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<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

HookTube embed. Click on thumbnail to play.

8e44d1  No.16162987

>Crackdown 1 has superior Physics to crackdown 3

>unreal 4 engine crackdown 3 doesn’t look much better than Renderware crackdown 1

>Even crackdown 3 multiplayer downgraded from what you can do in Crackdown 2

Not only the switch could run crackdown 3. I think a slightly downgraded crackdown 3 could run on an older smartphone. I was excepting shit. But not this shitty.

49e200  No.16162997

this series was never good


7d494c  No.16163002

File: 60b55385eda8559⋯.png (760.56 KB, 1828x1376, 457:344, xbone games not even reall….png)

Add it to the list


63e4c8  No.16163007

>>16162987

It had potential, but then again you havea corporate culture that's overly reliant on suits talking shit they don;t know about. 6 fucking years since Crackdown 3 was announced and this was it.


8e44d1  No.16163034

>>16163002

Halo wars had a sequel?


277fdf  No.16163039

I forgot how good Crackdown 1 looked


222d44  No.16163041

File: 4237eebf10a36ad⋯.gif (814.62 KB, 500x281, 500:281, youdonefuckedupnow.gif)

>>16163002

I'm still mad about D4 never getting a second seires or a goddamn ending to the game. I'm mad at microsoft for thinking that there would be enough sales to warrant a second season for such a niche following for a game like that. I'm mad at swery for ever taking the deal knowing that he would never have to follow through in order to finish whatever story he had in mind. He had pictures for seasons two. He even had a reddit AMA where he flip flopped back and forth saying how he himself could bring it back depending on fan demand and then going on how "it's totally up to the publishers on if they bring it back" Talk about a game to never invest time into.

I heard Re-core was somewhat decent on steam? does it require windows 10?


8e44d1  No.16163044

>>16163039

Crackdown 1 did look good for a renderware engine game.


d2416e  No.16163071

>>16163044

Renderware?


a14642  No.16163102

File: 80168632d684661⋯.png (64.3 KB, 405x400, 81:80, 2a45d790aee32b9f36d7f68a9e….png)

>hooktube


8e44d1  No.16163884

>>16163071

The engine that powered GTA 3 and the first bully.


cd7658  No.16163889

>>16163071

Almost all of the burnout games use them


704d34  No.16163894

Invidious embed. Click thumbnail to play.

Obligatory


6bd650  No.16163898

>>16163041

>I heard Re-core was somewhat decent on steam? does it require windows 10?

It is pretty decent if you don't expect it to be a revolutionary modern metroid or some shit, like it was hyped pre-release. It never stood a chance with that kind of baggage. And no, the point of the steam port is that it removed win10 exclusivity.


cb733e  No.16163920

I'm still butthurt that Crackdown never got a PC port. It wasn't some paradigm shifting gift from on high but it was still an entertaining mix of physics shenanigans, superpowers and mass murder; being able to take out half of an enemy base with a thrown sports car covered in mines is pretty goddamn fun no matter how you slice it.


b459b1  No.16163923

YouTube embed. Click thumbnail to play.

>>16163894

that's even more painful to watch than the videos about Breath Of The Wild versus Horizon Zero Dawn


743325  No.16163937

File: aacc346cc2f91d4⋯.webm (9.71 MB, 640x400, 8:5, Mafia 3 compared to Mafia….webm)


c867d6  No.16163961

>>16163002

Any of those playable on Windows 7???


523e70  No.16163968

>>16163961

I think only Ashen and Sunset Overdrive are on Win 7.

>>16163894

I loved DR1 and it hurts to see what they did to it. DR2 and Case West were good sequels, but not as good as the first. 3 was a shitshow and so was 4.


267f5e  No.16164022


1b1c2e  No.16164070

>>16163034

>all the characters have different VAs

>the captain who was previously quite the aging man now looks like hes barely a day over 38

>all the units look like shit and the battles have low impact, unlike the bungie produced first game

Its a good show of 343 being completely inept.

The first one was a solid OK because bungie still had people in the company old enough to remember that halo could have been an RTS once.


