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/vivian/ - Vivian James

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Vivian booru

File: 1411203377233.gif (37.11 KB,78x134,39:67,1409863186191.gif)

 No.6 [Last50 Posts]

I'm not Devfag but I'm really liking this game and it's still in development.
https://dl.dropboxusercontent.com/u/48156684/vivtest.swf

I'm hoping Devfag could cross-board and discuss in here. But I'm currently banned in 4chan so, I couldn't reach him today.

I'm sure he'd like to have a lot of ideas from you anons to pitch in this thread.
____________________________
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 No.7

File: 1411203507437.png (25.48 KB,320x200,8:5,1411163689461.png)

Here's some images that he posted today about the upcoming 2nd level.

It's beta white knights as a enemy to fight against.
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 No.8

File: 1411203687246.png (78.01 KB,1280x720,16:9,1411163006780.png)

I'm not sure if this is the boss of 2nd level but It seems likely so.

Notice the minions that use speakers to shout propaganda in order to damage or weaken you. Not sure which.
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 No.9

When do we get the morph ball upgrade to go into the tunnels?
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 No.10

Good level design so far.
Maybe its just me but jumping feels sometimes a bit unresponsive, in particular when you try to jump twice in a row.

Also I think the spride slides a tiny bit in the direction you were moving once you stoped. That doesn't add to the resposiveness.

The first boss is very cool.
I wish the signslling of his 'uppercut' would be a bit longer.
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 No.11

>>9
You get it in one of the far right areas I believe
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 No.12

Will Andrew Dobson be a boss fight. He inflates his body parts to attack.
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 No.19

>>7
this is amazing! who is the developer and where are you getting updates? i want to keep track of this for sure
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 No.20

Is it being made with Clickteam Fusion?
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 No.21

Did devfag make it here
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 No.24

>>21
Someone needs to get in contact with him.

Before I left I tried to tell him to leave to, but he thought I was a GG pusher
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 No.25

>>24
can you find the thread? maybe we can find who/where he is? (in a non doxxy way, just to follow game updates and maybe throw some money his way)
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 No.26

>>25
I'm currently in contact with him. I'll compose an email tomorrow, see if I can convince him to drop by. He already expressed interest in checking out 8chan, perhaps we can convince him to stick around.
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 No.28

File: 1411300254312.png (1.12 MB,1200x1613,1200:1613,84.png)

>>26
Thank you anon, I hope he likes it over here.
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 No.37

<math xmlns="http://www.w3.org/1998/Math/MathML" display="block">
<mrow>
<mo>[</mo>
<mfrac>
<mrow>
<mi>a</mi>
<mi>y</mi>
<mi>y</mi>
</mrow>
<mrow>
<mi>l</mi>
<mi>m</mi>
<mi>a</mi>
<mi>o</mi>
</mrow>
</mfrac>
<mo>]</mo>
</mrow>
</math>
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 No.42

moot should be an enemy
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 No.43

File: 1411308566266.webm (367.78 KB,705x465,47:31,1409202718023.webm)

Oh yeah, I forgot.

Clicking F pad will get you skip the Ridley scene if you have already seen it too much.
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 No.45

>>26
how'd the email go? can you link us to a twitter or something of his?
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 No.46

I'm not exactly sure if he'd come in days other than Friday since I remember voting it in straw poll.

I guess, just wait until Friday.
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 No.47

>>7
where did he post this?
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 No.49

>>47
On this Friday at halfchan.
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 No.72

File: 1411340646595.png (190.98 KB,1280x720,16:9,1410843244233.png)

Around in 2nd level map.
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 No.89

Controls keep changing to standard scheme on me at the first boss. Devbro gonna ever fix that?
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 No.91

File: 1411353452168.png (49.95 KB,616x347,616:347,sMXIUVF[1].png)

>>28
Even to this day this coloring haunts me, I should've made it more clear that she's wearing socks
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 No.101

File: 1411364098141.jpg (77.13 KB,828x693,92:77,20.jpg)

>>43
>skipping the Ridley scene

>>91
You still can
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 No.109

>>91
Thre arent even lines for socks in the final version so git gud
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 No.111

File: 1411378783842.jpg (177.03 KB,1218x687,406:229,victorious.jpg)

i am Vi(ctor)[v]i(ous)
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 No.112

>>111
>based first trips

Also, bait hook is best weapon
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 No.113

the pasta gun shoots the navy-seal pasta

Yesssssss
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 No.114

>>12
Nah, he seems to be redpilled about gamergate.
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 No.115

How about we put some quality content out so its worth for hi to come here in the first place.
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 No.117

Jesus, this is great. Reminds of of my childhood wasted on Newgrounds
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 No.119

Hey devfag, if you read this, feel free to post any questions here regarding the game and we will do our best to answer those.
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 No.120

>>115
Sure, feel free to post something interesting.
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 No.121

This game has great speed running potential I got to the ridley scene in like 20ish seconds.
The dev said something about the fridge, what's its deal?
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 No.122

Daaaaamn that was awesome.
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 No.123

>>112
>high damage with piercing
>grapple through obstacles
8/8 would b8hook again
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 No.125

>>121
From what I remember it implied that day when TFYC Matt got so angry he punched against a fridge during having a communication with a 3rd wave feminists.

Here in the game, it's a inside joke– according to Devfag.
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 No.128

>>125
If true, that's hilarious. Haha
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 No.134

>>120
I already did here
>>10
and if I can come up with more I will post that too
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 No.139

>>125
lel, I actually figured out that you can destroy the fridge by punching it with the /v/-rage power.
I thought there was gonna be like a r34 animation that happens after you figure out how to destroy it.
I am disappointed
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 No.140

>>139
That would be a cool addition or something similar.
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 No.153

>>6
>>72
>>111
I only have one question for the creator and nothing more. Is your name Mark?
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 No.154

File: 1411481543756.png (11.19 KB,100x150,2:3,1410757077511.png)

Made by Devfag.

