No.328185 [View All]
Has Science Gone Too Far The Game
Slave Matrix is a monster girl slave/breeding focused game made by Auto Eden, where you get to mix and match different species of monsters to create mixed breeds. It gets surprisingly detailed when you throw in different traits, varying body sizes, magical mutations, blessings and so on.
At the start of the game, you're tasked to pay off a debt and are locked with just two species, lamias and harpies. They both have a few different subspecies peppered in them, but until you're debt free, those are your only options. You can also buy toys to use on your slaves, thus spicing up the training a little.
If the mating is too complicated for you, or if you feel like giving a more simpler approcach a try, you can turn on simple mating in the Config.ini.
Downloads
DLsite: http://www.dlsite.com/maniax/work/=/product_id/RJ222368.html
Translated and modded version 8.4: https://mega.nz/#!ql83EagB!l9p9KtOC7alJPsTPXiRoIK8y_aGuzHQ0rE-AR_8-xXg
Manuals
(they are also all in the game folder)
Slave Matrix Manual: https://pastebin.com/Q6v0LKyx
SM Mod Readme: https://pastebin.com/FSpUWtdR
AutoHotkey script for mouse scroll: https://pastebin.com/2LC6kVVY
Cheat Engine note:
Money is stored as 8 bytes variable, for everything else:
1. Set type to "double"
2. Use "rounded (default)"
3. Write the numbers after "." like if she has pride = "42.5%" search for "0.425" (100% and 0% is respectively 1 and 0)
(searching for 0s or 1s will most likely get you nowhere)
Also, cheat table won't work, .Net garbage collector makes sure it will fail
335 posts and 110 image replies omitted. Click [Open Thread] to view. ____________________________
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No.378380
>>377741
speaking of this, devanon are you still around?
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No.378388
>>378295
So it appears that if I try to create a translated SaveJSON with more than around 53 slaves, the file creation just hangs. I left the game open for thirty minutes and the save couldn't be completed.
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No.378396
>>378295
Game works great!
I have had issues with the JSON hanging in notepad++. Any chance we could get a button to 'max' stats in-game? So we could lock lust/affection/taming with a click instead of needing to go to the JSON?
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No.378406
>>378388
Looks like it's throwing an out of memory error when trying to translate a JSON file as large as 100MB. I'll try improving the file handling so this doesn't happen.
>>378396
I'll see if I can make something that would allow editing just your stats in game without needing to use the JSON.
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No.378407
>>378329
I had tried it without editing it at all and it wouldn't load. Game would "freeze' as in if I was on the slave screen the animation would still show they are slightly moving a little so it wasn't a complete freeze, but it would never kick back in and let me interact again.
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No.378408
>>378407
That means it's throwing some kind of error. Could you give me the .sav file that's causing this?
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No.378420
>>378406
That'd be great. Just a click to 'max' stats, zero pride, max tame, etc.
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No.378472
>>378380
>>378071
im around been coding and doing visual updates bit by bit, ill post a demo or screenshots within next week of where im at. mostly added some technical stuff… basic gui, asset compressing, pipeline for drawing, applying marks (can also be used to draw cum or effects that move with body), some interactions. motivates me to work seeing that im not just coding this as an experiment for myself. a good friend is also joining me in coding.
>>378048 thanks i will browse it and see,
addressing other posts (fetishes; needing help)
+ happy with adding almost any fetish or flavorful mechanic, + help is OK right now, having no problems with art/programming
any interested in discord or other comms? place for suggestions would be useful.
thanks again for the posts
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No.378483
>>378472
glad to hear back from you dev anon, a discord might be good to prevent derailing this thread
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No.378485
>>378483
>a discord might be good
Fuck you.
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No.378488
>>377741
How far are you with this?
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No.378496
>>378483 heres cord if u want to pop in (***.gg/sG3cXcR) i will be off after next week for a bit but will try to check in
>>378488
current:
>character (can plug in any textures. everything is grayscale, can be tinted. can show off with slider for fun)
>basic interactivity with body (stroking, groping, penetrating, petting)
>basic gui implement
>basic spritesheet animations (eyes, mouth)
>basic textures
in-progress by priority:
>limb states (legs move up, arms move around, butt shakes on orgasm)
>bodypart variability (allow not only visual but size variants of limbs)
>text reactions and dialogue (character talks with you, reacts, has personalities)
>stats (pleasure, pain that affect reactions)
later:
>variants (faces, expressions, tails, ears, hair, genitals, everything between. extend all existing features - flavor)
>some technicalities like smoother font and better texture filtering
>usable tools
>usable items (pregnancy will come here)
>saving/loading, slave storage, item storage
>adventuring, story. further extending everything that is there. sounds.
short - about 35% towards being matrix excluding slave trading+pregnancy. texturing might take a bit longer so maybe 30%. off more from being a standalone.
