66b016 No.16448015
>tfw no good stealth games in years
is there any hope for us stealthfags?
444f64 No.16448032
Would avoiding shit games for years counts as stealth related to video games?
6ad7b6 No.16448045
Why are you fags all saging? It's like you don't even care what the thread is about, you just want to act like cunts.
f4f052 No.16448047
Maybe the real stealth game was the genre itself all along.
241309 No.16448061
>>16448015
I know the Dark Mod is buggy as fuck and mostly contains just watershed horror maps but I would say that it is near the most fun to be had, if a little dated. If someone were to develop on that idea, make it a little bit more open world E.G Deadly Shadows, I think it would be a legitimately great experience.
9f3e9c No.16448062
Wait for the next assasin's creed.
bdb6ab No.16448064
>>16448042
You got that wrong mate. Every Western game is a Jewish SJW turd.
554947 No.16448065
It's not much and there's a good chance you've played them, but I can recommend
>Styx Master of Shadows(Haven't played Shards of Darkness so I can't speak on it): Play as a goblin, scale walls, be sneaky and get money. Very vertical compared to other stealth games with Styx being able to scale just about anything.
>Invisible Inc: Procgen turn based stealth game. Incredibly intense with every level being a race against time(As in guards change up their routines, more cameras/alarms turn on, more guards spawn in, eventually culminating in guards endlessly spawning and one of your agents getting their positions revealed every few turns). If I had issues with it is that it's very easy to eliminate like 70% of content since it's much harder and it barely gives you decent rewards in return. One of the hardest mission types is breaking into a safe that's boobytrapped and can very easily end your run since the resulting guard attraction might overwhelm your guys. The safe rewards you with a key card which is used in another mission type, and it gives you a fair amount of dosh and a piece of gear, but you can get a fair amount of dosh from just pickpocketing and decent gear from shops in/out of missions.
>Shadow Tactics: Blades of the Shogun: Similar to the desperados games but set in japan. It's pretty good with my only complaint being long loading times and meh music.
Has anyone played Aragami? Is it any good?
ceeb30 No.16448085
>>16448065
Do the goblin character constantly make snarky remarks in Master of Shadows? That was really annoying in Shards of Darkness.
554947 No.16448096
>>16448085
Not constantly, no. I admit I didn't really notice and it didn't bother me because I like Styx's VA mainly because it was contrasted with a terrible orc in a previous game.
bae2a8 No.16448100
>>16448065
>Shadow Tactics: Blades of the Shogun
This one's great. They're making another one too.
f5e113 No.16448102
YouTube embed. Click thumbnail to play.
>>16448015
YOU MEAN NO GOOD STEALTH GAME IN OVER 3 DECADES
fucking youngfags
005d73 No.16448103
Stealth in real life behind women. If they don't blow their rape whistles, you win! But seriously, I can really think of anything that could help improve the stealth genre. It feels like it's been used as an add-on into other game genres. I wouldn't mind another Tenchu but what new stuff can you do to make a new stealth game fresh that hasn't already been done before?
554947 No.16448106
>>16448100
They're also making Desperados 3 I think, although I'm not particularly interested in that one since I think it's going to be more like shadow tactics than desperados.
241309 No.16448114
>>16448102
That video is one of the most autistic looking things I've ever seen in my life.
216cf7 No.16448118
>>16448102
Alright settle down grandpa
66b016 No.16448134
>>16448045
>you just want to act like cunts.
the 8ch way
f5e113 No.16448145
>>16448114
It doesn't look like much but it is really stressful and nerve wracking. Difficult as fuck too. You need good timing and good memory.
c91f45 No.16448173
>>16448015
Try Wildlans in solo.
997d87 No.16448174
>>16448015
Consider how stealth hasn't been well implemented lately, MGS5 was actually a step back in terms of stealth, we went from alert levels to an absolute alert activated in an instant, you know, the whole "hostile! spotted in the whole 10km radius!"
c91f45 No.16448177
>>16448065
>Has anyone played Aragami?
I played it for few hours. It is like Tenchu with blink skill from Dishonored.
dd96bf No.16448214
>>16448174
Yeah, I prefer to believe that MGSV never existed and that MGR is the true MGSV
f02115 No.16448216
>>16448065
Aragami is so shit and I only say this because
>barely tested, can hardlock yourself into levels where you cant blink around without falling off and dying
>archers know WHEN you're crouching when you're near by, their line of fire clearly shows how bullshit they are
>dumb fucking bell move
>not that interesting of a mechanic
>can't have the thrill of trying to escape after getting caught as it's almost instant that you die
5fc1d8 No.16448221
>>16448085
Nope, Master of Shadows had much less obnoxious Styx, though he still had an occasional quip, but it was never the wannabe Deadpool meme spouting that shards of darkness had.
But even more unforgivable than the memes, Shards of Darkness removed the maps from the game and fully embraced the mark marker plague
f02115 No.16448227
>>16448102
>>16448114
actually looks really interesting, reminds me of a modern videogame that had multiple cameras
654b1e No.16448231
>>16448061
>open world E.G Deadly Shadows
You mean the piece of shit that couldn't load a section larger than a hallway and three rooms?
dc602a No.16448237
I've never seen a good stealth game, and this comes from somebody whose favourite genre is stealth. they all share the same gay flaws and video gamey bullshit mechanics and, usually, they're really just "retry 20 times until you figure out the route the devs laid out for you so you could ghost this part" and it's so blatant it gets annoying. I'm done with stealth games, my new favourite genre is cuhrayzee games.
5fc1d8 No.16448245
>tfw Thief is repeatedly hailed as the height of stealth and everything else pales in comparison to it's holy Glory
>tfw even Thief 1&2 only sort of lean, touch, and scratch at the incredible experiences that stealth could provide in it's good missions
>tfw only a few missions touch on the environmental storytelling that it's famous for
>tfw Thief was supposed to be an omen of the wonders to come
>tfw it was actually the peak of what would ever exist
396353 No.16448263
>>16448237
>friendship ended with Solid, now Raiden is my best friend
The easiest way would be to have randomized spawns, but then you run the risk of making ghosting impossible. Personally I'd be fine with that, but I'm sure normalfags would hate it because they can't pretend to be the absolute god of stealth.
cd492b No.16448485
>>16448015
LIST OF STEALTH GAMES THAT CAME OUT SINCE JANUARY 2013:
Alekhine's Gun
Alien: Isolation
Assassin's Creed Unity
Assassin's Creed Syndicate
Deus Ex: Mankind Divided
Dishonored 2
Dishonored: Death of the Outsider
The Evil Within 2
Ghost of a Tale
Hello Neighbor
Hitman (2016)
Hitman 2 (2018)
Metal Gear Solid V: Ground Zeroes
Metal Gear Solid V: The Phantom Pain
Middle-earth: Shadow of Mordor
Middle-earth: Shadow of War
Sniper Elite 3
Sniper Elite 4
Sniper Ghost Warrior 3
Splinter Cell Blacklist
Styx: Master of Shadows
Styx: Shards of Darkness
Thief (2014)
Volume
THE REALLY GOOD ONES WORTH PLAYING:
Assassin's Creed Unity
Dishonored: Death of the Outsider
Hitman 2 (2018)
Metal Gear Solid V: Ground Zeroes
Metal Gear Solid V: The Phantom Pain
Styx: Master of Shadows
Is Sekiro: Shadows Die Twice sort of a stealth game? Seems like it but I haven't played it yet.
Are there any upcoming stealth games?
5fc1d8 No.16448497
>>16448485
>Ass Creed
>Stealth
>Worth playing
c2a403 No.16448523
>>16448485
GR Wildlands, if you want to be tacticool.
71fc8b No.16448528
>>16448523
Go back to reddit.
c2a403 No.16448536
71fc8b No.16448541
>>16448536
I don't play triple-Anus ubitrash games.
500f61 No.16448633
>>16448237
This. Stealth is a shitty mechanic that's almost never implemented well and that's why it's dying. Most games with stealth mechanics, be those with optional/occasional stealth or those that advertise themselves as stealth games in the first place, often punish players who try to be a ghost and reward those who try to be rambo.
That said, Thief Simulator is a recently released indie game with surprisingly well implemented and satisfying stealth mechanics.
8e66fe No.16448888
54340a No.16448894
The Arkham games have fun stealth.
71fc8b No.16448989
>>16448881
I care. I don't want to be surrounded by people with shit taste in video games.
877a8c No.16449004
>>16448989
then what the fuck are you doing here?
