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/vore/ - Vore Board

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 No.47602>>47607 [Watch Thread][Show All Posts]

A thread dedicated for amateur artists wanting to know how to express and illustrate their lewdish desires in the most many of creative endeavors

Share tips, work you are progressing on, tutorials you've found, and so forth

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 No.47606

I've wanted to get into vore art for a while, drawing bellies is hard though, will post any tutorials if I find any.

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 No.47607

>>47602 (OP)

art is not a thing i can do…

tried some audio though. i might keep at it. i love those. problem is i dont have someone to voice them, and i dont know where to find clips of people saying vore-ish or lewd shit.

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 No.47619

File (hide): 53b6f1b85099cb4⋯.png (2.27 MB, 953x2320, 953:2320, Art_tips.png) (h) (u)

File (hide): 55459124b4795ff⋯.png (4.64 MB, 4500x3000, 3:2, explorer_girl.png) (h) (u)

Funny enough, I was going to outline/make resources and start a art help channel on my vore discord soon. But need to finish current project to have the time to set it up. Would it be interesting if I had vore specific art tips there as well?

Learning art is simple enough in theory. But it's as hard as building muscle at a gym. You have to constantly work 5-7 days a week for months before you see any results. And you have to focus on Specific aspects like perspective, form, gesture/center of mass/weight, color theory, lighting. (like focusing on different muscle groups with workout analogy)

I honestly think the best 3 things I could tell someone to learn is:

1) Dont draw several shitty OC''s all the time, you got to be diverse with what you are drawing to stress yourself to actually learn concepts. I see people who "aspire to be an artists" do this all the time and improve as well as Chris Chan has. (Weird analogy, but OSU players don't play the same map over and over and over againt to get better. They need to make sure they are good)

2) "Work out" on art like I said above. Constantly and focusing on certain aspects.

3) Steal art. See image. Learning any trade quickly is from imitation of others. Replicate a lot of REALLY GOOD art when you are starting out and think about why it works.

Resources:

https://www.ctrlpaint.com/library This is a pretty broad covering all aspects resource. But it is helpful to get your mind focused on most aspects of art.

https://www.youtube.com/watch?v=SCW9D2GytHo&list=PLBiW8y5LSHK425SYwHDIcLhXux8PfSzkw Redraw a couple perspective drawings in these videos. Learning perspective is the foundation of all advanced art. Since you are trying to replicate 3D on a 2D plane.

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 No.47627 >>47636 >>47637

Here's the tips.

Learn anatomy. Find some manuals, look up tutorials, whatever, but you need to learn the basics of how the body works and how to render it in any poses.

DO NOT TRACE. Tracing is a crutch that not only doesn't teach you anything - it actively halts your progress. It's also extremely easy to catch that bullshit for anyone who knows half a thing about drawing, so not only will you not progress or even get worse, you will also make 'art' that looks like crap and makes you look like a moron.

So, DON'T TRACE.

Look up references. Use PHOTOS as references while drawing, not other people's art.

Look up other art to get an idea about techniques or how to render certain things, but don't try to copy them in your own art.

Again: other's art is for technique study and inspiration to look up when you're not drawing, while real life photos are for reference while drawing.

Develop your own goddamn style instead of trying to ape someone else's without understanding first why they do things the way they do them.

Allow yourself to fail and accept that your art will suck for a while. Don't give up on art as a whole, and don't give up on a drawing just because you don't like how it's turning out. The only way you'll get better is by drawing.

Many people have this perfectionist mindset where if they don't succeed at first or if things aren't looking great, it means that they should stop and start anew every time, or study more theory first, or whatever. But you're not going to get better without tons of practice, and your practice isn't going to look good for a while. Just make peace with that. You'll get better! That's the point!

Practice constantly. Doodle every day. Do little sketches, poses and dollies. Then, try to make at least one finished piece every few days. Doesn't need to be big and spectacular, just any finished piece - a portrait, a scene, a full body, whatever.

Don't get stuck in a comfort zone. If you're happy with how you're drawing faces but don't dare draw bodies because your anatomy sucks, it's time to stop making portraits and move on to full bodies. Same with perspective, backgrounds, poses, etcetera.

Find people who are more knowledgeable about art and ask them to roast your pieces. Approval and support is good and fine, but nothing makes you move forward like someone who can spot your mistakes and point them out.

However, don't be pushy. Not everyone has time to be your coach, and you're not entitled to their attention. Ideally, you can post your artwork here or in other similar settings and ask people to critique.

Finally, proceed one step at a time. Try to get at least decent with your lineart, composition and anatomy before you move on to shading or colouring.

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 No.47636 >>47640

I am a “newer” artist to Eka’s and DeviantArt (both started in the last month) and before then I had never drawn any Vore art whatsoever, I’ve just been kinda winging it and looking at references

>>47627 not gonna lie my guy, a lot of those tips contradict what a load of other artists have said, tracing is not bad when it is for reference only and you trace more than just an outline (such as like the frame and stuff), as it can better help people understand how to draw certain things. I did it once and it helped me a bit, then again I don’t really like the piece in question anymore so, I guess it’s just all up to preference.

As for like a tip for artists that are even newer than I am, really work on perspective, especially for breasts and shit. I bug the shit out of myself when I see that I’ve drawn the body at a 3/4 angle turn but the boobs are still facing forward. And try not to always give characters the same body type like humongous bozongers and wide ass hips

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 No.47637

>>47627 I will say you are definitely right about the comfort zone thing though

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 No.47640

>>47636

I'm an artist too. I stand by my advice; I may be wrong, or they may be.

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