It's not costume but only made for a weddingfag.
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 No.164

File: 1411531926748.jpg (13.35 KB,500x500,1:1,vivian-james-ost.jpg)

Figured I'd actually drop this in here, since it's my first public OST concepts.

https://soundcloud.com/blade7122/vivgame-mecha-boss-concept?in=blade7122/sets/vivian-james-ost
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 No.165

>>164
Thanks for the contribution.
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 No.178

>>6
what game is playing during that idle animation? also what is shooting out of her wiimote?
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 No.179

File: 1411553642242.jpg (2.04 MB,3000x2111,3000:2111,42.jpg)

>>178
I think she plays Senran Kagura and I believe she shoots out the "what the fuck did you say to me" copypasta.
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 No.181

>>179
nice and nice. been meaning to get my hands on that game for quite a while now
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 No.182

>>164
It sounds a little too… grandiose. At least for the mech battle from the concept demo. Something quicker and harder would fit better imo. This song would better for some larger-scale, more elaborate boss fight. But maybe that's just me.
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 No.191

>>182
I kinda see what you're saying. It was mostly just thrown together, and the name was applied later. That's how a lot of my stuff is, unfortunately. Set out with an idea, and make something that applies better to something else.
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 No.207

File: 1411652692529.png (236.77 KB,700x1000,7:10,1410002440199.png)

Here's the soundtrack for the game.
https://soundcloud.com/kevinhanse/sets/vivian-james-ost

Everything here is made by me, but I managed to find another anon, who's willing to contribute his work for the game.

https://soundcloud.com/blade7122/sets/vivian-james-ost
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 No.208

>>164
ur a faget
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 No.209

>>207
Thanks for the update Apple
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 No.210

>>208
>>208
t-thanks b0ss
y-you too
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 No.212

File: 1411663737051.jpg (41.58 KB,563x364,563:364,1411191923850.jpg)

tfw it'll be stopped somewhere in 5th level and never get finished.

Devfag will vanish without a word.
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 No.213

>>212
Nope
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 No.214

File: 1411669085777.png (309.25 KB,700x1000,7:10,1411652692529.png)

>>207
Fixed
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 No.215

>>214
Looks bad.
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 No.216

>>154
Would you possibly be interested in… a swimsuit ?

http://www.youtube.com/watch?v=9MvbvweyK8A
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 No.217

>>214
I prefer the original colour palette
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 No.220

I finally gave in to the shitposting
https://soundcloud.com/kevinhanse/imsosorry
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 No.226

File: 1411698524163.png (76.6 KB,291x314,291:314,nigga what you doin.png)

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 No.229

>>212
I believe devfag said he would leave behind the tools to create more levels + monsters.

>>216
I second this idea, for it is a good idea.
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 No.236

Can I link the doc link for suggestion?
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 No.237

>>236
Sure, go ahead
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 No.238

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 No.239

>>238
Oh and the doc is owned by "VivianGameDoc". I'm not him.
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 No.246

File: 1411774954157.png (270.01 KB,900x900,1:1,v_transparent.png)

Devfag came over in /v/'s 8chan and dropped this.

https://dl.dropboxusercontent.com/u/48156684/viv-mechatest2.swf

It's still undone but it's a worthy to look at and play for a bit.
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 No.248

>>246
I played it and I got to say that devfag is doing a really great job with the game. Hope he keeps up the good work.
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 No.254

>>246
do they not know off this board?
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 No.256

>>254
It's probably because it's easier to just post in /v/ where a lot of people, Vivians or otherwise will see it. And this board isn't the most active compared with /v/.
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 No.257

>>256
shame
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 No.266

>>246
nice job.
hope he can implement a password system.
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 No.272

>>246
Coming out to be really fun, this is getting exciting.
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 No.275

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 No.276

>>238
>>239
nicely done. go insane!!!!
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 No.280

>>276
Generating trip…
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 No.282

>>238
not gonna lie, it starts to sound really fucking autistic around the halfway point

What is "inverse green federation" supposed to be?
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 No.283

>>282
Yeah gonna scrap that.
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 No.289

>>283
Okay, scrap it and make a feminazi-empire subplot then
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 No.305

>>289
That could work.
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 No.310

https://soundcloud.com/kevinhanse/vivgame-exile
LISTEN TO THIS SHIT
TROMBONES MOTHERFUCKERS
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 No.314

>>310
Nice, has a very calming effect.
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 No.318

>>310
Depressing but lovely.
How greatful. thanks!!
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 No.323

>>310
I'm hearing the Lankey Kong song when I press play. Is that supposed to happen?
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 No.324

>>310
The most horrifying part is that neither of us remembered Lankey plays trombone until after it was all recorded and added in.

>>323
Anon, what are you talking about? There is no Lankey Kong song in this.
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 No.325

>>324
I followed the link, the song is titled "VivGame - Exile" but what I'm hearing is the HE song that was called "I'm so sorry" when he first put it up on soundcloud.

Are you hearing something different?
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 No.326

>>325
It's the right link, Anon. Just a joke.
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 No.327

>>326
Wanna hear a long jooooooooooooooooooooooke?
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 No.331

File: 1412036428272.jpg (1.71 MB,3264x2448,4:3,20140929_131624.jpg)

Puzzle code design: tic tac toe.
STILL BETTER THAN FEZ!
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 No.333

>>114
You apparently haven't seen the drivel he's tried to play off as an attempt at joining the #gg ring.
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 No.335

>>333
I did what I think I have to do to make sure 4chan don't screw with the game, turns out people use 8chan instead of 4chan, The mistake is mine. Sorry, everybody.
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 No.336

http://wp.me/p51eVT-1l
>>333
>>334
No I meant that I don't want 4chan mods to silence vivian the game, so naturally I will conform with them a little to deter them. But with 8chan we don't need to care.
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 No.343

>>336
It's too late. They are already silencing the game.
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 No.344

>>336
Where is the game thread on halfchin?
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 No.352

>>336
Wait, according to that article, moot is confirmed with Gawker? I'm not surprised but is there sauce for this?
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 No.355

>>352
InternetAristocrat said it in his new vids
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 No.377

File: 1412190359740.png (18.35 KB,523x351,523:351,ASCII CODE.png)

>>331
Alternative
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 No.392

I really wish Devfag would post on this board more often.
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 No.394

File: 1412243779440.png (8.2 KB,520x84,130:21,73475903634.png)

I'll just leave this, right here.
OBB !Musicnk1DQ showed me a link to an archived Vivian thread on 4chan, which convinced me, that BlogFag!ViviesXo8w is not only fucking retarded, but also a possible SJW.