9ad659 No.16449029
>>16448237
Well, that's really your fault for being too retarded to use your blackjack and water arrows.
<BUT MUH GHOOOSTING I CAN'T KNOCK PEOPLE OUT
That's not really an intended way of playing the game, so it's your fault, it's like complaining that you can't beat an RTS without losing any units.
216cf7 No.16449110
>>16448888
criminally underchecked digits
3f129f No.16449150
Mark of the ninja is pretty good and rewards you for actually playing like a ninja by not killing anyone and just slipping by them. Too bad it ruined my feel for ninja games where killing is the only way through.
159ae8 No.16449238
>>16448485
>Good Games
>Assassin's Creed Unity
>The one even Assassin's Creed fans say is bad
>Not even Dishonored but Dishonored DLC starring short haired black trans
I believe you are fibbing. Also, if anyone's keeping track of characters Social Justice praised from the rooftops and then promptly forgot about an hour later, here's another one for the pile.
Is Hitman any good?
396353 No.16449245
>>16449238
It's more of the same of Hitman 2016, and they both do their damnedest to imitate Blood Money.
It's a decent enough urban stealth game I guess.
71fc8b No.16449265
>>16449238
>Is Hitman any good?
Yes. I love it even more than Blood Money.
4c7d99 No.16449293
>>16449004
browsing a place that has peak patrician taste in video games
92b3c4 No.16449304
>>16449293
>browsing a place that has peak patrician taste in video games
f89557 No.16449315
>>16448485
>Ghost of a Tale
How did this game turn out? I remember seeing footage of the demo when it first released and it looked okay.
fb2e10 No.16449335
>>16449265
>Hitman
I actually enjoyed both the Hitman movies. Second one was super fucking dumb though they made out as is if 47 had super powers and basically gave him a sister. A sister he then went out of his way to use as bait. I guess that was a very 47 thing to do.
000000 No.16449375
>>16448015
Literally every single game made post-2007 will automatically be shit. So, no.
All possible good games have already been made. Go play them.
ff5784 No.16449403
>no good stealth games
They're out there, you just can't see them
df09e6 No.16449429
YouTube embed. Click thumbnail to play.
>>16449238
Normally I would make this a webm, but i'm fucking lazy and don't want to put the effort in, but this should answer your question if i'ts good or not.
6158dc No.16449462
>>16448015
No interest in the still active fan mission community?
df09e6 No.16449474
>>16449463
Why is this game so perfect shit like this, moments like these, are why I love games.
bdccab No.16449564
>>16448485
>>16449150
>Is Sekiro: Shadows Die Twice sort of a stealth game? Seems like it but I haven't played it yet.
There is some stealth in Sekiro,you can check what's further like in any From games,if you manage to sneak the mobs won't chase you,and since there are mini bosses that you need to kill twice in a fight you can get the first kill by backstabbing them which makes it profitable at times,Some times you can clear a location of regular mobs before moving to a harder one,manipulating the battlefield for yourself,It affects how you think about moving forward when you can climb some of the walls,so for example you can walk on rooftops and avoid some enemies.like it was designed to throw Dark Souls players a little of balance.I'd say stealth is a part of the gameplay something like 1/3
There is one section where you have to hide from a big ass snake and pass through a valley,and that is as far as I am in the story now
bdccab No.16449583
>>16449463
>>16449504
Hitman 2 is pretty good for playing around but so far I think it's not really well designed if you decide to ignore the "suggested canon event's",for example on one mission within 2 mins of the start I shot a target through a window when sitting in grass 3 meters away and nobody in her house reacted even tho she was dead in the kitchen canon event for that was statue of mary falling on her
on the other hand some targets seem almost impossible to kill without following one of those event's I can't find a way to kill the indian director because he is always with guards and has one lopped path,and it seems the only thing that makes that path change is if I disguise myself as an actor and show on set so he can start rolling
Also I play on a pirate and 90% of the starting points/gear or disguises are blocked
cd492b No.16450269
>>16449238
<Good Games
<Assassin's Creed Unity
<The one even Assassin's Creed fans say is bad
Then I suppose they aren't real fans, since the original Assassin's Creed, Unity and Syndicate are the only stealth-centric games in the franchise. How about Metal Gear Solid V? I thought Metal Gear fans hated that one too. :^)
< if anyone's keeping track of characters Social Justice praised from the rooftops and then promptly forgot about an hour later, here's another one for the pile.
So you're a story fag? Then Assassin's Creed Unity would be right up your alley. Leftist French critics moaned about how Assassin's Creed Unity propagated counter French Revolution narratives.
Dishonored DotO has a crap story just like Dishonored 2, but at least DotO had the excellent bank level.
Dishonored - ★★★★
Dishonored 2 - ★★½
Dishonored: Death of the Outsider - ★★★½
>>16449315
Yeah, Ghost of a Tale turned out ok (very good considering it was mostly developed by one guy from what I understand), but it's very simple and there are numerous hiding spots throughout the game which make it very easy. And there are a ton of fetch quests. The collect-a-thon nature of Ghost of a Tale holds it back from being really special.
ed8647 No.16450278
>>16448485
Haven't played the disabled niggertranny DLC yet and Unity is godawful but I agree with the rest.
c91f45 No.16450291
>>16450278
But in Dishonored you see her face only in menu soo it is easy to ignore. I pretended i am still Corvo whole time.
9b795b No.16450346
There's new Thief FM's all the time. Can't believe Scarlet Cascabel won the anniversery contest though, it was mediocre as fuck and I don't give a shit about the dev's sob story.
237982 No.16450375
>>16449583
You can download a 100% save and unlock everything. Worked for Hitman 1 at least.
9cfda3 No.16450538
>>16448062
>Expecting decent stealth gameplay from a historical furniture retail simulator
ae9868 No.16450571
>>16448237
>I've never seen a good stealth game, and this comes from somebody whose favourite genre is stealth
Have you considered playing some actually good stealth games, faggot.
>>/v/16448485
At least put some effort into your bait.
>>16448888
Impressive.
864511 No.16450898
>>16450400
You can complete entire game by ghosting, so it's a stealth game.
205085 No.16450921
>>16448064
The Japanese are literally mongol-semites. They're sodomites.
4d81e4 No.16450947
>>16448485
>Ass Creed Unity
>Really Good
It has a lot of potential to be good but the AI is too dumb to know otherwise and the stealth is still too simplistic to really be useful. I made a more in depth post about it and someone apparently screen capped it, so maybe they'll post it later on. To be a good stealth game, Unity needs more precise parkour, introduction of some basic things like reducing visibility by staying in fog or shadows, altering guard shifts, guards having heightened awareness from things like casting shadows, blood, and footprints, and far more opportunities similar to Hitman.
>>16449238
Ass Creed fans are fucking morons and still think that II is the best one. The more controversial releases like III and Unity, while not good, do a lot of interesting things that should be hallmarks of the series and are the best it has to offer.
864511 No.16450982
>>16450948
>in every hitman game there is a part where you cannot stealth
git gud
4c7d99 No.16451268
>>16451243
this is fucking trash
c91f45 No.16451288
>>16451277
checked
it doesn't even look like stealth game so far
c2a403 No.16451302
>>16451243
God they have no idea of how to make a Tom Clancy game. The story is so ridiculous.
c91f45 No.16451361
>>16451302
I don't care much about story. I like design of enemy soldiers. Still. I want to play stealth game. Not Army of Two in open world. Want to see stealth gameplay. Not Call of Duty: Advance Warfare 2.
39c1fa No.16451368
MGSV was great gameplay-wise, if you disabled some casual options it was very very great.
I wonder if there is maps and mods for the PC version.
c91f45 No.16451462
>>16451379
>MGS4 had the best gameplay.
What?
Story in MGSV is bad. Map is empty. But gameplay is superb.
0fd77f No.16451574
>>16451462
>But gameplay is superb.
Unless you want to use more than 2 weapons.
c91f45 No.16451656
>>16451495
First it is not true. Second, even if it was true, there is no place to use that gameplay anyway. 80 % of game are movies. Only time i felt like i playing game was 10 minutes in final part on ship before elevator and Rex part in Shadow Moses. PSP games have horrible gameplay.
792dec No.16452074
>>16448015
There is no way in hell there is hope OP. The stealth genre as it was established is way too niche and difficult for people today. No developer would be willing to truly revolutionize it either. Instead they will just throw it in as a side mission or whatever into primarily action games.
