culture as essentially interchangeable as if you could simply replace the work force of a nation with immigrants. Also if someone is living in the European Union for example, should they feel nationalistic and jingoistic towards the Union or towards their own nation? In the USA, their state or the Nation? The extreme leftist approach is just to say "borders are a social construct" and have a completely idealistic view of creating a one world government I suppose.
If settings were tweaked in some GSG games I think multiculturalism could be seen far more favorably potentially. The tribalistic view you hold I agree with and consider empirically successful but it is pretty right of the overton's window in a multicultural society as it can be their bane. I also think it is a view held by most GSG players which would be very anomalous to society at large generally and that may mean they are either drawn to play it or develop these views while playing.
b40e2f No.14803947
>>14803438
>Do you find anti-multicultural views more acceptable after you have committed genocide hundreds of times in Stellaris?
But anon, I don't even play that shitty game.
>Not for all countries but for many countries throughout history for the average Joe being invaded and having their overlords changed often led to little difference in quality of life and sometimes even improvements
People would claim nationalism is a new thing, but there have always been some sort of ethnic based (and now here will come the people that will tell you how different the two are) spirit among the people, so they don't feel right while under the rule of someone else. And not just that, it would usually increase their suffering through being taxed higher or/and higher corruption in the taxation system. And that is they are not being actively oppressed in some way. So I don't see how you make that claim. Of course the same would happen often under the rule of a "one of our own", but at least tends to have more positive periods.
Europeans don't really think some of those things properly. If you go to Vietnam you will see the acknowledge 54 ethnic minorities living in the country. Those were people that especially in the past did often get the shortest stick. No one would bother with their opinion and they had no say in anything as they were too small of a number. Their people exist for thousands of years, but they never got to have rule over themselves. Or take the Cham Kingdom, the one that used to rule central and south Vietnam. It got conquered and heavily genocided (as you said earlier) for centuries. From a great empire they are now a relatively small number of people living in 3rd world conditions.
As to your main question. I mean, those games are full of commie mods. Many people come to role play as their preferred kind anyway. And those mods or often the game itself gives you better stats if you play as a good goy, though interestingly enough often it does not, probably the remaining of older Paradox. But ultimately if you are the generic gamer you will play as a jingoistic world conqueror, as that is the most simple and fun way to play. It is really the way to play. Certainly it probably does give people some perspective even if they don't realize it much, but I don't think it would affect people too much. The liberal will remain a liberal. At the end I think it will just help people with certain tendencies to explore them and develop them more than anything, not fully change someone's life.
f5d92d No.14803992
>>14803877
Indeed, the average Joe can be content with his little consumer bubble and happily sell his country out if it means he'll get a $100 payraise at his job. But I find such a line to of reasoning to be shortsighted and mostly perpetuated by western media, who pretend that economy is the only thing that matters. The current western mindset in general is extremely materialistic, which is why it keeps drifting to the left. In real life, however, those are not the only factors. People have higher ideals as well; they aren't content with just anything as long as they get their newest iPhone. The average Joe, however much of an imbecile he is, will not be content watching a 50yo dude rape a 6 year old boy in the middle of the street just because it doesn't affect his paycheck. Of course, these ideals differ wildly from person to person, but do tend to follow the Gaussian distribution with the mean different in each culture. Can you find a person in the US who is fine with pedophilia? Certainly. But he'll be a rare case. Then there are things like language, which force you to favour one culture over another – when writing something on a roadsign, you cannot write it in ALL languages there are, you need to favour one, which, again, will at the very least annoy the average Joe if it's not his own. Same for religion.
The reason for monocultural nation is that you want to have your higher ideals realised, you want your language and religion to be put at the forefront, and you want your children to live in a land that is controlled by people who hold the same values you do. To do that, however, you cannot go about it alone – you need a lot of people who work for the same goal to achieve this, and of course, the group most likely to help you in such an endeavour is that of your culture, as they (per average) share your goals.
There are more things than those I've listed (for example I've skipped the entire genetic side of the story), but I think I got the most major ones down. It is about sovereignity; about the place you live in being governed the way YOU want it to be governed, or at least close enough to it so that you aren't discontent.
>Also if someone is living in the European Union for example, should they feel nationalistic and jingoistic towards the Union or towards their own nation?
People should feel attached to their own nation and view EU as basically an overlord infringing upon their country's sovereignity that should be resisted. Of course, with the current heavily materialistic mindset being pushed, people tend to not think about that issue, and even in EU countries, there is still enough autonomy to see your language, religion, and even most of the laws align with what you want, but of course that is slowly changing as EU tries being more and more centralised (and thus changes more laws, people see their country's foreign policy be different from what they'd like, etc.) so the support gradually drops.
As for leftists, they do not think in this way, as their mindset is extremely materilistic. After all, it was Marx who spearheaded a materialistic understanding of history. Of course, like anyone else, they too have higher ideals, but they focus them in a different way – rather than seeing the world in cultures, they see the world in ideologies and are only interested in seeing their ideology implemented, which is why they needn't care for borders too much – a commie from Venezuela is going to want many of the same things a commie from Cali does. They end up infighting fairly often since their definitions do vary from person to person, but they tend to be able to work together against a perceived common enemy. It's an interesting position – unity through ideology – but history proves it to be unsustainable in the end. People fighting for the ideology usually do so from within a country that already is one of their own culture, meaning the ailments of a minority group do not affect them. I believe it would be best to compare it to them having a different religion from the rest of the country, and thus desiring to convert said country. They can seek help with this from across the border with similarly minded individuals, but if they do succeed, and if they are multicultural country, they will see the fires of nationalism rise relatively shortly (decades, really, maybe even sooner). This has been shown in history time and time again, and not just with the Soviets or Yugoslavia or others, but even further back – consider the various caliphates muslims had, and how those fell apart.
499edf No.14803997
>>14803626
Nigger what about Switzerland, the bastards used a mix of Jewish magicks and paranoia fueled preparedness to become basically a PMC that owns a country.
>>14803438
>Do you think Grand Strategy Games may make frequent players shift their political leanings?
The only thing they changed in my mind is the fact that I now truly believe that all countries really have is "interests" and all the lofty ideological and cultural shit is just sprinkled atop of the survival cake to make it better. T*rks were completely justified in doing what they did because their opponents were gonna do the same to them if they didn't act first. Also there have been like only a handful of world leaders who rose above the whole survival thing with real morals and real ideals above those of man, but they all met untimely ends when they thought they could actually pull it off.
Also, they taught me that Bill "two hometowns in the White House" Clinton was absolutely right in saying that "It's the Economy, Stupid", that's the only thing that keeps anything going.
>You are stuck in a mindset where you are constantly trying to expand and increase the power of your empire which is a very nationalistic and jingoistic disposition
It really just depends on the game and the kind of politics you're following but technically speaking, countries are fighting each other daily, even if you don't actually see it physically, so it's only natural that in games that have very little goals to strive for, conquest is going to be the easiest one to achieve. That's also why I loathe games like Democracy and Geopolitical Simulator, they tickle my political bone but then they force you to play as a socialist or a gun grabbing communist otherwise you get the boot or the bullet. Imagine if a game let you use foreign aid as a way to directly influence local politics in an African country so that you can then use their shithole to get better economic deals on rare materials, only to then use the rare material to produce high quality end products, selling them for ten times the original price, using the accumulated money to rig future elections and using said newfound influence to blackmail politicians to support war efforts in some backwater nation just to prevent another country from getting there, and then using such a base of operations to send your own poor and thieves over there to colonize it for you, only to later grant them independence a decade later to boost your PR etc.
Also multiculturalism is a meme coined to convince the poorest of the poor to migrate towards wealthy, Capitalistic countries, even the Soviet, with all their deportation and forced conscription, knew they couldn't just remove the entire genetic and cultural landscape of a region, so they simply took the original culture and made a communist version of that region (i.e. East Germany kept Prussian aesthetics but became a desolate and barren shadow of itself), also never trust those that want you to fight offensive wars in name of your culture.
50003e No.14804022
>>14803947
Good points anon.
>The liberal will remain a liberal. At the end I think it will just help people with certain tendencies to explore them and develop them more than anything, not fully change someone's life.
Yeah I think you are pretty right on this. As these games are generally pretty educational as well as historical though it is an effective means of conveying different views and political ideologies however.
On these points.
>Those were people that especially in the past did often get the shortest stick. No one would bother with their opinion and they had no say in anything as they were too small of a number. Their people exist for thousands of years, but they never got to have rule over themselves.
So I could say that in generally did not matter who was ruling over them if their ethnic group was not in power themselves? In fact an invading force might be good for them as it could elevate them over other ethnic groups. (like what Europeans did through Africa).
My points about the average Joe however… Rarely in many cases was the ruler truly "Of the Nation". The Hapsburgs had family ruling many different countries up to the 1700s.The British royals generally spoke French. If a king or Queen was usurped and replaced with a different King or Queen to most it generally wouldn't significantly effect them enough that it should rouse them to die for "their" nation. A ruler change just has to be an easy transition and then generally everyone is happy. No doubt there are a lot of examples where racist genocidal empires conquered and spelt doom for the conquerors, my point is that often however it was really only the nobles who particularly suffered and any group already a minority wouldn't really be affected much.
It's difficult to see things in a more modern era I suppose though. Post WW1 was terrible for the Germans with mass famines though they did bounce back strong. Japan taking Korea and China was pretty hellish for the inhabitants. The Soviets conquering East Germany was certainly devastating for the population. There are just also many examples where it didn't end up being a big deal. Modern warfare nowadays is more insidious I suppose and of an economic nature. On these points I suppose I'll point out the French with the huge numbers of Vichy fighters during WW2. I suppose many were already very unhappy with the French Govt. by the time the Germans invaded also…?
22d17a No.14804033
>>14803506
You do realize that the reason people keep playing as the Byzantines in EU is precisely because it's doomed and meant to be rolled over right?
What kind of no-fun autists do you need to be to not understand that people love an underdog?
Not only that, but they are cool, interesting, and beating the super broken ottomans with them is a huge middle finger to paradox that keeps ruining valid strategies out of dislike for the nation and people playing it.
50003e No.14804081
>>14803992
>But I find such a line to of reasoning to be shortsighted and mostly perpetuated by western media, who pretend that economy is the only thing that matters.
Yep I'm not disagreeing with you at all. But it's an interesting point you make about ideals. It is an interesting means to win the war with the home front first and then invade. As a country becomes more authoritarian and dictatorial controlling the lives of the citizens more so and also having a greater wealth divide as the culture within the nation becomes rotten and internal government control exceeds that of a potential invader it does not matter to the average person. For example if hypothetically North Korea was invaded and swiftly taken over by South Korea and the USA I think one could objectively say that the lives of the average nork citizen would be better, even if they had lost some of their culture and values in the process.
>People should feel attached to their own nation and view EU as basically an overlord infringing upon their country's sovereignity that should be resisted.
