24d68b No.15944092
http://archive.vn/mZtKQ
CAAAAAN YOU FEEEL LIFE
MOVING THROUGH YOUR MIND
1e9dd1 No.15944107
>>15944092
Might be a good idea. It might allow Sonic Team to learn what made the formula loved to begin with. Remember that the Sonic Team devs that made the Adventure Saga aren't part of the current Team.
985a1a No.15944129
I don't want Sonic Adventure 3, I just fucking want that gameplay back we lost because of 06.
193d2c No.15944131
f6a4a1 No.15944140
>>15944092
Id rather a 10$ chao garden game
258943 No.15944141
>>15944092
Wrong song, you idiot.
THUNDER, RAIN, AND LIGHTING
DANGER, WATER RISING
>>15944107
>Might be a good idea.
I doubt it. They might just make Sonic and Tails a repeat of either the boost formula or Lost World. They might also dumb down the story for kids because Sonic Team's now made up of a bunch of hacks who can't write to save their lives and add shitty jokes that don't land.
24d68b No.15944147
>>15944141
i'm assuming if adventure get's remade, so does adventure 2
OPEN YOUR HEART
c3c0f1 No.15944151
>>15944092
Man Sonic Team really is creatively bankrupt at this point. All people really wants are 3D representations of the Sonic Rush games. For some reason Sonic Team just can't seem to get this through their heads. They keep trying to push the same clunky 3D action platformer garbage that never worked in the first place. Sonic Adventure was okay but they split the exploration aspect of Sonic out of the actual action stages and into boring ugly Hub worlds. And well Sonic Boom as a TV show was entertaining I don't think they ever put out a decent game that capitalized on that property.
b86a5e No.15944158
Invidious embed. Click thumbnail to play.
>>15944141
>THUNDER, RAIN, AND LIGHTING
>DANGER, WATER RISING
IT'S SUCH A BAAB!
4c4ccf No.15944159
Why do people still care about Sonic? There hasn't been a good Sonic game in years.
985a1a No.15944160
>>15944157
Why did you have to fucking remind me.
24d68b No.15944163
>>15944159
That's the point, this is a remake for one of the few good ones.
164c7b No.15944164
Guaranteed to be shit if it happens. Sonic Adventure was a product of its time, there's no way to recapture its cheesy rock vibes today.
0d0a1c No.15944191
YouTube embed. Click thumbnail to play.
I mean, I feel like this is the first step to sonic getting back on track. Maybe. If they really look at this, and why Sonic Mania worked, then worked their way up from there, using solid, tested game ideas, then yeah, we could eventually see something decent from the sonic team.
The problem here, is, as others have stated, that the company is poorly managed. They wouldn't ever go for something so financially risky as spending time having the dev team learn fundamentals.
Really, they just need to wholesale steal THIS for a good sonic game. Open-World Sonic game sounds like a Meme, but honestly… Just look at it:
https://mega.nz/#!bdtByBRB!QENQpUU2fzjYSs79s0Y0lR5Zx1Tt5CI6v3f-buPsUo4
d271fe No.15944193
>>15944092
That would require Sonic Team to have a budget again. And now that Mania proved to Sega that you can make a highly successful Sonic game on a shoestring budget, that's not happening anytime soon.
And that's a good thing! Because they'd just turn it into Modern Sonic corridor boosting trash anyway. Not that SA1 was some pinnacle of game design that would be difficult to top in a remake, mind you, but I'd take that over "hold X to win" shit.
>>15944141
>They might also dumb down the story for kids because Sonic Team's now made up of a bunch of hacks who can't write to save their lives and add shitty jokes that don't land.
I hate "DUDE BALDY MCNOSEHAIR" tier dialogue as much as the next guy, but can we please stop pretending that SA1 and 2 had some kind of Shakespearean writing? Up until the new writers started in Colors, Sonic Team's writing was shat on all the time, even by fans. This is the same type of historical revisionism I see by the fags who cry about Roger Craig Smith and pine for the days of Jason Griffith and his goofy ass performances.
6be661 No.15944211
>>15944141
>Sonic Team's now made up of a bunch of hacks who can't write to save their lives
Now? It was always cringeworthy when they started adding story to Sonic games.
bda9ec No.15944215
Yeah I'd be okay with that.
e2d8b6 No.15944220
Just in time to implement Vision-Free Mode for all those poor blind people
by law
985a1a No.15944223
>>15944211
Adventure 1 wasn't remotely cringy, though.
bda9ec No.15944229
>>15944151
>All people really wants are 3D representations of the Sonic Rush games.
No. People want a mixture of Boost games and 2D games like the genesis era, with a few looking towards an adventure type game.
bda9ec No.15944238
Although I guess the argument could be made that people would like another "Rush/Advance" title, but that goes without really saying doesn't it?
24d68b No.15944243
>>15944223
OH YEAH
THIS IS HAPPENING
6909bd No.15944245
Sonic Team sucks dick you retard, give it to the Mania fags
6fc832 No.15944246
>>15944163
>good
Not gonna lie to you chief. While I still enjoy Sonic Adventure from time to time, it ain't a good game.
c3c0f1 No.15944249
>>15944229
The Sonic Rush games for the most part are Tootsie even though they use 3D models. They're basically the successor to the GBA games.
6be661 No.15944253
>>15944223
>multicolored talking animals
>ever not cringy
24d68b No.15944255
>>15944246
It is a good game. I'm sorry /v/ forced you to think a game is either 10/10 or shit. Sonic adventure has problems but it is a good game. It's a 8.5/10.
4aab7d No.15944256
>>15944164
True. I think that's the reason I can forgive how mediocre the games actually are: they really capture the essence of 90's butt rock with it's music, but it gives it actual character, which most games today lack
bda9ec No.15944261
>>15944245
There's not a Christian Whitehead equivalent for the Adventure community though?
I mean maybe you could dig up a few of the devs that did custom characters back in like, 2001 for the PC version
c3c0f1 No.15944263
>>15944253
That's a good point, Sonic games are at their best when nobody talks. Just like Mario…
bda9ec No.15944269
>>15944249
Yeah it's four different separations there are essentially
Genesis-Like titles
Adventure Games
Advance/Rush titles
and Boost
21db4e No.15944273
>>15944092
>>15944141
Both of you are wrong, the real main song of SA is
HERE I COME
ROUGHER THAN THE REST OF THEM
>>15944151
>3D representations of the Sonic Rush
Which are just the boost games. In fact, those are better
6fc832 No.15944274
>>15944255
Oh okay, I guess you won't appreciate my unbiased opinions on it then;
>Shitty collision detection, causing Sonic to trip on corners or edges
>Junk voice acting because actors were paid pennies
>Awkward cutscenes that confuse the tone of the plot
>Clearly ideas were thrown at the wall for the adventure hubs because no one at Sonic Team knew how to make them work
>Character animations just as awkward as the voices
>A lot of the levels can be skipped by taking giant leaps of faith.
I can't believe I have to stoop to 2011 levels to say this to you, but take the rose-tinted goggles off.
e6a2e5 No.15944277
I doubt they'll go through with it, but I'd be interested in seeing SA1 without the jank as long as they don't fuck up the soundtrack.
>>15944159
>Mania wasn't good
bda9ec No.15944278
>>15944274
>A lot of the levels can be skipped by taking giant leaps of faith.
<Features for Time Trials and replayability are bad game design
985a1a No.15944280
>Eggman enlisted the help of some mystical superpowered slime monster that powers up from absorbing the Chaos Emeralds and we need to get them before he does
>this takes them across the world searching for them and giving us all the stages we love while giving an actual simple, but serious enough threat especially once you see him completely flood Station Square in less than a minute
>none of this is pretentious shit that acts like it's some epic of a rampaging god, literally just Sonic stopping a new threat Eggman has his hands on
>>15944255
I'd say 7 at most. Knuckles wasn't completely terrible and definitely better than SA2. The other shit drags it down way too much. Sonic on his own is just great stuff that I enjoyed more than again, SA2.
24d68b No.15944284
>>15944274
I wont disagree. However these don't make it a bad game.
>Junk voice acting
Outside of Metal Gear almost every game had voice acting about this bad.
>Awkard cutscenes
See above
>Clearly ideas were thrown at the wally
See above
>Character animation
See above
b4181e No.15944285
>>15944273
>implying that's the main theme
I got out my map and chose a place I wanted to go to (packed up my stuff, set out for adventure…)
I know that your lucky color is that cool shade of blue (won't mind painting myself blue for you…)
I guess I'm so easy to understand
I just do whatever comes to me naturally
bda9ec No.15944286
>>15944281
Yes, a second path through a level is a feature
6fc832 No.15944298
>>15944286
Last I checked, there are no "second paths" in Sonic Adventure. Making big, floaty jumps with the Homing Attack to skip large chunks of the level doesn't mean it's intended game design.
985a1a No.15944299
>>15944284
Shit voice acting had it's own charm back then. Now I wish it would return just to kill any pretentious movie wannabe shit.
6fc832 No.15944300
>>15944299
I agree, Ryan Drummond is better than the voice of Chris Redfield.
897a91 No.15944302
>Adventure remake
It'll be bad, especially if they fuck up Gamma's story and pollute the soundtrack with synth revisions.
>this means Chao Garden remake
OH IT'S A WINDY AND SUNNY DAY
6fc832 No.15944310
>>15944277
>>Mania wasn't good
It's not a bad Sonic game, but they played it way too safe. A lot of the time, Sonic Team throws in strange plots and ideas that they don't quite fully explore. It's like they cover their eyes when they take shots.
6fc832 No.15944317
>>15944302
>Chao Garden
Fans have been asking for this in later games for years. You really think they'll go back and do it again?
1e9dd1 No.15944318
>>15944300
Does anyone miss Jason Griffith?
He may be shit at first, but he's gotten good by Unleashed which is his last game interestingly.
bda9ec No.15944319
>>15944298
That's like saying bouncing off an object in marble blast to get to the goal faster is invalid play. Pretty sure back then there were rankings online on the dreamcast to compete for.
609b2d No.15944323
YouTube embed. Click thumbnail to play.
