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<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: a9ccba89e68ff00⋯.jpg (53.88 KB, 292x408, 73:102, wolf2.jpg)

ee501d  No.15755874

Cutscenes, tutorials, (too long) character creation, needless talking…I've seen the light, /v/. I've downloaded a few PSP and DS games recently, to play on buses and in bed or wherever. Here is my recap:

The 3rd Birthday - tutorial has fucking TALKING AND TALKING. And when you lose it, you have to do it all over again and listen to the TALKING AND TALKING.

Contact - The scientist just talks and talks and asks some useless questions.

Kenka Bancho - Badass Rumble - too much story shit before you can actually fight.

Scurge: Hive - again, TALKING AND TALKING. This isn't a story based game anyway, just let me shoot stuff!

I grew up playing PC games in an era where at most you'd get a one or two minute cutscene (skippable of course) and off you go. Only recently got into handhelds for anything other than Pokemon. What the fuck has changed? Now I realize why /v/ is so jaded and why "non-games" are held in such contempt.

e6c4b3  No.15755881

Half-Life 2 happens, turns out if you make unskippable cutscenes, that's cutscenes done right apparently.

The only cutscenes done right are skippable cutscenes, that's all.


4b4d39  No.15755889

>>15755874

Playing is for children, shutting off your brain and watching a movie is for mature gamers


6b004f  No.15755911

File: 79df686f29a11d1⋯.webm (7.2 MB, 480x360, 4:3, us_nerds_amirite_music.webm)

Um, aren't you acting a little bit entitled? ;)

Gaming isn't just a children's toy anymore sweetie. Games are not mature and that's a good thing!

Hollywood-quality cutscenes, mature characters and accessible gameplay is the future. Get with the times grandpa XD


cfe07e  No.15755915

>MGSV The Phantom shit

>10 or so minutes of snake waking up and then passing out

>Oh finally some action

>it's in a cutscene

>just get it over with you fuck

>I can play my character now!

>but he's hospitalized so he has to stumble around because it's really fun just holding down W and seeing some fuck do nothing but fall down and move at a snails pace

>for another 10 minutes

>finally I can control myself well now

>haha just kidding, move around for 5 seconds and it's time for more fucking cutscenes

>Ok asshole here's a small room of enemies, get past them or fuck them all up until you get to the exit

>TIME FOR MORE CUTSCENES BITCH, ALL 8 MINUTES OF YOU DRIVING AND THEN RIDING A HORSE FOR A RAIL SHOOTING SEGMENT

>You thought we were done? Here's 5 more minutes of cutscenes because this isn't a game, this is a Hideo Kojima Production

Fuck me


dd8cc2  No.15755921

>>15755915

>1 hour of qtes and cut-scenes

>100 hours of pure gameplay

I mean it's a fair trade.


cfe07e  No.15755924

>>15755921

First impressions are a serious thing my man.


6b004f  No.15755926

>>15755915

>Of all the games he could complain about, he chose the one with the least cutscenes-to-gameplay ratio in any MGS


87c922  No.15755930

File: 0b83eea6af10618⋯.png (66.05 KB, 228x298, 114:149, 9876433544.png)

>>15755911

Why does this faggot have a chipmunk voice?


1de67f  No.15755935

File: 38be1732d91bb02⋯.jpg (47.81 KB, 422x422, 1:1, 1495549019585.jpg)

>>15755915

You are an idiot


dd8cc2  No.15755944

>>15755924

>5th game in the franchise

>1st impression

That's not how it works.


ee501d  No.15755954

File: ee344dc51ace378⋯.jpg (86.98 KB, 1280x720, 16:9, wipeout_pure_gameplay.jpg)

Okay, so that this does not turn simply into a whining thread, let me mention some games that did it RIGHT:

WipeOut Pure and Pulse - just turn the game on and race. As it should be.

Sid Meier's Pirates - One skippable (and actually fun) cutscene showing you overthrowing the ship's captain and becoming one. No tutorial after that, you just play.

Contra 4 - would be hard to fuck this up, but there it is. Just start and shoot.


c5ec23  No.15755956

>>15755944

It's your first impressions of that particular game. You do realize that not all games in a franchise are the same, right? Also what's with all the faggots suddenly rushing to defend excessive cutscenes when it's a Kojima game?


dd8cc2  No.15755961

>>15755956

It's fucking metal gear we are talking about, everybody knew what they were getting into.

