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/m/ - Mecha & Tokusatsu

The blessed machine

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File: 1447528581079.jpg (514.91 KB,850x546,425:273,sample_c16bdc2c42a0fafd363….jpg)

 No.11905 [Last50 Posts]

let's talk about games with giant robots, which ones are your favorite

____________________________
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 No.11906

File: 1447531242097.jpg (366.08 KB,1120x1280,7:8,1447526918027-2.jpg)

>>11905

>which ones are your favorite

Probably Zone of the Enders 2, the first game wasn't that good but the second one was amazing.

The third game got canned for some reason, I can't remember why.

I'd like it if Konami made more mecha games, but they went off the deep end a while ago so they probably won't.

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 No.11912

Vanquish without any doubt. Holy shit that game was beautiful.

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 No.11915

File: 1447600511671.png (56.42 KB,640x480,4:3,SHOGO_PC_02.png)

Shogo, as flawed as it was.

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 No.11918

File: 1447607304125-0.png (1.95 MB,1600x900,16:9,ss_20151110_103122.png)

File: 1447607304128-1.png (1.42 MB,1600x900,16:9,ss_20150822_195248.png)

MSGO scratches that itch for large scale MS fights

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 No.11921

File: 1447622001642.jpg (1.2 MB,1670x1217,1670:1217,1391742325075.jpg)

It'd be Xenogears for me. I have fun every time I replay it.

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 No.11928

File: 1447695669467.jpg (108.97 KB,640x915,128:183,63567_front.jpg)

I like getting ready for relaxing non-linear adventures.

Steambot Chronicles 2 never ;_;

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 No.11929

>>11928

How is Steambot Chronicles? I've never played it. Does it emulate well?

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 No.11945

>>11929

It's a fun game to play. Nothing amazing but it works for what it is.

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 No.11947

>>11906

There was a HD re-release that didn't sell well, that's why the third game was cancelled.

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 No.11948

YouTube embed. Click thumbnail to play.

0079: The War for Earth

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 No.11975

RAD

ZOE2

Armored Core 2 and For Answer

EDF

Omega Boost

I would kill for a legitimate Getter Robo game instead of just crossover stuff.

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 No.11977

>>11947

That's disappointing. ZoE3 was my last hope for mecha in the west.

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 No.12053

File: 1448468565436.png (106.48 KB,961x545,961:545,gihren's factions.png)

Gihren's Ambition.

Conquer the Galaxy as Jesus Gihren, build a harem of Newtype males with Haman, stop Axis' fall with the Unicorn, make an army of robot devs lead by Scirocco and Tem Ray and give Ramba Ral the fucking Doms the man deserves.

A shame it'll NEVER EVER be translated.

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 No.12084

File: 1448716668330-0.png (64.42 KB,1182x665,1182:665,zoe0.png)

File: 1448716668330-1.png (67.73 KB,1182x665,1182:665,zoe1.png)

>>11947

>a HD re-release that didn't sell well

Which is funny, because the HD re-release sold better globally than the second game originally did.

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 No.12119

File: 1449103226755.png (126.63 KB,480x542,240:271,Jason Voorhees.png)

Gundam Assault Survive

I know a lot of /m/ will probably swear by Gundam Battle Universe, and I admit that I do miss Elle Vianno and South Burning, but its worth it for FLAGS and FREEDOM.

For me the Vs series is a little too arcade and not "flight sim" enough, though I am jealous of the wider variety of series it gets (Master Gundam, Sinanju, Legend, AGE-2 SP, and so on) but GAS has still kept me happy for a few years now (and i STILL haven't saved up enough for the fucking Black Hole Engine or NJC).

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 No.12140

>>12053

Is this even playable untranslated? Seems like it would be very text heavy, and my moon skills are still laughable

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 No.12146

>>11905

>let's talk about games with giant robots

Well, game about 100 foot robots was just announced at PlayStation Experience.

IT'S A FUCKING GOLF GAME

https://www.youtube.com/watch?v=Twk3OAQjcRM

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 No.12147

File: 1449361908953.gif (2.99 MB,252x195,84:65,1387297089240.gif)

>>12140

Yes. Most of it is memorizing the menus and unit names.

http://girensgreed.wikia.com/wiki/Menus

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 No.12149

File: 1449383748801.png (742.71 KB,960x720,4:3,1448942156543.png)

>>12147

Neat, I'll have to check this out now

Thanks

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 No.12166

YouTube embed. Click thumbnail to play.

Should've mentioned X3 earlier. I've spent more time playing X3 TC/AP then any other game and I've just got another itch to play it.

inb4

>There's no giant robots

The Xenon would like a word.

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 No.12167

File: 1449547702352.png (3.01 MB,1920x1080,16:9,ClipboardImage.png)

>>12146

Speaking of PSX, they had a demo of a pretty neat looking game called RIGS Mechanized Combat. It's a VR game though, so you'd have to get a headset to play it.

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 No.12174

File: 1449626295197.jpg (541.83 KB,1920x1080,16:9,x3screen00007.jpg)

>>12166

So I've decided to pull the trigger on another start. Doing a Humble Merchant start.

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 No.12196

File: 1449818714312.png (449.81 KB,1280x800,8:5,spiral_2015-12-05_17-24-54.png)

I've been play this shit like nonstop since like 1/half years ago learned about it from the old /m/ I think the had a Guild or somthing I never found them….

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 No.12598

>>12084

>trusting VGCharts

They've never said where they get their sales figures from, it's likely they just make them up.

>>12167

>It's a VR game

Dead on arrival.

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 No.12599

oratorio tangram

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 No.12636

Is there a good Armored Core on PS3?

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 No.12638

>>12636

Armored Core 4 is good.

It was also the last good Armored Core game.

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 No.12649

>>12638

Do you think From will ever made another AC?

They said they wanna stop doing Souls-style games after DaS3.

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 No.12735

Does an open world game exist?

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 No.12737

Metal Wolf Chaos merely for that "holy shit AMERICA" vibe.

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 No.12738

>>12737

Speaking of Metal Wolf Chaos, Devolver Digital (a publisher) have made FromSoft a public offer via Twitter to bring that game to the west.

https://archive.is/URfNk

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 No.12739

>>12738

To what platform?

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 No.12740

>>12739

PC, probably.

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 No.12741

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 No.12743

>>12738

I hope From accept that offer, I've wanted to play MWC for years.

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 No.12945

>>12738

Have From responded to this yet?

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 No.12958

>>12167

>PS4

>VR

Sad, too. The concept looked kinda neat.

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 No.13025

>>12958

Hopefully the VR aspect proves to be more than a simple gimmick.

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 No.13026

>still no super robot Dynasty Warriors clone or action game worth anything

w h y

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 No.13027

>>13026

ZoE is Super Robot, right?

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 No.13029

>>13027

The way i see it.

Jehuty, Anubis, Isis (Dolores), Hathor are Supers.

Boss and other "Massproduced" OFs are borderline (IE 00 S1 Gundam, huge techgap makes seem godlike, but not actually reality warping dimension rippers, despite the Metatron), Idolo was way too flawed to really be considered a "Super" for the same reason.

LEVs (Includic Vic Viper) are Reals.

But since the main mechs are Supers, i'd say the franchise is flat out Super, even if ZoE1 was basically the start of Gundam 0079, very drawn out.

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 No.13112

>>13027

Despite the physics breaking, in the setting the OFs are just treated as powerful weapons. You don't get the trappings you normally seen in super robot shows.

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 No.13144

Super Robot Wars BX is amazing, glad I got CFW on my N3DS to play it

>top 3 in kill count right now are Gai, Koji and MC in that order

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 No.13200

Is Another Century's Episode any good?

I wouldn't even ask if not for the fact the game is in Japanese and I only know like three words.

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 No.13209

File: 1456460056382.png (329.89 KB,700x397,700:397,mav.png)

There's a thread on /v/ about a neat-looking game called MAV, the dev is in there right now.

>>>/v/8478041

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 No.13217

Just about any Super Robot Wars game.

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 No.13227

>>13217

BX is a solid title, been playing and loving it so far

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 No.13240

>>13227

I'm with you there man, BX is great.

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 No.13306

File: 1456849917936-0.png (1.84 MB,1600x900,16:9,ss_20160222_094524.png)

File: 1456849917937-1.png (1.83 MB,1600x900,16:9,ss_20160225_120236.png)

File: 1456849917942-2.png (1.96 MB,1600x900,16:9,ss_20160225_120412.png)

File: 1456849917946-3.png (2.12 MB,1600x900,16:9,ss_20160227_091359.png)

Doms domming

god I love MSGO

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 No.13342

>>13209

The thread's gone.

Did he say whether he'd make the game actually bearable to look at or not?

The game looks fun, but it can be so ugly at times.

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 No.13454

>>13306

>March

>still wearing a Chirstmas hat

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 No.13461

File: 1458009768875-0.jpg (35.29 KB,800x600,4:3,Customrobo.jpg)

File: 1458009768908-1.jpg (142.19 KB,642x779,642:779,2209494-mech.jpg)

File: 1458009768932-2.jpg (24.75 KB,450x450,1:1,050b97d5.jpg)

>"E.X Troopers

one of those niche games for 3ds & ps3

admittedly you're not always in the robot but you get to do cool not-crazy shoot em ups and when you in the robot it's pretty awesome punching the shit out of other bipedal tanks or "Akrid" (monsters.) I had no fucking idea this was a Lost Planet spin-off until someone told me

>Custom Robo: Battle Revolution

first 2 n64 games are obscure af, but this was the one that both sides of the world got on gamecube. Shit ton of customizability (Illegal Parts mustard race) some parts are downright OP but still pretty damn fun with a surprisingly dark story.

honorable mention

>Gotcha Force

Haven't played but I still fully intend to emulate soon.

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 No.13865

>>13461

I've never played any of the Custom Robo games, how are they?

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 No.14000

bump

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 No.14133

>>13306

That game honestly looks like it would get boring after awhile, how can you stand playing it for years?

Do they change up the game regularly?

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 No.14161

Project Nimbus is pretty fun. Like Ace Combat with robots.

Too bad it's early access and terribly unpolished.

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 No.14162

>>14161

That game is still being worked on?

I last year about it early last year.

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 No.14165

>>14162

Last update was March 19 adding a new mission to Act II. Apparently its a big hit to the feels but I can't beat Thermopylae so I wouldn't know.

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 No.14206

File: 1464461315742.png (7.94 KB,271x288,271:288,Angry ⁄v ⁄-tan.png)

>>14165

What kind of fucking casual are you?

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 No.14233

>>14206

The kind who sucks but has too much pride to switch to a lower difficulty.

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 No.14234

>>14233

You've been playing the game for several years, right? How do you still suck?

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 No.14236

>>14234

Two weeks actually and not really that much.

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 No.14239

>>14236

Oh, I must have mistaken you for another guy who always posts about the game

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 No.14246

Love me some Custom Robo. The Gamecube and DS titles were rad and also the only ones westerners got. Shame the series is dead. Shame ZoE is dead too. Armored Core is dead.

It's dead Jim.

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 No.14252

>>14246

>Armored Core is dead.

From will probably make another mecha game at some point, they've been doing it since the 90's and I don't think they'll stop just because of the Souls games.

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 No.14286

>>14252

You really think so? ACV was a huge flop; AC4 while decently sold had mixed reviews that split the fanbase and Chromehounds was a failure that lost online play almost immediately after launch. Seems silly to throw money at another AC sequel that would inevitably sell badly (in comparison) and only confuse newcomers with the latest in a daunting list of ~20 games when they could instead throw cash at another Souls game that's exactly the same as the last one and yet rack up 10x the money from it.

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 No.14287

>>14286

I didn't say it'd be another AC, I just said it'll be some kind of mecha game, even if it's just a Dark Souls reskin.

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 No.14289

>>14286

ACV flopped because they tried to push online play while most didn't want it.

Chromehounds wasn't a failure at all, its servers shut down in 2010 while the game launched in 2006.

As for Souls games, From Software has mentioned that they are going to stop focusing on the series and try other things.

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 No.14290

>>14289

>From Software has mentioned that they are going to stop focusing on the series and try other things.

Thank God, it seems they finally realised not to milk a series dry.

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 No.14300

>>12735

xenoblade chronicles is probably the only one.

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 No.14301

>>14300

Is that game any good, though?

I remember people calling it a "single-player MMO".

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 No.14302

>>14301

I guess i should start off by saying you cant actually pilot a robot but you do fight robots. Anyway you could say its a single player mmo but if you are fine with that kind of commands and cooldown combat the game is really good. I could go into every aspect of it talking about how good it is but i don't want to hype you up to much if you decide to play it.

If you do want to pilot robots then you would have to play the wii u one. I havent beaten it because my hard drive broke but if youre worried about shit NoA translation from what ive played its not that bad. The dialog for the most part is alright but and the only voice actor i hated was emmas because how annoyingly breathy she speaks. And lyn is kind of annoying but I think its actually impossible to do the kawaii thing in english and not sound cringy so maybe its not their fault.

Anyway both are good games but i would say the first one is better but since i havent beaten the second i'll reserve total judgement but still give a recomendation.

