Another question I want to bring up is about narrative media, which is an issue in books, TV, and movies, but it's an issue in games too. More and more games are now story-driven, and I wonder about the kind of messages or themes present in some games. The ones that are outright hostile to religion, especially Christianity, are certainly problematic. It's the rest of the games you have to be careful with. I'm not against any narrative that makes you think(should I be?), but it's important to think about if there is anything immoral within stories. I don't think conflict is necessary bad, it's a part of writing a story, and showing immorality is sometimes necessary in order to portray it as wrong. But here are just a few things I think about. I'm not trying to start a moral panic, and I'm not saying these things are definitely wrong. I don't know if they are, but I think it's worth questioning.
Fantasy magic. Games don't usually link it to witchcraft or other occult things. (If the game does, you probably shouldn't be playing that game) It's still called magic though.
Fantasy religions. Within fantasy worlds, there are sometimes fictional religions or fictional gods. Sometimes it's in the background as world-building, sometimes it's more involved.
Intelligent, non-human life. God created us, and we are more than animals. But some media makes other species that are also intelligent. They could be typical fantasy races, like dwarves or elves. They could be talking animals. They could be animals. Or they might be science fiction, like aliens. Or clones or robots, created by mere men.
Dragons. Sometimes fantasy portrays them as mere animals, other times as intelligent beings, but Christianity has never portrayed them in a good light that I'm aware of. Same question can apply to zombies, ghosts/spirits, or other fantasy monsters.
Dinosaurs and evolution. Some people think these are compatible with Christianity, some don't. But they appear in a few games, so it's worth bringing up.
History. Strategy games come to mind, as sometimes religion is present in them. But Christianity is not a tool, yet it might seem to some like these games treat religion like a kind of perk. Also, some involve wars, including religious wars.Is it okay to wage a war within a game? What if it's a crusade? War is violent, but strategy games do not usually show the violence. What if these games make other religions available, but you only follow Christianity? Some of these games even have Catholicism, Orthodox, and Protestant separately.
Crime is wrong. What do we make of games where it's possible to commit theft or murder?
Violence. I touched on this one before. Conflict is a real thing, and if it's fighting against an evil, I don't think it's necessarily bad. But we don't want to encourage violence, because in reality we are supposed to love our enemies. And we should probably be wary of games that allow you to fight for the wrong reason. Worth pointing out, it may not be graphic violence, especially in older games. Just any depiction of conflict really.
Just some food for thought. I don't have an answer on these. It may be that it depends on the person and how much any of these things will get to them. Just like some people might be able to practice moderation and others might not be able to do so.