No.6 [Last50 Posts]
I'm not Devfag but I'm really liking this game and it's still in development.
https://dl.dropboxusercontent.com/u/48156684/vivtest.swfI'm hoping Devfag could cross-board and discuss in here.
But I'm currently banned in 4chan so, I couldn't reach him today.I'm sure he'd like to have a lot of ideas from you anons to pitch in this thread.
____________________________
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No.7
Here's some images that he posted today about the upcoming 2nd level.
It's beta white knights as a enemy to fight against.
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No.8
I'm not sure if this is the boss of 2nd level but It seems likely so.
Notice the minions that use speakers to shout propaganda in order to damage or weaken you. Not sure which.
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No.9
When do we get the morph ball upgrade to go into the tunnels?
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No.10
Good level design so far.
Maybe its just me but jumping feels sometimes a bit unresponsive, in particular when you try to jump twice in a row.
Also I think the spride slides a tiny bit in the direction you were moving once you stoped. That doesn't add to the resposiveness.
The first boss is very cool.
I wish the signslling of his 'uppercut' would be a bit longer.
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No.11
>>9You get it in one of the far right areas I believe
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No.12
Will Andrew Dobson be a boss fight. He inflates his body parts to attack.
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No.19
>>7this is amazing! who is the developer and where are you getting updates? i want to keep track of this for sure
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No.20
Is it being made with Clickteam Fusion?
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No.21
Did devfag make it here
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No.24
>>21Someone needs to get in contact with him.
Before I left I tried to tell him to leave to, but he thought I was a GG pusher
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No.25
>>24can you find the thread? maybe we can find who/where he is? (in a non doxxy way, just to follow game updates and maybe throw some money his way)
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No.26
>>25I'm currently in contact with him. I'll compose an email tomorrow, see if I can convince him to drop by. He already expressed interest in checking out 8chan, perhaps we can convince him to stick around.
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No.28
>>26Thank you anon, I hope he likes it over here.
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No.37
<math xmlns="
http://www.w3.org/1998/Math/MathML" display="block">
<mrow>
<mo>[</mo>
<mfrac>
<mrow>
<mi>a</mi>
<mi>y</mi>
<mi>y</mi>
</mrow>
<mrow>
<mi>l</mi>
<mi>m</mi>
<mi>a</mi>
<mi>o</mi>
</mrow>
</mfrac>
<mo>]</mo>
</mrow>
</math>
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No.42
moot should be an enemy
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No.43
Oh yeah, I forgot.
Clicking F pad will get you skip the Ridley scene if you have already seen it too much.
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No.45
>>26how'd the email go? can you link us to a twitter or something of his?
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No.46
I'm not exactly sure if he'd come in days other than Friday since I remember voting it in straw poll.
I guess, just wait until Friday.
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No.47
>>7where did he post this?
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No.49
>>47On this Friday at halfchan.
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No.72
Around in 2nd level map.
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No.89
Controls keep changing to standard scheme on me at the first boss. Devbro gonna ever fix that?
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No.91
>>28Even to this day this coloring haunts me, I should've made it more clear that she's wearing socks
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No.101
>>43>skipping the Ridley scene>>91You still can
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No.109
>>91Thre arent even lines for socks in the final version so git gud
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No.111
i am Vi(ctor)[v]i(ous)
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No.112
>>111>based first tripsAlso, bait hook is best weapon
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No.113
the pasta gun shoots the navy-seal pasta
Yesssssss
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No.114
>>12Nah, he seems to be redpilled about gamergate.
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No.115
How about we put some quality content out so its worth for hi to come here in the first place.
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No.117
Jesus, this is great. Reminds of of my childhood wasted on Newgrounds
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No.119
Hey devfag, if you read this, feel free to post any questions here regarding the game and we will do our best to answer those.
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No.120
>>115Sure, feel free to post something interesting.
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No.121
This game has great speed running potential I got to the ridley scene in like 20ish seconds.
The dev said something about the fridge, what's its deal?
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No.122
Daaaaamn that was awesome.
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No.123
>>112>high damage with piercing>grapple through obstacles8/8 would b8hook again
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No.125
>>121From what I remember it implied that day when TFYC Matt got so angry he punched against a fridge during having a communication with a 3rd wave feminists.
Here in the game, it's a inside joke– according to Devfag.
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No.128
>>125If true, that's hilarious. Haha
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No.134
>>120I already did here
>>10and if I can come up with more I will post that too
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No.139
>>125lel, I actually figured out that you can destroy the fridge by punching it with the /v/-rage power.
I thought there was gonna be like a r34 animation that happens after you figure out how to destroy it.
I am disappointed Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.140
>>139That would be a cool addition or something similar.