I advice anyone who supports not only the game, but also GamerGate to ignore him in the future.
His behavior has been extremely shady from day one.
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 No.395

What a damn travesty.
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 No.396

Damn it forgot my trip.
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 No.397

>>396
>>395
Why the fuck would you need 2 trips?
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 No.398

File: 1412245364402.png (57.22 KB,300x300,1:1,1410748282533.png)

>>394
You only just noticed?

The guy got blown the fuck out yesterday. >>380
And it's about time. This guy's been a nuisance ever since he showed up. I, for one, say good riddance.
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 No.399

>>398
oh believe me, I've noticed his retarded behaviour in the past over and over again, but that quote of him being against GG is what's new to me.

I just want to prevent people from falling for his shit in the future.
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 No.400

File: 1412245641988.png (38.91 KB,558x171,62:19,Screen Shot 2014-10-02 at ….png)

>>397
As I said, I forgot my original trips.

And man what a fucked up guy he is. I have to admit that my script is asinine, he is leagues ahead of me.
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 No.401

>>400
I think I got cancer(reddit) from reading that
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 No.402

>>401
I take that as a complement.
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 No.403

>>402
I was making fun of BlogFag, man.
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 No.404

>>403
Oh yes and that.
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 No.405

>>404
Well you people roasted me pretty well. I don't really care thought.
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 No.406

>>404
Well you people roasted me pretty well. I don't really care thought.
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 No.407

>>395
The SJW destroyed me atheist community and now they came for our game. Conform to 4chan, migrate to 8chan or fight back, that is all.
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 No.408

>>395
The SJW destroyed me atheist community and now they came for our game. Conform to 4chan, migrate to 8chan or fight back, that is all.
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 No.409

>>408
To further my case, read
>>386
P.S. Samsung sucks for duplicating my post.
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 No.420

>>403
>>404
Please just ignore him and try to keep posting about the game.
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 No.424

>>420
There is no need for me to leave, there is no need for you to ignore. SJW if you want, but that is not necessary. Have a good day.
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 No.427

Good game.
Two gripes:
>konami code did nothing
>where's my high impact sexual violence
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 No.430

>>427
>where's my high impact sexual violence
This.
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 No.433

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 No.434

http://archive.moe/v/thread/264427407/#q264444128

when devfag says m00t is not SJW, i laughed and cringed that he does not know what he has become.
InternetAristocrat already said that m00t IS SJW.

So why are you people saying what i done is wrong? I foresaw what is going to happen and you people ignored. There is a fine line between being unaware of truth and ignorance. Wake up people.
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 No.437

>>434
*i laughed and cringed that devfag does not know what m00t has become.*
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 No.438

>>437
*i cringed and cried that devfag does not know what m00t has become.*
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 No.439

>>438
Hi assburger
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 No.440

>>439
hello there mr hanky
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 No.441

The cancer needs to be purged.
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 No.442

>>441
Define: cancer
Define: trolls

i don't need a pissing contest, please just enjoy your stay and have some fun.
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 No.443

>>442
Illustrating the point.
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 No.444

>>443
illustrating the point
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 No.447

File: 1412470211856.jpg (147.76 KB,800x578,400:289,1408920654592.jpg)

>mfw BlogFAG is STILL spamming this thread

Mods please do something about this guy.
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 No.448

>>447
Just make something to the game already. Make some ideas if you want. I go first, glitch wall humping and other reference to console glitches.
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 No.449

File: 1412476867561.jpg (1.86 MB,3264x2448,4:3,20141004_223859.jpg)

What if hex code can be used as a word code? that can be implemented into a puzzle.
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 No.458

>>449
The fuck are you even doing? Anyone can be an "ideas guy".
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 No.472

>>458
>"Anyone" can learn RSA or ECC cryptography
>"Anyone" can learn how to make a conlang
>"Anyone" can make special logical puzzles
>"Not anyone" can code, make music and draw
"You" are really fair at talking about skills.
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 No.475

>>472
Yeah, anyone can pick up an obscure bullshit skill and say it's hot shit.

Why didn't you invest your time in learning something useful you salty faggot?
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 No.476

>>475
3 keys.
Mental illness: forbidden to go to public schools.
Psychiatrist: not yet given approval to learn in private school.
Short courses: a math-olympian with 30 certifications(earned when 10/11 yrs old), with HKTechU's cryptology class.
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 No.478

File: 1412650236070.jpg (2.64 MB,3264x2448,4:3,20141006_224847.jpg)

>>475
>>476
No Bullshit intended
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 No.479

File: 1412655006496.jpg (129.79 KB,830x994,415:497,IS THIS IT.jpg)

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 No.481

shhh if we ignore it, it might go away
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 No.482

>>476
>Mental illness
I'm shocked, really.

>I'M A MATH OLYMPIAN

Oh my, I'm impressed! Does that help you at all in running your blog?
When was the last time you updated that thing, by the way?
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 No.483

>>482
Can't find the news because the environment is on the quiet side. Besides my home country was all tear gas and shit i had to send anon revolution docs to the people and making Umbrella Revolution thread on /pol/.
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 No.484

>>483
For fuck's sake, you have ONE job.

