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<BOARD RULES>
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Invidious embed. Click thumbnail to play.

1cd72f  No.16121594

THIS IS NOT A KH THREAD

Vid related is everything wrong with people who prioritize storytelling over gameplay when doing a video game review. Any game, even an RPG first and foremost priority form a design perspective ought to be weather or not the game play is fun. KH was always a action rpg with a lazy story to give a pretense for why Final Fantasy characters are fighting in Disney Worlds. In this regard the plot never really mattered to what was substantial about the game. If anything it was always just a shallow pretext and thus convoluted and contrived by its very nature. Yet (vid related) will make such dumb statements like "why do we need to play through all these Disney worlds" when talking about Kingdom Hearts.

>why do we need to play through all these Disney worlds

>in a kingdom hearts game

But once again this is not about KH, In fact I have never played a KH3 and I honestly never plan to play the game. It's just a perfect illustration of how stupid people can be when they have misaligned priorities. That is not even to say that Games can't profit from a well written plot and dialogue. Just its not a necessary component and serves more as a ancillary decorative function when considering the essence of a video game.

Imagine if someone used the same misaligned priorities to critique Super Mario Bros. series?

>Why do we need to fight Bowers in 1-1 if the princess is in another castle?

clearly the above example can be used will any number of games that prioritize game play. Doom e.g.

Literary analysis is fine if the game is first and foremost priority as marketing itself based on its storytelling. If a game prides itself on its writing it's only fair that someone critique the overrated prose of hacks like Chris Avellone. A case can be made for this kind of Objective criticism focuses on the intrinsic qualities of a literary work or Structuralism can be valuable. However, I would argue that writing ought not be the top priority of game design unless the writing is essential for a particular game mechanic (as in the case of RPG the writing serves as a necessary fiction for moral dilemmas as presented as a game mechanic).

This kind of style over substance thinking is what is killing the games industry. Please discuss.

9159e4  No.16121598

The gameplay's shit too.


1cd72f  No.16121607

File: d9ac3e751ec47ad⋯.jpg (155.85 KB, 321x444, 107:148, story community.jpg)

>>16121598

granted, but that is not why I wrote this thread. Its more about how is as a game designer or a games critique if you don't prioritize game-play then you are inherently missing the mark. This is more along the line of a John Carmack was right thread.


3c4ea5  No.16121626

What about instances were the story is so bad it completely makes the game revolting to play?

I couldn't play ass creed 1 for long because of how mind boggling stupid the story was, with constant interruptions for the "present day" nonsense and the idea I'm playing a video game in a video game.


d3a53b  No.16121631

>>16121607

Carmack doesn't care about story or gameplay, he cares about t e c h n o l o g y


1cd72f  No.16121641

>>16121626

That is only a point in my favor. If the story is bad the designer should have know not to prioritize it in such a way that it interfere with the game. In fact its this style over substance thinking, where a designer feels obligated to shoehorn a bad story that is what is killing the games industry.

>>16121631

He is a smart dude.


1acb1d  No.16121662

>>16121631

but gameplay is technology

all of id's games (except for Rage) were fun


7261f5  No.16121665

What has convinced you anything you just posted was worth posting, OP?


1cd72f  No.16121687

File: 28250888461e915⋯.jpg (92.04 KB, 530x489, 530:489, the story community.jpg)

>>16121662

this

>>16121665

>being a butt-hurt storyfag

>>>/tumblr/


7261f5  No.16121690

>>16121687

You don't know a thing about video games and never will, you still play console trash for fuck's sake.


1cd72f  No.16121699

File: 4ae9cb0b043be35⋯.jpg (148.65 KB, 397x697, 397:697, this_guys_playing_video_ga….jpg)

>>16121690

>using sage as a downvote

>>>/reddit/

Dude sage is for off topic post and shitting up a great thread like this one is a violation of rule 8. Do you need me to call the Golem of Cake?


5e279e  No.16121701

Stories in games > Stories in movies > stories in books > stories in music > stories in the twin towers


7261f5  No.16121741

>>16121699

You Reddit space every fucking post you make, newfag. Project your brains out of the back of your skull if you must project.