>>15944229
Nobody likes boost anymore though; because each new game that features it gimps it and the level design needed to make it fun more and more. Most people just want Genesis styled Classic Sonic and maybe Sonic Adventure 3.
>>15944261
See >>15944191 and my embed. Then look up Sonic Utopia. There are a SHIT LOAD of fun 3D fan games/tech demos floating around out there.
All in all a SA1 has extreme potential to totally turn the series around in a completely positive light if they actually gave a fuck. That is the key here. Sonic Team just doesn't fucking care because they know full well whatever they make no matter how buggy, unfinished and shit it is is guaranteed 100% to sell 1-1.5 million copies. In my opinion the best thing Sonic Team could do, is to go ahead with this remake and make it faithful as can be done while giving it a modern polish. No boost, no wisps, no tacked on Classic Sonic or OC. If they can pull this off then they have two things: A smash hit nostalgia grab game and a solid foundation for all future titles. After this I would go even further and make this serve as a hard reboot for the 3D series. Then have two separate Sonic series: Classic Sonic ran by Christian Whitehead and his droogs and Modern Sonic ran by Sonic Team. And you NEVER EVER EVER crossover the two series EVER from this point forward. I think that would please just about everyone.
985a1a No.15944328
>>15944302
If they fuck up Sonic Adventure, the ensuing shitstorm of fans vs shit developers and retarded cuck bloggers on Twitter will make DmC look like nothing, mark my words. The full force of Sonic's long awaited awakened autism will be unleashed and directed at game journoshits and anti-consumer faggotry.
6fc832 No.15944329
>>15944319
Engine breaks are fine, when they take skill to pull off. I don't have to tell you that Super Metroid was pioneered for that. But Sonic Adventure makes it way too easy, to the point it's not challenging at all.
1e9dd1 No.15944334
>>15944323
Problem with Sonic Team is that they always want to experiment on gameplay instead of going what works. The SA remakes may be good and sell well, but then they go back to doing dumb experimental gameplay in future installments.
e2d8b6 No.15944337
>>15944319
Holy shit thanks anon I've got to find a copy of marble blast to play again
bda9ec No.15944340
>>15944323
>See [Post] and my embed. Then look up Sonic Utopia. There are a SHIT LOAD of fun 3D fan games/tech demos floating around out there.
>Physics demos
>Didn't even post SRB2
2b5bbb No.15944344
>>15944328
YEAH
FUCKING
RIGHT
this fanbase is still around ,eyes bright and shining, asking for more after '06 and Unleashed. Shit not even unfinished Forces could slam the thought of "gee… maybe sonic team isn't worth a purchase". There is nothing that can stop them from actually buying a game. They are on the tier of "gotta have my batman" fanbase.
ea75f0 No.15944345
>>15944229
>People want boost games
speak for yourself faggot
>>15944193
>but can we please stop pretending that SA1 and 2 had some kind of Shakespearean writing
No one ever said it was shakespearean, but they were fun anime stories. Which is what Sonic stories should be, none of this SatAM tier writing. Also replace Craig, he sounds like a 40 year old soccer dad rather than a cocky free living teenager.
cdac62 No.15944347
>>15944092
>>15944092
>Sonic Adventure
>CAAAAAN YOU FEEEL LIFE
You done fucked up nigger.
>>15944147
>i'm assuming if adventure get's remade, so does adventure 2
Quit trying to hide your incompetence nigger. As Iizuka said
>It was the first highspeed 3D action game that also featured a scenario highlighted with six different stories, the A-life Chao, six unique styles of gameplay
They're talking about SA1. Just own up to your poserdom.
>>15944158
>>15944273
>>15944285
>>15944316
ALL WRONG
bda9ec No.15944352
>>15944345
Look man I'm not gonna pretend like people didn't like Unleashed (Day), Colors, and Generations.
6fc832 No.15944355
Give us Sonic Adventure 3 with the different gameplay styles for each character. I personally had an idea for Rouge to go full Splinter Cell/Metal Gear, but without guns. Why not let her walk on ceilings, and knock out enemies with a perfume spray/EMP patcher?
Shadow could be a third-person over-the-shoulder shooter. Maybe even squad-based like Mass Effect? That Chaos Control could come in handy.
e6a2e5 No.15944356
>>15944328
I can't see the Sonic fanbase getting up in arms over another bad Sonic game though. Everyone was more annoyed with Forces than livid over it because everyone knew it was gonna suck before it came out. Even if Sonic Team fucked up an SA1 remake, the bar is so low that I don't think anyone would care. Hell, the original is still readily available to play on PC so I can't see a DmC-style shitstorm in the foreseeable future.
ea75f0 No.15944357
>>15944344
You don't understand, if they fuck up Adventure 3 then it'll be even worse than 06. It's like Kingdom Hearts at this point.
897a91 No.15944361
>>15944317
Not only was it introduced in Sonic Adventure, but it was it was the only fun you could have away from the story and is regarded as one of the best components of the Adventure series. Not including it would be straight up foolish. Plus, autists like myself need something to put hope in before inevitable disappointment.
>>15944328
Sonic Team would be better off pulling what they did with Mania by just funding a group of militant fans to do the work for them.
6be661 No.15944364
>>15944361
>Not including it would be straight up foolish.
It was foolish of them to abandon it for so long to begin with.
6fc832 No.15944366
>>15944361
>straight up foolish
Anon, look at what timeline we're in. Corporations care nothing for what the consumer wants.
cdac62 No.15944369
>>15944345
>No one ever said it was shakespearean, but they were fun anime stories. Which is what Sonic stories should be, none of this SatAM tier writing.
Nigger, the Adventure games were SATAM tier albeit edgier.
>fun anime stories
SA2 gets fucking dark not to mention fucking illogical. It's anime, but it ain't fucking "fun". And then there's SA1's tales of the coming apocalypse, not to mention Gamma's whole fucking suicide mission.
2b5bbb No.15944372
>>15944357
So you're one of those people who haven't realized '06 was adventure 3?
But anyway, the answer is still you're delusional.
b4181e No.15944379
>>15944372
but '06 was Shadow 2
6fc832 No.15944382
>>15944372
Sadly it was, yes. They knew it was shit, so they didn't call it that because they didn't want to tarnish the subtitle.
e6a2e5 No.15944387
>>15944369
>It's anime, but it ain't fucking "fun"
>all six main characters putting their differences aside to save the planet and themselves isn't fun
>Knuckles bumblefucking his way into the main plot of SA2 isn't fun as hell
609b2d No.15944391
>>15944340
SRB2 isn't that fun tbh.
>>15944334
I think most of that these days is down to them not having any focus for the series and trying to "do good" by being as least like Sonic 06 as possible for each new game. A SA1 remake could give them a new focus and perspective. But you're probably right.
>>15944347
This and Follow Me are secretly my favorite Sonic songs.
ea75f0 No.15944394
>>15944369
>>Nigger, the Adventure games were SATAM tier albeit edgier.
>>It's anime, but it ain't fucking "fun"
>This is what Boost fags actually believe
>>15944372
Does it fucking say Adventure 3?
6e18e0 No.15944399
I've replayed SA on the PC + Dreamcast mod recently. A few areas could use some tweaking, but overall it does not really need a remake. Now, if they use it as a stepping stone for the team: "Let's get reacquainted to the SA formula so we can do SA3 right." Then I wouldn't mind.
985a1a No.15944400
>>15944317
Cut Chao Garden after actually going through with this and you'll immediately give that dumpster fire a worse reputation than the blackpilling about Pokemon remakes ever since orashit.
>>15944364
Apparently, it was retired because they literally lost the guy who made the original entire engine before he vanished off the face of the Earth. It's like fucking Shinichi Shimomura tragically disappearing without a trace after Kirby 64 and his beloved "Dark Matter trilogy". I swear the cosmos are fucking with us and that ironically gives me even more pessimism about any shit in general.
d15d73 No.15944403
>>15944387
>Knuckles bumblefucking his way into the main plot of SA2 isn't fun as hell
I keep forgetting that Knuckles only gets involved in the plot through sheer coincidence. He's in a fucking weird ass spooky mine and then he comes out of a random sewer manhole that just happens to lead exactly to where Tails and Amy are.
80bb90 No.15944404
Also what's with people liking chaos garden so damn much? it's the worst part about sonic adventure.
6fc832 No.15944406
>>15944400
You seem to have the wrongthink mindset that I don't want the fucking Chao Garden. I'm livid that they refuse to continue work on it, whether or not the lead developer for A-Life doesn't allow them to.
ea75f0 No.15944412
>>15944399
I replayed it on my PC and Xboner
I honestly agree with you, but with that said I would like to see a drift feature, drop dash and dash/air dash move integrated into a potential SA3. The main issue is that the games focus too much on kids rather than making good games.
cdac62 No.15944413
>>15944387
It's be fun if it weren't played totally straight, like the audience is supposed to give a fuck. I take more umbrage with SA2's plot than SA1, since the first game more or less makes "sense" with how one event flows to the other.
>>15944394
>you must be a boostfag to think SA2's story is plot hole ridden mess with no regards to continuity.
6fc832 No.15944414
>>15944404
It was a nice break from the action, and got people addicted easily. Only problem I have with it is the waiting. You have to sit there with the game up for 4 hours before your Chao starts to evolve. Rinse and repeat until you can rebirth them.
cdac62 No.15944415
cdac62 No.15944421
>>15944399 (checked)
Literally all they have to do is fix some collision detection and remove Big or make him optional.
6fc832 No.15944427
>>15944421
Big shouldn't have to scout out different levels just to go fishing. Give him the SEGA Bass Pro treatment if you wanna go that route.
e6a2e5 No.15944434
>>15944372
People only say this because '06 has hub worlds. It's only as much SA3 as Heroes and Shadow were.
2b5bbb No.15944438
>>15944394
>Does it fucking say Adventure 3?