The blog is fucking mess and the last post was four days ago about something that happened TWO WEEKS AGO.

Have you even tried contacting the other members of your team and asking them what they're working on? What the fuck are you doing?
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 No.485

>>482
>>483
https://archive.moe/v/search/tripcode/%21bmNVeEHo8c%20/
devfag haven't been on 4chan since Sep30, so basically nothing much to say. AppleGreen made a few and Ru is rewriting the script but i didn't recieve email from devfag at all, i don't know what to do but stand around.
>>484
gave everyone admin position but no one (not devfag and not AppleGreen) cared about it except Ru the script writer and he does not use the blog himself.
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 No.487

>>485
in the design doc: dvfg@inbox.com
Have you sent him a single message?
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 No.488

>>487
yes, like 10 over a week now and he still don't respond, i don't know what he is up to.
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 No.489

>>488
And the other members of the team?
Have you contacted them?
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 No.490

>>489
AppleGreen basically call out cancer, and i mailed Ru few days ago but no respond either, everything has gone underground or something.
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 No.491

the original vivian games document has been destroyed but i still have maintained the scraps
https://docs.google.com/document/d/1nmB6jz_1qBkPEF-Q_if-fOjJwpOg490Sl6hTNIIMoL8/edit
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 No.492

File: 1412670442295.png (7.07 KB,311x294,311:294,1410900063022.png)

>>488
>he still don't respond

Maybe because he wants you to stop spamming his email with bullshit and fuck off.

Just like practically everyone else on this board.

I'm not surprised that devfag hasn't shown his face in a week considering your autism is the only shit thrown his way.
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 No.493

File: 1412674064481.png (6.36 KB,601x85,601:85,blogfag a shit.png)

>>492
I can confirm this.
Devfag told me, that all of Blogfag's emails go straight to his spam folder, since he's a crazy motherfucker.
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 No.494

>>490
I called you cancer, because that is exactly what you are. No one wants you to be part of the project, especially the developer of the game.
You're not welcome.
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 No.497

>>493
Glad to hear Devfags still alive. Can't wait to hear more from Devfag.
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 No.507

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 No.508

>>493
Ah, so you cut him off. I thought this might be the case.
Good to know that the project isn't dead!

By the way, about this:
https://docs.google.com/a/g.clemson.edu/document/d/10t5r5VhHuQm5QIPaTJUaOwJTKwrNey3rYZaSgBCiLzI/edit#

Are you guys actually using this?
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 No.511

>>508
I'm definitely not using this, as it's probably made by Blogfag.

https://docs.google.com/document/d/1nmB6jz_1qBkPEF-Q_if-fOjJwpOg490Sl6hTNIIMoL8/edit?usp=sharing
This is the original one, although I have never really cared about it myself, but I'm not really part of the developement.
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 No.512

>>511
You are way more involved then blogfag ever will be.

I do wish dev would post more. Just a update that he is working would be enough.
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 No.513

>>512
password: #/VrW7t1E

this account is dead
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 No.514

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 No.515

>>514
Dude. Dont leak emails.
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 No.516

>>515
Evidence AppleGreen gave me directly.
I will give it to the public directly.
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 No.524

>>511
>definitely not using this

Okay, great, the one I linked is a fucking disaster.

The original doc looks barren, though. Someone should keep it updated.
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 No.528

Any info from last Friday since I was way into GG business.
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 No.533

>>528
Blogfag is no more. Rejoice!
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 No.534

>>533
He'll probably still be around and ignore the fact that he isn't welcome.
"It's my first project, I won't give it up!!"
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 No.541

File: 1412806687092.jpg (2.31 MB,2728x4188,682:1047,autism speaks - the tale o….jpg)

>>534
If he does, just pass this handy infographic around to remind him where the fuck he is.
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 No.543

File: 1412808574350.png (199.24 KB,560x560,1:1,hon hon hon hon hon hon ho….png)

>>541
Impressive.
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 No.545

Still here.
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 No.546

>>545
all i want: find something i can enjoy and protect it as hard as i get.

what i get: the world turning into shit.
well, life's fucked.
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 No.548

>>546
You proved me it's possible to be hated in an anonymous board, you just have to be either an attention whore pretending to be an idiot, or a real idiot
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 No.550

>>548
Then educate me then, I am an idiot, tell me how can I join the fun. My home country is all shit now. the game is the only thing I can get comfort from. I want to be in the community and do as much I can do to be satisfied about myself.
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 No.551

>should of drop the trip
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 No.554

>>37
holy shit you are retarded
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 No.555

>>550
>the game is the only thing I can get comfort from.
please please please PLEASE just be a huge troll
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 No.556

>>555
Not trolling, i meant that. I REALLY MEAN THAT.
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 No.560

So is this game kill?
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 No.563

>>560
No, it is a game made in heaven that traps my soul.
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 No.567

>>563
Like, my peenus weanus! :)

hahah! :D

just like my weeeeeenus peanus! :) hahah

ITT: Things that unsettle you - my answer is, of course, my peanus weenus :D

hahaha!
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 No.569

>>567
What is a "peenus weanus" ?
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 No.572

>>569
I forgive you blogfag
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 No.574

>>572
Are you trying to say "wong"?
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 No.585

>>541
Glad my post made it on.
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 No.588

>>585
well, this place is a nightmare.
I want to become one with this board but instead this is all /raid/ /hax/ and shit.
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 No.589

File: 1413155395805.png (142.13 KB,290x303,290:303,fuck you blogfag.png)

>>588
>I want to become one with this board
I have picked through almost every single post you have ever composed, and this has to be by far one of the most sperg-infested and retarded things you have ever said.