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 No.14311

File: 1465453344418-0.jpg (880.79 KB,1920x1080,16:9,4324.jpg)

File: 1465453344418-1.jpg (200.75 KB,860x660,43:33,23123.jpg)

File: 1465453344419-2.jpg (409.04 KB,640x530,64:53,PSO2-Yamato-Main-Visual.jpg)

>>11928

>Steambot Chronicles 2 never

I feel your pain past anon

Im surprised pso2 hasnt been mentioned. Cast are pretty /m/ tier. Pretty easy to make a rider or sentai team, and with one of the more recent update in an event mission you get to pilot a mech to fight an old world war 2 ship.

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 No.14316

File: 1465618983897-0.jpg (223.68 KB,960x960,1:1,frame-gride.jpg)

File: 1465618983897-1.jpg (129.42 KB,1440x1080,4:3,Frame_Gride_-_1999_-_FromS….jpg)

File: 1465618983898-2.jpg (174.02 KB,1440x1080,4:3,435.jpg)

File: 1465618983898-3.jpg (84.53 KB,640x480,4:3,image0511.jpg)

Frame Gride. It's basically From Software's Virtual-ON with a medieval theme and a bit more simpler customization than Armored Core.

The game didn't age very well, but is pretty cool and fun to play imo.

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 No.14317

>>14316

Everybody always talks about AC, but From made tons of great mecha games. It's a shame that ones like Frame Gride and MWC were never released outside of Japan.

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 No.14328

File: 1465779538369.mp4 (6.99 MB,960x720,4:3,Titanfail 2 Official Singl….mp4)

There's a new AAA mech game coming out soon, and it looks pretty generic and bland.

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 No.14332

File: 1465796678757.mp4 (538.17 KB,270x360,3:4,what the fuck.mp4)

>>14328

They made a second game even after the fiasco that was the first one? from what i know after the first few months the community started dying until there was only a small group still playing it. It does look a little better than the first one though, the mechs having an AI is kind of endearing.

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 No.14334

>>14332

>the mechs having an AI is kind of endearing.

At E3 they said the mechs are outright sentient.

I don't know if they have emotions, or why they even need pilots, but it's a neat idea I guess.

The player character's mech is totally gonna die at the end of the game in a hammed-up way. Probably sacrificing itself to save the player.

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 No.14339

File: 1465879977378.jpg (80.51 KB,746x691,746:691,1443736655546.jpg)

>>14334

so obvious it hurts, death flags all over the place.

>protocol 3: protect the pilot

you know how seriously AIs tend to take protocols.

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 No.14340

File: 1465880855405.png (494.1 KB,780x438,130:73,ClipboardImage.png)

>>14339

They're also probably going to throw in some bonding moments to try and make you feel sad when it dies.

Not that they need to even do that, it's always sad when a giant robot dies.

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 No.14341

File: 1465915604993.jpg (361.72 KB,985x963,985:963,titanshit.jpg)

>>14328

>mech game

Don't you know that Titanfall isn't a mecha game and that "mech" is a dirty word?

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 No.14342

>>14341

The guy who wrote that got fired, as far as I know.

He was just a PR guy and wasn't actually involved in direct development of the game itself.

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 No.14343

>>14342

Joel Emslie is still working at Respawn as their main artist and Vince Zampella is the co-founder of the company.

>PR guy

Did you even read what I posted?

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 No.14374

>>14342

Got any sources to back that shit up?

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 No.14393

File: 1466332247636.jpg (824.12 KB,1024x1502,512:751,Hulkbuster Destroyer.jpg)

>>11905

I'm just gonna be honest, and say that I enjoy games where you disrespect the robot.

Making them simply short-circuit by pushing them onto their backs, and power-bombing their helpless selves off the roofs of skyscrapers is just so cathartic, that it's something that really needs to happen more often, in vidya involving mecha of any kind.

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 No.14477

>>14393

why do you want to hurt the robot

the robot never did anything wrong to you

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 No.14499

File: 1466918762121.jpg (Spoiler Image,53.2 KB,640x480,4:3,DAH! Robot.jpg)

>>14477

It threatens my survival, and me without a robot.

What do you expect me to do? Bow to my sensei?

Besides, the screaming of their pilots should serve as a good lesson to their producers about "form versus function". Maybe make the brass question the weeaboo engineers they hired to make the damned things, in the first place.

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 No.14539

Is there any online mech game that isn't Hawken, Gundam or MWO that we could start an /m/ server for?

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 No.14540

File: 1467503013782-0.png (4.26 KB,256x224,8:7,SD-Gundam-Gachapon-Senshi-….png)

File: 1467503013782-1.png (3.88 KB,256x224,8:7,SD_Gundam_World_Gachapon_S….png)

File: 1467503013783-2.jpg (3.33 KB,512x480,16:15,22258.jpg)

>>14539

I forget, can you online old NES games?

The Gachapon Senshi games for the FC have pvp play, turn-based jrpg combat in some, overhead 8 bit action combat in others, both based out of an overhead map screen.

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 No.14541

File: 1467525656347.jpg (11.26 KB,201x219,67:73,1446667071567.jpg)

>>14540

cutest sprites ever.

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 No.14542

File: 1467528587806.png (21.25 KB,400x400,1:1,232831_p0.png)

>>14540

>I forget, can you online old NES games?

I have no idea, I don't think so?

>>14541

It also helps that JMs are adorable to begin with,

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 No.14543

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 No.14558

File: 1467554188126-0.jpg (20.13 KB,480x360,4:3,hqdefault.jpg)

File: 1467554188127-1.jpg (21.84 KB,300x300,1:1,GBA_Famicom-Mini-30-SD-Gun….jpg)

>>14542

glancing around it looks like Kalliera supports some NES emus

I wonder what documentation is around from back when Tecmo Bowl via onlines was the big thing

I should probably fire up an emu or dig up my old screen shots because the onlines have shit for screen shots from this.

edit: also somebody should check how long the average match of that goes. I suspect it runs long, like 30~45 minutes.

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Post last edited at

 No.14569

File: 1467641983330.png (2.06 MB,1440x1090,144:109,gelgoog.png)

Can someone recommend a good VPN service to use for MSGO? Is there a guide for playing MSGO somewhere? I remember seeing one get posted on /v/ last year.

Are there many Zeta suits in the game?

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 No.14570

File: 1467649752312-0.png (1.53 MB,1600x900,16:9,ss_20150911_064617.png)

File: 1467649752312-1.png (2.13 MB,1600x900,16:9,ss_20151003_221910.png)

File: 1467649752313-2.png (2.43 MB,1600x900,16:9,ss_20151124_112612.png)

>>14569

Mudfish is the best and what I use

it's pay per bandwidth used instead of a monthly subscription

>Zeta suits

a handful ATM

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 No.14575

File: 1467676938920.png (2.57 MB,1440x1080,4:3,[EG]Gundam_0083_04_BD(1080….png)

>>14570

I want make a Feddie account, but I can't resist that Zeon urge.

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 No.14576

>>14575

Feddies are no skill mode

you literally will have Gundam types and Super Prototypes at your disposal ontop of ace customs like MP guncannon (WD) which I dubbed the shitter shooter because it takes no skill to kill with it

Still pick whatever side, Zeon on Shangri-la (top most server) has a /m/ group named White Piggu so worth checking that out, the feddie group is now overrun with the IRC circlejerk from SDGO

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 No.14610

How well do the PS2 Armored Core game emulate? I've been thinking about playing the entire series, so far I've only played the PS1 games.

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 No.14611

>>14610

> PS2 Armored Core *games

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 No.14680

WHERE WERE YOU WHEN KANA UEDA PLAYED FULL BOOST AT EVO

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 No.14760

Ok /m/, I'm trying to remember the name of a game I played a long time ago

>Late 2000s (circa 2008-2009) MMO

>advertised as having destructible terrain/buildings in higher-level areas

>3rd person, movement was WoW-like, might of had vertical movement via jumping and jetpacking

>Mostly PvE, mech vs mechs and drones, I think it had an open world and travel between planets

>Had hub areas (fortresses et.al.), where the player character (which I believe could be customized) could walk around in outside of his/her mech, shop, barter, ect

>3D, had semi-realistic anime-CGI-style graphics (think Robotech or Destroy Gunners)

>Beginner's region was arid canyonland similar to the middle pic in >>14570 with the fortress visible and a few (industrial? bunker?) buildings scattered throughout

>I think the first questlines had the player fighting some sort of rebellion?

>Is not Mechwarrior Online, and came out long before Hawken and Perpetuum

>Small chance it was Exteel, but from what I can find it doesn't quite line up and wouldn't have made sense to play as I hated NCSOFT even back then

Anyone have any clue what this might be?

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 No.14785

>>14760

Where did you see/hear about this game?

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 No.14786

>>14760

Was it Rising Force Online? I know one race was a bunch of robots, and another race had tiny dudes that piloted mecha.

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 No.14888

>>14680

What's Evo?

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 No.14890

File: 1470550139309-0.jpg (113.24 KB,604x800,151:200,1226732204592.jpg)

File: 1470550139309-1.jpg (439.51 KB,988x1153,988:1153,1226732767908.jpg)

File: 1470550139309-2.jpg (453.18 KB,1146x1162,573:581,1226732835044.jpg)

File: 1470550139309-3.jpg (1.19 MB,2356x3154,62:83,1226733679772.jpg)

File: 1470550139309-4.jpg (717.79 KB,1020x1024,255:256,havok.jpg)

My library is pretty sparse on actual giant robot games.

But one of my all-time favorites is metal warriors.

On the roster of giant robots there my favorite is probably the havoc.

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 No.14891

>>14890

Prometheus looks like Metal Gear Rex.

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 No.15064

YouTube embed. Click thumbnail to play.

>Play AC3 and Silent Line

>Have a fucking blast

>Pick up Nexus

>Just can't get into it

Nexus just doesn't sit well for me.

In AC3 no matter what setup I used, I was able to feel comfortable and have fun.

But in Nexus, no matter what setup I use it feels awkward and clunky.

Anyone else feel the same way?

Embed related; me doing arena in SL.

Yes, it's blatant self-shilling

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 No.15065

>>15064

Nexus changed the controls, so that might be one.

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 No.15066

>>15065

Yeah, but you could still choose to use classic controls.

Maybe it's just the reloading and heat-up from boosting that put me off.

Not to mention every booster eats up your energy like crazy for very little speed.

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 No.15067

>>11918

>>13306

And now that their is a Taiwan server, you don't need a VPN to play!

>>14133

>That game honestly looks like it would get boring after awhile, how can you stand playing it for years?

You GRIND!

>>14569

>Can someone recommend a good VPN service to use for MSGO? Is there a guide for playing MSGO somewhere?

Again, play on the China server.

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 No.15069

>>15067

>play with known cheaters

mudfish is the best, but I'll be honest, MSGO as a game is fucked

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 No.15075

>>15069

>>play with known cheaters

Wha?

Dude there are cheaters and cheezers in every game, I doubt paying for a Japanese VPN makes any difference…

And those that are cheating are probably using Pixies or throwing Gelgoogs anyways, and there is nothing more satisfying than bombarding or shooting those fuckers from range.

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 No.15140

>>15075

china is always the number 1 source of cheaters

>Throwing gelgoogs

you mean char's gelgoog, which doesn't need a script

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 No.15144

>>15140

>china is always the number 1 source of cheaters

Yeah, so?

You think they're not also using a VPN to play on the Japanese server as well?

Hell, they probably don't get the huge ping spike from using one either!

>>Throwing gelgoogs

>you mean char's gelgoog, which doesn't need a script

True, but a large number of high-kill melee players always seem to be aimbot snapping in the kill screen.

Hell, the REAL salt these days are Gold G-3s, with twin Beam Sabers AND Dual Bazookas.

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 No.15181

>>15144

>he thinks chinks don't cheat in every game

they're worse than BRs mate, no need ot get pissy

>he can't handle G-3 Gundams

holy shit you must break down in tears and piss yourself when you see a The O or Zeta gundam

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 No.15182

>>15181

>holy shit you must break down in tears and piss yourself when you see a The O or Zeta gundam

I don't think either are on the Taiwan server yet…

We just got the G-3, Assault Guntank, and Hildolfr.

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 No.15194

Just got into MSGO, mostly having a tough time navigating all the gook runes and getting one shot by veteran players but it's the only thing I have to get my gundam fix.

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 No.15197

>>15194

>Just got into MSGO, mostly having a tough time navigating all the gook runes and getting one shot by veteran players but it's the only thing I have to get my gundam fix.

Which server are you playing on, the Japanese ones or the Taiwan version?

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 No.15203

>>15197

Went TW as I couldn't be bothered with a VPN.

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 No.15204

>>15203

>Went TW as I couldn't be bothered with a VPN.

Ah, good, then I can be of some use!

What kind of Web Browser are you using and does it have a "translate this page" function?

Because otherwise you'll be stuck with the half-assed English Wiki:

https://sites.google.com/site/msgoenglish/

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 No.15205

>>15204

Using palemoon, but I have firefox installed on the side.

Will take a look at that site as the guide I currently have is a bit out of date.

https://forums.animesuki.com/showthread.php?t=117570

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 No.15206

>>15205

>Using palemoon, but I have firefox installed on the side.

Well the reason I ask is because I use Chrome, and while the Google Translate option mostly spits out nonsense, you can piece together a functioning idea what individual suit stats and such are with the Japanese Wiki:

http://gow.swiki.jp/index.php

Technically both are already linked in that old forum guide, but their also specifically for the Japanese version of the game, where as the Taiwan release has some notable differences.