8e44d1  No.16164080

>>16163894

Mafia 2 vs 3 is worse


8a0dbf  No.16164145

>>16162987

Crackdown 1 sell because it was one of the first 360 games, back when people had nothing to play. And all they did was hunting secrets in sandbox.


4a1f20  No.16164159

>>16164145

dont forget the halo 3 beta codes they gave out with it, it was kinda fun but really shit because the areas would be completely empty after destroying a gang


3adf15  No.16164182

>>16163920

It's even more sad knowing most 360 games were to get PC ports until Microshaft decided to cancel them because GFWL didn't caught on.


fa8a11  No.16164225

>>16163889

>>16163884

>>16163044

Renderware is technically not an engine but a toolkit for creating games. That's why games that use it can be so radically different from each other and why despite the license going exclusively to EA Rockstar was able to still use a modified Vice City engine for GTA LCS and VCS, simply because it counted as their proprietary engine.

Gamebryo is the same deal, which is why Bethesda can sneakily claim that Skyrim's engine has nothing to do with it.


b459b1  No.16164325

File: 1777adc93d58c0c⋯.jpg (2.53 MB, 3148x2338, 1574:1169, WeakGameplay5.jpg)

File: 6f2886746595650⋯.jpg (33.7 KB, 552x360, 23:15, ThiefClassicMap.jpg)

File: 8f18be63c22644c⋯.png (314.28 KB, 499x640, 499:640, jesuswept.png)

File: a90b90ad4aded14⋯.gif (2.76 MB, 796x270, 398:135, Fear_Vs_Bioshock.gif)

>>16163937

it just hurts to watch


eda60e  No.16164332

>>16163002

The user review scores are much lower than these paid reviews.

>>16164070

Bungie didn't make Halo Wars, it was Ensemble Studio.


1636bd  No.16164588

>>16162987

Crackdown 3 has he disadvantage of being a fully online game doesn't it?

>>16162997

Crackdown 1 was based.


17ef06  No.16165141

File: 44ba3e3dddc68a3⋯.jpg (54.73 KB, 323x200, 323:200, 0ILVRKdX2nPau-5VfgkJgHrZcA….jpg)

>>16163002

>Dead Rising 4 has the same score as Killer Instinct


799551  No.16165156

>>16162987

crackdown 1 was hella fun coop going around wrecking shit. that car transforming into its final form is by far one of the the coolest things in vidya.


2aa266  No.16165177

File: 3cde758df46a78b⋯.png (1.3 MB, 1024x576, 16:9, ClipboardImage.png)

>>16163923

>BotW

>compared to Horizon Zero Dawn

I have no interest in playing HZD, the art design alone is revolting but whenever anons compare it to BoTW I actually get temped to at least check it out because I loved BoTW


af03ab  No.16165202

>>16165177

Saying horizon zero awards is similar to BotW is probably a huge fucking stretch, but there have to have been a lot of sonyggers claiming HZD was the height of open world and graphical quality back then. This video was probably made to shut them up.


15127d  No.16165213

>>16165177

As far as I can tell it would be more accurate to call it a third person Far Cry 3 if anything.


2aa266  No.16165233

>>16165213

>Its 3rd person Far Crap 3

which is why I never bothered playing it. It's just as far a open world game go BoTW was actually good so when people compare them it piques my curiosity.


4a1f20  No.16165242

File: 85685e3e04e8e74⋯.png (603.63 KB, 620x800, 31:40, Crysis 2 2.png)

File: 5f80cee54e9fa36⋯.jpg (539.94 KB, 955x1238, 955:1238, crysis.jpg)

File: 092dec11e322083⋯.png (511.67 KB, 1009x816, 1009:816, Crysis 2.png)

File: 5730fd2eb08d5ae⋯.jpg (231.55 KB, 620x497, 620:497, Crysis 2 3.jpg)

so why hasnt no one made a game with 2000s tier graphics but more interaction and depth?