This mindset can cause more widespread secession when you think about it though? Why should an American feel loyalty to the state before the nation? The USA as a structure can be seen to be pretty similar to the EU from an economic perspective comprised of smaller states which are just more homogenous. In many ways the designs behind mass migration to the EU is to kill individualistic nationalistic desires as new migrants do not have such loyalties.
>>14803997
Funny points.
>Henry Kissinger — 'America has no permanent friends or enemies, only interests'
The world market of Victoria 2 has huge potential to be expanded on to get closer to that game you envisage. It already is fairly far along with the sphere of influence concept where those 3rd world nations have to supply their resources to their sphere leader first before putting what is not bought to the market. With some tweaks rigging elections through force presence or money should be possible.
I'd love to see a more economically minded strategy game set in the modern era. 1960s onwards. Any event of nuclear war exchange can result in Keppler's syndrome and space monopolies etc or just end the game as everyone losing or something so it could simply be considered to be off the cards and outright invasion of any nuclear capable country or nuclear use is not possible but proxy wars and everything else is fair game.
b40e2f No.14804101
>>14804022
>So I could say that in generally did not matter who was ruling over them if their ethnic group was not in power themselves?
Okay, let's say it doesn't matter for them too much, because they were never destined to have power. Though just the way someone could elevate them (which there is no reason for it to happen usually), someone could come that would fuck with them even more.
Just think about this very simple fact, if nothing else. If you are ruled by local rulers, you pay taxes to them. If an outside comes and conquers you and your ruler, you ruler must pay taxes to the conquer. This makes me require more taxes from you. Even if it is annexation and not vassalization so the local lord has to pay to a new king and not the king himself paying to an emperor, things might not chance too much, but usually the newly annexed land is going to get different rules from the rest of country, anyway. More taxes and more repression. And that's without counting the fact your village/town might have gotten burn to the ground and countless people killed.
But now put the general population in the same state. Do you think they would be happy with their lives? Vietnamese suffered way more under Chinese rule than any of their bad emperors. It is because you are ruled by someone other than your people. It is natural they would care even less about you than the average aristocrat. And if someone is going to truly make things better it would be most like be among your own people. If it is changing the rule from within the same ethnicity it might be said it is a matter of luck anyway, so maybe it doesn't matter. But this claim that being conquered by foreigners doesn't effect the peasant, it is just seems so silly to me. Would you claim the same for everyone that was living under the Ottoman Empire? Surely not? It is a very Western European and modern way of thinking.
f5d92d No.14804107
>>14804081
>the lives of the average nork citizen would be better
That quide depends on your metrics. There are people who would preffer living in poverty and barely having enough to eat if they lived in a state governed the way their want, to living a life of abundance somewhere under foreign yoke. They are extremely rare, granted, but it is they who then form revolutionary movements and resistance groups. It's also false to assume authoriatarian < democratic in all instances. With North Korea in particular, what you describe would likely be possible as they'd be joined to South Korea which, while having a drastically different ideology, is still formed by gooks. Vice versa too – if NK annexed SK, there would be a period of unrest but it'd be a stable state in a couple of decades. Now, on the other hand, imagine USA annexing NK. Even though they'd flood them with consumer garbage, do you think norks would be satisfied with that in the long term? That three or four generations from now, they wouldn't be calling for independence or joining SK?
>The USA as a structure can be seen to be pretty similar to the EU from an economic perspective comprised of smaller states which are just more homogenous.
US states tend to be united by culture for the most part (mexican ones being an exception). They speak the same language, they tend to have similar values, and the states tend to have enough autonomy to suit the local needs. That being said, were USA to implode and break up into the states forming it up, it would be a blessing for the world at large.
7327aa No.14804115
>>14799204
Prussian Bolshevism and Jewish Bolshevism are two different things.
either be third position or fuck off. also extreme communism is gay too.
32539e No.14804138
>>14804115
Bolshevism is still just Bolshevism, no matter how you spin it.
407d2c No.14804148
>>14804138
>what is Niekisch
>what is Strasser
Reminder that national Bolshevism is a quintessentially German construct later appropriated by Russians
a97418 No.14804353
>>14804148
>My special brand of socialism will surely work this time around.
Like clockwork.
50003e No.14804360
>>14804107
Well it's not as if the USA has a history of taking, occupying and keeping. It'd likely be more of a situation in like in Japan where they take, set up their constitution and puppet government and then keep them as a puppet and an ally. I would say that most in South Korea have no desire to be reunited as it would mean that it would flood their country with people of a different ideology, poor education etc.
407d2c No.14804381
>>14804353
How is National Socialism not a special brand of Socialism, unlike Prussian Socialism? So is Fascism, being the evolution of Sorelian Syndicalism
f5d92d No.14804420
>>14804360
>Well it's not as if the USA has a history of taking, occupying and keeping.
But it does. A good third of their country is that, taken from Mexico
> It'd likely be more of a situation in like in Japan where they take, set up their constitution and puppet government and then keep them as a puppet and an ally.
That's a different matter entirely. That's making a vassal. A vassal doesn't piss off the population nearly as much, but you run the risk of it breaking the bonds with you, and cannot tax or fully control the population.
>I would say that most in South Korea have no desire to be reunited as it would mean that it would flood their country with people of a different ideology, poor education etc.
Depends on your worldview. If you're a hardline materialist who only cares about the economy, you likely wouldn't want it. From a nationalistic point of view, you do want it as it means doubling your land and population, which can be easily assimilated in a generation or two. Eastern and Western Germany also united, despite Eastern being much poorer.
bc6575 No.14804492
>>14804381
>How is National Socialism not a special brand of Socialism, unlike Prussian Socialism?
Because of private ownership and not being a Jewish scam? Turn on your brain before posting.
a97418 No.14804537
>>14804381
National Socialism wasn’t by any means successful. Hitler used the famous principles of Keynesian economics to boost German economy into a bubble. The economy survived because of government boosted growth in job sectors because of excess spending on the military and subsidies. Basically Hitler got heaps of cash, by cheating the system, and by 1939, NatSoc Germany had between 30 and 40 billion Reichmarks in debt, so unless he went to war the economy would have collapsed.
407d2c No.14804539
>>14804492
>private ownership
Strasserism permits the operation of small businesses. If Socialism is to entail the abolition of private property, then Democratic Socialism is anything but Socialist.
Would it be accurate to describe Democratic Socialism as Socialist despite it not aiming to abolish the notion of private property? If so, national Socialism is equally Socialist in nature.
50003e No.14804548
>>14804420
California and Texas were barely Mexican by any stretch. But fair point I guess. Difference is that it was on their home turf and they could actually settle it better than the Mexicans.
>That's a different matter entirely. That's making a vassal.
Implying most wars that would take place in this modern era wouldn't be to make vassals?
I think there is rarely a straight up annexation of land as major powers generally are too invested in pissant countries and check them for status quo reasons. Wars tend to be to insert favorable govt.s or are civil wars promoted by third parties.
>If you're a hardline materialist who only cares about the economy, you likely wouldn't want it.
Being hardline materialist is South Korean culture atm I think.
It's an interesting notion though I think. There are many people who don't give the slightest damn about nationalism in a nation state sense. Much of the conflict in the Middle east interestingly is due to a lack of nationalism as many don't respect or identify as being of their nation necessarily (e.g Iraq after Kuwait) and instead identify based on religious ideals or their own cultural background.
But many in general don't care about the overall picture of a nation and the concept of taking land or establishing dominance with the notion that it could somehow benefit their children etc. From memory didn't Marx have the theory that in our times many nations would basically be massive companies that would evolve into being communist states? It'd be interesting if a style of Government like the East India Company had kept around longer…
a25151 No.14804581
>>14803438
I was never pro-multicultural before playing these sort of games, you realise on what site you are posting this question? You should have asked "has there been a change in your perception of international conflicts", not if I used to like niggers and now I do.
The part about CK2 is also retarded, the game takes place in which muslim realms grow larger and slowly destroy the native religion and at times cultures of their newly conquered land. At the start the ME, Eurasia, East-Africa and other regions to which islam has spread still has some diversity with Zoroastrianism, Buddhism, Orthodox/Nestiorian christianty and forms of paganism still being major religions. After a few centuries they have all been converted to sunnism and their native cultures have been replaced with arab culture. What was once a, interesting world of ancient customs has now been replaced with the same boring arab blobs in every place which they had reached.
I feel that even a leftist faggot should be able to see that the fact that something on this scale happening in the past means that it is a real possibility to happen again but in other parts of the world. Especially since it also takes place in the era in which Iberia was ruled by muslims and Greece was conquered by Turks and were even trying to conquer parts of France and Italy.
a25151 No.14804582
>>14804581
*takes place in a time period
50003e No.14804635
>>14804581
Yeah haha, imagine if every highschooler in Europe played CK2. Fending of Muslim hordes as Leon would be bound to shift some views.
Deus Vult
The part about Ck2 was mostly a joke but really the perspective you hold in that game is very different from other GSG games. I do like it a lot.
f5d92d No.14804661
>>14804548
>Implying most wars that would take place in this modern era wouldn't be to make vassals?
They wouldn't unless we're talking USA, which is already overextended. You think Russia wouldn't annex Ukraine? China wouldn't annex Taiwan? Indonesia wouldn't anex Brunei? Of course they would. USA can't since it'd discredit its entire spiel about muh democracy and because it has no real need to expand, nor reasonable claims.
>Much of the conflict in the Middle east interestingly is due to a lack of nationalism as many don't respect or identify as being of their nation necessarily (e.g Iraq after Kuwait) and instead identify based on religious ideals or their own cultural background.
There's shitloads of nationalism, actually, only it's not as apparent because they all consider themselves Arab, so religion is the major point of contention. But make no mistake, the religious fight is part of the nationalistic fight. Besides, you can find cultural clashes too – Turks versus Kurds are a pretty known one, but be sure that the veryn otion that Turkey could annex part of Syria and govern the arabic lands there is sure to get any arab riled up.
>But many in general don't care about the overall picture of a nation and the concept of taking land or establishing dominance with the notion that it could somehow benefit their children etc.
Indeed, and it is why the world is going to shit. People do not think about the life of their children nearly as much as they should, instead focusing on the present and their own future. It's one of the reasons why you see governments go for short term gain rather than long term every time (another major factor being democracy, but that's a different can of worms entirely). If you do not care about what will be here after you die, you can be sated by the material to a fairly large degree. Some would even say that this is good - that everyone should only care for what directly concerns them, etc. I heavily disagree with such a notion. It is a notion that leads to the fall of nations and societies. Were humanity as a whole to adopt this mindset, it would go extinct within a few generations.
bc6575 No.14804669
>>14804548
>California and Texas were barely Mexican by any stretch.
Yeah, just like the rest of the north american continent was barely settled, so it was ok to genocide the natives.
It's always ok when anglos and jews do it, hm?
a25151 No.14804723
>>14804635
I did not necessarily write it from a pro-Christian view mind you, just an anti-Islamic one. I don't really regard the forced christian conversions of Pagan Europeans as a good thing either but it did less harm than what the Arabs did to local genepools and civilisations.