Cry some moar, you piece of shit. No one wants you here.
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 No.590

>>589
No, Agent Smith, you are not having your utopia.
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 No.596

>>589
>Expected Crying
I didn't cry, at all, but WTF?
https://www.youtube.com/watch?v=o8T1d2DqusU
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 No.602

>>596
You're annoying as fuck

fuck off
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 No.604

>>596
>taking comments this literally
Just shut up, you sperg.
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 No.612

>>596
Maybe if you left devfag would come back.
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 No.616

File: 1413481301538.jpg (3.5 MB,3264x2448,4:3,WP_20140919_002.jpg)

&gt;This fucking thread
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 No.620

Is this ded boerd?
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 No.621

>>616
>>620
>Expects game will have LiterallyWho, ThatBitch, Dina, Notch and PhilFish
>Expects game to talk about how feminist ruined Atheism
>Expect game to have Kubrick/Fincher-Grade subliminal storyline
>Expect game to spawn/lead a movement of people to burn down SJWitches to the ground for good
>Expected game to be perfect
>having too much paranoia

https://www.youtube.com/watch?v=o8T1d2DqusU&list=UUVoCnQ2-CdhVlK8RqEehSKQ

Well, to >>>/pol/ i shall go back home then.
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 No.622

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 No.623

>>620
If it's a dead board, it would have been deleted already but no, it's not dead.
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 No.624

>>622
>Either being SJW or losing mind
YOU ARE NOT A UNIQUE SNOWFLAKE. WE ALL THE SAME DECAYING MATTER AS EVERYBODY ELSE.
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 No.625

So this game is kill ;_;
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 No.640

File: 1413694446881.png (260.04 KB,466x550,233:275,1410651345776.png)

>>621
Please kill yourself. Please, please kill yourself.
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 No.644

>>622
>>640
I told you people, i have tried suicide and it dosen't work. Seroquel works better. But comming to strangers' house and have a "talk" does it best.
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 No.645

>>644
you didn't try hard enough
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 No.646

>>644
You should really kill yourself
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 No.647

File: 1413768333645.gif (195.28 KB,208x172,52:43,88ef486957a77c964173f83577….gif)

On the topic of the game, I found that holding up, wielding the bait, and collecting a power-up gives a weird effect.
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 No.648

>>647
It looks like another power-up that hasn't been implemented yet. I opened the game in Swiff player and accidentally skipped a few frames and found the same effect.

On another note, has the dev posted anything new lately? Been out of the loop for a while.
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 No.649

>>647
B& hammer??
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 No.652

>>246
>Swatbots
I like.
Will there be pingas?
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 No.713

Did this game die or something?
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 No.847

Have there been any updates to this game lately?

Last one was the /m/echa level, and the thread seems to have stalled a bit
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 No.854

>>/gg/508891
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 No.855

>>854
Shit.
>>>/gg/508891
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 No.883

>>847
you can change the hair thing now
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 No.934

File: 1417336941235.png (213.58 KB,800x450,16:9,1415920315688.png)

>>855
Despite the post is long gone, at least I saved the image.

It seems the GameDev is not stopping to develop the game. Looking forward to the development.
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 No.982

File: 1417392478190.gif (886.07 KB,750x640,75:64,1417282961354.gif)

DevFag has came around a while ago.
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 No.983

File: 1417392525046-0.png (8.97 KB,100x150,2:3,1417305124775.png)

File: 1417392525046-1.png (12.71 KB,150x150,1:1,1417309999378.png)

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 No.984

File: 1417392556603-0.png (223.22 KB,880x640,11:8,1417302505231.png)

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 No.985

https://dl.dropboxusercontent.com/u/48156684/UD-vivtest.swf

"The test version that I'm trying out the upside-down physics that will someday become Gilda's "upboat".

(Press A to reverse gravity. It only affects you yourself at this point. Keep in mind it's unstable and you WILL probably end up frozen/vanish off-screen/be trapped inside a wall forever.)
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 No.986

So, any news about the game?
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 No.987

>>985
>Press A to reverse gravity
>choose WASD control scheme

woops
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 No.990

File: 1417642466222.webm (6.95 MB,400x225,16:9,hail satan remake.webm)

http://bit.ly/1yOTehg

With love
-Apple
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 No.991

>>990
Hey AppleGreen

Are you still gonna help out with the VN?
https://8chan.co/8st/
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 No.992

>>991
http://bit.ly/1w3gwCi

I already recorded something, that might fit in a VN of sorts. I will help you out with the VN, but the other Vivian game might take priority, for me.
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 No.997

>>992
Thanks man.

Hopefully both games will go a long way in establishing a long lasting 8chan culture.
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 No.1036

>>984
Its like a photo that only but Gilda wanted to be there for.
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 No.1050

>>986

Sargon did a video of it?
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 No.1094

File: 1419489687479.png (118.07 KB,800x480,5:3,viv-xmas.png)

Merry Christmas, /vivian/.
https://dl.dropboxusercontent.com/u/48156684/xmas-vivtest.swf

(Sorry there's not more of this. It was originally intended to be a lot longer and stupider…)

Hope you have fun anyway!
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 No.1095

File: 1419492946229.jpeg (172.69 KB,500x746,250:373,oh sweet jesus.jpeg)

>>1094
Merry Christmas to you as well, DevFag.

This is great.
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 No.1096

File: 1419494174350.jpg (94.64 KB,440x441,440:441,8f52b36689adc42433b691779d….jpg)

>>1094
Holy shit devfag, I thought you were kill!

Drop by /v/ sometime you son of a bitch and give us some updates on the game.
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 No.1097

>>1094
>dat voice acting for viv
I love it
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 No.1098

>>1094
>IT'S BACK
Fuck yes thank you Devfag this is a great Christmas gift!
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 No.1099

File: 1419510237418.jpg (19.71 KB,300x300,1:1,351066deee5e3bfc1a79e1dd79….jpg)

>>1094
100/10
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 No.1101

File: 1419530945640.gif (649 B,34x38,17:19,Toad-Man.gif)

>>1094

Very nice.

