>>955099
>lore
>wanting irrelevant details that only serve mechanical purposes in a story be explained upon ad nauseam,
Anime that is pumped out by the dozen won't have much of time dedicated to fleshing out things needed to flesh out.
Only long anime that I had seen that pumped out large amounts of content while handling a semi consistent world well was LOGH while remaining in good quality.
Though that's mostly due to history being looked into depth and "realistic" looks into overwhelming corruption.Arguably with some entire episodes are dedicated to history of the world and the focus being on how things generally are. It occasionally breaks scenes to explain things in the same way a historian would.
Manga-wise ,while not competing with your examples,I remember some of them having decent world-building, or just being throughout with themselves.
Dungeon Meshi goes into detail how Dungeons affect people, how professional behavior and economies.
Pluto manages to look into a not-War-on-Terror and it's after effects, as well as how robots are treated, even if simplistically, while having strong drama.
Heterogenia Linguistico basically tries to teach the viewer about a world through the eyes of a scholar learning the language of various monster people,explaining things through their language or their interpreted activities.It's also insanely comfy.
Quite a few recent fantasy manga that are glorified scrapped DnD campaigns, background included.They spend time menially explaining things for the setting that aren't that interesting and it's usually on the first few chapters.