1cd72f  No.16121812

File: bbfaf47ed518e8a⋯.png (53.08 KB, 866x475, 866:475, reddit spacing.png)

>>16121741

That not reddit spacing dumb dumb.


7261f5  No.16121882

>>16121812

Yeah it is. You even appeal to moderation as though it matters. Reddit-spawn to the hilt. Have another no-bump for your garbage thread about nothing.


ec5fa3  No.16121901

>>16121594

Deus Ex had a great story. There's also nothing wrong with simple writing as well.

The issue is with modern writers who plagiarize Buzzfeed/Huffpost articles and twitter hot takes from their feed. What you get is a melodramatic, pretentious, and overbudgeted rant from sheltered leftists who are angered at boomer boogeymen who hate their fun for no reason.


cb079c  No.16121915

>>16121812

>spacing between your lines has been a common practice when posting in online forums for decades

>proceed to accuse people of only doing this because they are apparently accustomed to reddit, and in doing so show your own familiarity with how that site works


1cd72f  No.16121919

>>16121901

Yes and as I stated in the OP story can behoove a video game and even serve as a valuable game play mechanic. The issue is one more of proper align priorities. Story telling ought to always be subornation to the game.

>>16121915

Anon unless I am confused by what you are implying. I am not accusing the other person of reddit spacing.


cb079c  No.16121939

>>16121919

It's cool, just commenting how retarded the whole meme is. People who never even touched the site getting accused of being from there by people who are familiar enough with it to know how the site's formatting works.


0e5edd  No.16121968

>Stories in video games is a mistake

It's not. There are, however, people who can't write a story for a videogame worth a shit. KH is one such example.


4948da  No.16121974

>>16121812

>Kass

It is gas not gass you fucking retards. Therefore it should be KasTheGikes and not "Kass"


1cd72f  No.16121985

>>16121939

>bulling newfag

I think it serves a purpose when its used legitimately to call out genuine newfaggoty, its just with the metapolitics of board culture one of the optimal tactics to shelter newfags is deliberate or ironic shitposting. It's all apart of the postmodern milieu of image-boards.

>>16121968

If you actually read my OP you would realize that my position is a bit more nuanced. The non meme version is to think of it in terms of of a hierarchical structure where story is not given as much of a priority over other considerations such as game mechanics unless the story is integral to those higher ordered considerations.

>>16121974

What are you talking about?


1cd72f  No.16121986

bullying*


5b1606  No.16121987

Video games are for kids.


1cd72f  No.16121988

>>16121987

>using sage as a down vote

sage negated >>>/reddit/


4948da  No.16121991

>>16121985

The guy's username in the picture you uploaded


7261f5  No.16122011

>>16121985

Why would anyone read your OP?


1cd72f  No.16122063

File: 02eae76bd2f350d⋯.webm (7.25 MB, 1280x720, 16:9, fuck_you_x2.webm)

>>16122011

>>>/reddit/

sage negated. Because it's a good topic for a video game thread.


e3bfbf  No.16122081


1cd72f  No.16122117

>>16122081

>gets banned for using sage as a down vote

>swaps IP's

Why does reddit hate my excellent thread?


1bead5  No.16122152

>>16121594

stories in video games are not a problem. the real problem is when it becomes a movie and uses too many cutscenes with little gameplay.

for example games like batman


1cd72f  No.16122181

>>16122152

And I agree with that. It's all a matter of prioritization. When a game designer and a game critique prioritize story over other considerations they lose sight of what is important.


71d57f  No.16122218

>>16122063

>OP is a braindead kizuna poster

Color me unsurprised.


9138ec  No.16122232

YouTube embed. Click thumbnail to play.

>>16122152

Too many faggots in the industry want to "tell a story" first and make a game second and try to substitute good writing with cinematics.

I honestly think stories are very important for games, but when you lose sight of things you end up with something that's neither a game nor a film.

Even a dumb, cheesy story can shine in a good game and give it some special flavouring.


1cd72f  No.16122248

>>16122218

>gets banned for using sage as a down vote

>swaps IP's

Why does reddit hate my excellent thread?