>the perspective you hold in that game is very different from other GSG games
I wrote this in the previous thread as well but in other (Paradox) games there is this very non-personal state vs state feeling. As if it the only thing that counts is the accomplishments of the player and what country you pick at the start doesn't really matter, it only affects the difficulty of the game and the name or ideology is only an issue for those who actually play for the historical aspect of the games which probably isn't the majority of the playerbase. But when you play as one of those Pagan or Zoroastrian dukes in CK2 you do feel a bit of anxiety and it gives you a bit of insight on how those rulers must have actually felt during those eras, they weren't just defending a country or their dynasty but their entire existence as a group of people distinctive from their neighbours.
9d471b No.14804804
Stellaris
do anon knows if you can just drop mods in this game like you do for example with CK2?
a25151 No.14804891
>>14804661
The only cultural distinctive groups that fight for nationalistic causes are the non-Arab ones like Kurds, Persians, Turks, Berbers etc.
But I've always wondered what justification all those Arab groups have for having their own state. I mean, what reason would an Egyptian have for having his own country rather than being part of some huge Arab empire or an already existing Arab state like Saudi Arabia? They actively tried destroying non-Arab cultures in the past and present, their holy book is written in Arab and their most important prophet was an Arab so what purpose does nationalism based on a geographic area alone even have then?
8a856b No.14804921
>>14804891
alot of it is ideological, and many of the borders were originally created by separate branches of islam.
even broad groups such as sunnis and shias believe different things, only hold x many haditha as legitimate, some believe muhammed's successor must be of his bloodline and others don't, some believe that al-mahdi will come and herald christ's second coming, others don't, and many, many more differences.
in ancient times these forced certain arabs to congregate in certain areas which eventually delineated borders, and while this is by no means the only factor, it is significant.
another issue is the character of the race which the arabs conquered and absorbed; arabs to the west of egypt are heavily berber-mixed and many of the medieval rulers of the various caliphates and emirates there were berbers themselves. further east there is a persianate bloodmixture far beyond the borders of modern-day iran, in egypt the copts were completely absorbed by the arabs to such an extent that the remaining coptic minority almost all have arab blood themselves even, and the turkroaches go without saying.
9bc64d No.14804955
>>14804921
>and the turkroaches go without saying.
Hell even southern russians are more turkic than the turks themselves.
a25151 No.14805057
>>14804921
I am mostly familair with the differences in major branches in islam, like Shias placing importance on the descendants of Muhammad and such. And obscure branches like the Druze that are not regarded as muslims by some. I was mostly talking about Sunni Arabs though.
It's understandable that Shia Yemenis for example don't want anything to do with their Sunni neighbours but if two Sunnis regard each other as "true believers" and speak the same language then why would they not regard themselves as kin regardless of country of origin? Of course there are subtle differences in appearances but for the most part a Palestinian, Iraqi and (Northern) Egyptian look the same as well. Maybe some of them have higher affinity for European facial features than others but not to a high enough degree that it makes them truly distinct from Arabs physically like is the case with Yazidi and Assyrians.
f5d92d No.14805099
>>14805057
They all consider themselves Arab. But if a, say, Aussie and an American both considered themselves as Brits, they wouldn't really BE Brits. There are major differences in basically everything except language between a Saudi Arab and a Lebanese Arab.
215994 No.14805162
>>14804804
Yes if you mean downloading them from somewhere other than the Workshop and editing the .mod file.
1866be No.14805172
>>14804537
>Hitler used the famous principles of Keynesian economics to boost German economy into a bubble. The economy survived because of government boosted growth in job sectors because of excess spending on the military and subsidies.
No m8, not at all. Rearmament on a real warfighting scale only started in 1935/36 while Germany was more or less out of the great depression by the time it began.
>Basically Hitler got heaps of cash, by cheating the system, and by 1939, NatSoc Germany had between 30 and 40 billion Reichmarks in debt, so unless he went to war the economy would have collapsed.
That's just libertarian bullshit that shows a lack of knowledge of history. To begin with, the German state owed that money to the German bank and to German industry, as long as the government could service the debt they could maintain the status quo and much more importantly, Hitler never wanted world war. He possibly wanted to go into Czechoslovakia and definitely wanted to fight Poland (alone) but however inevitable he considered the struggles with the USSR and UK (with them he only believed war was inevitable in 1939) he still believed that could be put off until 1942/43 and prepared the Germany armament programs accordingly. Some quackery out of Wages of Destruction can't hide the fact that Hitler was trying to end the war as soon as Germany had seized its initial objectives in Poland through Birger Dahlerus, Roosevelts apparent peace embassy, used Goerings wiretapping office (that informed all of Hitlers foreign policy decisionmaking, making his incessant belligerancy much more rational in retrospect) to try to shape peace proposals that would empower doves in the UK, and finally made serious speechs up to the point Germany was on the channel the other side of the UK.
e76946 No.14805235
>>14804804
Just play Distant Worlds and drop mods there.
bc6575 No.14805280
>>14804033
>What kind of no-fun autists do you need to be to not understand that people love an underdog?
A turkroach or an anglomutt.
bc6575 No.14805287
>>14804537
It's funny how Germany would have collapsed because Jewish propaganda says so, but all other nations who invested into their war machines like crazy wouldn't :)
50003e No.14805310
>>14804669
Never said it was ok at all but the contest an competition of the USA with Mexico over western states and Texas is completely different to the america post Civil War. In regards to genocide it is only ever ok if it is incredibly successful and no-one is around to remember it or have the clout to actually make it an issue as history tells me.
Reread my post maybe, I am being a bit tongue in cheek. In regards to taking texas however it was mostly Amrican settlers as Mexico let them settle and then they pushed for independence as Mexico tried to tax them yet was still incapable of defending them from Indian raids.
>>14804723
The rich diversity of Europe is pretty damn amazing. I love playing starting as small pagan counts in I suppose modern east german territories. You certainly get attached to your character as you play it through I agree fully there.
>>14804891
>what reason would an Egyptian have for having his own country rather than being part of some huge Arab empire or an already existing Arab state like Saudi Arabia?
Yep this was the point I was kind of trying to make and you summed it up better than I could.
I mean look at ISIS when they easily managed to basically carve out new borders over Iraq and Syrian territories.
There is also there idealistic dogma that if the entire world was their specific branch of Islam there would be total world peace and it would be a Utopia, the messy means now would justify such a noble ends.
f5d92d No.14805415
>>14804669
As a leader of a country, your only obligation is and must be your people, and your people alone. If genociding two billion foreigners would bring advantage to your people, then a good leader would genocide two billion foreigners. US government did many a bad and criminal thing, but slaughtering injuns was no one of them – it was in the interest of their people, and therefore the correct course of action.
>>14805310
>I mean look at ISIS when they easily managed to basically carve out new borders over Iraq and Syrian territories.
They also enjoyed a large amount of inner dissent, funded themselves through literal looting of occupied areas along with foreign funding, and lasted what, three or four years?
I already discussed these things in my previous posts. Thinking that Middle East doesn't experience nationalistic tendencies is simply wrong – they share a language and CONSIDER themselves "Arab," but that's where the similarities end. There have already been attempts to unify Arabic countries (Baath movement) but they failed. If all of them were the exact same religion and the various dictators somehow reached an agreement on just who gets to be the top dog, then maybe, theoretically, we could see some larger Arab state, but even then it'd be unstable as fuck and would have to spend decades trying to assimilate all the many different "arab" groups. It's analogic to Britain somehow conquering USA, Canada, Australia, and New Zealand – they all speak English, they are all christian, but I'm sure you'll agree that they are no longer the same people – they have already diverged from each other. If Britain then spent a century carefully managing said countries, then perhaps uniting them into a single culture might be possible, but it wouldn't be easy. Asking why an Egyptian wouldn't want to be governed by a Saud is like asking why an Australian wouldn't want to be governed by an American. It might not be as grating an idea as being governed by, say, a chink, but it certainly isn't prefferable to being governed by one of his own.
22d17a No.14805439
>>14805287
Other countries didnt get economically isolated, lacked resources or received landlease.
f5d92d No.14805456
>>14805439
Germany wasn't economically isolated after beating France. Portugal, Japan, Spain, all of Balkans, Sweden…
50003e No.14805551
>>14805415
Fair point. Your comparison to Australia is a bit weak though as their head of state is still the Queen of England who has the power to dissolve their government at any time. New Zealand probably has a similar system in place as well.
Australia really may as well be a state of America.
There was also the formation of AUSCANZUKUSA
(Australia Canada New Zealand UK USA) which is essentially the shared command and leadership of all the anglosphere nations and the total sharing of intelligence between them per the Five Eyes programs.
I wasn't denying arab nationalism, I was just pointing out that it is pretty weak and it gives rise to potential unification uprisings that extend across borders. In the wake of events from the 50s to date have only served to help sever arab connections with their actual nation states. I am thinking specifically of Iraq after the gulf wars, with Kuwait specifically as I write this. Interesting anecdote on that war is that their soldiers right up to arriving in Kuwait had not been told they were going to fight Kuwait but that Israel had invaded Syria and Iran and that they were going to be defending them from the Jews. Also the wikileaks relatively recently revealed that the USA basically gave them permission to invade kuwait ("we have no special interest in internal middle eastern politics" was their reply to the iraqis seeking permission to invade, which was essentially tacit approval) and then used the invasion as the CB to invade Iraq with an absolutely fantastic advertising and propaganda campaign.
897a43 No.14805590
>>14805456
It was. British naval blockaded prevented any ships, be it Allied or neutral from reaching German ports. It was only a matter of time, before Germany got starved into submission, unless the oil fields of Caucasus and grain from Ukraine was secured, thus prompting Hitler to betray his ally and invade the Soviet Union in the summer of 1941.
22d17a No.14805591
>>14805456
Germany didnt beat either spain nor portugal, what the fuck are you talking about?
50003e No.14805600
>>14805591
To defend his points… Franco could never have won the Spanish civil war without Nazi help. He wouldn't have even been able to get back to Spain. I agree that Germany was economically isolated though…
f5d92d No.14805612
>>14805591
I never said they beat them, are you retarded? They were simply ones who did trade with Germany during WW2
>>14805551
>Your comparison to Australia is a bit weak though as their head of state is still the Queen of England who has the power to dissolve their government at any time
In theory. She is nothing but a figurehead.
>Australia really may as well be a state of America.
I'm sure Aussies would disagree. Coordinating the military and being part of a different state are two different things.
>used the invasion as the CB to invade Iraq
Yeah, I know the story too. Just proves the ages old saying "with friends like these who needs enemies?" that gets proven time and time again with US (and British) allies.
Anyway, I think that should answer your questions about GSGs and the political impact they have.
22d17a No.14805619
>>14805600
He would have totally won if it was republican spain/commies alone without any foreign aid or volunteers, the republicans were so disorganized and chaotic they even had their own civil wars.