71fc8b No.16452095
>>16451243
All modern western AAA games are trash by default. They can't be good. Stop posting modern
western AAA games ITT. It's not even stealth.
cd492b No.16452193
>>16450947
Agree. Unity is one of the best among the Assassin's Creed series anyway. They should've improved upon the formula seen in Unity and Synidcate but they threw everything out the window with Origins and Odyssey. I'm still mad. Assassin's Creed deserves to be a proper historical Hitman; not some discount Witcher RPG.
4d81e4 No.16452580
>>16452193
I recently played through Origins (just finishing up the final DLC now) and I have to give it some credit. It's not the direction I want to see AssCreed go in, but the first few hours I was convinced it was one of the best open world games I've ever played. My infatuation with it has diminished greatly since, but it does some things correctly. It now has a free diving system, allowing for underwater passages and caves, the water has current, so bodies can float down rivers and you can also pour oil in it to create a line of fire, and each NPC in the game has a schedule they follow based on the world timer and will do things like sleep. Other than that, though, I do not like the direction the series has taken. AssCreed is weird as in each game usually does something innovative and cool, but they never had the sense to distill it so all the cool features are in one game. Unity has most of these components, so while it's the most AssCreed of the AssCreed's, it's still not good. I would love to see a sequel to Unity following Arno and Bonaparte, which could go all over Europe if they wanted to including Egypt.
d06752 No.16452662
>>16452193
god tier shit is still shit
57d5bc No.16453061
>>16448237
>retry 20 times until you figure out the route the devs laid out for you so you could ghost this part
That's a lie, MGS gives you plenty of alternate ways to handle a situation, and it just gets easier with each game. By MGS3 the whole map is practically your playground.
af8c2e No.16453091
>tfw favorite stealth game was Payday 2.
71fc8b No.16453095
>>16453088
This.
>>16453091
>Payday 2
>Stealth
af8c2e No.16453097
>>16453095
>he couldn't stealth in Payday 2
>>16450948
All stealth games are puzzle games. All games are puzzle games.
6d5a1d No.16453118
>>16449238
Gameplay and exploration wise Unity is the best asscreed by a mile, it's the main story that's complete trash.
c91bba No.16453126
>>16453091
>being a stealthfag in payday 2
6cf709 No.16453162
>>16448485
Mankind Divided is a tad underrated, it's decent as a stelath game.
Using the enemies turrets and robots to kill them while you sneak past everyone is really damn fun and something that i rarely see in games.
71fc8b No.16453170
>>16453162
hr is better and you can use turrets and robots in hr as well
6cf709 No.16453206
>>16453170
Liked more the level design of MD
71fc8b No.16453214
>>16453206
Because you play it like FPS. HR is better designed for stealth.
6cf709 No.16453216
>>16453214
I played MD with stealth in mind but not ghosting though if that's what you mean
71fc8b No.16453258
I wish some japanese could acquire rights to Deus Ex.
2383d9 No.16453334
>>16453258
>I wish some japanese could acquire rights to Deus Ex.
it's literally a squeenix property. The japanese are to blame for the failure of Mankind Divided
30c3a6 No.16453350
The problem with stealth mechanics in games is that unless you instantly kill your target or successfully sneak by them, your stealth is broken and normal combat resumes. Instant kills in stealth are not rewarding. Sneaking past targets is boring. I actually liked that shitty ghost recon game where you could line up your team to coordinate a strike at the same time with sync shot.
64c2f3 No.16453353
>>16453258
Nah, japs don't have the same idea of what a conspiracy theory means. The original deus ex was good because the setting was believable yet absurd (like a conspiracy theory). The japs don't have that in their society.
38044c No.16453375
>>16453353
Aren't there a ton of popular animes about conspiracy theories? Also Imperial Japan was a creation of the Anglo elite lol
64c2f3 No.16453391
>>16453375
Japs don't have the same mistrust of the government that Americans have. No one really quite does, but our distrust of our own systems is wildly more imaginative than anything a Japanese person would come up with.
693c27 No.16453408
>>16453091
>140-something different guns, flammenwerfers, grenade launchers, crossbows etc.
>he doesn't shoot them
>he fucking goblin squats through rooms and hides his head in walls to avoid being detected
dc602a No.16453451
>>16453061
>manipulate AI weaknesses in the most retarded unrealistic ways
>exploit every single limitation in game mechanics
>look at le good stelth XD
yep, pinnacle of stealth right there
6e5221 No.16453593
>>16453451
He pretty much said the game was all about dicking around and using whatever tools you have.
6f274d No.16453941
>>16453391
<don't have the same mistrust of the government that Americans have, noone really quite does
>government bans guns
<americans turn their weapons in
>government puts fluoride and birth control in the tap water
<nothing wrong with that, helps against tooth decay
>government forces people to buy and inject vaccines that haven't been tested in double blind trials
<oy vey stop being a conspiracy theorist.
>government sends 30 billion dollars as aid to israel
<our greatest ally needs our help, sampler fry
>>16453353
Original deus ex was libshit creators asking
<haha what if all the silly alex jones conspiracy theories were true
Deus Ex didn't predict anything, the "tinfoilers" the authors had disdain for were vindicated however.
093429 No.16453969
>>16448047
Maybe the real stealth was the friends we missed along the way.
d8c4e9 No.16453974
>>16453969
I've never had a girlfriend, I'm a master of stealth
9c7494 No.16454024
>>16448045
because it's a cuckchan template thread
sage
1161f3 No.16454066
>>16453941
>Original deus ex was libshit creators asking <haha what if all the silly alex jones conspiracy theories were true
093429 No.16454078
>>16454066
>he never saw the GDC talk
1161f3 No.16454085
>>16454078
>he never read the Deus Ex Bible
6f274d No.16454099
>>16454066
Check spector's twitter.
Pacoti is writing woke cyberpunk about a negroid getting a medical experiment by evil hwite corporation that raised his IQ above subhuman levels.
1aa6a4 No.16454148
>>16449332
holy shit I love Death to Spies
37176c No.16454508
>>16448263
Not just spawns but the AI should act with random dice-rolls kinda system for choosing patrol routes, perhaps with several AI-presets to choose from the guards too which would maybe depend a bit on the difficulty as in how many of the guards have the "lazy/tired-AI" preset which would just make the guard find a quiet spot to doze off etc.
c91f45 No.16454535
>>16452095
>It's not even stealth.
>Post worst "stealth" game ever made.
Why do you cry about Ghost Reacon reveal? If you don't like it, don't watch it. For my Naked Penis is worst MGS game ever and unplayable boring shit. But i am sure for you it is awesome pure fun. People don't have same taste.
8c381d No.16455108
>>16448045
Sage =/= dislike
Newfag
c13ca2 No.16456445
someone please make a new good stealth game the drought is real ive put over 300 hours in the original dues ex because it was new to me god damniut it was new to me in my late twenties I played it as the intended audience and it was so fucking great god damn it new video games are such cancer aids ebloa i hate it i hate them all so much fuck
4d94ee No.16456523
e184da No.16456539
>>16455435
they can't stop making kids games or else there will never be new customers
1d62f0 No.16456605
>>16453408
I uh, never had to do any of that. The only time I ever got detected in stealth missions was when I wasn't the host and the AI wasn't standing or looking where it looked to me like they were looking. The game had shit netcode.
25ba23 No.16456881
>>16453941
>muh israel
>no mention of any mass mind control experiments
Yep, found the retard.
2a5b67 No.16457381
Indie games are single handedly carrying the stealth genre. Mark of the Ninja and Deadbolt being the best examples in my opinion
71fc8b No.16457402
>>16454535
Everyone itt can confirm that your taste in video games is bad. If you play modern western aaa sjw casual garbage then you deserve to be banned. Everyone report him.
c88dc4 No.16457406
Stealth games as a genre are dumber than platforming for the sake of platforming. Stealth is a gameplay feature, not a genre.
c88dc4 No.16457408
>>16457399
Stab yourself in the throat.
71fc8b No.16457409
>>16457406
Stealth is for cowards.
b436a8 No.16457424
>>16455435
Wait, we do? I've been waiting on a good singleplayer fps for years, nothing has showed up.
d08175 No.16457760
>>16448062
Absolute shit taste
bae2a8 No.16457919
ba2e6e No.16457957
>>16448062
Reported for shit taste.
6f31a4 No.16457977
>>16448245
Don't ever speak to me or my memory ever again. Your post hurt me in ways I was unaware of.
237982 No.16458019
>>16457943
>GTA Afghanistan
Minus the driving and the… everything. MGSV controls like a dream. The gameplay barely exists and there’s no story or game progression. It’s “stealth,” sure.