Or some idiots who never played MGS before and just bought into the hype, those don't matter.


cfe07e  No.15755969

>>15755944

I meant for TPP in particular

>>15755926

It's the one in which I felt the prevailing sense of "just let me play the fucking game already" the most. The other MGSs, you get gameplay fairly quickly(sans 2, and I don't remember 4 that well). TPP started off with the bullshit really quickly, but at least it had the sense to end it there in that hour.

>>15755935

Why?

>>15755954

Blood Omen started off really quickly.


4b4d39  No.15755972

>>15755915

Cutscenes are bad but HOW DARE YOU COMPLAIN ABAOUT CUTSCENES in a game made by Hideo Kojima™, the god of movie directing video game design, cutscenes are perfect for videogames, in fact it's gameplay that gets in the way of my Hideo Kojima© movie, in short: FUCCKK OFF NEWFAG REEEEEEEE


2fbc94  No.15759510

File: 18cb1da2f73f4cd⋯.jpg (21.56 KB, 720x378, 40:21, I for one.jpg)

1 problem with unstoppable cutscenens is that they diminish my want to replay a game. I'll use Doom 1 and Half Life 1 as an example. Let's say I have beaten both games and want to replay one of them, with Half Life if I want to even start playing the game I have to wait though the rail section how ironic then walk around until I can start shooting, which by then takes almost half an hour, makes me not want to replay the game put bluntly. Now Doom on the other hand I can start it and being killing with seconds. When I want to play my video games I want to play them now, not in 30 minutes, this entire problem could have been avoided if Valve literally just put a 'Pres x to skip cutscene' in the corner. One thing, and probably the only good thing about ME3 was the mode to skip the cutscenes all together and make it just one fight after another, a good idea that I think should be a staple in all games with cutscenes in them. And just for clarification I am not saying cutscenes shouldn't be in games, i'm just saying that all cutscenes should be skipable.


e7ae8b  No.15759746

File: 6d1d6212b580f1f⋯.jpg (113.5 KB, 1280x720, 16:9, 527776-deus-ex-human-revol….jpg)

that thing where it is like a cutscene but you have some meaningless little bit of control is even more infuriating


3cd2b7  No.15759768

>>15755930

A person with very terrible opinion like his deserves to be mocked with a equally terrible voice.


8495bc  No.15759895

File: dc4bc0f65d7ae9c⋯.webm (7.3 MB, 1280x720, 16:9, Old Games Over New Ones.webm)

Obligatory


8495bc  No.15759917

File: ab8e46c97eb7b9b⋯.jpg (50.74 KB, 500x353, 500:353, 1423104727891.jpg)

>>15755911

>For the first time ever, video games are being considered ART

this kills the anon

>… and that's a good thing!

oof, you know just what they're like

what started 'oof' by the way? was it just soyboys trying to make a word out of an exhalation?


40383e  No.15759924

I agree OP. Every time I complain about it too people just start insulting my attention span or start accusing me of being a zoomer. Thing is, I can sit down and read a book in one sitting without any trouble. My attention span is fine, I just don't like having my fucking time wasted, ESPECIALLY when 90% of that time wasting is just fucking filler that isn't told in any interesting or meaningful way.


8495bc  No.15759931

File: 49c0ae910f61a4c⋯.jpg (361.41 KB, 1363x903, 1363:903, 49c0ae910f61a4c26086767ff3….jpg)

>>15759924

>zoomer

is this what they call a gen z?


2a77b7  No.15759935

>>15759917

Nigger, I was typing "oof" before "soyboy" was coined. It's a concept known as onomatopoeia. Look it up, sped.


3cd2b7  No.15759936

>>15759917

Roblox nostalgia i guess, since every e-celeb is putting the 'oof' death sound effect in their videos.


8495bc  No.15759962

File: 148905799a42de6⋯.png (200.03 KB, 784x478, 392:239, ClipboardImage.png)

>>15759935

I know what onomatopoeia is, but in the way you might say "jingling keys", or "it made a loud boom", you'd never say "oofing soyboys", nor "there was a single, quiet oof" or would you?

>>15759936

That's a believable story, but people don't actually grunt when they say oof. They say it like it's a direct reading, u:f


376e6a  No.15759995

skippable cutscenes are important, it's a shame so many devs nowadays dont know that


052c3f  No.15760199

>>15755874

long intros and cutscenes don't make any damn sense on a handheld platform. some of these developers should have had someone there to reign them in


77195f  No.15760210

thats what happens when you dont design the game to be quick to pick up and play and make it too convoluted or focus on anything else first besides HOW TO FUCKING PLAY IT


a20be2  No.15760215

>>15755954

Assetto Corsa.

No tutorials, no content locked behind races or championships, only one skippable cutscene at the start and you can disable it in options so it will never bother you again.