While the republicans were arguing with the anarchist so that they stopped being shitheads and actually listened to orders, franco was training his millitias to be proper soldiers.
>>14805612
>I never said they beat them, are you retarded?
Then phrase your shit correctly.
Even with the other countries trading with germany via proxy, germany was still running out of resources almost as badly as during the first world war, that is an actual thing, i dont get why youre being so petulent about it.
f5d92d No.14805635
>>14805619
>Then phrase your shit correctly.
Learn to distinguish between a comma and a period.
>Even with the other countries trading with germany via proxy, germany was still running out of resources almost as badly as during the first world war
Yeah, but the argument was that Germany would have collapsed without a war, as opposed to collapsing during the war. I disagree. Had Germany won, there is no doubt that its economic isolation would end, as can be proven by the fact many countries ignored Allies and opened trade with Germmany
22d17a No.14805646
>>14805635
>there is no doubt that its economic isolation would end, as can be proven by the fact many countries ignored Allies and opened trade with Germmany
Would highly depend on the results of the war, germany could have found itself in a situation like napoleon and having all of mainland europe blockaded and surrounded by unfriendly nations (and rebels on the inside).
f5d92d No.14805671
>>14805646
Even provided there would be a mere ceasefire with Allies and USSR, Germany and it's allies and puppets would have controlled enough resources to keep a peacetime economy running, especially if they discovered the oil deposits in the North Sea, seeing as how they controlled Norway. And I can't see USA willing to lose the entire European market, especially so soon after recovering from the Great Depression – who'd they trade with when half the world would belong to Axis? An economic embargo likelyy wouldn't last long, if only because it would hurt the allies as badly as it'd hurt the Axis
50003e No.14805684
>>14805619
>While the republicans were arguing with the anarchist so that they stopped being shitheads and actually listened to orders, franco was training his millitias to be proper soldiers.
And how would he get them back to Spain then? He would have been screwed in Africa without Nazi transports and Nazi planes.
The volunteers and foreign aid has very little to do with it and further shows that Franco had no hope without Nazi intervention.
>>14805612
>In theory. She is nothing but a figurehead.
More than that though, yes a figurehead, and likely unlikely she would use her stately powers but she could. Such an act would likely create a huge negative reaction within Australia but they would have to stop it by revolt if the Queen decided to just replace the Australian Prime Minister. They have replaced the Prime Minister of Australia once before in 1975.
Kind of started talking about other geopolitcal things rather than politics to gsgs tbh.
f5d92d No.14805724
>>14805684
It's certainly a funny thought, the Queen marching into Sydney and going "I decided you're just a dominion again". Of course, with the current Queen being who she is, it's more likely she'll march to the British parliament and announce they're now a dominion of Pakistan
9d471b No.14805758
>>14805415
>it was in the interest of their people, and therefore the correct course of action
forgive me as I may be taking this completely out of context (way too much text to sperg about)
but it may actually be in the interest of the people to not anger other nations, as they may one one be the ones fucked and need the helping hand of trusted allies
9d471b No.14805780
>>14805162
>>14804804
>mods
ohhh…. I meant DLC
and to answer it, seems not likely
seems Paracucks started to do dlc drm checking with steam as well
but on the other hand I was easily able to just circumvent it by just copying the cracked steam api over (in linux at least)
f5d92d No.14805793
>>14805758
Sure, but:
>impling injuns had any help to offer
>implying they even had a nation
Besides, alliances have been shown time and time again to only hold up when it suits the ally. Consider shit like the Münich treaty, where both Brits and Frogs told Czechoslovakia to get fucked and submit to Germany, despite being its allies.
1cb6a5 No.14807280
Is HoI IV worth 25 bucks for it and the first 2 expansions? Is HoI IV even worth pirating?
b9db9b No.14807335
>>14807280
That depends on how much you like wrestling with the frontline autopilot bullshit. It's amazing how bad it is. It turns what would otherwise be a fair to middling game into an absolute shitpile.
22d17a No.14807338
f13cad No.14807359
>>14807280
Pirate at best.
9bc64d No.14807457
HFM edits anon here, can anyone using my mod check out the USA's population? I just got a 2.06G (gorillion?) pops USA, most of which were Candien. No idea why.
b40e2f No.14810233
>>14802552
It is probably the DLC/patch they want to make the least. Look at the number of "Deus Vault" posts in the thread. Sure, they are just low level memeing, but Paracucks can't be happy to see that written.
897a43 No.14810258
>>14810233
Even Paradox can't milk their 7 year old game forever. The game engine alone is starting to shit itself with all that bloat. Jade Dragon was supposed to be the penultimate major DLC for CK2. They are going to wrap it up before summer and announce a new game in the autumn / winter. My money is on some fantasy GSG to attract the TW: Warhammer crowd or something set in China for those sweet, sweet Chink bucks. They were pandering to ants for a long time now. Jade Dragon for CK2, Mandate of Heaven for EU IV and Waking the Tiger for HoI IV. Even Paradox knows from where the wind blows.
407d2c No.14810278
>>14810258
>something set in China
I wouldn't want to play any GSG set in China. I can only imagine that it'd consist of crushing peasant revolt after peasant revolt for several centuries.
Even if the game is set in the three kingdoms era, the factions and the historical circumstances surrounding it aren't particularly interesting.
22d17a No.14810283
>>14810258
Paradox has been interested in working with games workshop for a while now, wouldn't be surprised if they announce something related to fantasy or 40k.
b40e2f No.14810310
>>14810258
>The game engine alone is starting to shit itself
Was the Clausewitz Engine even been updated in some way? Is there any reason to believe HoI4 is running on a better version of the engine?
They can always just include a lot of the DLCs into the main game or make cheaper DLC packs. But that would be beyong the ParaJew mind anyway. Part of their DLC structural problem was that every DLC must work by itself. People have been proposing to eventually include DLCs into the base game so the there would be less compatibility problems, but they never listened.
I would agree they would probably go for a new game soon and you might be right with the fantasy thing. Except if they don't decide to ride the HoI4 train harder and focus with more DLCs on it, but I don't think they will change the structure of the teams and what each teams is working on.
The China thing doesn't seem realistic. It will have to be even more censored. Crashing peasant revolts >>14810278 would stand weird with the Chinese, even if that is what they have done a lot through history. Would seem anti-Communistic.
f5d92d No.14810366
>>14810310
>Was the Clausewitz Engine even been updated in some way?
CK2 uses Clausewitz 2.0, EU4 uses 2.5
a25151 No.14810484
Do you need to have the absolute tribal organisation law enabled to adopt feudalism in CK2 or is there some other way? I have already reformed my faith (Romuva) and want to become feudal as well but I don't want to have to enable a law that gives -30 opinion modifier for all of your vassals, that seems like suicide.
ae4b31 No.14811200
>>14810258
>They are going to wrap it up before summer and announce a new game in the autumn / winter.
They're announcing a new game tomorrow
2a7f46 No.14811268
>>14810630
Funny how HoI4 and Stellaris are on more advanced versions of the engine yet have more problems and more performance issues.
b84b5c No.14811277
>>14805780
I haven't heard anything regarding DLC DRM. Check CS RIN RU they should know and/or have a solution.
22d17a No.14811288
>>14811268
Is almost as if the previus talent is no longer there!
Reminder that the reason why vicky 2 will never get additional support is because the guy on charge of the economy system left paradox and noone knows how to work the game anymore.
c9cfd8 No.14811297
59eb51 No.14811314
>>14811288
What fucking previous talent. Paradox has always been trash. Every single Paradox game was steaming pile of shit on release and only got better with mods and paid expansions.
22d17a No.14811319
>>14811297
Oh is he?
Tell me more about it anon.
>>14811314
With how empty vicky 2 is, the game is very complex and well done, so dont imply such things about it.
59eb51 No.14811403
>>14811319
What's so complex about Victoria 2? The broken economy system or the broken pop system? Fuck sake it doesn't even simulate shit properly. No kids, no women, no old people. Factories are very basic. They all produce the same shit, they don't have unique names, owners or anything. No manufacture of new small arms and need to refit your units with new rifle models. No real stockpile numbers. I could go on and on.
22d17a No.14811419
>>14811403
>No kids, no women, no old people
They are there, thats the number that pops up when you hover over your total population number, homever, the only usable population is adult males.
3b5849 No.14811432
>>14803438
I learned to hate Jacobins with Vicky II.
You give them the reforms, they chimp out anyway. Fuck Jacobins.
59eb51 No.14811466
>>14811419
Total population is just POPs * 4. That's it. Kids, women and old people are simply not modeled. The basic population unit is 1 family consisting of 1 male, 1 women, 1 kid and 1 elder person.
3b5849 No.14811477
>>14811466
Which given averages is correct.
You're asking for a depth that isn't necessary for the scale the game is simulating. At least complain about valid shit, like the crapshot capitalist AI
1b720a No.14811481
>>14811432
I just turn them off. Their spawning is completely unrealistic.
497c86 No.14811501
>>14810484
Read the law again, your reformed vassals won't have the opinion penalty, only if they're still unreformed. And yes, you do need absolute tribal to change governments.
2d16d7 No.14811640
>>14811481
It makes sense during the 1840s. But beyond that, they're too militant. It's very annoying in Prussia playthroughs especially
a25151 No.14811973
>>14811501
You're right, I did overlook that. Still, some of my vassals remained tribal after adopting feudalism and get a -20 opinion modifier for having the wrong government anyway.
0a6330 No.14812116
>>14811477
>crapshot capitalist AI
I'll never understand how I'm meant to make factories actually work without massive protectionist policies, every time I leave them to do their own thing they collapse their businesses and thus my economy.
897a43 No.14812198
>>14812116
AI in all Paradox games usually is pretty bad, but due to sheer complexity of Victoria 2, the AI shits the bed hard.,
b40e2f No.14812336
>>14812198
AI is rarely any good, especially not in strategy games as they need to really be a lot more complex to work. It is a sad state of affairs.
2d16d7 No.14812566
>>14812116
It evens out eventually. For example in the UK it's basically autopilot.
The problem is that when you want to make certain goods because you've got either the raw materials, or you want to never want for them. This is true especially for military goods. The national focus for certain industries doesn't seem to do much and the AI only accounts for short term gain, not long term investment.
So you end up with endless luxurious clothes factories
9e64ad No.14812651
>>14810258
Is the Chinese market worth it? They'd have to toe the line of commie fake history, and any chink who can operate a computer is a unapologetic pirate.
I'd be happy with a game set in China/Fantisy-Not-China though. Instead of focusing on warfare and city building it should focus deeper on managing the empire and your dynasty/court, and playing with your 1000+ harem.
1866be No.14813195
>M&T
>coring cost is back to 10/dev like vanilla
>diploannex cost is 15/dev
What the fuck happened? The old system where you paid a much smaller cost for a much longer coring time that was modified by culture, religion, claims. etc. was perfect.
