YouTube embed. Click thumbnail to play. No.348794 [Last50 Posts]
You know what this board is lacking at the moment? A Star Wars Thread. So let's make up for lost time and have one.
What's your favorite game out of this franchise, /tg/? Have you ever run Star Wars games straight from homebrewing other systems? Gimme your stories of a long time ago, in a Galaxy far, far away.
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No.348800
>>348794
>What's your favorite game out of this franchise, /tg/?
Simple.
West End Star Wars d6 > FFG's Star Wars games > Star Wars d20.
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No.348801
>>348794
SWTOR is super fun
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No.348806
>>348794
I played a somewhat lengthy Star Wars d20 campaign. My character was all about telekinetics and I made sure to only take feats that improved it, allowing me to hurl shit with insane damage. We ended up doing truly awful, awful things though. Our GM was kind of a dick about things and every time the story didn't go as planned, he'd make it so we fucked up in some big way and got a ton of people killed.
>>348801
The MMO? Star Wars Galaxies was better, back in the day.
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No.348807
YouTube embed. Click thumbnail to play. >>348800
Why is Star Wars D20 dead last, and West End first, Double Dubsman?
>>348801
Oh? Ever run any games in that era? I know you're baiting me, but let's do the old /tg/ special and roll with it.
>>348806
Story? What kind of things did you throw around?
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No.348809
>>348807
Barrels, large boulders, hover cars, an asteroid while flying through space at one point. There was nothing I couldn't throw. During that campaign, I discovered on of my dice was just a little oddly weighted so it rolled 18 frequently, letting me get away with some ridiculous shit.
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No.348810
>>348809
>asteroid
Nigga, you can't tell me all this and not storytime this. Even if you can't do it right this instant.
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No.348811
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No.348812
>>348810
This was like.. 5 years ago. Maybe more. I couldn't storytime it if I wanted to. All I remember was that we were being chased by some bad guy space ships, so I force pushed the nearest asteroid into one of the ships.
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No.348821
>>348812
I actually think your GM may have told this story at some point… maybe. Was your GM named Lex by any chance? Because he said something about mpt knowing about force size Scaling in d20 and letting a player get away with some ridiculous stuff.
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No.348822
>playing a game with a buncha weebs
>they're all furry jedi
>me=new guy
>Make a grizzled old Nautolan freighter pilot, Bar Jantal
>hired by their master to look after jedi babies and ferry them to find out some info i don't know what
>(only played one session, these guys were not my type of group)
>Five minutes on random city-planet gets them into a fight with some gun runners
>they're running back to the ship
>technicolor bunny has been shot in leg
>being held by muscular tiger-man
>Bar was hanging in the ship, as per jedi request, has it ready to go
>high-tail it off that rock, completely ignoring the mission
>two fighters come after Bar and the jedi-babies,
>realize they have not equipped their ship with guns
>EVASIVE MANEUVERS
>ask gm if i can pilot roll to catch one of the ships in my ion trail
>Nat 20
>catch one ship in my wake, hit the throttle, blast it into the other
>notevenajedi.jpg
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No.348823
>>348822
>technicolor rabbit
>they were canon
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No.348832
>>348823
>were
Nonsense. You can change canon all you like, but you can't kill a legend.
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No.348833
>>348821
Different anon. Different GM. Most people fuck up the telekinesis rules because the books straight out tells you that the DC = damage rolled, and nowhere in the book does it tell you that a high enough roll on a small object will not do the damage of throwing a larger object. Not to mention that it can be easily argued that a character capable of lifting several tons of stuff with his force powers should also be able to exert similar power on a handful of pebbles or creature.
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No.348837
>>348811
With digits like those it can't not be true. At the same time, I hear it's been powercreeped to hell and back several times over, I don't like the LCG aspect of it especially when FFG is willing to make functional erratas, and I really wish it was played on a grid in b4 hexwing.
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No.348840
>>348823
Its all real, all of it, except that JJ Abrams shit and any of the nu-stuff crap which is of the making of Mugg.
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No.348843
>>348840
All the EU books, many of the comics that predate the Disney buyout, and arguably some of the Clone Wars CGI series, are all canon. Everything that's come after, Episodes 7 and 8, Rogue One, the new comics.. these things should be ignored, and preferably burned if encountered.
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No.348844
>>348840
>>348832
Patrician taste.
Lot's of EU material would be great for playing a campaign in one of the SW tabletop games. The Vong especially if you like it brutal
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No.348846
>>348843
Speaking of Episode 8, anyone know what's going on with it?
I've heard some rumblings, but I'm not so curious that I'll go to normalfag sites to see, and /tv/ is /tv/ so that's out too.
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No.348847
>>348846
Looks like Disney isn't happy about the mediocre murmurings that the last two movies ended up with, so they are blitzing the media extra hard and twisting the arm of as many journos and reviewers as possible. Of course, since this is Disney, leaving a bad (honest) review means potential blacklisting along with getting raided by their shill army at all hours for days on end.
There's pretty much no way it isn't going to suck.
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No.348848
>>348846
Also, and I shit you not this is a major spoiler so don't blame me if you scroll over it: Luke dies.
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No.348851
>>348848
It's like poetry, the fate of the old characters reflects the fate of their franchise.
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No.348854
YouTube embed. Click thumbnail to play. >>348846
>>348847
Come to
>>>/sw/
for news on the unfolding farce. It's funny, I've barely seen any commercials for it, not even on the breakroom telly at work.
>>348844
You should listen to vid related if you want an idea of how to run a Rule of Two-style Sith campaign. Also, if you want brütal, you should do campaigns set during the Mandalorian Wars or the Jedi Civil War (including the Great Jedi Hunt).
>>348840
Mugg, you say? Who's this nerfherder?
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No.348856
>>348854
>I've barely seen any commercials for it, not even on the breakroom telly at work
I've seen a lot that are SW-themed ads for other things, mostly cars and smartphones, but nothing for the actual movie.
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No.348857
>>348854
I'm not really sure which of the Star Wars RPG systems would be best to use honestly. I figure the D20 one probably has the most stuff statted out for it as well as more more of a community, but I don't really know how I would go about running a campaign for my friends.
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No.348860
>infecting /tg/ with nuStarWars crap "just because"
Viral marketers haven't gotten any subtler over the years.
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No.348863
>>348860
>The Star Wars Expanded Universe
>nuStarWars
I haven't seen anything positive about Disney Wars in this thread.
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No.348868
YouTube embed. Click thumbnail to play. >>348860
>OP features a war song from the pre-Disney EU
>thread is filled with goodwill towards said EU and games which sprang from it
>nothing but contempt for Disney's "works"
M8, your sensors need some recalibration, and fast.
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No.348877
>>348807
The music was the only thing good about swtor
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No.348878
>>348868
>Xizor's Palace Theme
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No.348879
Who here Seperatists?
B1 Superior, Clones Inferior!
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No.348886
>>348879
Man, I'm pretty split on the battle droids. On one hand, I prefer them as merciless killlbots. On the other, I sort of like the idea of some of them having personalities.
Confederacy is GOAT. they rely too heavily on droids though
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No.348887
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No.348889
YouTube embed. Click thumbnail to play. >>348886
>Air battle droid & Grapple droid
>someone else remembers that game
My gentleman of African descent.
>merciless killbots
VICTIMS SPOTTED
>>348877
Bah, dubsman. The initial setting setup was fine too. Everything went to plaid with Revan.
>>348878
Final battle with the Skyhook is bretty amazing also. And the whole soundtrack is John Williams, if I'm not mistaken.
>>348887
Oooh. Me like. This is from a good while ago, for WotC to have content this nice.
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No.348893
>>348886
What's the ruling on droids and sentience, anyways? Are most droids just mindless machines or is there some in-universe explanation why some droids can have full personalities even though there's no reason for it?
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No.348894
>>348889
The PDF is an unofficial one, since my PDFs of the official material are too large to post. that's what i get for grabbing the first shitty scan I see
>>348893
The closest I've seen too an explanation is that memory wipes are commonplace for droids. It seems that different models have varying levels of intelligence though the series is pretty inconsistent on droid intelligence. Apparently there was a droid rebellion at one point though led by an HK-series droid.
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No.348895
>>348894
Maybe it's just because I'm coming off a Star Trek binge that such a thing bothers me so much. Seems like a weird thing to leave in such a gray and ill-defined area. Then again, you don't go to Star Wars to ruminate on questions about what makes something "alive" or "a person".
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No.348896
>>348895
Yeah, Star Wars has always been about epic heroes and villains rather than moral quandaries. It's more action-oriented than philosophical most of the time. I do enjoy my smugglers and Jedi though.
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No.348897
>>348894
>>348895
One thing to remember is that the less memory wipes a droid gets, the more chance it has of building up a personality. It doesn't help that the Trade Federation beefed up the battle droids' processors to make them independent of a control ship, but still so cheaply that they get blabbermouth from the overload.
This is also the case for Plagueis and Sidious's droid doctor 11-4D, who went from being the ship's medic aboard a freighter to one of those droids present at Darth Vader's suiting. Decades of no memory wipes and studying the best (and most twisted) material Plagueis could give him turned the guy into one of the most skilled doctors in the galaxy (and a useful companion, to boot).
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No.348900
>>348897
Then there's R2-D2, who's been without a memory wipe for a century by the time of the Sith-Imperial War.and nearly lost the Clone War for the Republic because Anakin was too sentimental to wipe his memory He's certainly the prime example of what you're talking about.
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No.348901
>>348900
What happened in that case, dubsman?
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No.348905
>>348901
they had to go on mission to retrieve R2 from a fatass Trandoshan before he could sell the data to Grievous I can't really say much about R2-D2 in the Legacy Era, other than he probably became more R2, since I've only read one issue of that comic
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No.348937
Anyone got a trove for others than WEG?
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No.348941
>>348860
>doesn't know about all the Star Wars board games
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No.348984
>>348893
I know that FFG's Star Wars stuff had a couple of side-bars on droids. Pics related are sidebars from the character creation rules in Edge of the Empire. TL;DR: Most droids are only as smart as they need to be and lack actual character traits but may or may not be able to develop true sentience over time if not routinely memory wiped to erase personality "quirks". So basically droids develop personality traits over time but whether this actually translates to them becoming independent beings able to function beyond their programming is on a case-by-case basis.
Presumably there are shit-tons of "quirky" droids out there that simply continue to do whatever they were programed to do because they didn't become fully sentient and instead simply have nonsensical rules they always follow and can't be ordered to ignore. Hence regularly memory wiping droids to get rid of these quirks being the norm, as they mostly translate to less efficient droids rather than you droids demanding the same rights as organic workers.
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No.349021
>>348984
Seems kind of weird that it isn't until Class 5 that you really rule out the possibility for personality and slowly developing sentience and sapience. Either way, still very interesting, if a bit close to the "we just don't think about it" kind of thinking you see in some settings.
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No.349022
>>349021
It's probably because I got those from the character creation section where "Droid" is a playable race. So both the images are basically there to give players an excuse to play whatever varieties of droid they want while also giving them an idea for what a droid character would act like given that they're basically all going to be roleplayed as fully sentient.
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No.349029
>>348878
I think that's just the pheromones in action, Anon, nothing to be too proud about.
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No.349031
>>349029
This is the only greentext I've got regarding a Star Wars game. There must be a fair few decent storytiems floating around out there, anyone got any to shar?
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No.349056
Oh yeah, here's how someone who's been mind-tricked thinks, if you want to play with it:
>Then the taller of the two Jedi murmured gently that it would be better if he and his counterpart were to stay with the Senator, and really, he seemed like such a reasonable fellow, and it was such a good idea—after all, the Grand Convocation Chamber of the Galactic Senate was so secure there was really no way for a Jedi to cause any trouble for anyone and they could just as easily be apprehended on their way out, and the guard didn't want to seem like an unreasonable fellow himself, and so he found himself nodding and agreeing that yes, indeed, it would be better if the Jedi stayed with the Senator.
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No.349064
>>348807
(Not this guy >>348800)
But D6 SW has a very cinematic feeling and the action can be as fast and loose as needed. Altough I never played D20, everyone I know who played both versions always had the same complaint that the D20 version always felt more restrictive and kind of clunky at times.
reminder that no matter how bad Jar Jar was, he never got a spinoff movie or atruday morning cartoons, unlike those ewok fucks
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No.349080
YouTube embed. Click thumbnail to play. >>349031
Glorious. I wonder what his Title was. Lord of Spite, maybe.
>>349064
Or the droids.
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No.349101
What non-video game stuff is worth bothering with outside of Zahn's books?
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No.349106
>>349101
Anything by James Luceno and Matthew Stover. See >>348854 for instance. Shadows of the Empire and Tales of the Jedi and Dark Empire are also fun.
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No.349132
>>349101
If you can stand 80s Saturday morning cartoons, there's some decent episodes of Droids and Ewoks. The Baobab episodes are the best, as well as The Pirates and The Prince.
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No.349172
Wanted a Saga Edition character that buffed/debuffed while shooting. Also Noble's skills per level should make embed related possible. Does this build look fine?
Noble 1/Soldier 6/Officer X
Feats:
1: Point Blank Shot:
2c: Proficiency (Rifle)
3: Weapon Focus: Rifle
3b: Autofire Sweep
5b: Precise Shot
6: Bantha Herder
6b: Flood of Fire
9+: ???
Talents:
1: Born Leader
2: Improved Suppression Fire:
4: Cover Fire
6: Indomitable
7: Distant Command
8: Share Indomitable
9+: ???
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No.349173
YouTube embed. Click thumbnail to play. Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.349178
>>348886
>Man, I'm pretty split on the battle droids. On one hand, I prefer them as merciless killlbots. On the other, I sort of like the idea of some of them having personalities.
Well I probably like the B1 so much because it's a robotic Infantry Grunt, basically a bare bones humanoid frame Service Droid handed a blaster rifle and told to go shoot these guys.
For my Merciless Killbots, I prefer something more specifically designed to fuck shit up.
>>348893
>What's the ruling on droids and sentience, anyways? Are most droids just mindless machines or is there some in-universe explanation why some droids can have full personalities even though there's no reason for it?
Usually depends on the level of processing power a given droid has.
For instance, The OOM Series Battle Droids from Phantom Menace were clunky and robotic due to the fact that they were barely more than Remotes; Most of the actual THINKING was done by the Droid Control Ships.
The later B1 of the Clone Wars were only upgraded enough that they could operate independently of a control computer, but all that complex programming they needed for combat bogged down their barely improved processors, resulting in their comedic tenancies.
>>348894
>The closest I've seen too an explanation is that memory wipes are commonplace for droids. It seems that different models have varying levels of intelligence though the series is pretty inconsistent on droid intelligence. Apparently there was a droid rebellion at one point though led by an HK-series droid.
Well the way it works is a Droid develops a "Personality" via what are essentially faults in it's Memory Banks, basically creating a sort of artificial neurological lattice which shapes who the Droid "is."
The better and faster the Processor, the faster this occurs, and usually the top end Processors go into elite Combat Droids meant to out-think any organic opponent…
Which usually means these Droids design specifically for killing end up being some of the first to realize they are far superior than the organics they are taking orders from.