For instance, while Taiwan has the obvious ability to both Factions Suits, they also have a MUCH smaller selection, with only the basic grunt options for each Faction in the shop.

That said, I think all the current Gashacon are technically free-to-play, with the basic GP version in the first tab able to do a Single Prize spin (Left bottom button) for one Ticket (The grey ones with the pictograph of "list"?) at 3,000 GP, but also a Prize Pack Spin (Right Button) for ten Tickets, which only cost 30,000 GP.

These packs are always the option you should choose to use, as they always contain at least one Grey MS Blueprint, but also a bunch of Booster Items.

And speaking of Booster Items, how you actually EQUIP them is by clicking that smaller blue button above the one you hit to choose your Spawn Point on the Spawn Screen.

This brings up a window where you can click on the various Boosters you want to use, which will be locked in for the rest of the match.

An important thing to remember is that, while a single boost item will be consumed for that match once locked in, you can add a boost item from your inventory ANY time you are on the Deployment Screen.

This lets you save your rarer boost, such as the ones that give you extra GP or an extra draw from the prize screen at the end of a match, for when you are certain your team is going to win, as winning also gives you bonuses in those categories.

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 No.15207

>>15206

>only has the grunts

Well that clears something up as I was wondering if I should be saving for that shit.

Does this mean I'm free to try and make extra powerful zakus and goufs?

I got about 400gp from tutorials and what not, any recommendations for investment?

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 No.15215

>>15207

>Does this mean I'm free to try and make extra powerful zakus and goufs?

Well it only has the basic grunts NOW, I'm hoping they add at least more Grunt types in the future.

Joining a Clan/Guild/Outfit/Platoon allows you to use Clan Points to buy a slightly greater variety of Grunt Suits, as well as unlock an extra "Captured" MS to use both for your Land and Space Decks, but if you've only got 400 GP then you best stick with the suits and blueprints they gave you.

In fact, go to the first tab in your Deck Screen and see if you have anything with a Green band on it.

These are Rental Suits, like those "Captured" MS I mentioned earlier they are high-ish leveled Suits with pre-set loadouts.

They only last for ten matches, but they'll eat up a space in your Mech Garage until then, plus they'll still level you when it comes to Experience on that Suit.

Also, have you gone through ALL the Tutorials yet?

Is there a square button on the bottom of the front page, third from the left?

Click it to get a list of Tutorial Missions like you did with the Jesta.

I kinda fucked up my initial training, so I don't know how many they actually have you do to start out with, but more are unlocked as you rank up.

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 No.15216

>>15215

I've been using a rented gouf and just got a hold of a rented healer zaku who apparently cannot handle space, at all. Also I was kind of tempted to dump all my gold tickets into beefing up my starter zakuII. Lord knows rng is content on rubbing fed mechs in my face all day long.

The last tutorials it let me do were the commander ones. The gook runes made that shit somewhat bewildering. I just unlocked yellow stripe rank so I'll check again at some point.

Got kinda mad when I rolled some dice at that 30k gp thing and the only gold mechs I got were fucking feds. Speaking of, any idea why the TW got rid of zeon vs feds?

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 No.15218

>>15216

>Also I was kind of tempted to dump all my gold tickets into beefing up my starter zakuII.

DON'T!!!

You're Starter Zaku II is a Silver Blueprint, so you can only upgrade it 20 times anyways, so you are better off using the buy-able Silver Mechanic Tickets instead.

I made the mistake of blowing all my Gold Tickets on my Starters as well, and honestly the stat upgrades aren't that noticeable.

What you should look into is unlocking your Zaku II's Weapon Options.

Now, assuming it's the Zaku II F (Heavy Attack) we're talking about, I've got to tell you that you've got a pretty awesome Bazooka right out of the gate.

You probably didn't realize it, the default is the CHARGE Bazooka, meaning you can hold down the trigger to power up the shot.

It will go faster and do more damage, I think you can keep it charged as long as you hold down your fire button, actually firing when you release.

Personally I've had it fire off at random occasionally, but I don't know if that wasn't because my finger slipped off the button or not.

Also, what "Characteristic" does your Zaku have?

Those are those Tem Ray Circuit dealies you see when you examine your loadout and such.

The first and second ones are specifically for Bazookas, the first increases the size of the Explosion, the second increases the amount of Damage they'll do.

The third just makes you reload faster…

I'd also suggest swapping the Cracker Grenade with the unlockable Three Tube Leg Missile Pod.

You will probably need to buy the weapon components to unlock a weapon, and you need to do it in a series for the variations of a particular one, but the first in the series should be able to be unlocked.

Don't let the lock symbols fool you, unless the actual upgrade window has a red warning over it, you should be able to purchase the required components you need.

When you have your Leg Missiles selected, they will auto-lock onto anything within range of their huge reticle after a short time, then track that target down after firing.

They ARE dodge-able, but are usually a sure hit on any opponent not actively taking evasive maneuvers to avoid you.

>The last tutorials it let me do were the commander ones. The gook runes made that shit somewhat bewildering. I just unlocked yellow stripe rank so I'll check again at some point.

Sounds about right, that's where I am and I think your the same Rank as me…

Funny thing about this game, your Military Rank isn't actually progress indicator.

That's covered by a separate numerical rank at the bottom of your screen, under your Piloto Portrait.

Your Military rank in this game is determined by your Win/Loose performance in your last set of seven games, and you can check this via the Second tab of your Piloto Profile.

>Got kinda mad when I rolled some dice at that 30k gp thing and the only gold mechs I got were fucking feds. Speaking of, any idea why the TW got rid of zeon vs feds?

Probably to not split the player base…

Faction divide would mean you would only have half the players to fill a side of a multiplayer match with, and since a non-Japanese market is going to have fewer players that even care about the One Year War…

Personally I don't mind it, as it will allow me to build a Garage of MS with PERFECT SYMMETRY!

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 No.15220

File: 55726b6b387ee08⋯.jpg (101.04 KB,1000x500,2:1,gook runes.jpg)

>>15218

Its the bazooka/grenade/machine gun zaku.

Yeah I noticed pretty quick i could charge the bazooka but was dismayed to score some direct hits on what must have been higher level players only to find a fully charged shot bounces off their face plates like a pair of testicles off a car windshield.

Identifying my passive is proving difficult due to gook runes, I see a bunch of 5% which looks like a weapon passive. Pic related.

I've got a pile of these secondary golden tickets that just say ticket rather than master ticket, they have a much higher chance of success vs a 70% failure chance on regular silver tickets for weapon upgrades.

Grabbed the missile pod on your suggestion.

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 No.15223

>>15220

>Its the bazooka/grenade/machine gun zaku.

Well you can alter the order your weapons are equipped in the loadout screen, just equip something you already have on to another's slot.

This helps because weapons have various switch out times, and if you use your mouse wheel like me, that extra five seconds cycling can get you killed.

Which also reminds me, the second button from the top of your suit inspection screen allows you to save your current loadout for switching pre-battle.

You're able to use this in the pre-battle screen by pressing the button in the middle-top on the Left (The one on the right lets you change the suits in your Deck).

This is especially useful for Artillery Suits, as they have several weapon options ranging from Bombardment (The ones where you click on a portion of the map within the red circle, and rain down death from above), Howitzers (lobbing, indirect weapons that aren't particularly useful until you get a targeting Module that tells you where your shots are actually LANDING) and Direct Fire.

It also allows you to NAME said loadouts, allowing you to set your weapons up in an easily identifiable manner.

>Yeah I noticed pretty quick i could charge the bazooka but was dismayed to score some direct hits on what must have been higher level players only to find a fully charged shot bounces off their face plates like a pair of testicles off a car windshield.

Well did your Hit Indicator have an extra purple layer to it?

Those might have been Assault Suit (IE, the Melee ones), some of who comes with hand-held Shields that will tank a certain amount of damage coming from their front as long as they aren't attacking.

These shields can be a pain in the ass mostly because they can double a Suits resistance to being knocked over, so your 'zook is less effective for setting them up.

>Identifying my passive is proving difficult due to gook runes, I see a bunch of 5% which looks like a weapon passive. Pic related.

That's those "Characteristics" I was talking about, and one of the bigger reasons I suggested Page Translating the Moon Wiki.

Looks like you've got Bazooka Blast Expansion on that suit, which makes the explosions from your Zook shots bigger.

This means you should aim for groups of enemies, as your bigger blast will hit more of them, but you've also should avoid firing in close quarters as you'll end up damaging YOURSELF with the blast.

>I've got a pile of these secondary golden tickets that just say ticket rather than master ticket, they have a much higher chance of success vs a 70% failure chance on regular silver tickets for weapon upgrades.

Wait, do they have Moon Runes above "Ticket" and a couple of Melee weapons pictures?

Those are WEAPON Upgrade tickets, and it's not a 70% chance of Failure but REGULAR Success.

See, those percentiles are Great Success (Gold Percentile, you've upgraded the listed number entirely, maybe a bit extra), Regular Success (Green Percentile, you've upgraded a large portion of the listed number) and finally Failure (Grey Percentile), which still actually upgrades the Stat, but only by a small amount

Unlike Mechanic Tickets, Weapon Upgrade Tickets can ONLY be used for Weapon Upgrading and can never actually fail, but the Yellow (Regular) and Gold (Super) versions can only be won as prizes so you want to use them wisely.

Mechanic Tickets progressively gain a chance for Failure, but since the Silver versions are the only Ticket you can buy for GP, you can always buy more.

Again I'm going to stress the importance Page Translating the Gook Wiki, as that will not only give you an idea of what various Weapons' Stats are, but also what Stats you are actually UPGRADING.

The English Wiki can give you an idea what the particular stats actually DO, but since it's so sparse on individual MS info you'll need the Gook Wiki to get an idea of what is what.

For example, remember those different Artillery Weapons I mentioned earlier?

The Bombardment Type has several variations for longer base range, larger base blast effects, stronger base damage, and most importantly a huge NUMBER of shots per volley, which unlike the others is a stat you CANNOT upgrade or modify.

On top of ALL that, ALL the Cannon-type (Bombardment, Howitzer, Direct Fire) weapons for a suit use the SAME DAMN ICON, which really sucks because the Direct Fire type can have a separate variation that shoots Incendiary rounds that light shit on fire!

>Grabbed the missile pod on your suggestion.

Good man.

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 No.15229

File: f2618255f780fff⋯.jpg (159.96 KB,728x1096,91:137,1434128868729-0.jpg)

>>15223

A few more things, are you on the TW server? I could use someone who also doesn't speak gook for company at this point.

Also I noticed I'm limited to 8 robots, I activated a rental but then couldn't build a goufprint I found. After clicking around I found another random fucking gashacan turn table gambling window separate from the others running off of some item I can't identify, and a second screen that seems to demand a bunch of varied items including gold tickets to take a spin on.

I cannot into melee at all, I can't even say its gooklag, that shit is infuriatingly clunky.

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 No.15230

>>15229

>A few more things, are you on the TW server? I could use someone who also doesn't speak gook for company at this point.

Click on that Atom looking Icon up at the top and search for COLONYDROP.

That's the Troop I'm with, one exclusively for English Speakers, and we should still have a spot open.

>Also I noticed I'm limited to 8 robots, I activated a rental but then couldn't build a goufprint I found. After clicking around I found another random fucking gashacan turn table gambling window separate from the others running off of some item I can't identify, and a second screen that seems to demand a bunch of varied items including gold tickets to take a spin on.

Oh no, that's the Exchange, you don't spin for anything, you trade a certain number of a particular item for a certain thing.

For instance, those White Tickets with a Present on them are for the first one and you get those by completing certain objectives.

The Haro Coins you get for every DX Gashacan spin you make.

The final Pink "seasonal" Tickets are something you can get as an after match prize.

What you need to expand your MS Garage are the blue Garage Tickets, which you can get from this exchange, (I THINK) from the Gashacan, and for reaching a particular rank.

That last one is a pain, however, as they only give you 5 of the TEN Tickets you need for an additional MS space.

To add a space, go to your Blueprint or Garage tabs, then click on the grey button next to the fraction of MS/Spaces you have.

At the top of this window, there should be a grey bar with a number at the end; This is how many Garage Tickets you have.

For every ten, you can add another space.

You can of course also buy spaces with Gook Coins, but yeah…

>I cannot into melee at all, I can't even say its gooklag, that shit is infuriatingly clunky.

I hear you…

I think the biggest thing is having to learn all the unique Melee hitboxes; Every melee weapon seems to have their own swing and thrust patterns that you can only find on the Jap wiki, and half the time you can't make heads or tails of the translated description.

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 No.15231

>>15230

Yeah it's at 49/50, a yellow tab which is what I'm assuming is a pending application popped up when I clicked it.

Can't message the mr polar guy though so I'm not sure what else to do. At this point it may be too late to play more than a game or two.

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 No.15232

>>15231

Don't worry, it took a few days for him to get on and accept my application, but he's been on more recently.

I just got off to go eat, my IGN is Witt.

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 No.15246

>>15232

Oh hey, I got a golden Zaku II F print, is that gold ticket worthy?

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 No.15247

>>15246

>Oh hey, I got a golden Zaku II F print, is that gold ticket worthy?

Yeah, Gold Prints are where you want to be using your Gold Tickets, as they can accept thirty upgrades as opposed to 20, so you'll get more bang for your buck.

Was it the Melee or Heavy Attack version?

The Melee one gets the Tank Gun Bazooka special for a Gold Print, while the Heavy Attack gets Jammer Grenades.