>>16122232

Exactly. Story telling can be executed beautifully but only if it's in proper allurement with the the foundational hierarchy of game design. When tempered and restrained by these considerations then game stories can flourish. It's lack of restraint that allows for the bastardization of games.


7261f5  No.16122257

>>16122248

I haven't been banned, fag. Delusion dwelling Redditors need to understand their shit threads aren't important enough for their delusions to be true.


71d57f  No.16122264

File: 11da386cf589aeb⋯.jpg (61.45 KB, 460x570, 46:57, nigger hammock.jpg)

>>16122248

>Be OP

>have a five minute break in between choking on nigger dick with my chastity belt on to go shitpost on /v/

>write a wall of text that breaks down to "muh story in vidya please no shitposting ;)"

>wonder why no one like me

So please, fuck off.


8d3629  No.16122342

>>16122232

>Even a dumb, cheesy story can shine in a good game and give it some special flavouring

This. I would prefer ironic stories then stories that take themselves too seriously and end up taking up gameplay.


e5b6e9  No.16122579

File: 34f97ce653bd6f0⋯.png (5.62 MB, 1531x1990, 1531:1990, ClipboardImage.png)

File: 2910fe85b8d2616⋯.png (1.78 MB, 796x1109, 796:1109, ClipboardImage.png)

File: c5a1b51301becea⋯.png (1.44 MB, 800x1109, 800:1109, ClipboardImage.png)

File: db0a00c8cdc7951⋯.png (2.59 MB, 1000x1426, 500:713, ClipboardImage.png)

File: 9d078fbbb03adc6⋯.png (322.17 KB, 516x632, 129:158, ClipboardImage.png)

>>16121594

>>16121607

>>16121641

>>16121919

>>16121985

>>16122248

OP, here's your "hierarchy" when it comes to game design:

Gameplay FIRST, audiovisuals SECOND, premise LAST

Also, the reason why the story sucks in most "story-heavy" titles is because majority of the people writing this shit are literal failed film students, who much less have any actually respect for the medium of video games. To get something out of the way: Yes, there can be a good story in a video game much in the same way that there can be a good story in porn (Using first pic as my example), but that's not what we're here for. In fact, using the example that I just provided, one of the reasons that it is a good story is because it's porn. It doesn't try to sell itself as Shakespeare, it's just there for me to jack off to and it just happens to hit a number of fetishes that I really like. The fact that the story was able to weaves all of them together in such a pleasing flow is what makes it even better.

If you want me to give an example of a game that weaves together gameplay and story in such a fantastical way, then I must point to the Halo series as the starter of what to do and what NOT to do. A lot of people like to trash Halo because of it's…well, yeah, watered-down console trash that doesn't progress the medium in any way whatsoever. But that doesn't escape the fact that old Bungie knew what the fuck they were doing. If you want another example of a game that somehow, someway, did something right in the realm of pushing the storytelling in games, look at Shadow the Hedgehog, one of the biggest fuckups and backpedals made in gaming just to hit a certain age rating, yet still one the best executions of personal choice effecting a game's story (Which Bioware still hasn't figured out in almost 25 years). I doubt that you'd be hard pressed to find any game that succeeds in having both a "good" use of story and "good" gameplay without the game fucking up or being regressive in some department.

>But muh Silent Hill 2

It's overrated. The story of the game is just that James cannot get over killing his wife. What makes that so special? I played that game 5 years ago and barely remember much of it beyond the fact that people won't shut up about how it's such a "moving" story I barely played the original Silent Hill and Silent Hill 3, yet both of those games are more memorable than 2. And, from what I heard, 4: The Room actually improved the gameplay.

>But muh Team Ico.

Okay, I have to admit, I have never played a single one of their games. However, with the way people keep talking about them, I've been led to believe that they are comparable to Studio Ghibli, and that remark sends up an immediate red flag for me because Ghbli hasn't made a good film since 1986 (They are pretty to look at, but they suck, and Miyazaki's strength is writing autistic /k/ommando works).