407d2c No.14813574
Is it hopeless?
I'm thinking of declaring war on Austria's neighbors and handing out random Austrian provinces to them in order to reduce Austria's province number sufficiently for me to eventually integrate it and delay the inevitable independence war.
4e6de9 No.14813760
>>14813574
Why did you let them get that many supporters? You know every time you develop one of their provinces they lose 5 LD with a slow tick down time, right?
407d2c No.14813788
>>14813760
>Why did you let them get that many supporters?
They gained both almost immediately after I got into the personal union. Both Aragon and the Mamluks are my rivals.
>every time you develop one of their provinces they lose 5 LD with a slow tick down time
I didn't know that at all, but it is fairly useful. Thanks anon.
65d1ec No.14813968
my favorite grand strategy so far is agar.io, its free, multiplayer, has no dlc, and you just get to blob and blob and blob.
22d17a No.14813980
>>14813574
You should have dismantled them to prove that there is only 1 roman empire.
fc2bb5 No.14814001
>>14813574
I think you're pretty screwed m8. Should've grabbed an alliance with Muscowy before they formed ivanblob and/or murdered mamluks right after finishing off ottomans.
407d2c No.14814152
>>14814001
Russia is constantly declaring war on me to grab Crimea. They participated in a succession war to prevent the personal union from occurring, and it was only through tremendous effort that I managed to fend them off. Every time they declare war, I can only hope to to achieve a white peace. Either way they're an horrible burden.
Byzantium's location makes it impossible to uphold meaningful alliances for long with the new mission system. Russia will sooner or later demand Crimea, and the Mamluks will sooner or later blob into Anatolia. Should you expand into Hungary or Romania, Austria will almost certainly invade to grab its Carpathian claims.
407d2c No.14814197
>>14813980
The HRE is Protestant, so Austria is permanently locked out of the title. The fact that their provinces are still within the HRE makes integrating them trickier, as I'll have to manually remove them from it and risk facing a war with the emperor.
22d17a No.14814200
>>14814152
Should have allied them before they got that far
407d2c No.14814215
>>14814200
I'll try to weaken Austria by giving away its provinces in futile wars with its minor neighbors. They cannot declare an independence war for as long as they are participating in another by my side, so I'll try to exploit that to drag them along for the next five years.
9fa3d2 No.14814264
>>14814215
Go for the 1984 option. Eternal war to keep Austria by your side as you constantly switch between who you're at war with. That or gear up your country for a fight to the death with the muslims.
407d2c No.14814587
>>14814264
I'd do precisely what you mentioned if it wasn't for war exhaustion. I'll try to keep it up for as long as I can.
2a7f46 No.14814976
>>14813574
If you declare war on Aragon and Mamluks Austria will no longer be supported by them (since Austria is at war with them) and their LD will drop back to normal.
a64435 No.14815191
>>14812651
There is 1.4 billion gooks living in China right now, and the number is constantly increasing with each passing year. Plus, another couple of milion in their colonies around the globe like Australia, New Zealand and Canada. In total there probably is close to 1.5 bilion Chinese living on this planet right now. Gooks love games portraying their country as big and powerful Even if only 0.001% of them buys your product, you will still turn a massive profit. Expect even more Chink pandering in the future. Their video game market is still pretty undeveloped.
a64435 No.14815899
So, Paradox is planing to flash out both Pagans and Catholics this time around. For better or worse, at the very least it's not another Jade Dragon, Rajas of India or Sunset Invasion.
>Shattered and Random Worlds: Start your game on a fictional map of Europe as a small realm fighting for space, or on a random map with historical analogues for the great kingdoms of yore.
>Warrior Lodges: Join a Pagan warrior lodge and raid your way up the ranks, unlocking access to powerful allies and greater military skill.
>Legendary Bloodlines: Descendants of great warrior heroes will have bonuses that match the accomplishments of their forefathers, including historical bloodlines of Charlemagne, Genghis Khan and others.
>Sway or Antagonize Your Neighbors: Try to win a reluctant vassal through charm and persuasion, or provoke someone you want to push into conflict.
>Sainthood: Pious Catholics can become canonized, passing on their glory to their descendants and making their resting place a site of great value.
>Coronations: Feudal kings and emperors must find clergy to crown them, since all power descends from the heavens.
>New Crusade Events: Deeper gameplay for the religious wars of the era.
>New Succession Laws: A Pagan Elder Council may have the final word in how a realm is divided among heirs, or a ruler may challenge his brother to combat to unify a realm.
>And much more: Changes to religion, custom names for people or objects, deeper baptismal mechanics, lists of people you’ve killed, and other small changes for flavor and variety.
https://www.paradoxplaza.com/crusader-kings-ii-holy-fury/CKCK02ESK0000057-MASTER.html?utm_source=yt-owned&utm_medium=video-owned&utm_content=video-desc&utm_campaign=hofu_ck_20180517_pla_ann
a64435 No.14815948
Holy shit, I can't wait to see female Roman legionaries. Get ready for more diversity in ancient Rome.
b40e2f No.14815957
>>14815899
>In Holy Fury, Pagan rulers who reform their religion instead of converting will have a chance to design that new Reformed Paganism. A religion of peace or one of war?
>A religion of peace or one of war?
>>14815948
Oh, so their new game is a Rome game? Well we already have that covered by EU:Rome and old Total War games, so it doesn't matter how much they shit on it. The interface already seems like shit.
0a6330 No.14815970
YouTube embed. Click thumbnail to play.
>>14815899
>the last DLC for Crusader Kings is one about being a Crusader King
>>14815948
>all that mana
no johan no
7489b9 No.14815971
>>14815948
I love Rome and I can't feel even remotely hyped. It looks like Civilization.
>not even bothering to separate Latin and Greek religions
91bc16 No.14815979
>>14815948
I hope there will be an option to genocide enemy tribes
After all it was a vital part of ancient europe
499edf No.14815980
>>14815948
To be quite honest, Rome really was multi-cultural, but not in the retarded sense that modern EU-philes give it. Any person who accepted Roman moral codes, laws and taxes could get a Roman citizenship and being true to Rome's culture and spirit was much better in the eyes of the average Roman than just being kind of like born there. Plus it helps that Northern Africa and Egypt weren't the muddled brownish people that we see today.
Won't stop paracucks from adding niggers as consuls though.
59eb51 No.14815981
>>14815899
>Shattered and Random Worlds
>Legendary Bloodlines
>Coronations
They just copy mods and slap a 19.99€ price on it.
>>14815970
>the last DLC
I wouldn't be so sure. They said they'll be making DLCs for CK2 as long as people buy them.
91bc16 No.14815991
>>14815948
Oh yes, give me more of that sweet mana points
0a6330 No.14815993
>>14815980
Rome was also a shithole full of faggot degenerates and backstabbers might explain why continentals have such a fetish for it
59eb51 No.14815996
ee3896 No.14816009
>>14815948
Can't wait to conquer all of India with the Indo-Greek Kingdom.
9e64ad No.14816015
>>14815191
Seems the Rome game only reaches to India. China in this timeframe has the Han empire and a waring state period. Paradox doesn't Chinese shekels or fun, just look at how the shat on chink Stellaris fans.
b9db9b No.14816017
>>14815948
Sure hope that UI and dream filter are just WIP.
a25151 No.14816019
>>14815993
The meme about Rome being some sort of utopia for faggots is way overblown by modern historians.
a64435 No.14816022
>>14816009
Basically Paradox is making a game about ancient India, also Europe happens to be on the same map. It's so progressive!
9fa3d2 No.14816075
>>14815980
>rome
>multicultural
They had multiple wars and uprisings before they allowed the provincial Italians to become Romans. Depending on the time frame of Rome you've got vastly different ideas on what being Roman was but it always had a bias for Romans in or from Rome. Just look at how Cicero was treated as a provincial, the God damn saviour of the Republic was seen as an other in Roman politics because of the place of his birth. Rome was multicultural in the sense that a massive amount of people from different cultures were all in Rome but 99.9% of all those non-Romans were slaves.
fc2bb5 No.14816097
>>14815970
>still can't play as a theocracy
Also aren't a lot of those features from CK2+?
3adfbe No.14816104
>>14815899
>>Warrior Lodges: Join a Pagan warrior lodge and raid your way up the ranks, unlocking access to powerful allies and greater military skill.
<Societies 2: Pagan Boogaloo
>>Sway or Antagonize Your Neighbors: Try to win a reluctant vassal through charm and persuasion, or provoke someone you want to push into conflict.
<Already possible
>Sainthood: Pious Catholics can become canonized, passing on their glory to their descendants and making their resting place a site of great value.
<Literally a feature from CK1
>Coronations: Feudal kings and emperors must find clergy to crown them, since all power descends from the heavens.
<Literally a feature from CK1
>>New Succession Laws: A Pagan Elder Council may have the final word in how a realm is divided among heirs, or a ruler may challenge his brother to combat to unify a realm.
<Kinda already possible, will probably be just as fucked as Gavelkind anyway
a25151 No.14816248
>>14816104
The legendary bloodlines part will probably just be a different flavor of the Sayoshant/Augustus/Sayyid trait as well.
a64435 No.14816303
>>14816248
I have this hope of mine that maybe with those legendary bloodlines, the major historical dynasties of Europe will survive a little bit longer and the map won't be such a mess.
b9db9b No.14816337
>>14816303
That seems pretty likely considering that a large part of the update is devoted to border cleanup.
10ea75 No.14816455
>>14816337
I have an issue with that though. Check out pic related. If I was a descendant of both Arpad and Attila would I automatically get all of those bonuses and start with a whooping persona combat skill of 13?
407d2c No.14816456
>>14814976
I declared war on Aragon by baiting it through one of its allies. The situation has stabilized significantly, and I managed to grab Crete for myself, but now I have the Mamluks and the Russians to worry about.
7489b9 No.14816486
>>14816455
And these are just "generic descent", not patrilineal (if I read the icons right).
As expected, those bonuses are mostly worthless except the combat skill one.
3adfbe No.14816503
Not like you can't turn every character into a superhuman with a few artifacts in your treasury already.
ef2cb5 No.14816543
>>14812651
ROTK kinda does it, but KOEI has been consistently dropping the ball in that regard for years now.
>and playing with your 1000+ harem
You can marry 3 waifus in ROTK XIII but there's not much meat to it, and the Paracucks would likely suffer an aneurysm even reading up on the subject of polygny.
2a7f46 No.14816602
>>14816456
You'll want to get them below 50% LD before Aragon's truce runs out or they'll just support them again.
You can spend mana to develop their lands to massively reduce LD.
ae4b31 No.14816887
>>14816015
It's probably going to be DLC.
f73442 No.14816946
>>14815948
I'm so tired of seeing this rome setting, Jesus Christ. These strategy games are running out of ideas already.
