[–]▶ 27cbb1 (10) No.16491200>>16491231 >>16491504 >>16491537 >>16494069 >>16494408 >>16494639 [Watch Thread][Show All Posts]
https://trademarks.justia.com/884/17/dota-88417315.html
There's no real info, just the trademark page.
I've seen some speculation that it's an official Autochess mode.
Looks like they've already abandoned Artifact lol
▶ 27cbb1 (10) No.16491208>>16491232
Forgot to post the logo Valve submitted along with the trademark application.
▶ c92d77 (2) No.16491231>>16491262 >>16491294 >>16498087
>>16491200 (OP)
I can't wait for it to crash and burn harder than artifact, since people don't want more DotA-based games. The people who like DotA will just keep playing it, and the ones that don't like it would prefer an original IP. Gaben once again outs himself as a no-brain nigger monkey.
▶ e6e5e3 (2) No.16491232
>>16491208
That's the default, meaning they didn't file an image with it.
▶ 27cbb1 (10) No.16491241>>16491288 >>16515348
https://trademarks.justia.com/884/17/dota-88417316.html
They also filed a trademark for physical things like toys.
▶ 5c52ab (8) No.16491248
>More DOTA
I keep forgetting Volvos key IP is DOTA nowadays.
ASSFAGGOTS and everything related to them are pure cancer, people complain about Battle Royal but at least that shit doesn't pretend to be anythingmore than casual fun.
▶ d4db50 (1) No.16491262>>16491284
>>16491231
>Gaben once again outs himself as a no-brain nigger monkey.
Yup. He turned into a Peter Jackson.
▶ b90d78 (1) No.16491264
▶ e5eb2d (1) No.16491283
▶ 5c52ab (8) No.16491284
YouTube embed. Click thumbnail to play.
>>16491262
>Still no Bad Taste sequel
Fucking sellout fuck
▶ a7601c (3) No.16491288
>>16491241
>DOTA Skylanders
How the fuck do you go and try to milk an even more dead fad?
▶ 011b9b (1) No.16491294>>16491303
>>16491231
I don't think you noticed what kind of success Auto Chess had.
▶ c92d77 (2) No.16491303>>16491309 >>16491338 >>16498216
>>16491294
This won't be autochess, though. The chinks who made autochess are already making their own standalone for it, last I heard.
▶ aadced (1) No.16491309>>16491317
>>16491303
>won't
Could be. Valve owns all custom games made with the source engine by default. They could make their own chess mod with what's already there.
▶ 765a3d (1) No.16491310
This is clearly autochess tabletop game, they already did chess tf so it wouldn't be much of a surprise
▶ 10d8b8 (1) No.16491317>>16491504
>>16491309
>Valve owns all custom games made with the source engine by default.
Correction, they own commercial distribution rights for all games/mods made with Source engine
t. Sourcemod Fag
▶ e6e5e3 (2) No.16491338>>16491343 >>16491470
>>16491303
>standalone version of a mod of a standalone version of a mod of a game
I can't wait for us to go full circle and someone make an RTS mod for that chink autochess.
▶ a7601c (3) No.16491343
>>16491338
And then someone mods the hero units out of it and then someone makes a tabletop knockoff of it with paintable figurines and then they get sued by Games Workshop.
▶ d19d17 (2) No.16491360>>16491380 >>16491448 >>16491470
>I-can't-believe-it's-not-ASSFAGGOTs
observe my repeating integers
▶ 27cbb1 (10) No.16491380>>16491392
>>16491360
nice 60 you fucking nigger
▶ d19d17 (2) No.16491392>>16491448 >>16491470 >>16491504
>>16491380
>>16491390
you are right, I should try again
▶ fb3f16 (1) No.16491413>>16491470
RELEASE SOURCE 2 ALREADY GABE YOU SACK OF SHIT
▶ 21c08f (1) No.16491448>>16491597
>>16491360
>>16491392
You just don't have it.
▶ 5c52ab (8) No.16491470
>>16491338
RTS looks more like chink repelent these days
>>16491360
>>16491392
You're a failure
>>16491413
This, it's all I give a fuck about from this shit company and I'm not even sure if they'll ever release it.