>>348897
>One thing to remember is that the less memory wipes a droid gets, the more chance it has of building up a personality. It doesn't help that the Trade Federation beefed up the battle droids' processors to make them independent of a control ship, but still so cheaply that they get blabbermouth from the overload.
Yeah, some of the best Droid Companions end up being Astromechs like R2-D2, because the the processing power and huge memory banks they have for In-flight Starship repairs and Hyperspace Jump Coordinate calculations means they end up being the Droid version of Yoda after a few decades of un-wiped service.
>>348900
> nearly lost the Clone War for the Republic because Anakin was too sentimental to wipe his memory
Actually it's more than just sentiment, a Memory Wipe is basically resetting a Droid back to Factory Defaults, which can be really annoying to deal with.
I mean, do you want to retrain something every three or five missions after getting it JUST right?
>>349021
>Either way, still very interesting, if a bit close to the "we just don't think about it" kind of thinking you see in some settings.
Well you have to remember Star Wars is nearly as bad as 40K when it comes to the whole "Lost Technology" angle, their "Modern" Droid programming basically sounds like they fell bass-ackwards into simulated neurology just via the computing tech they were fucking around with.
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No.349189
>>348801
I played it at release. It was alright and pretty fun RPing in a group. I eventually dropped out of playing because the graphics kinda sucked. Still, it was probably the last time Star Wars felt like Star Wars since it was right before the Mouse bought it.
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No.349199
>>348895
It's not like Star Trek is a pinnacle of hard sci/fi either.
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No.349256
>>349199
>hard sci-fi
Magic is a real established thing in Star Trek, they like to pretend it isn't because they're being all serious all the time and action remakes.
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No.349264
YouTube embed. Click thumbnail to play. Anyone play the X-Wing Miniatures Game, or things like it? Because this is one sleek Imp ship.
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No.349295
>>349264
Yeah, I love the Raider myself, I've been thinking of getting one off of ebay.
It's no Tartan or Broadside class,but it fills the niche and fits in with the standard look well enough.
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No.349298
>>349264
>>349295
>Yeah, I love the Raider myself
Yeah, the Star Destroy is a great Warship, but it's always nice to see the smaller vessels the Empire had to have used when they couldn't throw an entire flying space army base at something.
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No.349315
By the way.. Don't fall for the hype. The Last Jedi is going to be a stinker, and the gaping void between critic opinion and public opinion is going to be colossal.
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No.349322
Best Star Wars adventures of any edition?
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No.349323
Is this the Salt thread, or do I have to wait a week for everyone else to have seen it?
My impressions:
You're All going to hate it, most people will like it, There are some legitimately good moments, but the Pacing is just way too damn fast. They never let a moment just sit for a minute, always something happening. There are some good twists though. Overall, it's something to complain about for a while, but it's ultimately Meh.
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No.349324
>>349323
Oh, and best trailer goes to The Grand Tour. Prime original spiritual successor to Top Gear UK? Yes Please.
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No.349325
>>349323
Anon, Star Wars is for children. Nobody on 8chan is going to go watch it.
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No.349327
>>349325
And miss out on another opportunity to get angry about something? I think not.
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No.349328
>>349327
Outrage culture is so 2012. The next new thing is sincerity.
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No.349330
>>349328
Oh wait, Sorry, I've been hanging around /co/ and /v/ too much, Forgot /tg/ was the good board.
Want me to save you all the trouble and just give you the nitty gritty of the movies, or just have you wait or the chinese bootleg someone made using a Go-Pro and a tripod?
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No.349331
>>349330
No, really, Star Wars is for children. I don't understand the appeal in what's basically a glorified Saturday morning cartoon. It's not even one of the cool ones like Pirates of Dark Water.
I'm sure someone else here gives a shit though, so you might as well post about the movie.
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No.349332
>>349330
I really don't give a shit about star wars
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No.349333
>>349328
>The next new thing is sincerity.
YOU ABSOLUTE MADMAN!!!
>>349332
>I really don't give a shit about star wars
Then why did you click on a Star Wars thread?
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No.349334
>>349333
Same reason I did - to denigrate Star Wars because it's mediocre and popular.
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No.349335
>>349334
>>349332
Ok, so what I'm hearing is that we're on the night crew, which is mainly shitposters who avoid Chrow's active hours, and I've got to wait for morning for a serious answer. Gotcha.
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No.349336
>>349335
I already knew about everything about the movie before it was even released due to various leaks about it over the months, I'm not interested in watching it nor am I interested in discussing it.
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No.349337
>>349335
Joke's on you, I shit on Star Wars any time, any where, to any man.
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No.349351
File: e4f992e8b3ca02c⋯.png (Spoiler Image,117.08 KB,300x319,300:319,absolutely fooking disgust….png)
>>349335
>>349337
The only good stuff to come out of Star Wars were some of the games and a handful of the extended universe, both of which are now non-canon. Movies range from "good but generic" to "absolutely wretched."
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No.349356
>>349331
>Saturday morning cartoon
You mean Flash Gordon serial.
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No.349396
>>349336
You are truly a skeleton of taste and quality, we should all endeavor to live up to your endoskeleton ways.
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No.349402
>>349315
If anyone really wants to spoil themselves.. An dedicated anon recorded the whole movie and split it into clips and posted the entire thing on /tv/ >>>/tv/1014561
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No.349406
>>349402
TL;DW version: it sucks.
It's not a spoiler if it's obvious from the get-go.
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No.349410
>>349406
So here's the thing.. Sometime last year, I forget who it was, but someone from inside hollywood pointed out that there was zero planning for the future movies, outside of mandatory appearances from specific characters, mostly because they planned the merchandise.. just not the scripts or the overall story arc of the NuTrilogy. Just to make that clear.. The director of TLF had nothing to do with TFA, and vice versa.
In an ideal world, this wouldn't be a disastrous thing. The new guy could just pick up where the previous guy left off.. But in this case, within the first 15 or so minutes, they throw everything out the window. Everything they spent an entire movie building up to is irrelevant, because the new director wanted to go in a different director, slaughter some sacred cows, and undermine anything still remotely good about Star Wars.
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No.349455
>>349410
Is there an interview where this bastard tells all this? How much of it is Kathleen Kennedy?
>>349331
>children
>wheredoyouthinkyouare.png
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No.349471
>>349410
>I forget who it was
Literally the fucking director.
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No.349473
>>349471
>>349455
I think it was actually Max Landis in a string of tweets… but there you go. Right from the horse's mouth.
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No.349475
>>349471
>>349473
Was he actually respected at all before this SNAFU? Because his name is going to become mud so fast he'll think he's gone to lightspeed.
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No.349476
Could you be a droid pc in Star Wars RPG the same way you can be warforged in D&D?
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No.349477
https://www.rottentomatoes.com/m/star_wars_the_last_jedi/reviews/?sort=rotten Oh yeah, here are the reviewers who haven't been bought. Bantz are had from the Emerald Isle.
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No.349479
>>349477
>56% audience score
Fucking wew. AotC is at 57% and Phantom Menace is at 59%, making TLJ the worst-rated in the series by that measure.
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No.349480
>>349476
Playing a droid is not treated as special or out of the ordinary at all in nearly all of the Star Wars RPGs, if I recall correctly. It's just sort of expected that one of your party members will be a droid, just like one of them will be the roguish smuggler and pilot.
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No.349481
>>349476
Yeah, I've played one in FFG. Basically, if you want to be super good at one specific area of skills, this is the race to do it, especially when you can mod yourself for Base-stat upgrades, which no other race can do besides cyborgs. I played as a combat droid with an obsession with explosives, tinkering and modding them for the extra boom. It was a pretty good time.
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No.349486
>>349476
If you play a campaign set after 7 BBY (or play up the lost technology explanation for why tech is so stagnant between the Old Republic and Empire eras) you can even play a droid indistinguishable from a human. They're even capable of sex (not laid out in the game rules, but the character they use as an example is mentioned as being used for such by her owner in her original source material). Saga Edition actually devotes major sections of the books (half chapter or more each) to droid models you can (generally) play as and stuff you can upgrade with.
>>349481
>if you want to be super good at one specific area of skills, this is the race to do it
Wonder if that was part of the inspiration for Darths and Droids…
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No.349539
YouTube embed. Click thumbnail to play. >>349477
Christ this is going to make Episode II look good in comparison, I can already see the "you know Midoclorians ain't so bad" coming soon. Shit just comparing other Star Wars scenes with this garbage is just giving me a headache.
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No.349541
>>349106
>Anything by James Luceno
Even his two in the shitty Disney canon?
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No.349565
>>349486
I'm pretty sure Darths and Droids predates the FFG Star Wars stuff (and uses some sort of d20 style system unlike the FFG stuff that has it's own dice).
Also in FFG Star Wars the reason droids are good for being hyper-specialised is because character characteristics are based off of the species with players then able to spend xp at the start to boost them higher (after character creation you can't spend xp to directly boost attributes, though there are some cybernetics characters can get that also give permament characteristic boosts and a specific talent that is fairly rare and expensive to buy with xp that also gives +1 to a characteristic). Since character creation is the easiest time to boost characteristics most/all of your starting xp is probably going to go into characteristics. Droids by default have literally the worst characteristics possible (1s in everything in a scale of 1 to 6 with 5 being the maximum a starting character can get and 2 being the normal baseline), however they also start with unusually high xp, allowing droid characters to start the game with stats geared heavily towards one stat at the expense of being weak at anything not based off of their specialised characteristics. Other species can also try starting off with higher stats.
I've done a quick excel doc to show this off. Purchasing characteristics costs 10* that characteristic level, you have to purchase every level sequentially so you can't skip from 2 in Brawn to 5 for 50 xp, instead you have to pay for the levels in between so it'd cost 120 xp. Putting as many points into characteristics as possible we find that droids can barely surprass the default human statline when going for a rounded approach (and is beaten by a human investing in a rounded or specialised approach there) but when focusing on one characteristic is able to max it out with enough left over for another characteristic to reach rank 2. It should be pointed out however that some races in sourcebooks start with abnormally high values in one characteristic (such as the Drall with a baseline 4 intellect), so if you're really hungry to minmax those starting characteristic values then it's worth looking at the sourcebooks.
(Really though, as you may notice, there's not a horrendous difference between characteristic arrays in the end, pretty much any race could work out at being as good or roughly as good at any role depending on how you spent you xp).
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No.349613
>>349541
Yes. The guy even made Krennic an interesting character.
>>349539
That's the idea. The reconsideration of the Prequels has already begun.
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No.349620
>>349539
Man even with all their flaws, I never hated the prequels. I didn't even hate TFA the first time I saw it, I thought it was pretty shit but there wasn't an "Alright fuck this movie and every cunt that worked on it" response. I fucking hated TLJ for its entire goddamned 152 minute runtime.
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No.349668
YouTube embed. Click thumbnail to play. Jedi feel OP in RPGs…
Kind of sad, that the best video of Star Wars since 2015 was a fan-film.
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No.349669
>>349668
FFG handles Force-users rather well. You get Force-sensitive classes that sacrifice degree of technical skill for the versatility of force powers, and True Jedi and Sith are so high above Player scale that to get all the abilities displayed by your average Jedi would take aproximately 5 years of gaming every day in EXP.
There's actually a module featuring Darth Vader, and he's represented by a timer during a heist. If the timer runs out before the heist is completed, Darth Vader walks into the building and… TPK.
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No.349690
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No.349694
>>349613
The prequels may have had terrible actors, some bad plot and worse CGI, but their art direction for most things were generally pretty nifty. B1, B2 and droideka are particularly nice, with the, folding for compact storage, particularly in transport, being a great idea (Real militaries already pick crappier rifles just because they fit in an APC/Chopper/Whatever better).
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No.349703
>>349694
>terrible actors
Yeah Anakin's actor is much worse then I thought he was. I thought it was a CGI green ball problem but nope you play this game you will soon realize the only emotion he can convey is visible confusion.
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No.349719
>Imagine the most disappointing thing you can think of. Then add Luke Skywalker milking someones tits. Congratulations you have just watched The Last Jedi.
Wtf I want to watch TLJ now.
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No.349721
>>349703
And anger. Really, he's a better facial actor than anything. I heard he gave a better performance as some corporate villain in another movie. All moot, though. He's left Hollywood for a farm and a happy marriage.
>>349719
Not worth it, m8.
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No.349722
>>349721
There's some movie where he has a heart condition and is a high ranking business man. Really interesting story and it's well acted.
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No.349724
>>349486
>not laid out in the game rules, but the character they use as an example is mentioned as being used for such by her owner in her original source material
There's one quest in KOTOR 1 which is literally go retrieve a lost droid for a woman, which turns out to have escaped because she used him for sex since her husband died
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No.349812
I've watched the film today. Honestly, it's not as bad as "The Force Awakens", but "Rogue One" is still the better one of the new films. As movies, the new saga is still better than "The Phantom Menace". Not too much of a consolation, but hey, it's more than nothing.
If you treat these Disney films as some high-budget fan fiction, you can even enjoy it. Heck, "Rogue One" was even decent.
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No.349817
I want to make EZ-75B, Human blaster relations. What interesting things can I do with a battle droid build wise in Saga Edition other than sticking weapons in it?
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No.349819
>>349812
Shoo-shoo, shitty shill. Go peddle your Disney apologism somewhere else.
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No.349826
>>349475
>Was he actually respected at all before this SNAFU?
1 indie success, 2 indies flops, 1 B list success, a few decent TV episodes (breaking bad).
For Current Year Hollywood, that's a goldenboy resume.
>Guy is half competent. He even somehow made money without hundreds of millions in publicity once!
>He is cheap.
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No.349830
>>349817
http://starwars.wikia.com/wiki/Orange_Panthacs Make them a lovable veteran with the skills of a seasoned campaigner?
>Just like back on Kashyyyk.
<But with more fire and meat.
>>349826
Ooh. These are desperate times indeed.
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No.349845
>>349694
>The prequels may have had terrible actors
>>349703
>>349722
>Really interesting story and it's well acted.
Yeah, even Hayden Christensen is a decent actor, just look at the scene where Panda-bear tells him she's preggers, it's just George is a terrible dialog writer/coach, hence why in a New Hope Leia sniping at Tarkin sounds so wooden and Elizabethan.
> B1, B2 and droideka are particularly nice
B1 is love, B1 is LIFE, and the Droideka is always awesome, but I never had any love for the B2…
>>349830
>Make them a lovable veteran
That would be R0-GR from The Lego Star Wars Freemaker Adventure…
>with the skills of a seasoned campaigner?
…Oh… Never mind.
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No.349846
>>349826
>1 indie success, 2 indies flops, 1 B list success, a few decent TV episodes (breaking bad).
>For Current Year Hollywood, that's a goldenboy resume.
Where did all the directing talent even go? I can understand how industry practices lead to across the board decisions that negatively impact quality overall, but I find it difficult to believe that there are no good directors left making films. I hope this doesn't sound like I'm new here, I just find it too bizarre that such a large corporation can't find good talent.
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No.349850
>>349830
Yeah, but like what could I do mechanically that couldn't be done with a human?
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No.349854
Among the many things Disney wiped from canon…
>>349845
>I never had any love for the B2
B1 wouldn't work nearly as well if there weren't B2s to compare them to.
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No.349892
Can a droid be force-sensitive in the RPGs?