1f30d2 No.14817359
>>14815899
>Shattered and Random Worlds
>Legendary Bloodlines
>Sainthood
>Coronations
Hol up, those are just features from old mods. I'll bet they won't even work as well as the original, like the mass ransom from M&M that can only ransom one person at a time per liege.
58ad60 No.14817424
>>14816455
Hungarian master race with unlimited armies in Old Gods?
You haven't seen it all until they get +13 bonus martial
8e061a No.14817434
>>14816543
I don't know why anyone would even play ROTK when Nobunaga's Ambition is just a better version of it.
cccc79 No.14817703
>>14815948
>mcguffin points
>still no globe map
AAAAAAAAAAAAAAAAAAAAA
PROBABLY MERCATOR PROJECTION TOO
22d17a No.14817733
>>14815948
We will never get a roman game with the map the way the romans saw the world.
7489b9 No.14817941
Who else renames provinces when they colonize them?
000000 No.14818072
>>14815991
Yeah. I figured. Still a disappointment.
I feel like I know how it already goes. Game will likely be their most casual yet, it will release incomplete and shallow, will get 9/10 from industry journalists who don't touch the genre, niche youtubers won't complain because they're whores, fanboys will defend it saying we have to wait for DLC, said DLC will rarely address and structural gameplay issues and instead throw in alternate history bullshit for dumbass redditors, old fans will continue to feel alienated, new fans will accuse them of nostalgia/nitpicking/bitterness. I miss anything?
>>14815948
>Get ready for more diversity in ancient Rome.
I bet the poz is lighter, they've got a release or two more before they're Firaxis intense. Mostly it will be in weird balancing of the game- relatively weak actors being a true force, politically incorrect choices having detrimental effects that wouldn't have existed, mechanics that emphasize modern concerns instead of classical world. Enough ahistorical options to make the real history of conquest diffuse.
Mostly it will just be super fucking bland, too bland to make anyone feel anything and rock the boat.
2bc866 No.14818106
>>14815948
So it's just like a shitty version of Imperium Universalis?
a25151 No.14818157
>>14817733
You'll just have to buy our DLC's Marvelous Maps™ and Complete Country Collection™ for 120 119,99 bucks goy.
>>14818072
I'm sure someone will make a mod that will make the game actually worthwhile as always.
1f30d2 No.14818158
>>14818072
>I bet the poz is lighter
I doubt it. Wiz who now works for Paradox is he of the second century BC gender equality laws from his Rome mod, and that mentality got into into CK2 years ago.
f5d92d No.14818210
>>14815948
>only 9 mapmodes
>not bothering to split Roman and Greek Hellenism (what the fuck?)
>bet tribes and actual nations will behave the exact same way despite being entirely different
>all that mana at the top
>microscopic HOI4 provinces along with general looks of HOI4
>most of Hispania and Pannonia cut out so that it can be added in a DLC
Reads like an Europa Universalis: Rome successor. What are the odds that a successor to a game they already fucked up in the past will be good?
f5d92d No.14818221
>>14815980
>Any person who accepted Roman moral codes, laws and taxes could get a Roman citizenship
That's a lie, though. It was extremely difficult if not outright impossible for a person from, say, Gaul to get Roman citizenship. Hell, for a long period, they refused to give citizenship even to the other Italian tribes.
22d17a No.14818251
>>14818221
Again, depends on the time.
During most of its history, serving in the roman military guaranteed roman citizenship for you and your family and their offspring, granted, a non-citizen couldnt be a legionary but would be an auxiliar, the people that handled the things roman legionaries werent good at or didint like to do.
427153 No.14818270
>>14815948
>entire section of Iberia missing
HE STARTS DLC
HE FUELS DLC
22d17a No.14818280
>>14818210
>>14818270
>>most of Hispania and Pannonia cut out so that it can be added in a DLC
Maybe it acts as unexplored terrain?
We cant reach that conclusion (although its fucking paradox after all, wouldnt be surprised), but we havent seen gameplay yet.
Also, inb4 iberics are portrayed as matriarchal moors.
407b4c No.14818306
>>14818280
Oy vey, did you not know that all of Europe was a matriarchal socialist society before those nasty Indo-Europeans invaded.
22d17a No.14818325
>>14818306
Wait, thats an actual claim?
How do they explain the vasconians then? they are probably the last remnants of pre-indo-european populations and have never in their entire history been like that.
407d2c No.14818337
>>14818325
The Basque kingdom of Navarra was the only Christian state to practice gender equality, as reflected by their egalitarian succession laws. They've always been feminist, even before their Christianization, and held onto Paganism staunchly to the point that the Spanish inquisition launched the largest witch hunt in European history to purge it from pagan leftovers.
407d2c No.14818388
>>14818337
Basque paganism appears to have been centered around female shamanesses and deities of fertility, with a distinct Matriarchal flair.
ee3896 No.14818790
Yo Anon edits guy, cuckchan stole our OP again.
14e11b No.14818793
post-weebism is a shit meme
23c48e No.14818805
000000 No.14818809
>>14818158
Well. I guess they're Swedes so it's natural they'd be hiring cancer to accelerate the decline.
9bc64d No.14818855
>>14818793
Eh, whatever. They're probably wonder who the fuck is this 'Anon's edits' guy like last time.
fc2bb5 No.14818978
>>14815948
Removing province names was the most unforgivable thing they did with HoI 4 for me, I can't believe they're doing it in this game too.
407b4c No.14818983
>>14818325
https://en.wikipedia.org/wiki/Old_Europe_(archaeology)
https://en.wikipedia.org/wiki/Marija_Gimbutas
I'm by no means an expert on the subject (hell, I got all of my info from wikipedia), but it seems like it's just one archeologist coming up with a theory that gets popular because it's intriguing and progressive. Classic case of interpreting the evidence to get to a predefined conclusion. You find the evidence that supports your theory, liberally interpret it, and ignore all the rest.
I'm not sure whether or not this is actually well accepted in most academic circles, but I wouldn't be surprised if Paradox actually takes it seriously and shoves in all these random feminist tribes.
2a7f46 No.14819015
>>14818270
There's no way the map stretches all the way to India yet is missing actual lands colonized by Rome. It's terra incognita.
427153 No.14819023
>>14819015
>there's no way the map stretches all the way to India yet is missing actual lands colonized by Rome. It's terra incognita.
<he says this about a Paradox game
9e64ad No.14819036
>>14817733
That's trippy.
>>14819015
You're probably right.
9bc64d No.14819037
4b3d8d No.14819947
>>14815948
>all that India
499edf No.14820037
>>14815991
I hope they fall for the multiplayer meme once more so I can go on online lobbies and use day one exploits to farm sweet mana and unleash hell and border gore on the map.
7489b9 No.14820169
>>14818983
The real progressive "theory" is basically that all archaeological changes spread as culture without a movement of peoples (an invasion), which is contradicted by genetics, the historical record, and common sense. Gimbutas, while presenting it as a bad thing, admits that there were Aryan Horse Chads who conquered the world.
If you want to learn more, I suggest Anthony's The Horse, the Wheel, and the Language and Reich's Who We Are and How We Got There. The first deals with the I-E specifically and the second with what happened before them.
Both are sprinkled with some progressive bullshit every now and then for the sake of their careers, but it's easy to separate it from the good parts.
I highly recommend Gregory Cochran's blog (West Hunter), which also has a very extensive review of Reich's book. The first part is at https://westhunt.wordpress.com/2018/03/29/who-we-are-1/ .
f5d92d No.14820735
>>14819947
Probably for marketing purposes? Filling the place with microstates with no separate mechanics probably wasn't too hard, and it provides a good base to pour DLCs into to make it playable, like with CK2. Besides, India has at least tnagential relation to the setting because muh Alexander – it's when they add China that shit gets fucked (and you know they will)
>>14818306
>implying the various states and tribes will have any separate mechanics whatsoever save for an event or two for Rome, and that they won't all be fully interchangeable, it making no difference whether you conquer Europe as Rome, Pajeets, or Picts
It's like you don't know Paradox modus operandi – release a skeleton of a game with unbalanced and buggy skeleton of gameplay mechanics and zero flavour, then spend the following 6 years shitting out DLCs to fix (and bloat) it. Remember how ridiculously garbage CK2 was on release?
59eb51 No.14820929
>movement lock from EU4
What's that? I've never played EU4.
4b3d8d No.14820955
>>14820929
When your troops are halfway to moving to a province, they're locked into that movement and they cant be redirected until they've arrived. It makes sense and prevents retarded shit like passing over a mountainous province, being one day away from your final destination then saying lol nvm and warping back to the original province. On the one hand it makes you consider movement a little more carefully but the main problem is that it can be a little easy to abuse the AI
f5d92d No.14820962
>>14820929
>+15 personal combat skill
So, essentially, cannot be killed in combat, ever
6f49a3 No.14821023
>>14820929
>new pregnancy event with cravings for weird food
wow this really adds to the game
a25151 No.14821027
>>14820929
So aside from traits affecting your portrait and yet another graphic pack (both of which should have been in the game from the start) it's all retarded shit that either adds nothing interesting to gameplay or will make you/the AI overpowered to insane degree.
f5d92d No.14821030
>>14821023
can't wait to pay an equivalent of the realm's monthly earnings for one meal, and to have the wife hate me for 5 years for telling her "no"
e76946 No.14821073
>>14815948
>more iPad style gameplay and graphics
Why am I not surprised.
On other note, EU:Rome is an actually decent game with all the DLC and whatnot. Still pirated though.
I'm not giving parakike any more dosh.
2a7f46 No.14821365
>>14820955
>It makes sense and prevents retarded shit like passing over a mountainous province, being one day away from your final destination then saying lol nvm and warping back to the original province.
I think you mean it makes zero sense since no army in history would intentionally march into a battle they would lose.
000000 No.14821747
>>14821365
>no army in history would intentionally march into a battle they would lose.
<no army in history has been trapped in an unfavorable situation
<no army has been destroyed in a retreat, they warp back to safety
2a7f46 No.14821900
>>14821747
>trapped
On open ground with a path to run away? No, armies are not trapped there.
IRL the only armies that could pursue and defeat a retreating army before the modern era were fully cav armies like the Mongols. Otherwise an army on foot is basically as fast as another army on foot and you can't catch up, with the pursuing army needing to move slower in order to keep a good formation and avoid falling into a trap.
497c86 No.14822007
>>14821365
Consider that your army may have been commanded to move somewhere empty, but where an enemy army is moving towards. Not only should they be halfway in the province if they're a day away from besieging, say, Vienna, but it should take more than a day to send a message warning them of a powerful enemy force coming through the fog of war. That's what I interpret movement lock as, dealing with the geological abstraction of troops moving from province to province and the pain in the ass it would be for a ruler distant from his army to get commands through to them. Remember that even as late as the war of 1812 America and Britain still had forces fighting after the war was over.
Also, even without forced movement sending armies into losing battles is occasionally a requirement in grand strategy. For a real army to spend days fighting a superior army waiting for reinforcements that may not arrive would take vast discipline, but that's my go to for baiting out or locking down a big army into good terrain. It would be interesting to see low morale armies dead stop if ordered directly into a larger army, but for every army to be unable to
>intentionally march into a battle they would lose
would be a serious pain in the ass.