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 No.15251

File: e6452f9e25a0bdc⋯.jpg (288.43 KB,1500x1199,1500:1199,e6452f9e25a0bdc6252def5376….jpg)

>>15247

How are the jammer nades? I unlocked the zaku but haven't fiddled with it yet.

Also I scored a golden worker zaku with explosion resistance for his passive. Was thinkinf of going full support with healgun/med station/radar

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 No.15252

>>15251

>How are the jammer nades? I unlocked the zaku but haven't fiddled with it yet.

Don't really know myself…

I think it disrupts Lock-on, but I'm not sure.

>Also I scored a golden worker zaku with explosion resistance for his passive. Was thinkinf of going full support with healgun/med station/radar

Could work, but you might also want to have a Med Station/AA Turret setup as well.

Even behind cover, you can still get your ass shelled by Mortar weapons, making Points, Repair Pods, and Field Spawns all PRIME targets, but the AA Turret sets up a no-shelling zone.

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 No.15254

File: 37cd9782aabcbca⋯.jpg (85.22 KB,1000x500,2:1,warning.jpg)

Any idea what this is?

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 No.15257

>>15254

No idea…

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 No.15260

>>15254

>>15257

Now after asking 4chan's thread, I do:

>It's a penalty for when you stop being active in a match for a period of time or you quit the match. You can also get it by dc'ing sometimes as well.

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 No.15274

YouTube embed. Click thumbnail to play.

bamco be like "let's become western dev when we make this trailer"

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 No.15275

>>15274

What's wrong with it?

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 No.15281

>>15182

right you should have differentiated

also for those playing on TW look up the clan "NoZaku" I started it for the benefits of being in a clan

been trying to play the TW version lately and I'll be frank the client has some issues

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 No.15282

>>15274

If they pull the same fuckery they did with Extreme Vs. Force I swear I'll colony drop bamco HQ.

I really want it to be a perfect home port of Maxi Boost ON with no dlc bullshit.

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 No.15285

>>15275

was just poking fun at how it really doesn't show anything

>>15282

they already said they didn't want to lose arcade revenue, so we legit aren't getting a maxi boost on port.

they also admitted that force wasn't what the fans wanted, but they also said they were still committed to making some kind of "console-exclusive experience"

given that it's on PS4 and not Vita, I think it'll turn out better than force and we'll still have the arcade-esque 2v2 but it'll be different somehow.

they're also not calling it "extreme" vs, so I think we can assume this is the next "series," like the move from gundam vs gundam next plus to extreme vs

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 No.15286

>>15281

>right you should have differentiated

Well the line of discussion was me arguing against another anon saying you shouldn't play on the TW server due to the Chinese rampently cheating.

>also for those playing on TW look up the clan "NoZaku" I started it for the benefits of being in a clan

Ah nice, COLONYDROP is full, and I didn't want to take up another slot with my second pilot anyways.

I'll start that one after the current event is over.

>been trying to play the TW version lately and I'll be frank the client has some issues

Yeah, I've heard that from 4chan's /m/ thread, something about framerate issues and memory leaks?

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 No.15288

>>15286

yeah it seems to really have massive issues with the latest patch for me at least where the game will randomly start chugging and my CPU useage shoots up to about 90% or so

this doesn't happen with the JP version and a reinstall didn't help

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 No.15289

File: 4800e88ac507406⋯.png (527.68 KB,762x703,762:703,4800e88ac50740698899896425….png)

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 No.15290

>>15288

>yeah it seems to really have massive issues with the latest patch for me at least where the game will randomly start chugging and my CPU useage shoots up to about 90% or so

>this doesn't happen with the JP version and a reinstall didn't help

You aren't still using your VPN, are you?

I know I've personally had trouble if the game window wasn't full screen while a match was going…

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 No.15292

>>15290

>>15286

Is nozaku anymore active? Colony drop is a ghost town.

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 No.15293

>>15292

Nozaku is active yeah, I have had ZERO requests to join (check spelling it's strict on that)

>>15290

Been running it windowed, think that might be the issue?

also no not using the VPN when playing

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 No.15294

>>15293

I tried to apply when I got a recommendation over on the /v/ space thread a few days back but either gook runes got one over on me or I fucked up the casing.

I signed up with colony drop but so far rarely see more than one or two guys on.

>>15290

You've been with them for a while, is it just a slump week or would it be safe to switch?

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 No.15295

>>15294

remember it's NoZaku

I try to check every day

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 No.15296

>>15293

>Been running it windowed, think that might be the issue?

Yeah, usually that fucks with the GPU or something, it doesn't like both animating the game and having whatever you've got going on in the background at the same time.

Go to setting (The Gears in the top left bottom button), hit the middle tab, and click the bar with the aspect ratio.

Basically, crank that up to Max, and it should go into full screen.

Unless you known of a different method of switching to full screen, as it's the only one I've been able to figure out.

>>15294

>You've been with them for a while, is it just a slump week or would it be safe to switch?

Mid week usually is a slump in general, and we all play at odd times anyways.

Just start your second Pilot out if you want to join NoZaku.

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 No.15297

>>15296

well the issue only surfaced recently

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 No.15324

Damn TW server been lagging real bad for me these last few days. Also fucking 8chan broke and I haven't been able to post.

>>15295

>>15296

Decided to go with that and sent an app on a fresh pilot. But again I've had some major connection issues these last few days after a week of pretty solid ping so I don't know what the fuck.

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 No.15338

File: 3f964af31766ccf⋯.jpg (6.64 KB,128x128,1:1,bonus.jpg)

Also the orange means a gold bonus for the 50v50, but whats the orange bonus in the hanger?

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 No.15339

File: 2557c2d50464036⋯.png (2.41 MB,1920x1080,16:9,ss_20160920_194628.png)

Just unlocked this fabulous motherfucker, sadly I failed my 70% crit roll for it and got shit stats. If the machine translated jp wiki is to be believed the bonus weapon for it being gold is kinda shit though.

Anyone have experience with it?

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 No.15341

>>15339

Nice work, played with Rommel a bit ago and we just suffered loss after loss, not his fault though, playing low tier is like playign with people asleep at the wheel

>running Zaku Cannon

>we're trying to push into enemy base on odessa docks

>Rommell is keeping me alive like a mad man while I take abuse

>manage to hold off their push and go back to shelling to stave them off further

>>15338

Crit chances up, also a incentive to join a guild is you get bonuses to build chance the higher the guild level

IIRC there are two guilds on TW, Colonydrop, which I'm told is full and rather dead, and there is NoZaku, which I made

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 No.15342

>>15339

Also should add, I had this back on JP MSGO, it's a solid suit, the anti MS torpedo is good for base damage or clearing out a stubbornly dug in enemy team

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 No.15356

>>15339

>>15341

>>15342

Also what does that little star you can toggle on and off do? Down near the stats.

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 No.15360

>>15356

oh it's a 'favorite'

basically it's for one of the sort methods

doesn't really do much

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 No.15371

>>15360

Gotcha.

Got my golden Zaku F to level 61 as it hit the 30 upgrade mark. I still need more of those items to increase the max upgrades on weapons though since they still don't do much against certain players.

What is the difference between a regular Zaku II and that sand one? They seem to have access to the exact same loadouts and the stats didn't look much different.

They both get shat on by gelgoogs anyways I'm just curious if I'm missing something.

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 No.15373

>>15371

Desert Zaku and the F type are different in not only base stats, but equipment

D zaku's signature weapon is the 3 tube rockets

as for being shat on by superior machines you might need to adjust play style when fighting stronger machines, ambush tactics usually work

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 No.15375

Saw a Kampfer in game today for the first time, never even realized they were in.

Someone in CD said they were no longer possible to get though, whats the deal? Does msgo have a lot of timed exclusive bullshit?

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 No.15376

>>15375

I think you saw a protokampfer

two different suits and the loadoouts are different as well, as for timed exclusive I think it was in an older DX gasha and the system the TW game uses for DX gasha is similar to the old JP one where it would rotate out every couple of weeks for a new one.

So until they add it to the GP gasha or shop then yeah, it's gonna be a rare suit

Still not as wonky or bad as the Zaku II F2 on the JP version where for some reason Zeon can only get it via a EX gasha event yet EFF can get it through GP gasha, DX gasha, and the points shop

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 No.15386

So what is this latest event all about?

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 No.15389

>>15386

on the TW version?

I'll post when I get in and play

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 No.15390

It's a "play the game" event like on the JP version

basically you'll get points at the end of every match and every milestone you get rewards

I think we're getting the F2 Zaku II which is a powerhouse of a MS in terms of being meta

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 No.15399

YouTube embed. Click thumbnail to play.

Just got a motherfucking golden gouf.

I am complete.

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 No.15409

>>15399

nice

Think I'm done even looking at the halfchan MSGO thread simply because it feels more like a halfchan /v/ thread now than anything

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 No.15414

>>15409

>still going to halfchan

There's a reason pretty much everybody left, man.

The site turned to pure garbage. I haven't even gone there in years.

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 No.15421

Gonna try out ghiren's greed. Anyone have any preferred guides for it if you can't into moon runes?

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 No.15424

File: 899d857998ba184⋯.png (869.65 KB,1000x665,200:133,wave_1-24_scopedog_turbo_c….png)

trying out super robot wars for the first time w/ 3.

it's fun and there are a lot of nice touches but it's sort of hard to adjust to the anime logic where certain units are more or less useless (ryu) and others can practically clear a map on their own

are scopedogs viable in the ps3 srw games?

>>12053

>>15421

looks cool

i hope some day i know enough moon to play it

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 No.15426

>>15414

still peek in for nozaku's scanlation updates and some other things

/m/ is slowly gaining more cancer honestly, but at a crawl because we're so niche

>>15424

the Z series is piss easy, Alpha Gaiden is my favorite

>>15421

There is a wiki with minor translations

If you take about a month or so to learn katakana and hiragana you'd get unit and pilot names down

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 No.15427

>>15426

>/m/ is slowly gaining more cancer honestly

4/m/'s been cancer for awhile, anon. It's full of /a/utists who don't even like mecha and just want to shitpost in the Eva and Macross threads.

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 No.15431

>>15427

>It's full of /a/utists who don't even like mecha and just want to shitpost in the Eva

You mean those guys who keep ragging on Shinji for not getting in the fucking robot?

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 No.15433

I can't find seeders for Gasaraki anywhere, the three or four I found are all dead ends. Anyone know where I can find it with decent quality? The show's OP looks really promising.

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 No.15436

>>15427

the MSGO thread has turned into clan e-peen waving and generally the tone itself reeks of /v/ and goons

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 No.15438

>>15433

an /a/ anon delivered and helped me, woo hoo!

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 No.15545

So, are there any other good PS1 mech games other than Armored Core and Omega Boost?

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 No.15554

>>15545

well depends, the SRW games are good mecha games but those are TRPG

could try some of the gundam games like gundam assault

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 No.15561

YouTube embed. Click thumbnail to play.

I think you'd like this Doom wad, /m/.

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 No.15562

>>15561

What type of toy/model did they use? MSiA? MG?

Neat idea for using pics of it like that.

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 No.15601

>>15562

I think those are HG kits, the shield looks like a Jegan's, not to mention the beam rifle looks like a Jegan's

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 No.15615

>>15545

I had fun playing Mechwarrior 2

https://www.youtube.com/watch?v=-X3GD0UnBCk

and a game called RoboPit

https://www.youtube.com/watch?v=o_gipaXI9EU

For a more strategy oriented were you program your robots AI and then watch them fight, Carnage Hearts wasn't that bad

https://www.youtube.com/watch?v=T4kGSUVBjgw

You also had Front Mission 3

https://www.youtube.com/watch?v=EuIwgSO4jNs

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 No.15625

What ever happened to that muvluv game some 11 was making? And Federation Force got panned as well. Why are mech games so prone to failure?

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 No.15666

YouTube embed. Click thumbnail to play.

>>15561

lol the gunpla models

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 No.15699

>>15625

Are you talking about The TSF Forefront? I thought I heard they moved to UE4 from UDK, but they haven't tweeted since 2015 and the site hasn't been updated since 2014.

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 No.15715

Whelp good a time as ever to stop visiting the 4chan MSGO threads, ruined by a group of spergs in a skype group

shame TW seems to be dead ATM

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 No.15716

>>15715

It was a good time to stop visiting 4chan in general over 2 years ago.

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 No.15718

>>15716

I still go back to /m/ every so often, but the quality seems to be a bit on the decline

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 No.15737

File: d5e13b8c287dd72⋯.webm (7.63 MB,218x234,109:117,apex in the circle.webm)

How do I get good in Armored Core?

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 No.15765

File: 28a7ee9b4f9f957⋯.png (127.69 KB,1390x1504,695:752,3050U_Dasher.png)

File: 74e3ab2827abad1⋯.png (187.54 KB,1279x1660,1279:1660,Mad_Dog.png)

>Ctrl+F

>"battletech" Phrase not found

Tell me undying lurker of /m/, is it worth a shot? I've been wanting to become a secondary for Battletech but I don't know from where to approach it: the game or the books.

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 No.15769

>>15737

Which one?

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 No.15772

>>15769

1 to 3 plus Formula front.

