GigaDeath picture is the last picture #5 at this post, I forgot to remove that image as an attachment in previous post and can't post it again now.
Anyway, lastly in Ninja Gaiden 2, there seemed to have been some sort of "mad scientist" in the game fusing demons with robot parts, and creating demons, but it was cut from the game.
Many monsters have this "mad scientist experiment" feel to them, where organic human/demon were fused together with machine. I'm willing to bet this goes hand in hand with how Volf was originally meant to be a science inexpert himself. They cut that out of the final game, and instead these half-demon half-robot monsters are just walking around with no explanation. The game hints that they were creating that giant lava-armadillo that's as big as a 2 story building that's a boss fight.
Further the evil ninjas are shown to be technologically advanced because they've got some HUGE techno airship that serves as a stage, and its crawling with ninjas wearing night-vision goggles and firing rifles. Clearly they wanted to show that the evil spider ninjas were technologically advanced, but why?
I think they wanted to show that they were so technoloically advanced, that they were capable of creating many of the robot+demon hybrids you see in the game, and had a lead mad scientist in charge of it all…but then cut out the lead mad scientist & any talk about him from the final game.
I'm guessing that GigaDeath is was the lead mad sceientist, and he was supposed to have gotten turned into that electric robo demon snake boss. That electro demon boss comes out of NOWHERE when you do fight him. You're just traveling through the sewers of New York, and bam out of left field you're fighting this giant electric robot-demon snake thing. There's no explanation about why its there, and it's never mentioned ever again. I'm guessing the mad scientist was the guy pictured in the GigaDeath artwork, why else would he be there? Anyway, I think the mad scientist was supposed to change into that boss later on in the story, but they changed the story around (just like they changed Volf). However they created the boss fight already and decided to just use him anyway as the stage 2 boss, without any context.
That's what I think happened. I'm probably right, but there's no way to prove it. Further, just like in movies and comics, video games ALWAYS have tons of things left in on the cutting room floor. Extra ideas, concepts, characters, scenes, that just didn't make it into the final product because of time/budget or it just doesn't mesh with the rest of the story (say cut for pacing). I think the original Resident Evil got hacked and people found it had lighter + soaked gasoline rags as items, showing that waaay back in the first game they were thinking about the Crimson Heads they introduced in REmake years later (you stop zombies from turning into super zombie Crimson Heads by burning them with lighter & soaked rags). They also found a mattock in the hacked files of the original Resident Evil, but nobody knows what it was supposed to be used for.
I think I'm just connecting some loose ends of some of the hints you can see, but I wouldn't be surprised if there was even more stuff out there left on the cutting room floor.
>>16645817
I would have LOVED that! I don't play much DOA, but Rachel is always a fun powerhouse! It would be cool to see them do more with her! I would also have liked it if the playable female characters in Ninja Gaiden games would have more weapons. Each female only gets one weapon, but here you can see that Rachel was originally meant to get to weapons, and that would've been really cool.
>>16645932
Woops. Thanks for clearing that up.