59d5da  No.16165253

>>16164588

how do you enjoy crackdown 1 with its disgusting aimbot? the game literally aims for you 100% and guns have like no recoil


6367ea  No.16165270

>>16164182

Games for windows live was a fucking blight of DRM, even if one could pirate a game having it, the save system it had was all fucked up and would get deleted without advice, sometimes it wouldn't even show up, making saves impossible. If they were like that it's better that they weren't released, emulation will eventually catch on


2165d2  No.16165333

>>16165242

>so why hasnt no one made a game with 2000s tier graphics but more interaction and depth?

why don't you make it?


4a1f20  No.16165348

File: e0dfb4f21c57457⋯.png (233.39 KB, 963x543, 321:181, Polycount Comparison 2.png)

>>16165333

>why don't you make it?

im trying to figure out the different things that go into making decent graphics without bloating the game out the ass, im just doing a fan project now so i can learn enough shit to be competent when making my own game, thinking about basing it on my city as it doesnt really have much going on so i can put all these interactions and depth into it


4e777a  No.16165382

>>16162987

Crackdown 3 isn't anything particularly special I'm fine with admitting that. As good as 1 not at all , maybe not as good as 2 either but it's still a decent game and it's still has what makes Crackdown work.

Honestly recently I played though Dad of War and it was such a boring fucking slog by the end, and I also played some of the beginning of Spider-Man PS4 right after Dad of War, but I had to stop since it still just felt like more of what everyone else is doing rather then it's own game.

After those 2 playing Crackdown 3 now just feels like a breath of fresh air since it's still Crackdown and not the hodgepodge of mechanics and design that every other open world game is nowadays.

It just feels like a Video game that wants me to play it how I want rather then a wanna be movie.

It should be a better game, after all this time, but i'm just thankful it isn't as bad as it could be in this day and age.


042968  No.16165420


ba0502  No.16165426

>>16165253

The aimbot complaint is valid but why would there be recoil when you have literal superpowers?


57da76  No.16165481

>>16162987

Pretty much when your team focus to much on graphics and this same direction overdo has been going since late Gen 7.

Early Gen 7 game graphics has 2 shaders per model sometimes 3 shaders and later Gen 7 games graphics has like 5-6 shaders per model mostly and using up the CPU power too for more graphic budget and for unnecessary graphic effects.


44ee93  No.16165485

>>16165242

>Why did older games have so much sharper and realistic visuals? Every new games looks like everything is made of plastic or clay


44ee93  No.16165489

didn't mean to greentext pls no bully


2165d2  No.16165576

File: 095644877870288⋯.png (3.85 MB, 2500x2048, 625:512, BULLY.png)


7693ac  No.16165602

>>16162987

>Downgraded graphics & gameplay

So basically any game made after 2007.


ae63e6  No.16165605

File: 0d15436926408a1⋯.mp4 (43.06 KB, 540x360, 3:2, no.mp4)

>>16165481

>shaders

>CPU power


4a1f20  No.16165621

File: aace229c00eed0e⋯.png (694.07 KB, 640x956, 160:239, tumblr art 3.png)

File: 779830714b5034f⋯.png (539.45 KB, 500x750, 2:3, tumblr art 2.png)

File: 660a27e2110f819⋯.png (524.29 KB, 518x759, 518:759, tumblr art 4.png)

>>16165489

>>16165485

because they all use the same engines with the default shaders and the same hack artstyle that appeal to the widest audience (americans)


59d5da  No.16165633

>>16165426

to provide a game mechanic


556a69  No.16165636

File: b2eb11a0f817a2d⋯.jpg (27.06 KB, 283x280, 283:280, qgnc4.jpg)


69784a  No.16165641

>>16165621

And thread is gone


7693ac  No.16165646

File: 8dd0f6c3c5832b5⋯.gif (Spoiler Image, 56.18 KB, 636x299, 636:299, dg6mXGp.gif)

File: 319ee96456bf3fb⋯.gif (Spoiler Image, 203.04 KB, 639x299, 639:299, S6iHjA9.gif)

File: 6b8cabd064063c0⋯.jpg (Spoiler Image, 132.01 KB, 635x399, 635:399, UU1DOiF.jpg)

File: 09aba39da3cf1b1⋯.gif (Spoiler Image, 204.01 KB, 640x400, 8:5, 3CfUeyI.gif)

>>16165485

>>Why did older games have so much sharper and realistic visuals? Every new games looks like everything is made of plastic or clay


da3954  No.16165657

>>16165621

those aren't real, are they? they are just exaggerated examples of the type of art tumblr likes?