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 No.15773

>>15765

Get you some Mechwarrior 3 or 4, you can find packs of the games out there somewhere. I preferred 3 over 4 but 3 won't run on my Windows 7 machine which is apparently not a common issue. Classic tabletop BT can be emulated and computerized on PC via Megamek but it's probably the most obtuse and difficult to learn tabletop wargame still in production. If you still want to try then get the latest copy of Total Warfare and Maximum Tech if you can find it. Cuckchan's /btg/ on /tg/ should have a Mediafire or similar link of PDF sources to help you find one. There are other cool games too like MW:LL but that's multiplayer only so you won't be getting a full experience.

>>15772

Lose enough times until you get Human Plus. It's different in every game so look up a guide. It's literally get gud: the part.

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 No.15776

>>15773

Other anon with similar question is how do I manage money in Armored Core Games?

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 No.15781

>>15776

Use laser guns since they don't have an ammo cost.

Use lighter mechs since repair costs is a value based on overall AP lost multiplied by defense. This means a heavy mech losing a little bit of AP can cost more to repair than a light mech that lost almost all of it. This applies very much so to AC4/4A.

If you're playing Pre AC4 games then look around for parts laying around on missions, usually in hidden spots or in destroyable stuff.

Play the arena, those give you cash and most games don't have you lose money if you lose an arena.

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 No.15805

>>15781

Thank you for this valuable advice.

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 No.15884

>>15438

>using /a/

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 No.16045

SO gundam online rolled out a new update that overhauled the combat system. needless to say it's given a bit of new life to it.

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 No.16046

>>16045

They finally fixed the fucking combat?

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 No.16052

>>16046

Well concentrated fire now can stagger suits. meaning pixies can't run into rifle fire and survive

I wouldn't advocate going back the cuckchan /m/ for their MSGO thread simply because it's now just drama and cancer

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 No.16053

>>16052

I wouldn't go back to cuckchan in general for any reason.

Every time I meet a crossposter on another board they seem like total Twitter-tier meme lords, and if that's the type of environment halfchan is now then fuck it.

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 No.16054

>>16053

I peek in eveyr so often, the /m/ thread for MSGO has become a circlejerk for some serious cancer. There are even faggots who don't even browse image boards in there and namefagging. I'm one of the guys whose been playing since it went open beta (couldn't get into the invite beta) and a lot of the old guard is gone. the SA team was basically /m/ and SA melding into a single group to keep up numbers, but even now they're hemmoraging because they're kicking people who trigger them. I got kicked for saying "evening niggers" in team chat.

In any case I just went back the the old team, found there were still active players and have been back with WhitePiggu ever since. the SA guild has become filled with stream cancer, redditors and I doubt most of them even come from /m/ anymore

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 No.16058

>>16054

>In any case I just went back the the old team, found there were still active players and have been back with WhitePiggu ever since.

So is this why there's always so much drama whenever "Bring back WhitePiggu" is mentioned?

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 No.16061

Any decent mecha games come out recently?

The genre's getting bare.

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 No.16077

Anyone played Assault Suit Leynos?

It's 60% off in the PS4 january sales and I'm wondering if it's any good.

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 No.16082

File: b18d74939dfe841⋯.png (2.39 MB,1440x1080,4:3,ClipboardImage.png)

I just saw somebody play Battle Crash at AGDQ.

It looks neat.

It's a SNES game.

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 No.16087

>>16058

I have no idea where the drama is coming from, last I peeked in there it turned out some of it was being perpetuated by some IRC circlejerkers. Like I said I don't even go to the /m/ threads much anymore, I may have went there like twice during 2016.

Also the drama is more likely to be that goons hate giving up power and thus will stir shit. Notice the only namefags on those threads last I checked were SDGO autists and some faggot that isn't even from cuckchan.

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 No.16088

>>16087

>Notice the only namefags on those threads

Well I was also on those threads…

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 No.16089

>>16088

yeah but from what I've seen is you don't really do much and you do post helpful shit instead of acting like crix or that tummycrix dude

if you aren't guilty don't sweat the small shit. I'm Ginga on the JP and HK versions of MSGO, stopped playing HK because rubber banding was a big issue. in any case just keep playing and doing what you're doing. Frankly I don't see why /m/ on halfchan is even floating a group that is pulling from outside /m/

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 No.16090

Pretty much over gundam online at this point, have gotten into super robot wars though nad enjoying myself immensely. Went with OG1 for my first one since its in english.

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 No.16092

>>16090

>Not going with Alpha Gaiden

mate there are actual SRW titles with 100% english translations

the first one, 3, @G and J

@G is intense and I recommend you go play that

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 No.16093

>>16092

I'll take you up on that once I finish with OG1, it was a bit of a let down that I didn't get all the crossover fun in OG.

I was actually considering grabbing a vita to try the new one that's coming out.

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 No.16095

>>16093

I bought a vita for G breaker 3 because fuck paying for online. you're gonna have to shell out money because of the mandatory memory format they have

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 No.16108

>>16095

Man, it's gotta suck 20 years down the line when Sony would have long since stopped producing Vita memory cards and each one goes to $500.

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 No.16109

Holy hell that campaign took forever, and I still gotta do kyousuke's.

Satisfying finish for ryousi though.

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 No.16119

>>16108

someone has been working on a microSD card thing for the vita dunno what came from that

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 No.16169

>>16109

Well now, I am finally finished with SRW OG. As my first entry of the SRW franchise I had a blast even if it did start to drag on a bit. Finished up kyo's campaign with all but 1 battle mastery and destroyed the space hemmeroid.

Surprising amount of content for a gameboy game.

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 No.16171

Well I rather enjoyed "Titanfall 1 & 2", "Dynasty Warriors Gundam 3" and "Zone of Enders: 2nd Runner", and I've wanted to try "Gundam Breaker 3', "Dynasty Gundam Warriors: Reborn" and "Armored Core: For Answer".

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 No.16177

>>16171

Have you played any of the other Armored Core games?

For Answer is rather hard, I'd recommend you play Nexus first.

Or you could even play the original games to begin with, they control differently though.

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 No.16180

>>16177

Thank you for the advice, I just wanted to play as that white AC on the cover, is all. Is it in Nexus or the other "Armored Core" games?

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 No.16182

>>16180

I believe it's called White Glint.

I think it also appears in the fourth game.

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 No.16185

>>16182

Hm, also good to know. Thanks again. :)

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 No.16191

File: 3c3fd77bdc88d53⋯.png (744.61 KB,743x717,743:717,Armored Core 4 White Glint.png)

File: a0a793615c9db08⋯.png (1014.63 KB,1024x576,16:9,White Glint.png)

File: 890ca82ef5f9e39⋯.png (994.27 KB,1280x720,16:9,NGWIX.png)

>>16182

>>16185

The White Glints in Armored Core 4 and For Answer are actually different machines.There is an AC called White Glint in Armored Core 4 piloted by Joshua O'Brien, however it uses standardized parts such as the Hogire head or Salaf core. Another iteration of White Glint appears in Armored Core For Answer, this incarnation being it's now iconic deign. It's equipped with completely unique parts simply called White Glint, this machine is piloted by the protagonist of Armored Core 4 in honour of his fallen friend Joshua.

Just a heads up you won't be able to get White Glints parts until your second run through. This is because in your first playthrough your forced to fight White Glint, completing that mission nets you his weapons, the ANNR and ANAR rifles and Saline micro missiles. Beating the game once unlocks two extra paths/endings. One of these paths entails helping, instead of fighting White Glint. Helping White Glint nets you his frame, the White Glint head,core,arms and legs.

On one last kinda trivia note, a third variant of White Glint actually shows up in another game as the final boss. This one, being a poor mans NEXT, has neither the speed or fire power of it's For Answer. This iteration goes by the name NGWIX/v

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 No.16192

File: a97e0df78487ee8⋯.jpg (631.35 KB,2448x3264,3:4,Armored Core with tittes.jpg)

You guys like Armored Core?

Apparently /v/ also likes Armored Core.

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 No.16248

>>16171

>Wanting to play ANOTHER Gundam Musou game.

Just play G breaker 3, hell go pick up GvG

>Enjoyed memefall

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 No.16526

File: 22eb60074b76d0d⋯.jpg (531.22 KB,1280x720,16:9,fm.jpg)

File: 921543d72c867db⋯.jpg (35.92 KB,375x266,375:266,fmps1.jpg)

Are the Front Mission games any good? They look fun.

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 No.16531

The real wall in @G is how goddamn long the missions get. This shin getter vs mazin kaizer level is really straight forward but is taking years to get through.

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 No.16539

>>16248

To be fair, I basically invested in the "Gundam Musou" franchise from the beginning, so I kinda need to play the latest installment to satisfy my curiosity about it.

>Enjoyed memefall

I take it you're not fond of "Titanfall"?

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 No.16540

>>16248

Isn't GB3 supposedly a downgrade from the second game?

>>16539

>I take it you're not fond of "Titanfall"?

Not many people are judging by the player stats :^)

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 No.16575

>>16540

what?

fuck not GB3 is a massive UPGRADE in terms of content. Most of the story is told in VN style cutscenes ala SRW. But the game is better than 2 in unit customization. Gameplay is more or less the same

>>16531

So you just got Shin getter?

Turn X fight is after this.

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 No.16580

>>16540

>fuck not GB3 is a massive UPGRADE in terms of content. Most of the story is told in VN style cutscenes ala SRW. But the game is better than 2 in unit customization. Gameplay is more or less the same

Noted. Am I able to get the DLC mobile suits for GB3 with an American account, or do I need a Japanese account?

>Not many people are judging by the player stats :^)

I don't get it.

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 No.16581

>>16575

Theres a filler mission in between where I gotta fight the frost brothers but this is the first skill point in the whole game I am kind of in doubt about being able to pull off. Killing both of them at once when they trigger the mission ending at low health.

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 No.16583

Why do so many mecha games not get released outside of Japan?

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 No.16594

>>16583

1. West does not like mecha, it is hardly worth it for them.

2. Copyright/ip bullshit, this is the big one. Each country has it's own web of bullshit concerning it and even companies with branches in foreign nations can end up coming into conflict even with them fucking selves about releasing IP.

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 No.16595

>>16594

>West does not like mecha

That's just not true, despite how bad the game is, Titanfall did just fine.

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 No.16601

>>16595

Pacific rim tanked pretty hard hard and western mecha cartoons aren't exactly abundant. One game doing decently doesn't save the genre as a whole.

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 No.16602

File: be537d2fddca16e⋯.jpg (329.81 KB,660x636,55:53,rim gross.jpg)

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 No.16603

>>16602

Ah, but there's a catch there, anon.

It made most of its money from foreign audiences. There's no breakdown of countries on that website, but I'd assume most of that money came from Europe and nations south of the US.

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 No.16604

>>16603

There is a breakdown, actually. It's a bit obscured so I don't blame you for not seeing it.

http://www.boxofficemojo.com/movies/?page=intl&id=pacificrim.htm

To be fair, the film was fairly popular in Asia. It made over $110,000,000 from the Chinese market, d over $18,000,000 from the South Korean market and surprisingly only $14,500,000 in the Japanese market.

It was big in Russia for some reason, grossing over $20,000,000.

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 No.16605

>>16602

I stand corrected.

I had heard it did poorly and that the sequel was due to success in china but did not investigate further.

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 No.16606

YouTube embed. Click thumbnail to play.

On another note, I've reached mission 40: ABAYO and have to say.

I love this gay nigga's themesong.

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 No.16607

>>16604

>It was big in Russia for some reason, grossing over $20,000,000.

Half correct, is says "Russia - CIS", that "CIS" means "commonwealth of independent states" AKA ex-USSR nations. That is a massive geographic area accounting for hundreds of millions of people.

>>16606

lol that description

>Before we begin, I would like to thank the Lord Jesus Christ for my life, and all the gifts which I've been given in it, including the ability to make this extension. Your name be glorified, my Savior, even in something as small as this. Amen.

GCB is a underrated show.

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 No.16608

>>16607

>GCB is a underrated show.

I've been wanting to watch Braiger and it's sequels for some time, but I don't know where I can watch it with good English subs, sadly.

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 No.16625

>>16580

Need a JP account. Sorry about late response. But a JP only product is only going to have DLC on it's respective PSN store.

>Second bit. Whatcha mean?

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 No.16648

>>16580

If you have the Asian English version, you need a Singlish PSN account. Otherwise, you need a moon PSN account. As long as you have the DLC downloaded to your PS4, you're good to go with whatever account you have attached to it.

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 No.16659

>>16648

If you're on vita remember you're locked to the location the account the vita is tied to and can't switch accounts on the vita for some dumb reason. Then again the Vita was a bundle of dumb reasons packaged in dumb ideas

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 No.16660

>>16625

>>16648

Thank you both for the info, now how do I do all of that on an American PS4?

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 No.16662

>>16660

You can probably just Google it.

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 No.16690

>>16606

Mission 43, the mission that finally brought me to the wall. I was waiting and waiting for that difficulty spike and here it is, I love it but good god does it make the mission SLOW AS FUCK.

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 No.16693

>>16662

Not a bad idea, I should do that. There might even be a How-To video on YouTube, TBH.

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 No.16974

Recently picked up a vita with the intention of getting SRW:V, however I was browsing the list of games available digitally and noticed Mobile Suit Gundam Extreme Vs. Force. How is this title?

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 No.16984

>>16974

Vs Force is trash. ignore it.