You go to the main menu and the game throws you right at a no-bullshit menu where you choose your car, the track, and choose and customize the game mode, conditions, etc.I really wish more modern racing games did that, it used to be the norm.


6f41b8  No.15760267

>>15760215

Ashitto Corsa?


f8d68b  No.15760478

On the subject of cutscenes and Kojima even being discussed in this thread: why does he get a pass for popularizing the trend of movie games?


a8cae3  No.15760566

in general too much has been happening on screen. just show me raw data and let me interpret the "gameplay" with my mind thanks


62fb93  No.15760574

YouTube embed. Click thumbnail to play.

>>15759917

>what started 'oof' by the way? was it just soyboys trying to make a word out of an exhalation?

The Roblox death sound effect.

Some people started to put it into meme videos as a joke and now it's a thing.


37829f  No.15760722

So the problem is you don’t have patience and expect things to kick off quickly. Adapt.


5cb582  No.15760913

>>15760478

Because his games actually feature top notch gameplay, even if they have a lot of cutscenes. And you can usually skip them if you like. Death Stranding does look worrisome so far, but it's on Censorestation 4, so it's not like I'll be playing it anyway.


ebe8d6  No.15760946

File: 9383aa1ca77057b⋯.jpg (181.58 KB, 985x865, 197:173, angrydognoises.jpg)

>>15760722

No the problem is that he wants to PLAY a fucking VIDEO GAME not WATCH it you tremendous faggot.


7b5e8a  No.15760952

File: 051f3a9d002d6ff⋯.jpg (38.45 KB, 1280x720, 16:9, angry.jpg)

>>15755915

>secondary objections won't show until you beat this shit mission first

>have to play this trash again

>200 hours later you unlock this very same mission yet again in hard-mode or whatever

>at least 3 runs of a non-interactive intro without skippable cutscenes.

mfw


7b5e8a  No.15760954

>>15760952

>secondary objections

objects


780df5  No.15760957

check your ADHD OP.


a27890  No.15760978

if I wanted to play a game I would watch a fucking movie!!! go away op your ruining this hobby!!!


ad0915  No.15761336

>>15755944

You don't know what a first impression is then.


eda9e7  No.15761401

File: 902f6c75f5ffe9b⋯.png (79.24 KB, 203x254, 203:254, 19b0e2e30604377a0d609f8758….png)

>>15755874

>The 3rd Birthday

>Contact

>Kenka Bancho - Badass Rumble

>Scurge: Hive

I haven't heard of any of these, so I'm just wondering what attracted you to these specifically, rather than going with something that's recommended more often, and then delving into the more obscure ones later, especially since it seems you're just playing them to pass the time on the bus. Or were these just the worst out of a bunch more that you had downloaded.


623c58  No.15761415

>>15759510

That's one of the biggest reason why I just haven't had any to interest to even play Half-Life (As well as numerous other games). Having to wait 10+ minutes before you can actually do anything kills any excitement about even wanting to play the game. Open the game with gameplay first and then give us a cutscene; or Have a 1-3 minute cutscene that just introduces the world, what's going, and what you're jumping into as the player; OR have a skippable cutscene if you insist on including an overture to everything.


000000  No.15761424

>>15761336

This isn't /tv/. Stranger danger is a thing inside there, not thing you actually have to read and pay attention to. If you have no endurance, just admit it.


5cb582  No.15761588

>>15761401

>The 3rd Birthday is the third Parasite Eve game.


000000  No.15761786

>>15755874

Because currently, games are being made trying to appeal to impotent leftists, that can only watch and are incapable of playing.


80f636  No.15761895

File: a5ee2a26844405a⋯.jpg (117.31 KB, 600x450, 4:3, a5ee2a26844405ac39b8c9a699….jpg)

>>15761534

>They are all from the /v/ recommended game charts

I checked those earlier, and you're right, but I just didn't see them discussed so often, then again I hardly entered the DS/PSP threads so maybe it is just me. /v/ charts have a lot of great games, but I find they sometimes have ones that are just okay, or because of a lack of alternatives for their genre on that platform, or recommended just for their uniqueness.

Here are some recommendations from me, from most to least recommend for each platform while I'm here, plus I'll try to note the amount of talking in each game:

PSP

>Monster Hunter Freedom Unite

Little to no story/talking, pretty sure tutorial is optional. Can be kind of hit and miss for some people, and very grindy if you are autistic about getting matching sets of armors, and it has a high learning curve, but it can be also lot of fun once you get the hang of it. Personally I'd first go for 1 or 2 skills that I like and make a mixed set of armor from whatever I can scrounge up, then grind for something better if I'm having trouble. Sword and Shield is probably the best choice for a beginner weapon. As far as I can tell they're all supposed to have roughly the same dps though, but I had faster kills switching form Long Sword to Great Sword once I understood the basics of monster movement.