59d5da  No.16165658

>>16165621

>"fucking americans"

>too stupid to realize that america is made up of numerous different ideologies and lifestyles


97cb1b  No.16165661

File: f820cb220f9f5f6⋯.jpg (26.65 KB, 448x351, 448:351, [disgust].jpg)

>>16165621

Fuck, that Utena one got me


155a09  No.16165662

File: 27d62ef0b2a8f86⋯.png (483.79 KB, 508x634, 254:317, 27d62ef0b2a8f861b3d3d4e756….png)


fbe568  No.16165674

File: ba6ffa405f5a7f4⋯.png (136.64 KB, 349x490, 349:490, fdcc6abec28f3f34b874dae16a….png)


14e160  No.16165687

>>16165621

Yeah, americans are a pretty wide audience.


48bba4  No.16165688

>>16165657

A lot of tumblrinas have red tipped noses, no doubt it's a combination of bad acne and skin conditions dominantly found in Jews, of course. So it's a lot more write what you know, if the only thing you knew was being ugly.


15127d  No.16165701

>>16165688

I always figured they were just shit at toning properly so they said fuck it and gave everyone big fat pimple noses.


69784a  No.16165706

>>16165687

I see you Carlos


57da76  No.16165707

File: 8f6bc39e7cb2948⋯.mp4 (1.22 MB, 1280x720, 16:9, YES YES YES YES YES.mp4)


4a1f20  No.16165711

File: 6791ad93ba07e76⋯.png (476.86 KB, 533x866, 533:866, Tumblr Arts.png)

File: 99c0a676dc4699a⋯.png (462.65 KB, 549x833, 549:833, tumblr art 8.png)

File: ce52cd381446557⋯.jpg (397.23 KB, 1280x1079, 1280:1079, tumblr art 11.jpg)

File: fc81d556712aa4a⋯.png (1.58 MB, 1024x1489, 1024:1489, PC98.png)

BUT WAIT THERES MORE!

>>16165646

how do you even achive this style nowadays?


556a69  No.16165730

File: 9707206a84bd693⋯.jpg (24.86 KB, 550x310, 55:31, STOP.jpg)


fbe568  No.16165732

File: 8899f1b5b354e00⋯.jpg (22.6 KB, 640x559, 640:559, 8899f1b5b354e00e2a0598608d….jpg)

>>16165711

>That second image.

>Tumblr tranny does not know the true meaning of disgusting.


5f4e3e  No.16165756

File: a1cbb8989fce937⋯.png (552.48 KB, 656x894, 328:447, cb6f6d4fcb6a0248bd5c62cbab….png)


4a1f20  No.16165766

File: 5c0f12ec6b4c748⋯.png (1.57 MB, 1280x1650, 128:165, tumblr art 13.png)

File: 26fbb3f48420aac⋯.png (386.17 KB, 573x903, 191:301, tumblr art 5.png)

File: c1a51b7a558f2ed⋯.jpg (113.16 KB, 1024x683, 1024:683, tumblr art 14.jpg)

File: 95217fa4d02f61a⋯.jpg (87.97 KB, 548x846, 274:423, tumblr art 6.jpg)

>>16165732

>>16165730

and thats all folks!