▶ 0fa50d (4) No.16491504>>16491526 >>16494175 >>16496666
>>16491392
Third time's the charm anon, go on and try again.
>>16491200 (OP)
More failures to laugh at, fucking great, my head just can't wrap itself around the fact that Artifact has been released and I'm always surprised whenever people bring it up.
>>16491317
Is Source a good engine? I've heard it has good performance and shit but I never cared enough to try it out or the development tools.
▶ 5c52ab (8) No.16491526>>16494405
>>16491504
I keep forgetting Artifact exists and everytime I'm reminded how much of a failure it was I can't help but smile.
>Is Source a good engine
That depends on the context and timeframe
Starting off Source was buggy and undocumented and early games were pretty bad, Valave barely communicating did most of it as well, later on the community and devs got a hang of it but I heard Hammer dev tools are still pretty archaic and clunky.
Some really good mods and games were made with it though and the Engine was great feat at the time and I feel like it still looks good much like UE2.
▶ 4f73d6 (1) No.16491537
>>16491200 (OP)
You know, they can bring Dota into some other genre besides a faggot cardgame like an RPG or fighting game. But then I think writing style at valve and abandon any ideas and desires.
▶ d48ef5 (1) No.16491597
▶ 2908e2 (1) No.16491674
Just give me like a Sven/Juggernaut singleplayer cuhrayzee game.
▶ 665e68 (1) No.16494069>>16494102
▶ 27cbb1 (10) No.16494102
>>16494069
I was right wew
▶ b2ca21 (4) No.16494175>>16494392 >>16494405 >>16498104
>>16491504
>Is Source a good engine?
O IM LAFFIN
it's a step above gamebyro but that's the best that can be said about it
▶ 01f898 (1) No.16494196>>16494211 >>16494423
Everyone: WE WANT HL3
Valve: makes all sorts of crap but not HL3
It's like they don't want money.
▶ 54ca13 (1) No.16494210
Reminder Valve has so much money that they can continue shitting out Dota properties. They specifically choose Dota too since they know it's their worst series.
>Their
▶ b2ca21 (4) No.16494211
>>16494196
>REDDITORS: WE WANT HL3
>Valve: makes all sorts of crap but not HL3
ftfy
▶ 27cbb1 (10) No.16494392>>16494456
>>16494175
Source is fine, actually. I don't get what you're memeing about.
▶ 0fa50d (4) No.16494405>>16494456
>>16491526
Thanks for the info anon, maybe I might take a closer look at it to at least to learn something.
>>16494175
Any details?
▶ 6784d1 (1) No.16494408>>16494410
>>16491200 (OP)
>no dota themed rts to fill the void left by the decline of blizz and the destruction of westwood
I'm sorry, I have failed all of you.
▶ df0b43 (1) No.16494410
>>16494408
just like make game then :^)
▶ 27c815 (1) No.16494423>>16494436 >>16494446 >>16494456 >>16494648
>>16494196
The current people at valve are literally too afraid to make HL3, they've admitted this. It simply isn't going to happen unless someone takes charge, which is unlikely because they encourage a system of do what the fuck you want at valve.
Unsurprisingly this has led to just making valve versions of games they like: CS, Tf2, portal, dota, all originally creations of others valve swooped in on, no fucking wonder they made a dota card game rather than anything original, they were probably all playing hearthstone at the time.
▶ 27cbb1 (10) No.16494436
>>16494423
I only found out recently that the VNN guy is like 21, which means a literal teenager was doing all the HL3 reporting for years.
▶ fac2ef (2) No.16494446
>>16494423
>they are not spending their work hours playing left4dead they are actually masking their play testing with the name
▶ 27cbb1 (10) No.16494448>>16494452 >>16494460
>>16494441
The new game isn't ASSFAGGOTS, it's Auto Chess.
Don't know what Auto Chess is? It's autism. That's all you need to know.
▶ fac2ef (2) No.16494452>>16494460 >>16494488
>>16494441
>>16494448
Chink mod for Dota 2 that in true chink fashion is based around RNG.
