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3427 confirmed cases, 2246 confirmed deaths in ongoing 2018-19 Congo outbreak
Other fun boards to visit: >>>/desu/ >>>/2hu/ >>>/canada/ >>>/liberty/ >>>/vvv/ >>>/zika/
Friends of Ebola: >>>/monster/ >>>/fringe/

File: 1416546881344.png (153.15 KB,371x393,371:393,old glory 1414304851172.png)

c3b1d9 No.21223 [View All]

Well anons, we’re proud to announce that the Uiruso Shoujo VN project is alive and kicking, even with the recent departures or absences of high-ranking team members. We have an overall outline for the entire game from beginning to end, a setting, characters (some of which are fleshed out, others which are not), sprites, music, and most importantly, ideas and enthusiasm.

So what does that mean to you? We still need people. If you were involved before, but have slacked off, now might be a good time to check us out again – tinyurl.com/3b0l4ch4n

If you were afraid to get into the act because you didn’t know if it was serious, now’s the time because we are. Who do we need? Artists, particularly background artists and people who are ready and able to draw hentai, are a necessity. We also need script writers, at least two or three more, and you still have several potential route girls from which to choose, or you can propose one from scratch if you have an idea in place. Most notably, we don’t have anyone committed to the most critical route of all, Ebby’s. Authorial independence is highly valued, we just have to co-exist in our game universe. Also, if you don’t want to commit to writing a route but want to help with Act One (which is outlined in detail) or write route-agnostic yuri scenes, come join us!

If you’ve got the skills, the time, and the inclination, we need you. You don’t need to be a professional, though we’re hardly going to throw you out if you are.
357 posts and 58 image replies omitted. Click [Open thread] to view. ____________________________
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c3b1d9 No.26726

>>26441

So… how about a KS sequel where all the characters get ebola? Got the source for KS, just re-use the assets but draw some blood on them post-infection… anyway, fuck the KS Team. They don't own me and they can't shut it down.

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c3b1d9 No.26825

File: 1437446389932.jpg (113.66 KB,671x960,671:960,1962647_721081147913573_33….jpg)

So I take it the original Eidzu is gone?

I'll miss that semen demon.

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c3b1d9 No.26894

File: 1437771389732.png (239.76 KB,646x508,323:254,hsvpou_exp_0038.PNG)

Here's a small teaser of the engine and graphics testing we've been working on.

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c3b1d9 No.26898

>>26894

Woah didn't expect this. Great stuff!

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c3b1d9 No.26943

Welcome back ebola-chan

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c3b1d9 No.26979

>>26894

very nice, what version or rm are you guys using? Is this a separate project because i thought Virusu Shoujo was a VN?

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c3b1d9 No.26980

>>26894

if your trying to do puzzle perhaps have Ebby use the skull as a game mechanic

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c3b1d9 No.26982

>>26979

>>26980

This is being done in RPG Maker VX Ace. It is still a Visual Novel for the mindset of the design, you can just walk around and explore the place, sort of sandboxy.

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c3b1d9 No.26997

>>26982

sounds good, how large is the production team?

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c3b1d9 No.27060

>>26982

>This is being done in RPG Maker VX Ace.

How far along are you? Did you see that the new RPG Maker was just announced and it has cross plataform compatibility? You could make this an android release as well if you did it there.

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c3b1d9 No.27162

>>26894

She's adorable, I want to give her a hug.

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c3b1d9 No.27183

Should we put Kennedi in the game as a carrier?

>thread related:

https://web.archive.org/web/20150830062948/https://8ch.net/b/res/3999519.html

>you can get the actual thread from the link (if it's still up)

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c3b1d9 No.27184

>>21223

retiree NEET here, I have a lot of time and though coding is what you need the most, I want to help with the story. Maybe put in order the uiruso pantheon in order.

I guess my only relevant skill for this project is that I do have some general knowledge of viruses. I was the anon that came out with a family of viruses to kill women based on their xx chromosomes

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c3b1d9 No.27191

Are you friends still workin' hard or are you hardly workin'?