>tfw not only has videogames downgraded over time but so has life itself


556a69  No.16165782

File: ad2618860ffc021⋯.jpg (40.93 KB, 615x569, 615:569, unit.jpg)


fbe568  No.16165784

File: 84f1c594d7eae28⋯.jpg (33.38 KB, 499x448, 499:448, 84f1c594d7eae28f0fc4efdb09….jpg)


d95a7d  No.16165812

File: 1bfd7d76269ee82⋯.png (373.7 KB, 656x679, 656:679, Image7.png)


1493db  No.16165831

File: 64c7ed5e843bf2c⋯.png (1.09 MB, 1280x720, 16:9, nein (2017_05_19 17_09_54 ….png)

>>16165766

>Nozomi is either fat, a nigger, or a fat nigger

>Eli is a man in all three

>Everyone else has fetal alchohol syndrome, testosterone injections, and/or obesity


e8d5c6  No.16165842

>>16165621

>>16165711

>>16165766

Surely /v/ can do better. Right?


27aca7  No.16165854

>>16165842

>implying /v/ is one person

Yes I can and you can too, right?


954327  No.16165889

>>16163102

what happened to hooktoob anyway? Worked just fine here a year ago, for a couple months now every thread there's bitching about it


e8d5c6  No.16165959

>>16165854

I just tried. It didn't turn out well.


556a69  No.16165978

>>16165889

It used to host the video file itself, but now it just uses the youtube embed. So you may as well just be watching on youtube itself.


4d5554  No.16166016

>>16162987

We all know the first Crackdown was just a decent little stocking filler and only had good sales because of the Halo 3 Beta that came with every copy, the game wouldn't of had any sequels otherwise.


4fdfde  No.16166083

>>16165889

Use invidio.us, it's pretty much the same thing.


b459b1  No.16166295

File: 07029e3652bf161⋯.jpg (102.51 KB, 1024x733, 1024:733, 0spvqrkz.jpg)

File: a43e983dd40e2b0⋯.jpg (149.13 KB, 1336x1600, 167:200, Red_ninja_final_.jpg)

File: 92d651bbc94293f⋯.png (3.55 MB, 871x1063, 871:1063, Burqa.png)

File: 87a0a21b1da15fb⋯.jpg (291.68 KB, 1020x1320, 17:22, Cassie_Cage_concept.jpg)

File: 6066d7c51930b4e⋯.png (352.04 KB, 1024x1078, 512:539, Mortal_kombat_x_pc_cassie_….png)

>>16165756

The Mortal Kombat developers have also drank the kool aid


f427ca  No.16166315

>>16165177

fighting the robut dinosaurs is fun


8f5bdd  No.16166343

>>16166295

I'm betting they're just gonna sell the skimpy costumes as DLC, just to jew everyone.


74508a  No.16166447

File: 8b1ed60f6ecbbe2⋯.jpg (14.75 KB, 200x200, 1:1, 1366663488154.jpg)

>>16165842

Easily. Ya just gotta learn the human body and you surpass tumblr levels of art.


fbe568  No.16166475

File: 94ab954bfb3292a⋯.png (775.95 KB, 871x1063, 871:1063, a fucking bomb vest.png)


6f0131  No.16166494

File: 4fdcda91c02ba47⋯.jpg (149.13 KB, 1276x716, 319:179, skarlet.jpg)

>>16166343

So? Characters looks ugly and there is no jiggle physics anyway.


fbe568  No.16166507

File: efe4a2378ec6b2e⋯.jpg (41.21 KB, 812x504, 29:18, kirby does not like.jpg)

>>16166494

>The eye on the right is slightly higher than the one on the left but the eyebrow on the left is higher than the eyebrow on the right.


15127d  No.16166513

>>16166494

I hate how generic this UI looks.


fbe568  No.16166535

File: ad6edef5c6a05cb⋯.jpg (26.41 KB, 501x455, 501:455, 301b24c639689ff80b1c23923a….jpg)

>>16166513

>Its the UI that pisses you off and not the fact her left cheek has elephantiasis.


1636bd  No.16167382

Invidious embed. Click thumbnail to play.

Crackdown 3 has the most advanced building destruction mechanic in any game. Hence the physics and world population had to be toned down, rendering the buildings takes more computing power.


fa8a11  No.16167388

>>16165253

I don't mind it, I can't aim for shit using analog sticks


8e44d1  No.16167463

>>16167382

>Crackdown 3 has the most advanced building destruction mechanic in any game. Hence the physics and world population had to be toned down, rendering the buildings takes more computing power.