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No.153
>>6>>72>>111I only have one question for the creator and nothing more. Is your name Mark?
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No.154
Made by Devfag.
It's not costume but only made for a weddingfag.
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No.164
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No.165
>>164Thanks for the contribution.
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No.178
>>6what game is playing during that idle animation? also what is shooting out of her wiimote?
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No.179
>>178I think she plays Senran Kagura and I believe she shoots out the "what the fuck did you say to me" copypasta.
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No.181
>>179nice and nice. been meaning to get my hands on that game for quite a while now
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No.182
>>164It sounds a little too… grandiose. At least for the mech battle from the concept demo. Something quicker and harder would fit better imo. This song would better for some larger-scale, more elaborate boss fight. But maybe that's just me.
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No.191
>>182I kinda see what you're saying. It was mostly just thrown together, and the name was applied later. That's how a lot of my stuff is, unfortunately. Set out with an idea, and make something that applies better to something else.
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No.207
Here's the soundtrack for the game.
https://soundcloud.com/kevinhanse/sets/vivian-james-ostEverything here is made by me, but I managed to find another anon, who's willing to contribute his work for the game.
https://soundcloud.com/blade7122/sets/vivian-james-ost Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.208
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No.209
>>207Thanks for the update Apple
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No.210
>>208>>208t-thanks b0ss
y-you too
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No.212
tfw it'll be stopped somewhere in 5th level and never get finished.
Devfag will vanish without a word.
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No.213
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No.214
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No.215
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No.216
>>154Would you possibly be interested in… a
swimsuit ?
http://www.youtube.com/watch?v=9MvbvweyK8A Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.217
>>214I prefer the original colour palette
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No.220
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No.226
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No.229
>>212I believe devfag said he would leave behind the tools to create more levels + monsters.
>>216I second this idea, for it is a good idea.
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No.236
Can I link the doc link for suggestion?
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No.237
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No.238
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No.239
>>238Oh and the doc is owned by "VivianGameDoc". I'm not him.
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No.246
Devfag came over in /v/'s 8chan and dropped this.
https://dl.dropboxusercontent.com/u/48156684/viv-mechatest2.swfIt's still undone but it's a worthy to look at and play for a bit.
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No.248
>>246I played it and I got to say that devfag is doing a really great job with the game. Hope he keeps up the good work.
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No.254
>>246do they not know off this board?
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No.256
>>254It's probably because it's easier to just post in /v/ where a lot of people, Vivians or otherwise will see it. And this board isn't the most active compared with /v/.
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No.257
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No.266
>>246nice job.
hope he can implement a password system.
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No.272
>>246Coming out to be really fun, this is getting exciting.
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No.275
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No.276
>>238>>239nicely done. go insane!!!!
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No.280
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No.282
>>238not gonna lie, it starts to sound really fucking autistic around the halfway point
What is "inverse green federation" supposed to be?
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No.283
>>282Yeah gonna scrap that.
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No.289
>>283Okay, scrap it and make a feminazi-empire subplot then
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No.305
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No.310
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No.314
>>310Nice, has a very calming effect.
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No.318
>>310Depressing but lovely.
How greatful. thanks!!
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No.323
>>310I'm hearing the Lankey Kong song when I press play. Is that supposed to happen?
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No.324
>>310The most horrifying part is that neither of us remembered Lankey plays trombone until after it was all recorded and added in.
>>323Anon, what are you talking about? There is no Lankey Kong song in this.
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No.325
>>324I followed the link, the song is titled "VivGame - Exile" but what I'm hearing is the HE song that was called "I'm so sorry" when he first put it up on soundcloud.
Are you hearing something different?
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No.326
>>325It's the right link, Anon. Just a joke. Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.327
>>326Wanna hear a long jooooooooooooooooooooooke?
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No.331
Puzzle code design: tic tac toe.
STILL BETTER THAN FEZ!
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No.333
>>114You apparently haven't seen the drivel he's tried to play off as an attempt at joining the #gg ring.
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No.335
>>333I did what I think I have to do to make sure 4chan don't screw with the game, turns out people use 8chan instead of 4chan, The mistake is mine. Sorry, everybody.
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No.336
http://wp.me/p51eVT-1l>>333>>334No I meant that I don't want 4chan mods to silence vivian the game, so naturally I will conform with them a little to deter them. But with 8chan we don't need to care.
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No.343
>>336It's too late. They are already silencing the game.
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No.344
>>336Where is the game thread on halfchin?
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No.352
>>336Wait, according to that article, moot is confirmed with Gawker? I'm not surprised but is there sauce for this?
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No.355
>>352InternetAristocrat said it in his new vids
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No.377
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No.392
I really wish Devfag would post on this board more often.