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No.378501
>>378496
This looks stellar, fucking good work Anon and you've managed to do alot in just 2 months.
Question though;
>variants (faces, expressions, tails, ears, hair, genitals, everything between. extend all existing features - flavor)
How accessible will these variants be, if we wanted to modify some shit?
For example if I wanted to add in 100 hairstyles do you think that would be possible or is it gonna be hard-coded in?
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No.378502
I believe that I am playing this game kinda tamely, do you guys have any opinions of how to spice this up?
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No.378515
>fart sfx during anal
Any way to disable without shutting off the sound entirely?
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No.378555
>>378501
absolutely possible
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No.378573
>>344704
Whoring slaves out after training them is actually a good way to make consistent money without any real thought or effort required.
Just not viable early game, since the player's low skill and limited tools makes training take ages, not to mention your limited choices in slaves. The interest will ruin you.
But if you get past that initial hurdle, having a few slaves dedicated to whoring is a good way to make sure you have enough money for anything you want.
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No.378574
Melanis and Abnormal Skin 200 looks kinda neat, though admittedly I did use simple breeding since I was annoyed that the traits weren't being passed on.
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No.378578
>>378573
It is completely possible even with the high interest rate to buy multiple floors and fully train slaves and have them earn all your money via physical labor. It is more fun to play the game that way than with whoring your slaves out or selling them like stock.
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No.379135
Hey guys, I tried to turn this fairy more fairylike, but I can't find where is her wings data located.
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No.379325
>>378496
if you make the game easy to mod, I'm sure the community will add all kinds of fun shit.
Will it have loli races?
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No.379465
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No.379486
>>378574
There's a means to make effective melanis/albino/abskin donors without turning on simple breeding, but it takes some time and work.
>get blessing from initial trait donor
>knock up some girls with other traits you like
>wait for their daughters
>knock up the daughters while still having the blessing
>the granddaughter generation should have a fraction of girls with the trait you're trying to get to breed true; other granddaughters can be sold freely
>knock up the granddaughters who have the trait, using either the initial blessing or the blessing of a different granddaughter with the trait
>any member of the great-granddaughter generation with the trait will have it from both parents, and will thus be able to guarantee passing it on
It's a lot of work, yes, but it's effective for melanis/albinism and can give you new Abnormal Skin types that you didn't have before.
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No.379690
>>378496
A suggestion: A way to breed multiple slaves in the same session. I understand if that would be too difficult to implement, but it would make having a larger harem easier to manage, plus orgies are fun as fuck
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No.379723
Right. I could use some help. Just got into the game and I'm not really up to grind all that cash with the stock-market / slave system, or by training that many girls. I'm more into the breeding and playing.
I downloaded >>378187 's mod. Lovely work it seems like. Went through the files…
But I have no idea what the hell I'm doing. How do I activate these files? Where do I go?
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No.379732
ive managed to not only create a strain of violante, but i induced my own gardevoir species and added it to the list of fluctuating species prices:
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No.379733
here are their views instead of training view: i believe the gardevoir might be a different one, but secretely the first one i showed you might actually have a third eye hidden by hair. im still trying to breed out the extra eyes
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No.379749
how do i add money in the json file
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No.379759
>>378295
Looking around the repo, trying to build release 3.2.0 since the latest built release you've uploaded is 3.1, any way to build the release without just opening the .exe in dnSpy and copy-pasting all the changed .cs files' code one at a time?
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No.379767
>>379759
mod dev was more active on prolikewoah, he posted it there https://www.mediafire.com/folder/0oie58scu5w1r
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No.379936
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No.379958
>>379936
they work by japanese autismal magic
its an insane number of transformed lines and rectangles, it's all hard-coded so you can't really do much about it
at least from what ive looked at it
anyway i have a big question
does anybody have a link for original non-modded japanese version?
i just figured out that you can easily export a decompiled code with ILSpy to the point that it just works without any issues in visual studio; easy as fuck to work on, its amazing really
so i was willing to try and translate the code and put it together nicely so "maybe" someone will work on it
you could say i want to ntr the dev by making his baby open-source :^)
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No.379959
>>379958
actually never mind i found it as soon as i i posted
fucking fuck me
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No.379986
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No.379988
>>379767
don't promote those sites here just post the link and be quiet about the pedo site (you see some spam posted here once in a while well comes from them).