I can’t tell if your post was sarcasm or not.


1636bd  No.16167508

Invidious embed. Click thumbnail to play.

>>16167463

I kid you not. Regardless the game is good or bad, it's actually got some revolutionary technology. Players can destroy the whole city because the physics are handled by multiple servers.


9699ff  No.16167545

Invidious embed. Click thumbnail to play.

>>16167508

It still looks like complete shit honestly, but that makes a lot of sense. You can tell the game was worked on for a long time with little success, and they just threw the final product out there half-baked to recoup costs. I guess they tried to do large-scale destruction and couldn't make it work with current hardware.


e8d5c6  No.16167555

>>16167508

I feel that "revolutionary technology" needs to actually alter the way games are designed to warrant being called revolutionary in the first place. Physics and environmental interaction are almost always utilized as fluff rather than influence gameplay and I don't think that it will change anytime soon.


849b75  No.16167574

>>16165711

>last image

>left panel

where from?


9699ff  No.16167577

>>16167555

I think it was built around that, and they just fucked up and downgraded the shit out of it. The environment literally looks like a developer test map for the physics that they retrofitted and shipped.


e8d5c6  No.16167604

>>16167577

I think that the reason for the downgrade was due to the change in the Xbox services as originally the console was going to be always online.


b9af1e  No.16167708

>>16165621

the last pic honestly doesn't belong there. It's more expressive than the source material, and it's more "classic" and westernized than it is fatass tumblrshit.


5d39d7  No.16167954

>>16167382

That's less impressive than RF:Guerilla. It had multiple layers in walls, different levels of material strength and a building stability check. This is just lego blocks in a framework.


e3ae15  No.16168003

At least Crackdown 3 was over quick.


efa05d  No.16168057

>>16167574

YU-NO: The Girl Who Chants Love at the Edge of the World. Really good VN/point and click adventure was recently remade with terrible art. The sad thing is that the guy who did the art for the remake can draw really good designs when he applies himself; he was just lazy here.


1636bd  No.16168186

>>16167954

But there are skyscrapers and a whole city to destroy.


d99a05  No.16168216

YouTube embed. Click thumbnail to play.

>>16163923

That's a pretty good video, there's a sequel too


1045ed  No.16189016

File: deb669820a0caf7⋯.webm (9.11 MB, 700x394, 350:197, destru3.webm)

File: 3c97bfbd6f7a028⋯.png (36.98 KB, 754x482, 377:241, old rig.png)

>>16167382

>>16168186

>RF:Guerrilla: real time physics calculation simulating physical pressure and stress over real materials while redendering the game running on a fucking INTEL PENTIUM 3 DUAL CORE 2GB of ram and that shitty Nvidia 2007 ddr2 graphicscard

>Crackdown 3: look how many flat bump-mapped polygons I can create in THE MOST POWERFUL CONSOLE EVER using THE CLOUD POWER!!, (none of this is in single player btw :^) our powerful console can't handle it) the cloud power is so awesome I can use a server to render 3 entire buildings, that means I only need 6 different server working together to host a single multiplayer match!

>But there are skyscrapers and a whole city to destroy

you could do the same in the RF:G Havok engine, my old build did it back then, current hardware sure can handle it a lot better + using a server + using cloud computing

As a side note, just watch the old Alpha from 2015

https://www.invidio.us/watch?v=EWANLy9TjRc

A big part of the Crackdown dev team was developing and using the Cloudgine, Epic Games bought the Cloudgine a year ago http://archive.is/8lP8a there are rumors out there saying the Cloudgine crowd went to Epic and the Crackdown team got fucked in the multiplayer development

>(no source) Couldgen were working on the multi player portion of the game. When Epic purchased Cloudgen most of the people working on the game left for possession with Epic, including the lead who developed the tech, The protect lead was interviewed later and stated that the game was no longer using the tech that his team was using


7663c9  No.16197571

Invidious embed. Click thumbnail to play.