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No.394
I'll just leave this, right here.
OBB !Musicnk1DQ showed me a link to an archived Vivian thread on 4chan, which convinced me, that BlogFag!ViviesXo8w is not only fucking retarded, but also a possible SJW.
I advice anyone who supports not only the game, but also GamerGate to ignore him in the future.
His behavior has been extremely shady from day one.
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No.395
What a damn travesty.
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No.396
Damn it forgot my trip.
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No.397
>>396>>395Why the fuck would you need 2 trips?
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No.398
>>394You only just noticed?
The guy got blown the fuck out yesterday.
>>380And it's about time. This guy's been a nuisance ever since he showed up. I, for one, say good riddance.
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No.399
>>398oh believe me, I've noticed his retarded behaviour in the past over and over again, but that quote of him being against GG is what's new to me.
I just want to prevent people from falling for his shit in the future.
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No.400
>>397As I said, I forgot my original trips.
And man what a fucked up guy he is. I have to admit that my script is asinine, he is leagues ahead of me.
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No.401
>>400I think I got cancer(reddit) from reading that
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No.402
>>401I take that as a complement.
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No.403
>>402I was making fun of BlogFag, man.
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No.404
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No.405
>>404Well you people roasted me pretty well. I don't really care thought.
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No.406
>>404Well you people roasted me pretty well. I don't really care thought.
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No.407
>>395The SJW destroyed me atheist community and now they came for our game. Conform to 4chan, migrate to 8chan or fight back, that is all.
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No.408
>>395The SJW destroyed me atheist community and now they came for our game. Conform to 4chan, migrate to 8chan or fight back, that is all.
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No.409
>>408To further my case, read
>>386P.S. Samsung sucks for duplicating my post.
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No.420
>>403>>404Please just ignore him and try to keep posting about the game.
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No.424
>>420There is no need for me to leave, there is no need for you to ignore. SJW if you want, but that is not necessary. Have a good day.
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No.427
Good game.
Two gripes:
>konami code did nothing
>where's my high impact sexual violence
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No.430
>>427>where's my high impact sexual violenceThis.
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No.433
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No.434
http://archive.moe/v/thread/264427407/#q264444128when devfag says m00t is not SJW, i laughed and cringed that he does not know what he has become.
InternetAristocrat already said that m00t IS SJW.
So why are you people saying what i done is wrong? I foresaw what is going to happen and you people ignored. There is a fine line between being unaware of truth and ignorance. Wake up people.
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No.437
>>434*i laughed and cringed that devfag does not know what m00t has become.*
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No.438
>>437*i cringed and cried that devfag does not know what m00t has become.*
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No.439
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No.440
>>439hello there mr hanky
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No.441
The cancer needs to be purged.
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No.442
>>441Define: cancer
Define: trolls
i don't need a pissing contest, please just enjoy your stay and have some fun.
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No.443
>>442Illustrating the point.
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No.444
>>443illustrating the point
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No.447
>mfw BlogFAG is STILL spamming this thread
Mods please do something about this guy.
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No.448
>>447Just make something to the game already. Make some ideas if you want. I go first, glitch wall humping and other reference to console glitches.
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No.449
What if hex code can be used as a word code? that can be implemented into a puzzle.
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No.458
>>449The fuck are you even doing? Anyone can be an "ideas guy".
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No.472
>>458>"Anyone" can learn RSA or ECC cryptography>"Anyone" can learn how to make a conlang>"Anyone" can make special logical puzzles>"Not anyone" can code, make music and draw"You" are really fair at talking about skills.
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No.475
>>472Yeah, anyone can pick up an obscure bullshit skill and say it's hot shit.
Why didn't you invest your time in learning something useful you salty faggot?
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No.476
>>4753 keys.
Mental illness: forbidden to go to public schools.
Psychiatrist: not yet given approval to learn in private school.
Short courses: a math-olympian with 30 certifications(earned when 10/11 yrs old), with HKTechU's cryptology class.
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No.478
>>475>>476No Bullshit intended
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No.479
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No.481
shhh if we ignore it, it might go away
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No.482
>>476>Mental illnessI'm shocked, really.
>I'M A MATH OLYMPIANOh my, I'm impressed! Does that help you at all in running your blog?
When was the last time you updated that thing, by the way?
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No.483
>>482Can't find the news because the environment is on the quiet side. Besides my home country was all tear gas and shit i had to send anon revolution docs to the people and making Umbrella Revolution thread on /pol/.
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No.484
>>483For fuck's sake, you have ONE job.
The blog is fucking mess and the last post was four days ago about something that happened TWO WEEKS AGO.
Have you even tried contacting the other members of your team and asking them what they're working on? What the fuck are you doing?