6e5194 No.16458025
>>16457955
creepshot simulator 2014
6f274d No.16458622
>>16458025
>Warner kikes didn't allow them to model pantsu for female characters, unlike based Sqeenix.
Maids in Santa Fortuna have a mysterious void under skirts
At least models from Paris still have them.
96b02c No.16458959
>>16448045
It’s because they think the OP is low effort.
Ehhh, it’s subjective. At least they aren’t using >>>/v/XXXX to down vote like that one newfag was doing.
96b02c No.16459005
Stealth games got consumed by Open World games.
Stealth games were like platformer lite games. It was never about RPing as a super duper secret spy. It was about sneaking around a spiderweb of passage-ways in exotic locations and taking out or evading enemies in creative ways.
Once open world became a thing all the people who came to stealth for exploration left for Skyrim or whatever. Then all that was left was stealth vs enemy AI. Which eventually got folded into other games like the Batman Arkham games, the Shadow of Mordor games, etc.
The genre still lives on, most notably through Arkane’s games like Dishonored and Prey. But I think Kojima saw the writing on the wall and is probably why his last Metal Gear game was open world before he jumped ship.
c88dc4 No.16459029
>>16459005
>It was about sneaking around a spiderweb of passage-ways in exotic locations and taking out or evading enemies in creative ways.
Sounds like Katana Zero, but that game doesn't have to be played as a "stealth game"
Technically no game requires stealth.
It's near undoable in some cases, but not impossible. never impossible.
ee43af No.16459058
>>16456605
nice filename, faggot
6f274d No.16459459
>>16459164
Didn't check there, here's santa fortuna.
a83b21 No.16460083
Still waiting on a spiritual successor to Chaos Theory. Where are you spies vs mercenaries and why have you been forsaken by this industry?
92b3c4 No.16460087
>>16460083
Say what you will about blacklist, but the SvM mode was really fun. Shame about the rest of the game.
d8c4e9 No.16460124
>>16460087
tbh, Blacklist was better than expected after the shitshow Conviction and next-gen Double Agent were.
92b3c4 No.16460137
>>16460124
It was on par with conviction to me. You still had hax o vision, with a million little gadgets to do stuff for you, and features that were still missing like the ability to interrogate. It also still had mark and execute.
0ec145 No.16460170
>>16460137
The Hax-o-vision could have been balanced okay but the weird fucking upgrade system meant that you could make it overpowered really easily. Mark & Execute thankfully didn't pose a problem to me since I aimed to be a ghost with no guard interaction and the game was gracefully designed around that so I actually enjoyed the game to some extent.
824c7e No.16460182
>>16460124
>try blacklist for a spin
>first level after the tutorial, one where you're supposed to do something on a lighthouse island
>every single logical entrance or path is locked off with BRO YOU GOTTA HAVE A CO-OP PARTNER WITH THIS BETTER GO BACK THROUGH THIS OTHER PATH :^)))
6e5194 No.16460205
>>16459164
Are the new hitman games any good? For some reason I feel like I'm missing out..
e30c30 No.16460392
What's to be done about stealth? The genre doesn't evolve, its pretty much the same thing every game. A more complex AI system could work, where they won't fall for thrown items over and over, where they won't reset after an alert, where they call for help when they hear a disturbance, when their patrols change after a discovery of you, a guard incapacitated or even stuff like open doors and unlocked doors. We can't go full realism as stealth games would be immensely harder to the point of not being fun. You could try throwing in gimmicks, like powers. A stealth game with someone who can pause time, slow time etc. for just a few seconds, mimicry of guards and scenery and so on.
>>16460205
I've heard they are good, despite the earlier one being online and Jewed with DLC/episodes. I've never been a big Hitman fan though.
>>16460087
>>16460124
Blacklist was only fun for the predator stealth and even then, it was barely fun.
595646 No.16460397
Did anyone end up playing The Slater? It doesn't look particularly great but I've been meaning to give it a go.
595646 No.16460400
>>16460205
They laid quite a bit heavy into streamerbait shit, but I guess they're having fun. I find it repulsive personally. Taste may vary, like some homosexuals like cilantro.
595646 No.16460421
>>16460410
Peculiar pantsu. Are those meant to be lacey? Looks more like ivy in that second one. Tappu tappu flippu burgu. :DDDDDDD
595646 No.16460424
I suppose what is more prescient to be noted is that pantsu look like they are modeled, which means, it could potentially be modded into a pantsu thief game.
b16d3b No.16460709
Whatever happened to Rockstar's Agent IP? It could be an interesting competitor to MGS and Splinter Cell.
391d6d No.16460782
>>16460709
I think they cancelled it.
6c9aa7 No.16460815
>>16460793
Syphon Filter 2 had a crossbow, which would be realistically a better weapon while operating silently.
595646 No.16461269
>>16460709
I wonder if they even still have anyone there that worked on Manhunt.
595646 No.16461276
Oops.
>>16460815
I wonder what the forensics are for tracking a crossbow bolt. I know about boolets but not something like that.
c5b835 No.16463074
>>16448015
>Future
What I see is that the pure stealth genre will be refined by independent developers, far from the noise of an industry desperate to get the taste of the month. It will be video games by and for fans with an hermetic community that will gradually cease to be so present in the media of the entertainment industry.
>>16448065
>Styx Master of Shadows
I like it but I dropped it. Maybe it was because it touches the subject of an addiction and it hits close to home. But nothing against the game. Maybe because of your post I'll take it up again after Sekiro.
>Shadow Tactics
>View gameplay
>You can hide bodies
>Just like Commandos.
You got me there fam.
>Aragami
I liked it a little, but I don't know the reason why it runs so slow on my machine.
I recommend you try playing Crysis but in stealth mode and delta difficulty mode. It's like playing the upgraded predator or just The Predator Killer from The Predator (2018).
>>16448102
I'm absolutely intrigued by this footage.
>>16448103
I really believe the ultimate stealth mechanics are in MGSV.
>>16448173
Ghost Recon? Is it worth it?
>>16448174
I think is more realistic in MGSV but I get your point.
>>16448189
Is have never seen an interaction between franchises like the one between SC and MGS.
>>16448237
You cannot leave the stealth. That's no how it works. But I understand what you mean. There are people with very high standards. I once came across a very intense discussion about why Spliter Cell Chaos Theory was trash and both positions had valid points.
>>16448485
I'm going to save your post anon.
>Sekiro.
Yes. But bosses and minibosses cannot be played in that way.
c5b835 No.16463117
>>16448506
Very interesting.
ba2e6e No.16463189
4d81e4 No.16463195
>>16460205
The new ones are the best in the franchise. It just suffers from a terrible progression systems. Items are unlocked through completing challenges rather than purchased like before and said challenge completion is an online service, so the game is neutered when it's offline. Most of the items that are unlocked later on are likely a functional duplicate of something you had before and because the AI doesn't react to blood, the garrotte is useless compared to other concealable lethal alternatives.
I put something like 200 hours into both games combined. I didn't play as much as 2 and got pretty bored with some of the newer missions, but I'm sure that you could have some fun with it. The multiplayer was also pretty cool.
542f3a No.16473067
>>16463074
you see, I've come to grow out of stealth because after playing quite a substantial amount of stealth games, most of which hailed as the pinnacle of the genre, you eventually start seeing through the cracks and spotting the problems that blatantly plague nearly all, if not all of them. and you have ideas about how x and y could be fixed but nobody does it. after you've gone past the "oh fug I need to be sneaky snek" and figure out that you can still "stealth" running around like a fool and doing things like >>16453061 every game just falls apart and it becomes a parody of itself. and when I say EVERY GAME, I mean it, because they all fucking have the same glaring issues, even the "best" ones here's a comprehensive list of shit I notice in every single fucking game some may be absent from some specific games:
>crouch walking is some sort of magical trick that makes you more silent and less noticeable, regardless of surface or if you're in the middle of the road
>unrealistic exaggerated lighting
>be in shadow = invisible
>generally ultra retarded guard AI
>guards have 100% fixed routes/patterns/cycles
>guards have a bad case of tunnel vision
>guards have shit eyesight, you can spot them just fine from afar but somehow they can't
>guards have selective hearing, they'll hear you step around but reloading, unsheathing, opening doors etc is AOK
>"am I crazy or did that door just open on its o- lol WHO CARES"
>throw shit at guards, no fucks given, must've been a strong gust of wind
>after an "alert" phase they seem to forget about you and resume their routines as if NOTHING HAPPENED
>"nobody will ever think about looking in this closet. I am a genius"
>tonnes of guards around, somehow they know those footsteps were yours
>guards have PSI powers for several seconds even after breaking line of sight
>guards don't notice things out of place and raise alert levels
>guards don't notice other guards missing from their posts not communicating via radio and raise alert etc
>leaving mags, bullet casings and whatnot is all fine nobody gives a shit
>knock out guard, never wakes up
>the whole concept of "stealth" isn't any more advanced than skyrim's
and I could add more to it if I went into the detail of specific games, like the retarded mgs3 camo system or the "ratings" of hitman. granted I've only played, hitman, mgs, thief, splinter cell, sly cooper and hidden & dangerous, but I'm positive most of the shit I mention above can be applied to any other game.