Anyway, long story short, don't worry about it. No one cares. Anyone that does is wasting too much brain power. And using KH as a way to kick the thread off is a complete laugh because Nomura isn't a game designer or director in the first place. He's a fashion designer.


256a2a  No.16122727

Isn't the point of a story in a video game to ADD to the gameplay, not to takeaway, comprimise, or seperate itself from the gameplay?


352c8b  No.16122750

Man Carmack was right. Now excuse me while I go buy a VR headset.


d8ec66  No.16122793

File: ca8b4fbc84e5eec⋯.webm (250.26 KB, 853x480, 853:480, 02.webm)

did someone say KH thread


ffd411  No.16123762

File: 033ac1cbbcfb1ec⋯.jpg (13.49 KB, 183x209, 183:209, Credits 0.jpg)

>>16122579

>Okay, I have to admit, I have never played a single one of their games. However, with the way people keep talking about them, I've been led to believe that they are comparable to Studio Ghibli, and that remark sends up an immediate red flag for me because Ghbli hasn't made a good film since 1986


feb919  No.16123783

File: 719572834054d75⋯.png (165.52 KB, 500x382, 250:191, Sagat with his gun.png)

>>16122579

>And, from what I heard, 4: The Room actually improved the gameplay.

Either you heard wrong or this is bait.


b9e077  No.16123793

>>16123783

I think it was fine.


23e7f5  No.16124029

>>16123783

>>16123793

SH4 had its ups and downs.


6ed2c6  No.16124058

File: a3c498bfcde2e5a⋯.png (7.68 KB, 527x431, 527:431, nodrawfagbutgoodenough.png)

>>16121594

I agree with you, I'm relatively young compared to real oldfags (24) but even I can see how vidya changed in the last years, I grew up in the N64 era and enjoyed the shit out of it. Games nowadays don't feel like vidya but more like movies. They are either too story focused with shit gameplay or just a massive brainwashing tool to push political ideas. I think with the start of the Xbox 360 gen gaming became too popular and it changed the whole face of the industry.

Thank god I was born a little bit late, I just replay all the old stuff from SNES classics to Sega Genesis and Co.


c8a597  No.16124243

File: e381d9cecb42011⋯.webm (12.44 MB, 640x360, 16:9, Rich Evans explains moder….webm)

I think the underlying issue in the case of story-heavy games is mostly laziness. It's way easier to come up with "oh this character does this this this and this in this cool universe inspired by my favourite things" than coming up with something enjoyable or challenging. Why come with something challenging when you can wrap your story around with some generic crafting, leveling, upgrading and stealth elements?


e5b6e9  No.16124272

File: e025abfabd6b856⋯.png (807.96 KB, 800x1121, 800:1121, ClipboardImage.png)

>>16124243

I hate to say it, but that webm pretty much defines Second Sight. But, the problem is that, I really like Second Sight.


2c952e  No.16126176

>>16122579

>never played a Team Ico game

Fuck you, there games usually have some fundamental problems (Shadow of the Collossus may intentionally be empty for the sake of being a boss rush, but it's still empty as fuck) but what gameplay is there is great.


8e3d9e  No.16126356

File: 2b1b9c60fb6429a⋯.gif (496.38 KB, 500x455, 100:91, 1451827179502.gif)

>>16122579

>he thinks gameplay and aesthetics are different

>However, with the way people keep talking about them, I've been led to believe that they are comparable to Studio Ghibli, and that remark sends up an immediate red flag for me because Ghbli hasn't made a good film since 1986

>he doesn't like Kiki's Delivery Service, Only Yesterday, or Pom Poko

>not even Ponyo

What a pleb.


60f3f5  No.16130072

File: b184a1f6eedb5ea⋯.jpg (70.69 KB, 348x261, 4:3, jet force gemini transpare….jpg)

>>16124243

Typical plebs never played Jet Force Gemini or Ratchet and Clank. Third-person shooting isn't the problem, it's cover-based, regenerating health and other trash mechanics. Which by the way are found in certain cancerous shit FPSs as well, such as Halo.