It operates like the adventure games and was originally called SA3 in early development. You're delusional. There is nothing good that is gonna come out of sonic team and this is another shit Sonic Team is gonna smear at their wall.
ea75f0 No.15944441
>>15944438
>I-It operates like the adventure games
Yes, and Kingdom Hearts Birth by Sleep plays like a Kingdom Hearts game.
cdac62 No.15944446
>>15944427
I'm honestly surprised they didn't make the original Dreamcast release compatible with the Bass Pro controller, since that's the only reason I can think of as to why Big was included. Not to mention you can easily write Big out of the story and nothing would change since he doesn't interact with the other characters in any meaningful way.
2b5bbb No.15944450
>>15944441
That's a bad example since BBS is very much canon to the main story. Are you going to stop bothering me?
b4181e No.15944452
>>15944414
my biggest problem with it was teh action button implementation. They should have disabled your attack on one of the buttons so that it would be dedicated to interacting with the chao instead of spindashing them
ea75f0 No.15944458
>>15944450
Only if you have sex with me
985a1a No.15944463
>>15944403
They never explained what the fuck Pumpkin Hill or any other spooky area was doing in Sonic's world to begin with.
>>15944421
What if they completely revamped the gameplay and made it an overdramatic tug of war like with Cup Noodle XV except with actual crazy shit from Sonic like avoiding subs because Eggman wants Froggy?
>>15944441
>BBS and DDD are just as much like KH and KH2 as 06 is like Adventure
Am I seriously fucking reading this.
78619f No.15944464
>>15944316
Best song out there, you can hear the synths coming out just like some Phantasy Star Online songs. I loved that vibe being in Sonic because it fit so well. But don't forget Mechanical Resonance's song.
6fc832 No.15944465
>>15944452
Exactly. I don't see the benefits of "disciplining" them whatsoever. It just makes their lifespan drop like an anvil, and they start to hate you.
78619f No.15944470
>>15944323
Heh, I recognized this song instantly and almost forgot it was from Ys I.
2b5bbb No.15944473
>>15944458
I'd expect this kind of thought process from a sonic fan who thinks that sonic team is going to lose any goodwill from their sheeplike fanbase
ea75f0 No.15944474
>>15944463
>They never explained what the fuck Pumpkin Hill or any other spooky area was doing in Sonic's world to begin with.
That's where the emerald was, what more explanation do you need?
ea75f0 No.15944482
>>15944465
pretty much, there really was no need for it.
6fc832 No.15944484
>>15944473
There are a lot of disgruntled Sonic fans out there despite this. That's why everyone's so eager to do their own games, and Sega encourages this for some odd reason. Why they think going against the grain is a good idea is beyond me. You can still have Nintendo quality while still listening to your consumers.
cdac62 No.15944492
>>15944403
Don't forget how him and Rouge are suddenly yelling about who can take the Master Emerald, like there was entire fight scene between them that we just missed at the beginning of the game.
>>15944463
>What if they completely revamped the gameplay and made it an overdramatic tug of war like with Cup Noodle XV except with actual crazy shit from Sonic like avoiding subs because Eggman wants Froggy?
That'd be neat, just make it optional.
>>15944464
>Mechanical Resonance
I see you're a man of culture as well.
ea75f0 No.15944496
>>15944484
Well Sonic Team has been trying to copy Mario for a while now. It's why it's so aggravating.
e6a2e5 No.15944498
>>15944463
>They never explained what the fuck Pumpkin Hill or any other spooky area was doing in Sonic's world to begin with.
Sonic's world doesn't make sense to begin with. Egypt is apparently an hour-long drive from San Francisco, sometimes the cities are super high tech and sometimes they aren't, and apparently once Eggman took over humans ceased to exist.
9364c0 No.15944505
>>15944492
>>15944464
Both of you have great taste. Have an OC Remix that I enjoy
6fc832 No.15944517
>be 12 on Christmas day
>get Dreamcast and a few games including Sonic Adventure
>sit on bedroom floor and play around in Casinopolis's sewers
>also got a football game that I wasn't sure I was gonna play, but I did anyway
>had fun
2b5bbb No.15944518
>>15944484
>Why they think going against the grain is a good idea is beyond me
They won't lose any goodwill. Once again, if they can survive with a game like '06 they can survive anything.
Honestly what is your scenario or criteria you think that sonic team has to put in a game to piss off a majority of the sonic fanbase to abandon the franchise forever?
6fc832 No.15944524
>>15944518
I could ask you the same thing.
2b5bbb No.15944534
>>15944524
I don't know. That's why I'm saying a botched remake isn't gonna hurt them.
609b2d No.15944538
If they remake SA2 as well do you think they'll keep Rouge's titty physics?
ea75f0 No.15944545
6fc832 No.15944554
>>15944545
Yiff is what keeps us alive
429654 No.15944555
>Release new Sonic game with chao garden
>Download a free chao garden app to be able to take care of your chaos on the go
Mite b gud
cdac62 No.15944558
>>15944545
>implying Rouge's tits weren't a high point in SA2
You gay son?
ea75f0 No.15944559
6fc832 No.15944564
>>15944559
>playing Sonic games
>denying being a furry
Okay champ.
313b25 No.15944566
d1bb93 No.15944568
897a91 No.15944570
>>15944555
>mobile game tie-in that resembles the GBA chao gardens
That's not that bad of an idea.
384a46 No.15944572
>>15944545
>>15944559
>implying Sonic would still exist if it wasn't for furries
1e9dd1 No.15944578
>>15944572
>implying Sonic would still exist if it wasn't for autistic westerners.
609b2d No.15944579
>>15944545
There is literally nothing wrong with wanting paizuri from Rouge.
>>15944555 (checked)
That would be amazing but Sonic Team isn't that smart.
>>15944559
I don't know what you're talking about Anon.
ea75f0 No.15944580
>>15944572
>Implying furries would exist if it wasn't for Sanic
e6a2e5 No.15944581
>>15944555
>Chao Garden app
Actually I really miss Tiny Chao Garden. You can't transfer chao between the PC versions of SADX and SA2 like you could on the Gamecube.
609b2d No.15944584
>>15944581
Aw fuck I forgot all about this guys OCs. Do you have the rest of them?
ea75f0 No.15944585
>>15944555
That would actually be rad as fuck.
384a46 No.15944591
>>15944578
>implying there are only furries in the West
Wasn't there some furry app that showed a shit ton of them in the Middle East?
>>15944580
You can't blame bat tits for creating furries, they have been around since before SA.
1e9dd1 No.15944593
>>15944581
cute girls with hand puppets are my fetish.
313b25 No.15944595
>>15944579
>paizuri
nah she's for fugging and having kids with
1e9dd1 No.15944599
>>15944591
Sonic's popularity is the biggest in the West, especially in Britbongistan.
e6a2e5 No.15944606
>>15944584
I might've saved some on my laptop. Let me check.
>>15944593
Just cute girls with puppets, or do you get off to the puppets sucking cock?
1e9dd1 No.15944613
78619f No.15944634
>>15944505
My taste in wanting Trance has come again, been quite a while since.
63c142 No.15944649
>Remake
>This means they will redo all of the voice lines with the new actors
That's going to suck so they'll have to do exceptionally well in other areas to make up for it.
50a870 No.15944653
>>15944140
>>15944302
>>15944317
>>15944361
>>15944400
>>15944404
>>15944406
>>15944414
>>15944555
Apparently the code behind how the Chao work was lost.
You didn't just have transformations to a neutral/good/evil adult, but more gradual changes over time depending on stats. Slightly changes in color and body shape.
So if you did get them back, they would only have the basic transformation into Neutral/Good/Evil and then the neutral + highest stat variants, as oppose to being able to make more adaptions based on what the highest stat became after transforming. (Pics related)
Not to mention little touches like how they moved around the garden, would seek out tall places to fly from if they liked to fly, how they fought in the arena, etc. I swore some of my Chao had personality- even if it was just random code. Some liked to sing all the time, others would sit and ponder, some ate heartily, some liked to sleep behind a fallen pillar in the Hero garden, etc.
Plus, imagine pitching it to an exec. The idea of how you'd get a Chaos Chao and the color-egg breeding is all "too complicated" for kids and a lot of dev time on a side-part of the game. They'd rather make it a gatcha or virtual pet with as many microtransactions as they can get away with, and as cheaply as possible.
Like it or not, we won't get anything like the Chao Garden again. Last pic related.
Then again, I'd have said something like Sonic Mania would never have happened, so who knows.
50a870 No.15944676
>>15944555
>>15944581
If you could get it working, imagine a side-game like Pokemon Bank or whatever but not shit where your gameplay time and actions in various Sonic games transferred to your Chao garden. Every ring you get goes into your bank. It can't count enemies you've killed, but based on your ranking it could reward you with drives and animals (based on the stage). Imagine trying to get an S rank because you're grinding for a rare animal that you only get for S-Ranking that stage.
You could even introduce more animals, toys, lessons, and characters to interact with the Chao with each new Sonic game.
And of course, you could buy stuff outright if you don't want to grind.
0cad1d No.15944681
>>15944538
i hope they don't, her titty physics were lame and need more squish and bounce. you had to exploit a glitch in the neutral garden to get them to go anime tier crazy
6be661 No.15944683
>>15944404
Didn't you have a Tamagotchi as a kid? It's like that but better.
e6a2e5 No.15944684
>>15944584
Unfortunately this is the only one I have saved. That thread was wild.
50a870 No.15944687
Invidious embed. Click thumbnail to play.
As an aside, clips have been passing around of this recently. The best parts come in the second video.
897a91 No.15944706
>>15944653
>Sonic Adventure gets it's remake
>can't wait to start raising Chao again, like the good old days
>go to Station Square
>enter the hotel
>the elevator is under maintenance
<"The Chao Garden is under construction. All Chao have been moved to a safe place until further notice."
The game isn't even in production yet and I'm already disappointed at how they could avoid it.
bda9ec No.15944727
>>15944684
>The lights on the motorcycle are eyemapped to facing the viewer instead of being functional
bda9ec No.15944731
>>15944662
this is not top gun
2b5bbb No.15944738
>>15944684
I wish sonic team were actually that creative
50a870 No.15944755
>>15944706
There's been plenty of online vids suggesting this game or that would be good inspiration (basically 3D pinball to keep the momentum), but the sad part is, most of the characters play-styles are crap.