I'll say it again stealth hasn't been done well once.
ironically enough, the best stealth experience I've gotten was from cod mw2 multiplayer on console. then again one has to wonder who's more retarded between the cod crowd and the AI of "stealth" games.
ce034f No.16473109
>>16473067
>be in shadow=invisible
i'd give you this one provided you are moving. human eyes need movement to see in dark conditions, and if someone is blended into the darkness and unmoving there is a pretty good chance you'll miss them
>after an alert guards resume their routines
going back to metal gear solid 2, if you lost your pursuers after an alert, if it was at all possible the guards would call in a clearing team to sweep the area (this was hyped to fuck pre-release, since they consulted and motion captured actual SWAT teams investigating and clearing rooms). in later MGS titles they would call in additional backup, bring a helicopter in to search the area etc and otherwise step up their patrols because they knew you were around
>guards don't notice other guards missing
MGS3 and all games forward have this as a mechanic. it's lax at the beginning of the game but will get stricter as the game goes on, and HQ will absolutely raise alerts or send in additional teams based on guards not answering their radios (this may have been in MGS2 as well, I can't remember)
>knock out guard, never wakes up
every MGS has had guards who will eventually wake up on their own
i agree with the rest of your points at least
4d81e4 No.16473206
>>16473120
Wait, you think Wildlands is mechanically superior to MGSV? If so, I'd like to hear more about it. I was under the assumption that Wildlands was as generic a game as any.
542f3a No.16473208
>>16473109
yes, I'm well aware of those and that's why I said
>some may be absent from some specific games
but let me address them anyway
>i'd give you this one provided you are moving. human eyes need movement to see in dark conditions, and if someone is blended into the darkness and unmoving there is a pretty good chance you'll miss them
if I, as the player, am able to spot people in the dark, moving or not, they should too, and besides, at least in thief and splinter cell you can move in shadows just fine, even right next to guards in fact.
>going back to metal gear solid 2, if you lost your pursuers after an alert, if it was at all possible the guards would call in a clearing team to sweep the area (this was hyped to fuck pre-release, since they consulted and motion captured actual SWAT teams investigating and clearing rooms). in later MGS titles they would call in additional backup, bring a helicopter in to search the area etc and otherwise step up their patrols because they knew you were around
that was still evasion so technically not done with the whole alert thing, finished that they go into caution and then all is good and forgotten, water under a bridge.
>MGS3 and all games forward have this as a mechanic.
in fact, mgs2 had it too on higher difficulties. raise alert? no. send in guards to check? yes. all they do is look around, if the guy is sleeping they just wake him up and that's that, if he's missing they send in a replacement and that's that and if he's dead they go into caution and that's that. I don't particularly recall this being in either pw or mgs4 honestly, 5 I can't really speak since I've yet to play it. still, no other game has this.
>every MGS has had guards who will eventually wake up on their own
not if you stuff them in lockers lole! hitman doesn't unless they're found by another guard unconscious before you strip them of their clothes, thief definitely doesn't, can't remember if other guards did wake other guards up in chaos theory and before it but they definitely didn't wake up on their own.
0dd216 No.16474726
I found Hitman easter eggs in Dragon Quest XI
131441 No.16474797
>>16474726
Do you have autism?
>>16473208
If someone is found naked he's waken up and will rush to the closest wardrobe to get new clothes.
there was an oversight in whittleton creek where disguising yourself as the nig in coat and a turtleneck, the nig wouldn't be an enforcer against his own disguise.
badf06 No.16474912
>>16448485
>MGSV
>really good one worth playing
Only with mods, anon. The AI is fucking braindead unless you turn it's sight and hearing up.
>>16449315
The magic of it fizzles out depressingly fast once you realise you can get chased into a locker and the AI won't check it.
8ddbed No.16478574
>>16448015
>stealthfags
i play stealth and dont consider myself a fag thank you.
8ddbed No.16478579
>>16448045
nothing is more stealth than the sage.
8ddbed No.16478629
>>16448506
looks pretty cool. will have to check that game out
baed44 No.16480425
>>16448015
https://www.youtube.com/watch?v=Wm3T72gwcDQ
Found about this game due to a streamer talking about it being shoaed and watched this review, seems decent.
7f5dfc No.16482239
>>16450269
what was wrong with d2? i only care about gameplay + level design, did it shit the bed?
c5b835 No.16483497
YouTube embed. Click thumbnail to play.
You sneaky bastards don't even play 'Shoplifting Boy'
353372 No.16483521
>implying there where any stealth games other then MGS that where good.
shouldn't have made fun of Kojima
d2bdea No.16494774
>>16473067
The most interesting redesigns that come to mind when reading your review are
>First suspicion of intrusion = Permanent alert.
>Redefining the angles of vision is not complex.
>Also permanent for the rest of the mission.
In relation to the mechanics of sound, light and shadow, it is necessary more work and analysis because it is a more complex subject, the saga of Splinter Cell became famous for doing a complete work on the idea that they are fundamental in infiltration.
The problem perhaps goes further, What would be the solution to translate a phenomenon like light into a virtual environment?
b9eb0c No.16494805
>>16494800
I played MGS3 extensively. It was stealth. So was MGS2. Cannot say about MGS1 because it was arcady experience, and cannot say anything about MGS4 because it was a movie.
MGSV is a different thing all together, its a third person shooter where ai is so shit, if you're fast enough you get high score even without being stealthy.
b9eb0c No.16494806
>>16483521
remember Fukushima every time you replay MGS2. He wrote all the weird dialogue in codec.
0ea3c9 No.16494868
>>16494832
Do you have brain damage?
>>16494860
>casually pirating 100GB
Lucky you.
0a3b70 No.16494899
>>16494893
>>16494893
Offer a better definition than this and then specify how MGS3 doesn't fit it.
92b3c4 No.16494902
>>16494873
>Metal Gear Cutscenes 5
Am I being bullshitted? People on /v/ complained about the fucking lack of cutscenes.
d2bdea No.16494947
>>16494873
Alien Isolation is survival stealth. MGSV is kaizen philosophy applied after 30 years of engineering just as Sekiro is the perfection of the From style.
>>16494844
I'm going to check it.
542f3a No.16494952
>>16494774
the problem with lighting, at least in games like splinter cell and thief where, as you said, it's a key element to the sneaking, is that it's way too overdone in a lot of places and most of the time (read: always) it works like a one way mirror, aka you can see people just fine but you're nigh invisible.
take a look at vid related at around the 25 minute mark you can see how the entirety of the station is light up by the fucking sun coming through the huge windows, yet there are insanely hard shadows cast everywhere, and if you crouch walk in them (read sneaky man invisible magic walk) you're a fucking ghost. and that's bullshit because there is no way shadows like that could exist with all that light, even if it's supposed to be dim because it's sunset or whatfucking ever. now that's just a blatant example that angered me a lot back then when I played it, but there's so many cases of this in that game as well as the predecessors and thief. you have a room with a lamp on, but the lamp appears to be running on the weakest fucking chinkshit power since it can't even illuminate the whole damn thing and you still got plenty of room to be mr. sneaky invisible guy.
>the solution to translate a phenomenon like light into a virtual environment?
there already is the technology as well as plenty of modern games that have fine lighting, the problem is that none of them are stealth. I think the argument devs make is that if you made a stealth game with both realistic lighting AND realistic mechanics, you'd end up gimping the player a lot by not giving him enough hiding places (eg: magic shadows) and making him a mole by removing his ability to see enemies properly, and even though both could be circumvented by giving more physical cover and visual aid, (such as electronic nvg, sci-fi eye implants, albino eyes, or you know just fucking eyes adjusting to low light environments like they do in real life) you can't have that because then who the fuck would play it aside from hardcore stealth fans?