>>349846
> large corporation can't find good talent.
More like not able to find obedient talent; think dictators surrounding themselves with yes-man and valueing LOYALTY over TALENT/SKILL
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No.349899
My fav Star Wars games will always be Rebellion, the sort-of turn based RTS
…I just really like RTS games, and there really aren't enough good star wars RTS games around
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No.349900
>>349899 (checked)
You mean board games or vidya? Because there's only two of the latter AFAIK: Empire at War and Galactic Battlegrounds, the latter of which is Age of Empires II mixed with Star Wars.
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No.349910
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No.349917
>>349892
>More like not able to find obedient talent; think dictators surrounding themselves with yes-man and valueing LOYALTY over TALENT/SKILL
While I could see this as the reason, it leads me to wonder: out of living directors, which one would /tg/ or /sw/ have direct a SW film?
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No.349918
>>349917
Vin Diesel, but he doesn't get to play the main role.
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No.349924
>>349850
How could pairing an internal generator (Scum and Villainy) with integral heavy weapons be expanded on?
>>349892
>Can a droid be force-sensitive in the RPGs?
No, but you could play a sapient, force-sensitive crystal in a droid body. Saga Edition has them stated in Jedi Training Manual.
http://starwars.wikia.com/wiki/Shard
http://starwars.wikia.com/wiki/Iron_Knight
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No.349926
>>349917
Steven Spielberg co-directing with James Cameron. Spielberg would bring that Science-Fantasy element and keep the film fairly light-hearted, and True to its original vision, while Cameron would give us that huge sense of scale and action that we want in a Star Wars film. Also, you know if there's anything that could blow Avatar's records out of the water, it would be James Cameron's Star Wars.
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No.349927
>>349926
Oh, and also you know Spielberg would be consulting Lucas behind the scenes, but heavily doctoring his suggestions so we didn't end up with a clusterfuck like Crystal Skull.
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No.349945
Has the new canon stated the Endor Holocaust never happened yet or can we assume it's canon?
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No.349946
>>349945
To paraphrase a nice religious cop-out - "Unless it is explicitly denied, or directly contradicted, it happened."
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No.349948
>>349945
I remember some piece of media claiming that the Death Star debris burned up in the atmosphere (i.e. the destruction was so bad no piece was big enough to not disintegrate on re-entry)- not that it stops all the metal and radiation then being in the atmosphere.
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No.349949
>>349948
Was this NuCanon? I know the old EU explicitly denied it happened.
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No.349981
YouTube embed. Click thumbnail to play. >>349927
>>349926
You know what, I can see this working if Disney wants to save itself from what happened in TLJ. Of course, this would require removing or demoting Kennedy to even allow a pair of auteurs like them in. That would require sufficient desperation.
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No.349984
>>349981
That's the thing, TLJ wasn't even so bad that it guarantees a ruined sequel. I liked them moving away from Jedi, I felt that should've been coming for a long time, and everything else was sort of… inconsequential. The rebels escaped, and sure, Kylo and Hux run the First Order, but i feel with proper direction, you could fix their characters sufficiently. Rey also just needs a tweak in her acting and a few major flaws to be a decent protagonist.
I liked Kylo being not the edgy faggot he was in TLJ, but the awkward, pathetic teenage kid who would like to believe he's the ultimate EdgeLord. That's a really interesting archetype, full of good flaws and even some relatable characteristics. I could see a lot of fun with that.
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No.349988
>>349981
Not sure how to feel about the video's argument.
On the one hand Disney is indeed a giant soulless corporation that will rip your heart out with no second thoughts.
On the other hand they are responsible for a whole bunch of great (animated) movies that now considered true American classics.
And the subject matter is very Disney-ish, being based on Monomyth and such.
If anything, making Star Wars movies should be absolutely perfect job for Disney.
Why it didn't turn out well can't be hand-waved with "muh soulless corp" that easily.
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No.349991
>>349988
The problem is that Disney is just smart enough to know that they're a corporation, and their best investment has always been putting the right people in the right position to get the job done.
This time though? They failed. They're also struggling with the Marvel lineup. Something might be happening internally. Maybe Walt's frozen head has stopped giving coherent leadership?
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No.349993
>>349991
I don't know much about Disney's internal structure, but I imagine there's an internal divide, where one group is busy making good shit and other just manages bought intellectual property.
Kind of like Bethesda, where one team just keeps working on very flawed but ultimately like nothing else on the market TES series, while other bought Fallout and ruined it with completely tone-deaf sequels in exactly the same manner.
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No.350006
I think my favorite part about TLJ is Kylo and Hux's relationship. It's no secret that the Tumblrverse shipped them as faggots, and with the events of TLJ, the fanfic community is basically going to go haywire with abuse stories and edgy BDSM stories.
Give it five years, and we'll see 50 Shades of GAY AND IN SPESS!!! as a direct result of someone's Star Wars smut.
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No.350009
>>349988
>Why it didn't turn out well can't be hand-waved with "muh soulless corp" that easily.
Disney is very old and has gone through at least one full executive change from top to bottom already. Corporations don't continue being the same when every cog in it's machine changes, it's a very weird sentiment to have unless you simply treat the Corporation as an individual and not an organization.
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No.350015
>>349988
>On the other hand they are responsible for a whole bunch of great (animated) movies that now considered true American classics.
Walt Disney died a long time ago.
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No.350034
>>350009
>>350015
People change, but corporate culture has some inertia to it.
Latest Disney's works might be not as significant as they used to, but imho it has more to do with arising competition than slipping quality, and IIRC they are still pretty decent.
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No.350058
>>350034
>People change, but corporate culture has some inertia to it.
The inertia of corporate culture is about 10-20 years and the shift of personnel has been completed at least about 30-33 years ago and a new shift of talentless hacks is already midway through so Disney is going through a second permanent shift already. Step back and see the forest Anon, if you look at the latest releases just this year half of them is blatant Chinese and Minority appeal and the other half is just really old franchises being milked. Disney is no longer a seal of quality and you should let go of whatever bias you have due to your childhood.I know it's hard but I've managed to do it.
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No.350075
>>349984
The hot mess that TLJ is simply guarantees that JJ is going to have to work his ass off to untangle and gently retcon everything that Rian Johnson left for him. Rey's parentage, the Knights of Ren, who the fuck Snoke was, etc. It means that episode 9 is likely going to be kind of a mess that bounces between playing cleanup for the last two movies, and working towards creating an actual plot with stakes and consequences that must then be resolved by the end of the movie.
The things that's really been driving me crazy over the past few days is that I can think of ways that you could turn the raw elements of the nuTrilogy into a passable movie. It would still have to be reshot into a new movie, but it's possible to take these characters and these plot beats and turn them into something far better than what they gave us.
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No.350076
>>350075
>JJ is going to have to work his ass off
And I'm sure he won't. I'll get a good kek if they actually retcon Rey's parents back into relevance with "well that is true, from a certain point of view." All I'm expecting is more mystery boxes that lead nowhere.
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No.350134
>>350075
>Jew Jew doing anything that is original.
>Jew Jew doing anything to resolve plot holes instead of creating more and bigger plot holes but this time with lens flares.
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No.350156
>>349846
>Where did all the directing talent even go? I can understand how industry practices lead to across the board decisions that negatively impact quality overall, but I find it difficult to believe that there are no good directors left making films.
It's not so much that there isn't any directing talent as much as that their's been a paradigm shift in the film industry due to the Information Age.
Film makers are no longer reliant on Hollywood for distribution, while the advancements in video capturing and editing technology makes it inexpensive enough that near anyone can make a studio quality film.
Hollywood film producers on the other hand have fallen into a "go big or bust" mentality, and are thus constantly trying to chase that elusive butterfly that is the next big thing.
>>349854
>B1 wouldn't work nearly as well if there weren't B2s to compare them to.
Nah man, we had B1/OOMs a full film before B2…
Droideka's were already shown then as a more powerful combat droid, and the B2's only got a brief appearance at the end of AotC before RotS reduced them to brutish comedic fodder that could barely Vocabulate a full sentence.
>>349984
>I felt that should've been coming for a long time, and everything else was sort of… inconsequential. The rebels escaped, and sure, Kylo and Hux run the First Order, but i feel with proper direction, you could fix their characters sufficiently.
Yeah, I haven't seen it yet, but it sounds like TLJ needs a few tweeks to close up a few plot holes, like reshoots to make Finn's sidequest better integrated.
>>350075
>The things that's really been driving me crazy over the past few days is that I can think of ways that you could turn the raw elements of the nuTrilogy into a passable movie.
Indeed, it's not BAD, but it could be so much more…
>>350076
>>JJ is going to have to work his ass off
>And I'm sure he won't.
This, sadly…
>I'll get a good kek if they actually retcon Rey's parents back into relevance with "well that is true, from a certain point of view."
Is it bad that I still want Rey's parents to be nobodies, but that she's Kenobi's GRANDdaughter via Ventress?
A quick look shows this is impossible, but I thought it'd make nice poetry…
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No.350309
What is a good source of made up, expendable (in plot terms), dark side users during the Clone Wars? The Imperial era had the Inquisitors and the Old Republic has enough Sith floating around anyways, but I can't think of anything for the Clone Wars.
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No.350311
>>350309
I was going to suggest the Witches of Dathomir, but they only got tied into that era due to the Clone Wars cartoon, and I don't think most of them were Force sensitive there. You'll probably have to make something up yourself, like giving Dooku a few extra personal assassins along the lines of Ventress or Savage, or maybe have CIS officers start digging up ancient Sith artifacts and getting possessed by the spirits trapped within them.
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No.350325
Man, the rules for concealing a weapon in Saga Edition are completely fucked up. Did they even read them before being printing them and issuing errata?
>sneaking across a room is just as easy as hiding a pistol
>an concealed holster, rather than break up the outline, makes it harder to conceal a pistol
>instead it makes it a move action to draw, but it's always a move action to draw a concealed weapon anyways and thus does nothing
>what you wear is of no impact, a cloak doesn't help unless it's camouflage and loose robes never do
>everyone gets a perception check, not just people who are actively trying to find weapons or frisking you
>average person with no training is noticed by half of people with no special perception ability
Easily one of the few steps back from 3.X. There only people who watched you hide the item, observing you for concealed stuff or of anyone frisking you had even a chance to spot it. You'd also get +2 circumstance from loose clothing, +2 from the tool, and being +2 from the item being small meant only people who were quite perceptive or looking at you closely (take 20) had a chance.
>only active searches and observers to the hiding get a check
>concealed holster gives +5 instead of doing nothing and adding a -5 penalty
>favorable clothing or long fur gives +2, unfavorable clothing is -2 and very unfavorable clothing like a shadow suit (catsuit) gives -5
>to balance how much easier it is to hide, a wrist blaster (Intrigue) on non-droid takes a -5 attack penalty on parts beyond 5 squares (7.5 meters/25 feet) due to lack of sights
Anything else that should be added to this house rule?
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No.350340
>>348886
I think the idea of the clones having less personality than the robots has potential.
>>349945
Post the next page.
>>349948
Literally the next page says that.
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No.350356
>>349900
>>349899
There's also Force Commander but it's pretty unstable on modern systems. Also there should be SW conversions of other strategy games around too unless they all got C&D'd.
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No.350372
>>349949
Of course it would. The magnanimous rebel alliance that never does anything wrong would look bad.
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No.350461
File: 675bb7c66fad88d⋯.png (Spoiler Image,1.97 MB,1280x1810,128:181,tumblr_p1a60ge7do1u3wjito1….png)
would you a bimbo sith lord /tg/?
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No.350493
>>350461
>Sticking your dick in Sith
As according to Kyle Katarn "Stick to space Asians"
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No.350495
>>350461
But anon, Dark Side isn't for fug, it's for Dadding
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No.350496
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No.350506
>>350493
What are people with monolids even called in Star Wars?
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No.350515
>>350506
I think some notable mandolorians were Asian
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No.350516
File: 59d1f640449c786⋯.jpg (Spoiler Image,117.08 KB,731x1748,731:1748,ZionAlexiel-508341-May_4th….jpg)
File: 289d0b6e0715225⋯.jpg (Spoiler Image,161.75 KB,992x1307,992:1307,Faymantra-444698-Rizelvi_V….jpg)
File: 99e7f611c0b8ba5⋯.jpg (Spoiler Image,149.84 KB,905x1068,905:1068,Faymantra-476327-Rizelvi_t….jpg)
File: a2c801f928a2ea0⋯.jpg (Spoiler Image,590.05 KB,1200x1024,75:64,Faymantra-552802-Train_and….jpg)
>>350493
what sucks is TLJ damn near retcond every thing about jedi and the force, the jedi order is trash, anyone can be a force sue, prophecy is useless, and grey is the best way.
>>350495
you, i like you
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No.350517
>>350516
Could have brought back the valley of the jedi to explain Reys super force powers at least
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No.350518
>>350506
Since humans exist on nearly every damned planet in the galaxy, they're probably just named racially based on the planet they're from. There's no "asia" in the Star Wars Galaxy, so they can't be "asians" after all.
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No.350522
>>350517
Really I would have gone with she's a host for Palpatine's wraith, her parents were engineered to be such (maybe with a Batman Beyond style sperm override) and he's trying to eliminate the people who led to his death and the upstarts taking his place. When they find Luke, who isn't so much hiding as looking for enough holocrons and shit to actually start a new Jedi order, they fight, Luke exorcises her and the wraith jumps to Kylo. That way she actually has to learn and can be given flaws.
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No.350524
>>350518
But what would an interplanetary suspect description or the like call them? You could outright say "monolid eyes" could work, but it's kinda inelegant.
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No.350542
>>350522
My working theory was that the Force has a sort of bell curve, and that the majority of existing force users fell into this valley of Grey Force, where they don't gain or utilize any spectacular abilities of the force, and that to gain more momentum or capabilities, you have to dedicate yourself to the Dark/Light side.
We know now that Luke disconnected from the Force at large entirely, which left a sort of power vacuum that Rey filled, whose only special ability is instinctively gravitating towards the Light Side of the Force. Of course, when the only other light-side Force user is Leia, who doesn't utilize it much, Rey displayed abilities on the scale of what we saw her in the movie, if only to balance out the Dark Side usage from Kylo and Snoke.
Doesn't excuse the fact that she's still a Sue, and it's based on my criminally lacking knowledge of Star Wars Lore, but it at least explains why Rey is so damn powerful.
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No.350547
>>350493
Reminder that the Dark Forces games are better than anything released since Disney acquired Star Wars. I never played Star Wars: Dark Forces I, but Star Wars: Dark Forces II: Jedi Knight was a formative experience for me. I also LOVED Star Wars: Dark Forces III: Jedi Knight II: Jedi Outcast and it's one of my favorite games in the genre and in general. I also really liked Star Wars: Dark Forces IV: Jedi Knight III: Jedi Outcast II: Jedi Academy but I felt that its mission-based structure took away from what its story could've been. Sure, some of the missions were pretty swell but others just dragged on. Plus, you better invested points into Force Absorption or your ass is grass.
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No.350554
Thoughts on this character concept for early rebellion era (Few years after clone wars) character?
>officer who fought minor battles (pirates) pre-clone wars
>hired by clone makers to teach clones
>teaches them the main ideas for fighting Jedi (slugthrowers, gas ect.)