>>16163894

All it needs now is the Wii version of Dead Rising comparison.


277fdf  No.16197619

File: 51f9a1a26ae7399⋯.png (74.7 KB, 397x318, 397:318, cat.png)


4571a0  No.16197728

>>16165842

Yes. Barely though, I'm still learning.


0b2d5c  No.16197735

File: dd0be6110208a47⋯.png (1.62 MB, 2500x1248, 625:312, XboxOneConsoleExclusiveTie….png)

>>16163002

Plz no bully Crackdown 3 is ok and we still have Phantom Dust and D4 ;_;


4571a0  No.16197810

>>16197735

>Exclusives

>Cuphead

Gonna stop you right there, chief. Pretty sure that's not exclusive to the Xbone.


3716ed  No.16197824

>>16164225

>Renderware is technically not an engine but a toolkit for creating games.

Wikipedia classifies it as a game engine, but I guess that's just semantics at this point.

https://en.wikipedia.org/wiki/Renderware

>Gamebryo is the same deal, which is why Bethesda can sneakily claim that Skyrim's engine has nothing to do with it.

I heard about this TES engine debacle before, even that Fallout 76 uses Oblivion engine instead of Skyrim's. Mind giving more info or any links?


cd7658  No.16197827

>>16197824

i would say it's bullshit because it pulls dependencies from older games


83062b  No.16197852

>>16197735

Bullshit, State of Decay 2 is awesome especially after they fixed it. Should be in at least TOP TIER.


1690ca  No.16197859

File: 89c05201f81ac80⋯.png (72.51 KB, 589x505, 589:505, people_that_made_sunset_ga….png)

>>16197735

>Sunset Overdrive is mid tier

>mid tier for a game that's like if you squeezed all the reddit out of the Borderlands franchise into a purer, distilled form of cancer


b66fed  No.16197866

>>16197735

>sea of thieves

>top tier


c8d8df  No.16197871

File: 6f2d011978593c9⋯.png (1.44 MB, 2500x1248, 625:312, reddits list of xbone game….png)

>>16197735

>racing games

>halo

>gears of war

>dead rising

>fucking ryse anywhere but corporate scam tier


c39dbd  No.16201697

>>16197735

>lococyle

>exclusive

>shit

Whatever you're doing, you're doing it wrong.


f81381  No.16205752

File: 269a50fcd00cc60⋯.jpg (8.06 KB, 234x278, 117:139, normal_black_man.jpg)

File: 3802b1c03dab3f2⋯.jpg (69.19 KB, 1182x1139, 1182:1139, BIX_NOOD_BLACK_MAN.jpg)

>>16165711

PIC RELATED HOLY FUCK


b95b1c  No.16205765

>>16205752

sorry anon, is this a before and after set?

this person art got that bad? or is it some sick joke?


887a24  No.16205773

>>16205765

That's CalArts for ya


e4826b  No.16205776

>>16205765

>this person art got that bad?

Yes. There were other examples. But it was an artist whose style was a little faggy but mostly acceptable, then they went to art college and their style turned full tumblr


f81381  No.16205777

File: 4acd678032680b2⋯.webm (62.12 KB, 640x360, 16:9, NIGGA NIGGA NIGGA NIGGA C….webm)

>>16205765

Yeah, before & after lmao


5e20b5  No.16205786

File: 26bcdca75b18f71⋯.webm (1.02 MB, 426x240, 71:40, Nigger Rick.webm)

>>16163102

>>16165889

>>16166083

Just make a webm

or an mp4, anything you fucking lazy niggers


bf4cda  No.16205996

YouTube embed. Click thumbnail to play.

>>16189016

Those aren't skyscrapers and the scale of destruction is smaller, to be fair. No, you don't know if you can do that in red faction and nobody knows because nobody has tried that. However the havok engine is indeed impressive, and I believe it's better optimized than whatever physics engine Crackdown 3 is using now.