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No.379989
>>379749
well i still don't understand why people ask that when there is a cheat menu for rpg maker MV that works with any game.
Here you have it
https://github.com/emerladCoder/RPG-Maker-MV-Cheat-Menu-Plugin
figure yourself how to use it.
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No.380001
Am I blind or retarded? In the manual, there are stats like wetness, tension, affection, etc, but I can't find it anywhere. Only have this
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No.380007
>>380001
you need to pay off some of your debt before those stats become available for you to view. i wanna say they're unlocked at the first milestone, 3b debt
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No.380022
>>378496
is this project dead or is there somewhere else your posting progress
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No.380023
>>379733
You wanna toss some source code out or explain how you did that? If modding gets figured out for this game it could be an amazing revival with bonus content
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No.380127
Any known updates to this game? Haven't played this in quite some time.
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No.380132
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No.380167
In a world filled with ekittens and barely any daddies going around– they are lost, untouched (virgins) and horny. They are desperate and submissive, they are looking for someone to tame their wild nature and YOU could be their daddy. Please come join our server with a shortage of daddies for our ekittens.
gg/MK5b3upw88
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No.380246
>>380023
>You wanna toss some source code out or explain how you did that? If modding gets figured out for this game it could be an amazing revival with bonus content
It's here
>>379958
>i just figured out that you can easily export a decompiled code with ILSpy to the point that it just works without any issues in visual studio; easy as fuck to work on, its amazing really
>so i was willing to try and translate the code and put it together nicely so "maybe" someone will work on it
>you could say i want to ntr the dev by making his baby open-source :^)
If modding of this game restarts, there are 2 things which can be improved on, and 1 new direction this could take
improve 1) the traits like "muscular" are underused, there could be more traits like that
take a note from the era games, those have very good traits coverage
There could also be more traits which aren't directly bodyshape related but which add other abilities
improve 2) this game really needs to be repackaged so that it uses the gpu to render the graphics, as it is now it seems to work by cpu only, and that's not good, it hits badly on the performances
new direction 1) keep the base game, and add rpg mechanics with combat
the traits could then be rpg related, more like shin megami tensei games
and some traits could be more than just passives, but also active skills
like dragons having breath attacks and the like
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No.380247
This game has the best monster girl body rendering + the body mixing by breeding mechanic.
Which is something missing from all era games, and from other monster catching/summoning rpg games like shin megami, or from games like oreshika.
Add to this game the mechanics of the former games, and you get the most complete game existing in their own genre.
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No.380248
>>380246
>keep the base game, and add rpg mechanics with combat
Basically, add the feature of directly controlling the monster girls (you tamed) to go in combat.
Using any skills the monster girls have. The mg has horns? Horn attack. It has claws? Slash attack. It has arlaune vines? Restraining skills.
And have the enemies be randomized monster girls too, not the usual static enemy presets with only recolors.
Maybe then add a feature of kidnapping monster girls while exploring, after you defeat them.
This has the potential of going way beyond corruption of champions with the xianxia mod, if this game gets modded properly by someone with an actual vision of gameplay.
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No.380249
>>379958
>anyway i have a big question
>does anybody have a link for original non-modded japanese version?
The original game is from dlsite
RJ222368
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No.380251
>>379936
>Does anyone know how to get textures (sprites) from this game?
>>379958
>they work by japanese autismal magic
>its an insane number of transformed lines and rectangles, it's all hard-coded so you can't really do much about it
Images defined by lines and not by pixels, are called vector images.
https://en.wikipedia.org/wiki/Vector_graphics
It's not something weird the japanese invented.
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No.380252
>>380246
improvements
3) add a button to export and import characters as png cards
like in aa2 or koikatsu
config-enable-able in the config.ini
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No.380253
>>380246
4) Add monster name in rooms list mode
Right now only the room number is shown, which makes it slow and tiring to find a monster you're looking for, you have to scroll past the entire list sometimes to find again the monster you want. That wastes a lot of gameplay time. Also because the positions of the monsters continue to move, with every monster sold, with each monster moved, if you have enabled the option to move monsters in the config.ini
But if the name was also shown in the rooms list, or the first 4 letters of the name, that would help to find the monster you're looking for right away.
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