If I had to offer up any kind of criticism, it's that the first form of the boss was way too easy to bait into an endless Toad Man-esque loop of ineffectual headbutts by running up, oraoraing him and then running away.
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 No.1102

>>1094
The ribbon is really triggering me, devfag. You were my 4chan hero and I really want the clover back.
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 No.1104

File: 1419561084795.png (145.62 KB,800x480,5:3,rudolph.png)

Thanks guys, glad you enjoyed it!

>>1102
Woops, my bad. I actually programmed in this feature but forgot to implement it in the rush to get it done. It works now! Click the clover on the title screen to bring back the classic hairband.

Here's a few other stocking stuffers for everyone… things that were cut from the game to make it in time for Xmas. (There was originally supposed to be a story involving Reddit kidnapping Santa Claus, and more stages.)

Copy-pasting it from my post in /gamergate/ because I'm lazy.

Stage 2 was intended to be a Touhou-inspired shooter, in which Vivian rides on Rudolph to pursue the kidnappers. Here's a test for that stage's boss.
(Arrow keys to move, X to fire, shift to go into Focus Mode):
https://dl.dropboxusercontent.com/u/48156684/touhou-test.swf

A sound test for a possible intro animation for the story (which also reveals what game Vivian was playing in the title screen):
https://dl.dropboxusercontent.com/u/48156684/xmas-intro.mp3

And Vivian's dialogue with a later boss, which I hope to reuse in a future game someday:
https://dl.dropboxusercontent.com/u/48156684/bossintro2.mp3

Merry Xmas again :)
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 No.1105

Devfag will you ever come to >>>/agdg/ and learn more about game developing and how to import fla files into a different engine? Making all these workarounds for Actionscript 1,2,3 already forces you to learn new things so you're not far away from dumping that time into learning a new engine and language.
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 No.1106

>>1104

Is there a way we can follow your progress better than hoping to stumble upon posts on anonymous image boards?
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 No.1107

>>1094
Coming in from /v/ to say that I love you.
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 No.1108

>>1104
>Comments have been disabled.
My sides.
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 No.1109

File: 1419566483492.png (11.5 KB,429x410,429:410,1408941564240.png)

>>1104
You are the best, devfag. I love the intro sound test.
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 No.1110

File: 1419566893804.gif (1.26 MB,432x512,27:32,1419540036341.gif)

>>1104
>Click the clover on the title screen to bring back the classic hairband.
Oh wow. You're still as based as ever. I'm sorry for ever doubting you.

Still, I wish you'd still come visit 4chan once in a while. Maybe we can make it a /vg/ thread instead.
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 No.1111

>>1110
This looks 3d
WHAT IS THIS BLACK MAGIC
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 No.1112

File: 1419568322488.png (355.97 KB,895x1060,179:212,1419529846567.png)

>>1111
Huge Vivian thread on 4chan. Someone made a sketch. Then someone else made a 3D edit of it.
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 No.1113

>>1094
Am I the only one having issues to do anything in this game? I can't control Vivian at all. My Arrowkeys arent recognized and even taking the dudebro controls dont seem to work as WASD arent recognized by the game.
Other browsers seem to have the same problem for me. Am I alone with this?
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 No.1114

>>1113
Try clicking on the screen, you might not be "in" the program's reading section unless you click on it.
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 No.1115

>>1112
>Huge Vivian thread on 4chan
Wait what?
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 No.1116

>>1094
>>1104
Fucking glorious.
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 No.1120

>>1110
Why don't you go kill yourself for even mentioning 4chan
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 No.1124

>>1111
>big round ass
>black magic
I see what your quads did there, anon.
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 No.1137

Is the source code avaliable for this game.
I'm just an amateur programer and I just wanted to do some fiddling.
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 No.1208

bumpity bump, is this board still alive?
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 No.1210

>>1208
Kind of
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 No.1211

>>1210
Not really though.
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 No.1214

>>1211
It has it's moments.
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 No.1222

File: 1422863388444.png (142.22 KB,800x900,8:9,vivian-avocado.png)

Hi /vivian/. I still love you! Sorry for the enormous lags between replies.

>>1137
Yes.

https://dl.dropboxusercontent.com/u/48156684/Latest_VivTest.fla
https://dl.dropboxusercontent.com/u/48156684/Latest_Boss.fla

(Those are the ones I happen to have handy in the dropbox already. Oh, and this one):

https://dl.dropboxusercontent.com/u/48156684/viv-mechatest2.fla

Please keep in mind that it's all Actionscript 1, so the actual programming is mostly attached to the sprites themselves. (There's an invisible rectangle inside the Vivian sprite named "Hitbox" that does most of the heavy lifting.)


Also! Because I just shared it on /gamergate/, it's only right to share it with you guys too: another couple of bits of cut content from the Christmas game, repackaged and made playable on their own.

Cloudbuilt-inspired sky level:
https://dl.dropboxusercontent.com/u/48156684/cloudviv.swf

(No customizable keys on this one, sorry: Arrow keys, Z to jump, Shift to boost. You can wall jump and jump up to three times in midair. There's only one level - once you reach the door it repeats.)


And this would have been the final battle:
https://dl.dropboxusercontent.com/u/48156684/JoshMcinboss.swf

Have fun :)
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 No.1224

>>1222
Meh. It would be nice if you posted something twice a month.

You make some nice boss battles. I could do with a little less bombs and a smaller clown car.
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 No.1225

>>1222
ten thumbs up
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 No.1226

>>1222

Thank you!
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 No.1236

>>1222
is it me or is everything 404'd?
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 No.1238

>>1236
Dropbox crapped out, to many people downloading.
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 No.1279

Can you imagine the pain if this was on Steam Greenlight?
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 No.1280

>>1279
oh yes

I certainly can
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 No.1303

Did anybody grab the .FLA source files and can post them here? Much appreciated.
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 No.1395

is this game still in progress or abandoned?

is there a ay i can find more levels than 1st original level, Xmas level and Josh Mcinboss level?