Tails is just another version of Sonic which can be great since you have to work out what shortcuts you have, Knuckle's treasure hunting is arduous, you don't need the extra time on Gamma's stages so you don't need to shoot, Amy's stages don't really have good puzzle solving or stealth, and Big's stages are awful even if you are a fishing fan.
So you've got to remake the game, yet still keep some element of the old because if you don't old fans will make bad PR for you. Top that off with not knowing how to make a 3D Sonic that isn't just holding down the boost button (not to mention the fucking travesty Forces was as a recent show of their talent) and it was gonna be a disaster before conception. The whole thing would need a new team with lots of freedom and a whole new look at how to make a 3D Sonic game. You may even need to abandon/heavily rework other characters stages. You have to fix 5 broken wheels, while retards are begging for you to use bits of those wheels even though they're rotten.
Or fuck- why remake it in 3D? Remake it in 2D Sonic Mania style. Tell story without visuals and what-not, or do the optional cut-scene mode like Freedom Planet did (even though that looked fuck awful with voices coming out of 16-bits). You've got a more stable team with Whitehead.
Maybe if we're lucky the Chao will replace the Wisps as power-ups or something. though if they ever did crack the formula, I'm unironically looking forward to a Shadow the Hedgehog remake where they abandon the multiple routes, make it good, and embrace the memes to make the fact it's edgy part of the joke.
8406a3 No.15944789
>>15944684
bleeding from all that edge.
I still play the Dreamcast original and am actually letting a chao do its thing in a VMU as I type this.
8406a3 No.15944804
63c142 No.15944811
>>15944755
>Completely mutilate it to satisfy me, someone who was never interested to begin with
Yeah that sure did work out with the classic games, didn't it? You enjoying Sonic 4?
8406a3 No.15944820
>>15944811
Sonic 4 was a swing and a miss.
78619f No.15944822
>>15944690
Though "funny" its just Weimar in depth of comedy. Description points to VA's twitter and she clearly is a lesbian. Debased and degraded that's all that comedy is. Not to mention eggman just said "twitter can't even get nazi's off of their site" as a burn.
78619f No.15944825
>The post above my post
That's getting deleted …………
8406a3 No.15944871
>>15944813
>>15944818
>>15944821
don't stop now m8
e2defb No.15944872
>be me years ago when I was still a very small child
>grow up playing SA1 on my brother's dreamcast (along with Virtual-On)
>remember we used to play sanic on genesis so my curiosity (especially back then) was at an all time high
>First time watching the opening
>Oh shit this city is getting flooded
>DUDE PEOPLE ARE PROB DEAD
>that awesome drum beat
>See Perfect Chaos for the first time roaring
>my little kid mind was blown
GAAOOO OPEN YOUR HEART
God. Damn. Magical. I tell ya what me first booting up that game for the first time truly made me smile (or at least I felt I was smiling)
ca0bf8 No.15944907
d423ff No.15944909
>>15944581
>>15944584
>>15944606
>>15944684
I archived that thread (or one of them) myself. No idea how complete of a collection it is, or if I missed anything before the thread died, but here it is, complete with random furry porn and racing game webms though i took the liberty of removing chris chan fucking a blow up doll, enjoy:
https://files.catbox.moe/iu56x5.zip
I would play the shit out of a game with autistic cuhrayzee designs like this, I wonder what these guys are up to now
5fb449 No.15944915
I was just thinking about a new Sonic Adventure game. Regrettably it isn't the best move business-wise with the overwhelming success of multiplayer games, but I still think it would stimulate and revive a core Sonic fanbase that Sega needs to catapult itself back into relevance.
However I'm 96% sure that the Sonic team would not create a worthy successor without the proper guidance. They need someone to maintain the same dark, gritty, super-edgy-and-I-don't-care atmosphere of Sonic Adventure Battle 2.
609b2d No.15944943
>>15944755
You have extremely shitty taste.
>>15944909
A game with these in it would be the best shit ever.
21db4e No.15944963
>>15944909
>Gothic Club Police
If anything, you gotta admit that making a consistent series of art-designs based mainly on the most ridiculous combination of fetishes and weapons is an oddly admirable task
8f1b92 No.15945008
>>15944755
The fact that the Shadow game is entirely genuine with it's edge is a huge part of the charm. You can't remake the game and have it be "in on the joke"
6fc832 No.15945080
>>15944909
God I love me some improvised/unconventional weaponry.
8f1b92 No.15945096
>>15944092
On one hand seeing an updated take on Sonic Adventure would be neat, on the other hand the imperfections are part of the charm when it comes to the adventure era.
I hate the idea of remakes, just learn from the past and make something fucking new, don't just pilfer the past.
>>15944193
>Shakespearean writing
The Adventure era may not have been Oscar material, but it had Soul, just like plenty of games that haven't exactly "aged well" when scrutinize by modern standards, The modern era just feels hallow because no one seems to care about the history of the characters, they now just feel like stereotypes of what their descriptions are.
1edea3 No.15945100
>>15944909
As much autism as we get because of the few female sonic characters, and the unholy hell of furfags obsessing over them… I have to say that Sonic, as a series, would really benefit from having its words populated with characters that all draw from the same design philosophy, instead of putting Sonic awkwardly contrasted against normal, mundane as fuck cities full of nondescript humans and businessmen.
3573e4 No.15945162
I love the style of Adventure, from those aquatic menus to the jazzy soundtrack. Despite its flaws still one of my favorite vidya. Pretty excited to play as the other characters again.
80bb90 No.15945193
>>15945162
what happened to the IDW threads?
8406a3 No.15945194
>>15945096
>Where's my frog
oh fuck I read that in his voice, kek.
609b2d No.15945231
>>15945164
>TORnigger can only shitpost and has awful taste
Typical.
691b80 No.15945301
>>15944372
Pretty sure they said or implied that Sonic Unleashed was Adventures 3.
63c142 No.15945338
>>15945301
After the bad press Sonic 06 got they'd try to say anything was SA3 instead.
0f57d1 No.15945353
>>15944909
Why do they all have trick weapons?
8f1b92 No.15945391
YouTube embed. Click thumbnail to play.
>>15945375
I'll choose the Spin dash over boost any day of the week. But this mod is even more impressive then that one.
basically mixing Adventure and boost for Sonic.
30922b No.15945398
>>15944909
Would you marry?
be27dd No.15945529
0926f1 No.15945642
I think they're still over at >>>/fast/
0926f1 No.15945649
>>15945642
Meant for
>>15945193
>>15945301
It started out as Adventure 3, but changed its name in development after becoming too different from them.
b5de99 No.15945885
>>15944092
>Translated from jewish to human: "we have absolutely nothing, no new ideas, no concepts, not a sliver of creativity left - so we gonna destroy some more culture from the past to satisfy our greed and hide our past crime spree by keeping it going with another money making scheme"
~Translation done by Common Sense
43d040 No.15945889
>>15945193
I got behind during the summer and never got back at it. I was going to dump them a month ago, but there were like 5 sonic threads at the same time.
8a3aca No.15945899
Is Sonique the Hedgewhore gonna be trans in the remake?
b6f812 No.15945943
8b6291 No.15945956
>>15944092
no chao garden, no buy
80bb90 No.15945959
>>15945889
>those references to sonic adventure 2 and shadow the hEDGEhog
d05d5b No.15945981
I downloaded Sonic R, Sonic Heroes and Sonic Generations recently on a binge.
If you said that Heroes was bad, I'd agree but it has some mildly interesting stuff, R is good for it's age and what it is, and Generations is fantastic.
So if you claim there hasn't been any "good" Sonic games recently you're a blatant faggot.
c2494e No.15946352
>>15944498
>once Eggman took over humans ceased to exist.
If they want the lore of Forces to stick it'd be implied that GUN has been 100% wiped out in retaliation for the death of his grandfather. As for what actually showcases in the game, it could easily be that his primary resistance after steamrolling GUN would be that he was focusing on gassing the furs, who were much harder to subjugate due to them having super powers, whereas humans don't.
c2494e No.15946365
>>15944538
I think they would overhaul it to be in tandem with whatever engine they are using. Adding to it, Rouge is not only supposed to be athletic, but she is supposed to be super strong with her kicking prowess suggesting she is about as powerful as Knuckles, so she already goes somewhat against the grain of the Max Fleischer art style the rest of the characters adhere to.
01301e No.15946400
How the fuck do you guys sit through the absolute shitty artstyle and cancerous furry bullshit? Sonic adventure games are like if Mario 64 was made by Ubisoft.
c01af0 No.15946417
could be good if it's mainly polishing the game
The game had solid roots but the way it came out just needed so much more
c01af0 No.15946441
>>15946400
Except even Mario 64 made by Ubisoft managed to be decent
104533 No.15946505
>>15944141
what about?
Can you feel the sunshine?
Does it brighten up your day?
Don't you feel that sometimes
You just need to run away?
6ff3e5 No.15946514
>>15946475
Despite the cringe-worthy publicity, the game itself is pretty good. Just don't buy it. You don't buy games, do you, anon?
c2494e No.15946540
>>15946514
Luigi dabs. That was enough to make me want to kill someone, so no I sure as fuck don't buy games.
85a31b No.15946552
>>15944298
>using the character's intended abilities to play the game better isn't intended
104533 No.15946555
>>15944690
>>15944687
>two dudes having fun voice acting sonic adventure
<one of those dudes is a drag queen and delusional enough to think cutting off his penis makes him a girl.
By itself that genuenly looks entertaining in and of itself but I can't enable a mentally ill tranny. Why are so many "voice actors" and cartoonist delusional faggots?
104533 No.15946558
in and of itself
I thought i deleted that line
3c387f No.15946826
>>15946555
>Why are so many "voice actors" and cartoonist delusional faggots?
think about it, professional pretenders
15d956 No.15946836
>>15944310
> they played it way too safe.
That's because they didn't want this game completely upstaging their newest abortion, so Sonic Team had a bunch of stipulations placed on the game.