300799  No.16130091

File: aa0446e51e50f56⋯.png (200.31 KB, 500x276, 125:69, i expect nothing and i'm s….png)

there is no point in playing a game if there is no story

if the game is just pointless pushing buttons you are better off doing anything else eg learning something useful related to your job. When game has some story at least you are getting something out of it like from a movie

this is why I barely play any games now, I push one button for two hours and I realize that it will be the same for another 28 hours, I'm just wasting time so I drop the game


8442b6  No.16130111

>>16121594

>THIS IS NOT A KH THREAD

>proceeds to only talk about Kingdom Hearts 3

typical tricks, merchant


60f3f5  No.16130128

>>16130091

>if the game is just pointless pushing buttons you are better off doing anything else eg learning something useful related to your job

Spoken like a true wageslave.


0b3e5b  No.16130173

>>16130072

You deliberately misconstrued their point only to say what they already said in the goddamn webm. just beacuse they didn't specifically say "Cover based 3rd person shooter"

It's not hard to prove they can be idiots, just look at their Bayonetta video where all of their complaints would be solved if they simply learned what dodge offset was.


9c8300  No.16130410

>>16130091

He's right. The reason Chess is so popular is for the story, after all.


8442b6  No.16130428

>>16130410

even chess has a basic story

one king is fighting another

win the battle


2c952e  No.16130476

File: 7011fbf2f92141b⋯.jpg (20.69 KB, 471x480, 157:160, 7011fbf2f92141b2d36d209438….jpg)


9c8300  No.16130478

>>16130428

Making up a story doesn't count.


53c1fe  No.16130540

>>16130533

>The best example that you can use against storyfags is Tetris.

Wasn't Tetris not even a game when it was first developed? It was some Soviet intelligence test?


763d50  No.16132646

>Why do we need to fight Bowers in 1-1 if the princess is in another castle?

There actually is an explanation though, they're just other enemies disguised as Bowser. The other 7 castles are decoys to buy Bowser time to dick the princess.

>>16122750

What's wrong with ERPing as a little girl in VRChat?


2e703e  No.16132691

>>16130072

>>16124243

It's not that 3rd person shooters can't be fun. Webm is implying that the reason these games are third person shooters is because the devs/studios behind them just wanted to direct a movie or tell a story but didn't give a real shit about vidya. If it was done in the 90s it would have said "they made it a platformer". Or an wide open sandbox if it was remade today.


000000  No.16132862

>>16121594

The best example that you can use against storyfags is Tetris. One of the most played and liked games of all times, from all ages, and from many different generations, and it is all about organizing moving blocks on a static screen. No plot. No characters. Not world. No universe. No personal views. No lessons to indoctrinate. None of that useless shit. Only a good game that is good to play because of it's gameplay. And that is what any game ever needs.

Caring about plot in games was used as the entry level for marxists to infect the industry by becoming gaming journos since the 80s.

All that push for storytelling is nothing more than a bunch of numales trying to take focus away from gameplay, which they can never do right and is impossible for them to master, and transfer the focus to something that they can use to subvert readers.

That is why we had so many increasingly 'muh story" journos along the decade, culminating in today's impotent leftist activists trying to push the very notion of playing video games out of video games, and trying (and failing, as leftists always do) to push Gamers away from gaming.

As for the industry, it is killing itself by letting those activists infect it, as well as by having the very founders of most companies be (or become) activists like those journos.

The industry dying will be good for Gamers, as we can rebuild it and make it immune to those impotent leftist activists.

>>16130091

Spotted the numale soyboy.

Games are to be challenging, and that is all.

Story in games is for cucks, as you have proven yet again.

Go back to be a wageslave, while we accumulate money and get everything for free without lifting a finger.

>>16130540

It still plays like a game.


300799  No.16133602

>>16132862

>accumulate money

autismbux isn't that much that you can accumulate it, poorfag


300799  No.16133632

>>16130410

logic games are a different thing, I spent over 50 hours on picross 3d 2 recently

but no way I'm spending 30 hours on far cry or asassin's creed or whatever repetitive shit that comes out nowadays because it feels like a waste of time without story




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