>>16494906
what he's trying to say, though in a sort of hamfisted way, is that mgs3 can be clowned through with little or no regards at all for stealth as well as the fact the stealth elements are mild at best. I won't argue against the fact it's a good game with a tonne of unique and interesting mechanics, but it's not exactly the best stealth action there is out there.
0a3b70 No.16494953
>>16494948
>MGS is a puzzle game
Subtler than "video games don't have to be games" but still obvious.
542f3a No.16494955
Invidious embed. Click thumbnail to play.
>>16494952
>vid related
>no video
I'm retarded
4efd41 No.16494973
The genre is dead, anon. Let it go. Games like Plague Tale are the most you will get for stealth now.
d2bdea No.16495006
>>16495002
>Realistic light mod
This is very interesting. I love SP CT.
542f3a No.16495023
>>16495002
I mean sure it looks half decent but the detection range is still wack. besides it's hard to tell how much of an improvement it is when there's no side to side comparison.
35e601 No.16495036
I like EVERY Splinter Cell game. Fight me if you dare
92b3c4 No.16495039
>>16495036
I think you've been beat hard enough already anon.
d2bdea No.16495087
>>16495036
Sometimes I dream that Michael Ironside is in Blacklist and Conviction doesn't exist. except for the cooperative mode of the latter, which is a jouissance.
Also, new SC fucking when. Kojima is going to launch its new IP before Ubisoft publishes that title.
35e601 No.16495112
>>16495087
>Also, new SC fucking when
The'\re brainstorming how they can shovel lootboxes into stealth action.
cf4155 No.16495121
>>16495087
>new SC fucking when
Why do you want Splinter Cell from modern ubisoft?
d2bdea No.16495145
>>16495121
>>16495112
I think sometimes you just have to make an old-fashioned video game.
No DLC, no multiplayer, just an entertaining video game where we can explore new ways of solving problems. Maybe that's what Ubi 10's needs.
35e601 No.16495147
>>16495145
Sure, but will they? No they wont
4efd41 No.16495168
>>16495145
No chance that happens. A big budget stealth game would be nice, but no AAA dev/publisher will sign off on an exclusive stealth game, it would have to be like the shitty ones that have action as well. Which leads to pleasing no fan, the game being a jack of all trades and master of none.
2a1ee5 No.16495216
f65707 No.16495495
>>16448633
>Most games with stealth mechanics, be those with optional/occasional stealth or those that advertise themselves as stealth games in the first place, often punish players who try to be a ghost and reward those who try to be rambo.
It's almost always the opposite. Rewards are gated behind perfect ghost or "virtuous" no kill runs. MGS is the perfect example of this ruining the game. Want to get the coolest codename/secret uniform/whatever the fuck? Better use no lethal weapons and make sure no one ever gets to raise an alarm. The irony is that MGS excels in the "Oh fuck they spotted me" phase of gameplay, which is when you need to think quickly and actually use all of the items at your disposal to minimize the time you are on alert. But if you do that, you don't get any unlocks, which annoys people like me who want to enjoy everything a game has to offer without playing it one specific fucking way.
The original Deus Ex did well here, not immediately rewarding or slapping the player just for being stealthy and allowing the player to find out what the consequences of their methods are organically. Nowadays we have to appeal to braindead morons who wouldn't otherwise play games, so we have to make sure they see a number go up when they did a stealth.
d2bdea No.16495691
>>16495495
The problem with MGSV is that it seeks to cover the whole spectrum of millitary combat, which I respect, because if it had been successful, it would have redefined not the stealth games, but the shooter games in general in a more brainiac way to play, like rainbow six but in open environment. The wet dream of purist battle royale games more close to the novel that the titles that are only cash grab this days. The problem is that in order to achieve this goal, it would have to be another video game, because the core of MGSV has to be stealth. Because is fucking Metal Gear.
It does not make sense in a game of the genre to have a tank build and although at narrative level is justified just as the system of deliveries and the fulton, which at least I enjoy, the key to stealth games is scarcity of resources and we the players have to invent solutions with the tools at our disposal. It doesn't make sense to be able to constantly call resources by helicopter or be able to get rid of the problem of having unconscious and dead enemies behind enemies lines if you can get rid of the trash with a pocket wormhole. As I say, all of Kojipro's ideas are good and I like them, but the game loses the sense of its own franchise. and Big Boss isn't even Big Boss, what's the point of the game then [/poiler] At the end of the day MGSV is and will always be, an unfinished product at the same level as Fallout 76 and No Man's Sky but in its own way, because even with everything, it's enjoyable [spoiler]I'm still invading FOBs to this day.
35e601 No.16495862
You know what? New Splinter Cell will be GR Wildlands reskin. I'm 80% sure.
f65707 No.16496062
>>16495691
Yeah, I too enjoyed MGSV in spite of everything about it. There was just so many enjoyable toys to play with. I quickly got bored of D-DOG even though he is cute because he is basically a radar bot which makes the game too easy. By the end of the game I was using the silenced 1911 and tons of gadgets, and I would always hide D-WALKER somewhere close with a missile launcher. That way if I fucked up or vehicles showed up unexpectedly, I could annihilate them and skate out of there. The game really benefited from the mission structure that graded you on individual missions instead of the entire playthrough. If only the content was complete and cohesive.
f65707 No.16496440
>>16496214
What's there to "lel" about? Don't tell me you don't recognize the 1911 because it has one of those fake names they use when they don't want to pay licensing fees.
f65707 No.16496458
>>16496450
>It looks nothing like a 1911
Not exactly easy to tell when the entire game is played in 3rd person and the menu icon is a wireframe profile shot. I also find it amusing that you'd pretend that the BHP and 1911 are vastly different guns.
d3f7e2 No.16496466
>>16496440
And Ocelot is using the legendary TORNADO-6, which looks totally like Colt SAA.
The frankenguns are inexcusable abominations.
09715a No.16496490
>>16496458
But they are vastly different guns. Yes the patron saint of repeating firepower worked on both, but the only part they really have in common is the tilting barrel and toggle assembly.
d2bdea No.16496498
>>16496466
It was very fun abominations. I remember in the first month it was possible create a rocket launcher with the cadence of a assault rifle.
f65707 No.16496502
>>16496490
>>16496487
And you can see all of those mechanisms in MGSV to know it's a BHP? Whew, that's a lot of smoke you're blowing up my ass.
e2bb5e No.16496506
>>16449238
So your only criticism of Dishonored is it stars someone who isn't a white male?
Imagine being this insecure.
f65707 No.16496508
>>16496504
I already know I'm blind, the fact that I'm riding a bus right now instead of driving is a testament to that. I do think it's adorable that you think you know for sure that a fake gun in a video game made by nogunz Nips is a BHP based on internal mechanisms you can't see though.
d3f7e2 No.16496512
>>16496498
Making suppressed, box-fed non-lethal rocket launchers was the only bit of fun i had in that shitheap.
375c4f No.16496547
>>16496529
But the High Power is just a 1911 in 9mm, right?
:^^^^^^^^^^^^^^^)
d3f7e2 No.16496549
>>16496508
>Aesthetically, it appears to be inspired by the CZ 75, Browning Hi-Power, and Smith & Wesson Model 39 - while it ultimately ends up looking a lot like a FÉG Model 45 ACK/GKK
http://www.imfdb.org/wiki/Metal_Gear_Solid_V:_The_Phantom_Pain#.22AM_D114_Pistol.22
d2bdea No.16496559
>>16496512
It's of course a very strange configuration, but it was fun. It was ok to patch it? I mean, a game is made to have fun. Is so strange. Is like an engineering philosophy out of control, an anomaly, but it was a joy of madness.
f65707 No.16496571
>>16496529
I'm just following the flow of the converaation. You mentioned internals, so now you have to own up to that. Why would you bring up a point that is meaningless and can't prove? Thanks for posting the render which you'd never be able to see up close ingame, though. Guess that means you were right.
>busrider
>reddit memes
Ah yes, you would buy into the depreciating scheme known as an automobile. Good choice, I'm sure you've made someone's bar mitzvah very special. I'll just be over here, staying fit by walking.