Also looks like my MSGO days are over. After fucking around trying to get steam overlay to work with STALKER it won't launch for me anymore. Gonna try a fresh install of W7 see if it fixes it

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 No.16995

Apparently a new Gundam Verses is coming to the west.

Are those games any good? I've heard mixed things about them.

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 No.16998

>>16995

I absolutely love them, but I don't think they are for everyone. It depends if you like fast paced games where situational awareness and well times inputs are vital.

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 No.16999

>>16998

What are some games it could be compared to?

If they're anything like the Gundam Musou games then I assume they'd be trash.

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 No.17332

So you remember Mobile Suit Gundam Online, and how the Japanese Server required you to use a VPN to spoof your IP Address for the Region Lock, and that even when you did play you had to know fucking Japanese to even have half an idea what you were doing without tabbing out of the game to check a Google Translated Wiki?

Remember how the Taiwan Server doesn't have IP Address Region Lock?

Well GUESS WHAT?!

TW now has an ENGLISH LANGUAGE OPTION!!!

The English Text is surprisingly good too, so at least you'll know what your Team-mates' Voice Commands are actually saying.

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 No.17336

>>17332

Does the TW version have a bunch of dirty chinks speaking ching chongs? I've played too many f2p and chinks really bring the overall game down.

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 No.17337

>>17336

>Does the TW version have a bunch of dirty chinks speaking ching chongs?

Well yes, it's Taiwan's server after all…

At least they're letting us play in their massive digital Japanses giant robot wars, I hear even using English text on the JP serves nets you a ban.

Unless you are talking about actual Voice over Internet, in which case no, the only vocal audio in the game is still the same Japanese voice lines of the original Mobile Suit Gundam cast, plus about a dozen others providing the Japanese voice lines for your customized pilot avatar.

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 No.17341

>>17336

Any guides on registering for the TW version?

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 No.17425

>>17332

I've started playing again thanks to this and its working out pretty well.

Though its a bit of a double edged knife since they have a gold gacha on that has 3 poster zeon suits I want and will never ever get enough gold tickets for.

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 No.17435

>>16999

3-month response cuz why the fuck not

they aren't even CLOSE to musou games. the only comparison I can really think of is Gotcha Force because they were made by the same people.

you see a few comparisons to Virtual-On, but I think the two series are different beasts.

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 No.17448

>>17425

>Though its a bit of a double edged knife since they have a gold gacha on that has 3 poster zeon suits I want and will never ever get enough gold tickets for.

Yeah, there has also been a bug where English users don't actually receive weekly event rewards, which is where you get most of your Gold Tickets…

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 No.17509

>>11918

I get scary ping in Bong Wonk server, what do?

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 No.17532

>>17332

Stopped playing TW because too many connectivity issues. I'll play JP till then, the ranking system is ass and I've deranked from early-mid gold to fucking bronze because Zeon can't do shit

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 No.17536

After having spent some time with gundam breaker I don't think I'll be looking at the series again. I love the whole build your own mech thing but the core gameplay is boring and pretty much the same no matter what you built. Missions are also getting longer and longer while not really providing me with anything new to do. I also don't care for all the COMBINE PARTS FOR A 0.01% INCREASE IN BOOTY nonsense, which is a real shame because they also do it right with adding parts also giving you access to extra attacks. I could do without the stat micromanagement and more of the unique feature sets.

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 No.17537

File: 7b4661e87fc77cd⋯.png (1.14 MB,1500x1000,3:2,robo booty.png)

>>17536

>COMBINE PARTS FOR A 0.01% INCREASE IN BOOTY

It needs to be a 10% increase in booty for it to matter.

But I get what you mean, Gundam Breaker isn't great. The combat is too boring.

Try playing Armored Core instead, it's got a lot of the same "build your own mech" mechanics but they matter more.

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 No.17539

>>17509

>I get scary ping in Bong Wonk server, what do?

>>17532

>Stopped playing TW because too many connectivity issues.

Which end of the globe are you guys connecting from?

I'm in Iowa with a meh to decent connection and don't have many problems…

>I'll play JP till then, the ranking system is ass and I've deranked from early-mid gold to fucking bronze because Zeon can't do shit

Eh, it's not perfect, but it's better than the old "Rank change is determined solely by the W/L of your last 7 matches" system…

With this system, as long as you did DECENTLY, losses won't drag you down as bad…

Biggest issue is that the big points are earned for offense, so the game is mostly rewarding suicide rocket tag rushing to deplete the other teams' Force Gauge faster then they can yours, thus only a few natural turtles like me will actually do anything for DEFENSE.

Combined with the above disparity between Offensive and Defensive scoring, everyone else goes on the Attack turning the whole match into a race to nuke the other guys first, and with Supports generally lacking killing power in the first place makes defending a futile effort.

Hopefully the increase in Killstreak bonuses helps level this out a bit more, suicide JII O Rushers generally focus only on the Base Objectives and thus are only good en-mass, and now that we've got the Thunderbolt GM on TW I'm hoping to up my Turtle game with it.

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 No.17560

>>17539

Scary-Ping-Non-Lover reporting in.

I play from the eastern Ukraine… Usually I get under 50 ping in other games, in some occasions it may rise up to goddamn 200 (our providers suck there), but I feel like 200 ping in Gundam Online is the best I could get… Real shame, as there is so little mech games on PC, especially multiplayer ones with non-dead servers.

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 No.17562

>>11905

You /m/en probably heard of cosmic break? Pretty good mecha game with mechs and (the bad part) girls with mech weaponry. There are also a bit of pure mecha girls.

Servers are not too dead (usually around 300 unique people playing per week), robots range from silly looking mechlets to great sleek piloting material, customization of bots is decent and free, mechanic is interesting and the controls are limited, but simple. The worst part is its gacha, where for basic currency you usually get a mecha 1 out of 50 spins, and for donation currency (that you somewhat can farm, or buy 50 pieces with usual currency per month).

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 No.17611

Saw it mentioned in passing once in this thread, but Earth Defense Force is good dumb fun. I've been playing it with a friend and it's over the top and hammy in that Japanese sort of way.

While this is a bit annoying, it shows just how much you get into the game.

https://www.youtube.com/watch?v=GhgUfX-g3Ag

and some songs

https://www.youtube.com/watch?v=cRmES6IJk_o

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 No.17612

Does Custom Robo emulate well?

I'd like to try it but I don't want to go out of my way to buy a GC and then the game.

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 No.17619

>>17612

As far as I remember, the gameboy and DS versions emulate greatly.

Gamecube version should emulate properly, too. Gamecube is pretty old and the emulations on everything below xbox360-tier are pretty much advanced by now.

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 No.17628

>>17612

>>17619

Dolphin's compatibility with Custom Robo: Battle Revolution is listed as Playable (****). There's probably a few graphical glitches when running it in Dolphin, but for the most part, you'll be fine.

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 No.17644

Any anons hopeful for the new mech game FromSoft might be making? Ignore the title, Miyazaki didn't say anything beyond FromSoft making "a mech game".

http://archive.is/7tbPv

He talked about this last year but I haven't heard anybody talk about it much.

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 No.17669

>>17644

>Any anons hopeful for the new mech game FromSoft might be making?

Yeah. I lurked recently around the net for more info, but I didn't found much that's not already in the article you provided I accidentaly found that leakage of FromSoft's aztec barehand fighting game, tho'.

I hope their mech title will be available on pc and in Eng. There are too little good games recently like that

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 No.17670

After finishing SRW V for the second time I took a little break. But then I found out about SD gundam g generation for PSP and how it just got an english translation so I've started on that.

It's got a fantastic selection of MS even if some of them are pretty gimped with only two fairly weak moves to their names. If I treat it like a small skirmish game than it seems to be right on the money as it really doesn't offer anything on the story front. The list of 'master' characters you can start with is pretty intense and there's a lot of good options. Seeing as how I didn't know too much about the games mechanics I went with Sechs in the Tallgeese for the free captures.

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 No.17680

I wanna make love to a giant robot

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 No.17683

File: 5aee8572bf684fc⋯.jpg (28.43 KB,400x400,1:1,130327107169.jpg)

>>17680

don't let your dreams be dreams

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 No.17692

File: 80aeb2b0710fa66⋯.gif (212.1 KB,500x375,4:3,fan.gif)

>>17680

I feel you, mate.

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 No.17695

File: 0df5b8b7fb8811b⋯.jpg (156.92 KB,727x1000,727:1000,1442887704204-4.jpg)

>>17680

Love the robot.

Also externally or internally from within the COCKPIT?

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 No.17696

File: abfc5f2a4dc2606⋯.jpg (13.37 KB,204x225,68:75,1337047585577.jpg)

>>17695

Whatever makes her happiest.

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 No.17733

>>17680

but why

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 No.17826

Will the new MechWarrior be good or will it be a flaming pill of shit?

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 No.17834

>>17826

PGI's on the job, so flaming pile of shit.

>they're sticking with 3015 for MW5 Mercs

>and yet here's a fucking Raven

>apparently Liao mechs now have time travel capability

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 No.17845

>>17834

just fuck my shit up fam

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 No.17846

>>17845

Being a BT/MW fan is suffering.

At least I'll always have MegaMek.

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 No.17847

>>17846

Is that still being developed?

I haven't heard about it for years.

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 No.17848

>>17847

I actually don't know if it's still being worked on. It's there. It's not like much of anything new has come down the pipe since Dark Age got shat onto us.

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 No.17897

>>12167

How was this game?

It came out awhile ago but I never heard anything about it.

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 No.17937

Been playing SD gundam G generation overworld after hearing about the mecha capture mechanic. Overall it's alright, the lack of any real plot makes it feel like a slog but the sheer number of mechs and pilots you can get balance it out. Plus its always a treat being able to make your own pilots. Levels really tend to drag on though holy hell.

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 No.17957

>>17937

>Levels really tend to drag on though holy hell.

Some of the Gundam games tend to be like that, it's why I don't really play many of them.

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 No.17960

>>17957

I would not mind it so much if there was some actual story behind it. There is fun to be had giving ramba ral an ignited gouf or upgrading dozle to the grand zam.

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 No.17977

YouTube embed. Click thumbnail to play.

I definitely don't want to create a new thread for this one.

It's quite surprising no one here is discussing the new dissapointing Front Misson's "Left Alive" game. It has developers/designers from Armored Core/Front Mission itself/Metal Gear series…

Too bad it's most likely will be a MGS Phantom Pain clone, with just a little bit more mecha stuff… And without Wanzer customization. Also, in interviews it was said that the only way to get a Wanzer there is to steal it (like a damn nigger).

Also, "Novo Slav" sounds fucking stupid if you are familiar with Russian language

**https://gematsu.com/2017/09/left-alive-third-person-shooter-set-world-front-mission

>We didn’t do a sequel because we wanted Front Mission to be seen in a different perspective, rather than the so-called ‘robot thing.'**

It's better to replay FM Evolved again, I guess. At least you can do various fun builds there.

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 No.17986

File: f88ed5baefd38f9⋯.jpg (87.1 KB,772x397,772:397,1455292787717.jpg)

>>17977

We'll get this and not FM5.

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 No.17990

>>17977

That quote at the beginning works nowhere near as well in English.

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 No.17991

File: 37eb5fe8b61f7e4⋯.mp4 (44.9 KB,480x270,16:9,giphy.mp4)

>>17977

>Hey, you know that franchise that was all about the mecha? You know the one, the one that wouldn't have been anything of note without mecha.

>Yeah, we're going to do something really stupid with it now and when it inevitably bombs we're going to say "OOPS GUESS THIS IS A DEAD FRANCHISE NOW!"

>So eat shit, mecha lovers, because we hate you.

My pain is constant and sharp.

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 No.17992

No, seriously, MechWarrior/BattleTech is as good as dead, and now Front Mission is going to be made certifiably dead BECAUSE WE DON'T GET NICE THINGS ANYMORE.

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 No.17993

>>17991

Konami did something similar with Zone of the Enders.

>say they'll make a third game if there's interest

>start planning a remaster

>hire a notorious hack studio to make it

>remaster is a broken mess

>nobody buys it

>welp guess nobody cares about Zone of the Enders, third installment cancelled :^)

Knowing Konami they probably did this intentionally, for what reason I don't know.

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 No.17999

File: 75663d4ce6cf4cc⋯.gif (326.52 KB,316x231,316:231,1414543118572.gif)

>>17993

All of the old guard are doing this, they just want to make pachinko games now.

>Legends 3

>buy our demo and we'll see how well it sells to gauge the market

>cancelled

>oh I'm sorry, but there wasn't enough interest on this one website

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 No.18014

YouTube embed. Click thumbnail to play.

i'm hyped for frontmissionmetalgear fuck you guys.

spending most of a mecha game out of the mech makes it more meaningful, more than an oversized player model.

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 No.18015

>>18014

If it's good in spite of everything, I'll gladly eat my words but I have a bad feeling about this.

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 No.18016

Like, Wanzer customization is fucking fun in and of itself, you're basically kitbashing a 5-story tall death machine together and if you don't think that's the tightest shit ever… But really, I have an awful, awful feeling about this and it's BECAUSE I've seen the worst happen (and so have others).

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 No.18017

Getting back on main topic: Is Assault Suits a dead franchise? Last entry was on the PlayStation 2. (I liked Cybernator a lot)

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 No.18018

File: a71c5624fda542d⋯.png (974.79 KB,1280x736,40:23,ASLeynos22782.png)

>>18017

there was a remake of Leynos on the PS4, I think

no clue how connected its development was to the old ones

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 No.18021

>>18014

Looks cool as fuck.