2a7f46 No.14822240
>>14822007
>Not only should they be halfway in the province if they're a day away from besieging, say, Vienna, but it should take more than a day to send a message warning them of a powerful enemy force coming through the fog of war.
I'm assuming the general of the army is the one observing a superior foe and retreating. Obviously the monarch isn't sending orders through their Palantir. No general is going to suicide his army into a massively superior force just because his orders told him to go somewhere, he'd retreat and send a letter explaining the situation.
>Also, even without forced movement sending armies into losing battles is occasionally a requirement in grand strategy. For a real army to spend days fighting a superior army waiting for reinforcements that may not arrive would take vast discipline, but that's my go to for baiting out or locking down a big army into good terrain. It would be interesting to see low morale armies dead stop if ordered directly into a larger army, but for every army to be unable to intentionally march into a battle they would lose would be a serious pain in the ass.
Sure, but the commanding officer on the field makes that decision. If they decide that the ideal strategic option is to tie an enemy down in a good place and hope reinforcements arrive, that's their call. But they always have the option to withdraw up to the final hours, heck, minutes before a battle starts. Plenty of armies have met, seen each other, even exchanged skirmish fire, then withdrawn without major casualties in history.
22d17a No.14822294
>>14821900
>Otherwise an army on foot is basically as fast as another army on foot and you can't catch up
Not really, discipline, infrastructure and marching methods could help.
For example, roman armies marched in a way that made them faster than their opponents.
f5d92d No.14822312
>>14822007
>>14822240
You do realise you're arguing about Paradox patchwork "fix" they implemented because they're too lazy (or incompetent) to implement a mechanic that would track just where in between the provinces the army currently is, right?
1e6390 No.14822325
Is anyone else getting a bug with HFM+anon edits where the Carlist rebels all just disappear within the first month? Or is this just Vicky 2 Cache shenanigans? I also have a mapmod installed, but I figure cosmetic changes wouldn't affect rebels.
59eb51 No.14822360
>>14822312
But it already tracks where the army is between provinces? Or how do you think they actually handle saves? Just check some savegame and find army which is moving. There will be a value which indicates how close to reaching the next province in movement path the army is.
>>14820962
Looks like they're changing the personal combat skill values in general. So +15 won't be that much.
2a7f46 No.14822378
>>14822294
As a general operational tempo, these might matter. When you're running away from a larger force out to murder you, people move faster. Short of sabotaging a bridge or something to get an army stuck you don't catch them.
f5d92d No.14822381
>>14822360
>But it already tracks where the army is between provinces?
I meant as in if the army is on the way to neighbouring province for five days, and you want to cancel it, it should take it five more days to go back to the original province rather than warping to it. Halfway lock is just a patchwork simulation of what I am describing, but due to its rudimentary nature, it leads to the impossibility to turn around once you go halfway, meaning you can very easily rape the AI bloody by exploiting this mechanic.
05c682 No.14822468
What happened to all the music mods for CK2? There used to be one that was several GB in size, and it was great. Is it still available somewhere?
e76946 No.14822669
>>14822007
The lock is sensible from a game balancing point of view due to the map being parceled into provinces but it's quite unrealistic.
Also, it becomes almost an irrelevant problem if you've got the Leadership idea group and some decent maneuver points on the general. Add the forced march thingy and it becomes non-existent.
t. playing the cat and mouse game with Ottoman doomstacks all over the Balkans until white peace is forced.
Even though I still don't know why scouts and other units aren't included like they are in Victoria or Total War.
And spying in EU games is way too costly and fails even more than Africa.
Combat and spying is one of the things that hardly changed and is by far the most in need of reform.
But hey at least we get countless iterations of mana points, skins and pointless event chains
0643fc No.14823089
So quick question about HoI3.
Is it possible to mod the army names and corps names, or are the default names "x corps" and "x army" the same for every country?
I know division wise they've got the historical divisions in there, but higher up the command it's all the same for each country.
4b3d8d No.14823173
>>14823089
You can definitely rename armies if that's what you're asking
0643fc No.14825193
>>14823173
I know you can rename them, but I mean is there a way to mod in the default names so you don't need to keep renaming whenever you make a new corps or army.
4b3d8d No.14825284
>>14825193
Oh, I have no idea about that. I would imagine one of the text files has the generic corps/army generation name that you could change but not sure which file that would be
59eb51 No.14826138
>>14823089
It's possible but name generation for newly created divisions is fucked up in HoI3 anyway. You'll end up with duplicate names.
e76946 No.14826208
2.5 MEIOU&taxes for eu4 is out anons
http://www.mediafire.com/file/2ncms8vhs159i4j/M%26T_v2.50.00.7z
Let's see if the Roaches got nerfed.
b9453d No.14826474
>>14798189
>you will never take moscow with your brothers in arms
why live
0643fc No.14826561
>>14826138
Divisions seems fine. The issue is corps and above.
My issue is playing say Germany and having to rename everything armeekorps or some such.
59eb51 No.14826689
>>14826561
>Divisions seems fine.
They're not. There's a bug which causes duplicate division names if you build them serially.
f8b67e No.14826706
>>14826689
Interesting…but I dont think my autism has reached the level where I'll check that.
e9a513 No.14826805
>>14818221
>I know nothing about Roman history but will shitpost nonetheless
Anon, there have been countless times proven on historian reports of normal slave working till becoming a Roman citizen, don’t drink the koolaid of any meme you see online and read shit instead
9bc64d No.14826834
>>14826208
for wat version of eu4?
f5d92d No.14826845
>>14826805
>what are the Social Wars?
a25151 No.14826858
>>14826805
>leftist gets triggered by a serious post and uses the "uhm lol go read a book" card
Go back to cuckchan. Anyone who thinks the advise to read a book is an argument in a discussion has not read a single one in his life or if he did it was just for attentionwhoring. If you had read one on the subject, you would have recommended it.
22d17a No.14826993
>>14826858
Playing devil's advocate here, but a slave working to earn citizenship is not something a leftist would think of as good.
Anyways,serving as an auxiliarii for 25 years gave you citizenship.
2a7f46 No.14827042
f5d92d No.14827064
>>14826993
Slaves could work towards freedom, but became freemen afterwards rather than citizens. There were possibilities for others to gain citizenship, but usually only a watered down version without full citizeship rights (Rome had different versions and layers of citizenship). Citizenship strated being more and more available with time (especially during the empire, even more so during the later stages), but also less and less important, the divide between citizens and non-citizens no longer being nearly as vast. I think some emperor later down the line actually gave the citizenship to everyone, but by then it had little of worth. Citizenship was most important during the republic, and at that time getting citizenship was incredibly difficult for non-Romans, which was the cause of the Social Wars (after which Romans gave citizenship to ITALIAN tribes to prevent such a war from repeating).
a25151 No.14827433
My current Romuva game, started as Curonia. I would have tried this earlier had I known how easy it was to reform the religion. The king of Denmark was really close to reforming the Norse faith as well but he converted to Catholicism. West Africans still have a chance of reforming due to the Shia caliphate spawning in Iberia.
>>14826993
>Playing devil's advocate here, but a slave working to earn citizenship is not something a leftist would think of as good.
I'm sure a leftist would prefer a foreigner being able to become a citizen of the state he lives in with the same rights as citizens who were born there than for him to remain a slave/have less rights.
05ad29 No.14827547
>>14827433
At the very least do yourself a favor and install HIP. Vanilla map is fucking atrocious. Eastern Europe especially. I really don't know what Paradox meant by including the Wendish Empire. There never was a state in history which incorporated Polabian Slavs, Poles, Prussians and Lithuanians.
f5d92d No.14827724
>>14827547
>I really don't know what Paradox meant by including the Wendish Empire.
They had a spot on the map where an empire would fit, so they made one up
59eb51 No.14827727
497c86 No.14827775
>>14827547
Was Scandinavia ever a real state? It's not like the Wendish Empire where it's a total asspull, but there's a bunch of de jure empires that don't make much sense historically.
05ad29 No.14827799
>>14827775
There was a Kalmar Union in the high middle ages, incorporating Denmark, Norway and Sweden but it was always notoriously unstable. Come to think of it, I would much prefer to have Greenland in the game instead of India.
f5d92d No.14827840
>>14827799
>Come to think of it, I would much prefer to have Greenland in the game instead of India.
Don't, anon. Expanding the map west would encourage parajews to include americas and le ebin Aztec Empire, incorporating Sunset invasion into the base game
e76946 No.14827876
>>14826834
1.25. The latest one.
>>14827547
>>14827775
>Wendish
And they are even using an insulting synonym for the Slavs that was coined by the proponents of Germanisation in the 19. century.
The Empire should be simply named after the tribe that established it. F.e. The Polish Empire.
22d17a No.14827880
>>14827840
Atleast the americas would be interesting, noone cares about india.
4b3d8d No.14827884
>>14826208
2.5? I thought they were on 2.2
9bc64d No.14827908
e76946 No.14827916
>>14827884
I'm just guessing but there were 8 patches since Third Rome which is the one that 2.2 was made for.
https://eu4.paradoxwikis.com/Patches
e76946 No.14827922
>>14827916
And 3 major DLC patches so it checks out.
b40e2f No.14828068
>>14827916
I am not sure what people see in playing after 1.17.1, though I am sure some people would say even 1.14.4 or earlier. Is it just for MEIOU? Is it really any good? The set up in the OP looks like a better deal for me, I think of it as the finished game. Though I haven't played it in 2 years probably.
22d17a No.14828093
>>14828068
>>14828068
> Is it just for MEIOU?
Pretty much.
>Is it really any good?
Much better than vanilla atleast, with actual mechanics and pupulation and other things.
b40e2f No.14828118
>>14828093
But isn't it carrying a lot of the new shite within it regardless?
22d17a No.14828134
>>14828118
You need to update for shit like the mission trees and such, wich are interestign and give flavour to countries.
f5d92d No.14828141
>>14828068
MEIOU got really good after the mod reached 2.0. It scraps many vanilla mechanics entirely and just uses their GUI to implement something else, and some of the new mechanics are goddamn impressive. The importance of mana has also been lowered, while the importance of money has greatly increased. It's almost like playing a different game and is a straight upgrade over vanilla. The only negatives are that it's rather bloated (better have a good CPU if you want to play), some of the mechanics aren't explained very well in the tooltip and you might need to look them up online (although latest versions have done a good job addressing this), and I'm pretty sure they still put Greeks and Turks into the same culture group for some retarded reason (there are submods to fix this, though)
22d17a No.14828181
>>14828141
>>14828141
>and I'm pretty sure they still put Greeks and Turks into the same culture group for some retarded reason
Its not retarded, its like that so byzantines and ottomans can culture converse each other after conquest much easily and they dont get bogged down by infinite rebellions and shitty populations.