104533 No.15946872
>>15946826
No I understand why Mentally ill delusional people would attracted to the escapism inherent in both these activities but what I mean to say is its remarkable how prevalent these people are.
>>15946836
Honestly I think Mania is the best classic sonic game just because of the frame-rate and the fact that its widescreen. Sure they played it safe but its not "safe" in a bad context but rather safe in that it uses what has already been proven to work and as it is said often better safe then sorry. Prior to Mania, Christian Whitehead's remastered Sonic CD held the title of best classic sonic imho for the same reasons. While people could argue S3&K or S2 is the best I would say they both fall short due to hardware limitations. I'd even concede S&K3 is probably the best game if all other contextual considerations are taken into perspective. That said S3&K is only 30fps and 4:3 aspect ratio keeps it for being elevated to the status it deserves and the Christian Whitehead ports of the other games are only available on smart phones which while its possible to emulate it is far from the idea format for these games to truly shine. Maybe when Sonic 2 HD is finished I will change my mind.
506a35 No.15946902
YouTube embed. Click thumbnail to play.
>>15944191
Sonic Utopia has the most potential I think.
104533 No.15946922
Invidious embed. Click thumbnail to play.
>>15946902
>unity
>frame rate issues
>controls are default unity kb/m & game-pad garbage so it's really easy to fuck them up if you try to rebind anything
Utopia had potential but it's also needs alot of work. Sonic Islands also has alot of potential but it suffers from many of the same issues that Utopia suffers from being that it's also a Unity build.
cca373 No.15946987
>>15944092
Nobody asked for this.
efa702 No.15946997
>>15946872
>S3&K is only 30fps
It is not you stupid dork every Genesis Sonic game except Spinball runs at 60fps
Also Sonic 2 is better because the special stages require 50 rings so you have to actually be good at the main game to get the Chaos Emeralds
The levels in Sonic 2 are designed so that in early zones it's easy to go fast but keeping your speed becomes harder as the game goes on. You become Sonic goin' "dang ol' Eggman Robotnik's crampin' my momentum with his oil level" instead of "fuck it's the ruins place gotta go slow"
9e7c5f No.15947119
>>15944909
>tikal's belt sandals are tied together
3c387f No.15947197
>>15947119
things get tangled during a rough yiffing
6fc832 No.15947216
>>15947212
>Amy
>no Dedede mod for her hammer
>Knuckles
>no modded brass knuckles
>Tails
>no weird improvised helicopter blades weapon
They had one job.
6fc832 No.15947220
Why are you deleting autism? You don't want people to point and laugh?
ea75f0 No.15947225
>>15947220
sorry
thought it was some kind of fetish shit
6fc832 No.15947231
>>15947225
I'm not the Chrischan poster.
36bd42 No.15947263
YouTube embed. Click thumbnail to play.
>>15944246
nah, sonic adventure 1 is good, the 2 is horrible though.
The only issue with SA1 is the camera. and facial animation ..meming before heavy rain 500% animation's meme
and TAS of this game are hillarious
104533 No.15947265
>>15947216
>bat
>horse hooves
furries need to be exterminated.
>>15946997
>Sonic The Hedgehog 3 & Knuckles AVG FPS 30-60
Wrong it mealy is capable of 60fps but the genesis has awful screen flickering and slowdown.
http://www.sega-16.com/forum/showthread.php?32151-List-of-games-that-don-t-run-at-60fps
<<15947233
>bo of /tv/ gets his dick sucked by tranny bo of /leftypol/
>/tv/ spams drawing implying Mark is in a relationship with tranny bo of /leftypol/
wast of dubs
6fc832 No.15947273
>>15947265
I mean, I appreciate the Bayonetta approach, there's just a lot of edge and needless accessories in all of these designs.
Apparently these are all designs for a zombie apocalypse AU.
6fc832 No.15947279
>>15947271
Apparently English isn't this artist's first language either, but he clearly has some mechanical engineering knowledge.
a59860 No.15947297
>>15947265
>hooves
They're high heels you stupid faggot.
156fe2 No.15947306
1d175c No.15947309
Some of these feel liek they're from DMC or Bayonetta, in just how stupid they are. I wish this autist would make more.
6fc832 No.15947311
>>15947309
I wish he would make the designs more sensible. He's got good ideas, just they're often hit-or-miss.
6fc832 No.15947316
ea75f0 No.15947321
1d175c No.15947370
>>15947311
Throwing shit at the wall seems to be what works for him, he can refine the ones that show promise.
Besides, if he did rein it in we wouldn't get gems like fucking Camera-Revolvers and weaponized stereo systems.
ccd96a No.15947394
Invidious embed. Click thumbnail to play.
>>15944159
>>15944092
>>15944141
>>15944538
>If they remake SA2 as well do you think they'll keep Rouge's titty physics?
Screw roughes tits. They need to make Sonic arms blue in the remake. It will officially mean sonic arms always been Canon blue. Chris-Chan will probably go Eliot Rodger in his car or kill in his mom in rage.
104533 No.15947400
>>15947278
>lets assume "x" is by any conventional metric usually tolerated
>intentionally shit up a board by spaming "x"
>getting banned for "x"
>cry that "x" is being unjustifiably censored
>idiots who recognize "x" as tolerable fall for the meme that a particular B.O. is abusing his power (not realizing he is just doing his job).
dude lurk more, that is just an old shit tier tactic that people use to try to undermine a B.O.
>>15947297
>They're high heels
wrong
1d175c No.15947412
>>15947370
Three posts is my limit.
6be661 No.15947491
9e7c5f No.15947496
>>15947263
>playing the inferior Gamecube port
>ever
6fc832 No.15947500
edee2a No.15947501
>>15947263
>DX
That version is unplayable.
6be661 No.15947556
>>15947549
>>15947500
Yeah I think they tried to Google translate "entry fee", except 入国 means entry into a country, not a store.
1d175c No.15947568
>>15947556
Oy vey xenophobic working girls.
1fd8a2 No.15947570
I hope they make best girl playable
36bd42 No.15947679
>>15947501
I don't know, i never own the game on gamecube, only on dreamcast so i also only know the cheezy animation
3c387f No.15947713
>>15947570
i want to pet her
3c387f No.15947961
>>15947918
what kind of things do you think people cant drink?
d423ff No.15949585
bump
Looking back through this stuff made me wonder if "deviantart-core" is a thing. Is there more autistic fanart out there with ridiculous designs that somehow turned out kinda cool, waiting to be discovered? and how did some anon originally find this
80bb90 No.15949594
>>15947570
>added after the original in DX
she looked so damn out of place
c635c5 No.15949647
Stop posting those cheesy ass female OCs, we all know youbare jacking off as you post em.
29759f No.15949651
>>15947501
I've only ever played DX and didn't care for it much over SA2, what are the major differences?
546658 No.15949684
>>15944191
> Sonic franchise was so dead it had to start from its origins and work its way back to 3D environments
This is unironically how sonic was revived.
83526b No.15949702
Remakes almost never recapture the original magic of the source material.
6be661 No.15949721
6ff3e5 No.15950338
>>15946540
As I said, shit memes aside the game is solid. Yes, it's shit, but it doesn't get in the way.
>>15949651
Mostly lighting and textures. The DX textures feel way out of place compared to the original ones.
dd8b11 No.15950360
>>15949712
It's another "Mark annoyed a shitposter" episode. Neat
6a3e2e No.15950437
YouTube embed. Click thumbnail to play.
>>15949651
Someone found a way to make the Steam release look like the Dreamcast version.
316a17 No.15951383
So are classicfags going to realize that Adventure is good or are we still going to pretend no one likes it because some popular youtuber said its shit?
6fc832 No.15951424
>>15951383
I don't know about this popular YouTuber, but they were shit, bar none. Doesn't mean I, and a lot of others, don't still like them.
9ada96 No.15951438
>We want some of that Crash and Spyro Remastered money but don't have a well known 32bit entry, so here's a Dreamcast title remastered.
No, fuck you. Sonic Adventure wasn't even that good. Meanwhile, Sega can't even be bothered to port Skies of Arcadia to the PC or modern consoles.
6fc832 No.15951453
>>15951438
It's on GameCube though. You can play it on your modded Wii. Or Dolphin.
9ada96 No.15951498
>>15944399
>Now, if they use it as a stepping stone for the team: "Let's get reacquainted to the SA formula so we can do SA3 right." Then I wouldn't mind.
I don't think you understand. Sonic games aren't shit because the dev team just happened to lose the magic formula and can't quite seem to replicate it. Sonic games are shit because nobody at Sonic Team wants to be working on them. They are creatively bankrupt and exhausted - with most anybody who had any talent leaving to follow more creative endevors, Sonic Team itself is staffed with a few old timers who are too specialized and entrenched to go anywhere else - and a bunch of new-hires still starry eyed at the prospect of working for Sega that they'll work the shit jobs. Unlike other studios which have the chance to break out and try new things, Sonic Team is shakled to the Sonic series since he is Sega's most profitable and relevant franchise and with a large built-in audience of furries and autists who notoriously drop huge amounts of cash - or can at least be counted on to buy everything they put out plus merch and Sonic themed spaghetti-ohs.
Sonic Team is where creativity goes to die. And that's why the best Sonic game to come out in over 20 years was a fucking glorified romhack.
9ada96 No.15951517
>>15951453
Yeah, or I could just emulate it or play my Dreamcast console. That's not the point. The point is to get a remaster out there, if they're absolutely hell bent on not producing a sequel, to get more people to play it and rejuvenate interest in the series so that a sequel may end up being seen as worth investing in.
They know people love the series and want to see more of it, which is why they keep putting SoA references in shit - but they never actually bother to do anything with the property.
ae8c49 No.15951898
>>15944347
Close but no cigar
1ebd22 No.15952023
>>15944255
>broken physics
>absolutely horrible hubworlds
>levels are either really awkward platforming sections that don't work because of Sonic's insane speed or a complete joke where all you need to do is press forward and press jump every now and then
>fucking awful bossfights
>game design so bad that the game has glowing orbs that tell you where to go
>cutscenes and story is a complete clusterfuck
The only good thing about the game is the music. At least admit to being a nostalgiafag.
a7f0c3 No.15952075
YouTube embed. Click thumbnail to play.