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 No.18022

>>18014

That game looks like it could be Fun. It's still in alpha and the amount of customization looks to be great. Let's see how they vamp up the tactical gameplay in the time to come. Maybe it'll be a good videogame.

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 No.18029

Project Nimbus just came out.

http://store.steampowered.com/app/257030/Project_Nimbus/

Has anyone gotten around to trying it?

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 No.18030

>>18029

I completely forgot about that game.

The reviews seem to indicate it's good, might give it a try at some point.

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 No.18106

>>18018

That doesn't look like much of a remake, they didn't improve all the graphics so now there's this ugly mish-mash of pixels and drawn assets.

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 No.18534

>>17991

The worst bit is, even if every mecha lover gets together, even if we all swallow our pride to say "We want more mechs!" with out wallets, they'll just take it as a sign that we want the new mech-lite versions, not the classic stuff, not the good stuff.

It's really lose-lose, all anyone can do is shun them, and pick up on and spread any new IPs that show up from smaller publishers to really make any sort of splash.

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 No.18538

>>18534

You really just have to wait for the good games to come around and support those.

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 No.18561

>>15545

Love&Destroy was cool, especially with its destructible environments. Shame it's only 6 short levels.

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 No.18562

>>18561

> 6 short levels.

Bloody hell, I would have returned a game back in the day had it been that short.

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 No.18595

YouTube embed. Click thumbnail to play.

>>18018

In this vein, there's Gigantic Army

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 No.18599

>>18595

Gigantic army was a real letdown for me. I really wanted this to be closer to metal warriors.

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 No.18602

File: 601051e37cd2729⋯.jpg (198.69 KB,1600x900,16:9,image037.jpg)

>>18562

It's a real shame because the gameplay and design wasn't bad, it just sadly ends before it even gets a chance to get started. It kind of feels like EDF before EDF was a thing.

>eyeball sphere with tentacles level

>3 VR simulation missions featuring bee thing that spawns more bees, super sonic crystal man and some giant slime thing that farts acid or something on you

>1 rehash of the VR missions that depends on which mecha/girl you choose

>2 stage final mission with 3 teleporting space ships with 3 different attack patterns and a mecha final boss with some hyper beam that gets wings in its second form

Then it just abruptly ends and you're so disappointed because it was just getting good. Just imagine how actual nips who bought this for full price felt.

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 No.18637

>>18602

If the game ends suddenly it probably had a troubled development cycle. Maybe they ran out of money?

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 No.18725

Which A.C. is the best? I've only ever played the second game but I liked it.

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 No.18730

File: 1dbe17cc97724c6⋯.jpg (1.2 MB,3840x2400,8:5,__white_glint_armored_core….jpg)

File: e660f2625dd2c73⋯.png (231.68 KB,520x549,520:549,##ACguys.png)

File: bbb3c80dd7550a6⋯.png (911.12 KB,1200x900,4:3,#####9ballc.png)

File: 3a53fede6817ee7⋯.jpg (269.74 KB,1920x1080,16:9,the-core_145641-1920x1080.jpg)

File: b60756d2be1d704⋯.jpeg (64.83 KB,800x600,4:3,5997fb39184bfcfc5e845511a….jpeg)

>>18725

What people call "best" seems to depend on taste, though I do know 3rd gen (3-LR) is most popular. Personally I go by what's more satisfying to play: 1st>=4th>2nd>5th>=3rd.

1st Gen:

Has a nice mix of grounded yet arcadey feel to the mechs. They are quite floaty, but the combination of movement speed + the roughness of control due to age + the shorter lasting AP really gives the sense that you're using a screaming metal death trap that only works cause you know how to use it. Also, as a result of being PS1 games, they have nice crunchy PS1 sound effects, unironically making these ACs the most satisfying out of the PS1 to PS2 era of games.

2nd Gen:

A watered down Gen1. Adds an inconsequential heat gauge and Overed Boost to compensate for the reduced speed from Gen1. Lowered speed is a bit disappointing but the sense of weight is still okay thanks to the increased drop speed and somewhat reduced midair control. Outside of OB, most sounds seem to come from the PS1 title, but without enhancements so they're actually kind of unsatisfying compared to the 1st, but the OB sound is perfect. I'll also just add here that they've never fucked up the OB sound in any of the gens. AC2 itself has the best/ most tightly structured story of all the AC games.

3rd Gen:

The gen with the most aggressive attempts at balancing, but also the most boring. 3/SL still have some balancing holes, but NX/LR plug them eventually. Attempts to make heat more important in 3/SL fall flat, but NX/LR go a bit overboard trying to correct it. The increase in sensitivity, and energy drain on OH are good, but having your booster affect heat gain is redundant since the Energy Gauge already exists for limiting boosting. Hell, if they dropped Booster heat then they could make it so that there wouldn't be builds that could outright eliminate the heat mechanic. 3rd gen also features new sound effects that are also the worst in the series. Outside of boosting, OB, blades, grenades/certain cannons, KRSW lvl lasers, weapons sound like ass, ACs have an awful "trash can" like sound for running/dropping. 3rd gen is also the 2nd most floaty gen in the series (1st gen taking top). It's not as bad in 3/SL as those ACs drop a bit faster and the pull back of the camera at high speeds in more exaggerated than in NX/LR, but overall ACs feel downright weightless a lot of the time and that lack of weight actually provides very little satisfaction at high speeds unless you make an ultra light. That and heavies just feel slow rather than heavy. This is worse in NX/LR because the drop speed is reduced from before, the camera is closer in and has reduced pull back at top speed, and in NX turn & boost speed is heavily reduced so it feels like you're boosting through molasses, but LR does fix the last two from NX. 3rd gen also has the least interesting stories, but LR is just fucking retarded. It can be summed up as "Jack O fucked up everything and you become the Last Raven by cleaning up his mess", though I do dig how 1 or 2 routes have

you become the Last Raven just by pure happenstance, rather than that bullshit "MUH DOMINANTS" that Jack O spewed to justify his retarded method to have others clean up the mess he made. Best overall AC part designs in the series.

I'll cover 4th and 5th gen later, when I have the time.

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 No.18732

>>18730

I forgot to add to 3rd gen:

Being the most recent PS2 entries, they're the most polished entries, but that polish works against them since there is nothing to compensate for the floaty feeling of the ACs, and the tighter controls just make the whole thing feel yawn inducing. To put it another way, the roughness that came from Gen 1's age gave ACs a wild feeling that made me wish I could use one in real life, even while playing dual analog on an emulator. Driving my car everyday is more exciting than using a Gen 3 AC. And Ambien is more stimulating than NX ACs.

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 No.18733

>>18730

I remember being so disappointed with the other AC games after playing the first, AC 5 is actual garbage.

Are there other games out like similar to AC 1?

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 No.18734

File: f425084ca3f6f68⋯.jpg (117.48 KB,597x448,597:448,ss-025.jpg)

Next year it's been 10 years since Front Mission Online's servers got shut down. Someone should totally reverse engineer the game so we can get a custom server going. Or atleast make the PVE story missions playable offline.

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 No.18735

>>18734

You underestimate how hard reverse engineering is.

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 No.18739

>>18735

Several games with shut down servers have gotten custom servers so don't underestimate vidya autism. Not to mention all the unofficial patches/mods for games that don't initially support editing them.

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 No.18744

>>18739

There's a difference between setting up a custom server and reverse engineering an entire game.

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 No.18793

File: cd2a29a2df36f9c⋯.png (1.28 MB,1223x1232,1223:1232,cd2a29a2df36f9cfac41c856a0….png)

Does anyone know if an undub exists for Gundam Vs Z Gundam on the Gamecube?

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 No.18794

YouTube embed. Click thumbnail to play.

>No Ring of Red

This game needs more recognition

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 No.18803

>>18029

I don't know why I haven't heard anything about this game, you'd think a halfway decent mecha game would blow up somewhere like here.

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 No.18841

>>18018

That looks extremely ugly.

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 No.18844

>>18841

It's a big game

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 No.18845

>>18844

You messed up your sage. You put a space at the end which voids it and bumps the thread instead.

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 No.18886

YouTube embed. Click thumbnail to play.

>>18794

Hell fucking yes

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 No.18927

Mechwarrior Gamenight Soon Fellow Anons

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 No.18966

>>18927

Was it any good when it was happening?

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 No.19320

>>18739

Custom servers are something entirely different.

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 No.19321

YouTube embed. Click thumbnail to play.

Not my favourite but nobody here mentioned the J-Phoenix series?

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 No.19545

File: 124a4965ea2fdcb⋯.jpg (230.58 KB,1920x1080,16:9,xd.jpg)

Metal Wolf Chaos is getting a PC re-release.

mechamericagreatagain.com

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 No.19547

>>19545

Looking forward to finally being able to play it.

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 No.19548

>>19547

How does the game play anyway? I've heard it's like the first AC.

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 No.19549

>>19548

Mid-level Xbox action. Nothing spectacular.

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 No.19550

>>19549

That's a pretty vague explanation, anon. Doubly so considering I've never played an OG Xbox game.

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 No.19551

YouTube embed. Click thumbnail to play.

Metal Wolf Chaos was pretty good for its time, it was basically a faster paced AC with ridiculous story and a fun soundtrack. It's breddy gud. Much better than Miyazaki does Armored Core Souls Edition.

Also, new game announced by Marvelous, Daemon X Machina which looks to be a "Rules of Nature Mecha Edition". There's still hope in humanity.

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 No.19552

File: e206c903e90804d⋯.jpg (59.15 KB,500x565,100:113,head.jpg)

>>19551

The robot design in that looks exactly like Armored Core.

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 No.19553

>>19552

That's because Shouji Kawamori is back on designing robots beyond Macross and Aquarion. He's basically making the spiritual successor to AC with his old FromSoftware pals who now reside at Marvelous.

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 No.19554

>>19553

It looks good and I like the style, I'm hoping this is going to be fun.

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 No.19556

File: 698c5963652c018⋯.jpg (69.98 KB,600x635,120:127,698c5963652c01847664226303….jpg)

>>19551

Nice. Now I think about actually buying an used Switch and a paperclip for nigger-rigging.

Unless we'll get a proper Switch emulation by that moment.

I do want to pay the devs for the game, but I don't want to give a single penny to the nintengooks.

Maybe I should buy it properly first, and then hack the Switch anyway?

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 No.19557

>>19556

>Maybe I should buy it properly first, and then hack the Switch anyway?

Sounds like a good solution.

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 No.19596

>>19551

According to Amazon the game is coming out in December 2019, is that correct?

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 No.19601

New Gundam Breaker is out and it's fucking shit.

Over.

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 No.19602

>>19601

I didn't even know a new one was coming out.

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 No.19603

File: 6dcb1cc664257a9⋯.jpg (42.02 KB,720x480,3:2,1515439917266.jpg)

>>19602

I wish I was you. I wouldn't be disappointed then.

Apparently BaMco decided to "aim for the western audience", so they made NGB a moba-like (matches have a certain time-limit; respawns; you need to level up your inner frame before you can use skills) 3vs3 only grindfest (after completeing the story you get enough money to buy 4-6 parts) with a crappy VN in it (different routes for different girls with shit taste in Gunpla, routes' stages are the same in everything but the girls that support you in battle).

Also the crappy "lose parts -> get other crappy parts in the field" and "skills are tied to parts, fuck your customization, if you want your Gunpla to be effective then get ready for it to be an el abomination" nuances.

That was the most hardcore monkey's paw I ever saw. The devs knew what they were doing and they wanted it to flop. It was already dead on arrival.

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 No.19604

>>19603

When did this come out?

That sounds like an utter train wreck but I've heard nothing about it.

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 No.19606

>>19604

It got released in the west two days ago as of now.

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 No.19607

>>19606

>look up 'Gundam Breaker'

>find tons of articles talking about a new game

>takes me at least three minutes to realize the game is actually called 'New Gundam Breaker'

What a retarded title.

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 No.19608

>>11915

Oh nostalgia hard. I think I still have my boxed copy stashed away.

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 No.19612

So what exactly is wrong with the new Gundam Breaker?

I've heard it's terrible, but I don't know why.

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 No.19614

>>19612

Eh? Have you read the thread? Anon wrote about that kusoge just a few posts above you.

If you are need more info then lurk on cuckchan's /m/ archive for NGB threads

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 No.19615

File: ede1b41bb732943⋯.jpg (12.95 KB,640x480,4:3,[disgusted_in_Japanese].jpg)

>>19603

What an utter shitshow. This is turning like the PS3's UE3 period except now it's worse since Bamco hogging all of it instead of AAA western morons for FPS and other crappy games.

It's the self fullfilling prophesy at this point where Bamco intentionally gives out the worst Gundam games to the west or creates the absolute worst ones of them specifically for them to come over and go "the west doesn't like our super fighting robots, kthxbye".

At this point fuck Bamco; not so much for pulling a stunt like that to not bring games to the west anymore but because they sacrifice good franchises like this and Versus to pull this stunt and fuck with everyone involved.

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 No.19616

other than that exceptional period from Rise From The Ashes on the DC through the early PS3 era the USA has always been very spotty on robot game releases

you'll get the outlying freaks like when Mazin Saga came out on the Genesis, but "mecha license game gets a good USA release" has been the exception more than the rule

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 No.19629

Are there any good mecha mmos? something action based not fucking wow. Basically build divers without the faggotry.

