43dae6 No.16370961
>Mode 7 SNES Games in HD
http://s000.tinyupload.com/index.php?file_id=09097447083714923515
Now, what are some good Mode 7 SNES games?
e1d3f5 No.16370986
Pilotwings should look neat
d74634 No.16370996
YouTube embed. Click thumbnail to play.
>>16370986
It looks very jewcy!
f20e78 No.16371003
wow, can i put this on any emulator?
d74634 No.16371010
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>>16371003
Bsnes bitch. No memearch core yet.
d74634 No.16371016
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I'm glad snes games got the treatment they deserved. This was a long fucking time coming.
820cae No.16371021
Invidious embed. Click thumbnail to play.
>>16370961
Final Fantasy 6 (airship flying)
Secret of Mana (dragon flying)
F-Zero
Super Mario Kart
d74634 No.16371024
YouTube embed. Click thumbnail to play.
Secret of mana looks absolutely fucking gorgeous.
f20e78 No.16371025
>>16371010
but muh game saves
d74634 No.16371029
>>16371025
Just wait a few days you lil cocksucker
4b06db No.16371031
Terranigma has some fantastic uses of Mode 7.
820cae No.16371034
>>16371024
Too late, nigger. I beat you to it. ;^)
f20e78 No.16371046
>>16371029
what am i waiting for? i use snes9x
d74634 No.16371047
YouTube embed. Click thumbnail to play.
>>16371034
Anon I'm sorry but your video isn't using the internal upscaling method. kissu
c537b7 No.16371049
Does this mean I can actually see the map in LTTP?
f20e78 No.16371053
i cant wait to try this with F-zero.
any improvement with sim ant or sim city?
5a72dd No.16371061
>>16370961
How long until we reach the point where emulation completely surpasses original hardware?
d74634 No.16371062
>>16371053
There should be soon. ShiryuGL is benchmarking every single game that uses Mode 7, I requested it, so be on the lookout.
https://www.youtube.com/playlist?list=PL-Wb6XCSaUvTKAqtRvXc9IhUith73pL8N
b06923 No.16371079
>>16371024
this flight music simply rocks me
820cae No.16371138
>>16371047
>defending (((jewtube)))
66a0c8 No.16371174
0dd41a No.16371193
>>16371046
>Still using non-cycle accurate emulators
Use Bsnes and never have to worry about weird emulation bugs or quirks ever again because the furfag programmer has everything just werking
ae3502 No.16371194
it's cool but it also looks a bit odd.
ae3502 No.16371242
>>16371025
>>16371046
you can use the same saves with both bsnes and snes9x
04644c No.16371755
>>16371194
I really liked how fucking weird Mode 7 looks as an effect. I wish that there was a program that recreated Mode 7.
c537b7 No.16371777
>>16371755
What's stopping you from just putting a texture on a floor an fucking with the z buffering?
3cad61 No.16371783
>>16371744
>doesn't appreciate SNES games
Fuck zoomers.
0dd41a No.16371809
>>16371777 (checked)
You don't even need to mess with the Z-buffer. All mode 7 does is allow realtime transformations of the background layer. This can be done in software on modern hardware
c537b7 No.16371849
>>16371809
I figured that would make it look too smooth though and give of that fake pixel like effect you see in a lot of modern indie games with rotating sprites.
37425a No.16371850
>>16371062
>it's real
F
>>16371744
>ironically advertising cuckold pornography
>>>/cuckchannel/
7cf78e No.16371898
>bsnes is accurate
10 years later
>oh yeah we fixed this basic function
699693 No.16371943
>bsnes
Got an emulator that doesn't require a supercomputer to run 25 year old games?
0cfe93 No.16372045
>>16371898
it's not accurate but it's not fixing anything, just changing the way it functions. Instead of the affine texture rendering being done in software it's being exported to opengl.
>>16371943
preferably one not programmed by a pedophile tranny who exists to stir up shit with everyone around him.