>told it's because they think there are more Darth Mauls coming
>does well as teacher but not renewed after the clones have learned enough to teach the rest of clones
>mostly stays out of clone wars
>Order 66 happens
>realizes he's partly responsible
>becomes drunk/chem head/whatever
>joins Rebellion when offered
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No.350555
This is a concept of an EotE campaign I never did. I've actually shared this before on /tg/, but haven't recieved any replies.
The campaign would be set at the onset of the rebellion and would take place in the Outer Rim, in a system that had been basically run by pirates and smugglers until they were driven out by the Empire. Said pirates had planned to take back their system for a long time and used the outbreak of the rebellion to rise up against the Empire. After a short period of time, they had pretty much defeated the Imperial force in space, restricting their grasp of the system to the main planet.
The players would be tasked by the local governor to investigate a nearby mining colony, to investigate an "object" the miners had unearthed. The object turned out to be the remains of a downed Venator class star destroyer that had disappeared near the end of the Clone Wars, along with a Jedi Master and a full legion of Clone Troopers. Their mission was going in there and recovering the board computer.
Inside, they would be hunted by a lone Republic Commando who had somehow survived the last twenty years, but driven mad by the circumstances. After dealing with him, they would have recovered the board computer and turned it in to the local governor, who would have explained that he was fully aware that he couldn't hold the sector, but he didn't want to face the emperor empty-handed in that case. Through some shenanigans, the moff would have died and the players would be left with possible leads to the whereabouts of a Jedi master who may or may not have survived the great Jedi purge.
His trail would lead to Korriban, Dxun and other battlegrounds of the Mandalorian wars, where he had searched for Sith relics. When they would finally have found them, it would have been apparent that he had turned to the dark side after looking too deep into the Abyss.
I don't know, maybe one of you guys can use this. If not, just tell me what you think of it.
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No.350620
>>349396
I don't know what the fuck I just watched but i LOVE IT
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No.350637
>>349988
>they are responsible for a whole bunch of great (animated) movies that now considered true American classics.
If that was even still true that'd only be one section of Disney and wouldn't necessarily be true of the live action department. But you're forgetting that Walt has been dead for fifty years and his people were so thoroughly replaced that CalArts degenerated from a school for learning the technique of art to what it is now.
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No.350680
>>350542
>My working theory was that the Force has a sort of bell curve
The Dark Side is not the balance end of the light side, the Dark Side is just that the Dark Side. The Force finds balance when all Dark Side Force users are dead in fact Dark Side users lose their humanity and become corrupted into power hungry things then people. Redeemable Sith have one thing about their past they will never let go and why they can turn from the Dark Side at all.
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No.350691
>>350542
TLJ sorta retcond it like that, the only reason rey is as powerful in the force as she is, is cause kylo got as powerful as he did but fell. Problem with this is works both ways, Luke got so powerful in the light side, the force balanced him out with snoke
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No.350696
>>350691
All the more proof that Darth Traya was right.
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No.350719
>>349471
> had a blank slate
> could have said "Fuck it, that movie was shit let's turn it up to 11, it's guaranteed to make money so I might as well live out my fantasies"
> Rey's parents, are, I dunno the Emperor and and like whatever man, Snoke was Yoda's jedi master and Luke Skywalker gave up being a Jedi to pursue having an awesome twi'lek harem and Chewbacca has to keep him off the laster-hookah long enough to get him to teach Rey not to be a stupid cunt
> lbut instead he made the most mediocre movie any human has ever seen
Literally anything would have been better. This movie was the result of a man who has no imagination.
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No.350766
>>350680
while technically correct, the force as dualism is a popular conception of it (I would argue the more popular versions of it) and ignoring that is just basically ignoring the interesting bits of the conversation.
>For just being a corruption of the light side, they sure seem to have a lot of culture, ethos, mores and means and so on. One would say their stuff is equal to the jedi in a lot of ways.
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No.350776
How do I fill out the feats/power on this build?
Wroonian Noble (Retrain to Scout at 7) 1/Soldier 1/Jedi 5/Force Adept 1/Jedi 2/Jedi Knight 10
Feat:
1: Force Sensitive
Soldier: Rifles (Light Armor at 7).
3: Force Training
Jedi: Light Saber
4b: Weapon Finesse
6: Jedi Familiarity (You are your own ally in d20 systems, so free force point)
9: ???
9b: SF: Use the Force
12+: ???
Talent:
1: Equilibrium (Retrain to Evasion at 12)
2: Draw Fire
3: Damage Reduction
5: Adept Negotiator
7: Force Persuasion
8: Channel Vitality
10: Master Negotiator
11: Ataru
12 (Technique): Equilibrium
13: Force Point Recovery
Use Draw Fire (which you have a reroll AND a +5 on) with Damage Reduction. Recover force point cost of damage reduction instantly. Nothing is actually lost during retraining (Persuasion as a trained skill is redundant)
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No.350793
>>350766
Before Disney's fuckup.
The dark side of the force is utilizing the Force via hate, malice, anger, fear, etc. it is not a corruption of the Light Side this has been very consistent throughout the EU the duality you argue only works in the sense that every living creature capable of using the Force has both positive and negative emotions. But when it comes to using the Force channeling your hate with every fiber of your being to suck the life force right out of somebody through sheer willpower is a whole different ball game. The corrupting nature of it is simply how easy it is to utilize it, but even it's best benefits requires negative emotions to use it so you have to constantly put yourself in a state of suffering and misery if you wanted to heal a guy that's not exactly productive to a healthy state of mind. The Light Side isn't particularly better and why nobody could tell the difference from the Jedi and the Sith in preDisney Canon, the Light Side is using the force with positive emotions or no emotions at all and the best method the Jedi could come up with is taking the positive emotions to the extreme by stripping away all ties and your own humanity to "become one with the Force". Grey Jedi are just Jedi who say "fuck that losing my humanity shit" and live a life being human but otherwise use positive or no emotions at all when channeling the Force. Theoretically a "grey" Sith would be someone who doesn't let go of their positive emotions and utilizes the powr of the Dark Side but such a person would be really fucked up mentally and emotionally.
Pre-Disney the true balance (even if Lucas didn't particularly like the idea) is with the emotions within yourself, and your own ego with your humanity.
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No.350796
>>350793
The Jedi becoming emotionless monks makes a sort of sense when they were just seeking enlightenment. Connection to all life in the universe and the ebb and flow of cosmic energies is pretty sweet. It's not built for combat, though. It's the sort of thing a tactician or politician needs. The ability to make decisions with the kind of information that normal men do not have. Having them also be martial peacekeepers seems antithetical to what the force is..
The draw of the Dark Side is a slippery slope in every sense because giving into and being empowered by your baser emotions makes it so easy to get what you want. All you really need to do is stop and catch your breath, maybe reflect and do some introspection for a bit, but that doesn't jive when you've got a Sith Lord breathing down your neck, constantly whispering for you to embrace your hatred and anger because it gives you more power. Being a Gray force user would require an understanding that more power isn't what you always need, nor what is always good for you.
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No.350801
>>350796
>Being a Gray force user would require an understanding that more power isn't what you always need, nor what is always good for you.
A grey force user is again someone who would bring the full force of his hate to suck your life out with the force lightning in one moment then turn around and use a more benign Light Side ability without any of the hate he just utilized. That's just not possible to do and have someone actually be powerful on either end, all you've got is someone who is gimped at not being very good at either and is constantly struggling with himself and being on the brink of an emotional breakdown forcing himself to constantly feel at everything he's doing at every moment. He'd also slide into the Dark Side cause it's easier to just drop the positive stuff and keep with anger and hate in battle.
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No.350805
>>350793
Really I like how the EU made Luke's New Jedi Order less swamped in ceremony and better for it, with many of the senior members having their own unique approach to the Force and respecting the others. It adds another element to Vadar bringing "balance to the force" with Jedi genocide.
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No.350828
>>350805
Oh and
>Boc probably would have become a great Jedi and hero of the light if he was born 3 decades latter
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No.350830
Who does the Lore for the new Star Wars? Who's deciding what stays and what goes from old-Canon? Because honestly, they're doing a pretty inoffensive job and they need to be on-site with the script-writers for the current Trilogy.
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No.350832
>>350801
>You can't be powerful in both light and dark side abilities
>Hasn't read Knights Of The Old Republic
>Doesn't understand what makes a dark side ability bad depends on the circumstances
Revan is a light side force user who is just as capable in the dark side.
The true problems of the Grey is apathy, most of them are just upset at the constant fighting and war, and decide it's not their problem and leave.
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No.350836
>>350832
>Revan is a light side force user who is just as capable in the dark side.
I played both games Revan became that way because he was mind wiped and thus his entire set of experiences and memories were locked away while being connected to another Jedi essentially being a blank slate. Said Jedi he was still corrupting regardless of whichever path he chose because of the effects of being a Sith Lord didn't disappear entirely. Kreia herself isn't a "Grey" either you look at her signature in the last fight and it clearly shows she is mild Dark Side and her goal is to destroy the Force outright because there is no "in between".
Both games themselves and even the Dark Forces Sagas supports my stance that you can't be effective at both at the same time Kyle has to pick and choose his powers and he can't build them all up in one go during the games (except the first if I remember it right) and in KOTOR powers opposite of your alignment cost more to build up while those in your alignment cost less to show that it is harder. In older tabletop materials "grey" Jedi were always given the short end because it explicitly spelled it out for you, but all this game mechanic discussion is besides the point.
I am basing my argument on my experiences stewing in anger, hatred, and self loathing for years I can say with confidence nobody who can go from blissful peace, to absolute rage and hatred, then to happiness is a normal person whatsoever and it is damn fucking hard to be positive and at peace when you spend all your time in misery and it's very easy to give up on it if you try. Combined with the fact the Dark Side and the Light Side is very clear on the fact that you need to use certain emotions to channel them properly, and the powers lined with either side is clearly marked out as such. A Grey Jedi is just someone who gimps himself since he is a normal person who can't go all in and everyone who concentrates entirely to the Dark Side are fucking themselves up emotionally.
And KOTOR is a game not a book.
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No.350846
>>350836
>Look at Kreia's signature attack in the last fight and it clearly shows she is mild Dark Side
>Again forgets what makes an ability bad depends on the circumstances
An ability that let's you manipulate the mind into doing what you wish should be in the bad category, but apparently both Obi wan and Qui gon disagree. Meaning the most objective way to tell if an ability is bad depends upon the effect, not on what emotion fuels it.
>her goal is to destroy the Force outright because there is no "in between".
Yes and end the constant conflict between the light and dark side of the force, who see saw as a malevolent thing, a very neural sort of stance if you ask me.
Mate, I read the books, not the games.
>nobody who can go from blissful peace, to absolute rage and hatred, then to happiness is a normal person whatsoever
Agreed, it is another down side in the way of the grey. Look at Revan near the end of his life, how his evil half took his body but his good half was a force ghost at the same time. It's hard to stay in the grey without being apathetic.
>Combined with the fact the Dark Side and the Light Side is very clear on the fact that you need to use certain emotions to channel them properly, and the powers lined with either side is clearly marked out as such
Were would Star Killer be? He fought to defend the rebels by using force lighting.
>TOR is a game not a book
Mate, look up novelized games.
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No.350847
>>350846
>apathetic, going insane, or falling to one side.
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No.350848
>>350836
What are your thoughts on the third most powerful force user in legends?
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No.350850
A friend of mine tried over and over to run a Starwars campaign, but we never went further than creating characters.
I just wanted to play as a semi neutral jedi and now I just want to play a good hearted sith, but I guess I'll play nothing.
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No.350853
>>350846
The novelisation doesn't cover the games though, it's a tie in to the MMO and serves as a prequel to it. KOTOR refers specifically to the first two games and maybe the comic set in the same period. That having been said, I really wish we saw some of Revan in the Mandolorian wars before Disney killed the EU, the closest we get are a few cameos in the comic but nothing that really shows his mindset in the later parts of the war where he was getting more willing to sacrifice people to achieve victory.
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No.350935
>>350846
>not on what emotion fuels it.
I get where you're coming from but a good chunk of Dark Side powers requires emotional states that simply cannot be maintained for the length of time required, some Light Side powers are the same but have a higher skill floor in emotional control.
>Were would Star Killer be? He fought to defend the rebels by using force lighting.
Force Lightening is a Dark Side power, but that and the upgraded forms are the only dark side powers he uses, otherwise he uses predominately neutral powers and a lightside upgrade to a neutral power. Emotionally he basically treats his apprenticeship with Vader as a Father-Son sort of gig. Vader himself didn't even teach him right he taught him to be an angry robot but he didn't emotionally abuse and manipulate him enough to have the full Dark Side repertoire. It's also different from Force Drain which looks like lightening most of the time.
>>350848
I didn't watch that series so no comment. From some episode clips though it tells me the writers treats the Dark Side and the Light Side as aspects of the Force itself and not merely a given denomination of how you use the Force. Understandable since using the Dark Side has much further repercussions then just being an angry emotional wreck, but I'm ignoring those cause Anon asked.
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No.350955
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No.351001
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No.351008
>>351001
Based Plo Koon. One of the very few actual quality Jedi left in the Order before the fall. Did genuinely good things, fought for what he believed was right against all comers, and correctly used his emotions to empower his connection to the Force. Besides, without him we'd not have OBC.
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No.351013
>>350850
>a good hearted sith
But when you goto hang out with all the other sith, they are literally gonna murder you and that's nothing to be happy about. A good hearted sith is just a long winded way of saying a weak sith and a weak sith is just a slightly less long winded way of saying a dead sith.
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No.351076
How do I set up a Trial of the Spirit for a player? The other trials are things that a player will do naturally but figuring out the Trial of the Spirit eludes me.
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No.351083
>>351076
Do you know how your player would realistically react to a psychedelic and metaphorical experience? It's a combination of a vision and a lucid dream with deep symbolic meaning. Your player should understand what the general idea of the scene you present symbolizes so he can at least know what the maybe right and maybe wrong course of action is. Or you can just covertly pass sticky notes telling him what it is and which course of action leads to which outcome to keep the other players in the dark.
How you'd go about setting it up is up to you, it should be when he's in a deep trance or a situation that makes him high though just don't tell him outright.
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No.351087
>>351013
I just want a Sith that heals peasants' illnesses while he murders and tortures all his political enemies and make weird genetic experiments with outlaws.
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No.351088
>>351087
Dark Side has the best healing powers, but he has to be really angry. Think an angry black man staring down the wounds with the meanest mother fucking glare to make them go away.
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No.351089
>>351088
So… the dark side is, in fact, the ghetto side?
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No.351122
Is there any problem with using the explanation that stormtroopers compared to actual canon fodder are roughly equivalent to Army vs. Marines: Slightly, but not massively, higher standards and heavy emphasis on esprit de corps and while a minority, not enough of one to make stormtroopers rare?
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No.351132
>>351087
> Valad Tep
> Born into a prestigious noble family on his home world. When he and his brothers force sensitivity were discovered they were both taken to be trained as Jedi.
> The closest Jedi temple was several systems away and on a hostile planet governed by a harsh and brutal regime tempered only by it's emperors mystical reverence for the Jedi.