>>15951453
Skies of Arcadia on the Gamecube has some problems. The music is much worse (rumor is they had to change the audio middleware in a hurry), and there are very noticeable lighting / transparency issues (because the Dreamcast's graphics chip did some things in a very unique way).
The upsides are more detailed models (hands with actual fingers), tweaked gameplay (fewer random battles), added sidequests (including a better explanation of why Ramirez turned to the dark side), and better / easier emulation.
6be661 No.15952089
>>15952075
Gamecube version adds some censorship too.
ea75f0 No.15952113
>>15947570
>Cream
>best girl
haah waah
1e55e1 No.15953164
>>15952092
That image is always wrong, because the happy merchant was drawn in the 80's so it would be the 20th century.
059c7a No.15955431
>>15944092
Anon!! How the fuck can Sega make a good game if the first few Sonic games were TRASH? I seriously hope you don't think the first 3 sonic games are good.
059c7a No.15955485
>>15955476
Rejecting the truth? I expected as much. After all. You'd run out of things to complain and feel superior over the Sonic Team.
e31e50 No.15955881
We already had a remake with DX on PC and GC, and sonic adventure 2: battle on same consoles. As far as I remember, they were horrible
All this tells me is that sonic team know that the last good thing they did was SA1 and SA2, and dumbass spergs that make up the sonic community will eat that shit up, if they just release an HD port again
Really, I would be more interested in a remake, or rather, a finalized sonic 06. The game that we got was clearly a beta test, at best, with the amount of blatant glitches and how easy it was to break the game, I would say it was more of an alpha that people had to pay for
Patch up the game, balance it, remove all these stupid ass town missions, hell, remove all or most real world references, make the story less cringy and improve on the characters that were added(silver and blaze) rather than making them the same as other sonic characters but with stupid gimmicks.
Sonic 06 was pretty much supposed to be SA3, and it played similarly, too, remake that in HD, optimize the game to remove loading screens, plus everything I said above, and actually put time and effort into it this time. There, that's how you can make sonic good again, it is that simple, and most of it is done for you
80bb90 No.15955928
>>15955431
>play sonic 1
>oh man this is fun
>suddenly overall level design starts to suck actual ass, everything is slow and platforming, no longer about going fast
I WAS PROMISED FAST
6be661 No.15955936
>>15955928
Serves you right for falling for a meme.
ca0bf8 No.15956073
>>15951898
>no e-102 theme
you have one job
c3c0f1 No.15956202
Invidious embed. Click thumbnail to play.
>>15956073
>Theme of E-102 Gamma
when the first trailers for sonic adventure came out (before the launch of the dreamcast in 1999/the us). one of them had the theme of E-102 gamma and thats what got me hyped for getting a dreamcast, the way the trailer was cut and the song sold me on the whole concept. unfortunately it was a bit misleading… (they made it seem like the whole robots gaining sentience thing was a bigger part of the of the game then it really was)
67bcee No.15956361
Invidious embed. Click thumbnail to play.
>>15955928
Truly the best designed stages are usually the first ones where it's actually about going fast. There's a reason why Emerald Coast and City Escape are so fondly remembered outside the OST
83526b No.15956403
>>15955928
Speed is a reward for mastering the level, you shouldn't be able to go fast without putting the work in. Git gud.
0926f1 No.15956624
Invidious embed. Click thumbnail to play.
>>15955928
How much of a casual are you?
>>15955485
Bet you can't even into inertia, fag.
df0c9d No.15957001
>>15944538
They had better
>>15947394
At this point he would probably just say that the lesbian CPU goddesses made his arms normal in universe #1488 so he doesn't give a shit. Nepshit and the trannies giving him weed have ruined him.
c31ac9 No.15957197
>>15956403
I'm glad there's someone else around here who knows what hard work looks like and enjoys the rush you get from improving.
d26e7e No.15957275
>>15956624
I don't know why people hate Labyrinth Zone so much, there's lots of skips and shortcuts in most of the 4 acts. On the other hand Marble Zone only has like one small skip in act 3, unless you're playing the Retro Engine version as Knuckles. Basically fuck Marble Zone it is complete trash.
478fa9 No.15965593
>>15944163
>>15944246
>>15944255
>>15947263
>>15944274
>>15944278
>>15944284
>>15952023
I've only played tiny bits of SA1, but most of SA2's issues are problems that every other early 3d game had, and people look past for every other early 3d game, and just hold it against SA2 because it's sonic and it's cool to shit on it.
> the 2 is horrible though.
why do you hate 2 anon
>>15944372
>>15944382
>>15944394
>>15945301
>>15945338
>>15945649
I'm so fucking sick of this meme.
06 isn't adventure 3: It's an adventure STYLE game, the same way Heros and Shadow was, but none of them were called SA3, nor was 06 ever called SA3 in development.
Unleashed isn't related to Adventure at all, it's called "World Adventure" in japan because it';s levels are themed after real life locations.
>>15945391
What was >>15945375?
>>15944909
I love these, they are so dumb it looks back to being cool. Would be perfect for an Anime Fighter like Melty Blood or some shit
e19af9 No.15965622
>>15965593
>third game in the series in the Adventure "style"
I never said it was, but it's the most likely candidate considering no other game comes close.
>Heroes and Shadow
>Adventure style
They aren't Adventure-style at all unless you mean the serious story and the 3D platforming makes them Adventure-style.
478fa9 No.15966018
>>15965622
They are absolutely adventure style, in the same way unleashed, generations, and forces are all boost style.
In fact Generations almost had SA1, 2, heros, shadow, and 06 as it's own era instead of grouping them into "modern", complete with sonic's old voice actor voicing that version of sonic, but it got cut and they just got grouped into modern/boost style stages instead
454d3f No.15966050
>>15956403
How nice, they make Sonic games for the disabled now.
2ffdbb No.15966095
It really needs a reimagining more than a remake. Keep the less on-rails gameplay, hubworlds, and Chao. Rethink just about everything else. Treasure hunting and fishing can be activities in the overworld, rather than dedicated stages. Other characters could maybe offer alternate ways to tackle Sonic's stages, but wouldn't be mandatory in the same way.
2ffdbb No.15966120
Would be great if the hub worlds were big open spaces you could really have fun with like the Sonic Utopia demo.
f877e3 No.15966237
>>15944092
>>15944141
After seeing Forces underwhelming and disappointing writing, no. I have no hope that the remakes will be better. Forces could have been potentially good but it was botched with cringy jokes that didn't do anything in serious moments. The current writers are trash. I want the writers of Sonic 06 or Unleashed back at this point.
0926f1 No.15966692
Invidious embed. Click thumbnail to play.
>>15965593
I didn't say that either game was literally SA3, just that World Adventure started out as an actual sequel early into development.
http://archive.ph/lzbu#selection-1053.0-1065.101
Not the only game that could've started out fairly different, either:
http://archive.fo/O3hMN#selection-1744.0-1951.297
Then there's the various directions X-Treme could have taken, the other "Extreme" game's concept being retooled into Riders, and Adventure first getting its start as Jam's hub world being a guinea pig with the classic models still in the Dreamcast version of Sky Chase.
478fa9 No.15967163
>>15966692
Huh, well, the final product certainly isn't an adventure style game in the slightest.
c2494e No.15967220
>>15966120
>Sonic 3d game
>overworld hubs have straightforward areas to the next stage
>also has "practice" areas where you can practice techniques like wall jumps, slides, and so on
>also has infinite loop where you can achieve maximum momentum with no danger of an obstacle stopping or slowing you down
>Ludicrous speed achieved
0926f1 No.15967228
>>15967163
There's some similarities with the NPC filled hub worlds, the divine creatures, alternate gameplay, upgrade progression, tornado minigame, and possibly some other things I can't recall at the moment. But you're right that they are indeed quite different. Makes me think what would they would have done had they not used the boost in favor of sticking to actually making a third Adventure game or made Knuckles possibly take the werehog's place, etc..
199340 No.15967278
Sonic Adventure 1 with dual analog controls might be good tbh
c2494e No.15967304
>>15967220
>made Knuckles possibly take the werehog's place,
Honestly ,that is why I couldn't hate the werehog levels. I played it on 360 and the levels were platforming beat-em-ups and I saw nothing wrong with it. 90% of the screeching about them was from the people who suck at games like Donkey Kong Country.
But back t my point; using the werehog as a starting point, it'd be very easy to make a knuckle gameplay game as a beat-em-up and platformer; just swap out the stretching mechanic for maybe energy waves coming off of his hands when he punches and build the levels around the usage of his gliding and climbing skills.
6afc43 No.15967901
I still wouldn';t mind if they added sonic lost world's controls to a remake, but removed the run button
39c92d No.15980817
>>15980799
>son dresses up in weird animal costume
>constantly rambling about muh fastidious fastedness
<what is your problem?
Does she honestly don't know?
36bd42 No.15981265
>>15980817
well.. she knows he have a problem, she just doesn't know what it is.
1b96b9 No.15981468
>>15955928
Sonic 3D should've been just a racing game.
1f3d17 No.15981600
>>15952089
That censorship was in the English Dreamcast release as well.
89375b No.15982090
>>15944092
>Trying to fix Sonic when the concept has been utter trash since the first 2D game, not just Sonic Blast, the top down game, and not just Sonic the first true 3D game.
Everytime Sega tries to fix something they end up breaking it harder because they're lazy faggots.
>Sonic 1 problems with building up momentum
>Sonic 2 SPIN DASH. Let's give Sonic a burst of speed he can do at any time, the problem is that you can barely control how much speed you give him and often end up rocketing straight into an enemy, spikes, pitfall, other bullshit.
The retards at Sonic Team go as far as making a Las Vegas level which plays exactly like a watered down Pinball game to further satirize that Sonic was designed as The Adventure of The Blue Pinball. What's next? We get an anthro mascot for Tetris? and an entire fandom whining about a Tetris platformer being ill suited for anything but Tetris? just like Sonic is ill suited for anything but a Pinball game and a Need For Speed Draft mode game?