375c4f No.16496578
>>16496571
>never be able to see up close
Nigger, that's not a render, that's from the customize your shit screen, the game has a first person view, and Vic Boss points the gun at the camera from short range in every other cutscene in the game, as it's the default pistol he has in cutscenes.
f23d42 No.16496594
>>16496578
I'm also forgetful.
f23d42 No.16496597
>>16496594
Just walked into my WiFi range, ignore the ID switch.
f23d42 No.16496649
>>16496621
>heheh you replied to a different id :^)
Nice try dumbass, but you mentioned it here, after knowing that you were not the first person to mention it:
>>16496529
Why did you derisively refer to the mentioning of internals, after you had read my post to the other guy? Unless... you didn't read the argument before jumping in and are now deflecting to my "ID misread."
ee43af No.16496687
>>16495691
>cuckchan filename
>cuckchan spoilers
>shit opinions
Why am I not surprised
4621ee No.16499087
>>16453095
>>16453126
>>16453408
some times I would get board and teach newfags on the game how to stealth bank robberies, it's tedious enough robbing the whole thing inside of 15 minutes without the police on your ass. I stopped playing that game a while ago.
7d4794 No.16501379
>>16448015
5 million to 1 odds that op has never played Alpha Protcool, and is in fact a faggot.
4d81e4 No.16501455
>>16501301
Burger King is the only fast food restaurant I can eat at. Then again, the only things I've gotten from there are the chicken fingers and a milkshake
9e7d02 No.16501490
>>16496512
You can still cheat to restore that bug.
Konami won't ban you, they never do. My FOBs get invaded by people who took 1 second to cross 4 decks every day.
da9db5 No.16504043
reminder that pic related is the best stealth game of all time
f845cc No.16504942
>>16460137
>It also still had mark and execute
Stop playing on Easy/Normal
a06696 No.16504974
>>16504043
Best level coming through
da9db5 No.16507613
>>16448485
might wanna replace unity with odyssey, they actually made stealth not shit. also sekiro has stealth and it helps a lot, and unlike most stealth games you can't be fast crouched for effective stealth kills, you need to slowly approach them.
3f89b4 No.16507745
90% of games itt are not stealth.
2fd66b No.16507801
>>16449238
Reminds me of how much fun I had with Dishonored 1 and its DLCs. Are there mods that fix the 2 in order to make it uncucked or is it really not salvageable? I want to give it a try but I don't want to play SJW bullshit
c75db9 No.16507839
YouTube embed. Click thumbnail to play.
>>16448114
That's nothing.
Have the purest form of autism I've ever found.
Watch it all, it becomes art.
c75db9 No.16507845
>>16460205
They're good, but easy.
It's fun just to walk in and kill the target with whatever you find lying around though.
abfa34 No.16511590
>>16448042
>There is no such thing as a good Japanese game.
Back to >>>/cuckchan/
9a4d8c No.16511799
>>16511783
>what is PUBG
a less fun arma battle royale.
not a stealth game fag
4efd41 No.16511820
>>16507801
2 is good and the cucked stuff is beneath the surface, if I'm remembering correctly. Didn't play DotO but will do at some point.
a6fe25 No.16516980
>>16448485
>Is Sekiro: Shadows Die Twice sort of a stealth game?
it's a puzzle game
76dc8d No.16517652
I'm not even a stealth fan and I feel bad for those who also saw the writing on the wall with shit like Conviction. Think about it. Stealth is about not getting caught because it means death or more commonly, failing the mission because you have specific orders. What happens when you make a selling point of "no more rules, just go in guns ablaze as a rogue agent if you have to for results"?
>>16453941
Personally, I don't understand the obsession with births. What we should be doing is focusing on prolonging the lives of people that are already doing important work or set a standard that can't feasibly be replaced for whatever shitty personal reasons rather than making more retards. And unless you were already a faggot, no water is turning you into another because I drink nearly gallons everyday and I'm still obsessed with tits and idealize feminine traits, I'm just helpfully not spreading my flawed genes.
3fd4f6 No.16517784
>>16511820
>>16507801
>2 is good and the cucked stuff is beneath the surface
No it's not and no it isn't.
What was really great about the 1st was that everything was induced and it let the player make their own deductions.
Even the chaos thing, you're not punished for playing high chaos, the world gets "darker" but that's it.
And oftentimes NOT killing target landed them a far far far worse fate (one get sex slaved, one ends up a mad hobo, the assassin, the only one that actually show remorse get a whole character arc to repent, etc…).
The second is complete moralfagging and handholding.
You killed the guards that betrayed you and killed all your friend/entourage? You murdered the witches that openly rip innocent people apart? You don't want to give the EVIL WITCH everything she wants?
Welp you're a tyrant now.
Fuck you game!
In the first game it's kind of understandable that the "best" way is to stay out of sight and resolve things with a lighter touch, since you're out to prove your innocence and make a counter-coup in an already suffering city.
In the second it isn't. You've got a literal EVIL WIZARD that is usurping your RIGHTFUL throne quite openly.
Anyone that does work for her is fucking fair game as far as ANY moral code goes, fucking Wehrmacht conscripts are lesser bad guys.
You don't have any reason motivation to kill basically anyone in the first one, except for convenience sake's.
And in the first one the game barely judges you for it.
In the second the game you're given all the motivation in the world… and then it tells you, you were bad.
Also they retconned the 1st and it's expansion.
It's pretty clear in the 1st that Delilah ISN'T the daughter of the old emperor.
She just deluded herself into thinking she is because he was nice to her and she was used as a childhood friend for the future empress. It's her tantrum that get them expelled and kills her mother, in the same way she's deluded by the empress "betrayal" of her when they were kids. And the trauma and delusion is how she build herself back up.
It's great fucking writing about a believable narcissistic disorder.
And they shat all over with the second for "muh women" as the whole narration is setting up the old emperor as the true bad guy, not the person that killed thousands, killed your mother, tried to possess you and then kill you.
Dishonored 2 is pozzed beyond saving.
a536e4 No.16517809
>>16516926
The plywood levels in HI™AN are the best tutorial levels certainly in hitman series, potentially in all of stealth games
23c465 No.16520930
Don't you like goblins OP?
2b4c41 No.16521043
Horizon Zero Dawn had some p gud Stealth. I wish I had gotten it earlier, instead of when I heard Kojima was gonna use the engine for DS, but still. Underrated game, hope it gets a sequel.
0dafc9 No.16521118
>>16520930
No.
I wish I had a goblin slayer folder.
340b6f No.16521140
>>16521118
>normalfag manga
>le epic crusade xDDD
Doesn't even have the balls to be a genocide of a human race because that would be too 'problematic'
e8ba75 No.16521172
>>16521140
Goblins are a stand in for niggers and the older goblins for jews.
b25d81 No.16524058
ITT: people complaining about how stealth is unrealistic and how dumb and predictable ai are, and how adding things that are realistic could make the game better, even though the unrealistic and predictable part is the only thing that make a stealth game fun
23c465 No.16524218
>>16521172
Well I disagree.
They make wonderful cocksocks.
ba7058 No.16524248
>>16524243
Are there any other anime that are basically D&D like GS? Like with the showing the stat cards and characters talking about getting exp?
ba7058 No.16524260
>>16524252
Yeah SAO is bad. Maybe I'm just better off looking for good medieval adventure anime.
6cc5d4 No.16524264
>>16524243
goblin slayer is not a isekai you flying nigger
f02115 No.16524300
>>16524243
>Isekai
do you just spout moonrunes and not realize the meaning of it
96eaf3 No.16524305
>>16449238
I would have played this through the SJW stuff except for the fact that the new fucking mines while having a non-lethal setting, don't. The acceleration on the snare is so huge that the impact will kill anyone it captures.
>>16496506
Imagine being so willfully oblivious that you're not seething with rage constantly.
Shitposting aside did you play it or are you being purposely obtuse? She's a black disabled lesbian and this is revealed in the first 10 minutes on the not normandy. The writer literally hates le ebil white men, what kind of cuck would I be to give the game any more of my time.
f02115 No.16524372
>>16524310
>The majority of Isekai involve medieval fantasy with an RPG-like structure
wrong
23c465 No.16524479
>>16524243
Why does that white guy in the beck have a boner?
b436a8 No.16524538
>>16524310
Goblin Slayer is not an isekai.
eccfe7 No.16524556
>>16524310
>goblin slayer
>isekai
>"what most people refer to it as"
937b7f No.16524566
23c465 No.16524589
File: e8bb8e42eb6ac86⋯.jpg (Spoiler Image, 100.04 KB, 1021x1200, 1021:1200, D7wKwO1XYAE44mI (1).jpg)

So are ye actually going to complain about Goblin Slayer without posting goblins?
9dd9f3 No.16525274
>>16524589
If you want ugly shekelgrubbing women >>>/jewess/ is that way.
5c3b3d No.16525294
>>16525286
Nigga, that's a troll
99a565 No.16525301
>>16453353
>Japan has no conspiracy theories
What is Aum Shinrikyo?
e91bff No.16525346
>>16525319
>2 + 2 = 4
<thats not an argument!!
