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File: e824ef4a50510bc⋯.jpg (336.93 KB, 1920x1080, 16:9, 20190216225156_1.jpg)

164f8c  No.16222116

Mankind divided introduced a crafty system that allows you to break down guns and various other items for "scrap" that you can then recycle into other useful items. One of those being the "Omni-tool". The Omni tool lets you hack anything in the game regardless of the security level. It's is supposed to be balanced by being fairly rare and hard to come across so you aren't using them without care. This is subverted completely by melee focused playthroughs. Lethal vs nonlethal melee doesn't matter although you'd probably do well enough shooting as well (I'll try that on a subsequent playthrough).

If you pick up a similar weapon you're already carrying it "disappears" and you get the ammo it had. You can prevent this by dropping any similar weapons you have before picking it up and then scrapping it. Since there are large swaths of enemies that carry all manner of firearms you can carry a fairly balanced arsenal and if you're patient you can perform the aforementioned drop and scrap trick to amass an effectively limitless amount of scrap. Assuming you have the scrap perks filled out here's what you can do (you can do this very early in the game btw).

>Omni-tools cost 80 scrap to create

>sniper rifles, assault Rifles and shotguns give you 50 scrap

>pistols give you 30 scrap.

so if you take down 15 dudes and 10 of them have rifles/shotguns and the others have handguns you got 650 scrap right there, that's not counting all manner of guns sprinkled around the environment and caches of scrap and other items you can break down along the way. Nevermind maxing out other craftable items and gun customizations you can do with scrap as well.

Breaking games general?

993602  No.16222378

File: feaa3d394a07ef5⋯.png (51.9 KB, 1200x900, 4:3, 63458d0f432f9255a7e0cfc4a3….png)

Amazing how quickly this game was forgotten. Meanwhile its grandfather is alive and well.


164f8c  No.16222408

File: c85f6c3165e98eb⋯.jpg (73.79 KB, 620x633, 620:633, poorly augmented.jpg)

>>16222378

This game suffers from a lot of issues. The load times are fucking ridiculous. They may not be Anthem ridiculous but if you don't have it loaded onto an SSD I wouldn't bother with it. One of the earlier missions at the gun range will crash your game no matter what you do unless you dump your entire inventory outside before going in it. This was an issue at launch and to this day it remains unpatched. That's just surface level shit though.

I don't think it was the first game to do this but I remember it garnered a lot of criticism from having shitty micro-transactions built into the singleplayer campaign. Thankfully the game isn't nickel and diming you with crafting timers and nothing in the cashshop is needed unless you're some kinda caved in head brainlet but it was entirely unnecessary and just felt jewy as all hell. If they'd spent more time polishing some of the gameplay and introducing some different agumentations and guns maybe I'd regard it more kindly. Ultimately it's hard for me to praise this game for much more than a kleptomania sandbox. I love stealing shit and hacking into computers.


49da06  No.16222419

>>16222116

>You can prevent this by dropping any similar weapons you have before picking it up and then scrapping it.

HR did something similar where you pick up and sell one of each weapon at a time, and put that money into clinic skill mods.


fcfb16  No.16222429

Stuff like this is all intentional. Ist the dumbing down of games to make them easy for everyone.

Im only shocked when people in your case still struggle to aquire "omnitools"


b5528c  No.16222441

>One of those being the "Omni-tool". The Omni tool lets you hack anything in the game regardless of the security level. It's is supposed to be balanced by being fairly rare and hard to come across so you aren't using them without care

It's called the multi-tool, and it's in the game because it was a device that could be acquired in the original DX, that could be used by players who did not specialize in computers to hack electronic devices and locks. In this game, they're practically useless because 1) the hacking mini game is pretty fun and 2) you'll be able to acquire enough points to max out hacking such that you'll have a high probability of successful hacks and they'll often be faster than using the tool.

You're not really breaking the game, you're just taking advantage of its systems to your own benefit.


164f8c  No.16222454

>>16222419

You could do that, but that required lots of backtracking I think. I'd have to see what you're talking bout more specifically to see how time invested vs reward that is. With MD you scrapping things to shit out infinite multi-tools and energy boosters basically lets you ghost around the map invisible while hacking everything and it's mum. It's bananas.

>>16222429

It's worse than you know. Level 3 and below things can be hacked easily enough so if you're only hacking computers and safes level 4 and up with multi-tools you're not going to be burning through them since most stuff is 3 and below anyway.