699693 No.16372056
>>16372045
>a pedophile tranny who exists to stir up shit with everyone around him.
Wait are we talking about byuu or squarepusher here?
0cfe93 No.16372083
c537b7 No.16372093
>>16372056
>>16372083
Tim Buckley makes SNES emulators?
46afab No.16372105
248e64 No.16372125
Invidious embed. Click thumbnail to play.
>>16372056
Wait, this squarepusher?
46afab No.16372150
>>16372056
Squarepusher ain't no tranny
55ad6a No.16372226
>>16371783
>*oomers
Kill yourself cuckchan.
7ad249 No.16372520
>>16371849
Mixels and Rixels happen because your average indie dev is retarded and upscales their sprites instead of upscaling the whole screen.
Which coincidentally is exactly the same as what is happening here, but I'd bet anything that the retards clamoring for this are the same ones who'd bitch about >filters and >pixelshit.
0b2f32 No.16372583
>>16372520
Oh my god, people have standards and prefer how older titles looks better than nu-male indie shit!? You're so fucking intellgent.
ae3502 No.16372627
Invidious embed. Click thumbnail to play.
>>16372125
no but that's a good one.
7ad249 No.16372647
>>16372583
Try reading the post again.
b3fc18 No.16373048
>>16371061
never, you can't play 2-player lightgun games on an emulator, at least not without falling back to plebian gamepad input.
then you have things like NES games with custom soundchips e.g. Akumajou Densetsu et. all, that will never be 100% accurately reproduced on an emulator or even on a flashcart plugged in to real hardware.
fuhggidaboudit it's not happening in this lifetime.
571529 No.16373322
>>16371010
I wish there was a hack to play the original Mario Kart in full screen like F-Zero. Can't stand that half-screen shit.
0dd41a No.16373324
>>16373322
>enable auto scale/"stretch to fit screen" option in emulator of choice
>Stretch window out so top half of screen has normal looking aspect ratio
>drag the window so the lower half is gone
365967 No.16373379
gee whiz check out those graphics!
87a2bb No.16373459
>>16373332
finland emulador :DDDD
d5ed0e No.16373508
>>16370961
Isn't it just playing with the SNES video-chip details? I think on old hardware like that it's so separated from the other components it's easy to just "bump the internal resolution", at most you get some visual glitches but the CPU won't crash.
>>16371193
>caring about cycle-accuracy
The shota-enthusiast faggot byuu can fuck off, he deliberately held off implementing autosave while other emulators had it working. Not writing the saveram to disk after it's changed is No$GBA level stupid, while ZSNES, Snes9x, VBA, Desmume, Dolphin, and several others did so for ages.
I'm still waiting for his magical ideas to make the cycle-accuracy meme work with N64 emulation.
7f7c10 No.16373510
>>16373459
If only. Finland gave us Linus Torvalds. bsnes, while I respect it as an emulator, is from some lefty American cunt.
>>16373508
Actually. Some SNES games use SRAM like RAM. This is why RetroArch also defaults to disabling that behaviour because otherwise you're killing SSDs.
d5ed0e No.16373576
>>16373510
>some games
>so let's not implement it for 90+% of games with saveram
>SSD
>so let's ignore all HDDs
Yeah, a faggot's excuse, no surprises there.
IIRC it was a friend of byuu losing saves because of a laptop battery that convinced him to implement it. And it's some faggy "dump every X seconds" implementation. Is it now somehow devoid of the SSD killing curse?
7cf78e No.16374638
One of the problem with auto-writing sram is that if someone loads an old save state it will overwrite their regular saves. Don't remember which you saved by last time you quit? Oops now you are fucked.
7f7c10 No.16374651
>>16374638
No that's normal behaviour because the SRAM is part of the system's state.
Also all emulators will write out saves on quitting if they don't do it periodically, so the issue there is if it crashes you lose saves there too. I had one insidious thought too about whether it would be possible to have it write to disk mid-saving but then if you crashed you'd have a corrupt save file.