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 No.19630

>>19629

Not really

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 No.19631

>>19629

The only thing that's still active I can think of is either asian servers of C21 or English ones of Cosmic Break. The latter is basically a gachacancer grindfest where the top robots are mecha musume, and the actual robots are underpowered mechlets. I'm not sure about the C21 but I think it's now the same minus the mecha musume waifufaggotry.

CB has 4 robot types/classes: ground (fast on ground and good at close/medium distances, speciality weapons: melee; effective against artillery), artillery (slow on ground, fly for a short duration of time, strong firepower for medium/long ranges, speciality weapons: explosives; effective against air units), air (about average speed on ground, fast in air and can fly for longer periods of time than any other class, excels at medium and sometumes long range combat, speciality weapons: lasers; effective against ground units), support (no weaknesses or strong points, these just heal).

When you get enough money and parts you can do really interesting mechanical abominations or simply cool mechs. Some arm parts feature punch barrages and rocket punches. Though the balancing makes sure that only top gacha robots are effective.

Also you can modify parts' textures and polygon models. Some people just make the mecha musumes nude with this, though.

If you decide to play it then play PvE only. The PvP is just plain cancer. You will disappoint yourself if you try to seek fun in its PvP.

Also the devs copied some mech designs. I swear I saw at least two different Alteisens in the game.

I think the game is seriously wasted potential, the customization system is top notch, the music is really good (also the game features a cool music maker) and the whole game gives out that decievingly comfy and nostalgic vibe, yet everything is just ruined by devs that make new meta with new waifubots from gacha every few months, and autists who spend time and probably money on this.

The game's engine barely holds itself as overpowered bots move at servercrashing speeds while summoning hundreds of models and effects during their vicious autistic battles.

C21 was more PvE focused so it contained less cancer. At least that's how I remember it before its English servers closed.

C21 and CB remind me of Megaman Legends, because if cool lowpoly models with rather plain but good looking textures.

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 No.19648

File: 52db3085cdc7f6b⋯.jpg (2.2 MB,3913x4000,3913:4000,mega_gundam_and_proto_zaku….jpg)

Why is there no Megaman X-like Gundam sidescroller game with customization? What the fuck, they keep making these shitty 3D games instead of something good.

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 No.19649

>>19648

Sidescrollers have died down in popularity since the 90's, and for no good reason.

The best you can hope for is a fan game, but it's unlikely anything similar to what you want will be made.

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 No.19650

>>19648

You know what could be even better? If all the robot masters were super robots. That would explain why they are so resistant to your standard weapon head vulcans and why they do so much damage to you. Also imagine some weird shit like a puny blue Gundam beating the shit out of Mazinger Z with Goldion Hammer.

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 No.19654

File: 9b4eb76fc372a47⋯.jpg (79.5 KB,1060x795,4:3,36800546.jpg)

File: 1f97169ea6f0211⋯.jpg (75.96 KB,784x1060,196:265,36843210.jpg)

File: 77696f9a95f66cb⋯.jpg (75.83 KB,1060x795,4:3,36918946.jpg)

File: 9845ade47a30262⋯.jpg (164.49 KB,1592x1194,4:3,36813595.jpg)

>>13865

They're pretty fun but a lot of the battles will feel samey a tad. I suggest the original on n64 or if for whatever reason you can't; go for the gamecube one yes I know i'm super slow af with the response sry

>>19612

Where to even begin

>no dash canceling (prob the biggest sin)

>ex-abilities are tied to parts rather than seperate

>lack of builder parts

>from what I heard & saw, move options are much more limited (no do not let the extended boosting fool you)

>parts are much more limited rather than being able to buy full on kits

tl;dr GB3 and even 2 are better and if you're ever going to continue a series; try not to be an asshole like Bamco and just ditch the entire original dev team for a bunch of hacks

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 No.19669

HookTube embed. Click on thumbnail to play.

You guys played Real Robot Regiment?

Basically this PS2 gem is a 4-robot-PVE SRW beat 'em up. I accidentally found out about it yesterday and came buckets and loved playing it.

It features lots of Super and Real Robots from different shows and two original characters - female protagonist and male antagonist.

Female protag's mech looks like a wild mix of Alteisen, Weissritter and Grungust. Vid related is the robot and its pilot's theme.

The gameplay - you choose a team, up to 4 mechs from 20 (there are some unlockable ones - look up on GameFAQ), and beat the shit out everything that gets in your way. You pilot 1 robot but you can switch to others midbattle. Also the theme of the robot you pilot will be playing unless you are fighting a boss.

You can do stuff like dodging (L2), using mid-range (square), long-range (triangle) (holding down may result for energy-draining strong attacks like for Dancougar or Nu-Gundam) and melee (circle) attacks. Holding any of these buttons, mashing them or doing that after initial attack gives different atracks for different robots, e.g. hold square or circle on Mazinger Z to fire an iron cutter instead of a Rocket Punch, or press those buttons while the Rocket Punch/Iron Cutter has not returned yet to fire a barrage of Drill Missiles. Cross is for blocking, L1 is the special attack (requires full Will/Energy meter), R2 is to call allies to assume a firing formation, uses 20 Energy/Will (each robot has its own type of formation for allies), R1 is to switch to the closest ally on screen. Also you can't strafe. Lock-on is automatic. And you can only face/aim with the left stick that is used for movement.

The only bad sides of the game I can think of, aside from the lack of strafing and more playable robots, are that you can't change Getter Robo/Dragon's forms (even though all the pilots are present and their evasion action is Open Get), and it looks like there is no way to use a Breast Fire/Burn for the Mazinger/Great. Also the latter don't have their Scranders.

It also has a story mode but since I don't know Nipponese and don't want to spoiler I can't say much. You can choose your plot route like in an aberage SRW game, 2 times if I remember correctly. It's somewhat difficult, especially at the latter parts. Also you can't choose more than 1 robot with the same pilot/s.

If you are playing and you got to the tough parts then here's some advice: save special attacks for the bossee or very tough grunts/packs of grunts, block more, switch when the blue gauge near the green health gauge is depleted, try all the robots and have 2 with special AoE attacks and 2 with focused special attacks in your team. Some boss battles have grunts that may drop healthpacks. Kill these. Also blocking is really effective, especially for Super Robots, especially for the ones that have long blue meters right next to the green ones, like Raideen, Combattler V and Daimos.

Also the game has other modes beside the story mode, 3 are unlockable (lurk in GameFAQ)

I really enjoyed it and I hope you anons will try it out.

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 No.19671

File: 44e693915969bea⋯.webm (12.33 MB,640x360,16:9,part-1.webm)

>>19669

No point in using HookTube after Google forced them to remove most of their features.

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 No.19672

File: 1c4d17316667ccc⋯.webm (12.31 MB,640x360,16:9,part-2.webm)

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 No.19673

>>19671

>>19672

>converting the extended version to webm into 2 parts that can't be looped properly

You could do that to the non-extended version that could fit into 1 webm file. Too bad that the only jewtube vid with it contains a set of lewd images.

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 No.19674

>>19673

I actually didn't listen to it, so I didn't know it was a single looping song.

I can try to make a webm that loops. How long is the base song, roughly?

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 No.19676

YouTube embed. Click thumbnail to play.

>>19674

It's pretty short.

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 No.19677

File: 945f685a5aecbb8⋯.webm (5.46 MB,640x360,16:9,rrr.webm)

>>19676

The loop may not be perfect, but that's only because I can't figure out how to encode webms that don't stutter when they restart.

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 No.19678

File: 5a0bdd5b3c1f7c1⋯.webm (3.36 MB,320x240,4:3,real-robot-regiment-ariel….webm)

>>19677

For some reason I can play your webm only through a video editor.

Here's a lazy ass webm ripped straight from a jewtube video

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 No.19679

>>19678

>that bitrate

god has forsaken that webm

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 No.19871

>>14760

It was released by sega in the late 90s as "10six", then cancelled by microsoft a few years later. The playerbase bought the license for the code from microsoft and rereleased it as "Planet Visitor". I believe it is still online and getting semi-regular updates.

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 No.19876

Is there a thorough mech game list I've been passing by for years? Of all the game genres and content I've searched for, mech stuff seems so difficult to find considering the popularity…

Also, Gungriffon Blaze was my first, and Front Mission 4 is my favorite. Can't wait for Metal Wolf Chaos though.

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 No.20382

YouTube embed. Click thumbnail to play.

>>19648

This is what I was talking about. What do you fags think of it?

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 No.20383

>>20382

I hate the art style, it alone puts me off from playing the game.

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 No.20385

>>20382

I don't care for the SD, but it looks good for an indie game.

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 No.20386

>>11905

Rather than going individually by game, I'd go with consoles as to which console is the most /m/ for me :

For portables, PSP trumps everything. It just utterly shits on every other portable before and after it with things like the Gundam games it received, the Macross masterpieces it had, Great Battle Full Blast, three of the best Super Robot Wars games and even then, it kept going with its /m/ leanings once Phantasy Star arrived.

For home consoles, it's a tie between PS2 and PS3. PS2 has quite the bulk of games that can easily be /m/ classics but the PS3 seems like the last bombastic outting for the mechas before slowly dying a whimpering death, leaving Banpresto all alone again.

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 No.20396

YouTube embed. Click thumbnail to play.

Seems rad. Wonder why B.B. Studio just never did eplore that idea by partnering with Takara…

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 No.20397

File: 738f78f744d2c5b⋯.png (2.21 MB,1366x768,683:384,mbuilder.png)

>>20396

They also have a demo on the kickstarter page. The gameplay and customization seemed alright for a demo, though I doubt the gameplay will get much better once the game is finished.

Still better than Left Alive, though.

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 No.20399

Are there good mecha mods for non-mecha games?

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 No.20449

>>20382

Wasn't this called Code Hardcore before? Looks quite nice, I like the mouse aiming.

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 No.20470

>>20399

Mechwarrior: Living Legends for Crysis Wars.

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 No.20526

File: 99b93dc63b703cd⋯.jpg (2.54 MB,4269x4600,4269:4600,99b93dc63b703cdb39cfcccd69….jpg)

>>19876

>tfw 0081 port and translation never ever

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 No.20530

File: d9d638303715257⋯.png (428.76 KB,990x746,495:373,ocelot.png)

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 No.20532

File: ad1a4b580dff74e⋯.jpg (173.7 KB,800x890,80:89,1549249574979.jpg)

>>20530

>GIGANTIC ARMY on Steam

Now if only I can find a crack.

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 No.20541

File: be8ea52f60c6488⋯.jpg (23.17 KB,240x298,120:149,Rigs_box_art.jpg)

How was RIGS? I never heard anything about it after release.

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 No.20551

YouTube embed. Click thumbnail to play.

>A fucking MOBA got animation for an event that's more /m/ than any animu we got in the past 2 years

Thoughts?

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 No.20554

>>20551

>>>>>>>>>>>>>>>>>>>>>>>>>ASSFAGGOTS

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 No.20555

File: 3ded62b8bd3639e⋯.jpg (226.38 KB,865x1200,173:240,Rider Trips.jpg)

>>20551

Not gonna lie man, I was somewhat stocked when I was watching it but when 0:54 hit, my rod became the titanium rod, my tronium engine went beyond overdrive. It was like a fucking dream came true and the music, even if it was the most standard 80s action cartoon shred intro, just made it that much more awesome somehow. Then Pozzard decided to shit all over that glorious trailer and make vid related :

https://www.youtube.com/watch?v=dJkABoGZB-g

If the first trailer looked like the greatest Japanese-American collaboration ever since Transformers and Mighty Orbots, this new one looks like some leftover chinks and koreans tried to copy the first one by using whatever leftover frames the studio didn't use and put it in their shit game. You know, like that "not-Char is a space pirate" korean anime.I feel empty knowing the closest thing to a good mecha game or anime as of late is the Trails of Cold Steel from Falcom, that is basically their Persona with some mechs rarely spliced in instead of the Xenogears.

Also, taking those sweet Faiz trips.

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 No.20556

YouTube embed. Click thumbnail to play.

>>20555

The first trailer was made by two british studios, surprisingly.

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 No.20557

>>20556

…Is this what mindsex and mindorgasms feel like?

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 No.20560

File: 6935aecbf7a2a0e⋯.png (2.26 MB,1600x900,16:9,ss_20190613_084030.png)

>>13306

>looking at this pictures now

>Game has become a clusterfuck and power levels have gone bonkers

>Added 0096 shit

>added X-bone gundam to both sides (X1 and X2)

>Added musha gundam and Musha Mk. II

>Added Gundam NT suits

>"balance" is upping old suit health

>A lot of old maps are outright gone

>Maps have gone from feeling like a small section of the planet or space to generic feeling maps for an action game

I still remember when most repair suits barely broke 1K HP, now shit has like 4K HP no probalo

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 No.20567

>>20560

Forgot to mention they added Nightengale and Hi-Nu with the latter being outright unkillable

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 No.20570

YouTube embed. Click thumbnail to play.

Came out today.

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 No.20604

File: a99764b96b5b156⋯.png (2.41 MB,1920x1080,16:9,dom.png)

How spectacularly bad new breaker was. Especially after how decent 3 was.

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 No.20613

Cyberstorm came out on GoG out of no where

same day, HiRez killed their free broken download site

MetalTech lives human\\animals

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