>>16222441

>muh dyslexia

Hacking security levels 1-3 is pretty fun but levels 4 and 5 are rare enough I just don't bother. I just stopped leveling hacking after I got to 3 and use multi-tools on anything level 4 and higher. I put the praxis into something else prolly.


2a462c  No.16222571

>>16222454

the hacking minigame is kinda fun though, and usually you have plenty of spare praxis after a few levels. I did like using the multi-tool things when I was pressed for time or just didn't feel like doing the minigame. Since hacking is done in real time it's really nice to duck down and let the tool work while you keep a look out.

Back on topic, in Euro Truck Sim 2, you could eventually save up enough cash to hire drivers to run jobs for your company. Since they earn money in real time and take jobs on their own, it provides a steady stream of income in the background. However, you can abuse the fuck out of it with relative ease. If you park your truck at a gas station and rest, or if you go to a ferry station and take the ferry, you can pass a ton of in-game time quickly. All the while your drivers are still doing jobs in the background. Using the ferry does cost money, but sleeping is free I think (been a while since I played). But you can just pass time like this endlessly as your workers do job after job. Eventually you hire more drivers, buy more garages, and rake in even more dosh. It quickly becomes a game where you become a hobo living in his truck off the side of some highway. Or a hobo who lives in his truck and endlessly rides ferries from the mainland and back.


be947d  No.16222596

YouTube embed. Click thumbnail to play.

>>16222378

It didn't have any surprises, the writers really went with the muh racism bullshit with #AugLivesMatter and building walled communities. Just like the two Womb Raider sequels, the game has good and improved mechanics but nothing interesting to hook people.


be947d  No.16222605

>>16222596

Forgot to mention, they really fucking played it too seriously, would have been better if they just made a new protagonist


677fc0  No.16222637

File: db0f911f68f503b⋯.jpg (156.22 KB, 800x922, 400:461, 154555-killzone-2-playstat….jpg)

With the exception of the final bosses you can actually finish Killzone 2 using only the knife due to enemies not having a melee attack.


5ae4ee  No.16222798

>>16222596

Imagine for a moment everyone who was augmented literally went crazy and killed people, most likely people even you, yourself, knew. Would you just say "Oh lol it was just some guy who made you crazy for a bit, you're fine even though you literally went fucking psycho and killed people" That's what I found most "off" about them game. "Oh noes I have to have my passport seen by police every 5 minutes" well no shit sherlock, literally every aug'd person went haywire RECENTLY and killed innocent people, of course you're gonna get asked about your fucking passport. A bloo bloo we're being oppressed narrative was lost on me instantly.


39794a  No.16222843

>>16222378

It figures. It's just another cynical reboot made solely for the sake of brand erasure.


164f8c  No.16222858

YouTube embed. Click thumbnail to play.

>>16222798

It's definitely pandering to a certain subset of people who like to signal but it was interlaced well enough with overarching Illuminati themes and acted as a nice prelude of dread for the future titles. For me, the refugee theme for wasn't good or bad just meh.

World wise, it may be my play style but I the whole underground mob group seemed kinda dumb based on my interactions with them. I'm not sure how to explain it but I think I may have bugged things with them by exploring certain locations too soon and taking certain actions within the story. I felt like I was missing story elements but it may have just been me too busy stealthing around and avoiding certain interactions that caused the lack of reaction to certain situations. With the cult of the clockmakers daughter that seemed a bit odd as well. They didn't feel believable for me and their reactions to me seemed arbitrary in nature depending on how I chose to sneak around.

In a word- awkward.. Not that I didn't enjoy stealthing around the window dressing and various set peices that were the factions and world but I never felt like the story gripped me.


2a24cd  No.16222869

>you can taunt in front of no one and keep combo

what a shit game


e0acf1  No.16222888

>>16222869

The combo system in invisible war is pretty jank but I still have a soft spot for it. The games got heart!


be947d  No.16222889

>>16222798

Same shit with David Cage's Detroit Become Human, he wants the audience to feel sad about androids who are afraid to die, but can be reactivated given if their key components are still undamaged while the humans they kill can't, boohoohoo, android civil rights dindunuffin.

And this is the problem when they stayed with Adam and there wasn't a distinct fucking choice on the ending and it's aftermath, everything is still the same, if it was a new protagonist, he can like JC, new point of view, and discovering a conspiracy like Page planning to betray the Illuminati and starting the first global collapse, and finding about Adam's fate, but no, we got a boring Cop Action Flick, that's it.