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c3b1d9 No.27193

File: 1441244672309.jpg (170.2 KB,819x976,819:976,1411271015476.jpg)

>>27191

With Ebola-chan, I'm always hard, regardless of whether I'm working or not.

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c3b1d9 No.27224

>>25914

Well Linder, its September. Is the game kill?

Should we reboot a traditional VN approach with a smaller story?

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c3b1d9 No.27225

>>27224

Game demo is on track to be presentable that day, but I have no objections to other groups/studios attempting a game.

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c3b1d9 No.27231

>>27225

nice, I look forward to seeing what you guys have made

I might start a reboot. I have another small VN project that I am working on, making a VN based on an old adventure novel… once I finish that I'll have some skills to bring to the table.

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c3b1d9 No.27255

I cant wait anymore can this be release faster?

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c3b1d9 No.27349

Happy Blood Moon, Ebolites! I promised we'd have something for you all by today, and what we have is: an unfinished tech demo.

This has been an experience for us. An experiment in what a ragtag team of fans from across the world could put together. We regret that we couldn't have something more "complete" for this auspicious occasion, but we've concluded that we should at least show what we've got, so you know we're still alive and kicking.

In the coming months, we will complete this demo. From there, we intend to move on to the game as a whole. There's a lot of ambitious stuff planned, and we'll keep everyone posted on our progress.

Furthermore, we are still looking for people who are willing to contribute to this project. While we have much of the story and characterization planned out, there is still room for artistic liberty. Artists, writers, musicians, all welcome additions to the team.

Finally, do note that this game intends to focus on many of the virus girls, rather than simply upon Ebola-chan. This is an artistic decision that I stand by, as it allows us to flesh out the world that she might live in.

So, for your enjoyment, criticism, and hopefully wetting a few appetites - our work-in-progress:

https://mega.nz/#!xt1T0RAA!qeZNgqDUqTze9PGt7y9bYFOhR2fEb9NM_1hDNm5y2T0

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c3b1d9 No.27359

YouTube embed. Click thumbnail to play.

>>27349

Good lord my anti-virus had a seizure when I tried to download this.

Was that intentional Linder?

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c3b1d9 No.27360

File: 1443412131406.jpg (108.85 KB,440x582,220:291,1427836602012.jpg)

>>27359

N-not at all. Hopefully that's just the compression from RPGMaker VX being stupid.

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c3b1d9 No.27364

File: 1443414889043.jpg (34.34 KB,580x386,290:193,1433376899999.jpg)

>>27349

Fuckin' nice delivery, Linder.

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c3b1d9 No.27365

>>27349

Does the game go beyond the first room? The dog won't let me leave.

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c3b1d9 No.27366

>>27360

I keep getting an error on startup

RPGVXAce RTP is required to run this game

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c3b1d9 No.27367

File: 1443415805076.jpg (303.62 KB,1140x1200,19:20,1426912308614.jpg)

>>27364

Pic related.

>>27365

Talking to our programmer, that's all we've finished atm. Other stuff is programmed in, just not to the point that it's playable. We'll let you out of your room soon enough.

>>27366

Greaaaat. You can download the RTP here: http://www.rpgmakerweb.com/download/additional/run-time-packages

Sadly, we're gonna be relying on that for a while, so it's worth installing to have onhand.

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c3b1d9 No.27368

File: 1443416248040.gif (99.88 KB,96x96,1:1,1406176407612.gif)

>>27367

>that Pictures folder

I WANT TO FUCK

HARPER

EBOLA-CHAN

MALARIA-SAMA

MARSBURG NEE-SAN

AND GRANNY.

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c3b1d9 No.27369

File: 1443418464448.jpg (72.81 KB,445x438,445:438,1426471504355.jpg)

>>27368

Well I'm glad to hear that, anon, because you'll get to fuck ALL OF THE ONES YOU JUST LISTED. DO YOU THINK I'M JOKING? BECAUSE I'M NOT.