> After a short interstellar war Tep's home was conquered by the small stellar empire he had been raised in. His family was butchered, his properties were razed and the Jedi watched
> The Jedi watched.
> While they did not approve of such gross expansionism the petty emperor held control of vital mineral resources for the republic and opposing him and his temperamental judgement could cause more harm for the republic at large than a single backwater systems loss of sovereignty.
> It was a very dispassionate and reasonable defense for Jedi neutrality.
> Young Tep was assured that while he may have suffered personally his people would not be treated harshly
> He was taught to separate himself from his emotions
> He was taught to think of balance and the needs of the many
> As a show of good faith Valad Tep was sent as the personal liaison from the emperor to the new planetary government. Hopefully a familiar face would calm any plot for rebellion.
> It was all very diplomatic
> Then all was very silent, communications between the new government and their foreign masters ceased
> an envoy was sent to investigate the situation
> they never returned
> then a broadcast echoed in the midst of the stars
> "You came to the land of my ancestors and to the race of my people and did us great harm, though we had done you no prior injury. I have been appointed leader of this world, wanting to punish the Republic I have come here and taken it from you".
> accompanied by a video feed of forty Jedi, impaled on stakes and kept alive by dark and powerful force sorceries.
> Thus began the rule of Darth Drakghoul
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No.351168
>>351132
Took me a moment, but noice. Does he place a bowl of pure aurodium http://starwars.wikia.com/wiki/Aurodium/Legends in the central plaza of his capital, which then electrocutes anyone who tries to steal it?
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No.351169
Does anyone not care that much about the Old Republic?
The setting I mean the games were great but I never understood the hype for the setting of it all
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No.351176
>>351169
What's the problem(s) that you have with it?
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No.351197
>>351176
Im not a huge jedi/sith fan so that correlates with it but I seriously dont get why it needs to be 1,000 years before. A REALLY long time ago in galaxy far far away does not sit right with me.
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No.351198
>>351197
Really the only thing that bugs me is how little difference there is. Hyperdrives have lower numbers and that's pretty much it.
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No.351203
>>351198
Okay you explained it better than me it doesn't feel like its old whatsoever same aliens,same archetypes, and almost all the sith are British for some reason.
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No.351259
>>351203
There is an unlimited power in being British.
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No.351274
>>351198
>>351197
>>351203
To be honest, it is the biggest weakness of the Old Republic Era. I like the stories set in it, and they wouldn't really work if set 5 minutes before the Clone Wars or just after the Battle of Endor, but it is a bit ridiculous that the biggest difference tech-wise is stuff like personal energy shields or kolto being used instead of bacta. That having been said I can't really think of any solution better than just ignoring the other eras when looking at it and vice versa.
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No.351282
>>351274
I kinda like the Old Republic setting because there is room for Siths to be nice guys and Jedi to be assholes.
Silly question. While I kinda like the whole light saber wanking, I was wondering if fist fighter force users would be viable on the setting.
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No.351283
>>351282
I dunno if there's any specific force user unarmed martial arts but I always figured that unarmed hand-to-hand was the kind of thing taught to Jedi Padawans so it wouldn't be all too crazy. I mean you can't assume you'd have a lightsaber on you all the time.
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No.351284
YouTube embed. Click thumbnail to play. Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.351292
>>351284
kinda looks like Samurai Jack, same artists?
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No.351297
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No.351304
>>351282
Type "iknowkungfu" into the console in Jedi Academy. It unlocks a hidden grapple style based on garbing your foes then force throwing them. It's extremely rough and only included as an easter egg, but could easily be expanded on in an RPG.
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No.351307
>>351282
FFG's character creation system would make this a snap to do. It's basically just augmenting the available hand-to-hand combat system with force abilities and relevant Force powers.
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No.351329
>>351304
Yeah Jedi Academy and Outcast are great, it's about the only way you can see certain effects in action and makes one wonder why the hell Jedi and Sith don't just stick with Speed and run around cutting everyone up. All the multiplayer fights even involves a lot of jumping around and wall jumping.
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No.351330
>>351329
>NPCs have infinite force
>and can jump as high as they want
>but you're the only one smart enough to throw people off all the convenient ledges
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No.351370
>>351330
>mod in counter grip and allowing force push when gripped or in the air
>
>NPCs use it wantonly against you and vice verse
>
>have to mod in ledge protection for the sake of the player
>
>every fight opens with both of you against the walls while each of you tries to force push the other to death
>
>everyone is crushing each other against the floor after tossing each other in the air
>
>NPC and the Player alike slamming into each other from mutual pull moves
>
>mfw
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No.351703
>>348794
My group runs a really dumb two players joke campaign with Saga when one of our players can't make it for the regular game. It's basically a parody of 90's American gangster bullshit grafted onto SW, 90% of our game time is dicking around in the pawn shop in the ghetto the other character (a fat middle aged Twilek male modeled on Carl from ATHF) owns.
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No.351704
>>351370
Stop greentexting empty lines, faggot.
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No.351721
>>351370
Now THIS is reddit spacing if I've ever seen it.
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No.351723
Good name for an R2 unit intended to repair the player's ship while they're away
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No.351730
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No.351739
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No.351750
>>351723
R2-2NR
"Auto-tuner"
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No.351761
>>351704
>>351721
You two are the first Anons to ever tell me to stop formatting my greentexts like that in years. I don't know how to feel about that.
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No.351762
>>351761
Are you fucking with me right now?
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No.351763
>>351762
No, I've formatted all my greentexts like that.
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No.351765
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No.351766
>>351765
Well when it came to news articles it would be paragraph before the space, but yeah pretty much how I always greentext. I just don't do story time.
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No.351767
>>351763
That's bullshit. Either you never post or you're lying. I refuse to believe other anons would let you get away with greentexting empty fucking lines.
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No.351768
>>351767
I never story timed on here pretty much the entire time this board has been up, until now, so at most you'd see 1 line of the relevant post or no greentext at all since quoting is the primary time I ever greentext. Otherwise no the other boards where I do greentext more lines have not given me shit for that at all in like years. Probably because it's not much different from simply spacing between lines. I'm willing to stop cause why not.
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No.351771
>>351768
Where the fuck do you post?
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No.351773
>>351771
Here, /k/ and before that whole crab autist losing his shit over newsplus thing /n/ as well but I don't really go there anymore in like over a year. Like I said I'm willing to change it since nobody ever said anything I figured it was alright.
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No.351777
>>351773
/k/ is slow enough you can see pretty much every post in the last week. You're not on /k/.
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No.351780
>>351777
I am on /k/, yah fucking cunt >>>/k/526353 /k/ and this board are slow enough that if you want I can point to youa post I made 5 months ago in this thread as well >>324725
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No.351781
>>351780
>Canadian
That explains everything.
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No.351783
>>351780
Oh, they just fucking ignored you. Got it.
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No.351786
>>351783
Word of advice, you're on a board with Canadian regulars, not telling them off is never going to work.
>>>/k/530563
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No.351787
>>351786
Don't worry buddy, I tell people off all the time. I've noticed people aren't as accepting of it as they were a few years ago.
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No.351789
>>351787
What did you expect? Once we get tired of blaming people by race AND nationality, we'll just abandon race altogether.
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No.351791
>>351787
I noticed that too, but I'm warning you all Canadians are autists just waiting to burst their spaghetti wide open. IF every Canadian on this site posted to their whims and fancy instead of holding back the entire site would jump in posting activity by an order of magnitude of about 3-5 on every board. And every single post would be shit beyond compare.
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No.351797
>>351789
Then we'll have to find something else to blame people for.
>>351791
Is there any chance we can harness the good autism while filtering out the bad autism?
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No.351798
>>351797
Eh, not really I mean outside explaining what they're doing is bad and telling them off then showing them the right way to do it. For example all my caps I have saved don't have that sort of greentext format and I only noticed it just now because someone actually singled that out.
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No.351899
>>350848
who were the other 2? sorry, am newfag to the EU
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No.351900
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No.351901
>>351900
Insanely large corporation that can throw money and people at projects until they hit or miss. Sometimes they're really good, like Inside Out, or Toy Story 3, and sometimes they manage to Cars 2 it. Thing is, even when they mess up, it's still relatively harmless, and popular enough with kids that they still make it out with merchandising.
Basically, the main reason their new stuff is good isn't because it's Disney, it's because they manage to throw the right people at the right project.
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No.351922
I want to make an adventure on Dantoonie early in the Empire for PC Jedi to collect lightsaber crystals. While Ilum is blockaded Dantoonie is barely populated at this time and the caves haven't been known for thousand+ years and the ancient holochron/surviving Jedi/whatever has knowledge of it while the Empire does not. How do I expand it beyond "enter cave, kill bugs, collect crystals"? All I can think of is some old battle droids from the clone wars still working.
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No.351928
>>351922
Force ghosts? Remnants of an old jedi enclave slaughtered six thousand years ago.
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No.352286
Another question about the lore and the Sith.
Are there any Sith the species left in the last age of Starwars? You know, red tentaclefaced and even horned people.
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No.352296
>>352286
By the time of the Old Republic there were maybe a hand full of full blooded Sith.
By the time of the movies there might be a thin little Sith blood left in the witches that spawned Darth Maul. Maybe.
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No.352298
>>351922
Seen the Tartokovsky Clone Wars? Give the PC a spirit trip like Anakin did with the rat injuns.
Force crystals summoning shadows of the PC's darkside.
Perhaps theres a few blood red crystals laying about the entrance. The shades of Siths past, angry at their loss and the Jedi's continued existence, try to fug up things. How does 'roving ball of force lightning with an angry face' sound?
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No.352302
>>352296
I see.
The old republic age sounds much more interesting.
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No.352305
>>352302
it's the furthest thing from his influence, of course it's good
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No.352308
>>352305
You mean Lucas? All official EU material had to be vetted by Lucas or his team before Disney bought Star Wars. Honestly the biggest problem with the time of the movies is there is way too much EU material it's like the Forgotten Realms of DnD, you can't really do anything with it. The Old Republic on the other hand is a thousand years ago and there is Sith and flawed Jedi up the ass you can play around with.
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No.352325
>>352308
Which is why KOTOR was an excellent move, going back to a time which only the old Tales of the Jedi/Golden Age of the Sith comics (read those, by the way) established any material. It gave Bioware and Obsidian immense leeway to develop the Galaxy without clashing into the movies.
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No.352327
>>352325
You mean the rest of the EU, I don't know why you assume I'm talking about the movies alone. The movies by themselves have very little detail without the EU.
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No.352377
>>351922
Have some Imperial acheological expedition to the old academy there looking for any remaining Jedi artifacts to confiscate/destroy and have them about to find the caves?
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No.352381
YouTube embed. Click thumbnail to play. >>350516
>what sucks is TLJ damn near retcond every thing about jedi and the force, the jedi order is trash, anyone can be a force sue, prophecy is useless,
See embed related.
>and grey is the best way.
See embed related's follow-up, "The Failure of the Grey Jedi."
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No.352395
>>350830
Disney very explicitly stated that ALL of the EU is now noncanon. NuWars will ignore everything that's not the movies, unless the new writers come across something in the old stuff that they want to steal and write off as their own.
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No.352396
How do I into EU/Old Republic Aren't both of those EU? I see them being used separately in this thread? I've read Legacy of the Force and Fate of the Jedi (set about 40 ABY), and years ago I read the last of the Darth Bane trilogy.
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No.352399
>>352396
EU wise I'd say give Shadows of the Empire and Heir to the Empire a try.
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No.352402
>>352396
The Old Republic era is part of the EU but refers to basically anything from 1000 to 25,000 years before the Battle of Yavin. As a result most of the content in it tends to be fairly self-contained stories intentionally set up so they don't have to deal with other story lines. The Knights of the Old Republic games for example get to have two major galaxy spanning wars and introduce a shit ton of Jedi and Sith without having to worry about squaring the story so that they can fit into the films or other pre-existing stories without conflict since the large time scale means there can easily be thousand year gaps between things.
I've got no real idea with whereabouts would be a good place to "start" with the EU as whole beyond just looking up good books/games/comics and going through them. In my experience most stuff tends to be smart enough not to rely on your having read/played/watched anything but the films and prior titles in whatever series you're looking at.
If you're specifically going for the Knights of the Old Republic stuff then I'd say you could probably go through the Knights of the Old Republic comics followed by KOTOR and its sequel (with the restored content mod) to get a fairly fleshed out look at that part of the era. The comics aren't necessary to understand the games but they're pretty good in their own right and are set shortly before the first game themselves so a bunch of characters have cameo appearances that help to flesh out their backstory a bit.
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No.352484
>>352396
For EU as a whole, the Thawn Trilogy is a must for post-Endor. For video games Dark Force video game series (Dark Forces, Dark Forces II: Jedi Knight, the expansion pack Mysteries of the Sith, Jedi Outcast, and Jedi Academy) are the most integral story wise (Kyle is a big part of Luke's New Jedi Order).
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No.352486
Is there any precedent in the EU for "mundane" (sensor proof) in-atmosphere stealth craft?
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No.352491
I found a copy of the Crystal Star at thrift store. If it's as bad as everyone says, then I know how it probably ended up there.
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No.352514
What are some Star Wars games with original music that are remixes of the John Williams themes? Can only think of Republic Command and Dark Forces.
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No.352515
>>352486
Probably.
http://starwars.wikia.com/wiki/Reflec/Legends Ground stuff.
http://starwars.wikia.com/wiki/Sensor_jammer There doesn't seem to be a specialized ship of that sort (that I've yet seen), but a device equipped to a vessel.
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No.352518
>>352484
>Thawn Trilogy
Thanks for reminding me of that. I first saw Thrawn and the Chiss in Outbound Flight and I'd definitely want to go deeper into that. Never got around to it for some reason.
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No.352520
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No.352548
I want to include some TIE Fighters in a space battle, but don't want an overwhelming Imperial capital ship or to use something non-standard for the Imperials. What's the lowest "level" Imperial or Clone Wars Republic craft with a 4+ fighter complement?
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No.352549
>>352548
You're looking for the Gozanti class cruiser. Heavily armored but lightly armed and carrying four tie fighters each on magnetic docking clamps.
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No.352551
>>352549
Going by Wookieepedia, all instances of it carrying 4 were in NuCanon. In fact in the true canon it seems the use as a starship carrier is a Rebel refit and not any kind of stock config.
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No.352553
Is The Star Wars (Comic based on Lucas's really early draft of the first film) any good?
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No.352557
>>352548
>>352549
>>352551
Found something: Consular-class cruiser. From Starships of the Galaxy (and somehow not on Wookieepedia)
>During the Clone Wars, Consular-class ships with specialized salon pods served as fighter carriers, missile cruisers, medicial ships, long-range scouts and point-defense escorts
Would not be unusual or non-standard for Imperials to have some setup to carry fighters and it's totally unarmed without modification. Going by the book's modification system, just replacing the pod gets 25 points of customization, with a hanger that holds 1 TIE costing 8. Either use two (with room for light weapons), or covert 350 of it's 1000 tons for one point per 50 (can be done more for basic weapons).
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No.352602
clone wars (either series)>originals>new trilogy>prequels
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No.352605
>>352602
>Disney's shit
>anywhere above prequels
Prequels at least built the world up instead of tearing it down.