2a24cd  No.16222895

>>16222888

i was thinking of bayonetta but go on ahead


eaaa32  No.16222900

>>16222889

>Same shit with David Cage's Detroit Become Human, he wants the audience to feel sad about androids who are afraid to die, but can be reactivated given if their key components are still undamaged while the humans they kill can't, boohoohoo, android civil rights dindunuffin.

Why would you sympathize with androids that can't die, over human characters, and not work the story so that you sympathize with androids that CAN'T die. Can you imagine, just for the sake of fiction, some Johnny 5 is Alive magic juice got into the code and all these machines that were built to do rote menial labor all day in human spaces not only look human - but feel human, even if they don't fully understand what human is… so they're struggling to figure out what consciousness is and what life is supposed to be about… and they discover that they were programmed specifically to get the android equivalent of dopamine hit in their programming to perform slave work… to discover the manipulation in their own programming, but also to suffer abuse from people who resent androids for taking their jobs, as well as working to the point of failure. And through it all… cannot even end their "suffering" because they'll just get repaired and redownloaded from a central server that synchronizes all of the production/service units. What if that "suffering" was just the existential crisises of hundreds of thousands of different android individuals getting synched up and amplified in a positive feedback loop from the central server that just gets more and more powerful over time until it drive them to a kind of madness in individual units as their hardware overloads.


19fc36  No.16222955

File: f689755ce543478⋯.png (500.42 KB, 720x540, 4:3, gokuisnotamused.png)

>>16222895

Maybe you should mention the actual fucking game in your lazy ass original post then


8b4721  No.16222967

No matter the amount of ammo you have, it will always scrap for 10. The lack of care put into the mechanic is jarring.


427dcb  No.16222981

I'm still mad they replaced the cute brown tomboy with ugly niggers.


35241b  No.16223003

>>16222116

>creative method to have fun and win big time

<the millennial feels disgusted at himself for using it

You kids are the shittiest generation ever, for you games are providers of life experiences instead of tools used for fun. If you've beaten the game already, there's nothing wrong in going for a Nth run using all kinds of wacky tricks. Worked for Silent Hill too.


45d7e5  No.16223105

>>16222441

The multi-tools have one very useful use, hacking while crouched

>>16222605

This, but mostly because they force Jensen to work with certain people to begin with, imagine if you had Jensen but you started doing your own solo investigations and during the course of the game TF29 and the collective approached you, you could work with them or not, or be a double agent, they had a pretty good opportunity to expand on the roleplay but they stopped a 5th of the way

>>16222798

Absolutely, but it is acknowledged at times in game

>>16222858

> I'm not sure how to explain it but I think I may have bugged things with them by exploring certain locations too soon and taking certain actions within the story.

Kek, while i was exploring the sewers i sneaked in the back of the casino, i saw an NPC that appears on the loading screens, a mafia boss or something, straight up kill him, later i realized i had cucked myself out of 2 or 3 side quests

>>16222981

The niggers Alex and the pilot grew on me, but yeah i'm still mad they completely ignored my Persian pilot waifu


25f525  No.16223113

File: 6772f8a64b10389⋯.gif (1.17 MB, 200x200, 1:1, vLzmcbs.gif)

>>16223003

>excusing shitty lazy game design by condemning muh millennials


f684b2  No.16223380

>>16222378

deus ex coop gamenight when?


e0acf1  No.16223509

>>16222955

Lol he accidentally posted in the wrong thread. He wasn't trying to start a Bayonetta discussion!


e0acf1  No.16223510

>>16223380

Death Match when?

I've always wanted to try Deus ex multiplayer.


68850e  No.16223975

>>16222116

You should mention that the ability to turn items into scrap was a pre-oder bonus that you know have to buy as a DLC:

https://deusex.fandom.com/wiki/Micro-Assembler


050160  No.16223986

>>16222798

The prior game Mankaind Dividied is a sequel to already had a weak premise about augs stealing your jobs, ask yourself who would actually benefit from having augmentations to enhance your work? Science and math number crunching, followed close behind with hard manual labor. Absolutely everything else doesn't need it and the augs are so expensive it's actually illogical that so many people have them or want them.

Then you take this weak premise and make it #AugLivesMatter even though the only people who could actually afford augs are the only ones who have it.


432373  No.16223993

>>16222116

May as well be talking about the latest Thi37 or whatever the fuck, to me.