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No.485
>>482>>483https://archive.moe/v/search/tripcode/%21bmNVeEHo8c%20/devfag haven't been on 4chan since Sep30, so basically nothing much to say. AppleGreen made a few and Ru is rewriting the script but i didn't recieve email from devfag at all, i don't know what to do but stand around.
>>484gave everyone admin position but no one (not devfag and not AppleGreen) cared about it except Ru the script writer and he does not use the blog himself.
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No.487
>>485in the design doc: dvfg@inbox.com
Have you sent him a single message?
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No.488
>>487yes, like 10 over a week now and he still don't respond, i don't know what he is up to.
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No.489
>>488And the other members of the team?
Have you contacted them?
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No.490
>>489AppleGreen basically call out cancer, and i mailed Ru few days ago but no respond either, everything has gone underground or something.
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No.491
the original vivian games document has been destroyed but i still have maintained the scraps
https://docs.google.com/document/d/1nmB6jz_1qBkPEF-Q_if-fOjJwpOg490Sl6hTNIIMoL8/edit Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.492
>>488>he still don't respondMaybe because he wants you to stop spamming his email with bullshit and fuck off.
Just like practically everyone else on this board.
I'm not surprised that devfag hasn't shown his face in a week considering your autism is the only shit thrown his way.
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No.493
>>492I can confirm this.
Devfag told me, that all of Blogfag's emails go straight to his spam folder, since he's a crazy motherfucker.
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No.494
>>490I called you cancer, because that is exactly what you are. No one wants you to be part of the project, especially the developer of the game.
You're not welcome.
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No.497
>>493Glad to hear Devfags still alive. Can't wait to hear more from Devfag.
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No.507
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No.508
>>493Ah, so you cut him off. I thought this might be the case.
Good to know that the project isn't dead!
By the way, about this:
https://docs.google.com/a/g.clemson.edu/document/d/10t5r5VhHuQm5QIPaTJUaOwJTKwrNey3rYZaSgBCiLzI/edit#Are you guys actually using this?
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No.511
>>508I'm definitely not using this, as it's probably made by Blogfag.
https://docs.google.com/document/d/1nmB6jz_1qBkPEF-Q_if-fOjJwpOg490Sl6hTNIIMoL8/edit?usp=sharingThis is the original one, although I have never really cared about it myself, but I'm not really part of the developement.
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No.512
>>511You are way more involved then blogfag ever will be.
I do wish dev would post more. Just a update that he is working would be enough.
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No.513
>>512password: #/VrW7t1E
this account is dead
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No.514
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No.515
>>514Dude. Dont leak emails.
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No.516
>>515Evidence AppleGreen gave me directly.
I will give it to the public directly.
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No.524
>>511>definitely not using thisOkay, great, the one I linked is a fucking disaster.
The original doc looks barren, though. Someone should keep it updated.
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No.528
Any info from last Friday since I was way into GG business.
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No.533
>>528Blogfag is no more. Rejoice!
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No.534
>>533He'll probably still be around and ignore the fact that he isn't welcome.
"It's my first project, I won't give it up!!"
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No.541
>>534If he does, just pass this handy infographic around to remind him where the fuck he is.
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No.543
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No.545
Still here.
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No.546
>>545all i want: find something i can enjoy and protect it as hard as i get.
what i get: the world turning into shit.
well, life's fucked.
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No.548
>>546You proved me it's possible to be hated in an anonymous board, you just have to be either an attention whore pretending to be an idiot, or a real idiot
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No.550
>>548Then educate me then, I am an idiot, tell me how can I join the fun. My home country is all shit now. the game is the only thing I can get comfort from. I want to be in the community and do as much I can do to be satisfied about myself.
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No.551
>should of drop the trip
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No.554
>>37holy shit you are retarded
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No.555
>>550>the game is the only thing I can get comfort from.please
please please PLEASE just be a huge troll
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No.556
>>555Not trolling, i meant that. I REALLY MEAN THAT.
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No.560
So is this game kill?
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No.563
>>560No, it is a game made in heaven that traps my soul.
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No.567
>>563Like, my peenus weanus! :)
hahah! :D
just like my weeeeeenus peanus! :) hahah
ITT: Things that unsettle you - my answer is, of course, my peanus weenus :D
hahaha!
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No.569
>>567What is a "peenus weanus" ?
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No.572
>>569I forgive you blogfag
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No.574
>>572Are you trying to say "wong"?
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No.585
>>541Glad my post made it on.
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No.588
>>585well, this place is a nightmare.
I want to become one with this board but instead this is all /raid/ /hax/ and shit.
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No.589
>>588>I want to become one with this boardI have picked through almost every single post you have ever composed, and this has to be by far one of the most sperg-infested and retarded things you have ever said.