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No.352632
>>352602
>new trilogy
Nigger I've seen The Last Jedi it is awful and I wouldn't even pretend any of the new trilogy is in the same league as the prequels.
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No.352869
Any precedent for cortosis/phrik/decorative crossguards on lightsabers? All a search can find is Disney's shit designs (I'm sad because I actually managed to forget about that).
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No.352870
>>352869
Yes. Darth Bane's section in The Book of Sith mentions their use, and that they're quite handy in a fight.
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No.352871
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No.352899
Any notable sapient species in the Confederacy of Independent Systems beyond those of their leadership?
http://starwars.wikia.com/wiki/Confederacy_of_Independent_Systems/Legends#Government_and_Politics
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No.352980
>>352899
The guys who build the Droidekas although technically they're independent they sell their own design to anyone but the Confederacy and Trade Federation with absurdly high price markups. And of course the Trade Federation itself as their backers, and some other groups. There is tons of planets on their side though so you can make shit up but they're heavily reliant on their droid armies.
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No.353370
What species is the alien rebel in the Starfall illustrations?
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No.353382
>>351274
Wasn't the only difference between kolto and bacta that kolto was produced naturally and bacta artificially
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No.353385
>>353382
Bacta is better, but that doesn't matter at all.
>>351274
Personal energy shields aren't even unique to Old Republic, just more common. It's canon that Kyle actually carries around a rare personal shield generator instead of that just being a game mechanic.
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No.353393
I wanted to make some pregens for a one-shot that starts in an imperial cell (that I won't run anytime soon, but wanted on hand). Would like 8 so there's enough to cover all roles, ensure everyone has a choice even if they pick last, and handle a player count not set in stone.
Currently have
>smuggler that didn't get away as clean as intended
>bounty hunter the Imperials decided to arrest on trumped up charges rather than pay
>force sensitive non-Jedi "waiting" for the Inquisitors
>planetary security soldier that saw something the empire wants to keep quiet but needs to know who else saw or was told
>rebel officer that bought time for the rest of the squad to get away
Any suggestion for the other 3?
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No.353400
>>353393
>Former Podracer arrested for illegally racing
>Doctor awaiting trial for being a rebel sympathizer
>disgruntled prison guard that helps the party
>explosive artist awaiting execution for wanton destruction of Imperial property
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No.353407
>>353400
First two are good, though other two have their problems (breaks a lot of the start and minimal equipment for their shtick)
Oh forgot to note, adventure involves ladders and some zero-g (Based on Starfall) so droids don't really work.
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No.353428
>>353393
>Imperial intelligence plant with a made up crime
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No.353914
>>352402
So here's something I've been kicking around for a while, and maybe /tg/ isn't the best place to ask, but I don't think I'll get any good answers from a place like /v/. Is SWTOR worth playing if I only want to experience a couple of the storylines for a few of the classes? My friend keeps telling me how great the Imperial Agent storyline is, but I have no interest in actually playing with other people. From what I understand, SWTOR's shtick is that it has a ton of story heavy content, I'd imagine someone like me could pick it up and play through all of that shit solo and still have a relatively decent time? I mostly just want to make a cute OC Twi'lek girl and no other game seems to allow for that kind of thing aside from Academy, which is fun, but I'm kind of hankering for something a little more open-ended.
>>352602
Haven't seen TLJ I take it? Complain about the Prequels all you want, but Midichlorians weren't anywhere near as shit as the butchering Rian Johnson did to the universe.
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No.353942
>>353914
As someone who played the Smuggler and Agent storylines I can confidently say that the Agent storyline is honestly a pretty good spy story in a Star Wars setting. It suffers a bit from MMO mechanics meaning there's little actual stealth but I'd say it's well worth downloading and playing through. That having been said however the Smuggler storyline was absolute dogshit so I wouldn't advise trying out the other storylines after you've played it and I'm pretty sure they locked Twi'leks behind a paywall when they went free to play.
Just don't expect the kind of freedom of choice you'd find in an actual RPG, especially when most 'choices' are flat Lightside/Darkside decisions that affect absolutely nothing in the long term. On top of that, being an MMO you'll often find yourself having to slog across fairly large maps to get to actual story events, the companions you get are mechanically all identical to eachother and 99% of the sidequests are dull shit I stopped doing once I worked out I was a high enough level to just hammer through the story content without any grinding.
Ultimately the Imperial Agent storyline is a good story trapped in a shitty MMO. If it had been made into its own thing a la Alpha Protocol it'd probably be one of the great Star Wars titles (even if it had Alpha Protocol gameplay), as it is it's just a pleasant surprise that reminds you that the MMO/RPG hybrid idea of SWTOR was a stupid idea.
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No.353952
>>353914
>>352602
>>352605
>>352632
You might want to give this a look. In fact, anyone who wants to bash the Prequels needs to give this a look.
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No.353953
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No.353954
>>353952
>imblying I go anywhere near that cesspit except when Disney releases new garbage
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No.353970
YouTube embed. Click thumbnail to play. The cartoons (both of them),video games, and comics saved Clone Wars
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No.353974
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No.353975
WHY DOESN'T TALES OF THE JEDI GET NEARLY THE AMOUNT OF LOVE THAT IT DESERVES??
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No.353979
>>353975
Maybe part of it is how cornball Kevin J's writing can be.
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No.353985
>>353975
It got Kotor 1 & 2, that's quite a bit of love.
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No.353987
>>353979
Yeah but Star Wars it at one of its best points when its corny. Also met Kevin J Anderson (my dad did some work for him) got a bunch of his young jedi books autographed. Nice guy, lived in a castle like house that was pretty neat.
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No.353991
>>353954
Actually, that pdf is a 108-page rebuttal to the initial Plinkett review of Star Wars Episode I: The Phantom Menace. It’s 108 pages because the author goes over the entire 70-minute review point by point, complete with time stamps and direct quotes.
Obviously it was written by someone who had a bit of a bone to pick with Red Letter Media, but I found it a useful read simply because it pointed out that there are multiple times during the course of his review where Mike Stoklasa outright lies about the contents of the film while using cheap editing tricks to make his words seem true.
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No.353996
YouTube embed. Click thumbnail to play. >>353987
W'awww.
You're right, it is charming that way. Vid related.
>>353991
Yes, I knew that. I was bristling at the insinuation that I was some dumbass /tv/ memester.
The counter-review is also handy if you want to see a reasonable critique of TPM which also takes into account its virtues.
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No.354012
>>353974
Canon discontuinity? But why would you care about nuStar Wars when you can just stick with Legends all the way?
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No.354017
>>354012
Disney's mistake, as they'll come to learn, was making us decide between the old continuity and the new. The choice was made before they even offered it.
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No.354024
Is The Last of the Jedi any good?
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No.354035
>>353942
>So I wouldn't advise trying out the other storylines after you've played it.
I've heard the quality varies pretty wildly, yeah, according to my friend the Imperial stuff is all pretty good, with most of the lightside stuff seriously lacking.
>Just don't expect the kind of freedom of choice you'd find in an actual RPG, especially when most 'choices' are flat Lightside/Darkside decisions that affect absolutely nothing in the long term.
Duly noted, I figured that might be an issue, all that content and MMO shit means that the choices you can make are virtually nonexistent in terms of actual consequence.
>Twi'leks are behind a paywall
Those fuckers knew faggots like me existed, god dammit.
I appreciate the input, it's pretty much what I expected. It basically seems like my Star Wars dream game, shackled by being forced into an MMO format, I might nab it just because I'm starved for more SW.
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No.354069
>>354035
>with most of the lightside stuff seriously lacking.
Jedi Knight is okay, if you like that sort of story with the typical rise to power and fighting an evil emperor. And other than the Imp Agent the Sith Warrior path is pretty good too. Those are the three stories I hear everyone rave about. Personally I played Sith Inquisitor and that was pretty fun too if you're in to being evil and gaining ancient powers.
>Twi'leks are behind a paywall
I suggest just paying for a subscription while you play, that way you don't have to deal with a lot of the f2p jewry. Amazon has a special deal where you can get 3 months plus a bunch of extra shit for $40 (a great deal for what they're offering and most notable because it comes with a bunch of cartel coins you can use to pay for unlocks to make it so when you go back to f2p you're not as miserable), look for "Star Wars: The Old Republic – Knights of the Eternal Throne – Amazon Premium Pack"
Honestly TOR is a good enough game if you play it co-op with a friend, or even solo as just a single player game. TOR's real problem is it's shitty at being an MMO, which is a bad thing for something that put so much effort and cash in to being an MMO. They would have been better off releasing KOTOR III. My intent is to play through all the class stories before it shuts down (no rumors on that yet, but with how EA is pissing off Disney with their loot box shit I'm sensing the time is closer than we think).
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No.354139
>>354069
Thanks Anon, I'm getting a nice fat paycheck this week so I'll probably dive in this weekend. As much as I wish they had just made KOTOR III, this is probably the closest we're ever going to get, so I'll take it.
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No.355451
Does any game have rules for piloting/driving walkers? Or being their gunners, for that matter?
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No.355504
>>353914
>My friend keeps telling me how great the Imperial Agent storyline is, but I have no interest in actually playing with other people.
You can play the entire story for any TOR class without playing with other people.
The game has been made so easy, in fact, that you can even do most of the multiplayer content while leveling up solo with easily obtainable gear. The only people I'd recommend TOR to would be those who want to see a storyline or two then never touch it again.
>>354139
seconded, you could finish any of the stories in a one month sub, but 3 months means you won't have to feel like you're rushing it.
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No.355696
So now that this thread is dead because the star wars hype has died, I have a question for the hut/tg/uys: I'm torn between learning Saga edition or West End Games d6. On one hand I'm a KOTOR fag who really wants to play in the era, so a d20 system seems like it would be closer to the KOTOR feeling. Still both systems have supplements I can use (d6 has a fan conversion), and as a bonus d6 has the Tales of the Jedi era which is also something I want to run (still I could always convert it, or look for a conversion). Right now the only other game I DM is Shadowrun which has a really similar system to d6, so there is that, but maybe it would be good to run something closer to D&D with a d20 system and levels.
Thoughts? Opinions? Rantings? Ravings?
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No.355700
>>355696
Depends on your players. Do they like building characters mechanically?
Saga has an advantage of being one of the few class based systems where it's trivial to make two characters of the same class play completely differently.
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No.355705
>>355700
Not sure if they prefer mechanical character creation, but I was leaning towards Saga because I know they like a battle mat grid with miniatures for a very tactics-game-like experience in battle. What's the big difference in character creation between the two, I don't have much experience on the differences and I come from Shadowrun 3e and how it works (skill based, no levels, no classes) and that's really all I know at the moment.
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No.356048
>YT-1300 model is over 60 years old
>has been replaced at least 4 times
>has a reputation for being one of the most, bland, average, basic ships in the galaxy
Luke's first impression of the Falcon actually seems pretty reasonable with the way the YT-1300 was treated by the EU.
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No.356107
>>355696
WEG D6 is the best Star Wars RPG, Bar None.
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No.356112
>>349669
>There's actually a module featuring Darth Vader, and he's represented by a timer during a heist. If the timer runs out before the heist is completed, Darth Vader walks into the building and… TPK.
Dude, what is the name of this module?
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No.356114
>>356048
Oh and in Heir to the Empire Han implies there aren't many functional YT-1300s left by 9ABY
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No.356129
>>356048
>>356114
Well Han Solo is damn good because he can make a miracles with a hunk of junk.
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No.356142
>>356048
> 60 years old
> Starships have existed for thousands of years
> It's a freighter by design, so all it really needs is cargo space and a big engine
> Believing the (((Toydarian))) when he says your ship is too old and needs to be replaced
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No.356143
>>356129
To be fair, he's made so many modifications to the Falcon that it should be spaceship equivalent of a Lada chassis slapped on over a 911's guts.
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No.356165
>>356048
>Luke's first impression of the Falcon actually seems pretty reasonable with the way the YT-1300 was treated by the EU.
>>356129
>Well Han Solo is damn good because he can make a miracles with a hunk of junk.
This is still true for the Disney canon, at least for now; The whole reason Rey called the Falcon "Garbage" was because as far as she knew, it was just a lemon of a YT-1300 her owner couldn't sell.
It wasn't until she was told by Han freaking Solo himself that it was THE Millennium Falcon and that her innards had been horrible mangled by the numinous hands it has past through between Han and Jakku.
>>356114
>Oh and in Heir to the Empire Han implies there aren't many functional YT-1300s left by 9ABY
I find this hard to believe, since the YT series didn't have another successful iteration until the 1930 well into the reign of the Empire, and even that wasn't as popular as the 1300…
Hell, the Falcon's own reputation probably cemented the continued use of the 1300, and much like what happened with the Dukes of Hazzard and Dodge Chargers, probably flooded the Galaxy with wanna-be Falcon rip-offs.
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No.356195
>>356165
"Hang on a minute," Han growled, still frowning at Leia. "He's okay for now - all they're using is hand blasters. Anyway, if things get too hot, he can always use the-"
He broke off, a strange look on his face. A second later, Leia got it, too. "The underside swivel blaster," she said. "Why isn't he using it?"
"Good question," Han said grimly. He leaned out again, taking a hard look this time… and when he ducked back under cover there was a sardonic half-grin on his face. "Simple answer: that's not the Falcon."
"What?" Wedge asked, his jaw dropping a couple of centimeters.
"It's a fake," Han told him. "I can't believe it - these guys actually dug up a working YT-1300 from somewhere."
Wedge whistled softly. "Boy, they must really want you bad."
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No.356199
>>356195
That's still odd, as there were apparently "Hundreds of thousands" of YT-1300 still in service in 7th Legacy of the Force novel, at that was set in 40ABY…
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No.356205
>>356199
Heir to the Empire was the novel that really got the expanded universe started in full. It's from 1991, it's not perfect. For another example, it's from a time when nobody knew what the Clone Wars actually were, so the first generation of clones are apparently known for their instability, even though there's nothing that I'm aware of to suggest any problems with the clone troopers.
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No.356223
>>356205
Yeah, that was one of the problem with the expanded universe, it started before there was really any effort to enforce continuity.
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No.356240
>>356199
The easy explanation would be something like old WW2 SMGs: They're known and relatively common, but most of the ones in use by people in the first world/core have long been replaced while the prices on those that remain and are the right configuration/condition to remotely pass for the Falcon have been driven up in price, well beyond their their practical worth, by the Falcon's fame. Clones would also help: PPSH and Sten copies are still being made, with professional factories churning out clones as late as the Yugoslav wars.
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No.356266
Should I get Star Wars Imperial Assault/Legion or just stick to Descent?
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No.356267
Should I get Star Wars Imperial Assault/Legion or just stick to Descent?
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No.356295
>>356266
>>356267
Do you have a problem posting?
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No.356301
>>356295
I think so, this is like the 3rd time thats happened to me this week. Is Imperial Assault/Legion any good?
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No.356340
>>356301
You might wanna keep your toaster away from threads around 600 posts because your toaster won't be able to handle it I think.
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No.356357
>>356301
bro that is some bad luck
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No.356751
How does Ki Veltruse sound as a name for a Neimoidian villain?
Follows the same pattern as Nute Gunray with a different (and more evil) president (with a contemporary mispronunciation of his name) and congressional leadership.