>Metal Gear Solid: Peace Walker

Good, but I'm not sure I recommend without having played the previous games. The bosses kind of suck until you get to Pupa, where I felt the game picks up after that. I remember being able to skip cutscenes (except the few with QTEs), but I don't know if you're required to watch them first.

>Ace Combat X: Skies of Deception

Ace Combat on the PS2 was surprisingly a lot of fun, presumably the same here.

>LocoRoco

Little to no story. You make blobs jump by tilting the whole Earth. Personal favorite of mine though it's kind of dumb.

>Tactics Ogre: Let Us Cling Together

Actually I haven't played this one yet but /v/ often praises it. This and the FF tactics game.

>What Did I Do To Deserve This, My Lord!?

Weird game that isn't talked about enough. You manage a dungeon's ecosystem that kills adventurers. Weird game.

>Castlevania: The Dracula X Chronicles

Remake of Rondo of Blood, one of the most praised classic Castlevania games (before they became metroidvanias).

DS

>Trauma Center

Doctor game where you slice up genetically engineered bioweapons and defuse bombs. Quite a bit of talking though.

>Phoenix Wright: Ace Attorney

Pheonix Wright is probably the most interactive VN I've played, being a VN it has lots of dialogue so maybe not recommended if you don't like dialogue IN GENERAL, but the first case of each game basically thrusts you right into the thick of it so I think it's definitely worth a try.

>Chrono Trigger

I played the SNES version, it's my favorite RPG.

>Professor Layton

Puzzle/Riddle game.

>Ghost Trick

Decent story but goddamn did it seem to have more talking than actual gameplay.

>Nine Hours, Nine Persons, Nine Doors

Initially a SAW-esque VN that become focused on urban legends, conspiracy theories and pseudoscience. Lots of fucking talking, esp. at the beginning, before it starts to get good and you actually care about any of the characters. You also have to fast forward through it each time you replay for a different ending.

GBA

(I think the DS should be able to play these, but you can also use TempGBA4PSP)

>Metroid: Zero Mission

Remake of the first Metroid for NES, contains new bossfights and additional section after the main game. Should be no dialogue.

>Wario Land 4

My favorite Wario Land because it's the fastest paced. Basically no dialogue.

>Metroid Fusion

Criticized by /v/ for being overly linear compared to previous metroids, but being chased around by a fully-upgraded clone of yourself is an unforgettable experience. Little to no dialogue.

>Any mario platformer (they're all pretty good).

Little to no dialogue.

>The Legend of Zelda: The Minish Cap

Decent Zelda game. I don't remember much dialogue aside from the intro, I don't know what you'd consider to be "too long" though. Has some permanently missable items.

>Castlevania: Aria of Sorrow

Good Metroidvania. Mostly no dialogue?

GBC

>The Legend of Zelda: Link's Awakening DX

Good Zelda game. As far as I remember little to no dialogue.

If you rob a store you will be labelled a THIEF permanently.

GB

>Adventures of Lolo

Hard as fuck puzzle game. Euro version has more levels.


f7d819  No.15761940

>>15759917

Roblox death sound. But it got used to such a degree that normalfags and niggers in particular say it for everything. Oof is good, oof is bad, oof is every emotion.

Oof.


f3af39  No.15761944

>>15761895

Why is daphne dressed as a confederate soldier?


000000  No.15761952

>>15761895

You know, problem is, this is even more rangy about if it's genuine or dolphin dicks than /ck/,


510341  No.15761957

>>15755874

I hate games with music and any sort of dialogue in general as well

The only games I play is shit like Tetris, Asteroids, etc.


000000  No.15761961

>>15761924

>besides some ugly fag

The eternal hapas. You were only a golem for flagtag.


0c6606  No.15761988

Yeah i like games that dont have this shit lol

Writing is almost never good enough to justify


eebb3b  No.15762247

>>15759917

Brainless retards parroting the same thing over and over.


b1db48  No.15762286

File: 7c5c0b830881c53⋯.jpg (12.82 KB, 250x321, 250:321, 250px-DJ_Max_Trilogy_Cover.jpg)

File: f21d468bc3a7b99⋯.jpg (137.36 KB, 1024x576, 16:9, PDFT.jpg)

>turn on game

>start playing immediately

Just play better games, problem solved. There are entire genres of games with little or no story at all.


f90c13  No.15762658

>>15759962

>you'd never say "oofing soyboys"

I might start though.


cea815  No.15763141

File: 0cdbf597ffc518e⋯.webm (2.08 MB, 640x360, 16:9, It's definitely wolf.webm)

>>15755874

>picked the game himself

>can't wait for muh cutscenes

>can shitpost

>better make it about buzzwords so /v/eddit will approve!