478fa9 No.15984360
>>15982090
>freedom planet
absolutely based
0926f1 No.15984397
e6a2e5 No.15984575
>>15982090
> you can barely control how much speed you give him and often end up rocketing straight into an enemy, spikes, pitfall, other bullshit
git gud
ea5d23 No.15986017
>>15984575
Get good so I can achieve this kind of "gameplay"?
>>15956403
>>15957197
No thank you. Sonic together with Chameleon Kid were the weakest games I ever played on the Genesis. In fact everything that came from Sega was watered down trash with too many levels and production values wasted on shit game design with.
Instead I played some specific great games on the Genesis which murdered Sega. Gunstar Heroes, Rocket Knight Adventures, Earthworm Jim, Jungle Book, TMNT. Wish I had played more back then before moving onto the PC. Jazz JackRabbit 2 beats the shit out of Sonic.
0e346a No.15987039
>>15986017
>Quoting posts with boost Sonic gameplay when the discussion is about the classic Genesis Sonic games
>>15982090
>Being too retarded to actually control your speed
Never post here again, you subhuman negroids.
ea5d23 No.15987189
>>15987039
Look anon it's okay that you're a mexican 9 year old sonic fagboy with his own OC who replies like an omegle bot.
There's a very simple solution to this conundrum. All you have to do is kill yourself, like the Harry Potter fans.
009b6f No.15988967
>>15944151
>All people really wants are 3D representations of the Sonic Rush games.
That's what you've been getting since Unleashed, you fucking faggot.
>>15944193
>I hate "DUDE BALDY MCNOSEHAIR" tier dialogue as much as the next guy, but can we please stop pretending that SA1 and 2 had some kind of Shakespearean writing? Up until the new writers started in Colors, Sonic Team's writing was shat on all the time, even by fans. This is the same type of historical revisionism I see by the fags who cry about Roger Craig Smith and pine for the days of Jason Griffith and his goofy ass performances.
How can you be autistic enough to be on a Sonic thread on 8chan and not know that the classic Sonic games had an awesome story, and Adventure was the finale of that arc? It continued to have a great story after, too, but casuals were too stupid to pay attention and understand it. And yes, I know that sounds ridiculous, since it's just a simple platformer with a fun anime story. But that's how dumb casuals are. They never played most of the games, even the main ones, even back then. And of course, even back then, especially back then, they were pretending that the classic games never had stories at all, because they were still sucking (((localizer))) dick even back then.
>>15944211
>when they started adding story to Sonic games.
You mean when Chaos was first alluded to in Sonic 2?
>>15944369
>implying any of those things aren't anime
It's fucking Dragon Ball Z. Gamma is Android 16.
>>15944372
If anything, '06 is Adventure 5. But you know full well that when people say Adventure 3 they mean another good (finished, with no game-defining gimmicks) game in the Adventure style. It's easier to say 3 than 6 or 7, which is what it would really be.
0e346a No.15990052
>>15987189
Look anon, it's ok if your IQ is lower than that of a sub-saharan nigger, it's ok if you're too retarded to understand how a basic 2D platformer from the 90s is supposed to control, and it's also ok if you can only reply to being called out for your retardation by spouting buzzwords, since after all, there is a very easy solution to this, which is to stop posting forever, you can easily achieve this by commiting suicide.
ada0c2 No.15990216
YouTube embed. Click thumbnail to play.
>>15944092
My first fap was autistic as hell because it was before sex-ed. For some reason, my autism sprung a leak on sonic adventure 1 when Amy walked onto the screen with music related playing.
For the next three days, I would hold in my pee all day and then wait to get home. I would then start a new save file on sonic adventure until Amy showed up. I would then play with my balls with this god forsaken music in the background until it was time to take a shower, where'd I'd proceed to pee in the shower while thinking of Amy.
Inevitably, I learned what touching my peepee was on the third day of this routine. I quickly nutted, pissed all over the floor, and screeched in fright of my mess. My mother, thinking I was hurt, ran into my room. After I explained what happened, Mom took my dreamcast away.
0926f1 No.15990508
>>15990216
Good job, who wouldn't want moar Sonic smut after shit like this has been posted?:
>>15984714
8b6291 No.15990512
>>15944653
>Apparently the code behind how the Chao work was lost.
isn't there a 3d sonic fangame that has a chao garden?
009b6f No.15992208
>>15990512
Would it really be that hard to recreate it 20 years later anyway? Surely some Sonic autists are able to do that.
97742a No.15992530
>>15990216
I hope to Christ this is just pasta
5d6293 No.15992635
>>15990216
Did you get the Dreamcast back?
4f501b No.15993341
>>15944107
Well, today's Sonic Team, anyway. I don't have pics on me, but I remember a thread here awhile back going on how Sonic Team's been hemorrhaging talent and a lot of them have been jumping ship to Nintendo over the past few years.
150ee2 No.15993347
>>15986017
>together with Chameleon Kid were the weakest games I ever played on the Genesis
6cb91e No.15993399
>>15988967
An intricate continuity with lots of background and/or implied details you have to look for doesn't mean a great story. Sonic 1 and 2's story barely existed in the actual games, CD's in-game plot was "Amy got kidnapped, go rescue her, and save the future I guess", and 3&K's story, while executed well with its level transition scenes, was just a serviceable "this red dude is being a dick and Eggman is up to his old shit". While the overall plot of Adventure was okay, the way the story was told was just bad, with lots of dumb events. Tails is just walking around with his emerald in hand, while Eggman is still there, and then Eggman nabs it because Tails is a dumbass? That's just bad writing. Same with Sonic and Tails getting an emerald, only to immediately have Eggman come up and gas them, then completely leave their unconscious bodies alone. Then there's the tale of Tikal that they try to spin, only we barely see any of it, and what we do see barely explains anything beyond the emeralds being magical mcguffins and her dad being a jerk who attacks defenseless critters out of an unexplained motivation. SA2's plot is decent, overall, and really only suffers from a bad English translation and dubbing. Heroes is mostly just a basic video game story, without much to contribute to the overall series narrative, besides Shadow's amnesia, which is hardly important to the game, anyway. Then there's Shadow's game, which is some of the absolute stupidest the series gets, with ridiculously edgy aliens, a military commander with a dumb backstory, retcons out the wazoo, and some really stupid endings.
Also, that first image about Eggman is pure conjecture with no solid evidence, just game-theory-tier strings of logic. I hate it when people post it and act like its resolute fact.
f6d384 No.15993415
>>15990216
Please be true.
5d6293 No.15993609
>>15993399
>Sonic 1 and 2's story barely existed in the actual games, CD's in-game plot was "Amy got kidnapped, go rescue her, and save the future I guess", and 3&K's story, while executed well with its level transition scenes, was just a serviceable "this red dude is being a dick and Eggman is up to his old shit".
>Supplementary material provided with the game(manuals) provides the story when it would be resource-intensive to include in the game, doesn't count
Why must the story be in the game to count? A manual is written by a SEGA employee and included with every retail copy of the game, it is nothing if not canon material.
Here are the Japanese manuals for the 8-bit and 16-bit games:
Sonic 1: http://info.sonicretro.org/File:Sonic1_MD_JP_manual.pdf
Sonic 2: http://info.sonicretro.org/File:Sonic2_MD_JP_manual.pdf
Sonic 3: http://info.sonicretro.org/File:Sonic3_MD_JP_SonicJam_manual.pdf
Sonic K: http://info.sonicretro.org/File:S%26K_MD_JP_SonicJam_manual.pdf
Sonic CD: http://info.sonicretro.org/File:SonicCD_MCD_JP_manual.pdf
Chaotix: http://info.sonicretro.org/File:Chaotix_32X_JP_manual.pdf
Sonic 1 GG: http://info.sonicretro.org/File:Sonic_1_GG_JP_Manual.pdf
Sonic 2 GG: http://info.sonicretro.org/File:Sonic_2_GG_JP_Manual.pdf
Sonic Chaos: http://info.sonicretro.org/File:Sonic_Chaos_Game_Gear_JP_Manual.pdf
Sonic Triple Trouble: http://info.sonicretro.org/File:SonicTripleTrouble_GG_JP_manual.pdf
0926f1 No.15993792
>>15993399
Nice digits. I agree with the conjecture on Eggman, though in Pachacamac's case, he's a war chieftan whose motivation was not only alluded to the original backstories of the genesis games, but there is a segment when you're transported to the past in Sonic Adventure in which you talk to Echidna NPCs that gives you an additional reason:
http://archive.fo/TrBQU#selection-1301.0-1339.115
>>15993609
I think that the Game Gear games for the longest time were rendered non-canon after the soft reboot in 98, but they might be semi-canon again due to Mania bringing back old forgotten characters. Iizuka kind of retconned the Super Emeralds though.
2cc770 No.15993826
>>15982090
>Sonic 2 SPIN DASH. Let's give Sonic a burst of speed he can do at any time, the problem is that you can barely control how much speed you give him and often end up rocketing straight into an enemy, spikes, pitfall, other bullshit.
I remember being a kid when Sonic was released. I've never heard anyone complain about Sonic being uncontrollable in the classic until about 10 years ago. Holy shit I wish you retards were aborted. You faggots can't handle shit children did all the time.
6cb91e No.15994013
>>15993792
His given motivation was "our society needs the chaos emeralds." No explanation as to why he was so convinced they absolutely needed them. No reason given as to why he decided he needed to drive spears through a bunch of animals that were essentially children. Just "grr, I'm a power-hungry bad dude with a total of like four lines. Watch as my stupidity causes this entire mess." If there was maybe an enemy they were having trouble defeating or something, then that would have made sense. Pachamac knows the emeralds are powerful, decides their the best option to finally beat this troublesome foe, and becomes intent on acquiring them. But, instead, we have a supposedly incredibly successful warlord, who has easily conquered the surrounding areas, decide, for no given logical reason, that his civilization will only continue to survive and grow if he gets the chaos emeralds. Then he violently attacks a shrine that, by all appearances, is only inhabited by a bunch of peaceful, harmless creatures. It's just poor story-telling. Maybe, instead of having a fucking flashback cutscene about how the chao like to sing, they could have had a cutscene actually developing Pachamac's character.