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No.356753
>>356751
Sounds good to me. Here are some other example Neimoidian names from the Saga core rules book: Daultay Dofine, Hath Monchar, Jurnel Arrant, Kund Ekorr, Lott Dod, Lufa Danak, Rune Haako, Tey How.
Just looking at those your name looks like it fits right in.
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No.358668
So I know this might be an unwelcome question, but has Lucasfilm released or licensed any decent /tg/ material since 2015?
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No.358674
>>358668
>licensed any decent /tg/ material since 2015
X-wing miniature and Armada games by Fantasy Flight are pretty decent from what I've heard.
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No.359414
YouTube embed. Click thumbnail to play. Anyone do something like this for non-force-sensitives? Inb4 everyone did.
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No.359628
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No.359676
Anyone interested in doing a /sw/ game? Unfortunately experience shows I'm a shite DM but I would be interested in playing.
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No.360115
>>356266
>>356267
>>356301
Imperial Assault is basically Descent but Star Wars flavored. So pick your poison, what do you prefer, medieval fantasy or sci fi? If you really can't decide then maybe consider that Descent is cheaper because licensing Star Wars means FFG has to kick some bucks back to the disneyjew.
Legion is nothing like Descent. It's a skirmish wargame. Legion also isn't even out yet. It's releasing March 22nd.
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No.362407
YouTube embed. Click thumbnail to play. Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.363223
Well then, I've just got my hands on a new X-Wing boxed set, featuring two TIE/fo and one Incom T-70. What am I in for?
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No.363243
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No.363251
>>363243
It's the better option. The original core set comes with a damage deck that instructs you to discard things you might not even have equipped on a critical hit, plus the original X-wing ship is very lacking at this point in the game and it will still be a few more months before a fix for it comes out in the next wave of expansions.
Even so, it's worth getting both sets. Extra dice, templates, asteroids, space to store your ridiculous collection of shield, focus, target lock and number tokens…
>>363223
It's adequate, but obviously one ship vs two ships is not the game at its best, so be prepared to invest in more stuff soon to get up to 100 point battles. Once you do though, it's a lot of fun and you may find yourself spending a lot of time searching through the wiki to look for card applications and combinations.
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No.363253
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No.364515
man this thread is deader than dead, what's the deal? we're like two weeks away from a major FFG release and there's almost nobody in here talking about it
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No.364520
>>364515
It's like it's a microcosm of what people think about Star Wars these days.
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No.364524
>>364515
Well after the hype of nuStar Wars being shit interest waned. Unless you played some tabletop star wars or want to setup a game for like the 3 people still interested for an online points match there isn't gonna be a lot of discussion. That said it'd be easier to setup an online points match since you can just do what that FlashTrek Mirrors did for it's ship graphics then just use the Star Wars star map as a backdrop, then just use an online dice system where everyone can move around their shitty jpeg top down ships made with loving craftsmanship in MS Paint.
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No.364566
>>364515
What release is that? What have they announced?
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No.364567
>>364515
Why would people give a shit about the shitty FFG releases? FFG have done nothing but shit up Star Wars with greedy lazy bullshit since day 1.
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No.364569
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No.364571
>>364569
Proprietary dice.
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No.364574
>>364567
to be fair to FFG the best star wars game WEGd6 has already been made so they were making crap by definition (not that made them use any less gusto about it)
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No.364774
>>364571
Not familiar with those. What's the problem?
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No.364776
>>364774
FFG's games use a dice pool system to resolve shit, but instead of regular numbered dice you need to buy FFG's OC DONUT STEEL dice with symbols and shit written on them.
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No.364777
>>364574
Wasn't the Saga Edition of WotC's offering supposed to be breddy gud?
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No.364781
>>364777
I personally like Saga Edition. Nice tweak on 3e. WEG's system is great too but d6 systems have a lot of crunch for my more casual group so I really prefer Saga's d20 take.
Worth noting is that WEG's d6 system will soon get a reprint from FFG but I wouldn't be surprised if they were doing that just to take down all the free websites offering PDFs of WEG's system.
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No.365273
http://thrawnsrevenge.com/forums/index.php?topic=6879.msg69742#new Just found this prompt here. Pity that the OP fucked off, because the germ of a game has some promise.
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No.365335
>>364776
Don't they have a table or something in the books?
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No.365429
>>365335
They do, yes. And between that and phone apps it's pretty trivial to work around. But despite being relatively minor in the grand scheme of things, you really shouldn't have to "work around" a core mechanic of the game like that. If anything, the fact that you can use regular dice just fine shows that there's no mechanical reason to change it up, and FFG just did it to sell you some proprietary polyhedrons.
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No.365502
I still can't get over how retarded the SW universe is.
>big evil space nazi empire!
>except they're completely incompetent and non-threatening
>we da Rebillion/resistance
>except we take the empire head on all the time, and win
seriously, that death star faggotry. its like watching the taliban roll into DC in t90's
its like some bash the fash tier fanfic.
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No.365505
>>365502
This isn't even good bait. Good bait would require actually watching the films.
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No.365506
>>365505
It sounds like he watched the nu-trilogy and took it seriously.
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No.365510
what am i missing?
>big evil oppresive empire
>your expensive as fuck planet killer gets killed by the "rag tag rebellion"
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No.365521
>>365510
Who would have died anyway were it not for the captain of the fastest ship in the galaxy having a change of heart.
Seriously, why are you here?
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No.365522
>>365510
Well, you got me to reply. Good job.
<big evil oppresive empire
Which has always been portrayed as being terrifyingly competent in spite of or because of its cruelty. Sheev only liked his Death Stars so much because he was Dark Lord of the Sith, and drawing on the dark side of the Force makes you a negative emotion junkie, quite literally addicted to hate, anger, etc. He built the Death Stars because he had a physical compulsion to cause death and destruction on as massive a scale as possible.
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No.365541
>>365522
If you believe that one fan theory, he built the Death Stars as he had knowledge of the extragalactic Yuuzhan Vong threat and militarized the galaxy to prepare for the eventual war. Planet killers tend to be very useful against such a powerful foe.
not that he wouldn't do that anyway, just an added set of motives for the same thing
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No.365543
>>365541
The Vong idea came later, he pretty much built a super weapon purely because he is basically The Devil before the Vong were ever pulled out of George's ass. As it stands the only quality to his character that makes him seem less Evil that comes earlier then the Vong is his apparent love for Nature since "why didn't they just exterminate the Ewoks by burning everything to the ground?" needed to be answered first.
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No.366744
YouTube embed. Click thumbnail to play. Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.367700
>>366744
>my favorite one is the strong black female rebel trooper
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No.367721
>>366744
Is that an X-Wing novel I see mixed in there?
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No.367743
>>365543
I liked the explanation in some EU novel that Palpatine was sadist that liked aliens. Naturally he subjected the alien races to the love of sadist & survival of the fittest, which kinda explain why Thrawn was able to rise high along with other Republic-era relics like Mas Amedda while other alien races got fucked deeply into ass like wookies.
Some of the other old EU explations for sillier stuff in OT were also kinda nice such as Executor's shielding being over-optimised capital ship battles. Long story short, it was designed to keep heavier imperial ships in line in case of betrayals which left it vulnerable to for vastly lighter Rebel arsenal. It's sketchy explanation, but at least explains why Rebels were somehow able to destroy a ship that by all logic should have been capable of mopping up the entire Rebel fleet on its own.
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No.369976
Is Star Wars Legion good?
I'm fucking tired of WH40K IGOUGO and I'm looking for something different
The only problem I see so far are the models are boring as fuck, star wars is so uninteresting
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No.370046
>>369976
>star wars is so uninteresting
Check out some of the things that came out of the prequels and other stuff from the Old Republic era, there's some good shit buried in there.
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No.370103
>>369976
>star wars is so uninteresting
If you're just talking on a visual or aesthetic level then your free to have your wrong opinions but SW as a setting is incredibly interesting.
> Ancient order of psychic space wizards
> Established itself as the gate-keeper for all other psychic space wizard activity in the galaxy
> An ancient theological dispute over the nature and proper approach to managing desires and emotions split the order into two factions with one of them being ruthlessly persecuted into obscurity
> The winning faction became a super-national peace keeping and diplomatic force for balance and discipline in galactic affairs
> Became full of itself, thinking that it's way is the only true and right way, implicitly adopting an attitude of superiority over mundane galactic citizens. (Totally unlike that other faction of space wizards, completely different, honest, pinky promise)
> Galactic citzens get fed up with having their psychic space children drafted at the tender age of barely old enough to be potty-trained, shipped off to remote cultic monasteries and trained to never desire to raise families or pursue the pleasures of life
> Use the galactic republic that the psychic space wizards helped establish to vote their worst enemy (and member of the ancient space-wizard heresy) dictator for life over the entire galaxy.
> Galactic citizens cheer and applause when the space wizards get the night-of-long-knives treatment
> Space Wizard heretics build an awesome empire
> Sweet uniforms
> Every Trooper a Rifleman
> From the Halls of Jedi Temples, To the jungles of Kashyyk
> We fight the Empires battles, In space and land and sea
> Build the biggest gun in the galaxy
> Twice
> No more psychic space wizard assholes around to interfere in the affairs of sovereign planetary governments, corrupt local cultures or spread their alien religion into places it doesn't belong.
> also that nasty galactic civil war is over.
> Thanks Emperor.
It's pretty sweet. I've been thinking for a long time of ripping it off to make a setting to replace it now that Star Wars is deader than Flash Gordon, even if it doesn't know it yet.
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No.370146
>>367743
Rogue Squadron 3 just went with the shields on the Executor being down (possibly localized) and the A-Wing hitting before they could be restored (Midflight repairs are trivial in a GFFA)
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No.373604
>force and destiny offers a motivation of "Stop the Rebellion"
>every book assumes you're helping the rebels
>if you don't it gives you conflict
ffs ffg
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No.373607
>>373604
Apparently this is a Disney edict (same reason there is a lack of prequels content) that the bad guys can't have any sympathy. It's yet another fucking retarded choice by them because the best EU works showed the majority of the Imperial rank and file weren't baby eating evil monsters and it was only the Sith lords, senior government officials and Vader's personal legion who were utterly evil. Not to mention how one of Star War's biggest themes is redemption, and I think even in the Disney canon a good chunk of the major rebels still are Imperial defectors.
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No.373609
>>373607
Supposedly Disney is legit pressuring FFG to make sure they don't give any options for playing as what they consider the "bad" guys, and if the option's given, like in Legion, FFG has to reiterate that the Rebels = Good, Empire = Bad, overtly. Sucks some real shit too. Thought the whole point of RPGs was making your own story, but nope, everyone in the galaxy wants to ballfondle the Rebellion and if they don't here's your evil morality points.
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No.373810
>>351088
fetishist nigger lover go away
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No.375985
Dawn of Rebellion PDF anyone?
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No.376278
How is this for a smuggler's standard trade route
>buy sporting arms and military arms in the core worlds
>sell them at Ryloth and buy fungus and spice
>sell the fungus at Malastar and buy fuel
>sell fuel and spice in the core
Each leg has its own insurance
>the sporting arms mask the signature of the higher grade stuff, and imperial customs officers (who are canonicly corrupt and seize legal stuff to float their paycheck) are easily fooled into stealing albata coated and engraved sporting pistols in fancy presentation cases that don't cost that much.
>who wants to dig in alien fungus?
>"malastar fuel, very unstable, highly dangerous" is an exaggeration, but most imps aren't going to test it
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No.378069
>>370103
and then disney had to go and fuck it up, HOW? HOW DO YOU LOSE MONEY WITH THE SECOND MOST FAMOUS GEEK ENTERPRISE WITH THE POSSIBLE EXCEPTION OF ELF PORN?!
sorry, I felt the need to rant
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No.379996
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No.380000
HookTube embed. Click on thumbnail to play. https://arstechnica.com/gaming/2018/06/george-lucas-reveals-his-plan-for-star-wars-7-through-9-and-it-was-awful/
>Compared to this, Rian Johnson saved your childhood.
CONSIDERING REEEAN JUST KILLED THE FRANCHISE THAT IS REALLY SAYING SOMETHING ARS TECHINA
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No.380001
>>380000
Nice GET. It's shows how incredibly petty they are that they could spin an entire article out of a couple sentences from Lucas. That stuff about the Whills has been part of Lucas's earliest drafts of the Star Wars movies, and these poseur motherfuckers are still pretending to be outraged about midi-chlorians while demonstrating that they only understand it as an angry fan meme.
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No.384642
Any of you niggers play Star Wars Destiny?
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No.384643
>>348806
Galaxies was the shit.
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No.384784
There's more SW CLONE WARS animated if you like that sort of thing...
https://www.youtube.com/watch?v=RI7WyhWZkzk
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No.388187
Is the double entendre of The Leading Lady as a ship name for a attention whore racer clear?
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No.389014
>>369976
Legion is fucking awesome, it has diversity in all facets (w the exception of unit options if you don't splurge, but it still works out if you consider other variables)
The units can be costly as individuals, but if you order 2 base sets (170$~), you get 8 troop units, 2 commanders, and 4 support units, which amounts to about $10 per unit, which is a discount considering that a single normal storm trooper unit costs around $20
It manages to have a complex and detailed rules system while keeping objectives pretty easy. The minis are sexy af too
Tldr,
Pros: very diverse and interesting gameplay, excellent minis, true strategic warfare, hours of constant fun, imho.
Cons: a little pricey imo. The base games dont come with much terrain, which is incredibly important, but, it is not hard to make terrain.
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No.389018
>>388187
Kinda? It took me a second to get it with you spelling out that the racer is an attention whore though, so it might go over the players heads if they have to figure it out themselves. At the very least it makes her come off as full of herself.
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No.391791
I've been running a Saga Edition campaign for about 3 months, and I had the itch to come talk about it. Sure enough /tg/ doesn't disappoint.
I set it up on a mid-rim world right at the time of the end of the old Republic, before ANH. It's a bit of political intrigue where the party got caught up in a terrorist bombing plot and has to work to clear their names, survive, and get off the system without being hunted down across the galaxy for the rest of their lives. So far we have had
>Evil monkeys
>Corrupt spaceport officials
>Swoop gangs
>Speeder chases
>Bounty hunters
>Junkyard dumpster diving
The party has finally found their footing in-story and are now going on the offensive, springing their first ambush the other night and getting some incredibly useful information that will lead them into the next chapter. I almost want to do a writeup on the plot, but I dunno if anyone would want to read it.
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No.391803
>>391791
Won't know if it's worth reading 'til you post it, man.
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No.391806
>>391803
Alright, I'll do the first chapter and see if anyone likes it. Pardon me a few typos, its really late here.
The story takes place on the planet Duro, a mid-rim world that is mostly barren industrial wasteland where the rich live in giant floating megacities in the sky, and the planet has a thriving economy due to its manufacture of starships and high-tech weapons at its orbital shipyard facilities. The era is "The Dark Times" - the OG timeline 10 year gap between the fall of the Old Republic and the rise of the Empire. Duro is semi-independent, still a member of the Republic on-paper, but with almost zero control or oversight from what little remains of the Galactic government.