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c3b1d9 No.27370

File: 1443419575777.png (Spoiler Image,230.54 KB,910x290,91:29,DANGEROUS.png)

>>27369

DON'T FUCK WITH ME, LINDER.

IF YOU'RE FUCKING WITH ME I'LL call you mean names.

BUT IF YOU SPEAK THE TRUTH AND NOTHING BUT THE HONEST TRUTH THEN…

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c3b1d9 No.27372

>>27369

Presuming we get far enough in the script, that is. But yeah, as currently written, all of those and more are obtainable. That doesn't mean they're all obtainable in the full demo as planned.

As the demo is currently planned, there are three possible "gets", containing five characters.

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c3b1d9 No.27380

File: 1443462620873.png (2.22 MB,2005x2300,401:460,1442542658682.png)

>>27369

>>27372

who's doing the art for those H scenes? Are those assets done or are you guys not there yet?

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c3b1d9 No.27384

File: 1443493465074.png (268.17 KB,572x1035,572:1035,fullPic_Molly.png)

>>27372

Just had a peek at your files

Who does the artwork for this game?

This is good stuff.

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c3b1d9 No.27403

>>27380

>>27384

Our artist is the Estonia-anon from earlier in this thread. They've done both the character models and the h-scene.

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c3b1d9 No.27451

File: 1443904321391.jpg (553.57 KB,1600x1000,8:5,Hazmat-kun.jpg)

I'm tempted to install it to check it out but being a very early work-in-progress not letting MC leave the first room… hmmm.

Wouldn't it be a good idea to make development updates to Jewtube or somewhere, to function as promotion/provocation for mundanes to see? We need recruitment outside /pol/osphere as well to make the target group wider.

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c3b1d9 No.27452

>>27451

It's an unfortunate fact of the project that things are either not presentable at all, or pretty much ready to go. Either the programming is in place to facilitate something, or it isn't. All the music, writing, artwork, planning, and everything else that goes on to that point is completely invisible until it bursts onto the world.

Some assets can be released separately for demonstration purposes, such as the art and the music. But without context, people mostly are left to speculate on the point of these assets. I have been releasing everything as I go (except the latest song which I feel still needs some polishing), but it doesn't mean very much if you don't understand the purpose behind the allusions in each piece. If a song represents "you fucked up and lost the girl", this point is likely to be missed on a standalone release where it might make perfect sense if that's what just happened.

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c3b1d9 No.27453

>>27451

>>27452

Mal brings up a point that's worth saying in that a lot of development is going to be rather sporadic. That's just the nature of the programming, along with the nature of an amateur project.

That said, we have discussed various methods of project promotion, such as Character Videos, and Mal does upload the music he works on. Additionally, if you download the game, you can pull it open and see some of the resources that we do have finished, but have not implemented yet.

Once we're a bit closer to having something worth presenting (namely, the intended demo of day 2), we'll likely spread out to other boards, or even forums and sites outside of the chans (in places that tolerate lewd content, of course).

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c3b1d9 No.27735

File: 1448036930518.jpg (717.43 KB,1920x1080,16:9,1427640467715-4.jpg)

It is with a strong sense of despair that I must announce my withdrawal from the project. It has been running over a year now, and the team has dwindled to a point where further advancement is not possible, let alone any sort of meaningful completion. I am willing to reconsider if this aspect should change substantially (and that could mean adding just one person but it probably means two), but as things currently stand I must deem the project to be indefinitely stalled.

This also means I have already begun the process of withdrawing musical assets for use in other projects which need them and stand a reasonable chance of making it to a release of some sort.

My departure would be slightly wasted if I failed to point out the role of Sysadmin-kun in guaranteeing that we would never be able to organize financial support for the project because of his own shenanigans. Those who contributed need to ask him where the money is and what he intends to do with it. On a more personal level, all I have to say is fuck you very much.

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c3b1d9 No.27778

File: 1449636031565.jpeg (61.74 KB,480x270,16:9,:(.jpeg)

Ryan (aka Sys-kun) here.