Cry some moar, you piece of shit. No one wants you here.
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No.590
>>589No, Agent Smith, you are not having your utopia.
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No.596
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No.602
>>596You're annoying as fuck
fuck off
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No.604
>>596>taking comments this literallyJust shut up, you sperg.
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No.612
>>596Maybe if you left devfag would come back.
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No.616
>This fucking thread
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No.620
Is this ded boerd?
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No.621
>>616>>620>Expects game will have LiterallyWho, ThatBitch, Dina, Notch and PhilFish>Expects game to talk about how feminist ruined Atheism>Expect game to have Kubrick/Fincher-Grade subliminal storyline>Expect game to spawn/lead a movement of people to burn down SJWitches to the ground for good>Expected game to be perfect>having too much paranoiahttps://www.youtube.com/watch?v=o8T1d2DqusU&list=UUVoCnQ2-CdhVlK8RqEehSKQWell, to
>>>/pol/ i shall go back home then.
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No.622
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No.623
>>620If it's a dead board, it would have been deleted already but no, it's not dead.
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No.624
>>622>Either being SJW or losing mindYOU ARE NOT A UNIQUE SNOWFLAKE. WE ALL THE SAME DECAYING MATTER AS EVERYBODY ELSE.
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No.625
So this game is kill ;_;
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No.640
>>621Please kill yourself. Please, please kill yourself.
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No.644
>>622>>640I told you people, i have tried suicide and it dosen't work. Seroquel works better. But comming to strangers' house and have a "talk" does it best.
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No.645
>>644you didn't try hard enough
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No.646
>>644You should really kill yourself
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No.647
On the topic of the game, I found that holding up, wielding the bait, and collecting a power-up gives a weird effect.
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No.648
>>647It looks like another power-up that hasn't been implemented yet. I opened the game in Swiff player and accidentally skipped a few frames and found the same effect.
On another note, has the dev posted anything new lately? Been out of the loop for a while.
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No.649
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No.652
>>246>SwatbotsI like.
Will there be pingas?
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No.713
Did this game die or something?
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No.847
Have there been any updates to this game lately?
Last one was the /m/echa level, and the thread seems to have stalled a bit
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No.854
>>/gg/508891
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No.855
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No.883
>>847you can change the hair thing now
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No.934
>>855Despite the post is long gone, at least I saved the image.
It seems the GameDev is not stopping to develop the game. Looking forward to the development.
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No.982
DevFag has came around a while ago.
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No.983
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No.984
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No.985
https://dl.dropboxusercontent.com/u/48156684/UD-vivtest.swf"The test version that I'm trying out the upside-down physics that will someday become Gilda's "upboat".
(Press A to reverse gravity. It only affects you yourself at this point. Keep in mind it's unstable and you WILL probably end up frozen/vanish off-screen/be trapped inside a wall forever.)
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No.986
So, any news about the game?
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No.987
>>985>Press A to reverse gravity>choose WASD control schemewoops
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No.990
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No.991
>>990Hey AppleGreen
Are you still gonna help out with the VN?
https://8chan.co/8st/ Disclaimer: this post and the subject matter and contents thereof - text, media, or otherwise - do not necessarily reflect the views of the 8kun administration.
No.992
>>991http://bit.ly/1w3gwCiI already recorded something, that might fit in a VN of sorts. I will help you out with the VN, but the other Vivian game might take priority, for me.
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No.997
>>992Thanks man.
Hopefully both games will go a long way in establishing a long lasting 8chan culture.
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No.1036
>>984Its like a photo that only but Gilda wanted to be there for.
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No.1050
>>986Sargon did a video of it?
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No.1094
Merry Christmas, /vivian/.
https://dl.dropboxusercontent.com/u/48156684/xmas-vivtest.swf(Sorry there's not more of this. It was originally intended to be a lot longer and stupider…)
Hope you have fun anyway!
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No.1095
>>1094Merry Christmas to you as well, DevFag.
This is great.
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No.1096
>>1094Holy shit devfag, I thought you were kill!
Drop by /v/ sometime you son of a bitch and give us some updates on the game.
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No.1097
>>1094>dat voice acting for vivI love it
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No.1098
>>1094>IT'S BACKFuck yes thank you Devfag this is a great Christmas gift!
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No.1099
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No.1101
>>1094Very nice.
If I had to offer up any kind of criticism, it's that the first form of the boss was way too easy to bait into an endless Toad Man-esque loop of ineffectual headbutts by running up, oraoraing him and then running away.
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No.1102
>>1094The ribbon is really triggering me, devfag. You were my 4chan hero and I really want the clover back.
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No.1104
Thanks guys, glad you enjoyed it!