Your growing up was in the 00s-10s, wasn't it?


865687  No.15763147

Invidious embed. Click thumbnail to play.

>>15755915

Hi, Phil.


91fd74  No.15763178

File: bbcc6c8bc6e5c47⋯.jpg (28.88 KB, 800x586, 400:293, centipede.jpg)


830f29  No.15763205

File: 0e87ef3e2071107⋯.png (95.05 KB, 418x448, 209:224, 0e87ef3e2071107c97d898efde….png)

You don't even know the half of it. I'm so autistic about time management that I ragequit Quake Champions; not because the abilities were poorly thought out and the only gamemode worth playing at launch was Deathmatch, oh no. Or because the game performed like shit while also looking like shit. But because the menu animations and matchmaking took way too fucking long. Here I was, waiting for a game that I could jump in, play for as little as a half hour and get enjoyment out of it. Quake 3 and previous was very efficient at getting the menu away from your face. You click three times and you're in a server and playing, and one of those is a double-click (Multiplayer server list > click on server). It was as fast as you could click and load the servers with your connection, and subsequent times you could favorite a server and not even wait for that. If you were a true time management autism king, you could set up a desktop shortcut that launches the game and instantly connects to your favorite server. Menu bypassed fucking entirely.

Let's compare this to Quake Champions. I recorded the amount of time I spent in menus between matches. This was at peak community interest level, the open beta, mind you, so matchmaking times were as short as they were going to get. First you have to wait for your super cool animation featuring your most played hero to show up. If you just played a match, this takes longer because you have to dismiss the "you got pointless shit for playing the game" screen. Then you click the matchmake button and wait. After about 2-3 minutes, a large enough group of sad motherfuckers who also had the misfortune of playing this game is gathered. Then you're not done; oh no. You have to wait for these cum guzzlers to vote on a FUCKING MAP. The timer is set on 30 seconds and you better believe there is always one asshole who doesn't give a fuck and lets the clock run out. Finally, after one more stupid animation, the game loads. 3 and a half minutes of wishing my life was over. And how long are the matches you ask? 30 minutes? No, no. That's far too long for the Modern Gamer (tm). 20 minutes? Nope. FIFTEEN FUCKING MINUTES. For those of you with a career in programming or a math degree like myself, thats over a 20% ratio of your life wasted to your life wasted while actually trying to enjoy yourself. That is absolutely unacceptable. I was going to enjoy killing fags who relied on crutch abilities like the invulnerable ghost slut and the acid hag while not knowing how to move and land a rocket simultaneously, but not if it cost me that much time.


60c157  No.15763248

>>15755926

>>15763147

>>15755926

Kojima is a cuck hack, you can stop riding his dick now.


1ddbbc  No.15763275

File: 7e14ac900f5cd79⋯.webm (3.76 MB, 640x360, 16:9, [ENRAGED CICADA NOISES].webm)

Why does every game these days treat you like you've never even seen a keyboard or controller before?


7d087f  No.15763283

>>15763275

>s-stop looking at my thorax!


70dec7  No.15763303

>>15763275

it's technically possible that that might be the case with how many nugamers the big bazinga theory and other omgsonerdy cultural fixtures supposedly bring into the hobby


a5ccdc  No.15763351

Games that try to overachieve are the worst. Some later MarioxLuigi rpgs come to mind. They constantly add gimmicks that are used once and then forgotten about, and they all come with ten minute tutorials.


60c36d  No.15764102

>>15763275

Because it has to be inclusive. Now shut up and give the controller to the weird hunchback with fetal alcohol syndrome.


5e48d6  No.15764177

File: 390b1d862a11497⋯.png (603.06 KB, 800x600, 4:3, nary but those who reside ….png)

>>15755911

CEASETH

I know it's satire and the webm is satire of the actual retard who made that crude drawing but it is painful to watch nonetheless.


5e48d6  No.15764198

File: d551f87cda1b0f0⋯.png (470.06 KB, 1024x576, 16:9, man of culture.png)

>>15761895

>MHFU

>MGS: PW

>AC:X

MY ABSOLUTE NIGGER


12c0a7  No.15764302

>>15763275

Old Xbox policy.




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