>A big part of the Crackdown dev team was developing and using the Cloudgine, Epic Games bought the Cloudgine a year ago http://archive.is/8lP8a there are rumors out there saying the Cloudgine crowd went to Epic and the Crackdown team got fucked in the multiplayer development

That makes perfect sense.


67738a  No.16206001

>>16165661

Yeah somehow they managed to make Utena look worse!


4f74a9  No.16206593

>>16165177

If you have a gaystation and you find a cheap copy give it a try. It's alright


bf4cda  No.16206627

>>16163923

HZD has much better optimization than the single digit fps zelda.


c38d72  No.16208065

File: 7bc457fea2a7145⋯.jpg (86.56 KB, 539x767, 539:767, 1551053200028.jpg)

>>16165382

Crackdown 3 was fine. I had fun with it. Not a LOT of fun, but it has it's moments and it doesn't forget that it's supposed to be a game and not some Oscar-baiting pseudo cinema affair. At least the single-player portion. Never tried the multiplayer part, so I can't really say much on that aside from the fact that it LOOKS like irredeemable shit. It was also made by an entirely separate dev team because Crackdown 3 was never meant to be anything more than a commercial proof of concept for cloud-assisted processing. Remember that "Young Conker" hololens demonstration they had? Yeah, that's basically what Crackdown 3 was originally planned to be. A recycled property they felt they could gut and use the skin to drape over an entirely different product. The single-player portion was a post-hoc toss-in because everything else MS had in the pipeline either bombed or was canceled. A lot of pressure was being put on Crackdown and even that early on it was clear they weren't going to be able to make it work right. So in a lot of ways, I'm surprised it actually turned out as well as it did.

The only major flaw with the game that I noticed was that the driving sections were completely skippable and had no real purpose in the game at all. Fast travel between plentiful checkpoints made driving slower than just going places on foot - and it's not a good design decision to give the player all of these platforming super-powers that let you double/triple jump from roof-top to roof-top… and then expect players to restrict their use of the central gameplay mechanic to sit in a fucking car and drive around. Sure, you can get some decent vehicles later on which let you climb up buildings and transform into a tank - but that's after you level up driving skills an insane amount, which requires you to drive in the first place. And it may not have even been all that bad, after all they have races and car activities to engage in to level it up, but the car physics are completely fucked and floaty to the point of being useless. The most useful thing about cars in Crackdown 3, and the most fun you'll have with them, is picking them up and using them as projectiles.

The aiming is a bit of a disappointment as well, at least on the PC side. There really should have been an option to shut off targeting and instead let you aim down the sights to tighten up your cone of fire. Free aiming feels fine.. not great, but passable when you're in close range, but bullet scatter makes anything mid-long range about as effective as sniping with a shotgun loaded up with buckshot which only contains one pellet. However, the lock-on system isn't all that bad when you stop thinking that shooting is a core mechanic of the game, and realize that maneuverability is the name of the game. It does feel satisfying to snap-kill enemies while leaping over barricades, doing mid-air dodges, etc. And you still get a significant advantage from using a mouse - it's just that your precision is not focused on aiming, but on maneuverability, which is really the core mechanic of the game anyhow.

Graphically, it's nothing special. Sucks to be people who fell for the "Most Powerful Console" meme, but on PC it fits much better right along side indies and games from over a decade ago which are still well regarded and widely played. The graphical options on the PC side are fairly comprehensive and there's a nice suite of benchmarking tools. It's extremely well optimized for a Microsoft game and it has no problems keeping steady performance at 60 or 120fps. There's a few stutters here or there, but I found they ironed themselves out the longer I played and it's likely to get patched out fairly soon.

Plays fine, looks ok, runs great. That's about as much as you can hope for in a current year Microsoft game. Not the best Crackdown game, but it could have been a hell of a lot worse.


317eab  No.16208115

>>16163007

Pretty much this. Modern MS's corporate dev style is to play it way too safe which leads to incredibly bland mediocre sequels or just uninspired/soulless games in general.

>>16197735

>all of this

Just take your damn (You) and get out of here.


15127d  No.16208282

>>16205752

The Family Matters reboot looks weird.




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