▶ b2ca21 (4) No.16494456>>16494479 >>16494480 >>16494976 >>16521619
>>16494392
>>16494405
>shit optimization
>audio stuttering bug
>unplayable on a wide range of hardware from around all over the 00s due to the above two issues
>mod editing tools are so bad it can take 650+ hours to make a decent csgo map, and this is entirely the focus of source 2 to improve these tools due to how unbelievably user unfriendly and unintuitive they are
>extremely low map resource and size budgets that should have increased long ago
>extremely poor geometry detection that is nearly identical to half-life 1 despite having more complex geometry, meaning players get stuck on shit often including not just brushes but props
in what way is source "fine", there's a reason almost no devs outside of valve ever use it to make actual, non-mod, original games to be sold for money. it was bad in 2004, it's intolerable now.
>cpu intensive for no reason lowering optimization
>>16494423
the attempts of this video to be dramatic are extremely cringeworthy and vnn is a dishonest hack and also a fucking faggot
▶ 48816e (1) No.16494460
>>16494452
>>16494448
I looked it up.
It sounds like HoMM but on permanent auto-combat and none of the nuance.
Also, this made me laugh.
▶ ccaeb5 (2) No.16494479>>16494490
>>16494456
>shit optimization
>Even though every slav in the world and their mother managed to play the games running source
>unbelievably user unfriendly and unintuitive they are
Its clunky but you're just being a fucking drama queen, I suppose having no tools is better like almost any other engine?
The dude said "fine" not perfect you autismo.
▶ 9bc45a (3) No.16494480>>16494490
>>16494456
Then how come Source was so popular and, up until recently with Unity and Unreal, was the number one engine to make mods with?
▶ 00d1ea (1) No.16494488
>>16494452
It seems like you just kind of hope you get lucky with the units you can buy between turns. It also seems like there are ultra rare drops that can appear that basically win you the game as well.
▶ b2ca21 (4) No.16494490>>16494498 >>16494615 >>16494696 >>16497887
>>16494479
>Even though every slav in the world and their mother managed to play the games running source
at lowest settings with sub 30 fps, especially on tf2/gmod, the only reason it runs is because it's old now you retard
>Its clunky but you're just being a fucking drama queen, I suppose having no tools is better like almost any other engine?
how about having properly functioning tools instead of making mod making a disaster, stop pretending the tools are in an acceptable state when everyone who uses hammer will vouch for how fucking awful they are
>>16494480
>Then how come Source was so popular and, up until recently with Unity and Unreal, was the number one engine to make mods with?
you clearly don't remember shit and are idealizing source in your head because it was never the #1 engine to make mods with, as a matter of fact it has maybe 5% of total mods compared to goldsrc, and quake/doom have 100x as many mods, goldsrc is the engine of choice because it's like quake engine but it can portray more realistic environments and can actually run on a toaster
▶ 9bc45a (3) No.16494498>>16520814
>>16494490
>5% of total mods
<including all the chaff that is largely ignored and at best will get only a few downloads each
Goldsrc was replaced by Source and - while I'm sure it still received many mods, even today - Goldsrc didn't spawn any popular or widely-known games after Source kicked off. The same thing goes for the Quake and Doom engines. You find me a Quake/Doom mod which has more on average than Source mods, and by source mods I am of course including games like E.Y.E, Zeno Clash, VTMB, Garry's Mod, Black Mesa, NeoTokyo, Might and Magic, etc etc etc.
Protip: You can't
▶ 0fa50d (4) No.16494615>>16494739
>>16494490
>like quake engine but it can portray more realistic environments and can actually run on a toaster
My initial impression was that GoldSrc was better and probably has better documentation too, although I remember the performance going to shit if there were really high quality textures on screen or if dynamic lightning was used, GoldSrc probably has better Hammer support too I think, but I might be wrong on that. Thanks for the details anon.
▶ 1caff7 (1) No.16494639
>>16491200 (OP)
>check out International Class.
>"magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin-operated apparatus; cash registers, calculating machines, data processing equipment and computers"
Looks like its just another pachinko game
▶ a7601c (3) No.16494648
>>16494423
Friendly reminder this is the same reason you see so many reboots.
▶ ccaeb5 (2) No.16494696
>>16494490
> because it's old now
Are you implying the games werent full of slavs in the early days too? Go away underage faggot.