Are you pretending to be retarded or is it genuine?
e93a6a No.16525356
>>16525346
Consider yourself baited
d2bdea No.16526504
>>16520930
That guy is the only exception for me. That one and the goblin king from love live and goblin universe, the book.
6b5edd No.16526526
>>16525301
That's not a conspiracy theory, those niggers do exist, in fact they were the ones responsible for the sarin gas attacks in the tokio subway, they even publicly stated they were going to murder the emperor and replace him with their own batshit leader, they are the sole reason why the japanese are quick to unperson those who deal with esoteric bullshit and drugs, no matter how """harmless""" they are.
db83a2 No.16530539
Night, rain and fog should be their default setting and yet stealth games can't even accurately depict night time.
78bab7 No.16530736
I think Ronin is worth trying. Stealth isn't always a 100% option, but sightlines are easily broken which enables cool combos from behind. The turn based movement works quite well.
78bab7 No.16530739
>>16530539
I remember being a retard babby playing Pandora Tommorow during one of those jungle missions, failing several times early on. Then, I decided to fucking sit and wait for half an hour till the in game sun went down, making it piss easy the rest of the way. Any game that does shadows well is a must see for me.
264263 No.16530748
>>16526526
They've always had those attitudes towards those people.
082dda No.16530800
>>16448510
she has resting bitch face
4d81e4 No.16530830
>>16530539
AI should also appropriately react to shadows, environmental changes, and silhouettes.
245ac4 No.16530839
>>16448032
Shit I've gone full spook then.
db83a2 No.16530983
>>16530830
Nobody will ever made true stealth game with AAA budget.
540110 No.16531161
>>16517652
>introductory level opinion
3ccb45 No.16588672
I love how racist and sexist this game is.
8b558a No.16588742
>>16448102
Makes me think of a more simple version of duskers.
792dec No.16600814
I cannot believe this thread is still up. The stealth genre is never coming back unless it is implemented into other genres or is completely simplistic so that anybody can feel cool stealthing through it. Key being on FEELING COOL while playing it. Meaning they probably wouldn't allow for players to ghost their way through so that you can feel awesome when you sneak up to get that kill.
60b11e No.16601210
>>16600814
I want a stealth game that forces players to use their tools/powers. Fuck ghosting, its always the same.
0bff2d No.16601342
I want Chaos Theory stealth mechanics with Hitman level design.
In new Hitman npc's are too blind, in previous Hitman games they insta detect your from far away but in new Hitman you could just run past them few meeters away and they will not notice you.
cacc15 No.16601407
>splinter cell announced
>mobile
NOT LIKE THIS
>>16601342
look up original Splinter Cell speedruns and you'll see just how stupid they really are
ed020d No.16601431
>>16448015
Good stealth games are merely hiding from you.
Gitgud OP
e4433b No.16601727
>>16449238
the only good thing about this game is that it finally ditched that obnoxious chaos morality system.
e4433b No.16601745
>>16453170
I think HR and MD are pretty ridiculous since you can just activate silent footsteps and cloak, then just sprint past the entire level while only using a few biocells.
fa52c2 No.16601749
>>16601342
If you’re too good at killing in Hitman 1 and 2, NPCs will magically compromise you through walls. It only matters when you’re “not playing the way the game wants you to play”, but it’s fucking annoying.
4c3305 No.16604380
>>16558344
>drowning niggers in toilets in ultra HD
Angry goy 3 looking good.
The plywood levels are great
984d6e No.16604397
Styx is the only hardcore stealth game that exists now.
f2c5fc No.16604503
>>16448032
>Would avoiding shit games for years counts as stealth related to video games?
396353 No.16605500
>>16605195
Is there a mod that turns suit Raiden into 47?
4527cf No.16605503
>>16605474
>Agent 47 disguises himself as a tranny to fit in with the designers
Missed opportunity in the Paris mission tbh
4c3305 No.16605533
>>16605503
You can dress up as a metrosexual model, IOI did level design off of online pictures only so they might've been behind on the fashion trends
4527cf No.16605555
>>16605533
>You can dress up as a metrosexual model,
I know, but I honestly think that a tranny would've been funnier and more fitting.
4c3305 No.16605702
>>16605555
Nice quads.
Is sierra knox (the target from Miami) a tranny? half of missions in season 1 had a jew as one of the target, (((margolis))), (((morgan))), (((BERG)))
>member of globohomo elite
>endurance racer
>0 femininity
>constantly butthurt and abusive
4527cf No.16605809
>>16605702
Maybe, Hitman has always been about killing degenerates.
25f73f No.16606006
I'm playing BM right now. I think half of the targets are pedophiles and homosexuals.
4c3305 No.16606034
>>16606006
The targets in "Curtains down" are gay pedophiles
228ccf No.16606047
File: c6c395e070fefd9⋯.jpg (Spoiler Image, 181.26 KB, 1500x1992, 125:166, krekk0v goblin instant los….jpg)

>>16524218
Thank you for not posting Incase's terrible green niggers.
23547f No.16608843
Why do stealth games sell poorly? They can't find their audience.
88a6f2 No.16608927
>>16608902
Get out of here, slayer.
This board is goblin turf.
563d79 No.16608969
>>16588742
>duskers
Isn't there stealth mecanics in duskers? I swear there was clocking and baiting modules in that game. Hell of a game nonetheless, one of the few indie games that tries something new in setting and game mode while still being a fun game.
563d79 No.16608984
>>16524058
Just make good games, if your ai is too realistic then make the tools for stealth more efficient. Invisibility, self-shrinking, actual distractions rather than throwing x, etc. Just make the stealth guy have cool abilites either through science or magic, balance it out with limits so the game is a challenge, bam good game.
563d79 No.16609049
>>16588672
Testing for an image bot?
2dfa2d No.16615307
Two last missions in Blood Money (Dance With the Devil and Amendment XXV) are nearly impossible to ghost in Suit Only but I manage to do it on expert difficulty and savescumming.
Nobody on youtube has done it, all just run past enemies, abusing broken 'never spotted' system.
8cb95c No.16615323
>>16601407
>splinter cell mobile
my fucking sides
mobile fags think they are gamers
f666e5 No.16615341
>>16608984
I was thinking about a stealth game that fits that criteria. It'd be all about time manipulation, powers you unlock as you progress through the game. You're first one is a reset, which allows you to go back to your start/stop point (its just an in-game way to explain saving and even savescumming). You get the usual ones, slow down time, freeze time, speed up or slow down specific objects and enemies or even yourself for physics based platforming/puzzles and exploration and even something like King Crimson from JoJo: being able to erase time and look into the future. The AI and level design would not allow you to go "pure", you'd have to use these powers you gain and even some tools you pick up too.
The powers would have a resource that drains on usage, needing refills that are not all too common or you can kill to refill it completely. The guard AI would be tough and sophisticated, not falling for the thrown rock trick more than once, calling for back up. On alert, they will change their patterns and stations and lock down the person/object they are guarding, forcing the player into a new approach, perhaps a more aggressive one. Good sound design/engine like Thief to incorporate a lot of potential with audio for the player to use and abuse, light and dark meter.
4c3305 No.16627723
>>16627666
Thanks satan, but It looks identical to the unlockable one.
e3fc4c No.16627944
5665a2 No.16628124
Metal gear isn't stealth game, it's tactical espionage action.
4c3305 No.16628189
>>16627944
>It's buttoned!
e75a3d No.16631756
Twitch embed. Click thumbnail to play.
IOI will reveal new location today. Stream starts in 8 minutes
792dec No.16631846
>>16448189
Damn this is a lot sadder than I thought it would be. The stealth genre deserves better than this modern shitty industry.
f666e5 No.16632149
>>16632089
>Putting all that cool shit in a game that incentivizes avoiding all combat and killing only your target/s
3dc57f No.16633038
how do we save stealth bros? I dont want it to die forever like survival horror and RTS
e75a3d No.16633723
>>16633038
You can't. It's unpopular genre for autists.
e75a3d No.16635244
They added new mechanic. You can now use wet floors to make guards trip and get knocked out.
Does it count as ghosting?
06c434 No.16642269
>>16628124
Never played the game on Extreme, have you?
dd70b5 No.16651586
Ideas that have yet to be attempted:
A Stealth Game with a Style Meter
Cultural and Societal Stealth (having to imitate behaviour)
62c997 No.16652167
>>16635244
Why can you see throught walls….