4b3d8d No.14828184
>>14828068
>>14828141 is a really accurate summary of what M&T is like. I decided to get into it recently and am in the middle of my first game, playing Imperial Japan. Even lacking most of the institutions beyond Meritocracy (65% penalty currently) I find myself overflowing with mana points in at least one area at any given time but am perennially strapped for cash no matter how much is coming in. It's a pretty good feel actually, I hated how easy it was to be overflowing with cash in vanilla and nothing to do with it while other actions boiled down to a waiting game of mana replenishment.
Though it is unfortunately very bloated. I have a lower-mid range CPU and have to run it on 2 speed but its pretty worth it I'd say
f5d92d No.14828209
>>14828181
>Its not retarded, its like that so byzantines and ottomans can culture converse each other after conquest much easily and they dont get bogged down by infinite rebellions and shitty populations.
Couldn't this be handled by a simple if condition?
22d17a No.14828217
>>14828209
>Couldn't this be handled by a simple if condition?
I dont think you can change cultures in provinces just like that, besides, they want to make it feel as organic as it can be, so provinces change culture over time if they are muslim or orthodox.
f5d92d No.14828239
>>14828217
No, I mean if condition in the mechanic logic. If the porvoince is turkish and holder is greek, and the region is Anatolia, increase speed of conversion, etc.
05ad29 No.14828240
>>14828184
I think the overdid it with the sheer number of provinces. It slows the game down to a crawl. A lot of them are simply redundant, and add nothing to the game. Do we really need 15 new provinces in Silesia alone? That mod desperately needs someone who would trim the unimportant bits.
22d17a No.14828264
>>14828239
Again, i dont think you can make it work like that, it has something to do with the relationship between each culture and religion.
For example, if you convert the levant to orthodoxy, the muslims there will eventually turn into assyrian.
b40e2f No.14828283
>>14828264
If you you are the one programming it, sure as fuck you can make it work. Don't be so silly to think of it as you would as a player.
22d17a No.14828291
>>14828283
Thats the explanaton ive been hearing man.
As we can see, the MEIOU team arent exactly the kind of people that want to see the ottomans win, so there must be a real reason why that is.
f5d92d No.14828316
>>14828291
The only reason I ever see mentioned is "muh gameplay", but the impact of having different culture in your realm is so minor that I can't see it being worth it.
4b3d8d No.14828318
>>14828240
Yeah, on the one hand it does cause absolutely insane bloat but on the other hand it satisfies my autism with that much detail and makes for some gorgeous and historically plausible looking borders that you just cant get with bigger blobbier provinces.
b40e2f No.14828332
>>14828291
That doesn't even sound like something they wouldn't be able to do because they are that bad at programming. Sounds weird as fuck. Except maybe somehow EU4 is that fucked up they can't program it that way, though supposedly they have done a lot of things, so surely it is not that the problem.
b40e2f No.14828349
Some nigger has gone really mad at us. He has reported the whole pastebin and the mod mega.
60a460 No.14828365
>>14803438
>Do you think Grand Strategy Games may make frequent players shift their political leanings?
i dont think it really changes many peoples minds, i do believe people who hold certain ideologies such as conservatism or nationalism tend to gravitate towards these games as they can play out their fantasy's ECT.
it would be interesting to find out what views GSG players hold though.
9bc64d No.14828374
>>14828349
Yeah, kinda noticed right now when I was about to search for the latest version of eu4
b40e2f No.14828386
>>14828374
The halfchan mod mega is still online, so you can imagine.
f5d92d No.14828387
>>14828365
IIRC Kaiserreich devs made a poll for their players and found out the majority of them vere communists.
05ad29 No.14828390
>>14828365
You would be surprised. There is a truckload of commies who want to play out their fantasies as well. After all, only in Paradox grand strategy games communism can actually work.
9bc64d No.14828435
>>14828217
Cramming Armenian, Georgian, Greek and its subgroups and t*rkish all in the same culture group is a dumb idea.
f59ff6 No.14828572
>>14804033
granade is way harder, and not reliant on exploits
4b3d8d No.14828573
>>14828387
Was that a poll of DH or HoI4 Kaiserreich players? I wouldnt be surprised in the least if it were the latter since only a tasteless communist could actually derive enjoyment from nu-HoI
22d17a No.14828592
>>14828572
People also play grenada alot, just search for grenada eu4 on youtube.
50f2a3 No.14828595
>>14826208
Isn't that just a beta release like 2.03? I was running the 2.5 git a few days ago and it had a gamebreaking bug with plague initialization where max manpower would be permanently set to 0 in every province on the map.
f59ff6 No.14828625
>>14828592
for every granada play on youtube there are hundrerds of byzantine ones
22d17a No.14828638
>>14828625
Again, byzantines are cooler.
a25151 No.14828662
>>14827880
>noone cares about india
I do find Indian history/religion interesting so I would like to play more characters in that setting, it's just that Paradox made the region too boring due to their typical laziness. One thing that could spice it up a bit in my opinion would be major events about the arrival of the Parsis and a possibility to convert to their religion.
Another issue is the religious tolerance among AI Dharmans, it would be more interesting if Hindus would try to grab Sunni land more often since Afghanistan for example used to be mostly Buddhist/Hindu in its pre-Islam era.
f59ff6 No.14828687
>>14828638
depends on the point of view, but granade is alot harder
4b3d8d No.14828688
>>14828662
>Parsis
>Convert
b40e2f No.14828875
>>14828688
He is talking about Indians converting. Probably.
9e64ad No.14828909
>>14827880
>game has the diadochi kingdoms
>don't want to conquer india
>>14828662
A total conversion mod focusing on 'Greater India' and it's Kingdoms would be cool.
4b3d8d No.14828917
>>14828875
The Parsis are pretty notorious for not accepting converts.
1e6390 No.14828958
>>14828917
I dimly recall that being due to some Indian prince (near Gujarat, I think?) granting them patronage on the condition they not proselytize, which might have influenced the Parsi mindset towards converts. Or maybe I'm super wrong and that has nothing to do with anything.
If that was the case, there could be an event where whatever goober(s) receive(s) them could choose to convert or do what happened historically, maybe?
ee3896 No.14829324
>>14828349
Cuckchan kept posting it in their OP
b40e2f No.14829369
>>14829324
Pretty sure it happened like once in the last few months.
b40e2f No.14829393
>>14829324
>>14829369
Well, I guess someone was an extra dumb nigger a few days ago. https://boards.fireden.net/vg/search/text/stLT1bVc/
Next thread will up things a little bit. It will make it harder for lazy people, but their problem.
b40e2f No.14829402
>>14829324
Also you have 3 posts and tow of them are about that. What are you doing on "cuckchan" yourself, anon? Why are you cucking? Maybe you are the big brain mastermind yourself?
ee3896 No.14829715
>>14829402
Nice schizo theory friend. I go there every couple of months to ask some flags from their content creator.
a7209d No.14829813
>>14815948
>>14816019
Civis romanus sum
>>14798832
Don't forget the DLC that adds in a Aztec colonial empire coming to conquer the inferior Europeans. This time you can't disable.
a25151 No.14830679
>>14828958
>I dimly recall that being due to some Indian prince (near Gujarat, I think?) granting them patronage on the condition they not proselytize, which might have influenced the Parsi mindset towards converts. Or maybe I'm super wrong and that has nothing to do with anything.
That is correct, they probably would have been less of a ethno-religious group than they are today if they had been allowed to convert others back then. That is why I was thinking that you could get an event as a Hindu ruler where you could decide to either let the Parsis live in your realm without them being allowed to convert anyone like what happened historically or convert to their religion like when you get a Catholic court physican as a Pagan ruler. This might be a bit too farfetched but you could go as far as to have an event where you adopt Parsi culture if your Pajeet ruler has been Zoroastrian for long enough as it isn't that strange of an idea that he'd rather follow the culture of his religion's homeland as well.
7493a4 No.14830962
Rip Archive.
It's fuckin ded.
4b3d8d No.14831139
362556 No.14831256
>>14830962
That some next level faggotry right there. Was it Paradox who did it? Or maybe Reddit or halfchan's /gsg/ ?
2ca628 No.14831361
>>14828217
>>14828209
>>14828181
Culture conversion in M&T doesn't work like that. It's basically a random event that fires enough times so that a counter reaches 100%, there are a couple variables that change it offhand like culture groups and so on but Turks and Greeks are in a special position where they both reduce the MTTH on the other culture.
7493a4 No.14832159
Can anyone hit me up with a fuckin uhhhhhhhhh old world blues?
e6e6e9 No.14832255
7493a4 No.14832280
>>14832255
uuuuuuuuuuuuuuuuuuhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh no?
e76946 No.14832622
>>14828141
>>14828184
>bloated
Try the mods Fast Universalis and Thatrum Orbis for MEIOU. Both are for earlier versions but still work
It strips the map to it's bare bones, counters only(who gives a shit about pleb figures anyway) and runs quite fast.
e76946 No.14832824
>>14828291
>>14828435
>>14828181
>>14828209
>>14828217
>>14828316
>being this new
The reason is revolts. If you played vanilla EU3 when it was released you would know.
You got massive revolts in regions with a different culture and/or religion. This was even before the whole decisions/missions thing so the player had no control over the appeasement to their subject.
So Paradox did the next best thing which is same culture group so the conversion gets faster. The instant conversion of Constantinople is made by an event so the Roaches didn't switch culture/religion.
It was the same with the Reconquista,the Russian steppes and Americas. Basically everywhere where territory was bound to change massively and there were lotsa different shitflingers living there.
After that they just stuck with it because paradox.
b40e2f No.14833309
This is what my CPU usage looks like on EU4 with MEIOU 2. It is a joke.
4b3d8d No.14833592
>>14832622
Thanks for the advice lad
0120e1 No.14833630
So is there any way of triggering a seccession of patriot held lands in Vicky 2? Playing as Greece and crete has been held by greek rebels for over a year now, but they haven't flipped to me yet.
7493a4 No.14834169
>>14833630
No, this ain't EU3.
2a7f46 No.14834178
>>14832622
That doesn't seem like it would work. That's 3D stuff that your graphics card uses, MEIOU is held back by CPU/memory performance. Have you tested it?
e76946 No.14835790
>>14834178
>seem
Yeah, but all those additional countries and provinces take a major toll on the performance. And jesus, those soldier figures… Probably the wast majority of lag comes from that. Cutting those unloads a lot of lag from the shitpile.
I play with those from 2.0 and are probably the only reason why I still play MEIOU. It runs incomparably faster.
50f2a3 No.14835878
http://forum.paradoxplaza.com/forum/index.php?threads/has-it-actually-been-confirmed-whether-or-not-individual-pops-have-culture-and-religion.1099657/#post-24268408
>Individual pops can absolutely have their own culture and religion.
>You can have a city with 3 slave pops that are all of different culture/religion from each other.
Pops are back for Rome apparently.
75573e No.14836192