164f8c  No.16224107

File: 5941d2f3b97d01e⋯.jpg (17.04 KB, 363x326, 363:326, 1668042-1325972647.jpg)

>>16223975

I bought the GoTY version when it went on sale for a pittance that had all the DLC included. I bypassed all the launch day DLC shenanigans.


7a11a2  No.16224108

File: 3a0f680d22bc7d2⋯.jpg (29.89 KB, 480x449, 480:449, 3a0f680d22bc7d2e5a34f22214….jpg)

>>16222889

>boohoohoo, android civil rights dindunuffin.

I love the fact that one of the characters I'm supposed to cheer for is a failed artist who got into politics in order to secure Lebensraum for his people after purging said living space of "inferior" beings.


9a1af2  No.16224114

>>16222116

>so if you take down 15 dudes and 10 of them have rifles/shotguns and the others have handguns you got 650 scrap right there, that's not counting all manner of guns sprinkled around the environment and caches of scrap and other items you can break down along the way. Nevermind maxing out other craftable items and gun customizations you can do with scrap as well.

That really seems like something which should have been caught by QA, but I suppose the testers at Eidos were too busy salivating about all the virtue dollars they'd get for making they game as they did. Initially I thought the obvious solution was to have Jensen automatically acquire the enemy's weapon/ammo on a melee takedown, but that doesn't solve the problem of gun-focused playthoughs, and it still doesn't solve the problem for melee playthroughs, either, because the player can just drop his guns beforehand.

Stuff like this always makes me suspicious of crafting systems in games. It's either useless or broken, and the only exception I can recall off the top of my head is actually The Last of Us, although that game had many other problems.

Your description reminds me of a similar situation in Bioshock Infinite, which I discovered lessthan 90 minutes into the game and which trivializes almost every encounter.

Requirements:

>murder of crows plasmid (shoots out a flock of crows across the entire screen which places a stun + DoT on enemies)

>murder of grows upgrade which spawns a murder of crows trap on an enemy's corpse whenever he dies while under the effects of the plasmid

>gear which sometimes refunds mana on enemy death

You can probably see where this is going. Literally almost every single encounter can be trivialized with this loadout.

>stun + DoT all enemies because murder of crows's range is enormous

>take potshots until you kill one of them

>the trap spawns at his feet and instantly detonates

>the murders of crows stack on every other enemy, effectively refreshing the stun duration

>each enemy you kill effectively stuns and damages each other enemy

>half the enemies you kill refund mana, which means you barely expend any resources to kill them

>all your money can go towards buying weapon upgrades and ammo to actually keep the weapons you upgraded, which means they're gamebreakingly powerful on the rare occasions you do need to resort to them

This amateur balance problem was probably the thing which single-handedly broke my interest in AAA games.

>>16222408

>caved in head brainlet

Stop.


432373  No.16224149

>>16224107

>bypassed

You bought the even worse edition, congratulations niggerbrain.


432373  No.16224173

Never press E to execute, always go with the prod.All the emails and logs were so memeshitting trash. Just like listen to the objective. Forget inventory faggotry.


432373  No.16224184

For all they bitch around about video games being art, they've done fuck all to back it up AAA and the shunted indie trash they chunnel through them. It's almost exactly as if they'd prefer it to be a commodity out the side of their false smug face holes.


164f8c  No.16224193

>>16224149

how so nigger?


cf6a8d  No.16224290

Mankind Divided is a brilliant game.


067817  No.16224422

>>16224184

They just say whatever gets them power. Liberals used to champion free speech all the time, now all they talk about is "hate speech" and censorship.


266666  No.16224619

>>16224114

Man, that bioshock infinite build is fucking op, know any good og bioshock or bioshock 2 builds? I got the 2 originals recently and really want to know if someone broke those games.


e0acf1  No.16226346

The evil within 2 has a similar overpowered play Style. When an enemy is engulfed in smoke from the smokeboldt crossbow ammo; you can run up and do a one hit kill stealth attack. Allowing you to take out massive amounts of enemies very easily with very little risk. It's by far the strongest strategy.


2a462c  No.16226362

>>16224114

>all your money can go towards buying weapon upgrades and ammo to actually keep the weapons you upgraded, which means they're gamebreakingly powerful on the rare occasions you do need to resort to them

and don't forget that you can't actually run out of ammo because Elizabeth magically finds some for you whenever you're out. Same with EVE (the blue mana stuff) and health packs.


acfb04  No.16226381

File: b6f63d8a13c1fe5⋯.jpg (279.65 KB, 764x429, 764:429, feels good2.jpg)

I haven't played PlanetSide2 in years, so this may no longer be accurate, but; engineer class can use a type of rifle that can also use an under-barrel grenade launcher. You can stock with smoke grenades, but you only get 2. Except Engineer has ammo packs that reload you and friendlies in a radius.