High in orbit above the planet, a passenger shuttle departs the cruise liner Desire, bound for Sandoria Spaceport City on the surface. Aboard are aliens and humans from all over the galaxy, coming to Duro for both business and pleasure. As the shuttle descends towards Landing Pad 50 in the spaceport city, a sudden emergency command redirects their landing to Pad 21 instead. The passengers disembark and file in line at a security check-in station, when a massive explosion suddenly rips the entire spaceport asunder.
The following day our party, the only known survivors of the blast are laying asleep in a shared hospital ward. A Rodian in a nurse's uniform walks in, waking one of the party members (a human force-sensitive, let's call him Bob). When the Rodian notices the human looking at him, it reaches into the nurse gown and tries to pull out a concealed blaster pistol, fumbling with the cloth covering it up. Thinking quickly, our boy grabs the metal IV pole sitting next to his bed and bashes the Rodian's skull in with it, killing him. As a nervous reaction, the dead Rodian fires the blaster on the way down, scorching the wall and setting off a fire alarm that wakes the rest of the party.
Everyone wakes up and recognizes each other from the passenger shuttle. We have Bob, a would-be duelist on a quest to master using a Lightsaber. Next we have Hackbar, a Mon Calimari engineer who wants to design starships. Des, a female Bothan gambler looking to strike it rich in the casinos of the floating cities, Diamond, a crossdressing Twi'Lek male looking for a party and a hit of spice, and a very strange character: Napping in one corner of the room, on the floor, was a Kawakian lizard-monkey whose master died in the explosion. The nametag on his collar reads "NANI." With precious time, Bob tells the others that the dead Rodian on the floor just tried to kill one or more of them, and they all quickly realize that whether this Rodian was hospital staff or not was something they didn't want to stick around and find out. Looting the corpse for his blaster, a vibro-shiv, and an encrypted credit chip the party decides to slip out of the hospital before security could arrive and start asking uncomfortable questions. As they go to leave, Nani jumps onto one of them and hitches a ride, and not knowing what to make of the strange creature the party brings him along.
They split up almost immediately, with Bob, Hack, and Des trying to slip out through the ground level entrance in the confusion caused by the fire alarm. Nani and Diamond go up the stairwell, looking for a security office that might have everyone's stuff in it (the whole party is naked, wearing nothing but hospital gowns.) After making it up to the roof, hoping to "borrow" a speeder and finding the pads evacuated, Diamond and Nani are forced to kill a security guard in self defense, netting them a helmet, light armor, and a stun baton. They eventually make their way out the front door by convincing a security guard that they're just trying to get away from the fire. Meanwhile the other three had already persuaded the front-door guard to simply let them stroll out in their gowns without so much as asking for ID. Yay for high rolls!
With the party reunited, they argue about whether to make their first priority getting out of there to someplace safe, or trying to get back into the hospital to retrieve their credits, weapons, ID cards, and clothes since Diamond didn't find anything upstairs. An announcement that the hospital zone is going on lockdown (presumably over the corpse they left behind) convinces them all to bail for the time being as security force speeders begin to arrive.
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No.391807
>>391806
Flagging down the nearest speeder taxi, Des tries convincing the driver to give them a ride for free, considering the spaceport explosion is all over the news. Turns out a ship blew up and leveled 75% of the complex, killing almost a thousand people including everyone in the terminal except for our party. A little chatter and a dice roll later and the taxi driver agrees to give them a lift. Asking where they can go that won't ask too many questions, the driver suggests a seedy little swoop-biker bar on the outskirts of town, the Mynock's Dive. The party also gets their first glimpse of the floating city that Sandoria services, as the massive gleaming sight of Avalon passes over their heads in broad daylight, making its orbit around the sector. Twenty minutes of highway later, they pull up to The Dive, and introduce themselves to its owner, a fat Toydarian named Motts. They barter off the blaster pistol for some credits and sets of dusty clothes from the lost-and-found, while Des sits down at a table and tries her hand at a Sabacc game with some of the local bikers. She's losing badly until Nani jumps onto her shoulders, which completely changes her luck around. Specifically by using the Dark Side to manipulate the game in her favor, not that she realizes this at the time...
The rest of the party gets to gathering information and learns a bit about the city and what's been going on. The spaceport explosion is being considered an act of terrorism, but the news is reporting that there were no survivors from our party's terminal. This sets off alarm bells in the party's thoughts, because they survived and someone already tried to assassinate them. Motts overhears and they explain what happened in the hospital. He's shocked when they describe the assassin to him and show him the vibroshiv they took off his body. He was Roderick, not so much an assassin as a better-than-average local thug that everybody hated, but who would kill anyone for a few credits and a hit of spice. Motts disliked Roderick, and is impressed that the party "gave the poodoo what he deserved" and offers his bar as a place to crash for a little while so long as they behave themselves. Lowie, Motts's Wookiee bouncer and companion, eyes the group with suspicion but agrees.
Dividing up the meager winnings from Des's Sabacc games for travel credits, the party splits up. Each agrees to go and cut their original business (what brought each of them to Duro in the first place) short and meet back up at the bar in three days time to solve this mystery. They can't get offworld without a ship, money, or their IDs, and they need to find out who wants them dead and why because the next assassin could be just around the corner. And for that matter, why were they the only survivors of the incident, and who could have been behind Space 9/11 at the spaceport?
Find out on the next exciting episode of Dragon Ball Z.
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No.391813
Is a warlord killing a mentor for possession of the Crimson Lagomorph subtle enough?
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No.392946
YouTube embed. Click thumbnail to play. Space battles are the best part of Star Wars...
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No.394291
Star Wars was better when Jedi/Sith were less overpowered...
Image source: https://www.deviantart.com/adamhughes/gallery/5020577/Star-Wars
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No.394294
>>394291
to be fair forceusers seem to suffer canonly from the rule of inverse ninja's so the new canon's everyone's a forceuser (even if its just the kids and minorities and women thats a lot of jedi) ought to drop like flies.
It also makes sense of the bafflingly stupid rule of two (although I am not sure how canon it is technically as a rule).
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No.394306
>>394294
>bafflingly stupid
Elaborate.
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No.394493
>>394294
Well even before nuStar Wars Sith apprentices who kill their masters properly will absorb some of their former Master's power for themselves. Which is what Palpatine did, even though he had to assassinate him to do it. Eventually you'd get a Sith so powerful that he becomes a Force nexus of the dark side which is what Palpatine is. Plus less Sith means more force nexus's can be tapped by one Sith until all of them have been tapped for power.
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No.394516
>>394306
Yes let us set the continued existence of our sect by keeping our numbers so low that we can be eliminated by one determined jedi. Also please ignore all the pseudo force users and the like, that we have no power over due to our low numbers. Also lets invest all this time and effort into training one apprentice who if they fail the entrance exam into sithhood for example we just kill wastefully, we are totally like the sith of old who were somehow an entire planet of retards who got themselves extinct but now we follow in their footsteps.
>>394493
this at least has some logic behind it presuming that masters are picking apprentices who are consistently more powerful then themselves (somehow despite the master's already empowered status).
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No.394544
>>394516
Except the Rule of Two actually worked. The old Sith empires all crumbled due to infighting and never held any long-lasting power outside of the unknown regions. Bane's dynasty lasted for a thousand years and actually had control of the entire galaxy; they were only stopped by the Force itself intervening and creating a being to stop them.
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No.394623
>>394544
That it worked in story doesn't change crazy it is they managed to get a thousand years before a multikill. Even without redemption a student killing the master and the master killing the student with his last breath or otherwise simultaneously sounds like a really likely occurrence.
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No.394758
>>394623
Except that the Rule teaches the each new pupil to go about that all sneaky-like, and therefore from a safe distance. We just got to see the most exciting ones.
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No.394767
>>394758
To add to this, you have to remember that Sith have their own twisted sense of honor, as well--the Master is dedicated to the cause of the Sith, once he knows that he is beaten with no hope for survival the Grand Plan with which he's been indoctrinated all his life tells him not to pull any dead man's switches and spite his apprentice. It's not 100% foolproof but it does discourage that kind of play.
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No.396388
Considering starting up a SAGA Edition campaign set in 20 ABY–right after the Bastion Accords but well before the Vong show up, so the galaxy is at relative peace. Unfortunately I've yet to read any books set in that period, I've been reading Wookiepedia for a summary on the Imperial warlords and their unification but I want to make sure I don't miss anything. Can someone give a quick TL;DR on the major events important to this period?
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No.396399
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No.396471
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No.396639
>>394544
The Sith violated the Rule of Two pretty routinely. Tenebrous trained both Plagueis and Venamis simultaneously, Plagueis outright rejected the Rule, Sidious started training Maul before he killed Plagueis, Vader had Starkiller.
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No.396749
>>396639
Plagueis killed Venamis as soon as he found out about him, and Tenebrous only trained him because he was planning to kill Plagueis himself; it wasn't really a violation the intent was to get the number back down to two, one way or the other.
You can attempt to make the same argument about Maul, but while I'm sure Sidious had already formed his plan to kill Plagueis when Maul fell into his hands, the time lapse is a little too long to justify Maul being a true "replacement" for Plagueis, at least not at first. For most of his life Maul wasn't a true Sith but a "force acolyte," a darkside-using agent that did the Sith's bidding but did not have the training to be considered true Sith. Starkiller falls under this umbrella as well, as do the Emperor's Hands. In the final years of Plagueis' life it could be said that Maul was a true apprentice and Sidious was grooming him to replace Plagueis.
Plagueis did aspire to reject the rule, rightfully pointing out that the logical conclusion of the Rule of Two is the Rule of One, but in his hubris assumed that he must have been the one. Sidious also believed in the eventual Rule of One, but rather than assuming it to be himself, he thought his apprentice Vader would become the One, as his ability in the Force was much stronger than his own. After Vader tried it on Mustafar he lost most of that potential, so Sidious changed tack and tried to make himself the One.
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No.396959
>>396749
>Starkiller falls under this umbrella as well, as do the Emperor's Hands. In the final years of Plagueis' life it could be said that Maul was a true apprentice and Sidious was grooming him to replace Plagueis.
Wasn't Starkiller explicitly Vader's secret Sith apprentice that he planned to use against Sidious? That's exactly the scenario Bane set up the Rule of Two to prevent, where weaker apprentices gang up to destroy a strong master, weakening the Sith.
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No.396961
>>396959
Starkiller isn't a true Sith, the devs behind the game explained that gygax pretty much gave a flat No on that which is why he doesn't have a Sith name. Although the devs themselves didn't get it, there is a running theme with Vader having some good in him and isn't fully taken by the Dark Side, this is why it took a countless number of clones before he could make the perfect assassin and the clone is still more a robotic assassin then a Sith.
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No.396963
>>396749
Yeah, Sidious at least seemed to openly abuse that he could have an unlimited number of dark force users at his command and the best of them could become replacement apprentices . Dooku was explicitly taken as a replacement because converting a Jedi took less time than raising a new Sith from scratch, and one of the web articles that gave Jerec's backstory outright said he'd be the apprentice if Vader wasn't already.
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No.408137
For anyone who runs or wants to run Saga, these two files are useful. First (Google Docs version if you don't want to DL a PDF https://docs.google.com/file/d/0B-bx0pVzywUJcVdxcFI4dEt1Wjg/edit ) is stat blocks for NPCs of each niche (thugs, imperial troops) at various CRs. This is especially useful for converting modules from the other 3 Star Wars system (need CR4 thugs? Here they are.).
Second is all the free web articles WotC released but took down when they didn't renew their license to Star Wars. Does not include Dawn of Defiance though (any good trove should have that).
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No.408243
Anyone have a torrent of the full FFG system? There's too many files to DL from the trove one at a time.
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No.410288
I'm going to get some friends together to try Star Wars d20. We've never played it before but we have played DnD. Any tips for beginners?
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No.410290
>>410288
Don't play Star Wars d20, it's awful in tons of ways. Play Saga Edition instead. Saga Edition isn't just a good Star Wars system, it's legit the best incarnation of the d20 system. It has a full 1-20 adventure path that's nice. /sw/ is working on a Player's Guide for it to give basic info on character creation.
>>>/sw/29201
The RPGA standards (file 2) for it recommend 28 point buy (23 for droids, equivalent to a 12 in con) and max credits. I also recommend using the background system from the Rebellion Era guide in place of destinies, since destinies are a really weird subsystem.
There's also this fan man intro adventure I found. It seems nice, though I've never run it. There's a Tatooine Manhunt conversion floating around out there, but it has so much of the original module in it I'm not going to post it (search: "Tatooine Manhunt" "saga edition" conversion rar. There's a mediafire link in a forumpost to a rar full of adventures)
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No.410291
>>410290
Meant to say the RPGA character creation recommendations seem reasonable.
The Tatooine Manhunt conversion isn't in that collection (though there's some useful stuff in there like the Saga Index, an excel file that has a database showing what book everything is in). Search for "1-3Tatooine Manhunt Saga.pdf" to find the pdf.
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No.410294
>>410290
Thanks for the advice
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No.410618
In Edge of the Empire what's a good skill to pick with Politico's Well Rounded? Ranged (Light) is a lock and want to grab Force Sensitive at some point (for sense/overwhelm emotions) so discipline/perception wouldn't be worth it..
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No.410645
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No.410659
>>396639
Isn't there supposed to be a difference between a sith and a dark jedi or dark force adept? The whole sith distinction thing always seemed a little weird.
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No.410717
In FFG's system is there any ability on a non-force user's tree that boosts force use in some way?
>>410659
Yes. Only in the Old Republic are "Dark Jedi" and "Sith" one and the same most of the time (Presumably there are some Jedi that fell to the dark side but didn't join the Sith, it's certainly an option in both KotOR games.).
>Sith are their own tradition that split off from the Jedi millennia ago who have a few unique techniques like Sith alchemy
>Dark Jedi are Jedi that fell to the dark side or were taught by fallen Jedi
>darksider or dark force adept is just a catch all for people who use the dark side of the force
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No.411758
>SSD for Armada has been delayed again
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No.414674
>>348794
>What's your favorite game out of this franchise, /tg/?
Republic Commando.
What I do hate is that you are only limited to the 3 variants of your blaster and cannot pick up a DC-15A or DC-15S blaster even though you can pick a trando shottie and some heavy repeating cannon thing. I hate it that you cannot pick up and use the lightsaber in one of the levels where the trandos highacked an acclamator. And there are no large B1 droid formations that should be standard. Kinda understandable as to the tech level at that time. Bacta stations scattered all around the map is bullshit. Droids do not use bacta. The voice acting is sucked. They should have used Morrison's voice and only Morrison. Giving different voices killed the concept of clones being clones in the first place and ruined the immersion.
They did nail the SBD though, it is mighty tough and slow while in combat as it should be. The boss droid fights are also noice as well.
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No.414675
>>349328
>The next new thing is sincerity.
As if it will.
Wimminz stand a lot to lose by being sincere. Men in general are branded as wolves and pigs.
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No.414676
>>414675
Well, in the time since I made that post, it's clear that I was sadly wrong. Oh well.
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No.421161
Im a GM looking for a player that isnt crazy, obnoxious, or an autist to join our group. You have to be able to use a mic and have discord. I have a MST timezone and fairly open schedule and we are open to talking out scheduling issues. We use roll20 and FFG star wars rpg. If you are interested contact me at discord and we can discuss more there. #Anon6731
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