I'm glad to here the project's going well, on that note, I thought you guys made it pretty clear you didn't want my help.

I'm still actively developing the game and wish to release it as soon as it reaches acceptable quality.

For legal and logistical reasons, I long ago decided that the only viable pathway would be to complete as much of the game myself as I could and then spend the backers money on contracting artists and musicians to fulfill the gaps that I myself, would not be able to fulfill artisticly.

Retrospectively my biggest mistake was trying to get the campaign up before I missed the hype wave. This was irresponsible on my behalf as I have now come to realise, I should have completed as much of the game without funding as I could have before asking for a cent of anyone elses money, this would have meant missing the hype train by about 5 millenia but it would have been the right thing to do regardless.

I can assure you that I will finish the game, but revising the narrative countless times along with extending the game's length by orders of magniture has meant that I probably won't have it done by this year, infact I'm unwilling to give a date at all. I've commited that I will not extend the game further and only revise the plot that I have now.

Currently my rough time line is this:

1. Reimburse all backers 100%

2. Finish the game and fulfill all of the backer rewards

3. Get the game on various stores and divide up the profits between all the backers

I'm sorry for everything.

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c3b1d9 No.27792

File: 1449976976197.jpeg (43.15 KB,550x366,275:183,1449354796795.jpeg)

>>27453

>>27735

>>27778

Let's talk. I was there from the beginning, although I have changed my handle. I have watched you for a long time, and I have felt lots of emotions too. We know so much more than when we started, maybe we can salvage something and still present a visual novel with Ebola-chan.

Think about what we set out to do. Think about why we wanted to do it. You know the challenges we faced. If you don't mind, let's work together on a new project or we can try a reboot of the existing one.

I am project admin for the SICP VN Projekt, and I would love for Ebola-chan to make an impact in this VN. I have the sprites from way back when. The SICP VN will take over 2 years to complete.

Sysadmin-kun, I hope your writing skills have improved, but I appreciate your apology and want you to know that I bear no grudges as a result of this. I'd be glad to work with you, to assist you with the writing if you want to push your own implementation.

If Ebola-chan has taught us nothing else, it is that she will always keep coming back.

check us out on sicpvn.sdf.org

email me at sicpvn@cock.li

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c3b1d9 No.28069

Will this game ever finished?

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c3b1d9 No.28071

File: 1454645360673.png (533.34 KB,1024x600,128:75,1453722367573.png)

>>28069

We hired Josh to write it. We are going to call it "Ebola Next".

Seriously, I'm working full-time and taking a class but I would like to see this VN happen.

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c3b1d9 No.28088

>>28071

I hope you're taking programming classes…

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c3b1d9 No.28191

File: 1459750003149.png (95.8 KB,900x955,180:191,1438044498072.png)

any updates?

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c3b1d9 No.28193

File: 1459849909336.jpg (71.66 KB,577x577,1:1,3013fcfe-cf86-4339-afd7-28….jpg)

Is Renpy being used to make the vn?

Ive been a fan of Ebola-Chan for a bit of time now and would hate to see the project fail due to a lack of members. If any of you guys want help i can teach myself how to code within Renpy and assist.

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c3b1d9 No.28219

It's a shame that /ebola/ is basically dead now. I'm depressed.

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c3b1d9 No.28239

>buy notebook

>check paypal if shit's working

>notice someone trying to send me money

>details

>"Ebby-chan refund"

>press accept

>feel sad inside

I… I didn't want to get that money back…

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c3b1d9 No.28340

>>28219

Don't worry, this board is only dormant. It'll flare up again when Ebola-Chan visits another country.

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c3b1d9 No.28547

File: e797c1ec319a920⋯.jpg (849.4 KB,1750x2500,7:10,mossy-bat-tombstone.jpg)

DED

DED

DED

Nice job you lazy assholes

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c3b1d9 No.28758

Hey, can you atleast dump all of the art if you guys aren't making the VN anymore?

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c3b1d9 No.28892

Fixing a dead thread.

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