▶ ad19cc (1) No.16494739
>>16494615
GoldSrc has an alternate editor (JACK, it also has Quake 1-3 map support) and Trenchbroom promises to add GoldSrc support at some point.
▶ 628b3c (1) No.16494976
>>16494456
>here's a reason almost no devs outside of valve ever use it to make actual, non-mod, original games to be sold for money.
Wrong.
▶ 27cbb1 (10) No.16495091
>>16495047
Titanfall 2 was a good game, too bad it was overshadowed by EA's kikery.
▶ 54da40 (2) No.16496666>>16497896
>>16491504
Source is okay, but you have to have the mentality of a 2002 developer some of the time and it doesn't really like it when you try to do shit that isn't FPS GAEM on it, not that it's impossible, but it ain't for that.
▶ 54da40 (2) No.16496672
Also let's hear it for Valve getting another BIG FUCKING SHIT that'll suck all the company's resources to it and leave all their other shit unattended or worse vulnerable to jewtubers again
>Tfw if it is source 2 there probably won't be SDK included
>It might be unity
▶ 27cbb1 (10) No.16497887
>>16494490
>at lowest settings with sub 30 fps, especially on tf2/gmod, the only reason it runs is because it's old now you retard
I was able to run pretty much any Source game just fine back in 2006, stop with your retroactive history bullshit.
▶ 0fa50d (4) No.16497896
>>16496666
>mentality of a 2002 developer
Do you mean in terms of optimization and memory management? Also nice fucking quads.
▶ ffe57a (1) No.16498087
>>16491231
It's not a dota game, it's only dota themed. It's less like dota than even artifact.
▶ 266c17 (1) No.16498104
>>16494175
lol you are retarded to even compare gamebyro to source, you can't name a better engine based off quake.
▶ 5662a5 (1) No.16498216
>>16491303
They literally flew the devs of the mod to their HQ. They didn't (couldn't?) hire them to work for them but they've reached a deal where valve will assist them in making their stand alone Auto Chess while the studio will help Valve make their own DOTA version for Steam.
▶ 7df36e (2) No.16515348
▶ 5c52ab (8) No.16515397
Volvo is a Steam, VR and DOTA company now, nothing else exists.
▶ 550b05 (1) No.16515552>>16515614
Honestly, it's probably for the best HL3 is never made at this point. It would probably be filled with a bunch of SJW shit and sour the previous games for me.
▶ 9bc45a (3) No.16515614
>>16515552
Over the years I went from wanting HL3 to just wanting Valve to go bankrupt and Gabe Newell to end up killing himself in a motel bathroom. Nothing would bring me more bliss than to see a greedy faggot corporation to get what's coming to them.
▶ 5fd147 (1) No.16515659>>16515916 >>16520887
HL3 would have to be a technological advancement over what we have now, and Valve no longer has the talent to do something like that. How many years has it been since a game really pushed the bar in terms of technology? Crysis maybe, so 12 years?
Hell, half the stuff Half Life 2 was praised for wasn't really that impressive. Physics, maybe, though they weren't that fun, but the OH SO AMAZING facial animations were done already a year and a half ago in Silent Hill 3, a game bottlenecked by the fucking PS2.
What could an HL3 push the bar with? Apparently Source 2 has super-advanced audio capabilities or something, but most people aren't gonna notice, that's for sure.
▶ 8ae752 (1) No.16515916
>>16515659
>What could an HL3 push the bar with?
It couldn't be 1 thing
HI™AN has impressive optimization, mirrors, large crowds and decent AI
I want a game with sound engineering on par with Thief.
▶ 1fe227 (1) No.16520792>>16521647
Tyler from Valve News Network here.
After I took out Gaben's cock out of my mouth, I also saw the trademarks. This HAS to be Half Life 3, can't you see?!
Speculation:
Since Artifact has the same amount of players as a small town kindergarten in Alaska, this new DOTA project must be Autochess.
I'll be sure to buy 10 copies of the game and ride the Gaben dildo all night long while playing it.
▶ 9d4496 (1) No.16520814>>16521053 >>16521619 >>16521657
>>16494498
>Goldsrc didn't spawn any popular or widely-known games after Source kicked off.