I remember I have played a mecha level

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 No.1420

File: 1432080615096.png (168.48 KB,800x711,800:711,1432071630052-1.png)

Bump

Any chance of an update or this project is dead? Hope not!

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 No.1427

Is devfag alive?

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 No.1453

>>1427

it doesn't look like it

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 No.1475

>>1453

He's alive, it seems:

>>4653465

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 No.1476

>>1475

I'm guessing you meant

>>>/v/4653465

or

>>>/gamergatehq/4653465

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 No.1534

File: 1437954456040.swf (897.67 KB,mandi-harpoons.swf)

Still alive. Have a stupid test thing.

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 No.1535

File: 1437965156063.jpg (50.29 KB,500x375,4:3,young lovers loving love i….jpg)

>>1534

>that game over screen

>that music

>everything else

beautiful

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 No.1537

>>1534

Just came here to say thanks.

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 No.1553

>>1534

Great!!

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 No.1559

>>1534

I beat it! Yay for more fun!

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 No.1563

File: 1440279612393-0.png (101.94 KB,600x450,4:3,viv-sprite.png)

File: 1440279612393-1.swf (880.48 KB,vivtest-bday.swf)

Hopefully there'll be more soon, but for Vivian's birthday, I got her a more detailed sprite.

Have a stupid test/demo that hopefully runs OK!

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 No.1565

>>1563

>Hopefully there'll be more soon

here's hoping!

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 No.1566

>>1563

some of the links are dead.

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 No.1629

Working on something a bit more involved.

Unfinished, obviously, and with placeholder (but appropriate) music. Hope you enjoy what I've got so far.

https://dl.dropboxusercontent.com/u/48156684/viv/vivtest-business.swf

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 No.1632

>>1629

Good job Devfag, I'm warmly waiting for more!

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 No.1634

>>1629

>that inafundme in the beginning

nice to see a doodle I made in 5 mins get so much traction, if you need help with any other assets feel free to ask, dev

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 No.1635

File: 1443809904687.png (444.37 KB,2099x1246,2099:1246,TE4RBlm.png)

>>1634

seriously though it's fucking hype to see this

personal opinion though, I wish the viv sprite itself was a bit different. dunno, in some things, like the expression, I prefer the previous one

also fuck the pig enemies in the air part

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 No.1637

>>1629

Holy shit, thanks again.

Now to put in the GNU interjection for the copypasta.

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 No.1638

File: 1443914641755.png (88.97 KB,1502x900,751:450,Text extension when.png)

>>1637

Can't seem to put more than 500 characters into the box. Anything for me to do on my end?

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 No.1639

KEEP UP THE GOOD WORK DEVFAG

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 No.1641

>>1638

That's on me, sorry - Flash asks you to set a character limit on input text fields, so I arbitrarily set it at 500, since Gorilla Warfare fit comfortably.

I'll increase it. Think 2000 is enough?

Also, updated the build again. Boss battle is now functional. Have fun!

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 No.1642

>>1641

2000 sounds nice. Here's to the next update.

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 No.1643

>>1642

It is done. I hope it fits all your pasta needs!

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 No.1644

File: 1443936793322.png (69.48 KB,800x1200,2:3,MilfViv.png)

>>1643

Thank you.

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 No.1645

>>1629

Loving the custom copypasta text dialog box

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 No.1648

File: 1444071550714-0.png (38.87 KB,1218x728,87:52,Why can't I hold all these….png)

File: 1444071550717-1.png (58.37 KB,1221x734,1221:734,Mojibake massacre.png)

>>1629

Time for round 2 of critique:

1. Non-ASCII characters do not work in the input field, instead showing up as question marks. Here's the pasta that I've used to test this:

おいクソ野郎、お前俺のこと何て言いやがった?ネービーシールズをトップで卒業して、アルカイダへの極秘襲撃に多数関与し、300人以上の殺害実績を持つ俺様の事をたっぷり分からせてやるよ。俺はゴリラ戦の訓練を受け、米軍全体でトップのスナイパーだ。お前は俺様にとっちゃ何者でもねぇ、ただのターゲットの一つだ。この地球上で今まで誰も見たことがない精密さでお前を消し去ってやる、俺のこの言葉メモっとけよ 。お前はネット上でそんな戯言を俺様に言っといて、マジで逃げ切れるとでも思ってやがるのか?考え直せや、このクソ野郎。全米中に散らばってる俺のスパイ網にもうコンタクトしてあるからな、お前のIPは今現在トレースされてんだよ。これからお前に起こる嵐の準備でもしとけや 、このウジ虫野郎。その嵐ってのはなぁ、哀れなちっぽけなモノを簡単に消し去っちまうんだ。そう、お前の命だよ。クソガキ、お前もう死んでんだよ。俺はいつでもどこでも現れるし、700以上の方法でお前をぶち殺せる、それも素手ででだ。俺は武器なしの戦闘訓練も幅広くしてるが、米国海兵隊の全武器のアクセス権まで持ってんだよ。その戦力を最大限使って、この地球上からお前みたいなクソガキの惨めな存在を完全に消し去ってやるぜ。まぁお前の利口なコメントがどんな災いをお前自身に招くのか知り得ていたなら、お前はその汚ねぇ舌を黙らせていただろうがな。だが、忌々しい馬鹿なお前にはそれができなかったし、しなかった。そして、その対価を今払わなきゃいけねぇんだよ。俺様の怒りの中でお前は溺れ死ぬんだ。このクソガキお前マジで死んだぞ。

2. Losing to Airman doesn't restart the fight/game.

Thanks again for your time.

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 No.1649

File: 1444074220167-0.png (104.26 KB,1221x734,1221:734,Open door.png)

File: 1444074220167-1.png (70.01 KB,1222x799,26:17,Open door 2.png)

File: 1444074220168-2.png (95 KB,1214x730,607:365,Goblin in question.png)

File: 1444074220169-3.png (2.05 KB,517x72,517:72,THEND.png)

>>1648

Five more things for me to bitch about in another post because I don't know how to parse my posts:

3. Spamming the jump button during dialogue plays all the previous sound clips without interrupting the previous sounds clips, making a sort of noise.