>>1102Woops, my bad. I actually programmed in this feature but forgot to implement it in the rush to get it done. It works now! Click the clover on the title screen to bring back the classic hairband.
Here's a few other stocking stuffers for everyone… things that were cut from the game to make it in time for Xmas. (There was originally supposed to be a story involving Reddit kidnapping Santa Claus, and more stages.)
Copy-pasting it from my post in /gamergate/ because I'm lazy.
Stage 2 was intended to be a Touhou-inspired shooter, in which Vivian rides on Rudolph to pursue the kidnappers. Here's a test for that stage's boss.
(Arrow keys to move, X to fire, shift to go into Focus Mode):
https://dl.dropboxusercontent.com/u/48156684/touhou-test.swfA sound test for a possible intro animation for the story (which also reveals what game Vivian was playing in the title screen):
https://dl.dropboxusercontent.com/u/48156684/xmas-intro.mp3And Vivian's dialogue with a later boss, which I hope to reuse in a future game someday:
https://dl.dropboxusercontent.com/u/48156684/bossintro2.mp3Merry Xmas again :)
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No.1105
Devfag will you ever come to
>>>/agdg/ and learn more about game developing and how to import fla files into a different engine? Making all these workarounds for Actionscript 1,2,3 already forces you to learn new things so you're not far away from dumping that time into learning a new engine and language.
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No.1106
>>1104Is there a way we can follow your progress better than hoping to stumble upon posts on anonymous image boards?
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No.1107
>>1094Coming in from /v/ to say that I love you.
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No.1108
>>1104>Comments have been disabled. My sides.
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No.1109
>>1104You are the best, devfag. I love the intro sound test.
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No.1110
>>1104>Click the clover on the title screen to bring back the classic hairband.Oh wow. You're still as based as ever. I'm sorry for ever doubting you.
Still, I wish you'd still come visit 4chan once in a while. Maybe we can make it a /vg/ thread instead.
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No.1111
>>1110This looks 3d
WHAT IS THIS BLACK MAGIC
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No.1112
>>1111Huge Vivian thread on 4chan. Someone made a sketch. Then someone else made a 3D edit of it.
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No.1113
>>1094Am I the only one having issues to do anything in this game? I can't control Vivian at all. My Arrowkeys arent recognized and even taking the dudebro controls dont seem to work as WASD arent recognized by the game.
Other browsers seem to have the same problem for me. Am I alone with this?
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No.1114
>>1113Try clicking on the screen, you might not be "in" the program's reading section unless you click on it.
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No.1115
>>1112>Huge Vivian thread on 4chanWait what?
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No.1116
>>1094>>1104Fucking glorious.
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No.1120
>>1110Why don't you go kill yourself for even mentioning 4chan
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No.1124
>>1111>big round ass>black magicI see what your quads did there, anon.
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No.1137
Is the source code avaliable for this game.
I'm just an amateur programer and I just wanted to do some fiddling.
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No.1208
bumpity bump, is this board still alive?
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No.1210
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No.1211
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No.1214
>>1211It has it's moments.
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No.1222
Hi /vivian/. I still love you! Sorry for the enormous lags between replies.
>>1137Yes.
https://dl.dropboxusercontent.com/u/48156684/Latest_VivTest.flahttps://dl.dropboxusercontent.com/u/48156684/Latest_Boss.fla(Those are the ones I happen to have handy in the dropbox already. Oh, and this one):
https://dl.dropboxusercontent.com/u/48156684/viv-mechatest2.flaPlease keep in mind that it's all Actionscript 1, so the actual programming is mostly attached to the sprites themselves. (There's an invisible rectangle inside the Vivian sprite named "Hitbox" that does most of the heavy lifting.)
Also! Because I just shared it on /gamergate/, it's only right to share it with you guys too: another couple of bits of cut content from the Christmas game, repackaged and made playable on their own.
Cloudbuilt-inspired sky level:
https://dl.dropboxusercontent.com/u/48156684/cloudviv.swf(No customizable keys on this one, sorry: Arrow keys, Z to jump, Shift to boost. You can wall jump and jump up to three times in midair. There's only one level - once you reach the door it repeats.)
And this would have been the final battle:
https://dl.dropboxusercontent.com/u/48156684/JoshMcinboss.swfHave fun :)
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No.1224
>>1222Meh. It would be nice if you posted something twice a month.
You make some nice boss battles. I could do with a little less bombs and a smaller clown car.
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No.1225
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No.1226
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No.1236
>>1222is it me or is everything 404'd?
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No.1238
>>1236Dropbox crapped out, to many people downloading.
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No.1279
Can you imagine the pain if this was on Steam Greenlight?