There are thousands of mods and maps still made for both doom and quack that far surpass most source mods in quality. The popularity of source comes from steam and valve, not because it's a good tool to make mods with wew
▶ 74894a (1) No.16520847
Source 2 was supposed to be this great improvement to tools
then they shipped it as an update to Dota2 and for card game without the sdk
sometimes i think they are making shit up on the spot, lack the will to work on it for real and release something half assed when somebody pushes them to release anything, otherwise they waste everyones time with talking about things that are never going to happen, fuck you
▶ a7613f (1) No.16520887>>16521655
>>16515659
People often considered the Source Engine, at least for a very brief time in history (and by brief I mean like a year at most) to be the most advanced game engine on the market because of a combination of its impressive use of skeletal and facial animation which was novel at the time as well as being highly modular and featuring probably the highest realtime sampling rate on the market among every other implementation of Havok Physics. But what still impresses me is just how modular the core engine really was in retrospect. You could slap a lua scripting engine on top of it to make a sandbox game, you can slap some libraries on top of it to make it multicore and add dynamic lighting and HDR, and it even supported a limited implementation of realtime level streaming that sadly never got fully realized. All while being networked. Source was designed so that instead of rewriting it every year Valve could just update the base tools and core libraries (which is what they did with Source 2007, then with Source 2009, then with Source MP.etc) and they fucking kept that shit alive until at least 2013.You can't say the same thing about any version of Unreal. At the end of the day it probably did more harm to them than good because they never had any kind of incentive to innovate anymore after a certain point and when their engine was showing its age it was too late.
▶ d5a39b (1) No.16520945
Weren't they going to do the chess thing?
▶ 58bb44 (1) No.16521053
>>16520814
>it’s popular but not the popularity that I particularly care about! Don’t mind me, just moving the goalposts wew!
▶ ef9dba (3) No.16521619>>16521625 >>16521657 >>16524690
>>16494456
>extremely poor movement
<people make game modes all about movement like death run and have no problems with it.
>>16520814
>popularity comes from steam
Wasn't Steam just as hated as epics launcher is right now during the hayday of source ?
I would argue its the other way round, Source games and mods made people swallow the steam shit.
▶ 5c52ab (8) No.16521625>>16521634
>>16521619
>Source games were Steam exclusive
You're retarded
▶ ef9dba (3) No.16521634>>16521647
>>16521625
Are you a nigger or is it really that difficult to establish a connection between what i said and
>The popularity of source comes from steam and valve
That was not my post mr.nigger, so tell that to 9d4496. And take your ADD meds before posting next time.
▶ 5c52ab (8) No.16521647>>16521649 >>16521657
YouTube embed. Click thumbnail to play.
>>16521634
>The popularity of source comes from steam and valve
Popularity of Source comes from the source code being leaked and Valves own autistic community.
It has nothing to do with Steam, Steam only truly got worldwise mainstream attention in 2009-2011
Stop being retarded
>>16520792
Embed related will happen this year, I just know it
▶ 5c52ab (8) No.16521649
YouTube embed. Click thumbnail to play.
>>16521647
Oh wait, almost forgot
It already happened
▶ 800b86 (1) No.16521655
>>16520887
>skeletal and facial animation which was novel at the time
Its pretty novel right now too if you ask me.
▶ ef9dba (3) No.16521657
>>16521647
Once again mr.nigger that was what >>16520814 said.
I refuted that point here >>16521619.
If you need any more help on basic reading comprehension just ask. Im always here to enlighten you.
▶ 7df36e (2) No.16524690
Half Life 2 is an over rated, gutted, tech demo walking simulator that was a "cinematic experience" with unskippable cutscenes and popularized cinematic "games" that was also the first case of online client DRM for a single player game even if you bought it physically. It was nothing more than bait to get people to install Steam, and brainwashed drones actually fell for it for a 5/10 game. Valve drones want something of Valve's to tout and HL is what they chose.
If they ever release HL3, it'll be the same case, it'll be bait to get people to use or pay for something like a Steam subscription or exclusive piece of hardware like the Vive.
Fuck Valve and fuck Valve drones
>>16521619
>Wasn't Steam just as hated as epics launcher is right now during the hayday of source ?
Unfortunately not nearly as hated as Epic. Valve used far worse tactics when they were pushing Steam. I switched to piracy because of Steam