4. Walking towards a door then walking away as it opens leaves the door open without Vivian having walked through it.

5. The hitboxes on one of the catladybots' attacks aren't drawn over.

6. Leaving then coming back to the credits lets the music play all the way through without ending the credits.

7. I'm fairly certain I also happened to jump onto and walk on a Goblin's right head spike for a split second before getting hurt.

Sorry for not having any of my gameplay on video.

Since I'm here, I may as well add that I liked the 3-D effect of Airman 2.0 falling over.

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 No.1664

This game is never going to get finished is it.

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 No.1667

>>1629

Not a fan of instant-death platforming. Boss fight was shit, fucking damage sponge with one attack pattern. What the fuck happened to having bosses with strategic variety?

>>1635

I liked the old Viv sprite better too, new one's face looks deformed

>>1649

4 isn't a problem unless it fucks up the level transition somehow.

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 No.1669

>>1664

I hope it does. I really want to see more vore from that SJW fight.

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 No.1672

Will all of these be strung together in a game?

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 No.1756

So is this project completely dead or what?

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 No.1788

File: 1461877332757.png (110.63 KB,360x400,9:10,CareerEndingInjury.png)

Not sure if it's Devfag in >>>/v/9140947, but I may as well post it here since it's relevant to this discussion:

>No new game/level just yet, but hopefully you'll be seeing something soon.

>Here's the latest physics/system tests:

>https://dl.dropboxusercontent.com/u/48156684/shroomtest.swf

>https://dl.dropboxusercontent.com/u/48156684/hoppertest.swf

>https://dl.dropboxusercontent.com/u/48156684/bg-victoryroad-3Dscrolltest.swf

https://archive.is/wJ1Q4 just in case anyone wonders what was going on in that thread.

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 No.1789

>>1788

It is, actually. If you're wondering why someone had never-before-posted vivtest links, that's why.

Here's another one:

https://dl.dropboxusercontent.com/u/48156684/metroidtest.swf

(Trying to do something like Metroid physics, although I think I prefer how she handles with the double-jump used in Hopper and Victory Road better than the Metroid-accurate moon jump used here.)

I'm interested in how well these run on everyone's computers - especially the underground area of the Mario level and the Metroid one. Please let me know how well they work for you.

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 No.1790

>>1789

Thank you very kindly for the update, even if it is posted in a rather strange location.

All the aforementioned tests work fine on my computer, including metroidtest.swf. I also prefer the Hopper/Victory Road double jump.

Also, two questions:

1. Is there any way to receive updates besides looking around on 8chan?

2. Any plans on allowing non-ASCII characters/emoji for the copypasta beam?

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 No.1791

>>1790

Thanks! Glad it's working. (And sorry for posting the first one strangely - I'll probably post in the AGDG thread on /v/ as well).

1) Not really, I'm afraid. Usually I'll make it more visible than I did this time - I only posted in the MN9 thread because someone specifically asked if there'd been any progress made on the Vivian game. Normally I only post when I actually have a substantial new level or something.

2) Unfortunately, that's PROBABLY impossible - the way the copypasta beam is coded requires single-stroke characters (as it reads input from the copypasta string one byte at a time), and also limited by the font.

I'll experiment and see if I can find a way to make it possible - although I think using emoji seems out of character for Vivian. (But come to think of it, they'd fit right in in Gilda's arsenal…)

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 No.1792

>>1791

I can't believe I forgot to mention when I first tried the games in >>1788 and >>1789 that Vivian's Screw Attack shows the default 8ch hairband, even if Vivian has the 4chan/oversize hairband on.

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 No.1793

>>1792

Wow, well spotted! What sharp eyes you have!

Working on fixing it now.

While we're at it, here's another graphics/physics test - this one tries to emulate another essential part of the Metroid experience.

https://dl.dropboxusercontent.com/u/48156684/metroidtest-getout.swf

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 No.1794

File: 1461992687922-0.png (5.2 KB,176x221,176:221,Three Armed Viv crop.png)

File: 1461992687922-1.png (14.03 KB,268x340,67:85,Three Armed Viv crop 2.png)

>>1793

Thanks for another test. Now for another thing for me to piss and moan about: Vivian grows a third arm whenever she jumps and shoots at the same time.

Here's to the next demo.

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 No.1898

So any news on this?

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 No.2056

Late-ass bump

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 No.2061

File: dcb3242ce5fbcbd⋯.jpg (4.98 KB,165x115,33:23,f6c.jpg)

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 No.2086

File: 8018b4051664851⋯.gif (1.36 MB,1280x720,16:9,0DQdvSR.gif)

The Xmas version on swfchan is dead (only 54KB intro works), as are ALL dropbox links. All dead.

This is very sad.

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 No.2090

File: b8dda5cadd10d96⋯.gif (256.97 KB,308x294,22:21,1437638351369.gif)

File: 67feb09157e8113⋯.swf (58.67 KB,xmas-vivtest.swf)

File: edc35dae180414b⋯.swf (1.84 MB,snowman-boss.swf)

File: 877f9de95bcaeb8⋯.swf (1.75 MB,xmas-stage1.swf)

>>2086

yasuna to the rescue

yaaay

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 No.2119

Are there any P-Balloons?

Asking for scientific purposes.

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 No.2120

Dev fag or anyone out there, are there any links to most or all of the content that was made of the game in its most updated form.

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 No.2128

File: f65b5c9552fe669⋯.jpg (56.8 KB,553x394,553:394,1xR8538798.jpg)

Any news? Anyone?

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 No.2139

Have some shameless whoring self-promotion: gamejolt.com/games/VJIS/342969

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