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No.1280
>>1279oh yes
I certainly can
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No.1303
Did anybody grab the .FLA source files and can post them here? Much appreciated.
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No.1395
is this game still in progress or abandoned?
is there a ay i can find more levels than 1st original level, Xmas level and Josh Mcinboss level?
I remember I have played a mecha level
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No.1420
Bump
Any chance of an update or this project is dead? Hope not!
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No.1427
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No.1453
>>1427
it doesn't look like it
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No.1475
>>1453
He's alive, it seems:
>>4653465
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No.1476
>>1475
I'm guessing you meant
>>>/v/4653465
or
>>>/gamergatehq/4653465
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No.1534
Still alive. Have a stupid test thing.
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No.1535
>>1534
>that game over screen
>that music
>everything else
beautiful
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No.1537
>>1534
Just came here to say thanks.
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No.1553
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No.1559
>>1534
I beat it! Yay for more fun!
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No.1563
Hopefully there'll be more soon, but for Vivian's birthday, I got her a more detailed sprite.
Have a stupid test/demo that hopefully runs OK!
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No.1565
>>1563
>Hopefully there'll be more soon
here's hoping!
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No.1566
>>1563
some of the links are dead.
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No.1629
Working on something a bit more involved.
Unfinished, obviously, and with placeholder (but appropriate) music. Hope you enjoy what I've got so far.
https://dl.dropboxusercontent.com/u/48156684/viv/vivtest-business.swf
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No.1632
>>1629
Good job Devfag, I'm warmly waiting for more!
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No.1634
>>1629
>that inafundme in the beginning
nice to see a doodle I made in 5 mins get so much traction, if you need help with any other assets feel free to ask, dev
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No.1635
>>1634
seriously though it's fucking hype to see this
personal opinion though, I wish the viv sprite itself was a bit different. dunno, in some things, like the expression, I prefer the previous one
also fuck the pig enemies in the air part
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No.1637
>>1629
Holy shit, thanks again.
Now to put in the GNU interjection for the copypasta.
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No.1638
>>1637
Can't seem to put more than 500 characters into the box. Anything for me to do on my end?
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No.1639
KEEP UP THE GOOD WORK DEVFAG
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No.1641
>>1638
That's on me, sorry - Flash asks you to set a character limit on input text fields, so I arbitrarily set it at 500, since Gorilla Warfare fit comfortably.
I'll increase it. Think 2000 is enough?
Also, updated the build again. Boss battle is now functional. Have fun!
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No.1642
>>1641
2000 sounds nice. Here's to the next update.
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No.1643
>>1642
It is done. I hope it fits all your pasta needs!
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No.1644
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No.1645
>>1629
Loving the custom copypasta text dialog box
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No.1648
>>1629
Time for round 2 of critique:
1. Non-ASCII characters do not work in the input field, instead showing up as question marks. Here's the pasta that I've used to test this:
おいクソ野郎、お前俺のこと何て言いやがった?ネービーシールズをトップで卒業して、アルカイダへの極秘襲撃に多数関与し、300人以上の殺害実績を持つ俺様の事をたっぷり分からせてやるよ。俺はゴリラ戦の訓練を受け、米軍全体でトップのスナイパーだ。お前は俺様にとっちゃ何者でもねぇ、ただのターゲットの一つだ。この地球上で今まで誰も見たことがない精密さでお前を消し去ってやる、俺のこの言葉メモっとけよ 。お前はネット上でそんな戯言を俺様に言っといて、マジで逃げ切れるとでも思ってやがるのか?考え直せや、このクソ野郎。全米中に散らばってる俺のスパイ網にもうコンタクトしてあるからな、お前のIPは今現在トレースされてんだよ。これからお前に起こる嵐の準備でもしとけや 、このウジ虫野郎。その嵐ってのはなぁ、哀れなちっぽけなモノを簡単に消し去っちまうんだ。そう、お前の命だよ。クソガキ、お前もう死んでんだよ。俺はいつでもどこでも現れるし、700以上の方法でお前をぶち殺せる、それも素手ででだ。俺は武器なしの戦闘訓練も幅広くしてるが、米国海兵隊の全武器のアクセス権まで持ってんだよ。その戦力を最大限使って、この地球上からお前みたいなクソガキの惨めな存在を完全に消し去ってやるぜ。まぁお前の利口なコメントがどんな災いをお前自身に招くのか知り得ていたなら、お前はその汚ねぇ舌を黙らせていただろうがな。だが、忌々しい馬鹿なお前にはそれができなかったし、しなかった。そして、その対価を今払わなきゃいけねぇんだよ。俺様の怒りの中でお前は溺れ死ぬんだ。このクソガキお前マジで死んだぞ。
2. Losing to Airman doesn't restart the fight/game.
Thanks again for your time.