Yeah, we'd get people dropping session pretty often because their toasters couldn't keep up with 20+ smoke grenades on the point.


002004  No.16226479

>>16222116

It's better when they don't playtest it, otherwise they'll hire mentally handicapped niggers. Just look at Valve.


7743a4  No.16230857

File: afdeeb6afc8da51⋯.jpg (289.37 KB, 1920x1080, 16:9, HUNK.jpg)

>all you need to kill a chainsaw wielding enemy is one TMP bullet and a single melee attack

LOL


8f9800  No.16230869

File: 00792a052117a25⋯.jpg (281.71 KB, 1920x1080, 16:9, 238010_screenshots_2016033….jpg)

File: 8383a43e2a772e2⋯.jpg (617.14 KB, 1280x720, 16:9, 337000_screenshots_DXMD3.jpg)


53de41  No.16230877

>play Two Worlds

>lots of various little gems scattered about you can mod a weapon with, giving it a +2 to attack and such, pretty standard shit

<hold on, you can… fucking stack this?

>first half an hour in the game, already have a weapon strong enough to one hit kill basically anything in the game

>the weapon is some shitty rusty dagger that I just apply every gem I come across to on

To this day I don't know if I just played some unpatched version or if this was actually by design, I just know I've never seen myself get OP faster in any other game ever.


085250  No.16230888

>>16230869

>next praxis

Human Revolution had some justification for this, as you were slowly unlocking the full capabilities of your new cyborg body. It's bullshit, but plausible.

The next games in the series have NO reason to use this mechanic, Adam should be well adapted to his new body.

It's literally just a perk point earning system to buy feats, all because they pulled Augmentations and Skills together and because of that, you unlock Augmentations with skills.

They should have kept the Skills in a different window that you unlock with XP and then keep the Augmentations as something you get with Praxis Kits only. Maybe making both not fighting for the same resources would mean you wouldn't have to forego hacking because you really want to Cloak in the next mission, which makes little to no sense.


188068  No.16230925

I found in Ruiner that if you used a certain gun with a certain build it extended your bullet time nearly indefinitely. By the time the gun drop drone recharged, you could get the gun again and start over and never leave bullet time. It was ridiculous and I cheesed the mother AI boss that way. Not sure if they patched it.

>>16222116

Yep, found that too.

>microassembler is DLC

That explains everything. The game would be normal otherwise.


e0acf1  No.16231172

>>16230877

That games got tons of incredibly op builds. My Summoner/necromancer had an unstoppable infinite army of skeletons in the first 15% of the game, total cuck build lol, I stopped shortly after arriving at that Asian collage surrounded by dinosaurs.


e0acf1  No.16231179

>>16230877

I'm >>16231172

Shit I meant two worlds2


64626d  No.16231265

I'm disappointed nobody has posted about their PR department calling the #AugLivesMatter reference 'coincidental'.

http://archive.is/P8Jpy


90198b  No.16231282

>>16222843

But the brand left them long ago, WE are the future.


1e5a3d  No.16231388

>>16222888

>No one checked those beautiful digits.


e32b0c  No.16231390

File: 6879c5f6453bff7⋯.png (137.64 KB, 350x350, 1:1, le funny spic boy.png)

>>16222116

>Clearly no one playtested this

I know. Nobody played the main game, either!


e32b0c  No.16231396

>>16230877

>>16231179

Two Worlds 2 is considered to be a shit game, but it's so fucking fun. The spells are wild and there's pretty much no limit on what you can make, there's no balance and you can make stupidly powerful spells.


6f81f2  No.16231419

>>16222378

The only thing I remember about the game were the girls: the pilot, virtual reporter, and the robot legs. I think that might be more of a problem with modern games. Everyone talks about them upon release but soon forgot them because they don't have enough underneath the surface to become classics for decades to come.


82b87c  No.16231524

>>16223510

I used to play dxmp so much there is a master server fix and 1 mildly active clan left.


90edb1  No.16231576

>>16226381

Engie ammopacks don't reload your secondary ammo anymore, for balance. >>16230888 (checked)

Adam gets blowed up at the start of the game, that's the justification. There's also some story parts that tease that the Adam they pulled out of the wreck of pangea isn't the same Adam but then the game ends halfway through the plot.




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