>Iizuka kind of retconned the Super Emeralds though.
Mania sorta brought them back. They're all in the Master Emerald shrine, cracked to shit, during the Hard-boiled King fight in Knuckles's story.
5238eb No.15994154
>>15988967
>>15994013
If we want to talk about plotholes in the whole timeline, are eggman nega and Blaze supposed to be from a future timeline or a different dimension.
6cb91e No.15994175
>>15994154
Blaze is from a different dimension, this has been canonically the case since Rush Adventure. Nega has been retconned to being from the future, as of the Rivals series.
157ea2 No.15994309
>>15993399
>An intricate continuity with lots of background and/or implied details you have to look for doesn't mean a great story.
Not necessarily, but it's fun, and suits the medium of video games well.
>Sonic 1 and 2's story barely existed in the actual games
Old video games largely told their stories in the manuals. This was standard practice, and tons of games have pretty good stories only in the manuals. Thing is, you gotta read the non-(((localized))) manuals.
>While the overall plot of Adventure was okay, the way the story was told was just bad, with lots of dumb events.
I disagree. I think it's the way the story is told that makes it great. The non-linear nature of it is interesting, and the detail given to and from the NPCs when you speak to them at different points in the timeline of the game is very interesting.
As for your complaints, Tails is naive, Eggman is excited about getting a Chaos Emerald and isn't going to risk that victory by continuing to mess with Sonic and Tails in the middle of a populated city. The flashbacks explain a lot, especially if you talk to the NPCs, where they do talk about being in war. But regardless, Pachacmac wanting the emeralds for "defense," to make his nation more powerful, is a good enough explanation. He's power hungry, and has been called evil since Sonic 2 or 3. That's good enough for my anime plots. This type of characterization works with this tone of story.
Shadow the Hedgehog's retcons work well and slot right in to the previous continuity. They expand the backstory of Sonic Adventure 2 in ways that feel like they make sense. You're free to disagree, but explaining what Gerald was doing before the government drove him mad, explaining how all the stuff we know he was doing wasn't actually evil, makes sense.
>>15993792
There's no reason to think the Game Gear games are non-canon. Not all entries need to be important, but just because they're not important doesn't mean they didn't happen.
Also, the thing about Eggman's motivations is partly conjecture, but it's based on explaining his backstory and parts of his motivations that are stated, such as his admiration for his grandfather.
>>15994175
Yes, but Sonic '06 acts like Blaze is from Silver's future. The best explanation I've heard is that at the end of '06, when she absorbs Iblis or something and goes to another dimension, that's her going to the dimension from Rush, and also maybe it's how she got her fire powers. Of course the real reason is because Sonic Team didn't make Rush so they didn't give a shit.
Nega is a similar situation because as you pointed out, Rivals says he's from the future when before that he was just from another dimension. But I guess he was just pretending to be from another dimension.
150ee2 No.15994380
>>15994309
>But I guess he was just pretending to be from another dimension.
That makes sense if you think about the cast.
Over in the main series' dimension, in terms of furries ready to stop a power-hungry robotics entrepreneur, we have a (probably) biologically immortal black hedgehog, witches born from stories capable of reaching into the outside world (Black Knight), legions of ancient war machines capable of learning any of your creation's moves and using them against you (Gizoid), a world-wide military force (G.U.N.) with a grip on an orbital laser (the Arc), hoverboards, airships, and two sets of magical gemstones (Chaos and Super Emeralds) that can be used against you.
Meanwhile over in Blaze's dimension, we have, a single fucking pyrokinetic cat, one set of magical rocks, a raccoon, and koalas.
Granted, that's what we know of both realms in the present, but knowing the pace of innovation between the two now, which would you set up shop in if you were looking to build a small army? I don't want to imagine the totalitarian nightmare that the main world turned into.
8cf70a No.15994530
I can't wait to beat my Chao again.
ca12b6 No.15995077
>>15994530
Looks like Chao is in pain. Did you hurt Chao?
0926f1 No.15995241
>>15994309
>There's no reason to think the Game Gear games are non-canon. Not all entries need to be important, but just because they're not important doesn't mean they didn't happen.
https://archive.fo/86Sp0
He made a similar comment that when the Chaotix were reintroduced in Heroes, implying that the events of Chaotix were null and void. The Game Gear games themselves didn't get anything besides a cameo of Fang on a poster in Generations which was contributed by a Sega of Europe employee (AAUK). It's as if whatever game that wasn't made by the main Sonic Team at some point is no longer a part of the modern timeline, save for CD and potentially the Rush/Rival series. Then again, it's funny how Eggman possessing an emerald made South Island at danger for sinking into the ocean for some reason, but come Forces, Green Hill seems to be on a continent for some reason. Either they forget, were careless as the geography/maps throughout the games also changed (Shadow to Unleashed), or it's intentionally part of the "two worlds" explanation they gave out with Classic Sonic being said to come from "another dimension" now. So they could possibly be canon anyway but only in a diverging timeline with Mania if the latter's the case.
https://archive.fo/vzxGO
Christian Whitehead, programmer and director of Mania and the 1,2, CD ports says those were just statues, with Iizuka and Hoshino stating on multiple occasions that they were for 3&K only, not wanting to get too crazy with the amount of emeralds post Adventure. When asked in a con, the Hyper forms were axed because they didn't want to invite further comparisons with a "certain other anime series".
6cb91e No.15995323
>>15995241
>because they didn't want to invite further comparisons with a "certain other anime series".
Then they proceeded to create a character that they already knew was incredibly similar to a certain time-traveling, purple-haired warrior from a ruined future.
0926f1 No.15995375
>>15995323
In fairness, that comment was made years after 06 was out, and they were pretty averse to retreading any of that by cutting down on the playable cast and melodramatic stories in the main games from Black Knight until Forces. Even then, it felt like they were holding back from getting too wild and peppered that game with lots of 2D and genesis era callbacks.
0926f1 No.15995446
Invidious embed. Click thumbnail to play.
>>15995375
Found it, it was from last year at SXSW right after the 14:00 minute mark.
Takashi does flip flop a bit since he let the gameplay come back despite saying that it was limiting for Lost World's pre release, how he said he'd be ok with a SA3 if there's fan demand before going "the team's standards/ways of doing things have evolved past that" until this thread where he entertains the thought of an Adventure remake etc.
There's also other forms Sonic technically had, but they were confined in the Storybook games which were just analogous to the regular Super Sonic anyway. Similarly, Blaze has her own form and set of emeralds which were also restrained to her own dimension. Mentioned after Rush Adventure but never really used in action again until the new IDW comics.
6cb91e No.15995518
>>15995375
>>15995446
Still, Hyper forms were cut at Adventure, so that statement implies they wanted to distance the franchise from DBZ that early. Then Vegeta and Trunks became Sonic characters.
0926f1 No.15995886
>>15995518
Iizuka directed Shadow, Heroes, and the Adventure games but wasn't part of the Japanese division of Sonic Team between 06 and Black Knight. In 2009/10 is when he properly became the head of the Team in a Producer role when the USA branch merged back together in Japan. That is when he reigned the more action anime/shonen based direction of the series (among other things) after Sega received a lot of flack for the way they mishandled it, starting with 4 & Colors (until somewhat recently).
http://www.invidio.us/watch?v=0nzxRoIX4QU
At 19:40 onwards
The explanation he gives concerning the Super Emeralds themselves rather than just the Hyper forms is because they wanted to keep things simpler.
Probably because they weren't able to incorporate them too well with the Echidna backstory due to time/technical issues. What's really interesting is that there were 14 emeralds depicted in the original version of SA1, but they edited the top set out in SADX leaving only 7 at the bottom (not pictured, but can be found online in videos or with both copies on hand).
Finally, there's additional comments on the canon found in this interview right before Mania was originally released:
http://archive.is/pwzJI
(Hoshino, the series' art director, couldn't provide an on-universe reason for their disappearance)
157ea2 No.15996430
>>15994380
>two sets of magical gemstones (Chaos and Super Emeralds) that can be used against you.
The Super Emeralds are just the Chaos Emeralds but powered up. Also they might not be canon. Not because they were never mentioned in other games, but because the canon ending of Sonic & Tails' story, at least, is the one where they collect all the Chaos Emeralds but not all the Super Emeralds. That's the one with the post-credits scene that leads into Knuckles' story.
>>15995241
The people making the games now don't care about story. But the people making them up until '06 and maybe Unleashed did. Sonic Team doesn't give a shit about the old games and only pays lip service to them because they know that's what people want. The Mania crew are autistic as fuck over gameplay and don't have any room left in their brains for story. Still, there was a story there, even if the current employees of Sega don't care about it.
Also, Classic Sonic being from "another dimension" clearly just means he's from another timeline. They're using dimension and timeline interchangeably. Classic Sonic, ironically, is not actually the Sonic from the classic (small C) Sonic games. His timeline diverged at the point where he got pulled into Generations, which seems like the very beginning of Sonic 1. Modern Sonic doesn't remember experiencing Generations or Forces from Classic Sonic's point of view. However, Mania, which only happened in this new Classic Sonic timeline, seems to imply that that timeline is very similar, though not exactly the same, as Modern Sonic's timeline. This is because obviously they want to say all the classic Sonic games happened (and if anything, Mania would be right at the end of that era, just before Adventure, Pocket Adventure, or maybe R). But technically, as we see in Generations, several key events in their lives differ between Classic Sonic and Modern Sonic, including just how Sonic 1 happened (Modern Sonic didn't get sidetracked by Generations) and how Sonic met Tails.
>>15995886
The Super Emeralds are just the Chaos Emeralds powered up by the Master Emerald. The Master Emerald controls the Chaos Emeralds, but we only ever see it decrease their power, rather than increase it. Except for when you get the Super Emeralds in S3&K.
f6bd7d No.16004747
I wish they would take the concept of what was done with Sonic World and make it a real thing. Fuck Ozcrash and his band of autistic children, but the game is definitely my favorite sonic fangame of all time.