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No.1649
>>1648
Five more things for me to bitch about in another post because I don't know how to parse my posts:
3. Spamming the jump button during dialogue plays all the previous sound clips without interrupting the previous sounds clips, making a sort of noise.
4. Walking towards a door then walking away as it opens leaves the door open without Vivian having walked through it.
5. The hitboxes on one of the catladybots' attacks aren't drawn over.
6. Leaving then coming back to the credits lets the music play all the way through without ending the credits.
7. I'm fairly certain I also happened to jump onto and walk on a Goblin's right head spike for a split second before getting hurt.
Sorry for not having any of my gameplay on video.
Since I'm here, I may as well add that I liked the 3-D effect of Airman 2.0 falling over.
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No.1664
This game is never going to get finished is it.
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No.1667
>>1629
Not a fan of instant-death platforming. Boss fight was shit, fucking damage sponge with one attack pattern. What the fuck happened to having bosses with strategic variety?
>>1635
I liked the old Viv sprite better too, new one's face looks deformed
>>1649
4 isn't a problem unless it fucks up the level transition somehow.
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No.1669
>>1664
I hope it does. I really want to see more vore from that SJW fight.
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No.1672
Will all of these be strung together in a game?
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No.1756
So is this project completely dead or what?
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No.1788
Not sure if it's Devfag in >>>/v/9140947, but I may as well post it here since it's relevant to this discussion:
>No new game/level just yet, but hopefully you'll be seeing something soon.
>Here's the latest physics/system tests:
>https://dl.dropboxusercontent.com/u/48156684/shroomtest.swf
>https://dl.dropboxusercontent.com/u/48156684/hoppertest.swf
>https://dl.dropboxusercontent.com/u/48156684/bg-victoryroad-3Dscrolltest.swf
https://archive.is/wJ1Q4 just in case anyone wonders what was going on in that thread.
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No.1789
>>1788
It is, actually. If you're wondering why someone had never-before-posted vivtest links, that's why.
Here's another one:
https://dl.dropboxusercontent.com/u/48156684/metroidtest.swf
(Trying to do something like Metroid physics, although I think I prefer how she handles with the double-jump used in Hopper and Victory Road better than the Metroid-accurate moon jump used here.)
I'm interested in how well these run on everyone's computers - especially the underground area of the Mario level and the Metroid one. Please let me know how well they work for you.
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No.1790
>>1789
Thank you very kindly for the update, even if it is posted in a rather strange location.
All the aforementioned tests work fine on my computer, including metroidtest.swf. I also prefer the Hopper/Victory Road double jump.
Also, two questions:
1. Is there any way to receive updates besides looking around on 8chan?
2. Any plans on allowing non-ASCII characters/emoji for the copypasta beam?
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No.1791
>>1790
Thanks! Glad it's working. (And sorry for posting the first one strangely - I'll probably post in the AGDG thread on /v/ as well).
1) Not really, I'm afraid. Usually I'll make it more visible than I did this time - I only posted in the MN9 thread because someone specifically asked if there'd been any progress made on the Vivian game. Normally I only post when I actually have a substantial new level or something.
2) Unfortunately, that's PROBABLY impossible - the way the copypasta beam is coded requires single-stroke characters (as it reads input from the copypasta string one byte at a time), and also limited by the font.
I'll experiment and see if I can find a way to make it possible - although I think using emoji seems out of character for Vivian. (But come to think of it, they'd fit right in in Gilda's arsenal…)
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No.1792
>>1791
I can't believe I forgot to mention when I first tried the games in >>1788 and >>1789 that Vivian's Screw Attack shows the default 8ch hairband, even if Vivian has the 4chan/oversize hairband on.
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No.1793
>>1792
Wow, well spotted! What sharp eyes you have!
Working on fixing it now.
While we're at it, here's another graphics/physics test - this one tries to emulate another essential part of the Metroid experience.
https://dl.dropboxusercontent.com/u/48156684/metroidtest-getout.swf
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No.1794
>>1793
Thanks for another test. Now for another thing for me to piss and moan about: Vivian grows a third arm whenever she jumps and shoots at the same time.
Here's to the next demo.
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No.1898
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No.2056
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No.2061
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No.2086
The Xmas version on swfchan is dead (only 54KB intro works), as are ALL dropbox links. All dead.
This is very sad.
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No.2090
>>2086
yasuna to the rescue
yaaay
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No.2119
Are there any P-Balloons?
Asking for scientific purposes.
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No.2120
Dev fag or anyone out there, are there any links to most or all of the content that was made of the game in its most updated form.
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No.2128
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No.2139
Have some shameless whoring self-promotion: gamejolt.com/games/VJIS/342969
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