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c7b248 No.14826855

So it seems that current generation games need "cloud versions" in order to be available to consumers on the Nintendo Switch. While I personally believe that cloud technology will become much better when 5G technology becomes mainstream, I also believe that unless the Nintendo Switch Pro comes with a sim card slot that allows people to play games with a mobile network that these cloud versions are just a half assed way to do the impossible. Also consider that the PS5 may come out within two to three years, what's Nintendo gonna do then? Get constant cloud versions of games for a platform that doesn't support mobile connectivity? I just hope that the Switch Plus gets a Tegra that's based on Turing rather than Maxwell or Pascal, because these cloud versions are gonna be a nightmare.

2d6afd No.14826868

This just sounds like them being too cheap to put the game on a bigger card.


d8b319 No.14826870

>>14826868

I'm pretty sure it's because the Switch can't render the game properly.

I think it's a shit idea to be honest. Who the hell wants to be locked out of a singleplayer game when the servers inevitably get shut down?


6c1d57 No.14826879

>>14826870

Consolefags live like this for 2 generatios now.

Where have you been?


2d6afd No.14826887

>>14826870

It would work if they cut out all the pointless bloat, but then that'd reveal the fact they made an empty husk of a game coated in a thick layer of production values.


f7acf9 No.14826899

>>14826892

>That shit's been tried and didn't work in the past, there's no chance it'll work this time.

Hasn't stopped retards from trying it. Streaming is the ultimate Jewry, you don't even get to keep the data on your HD.


6a11ff No.14826915

>Don't even bother porting the game properly, just plug it into shitty laggy cloud infrastructure.

>It's a year old, mediocre game that relied on a VR gimmick to get attention in the first place.

Then, when it sells like shit, Capcom complains about Nintendo consoles not supporting third-parties enough and stops making games for Switch. But why do they even bother doing this roundabout shit and not just say they don't want to make games for Nintendo in the first place?


bf4560 No.14826918

>>14826907

>when you overdose on soy and meth at the same time


6c1d57 No.14826920

>>14826915

Not to play devil's advocate but it's not crapcom's fault nintendo's toys can't render modern graphics.


2d6afd No.14826923

>>14826915

Because if they did they would lose investors. It's going to be pretty funny when Mega Man 11 comes out and only the Switch version and maybe PC sell over 100k copies.


5db0d8 No.14826926

>cloud

what's even the fucking point when nobody outside of japanese metropolitan areas have good enough internet to use that meme service


4d7f2c No.14826976

>>14826915

RE7 doesn't relly on VR, it is entirely a gimmick that doesn't affect gameplay.


5f4355 No.14826987

>>14826855

OnLive was always going to be the inevitable future of console gaming, global internet speeds just weren't fast enough yet. We're rapidly reaching the point where that's the way to go, and are maybe 1-2 generations from you just buying stream boxes that come with controllers and completely moving over to the "gaming as a service" model.


2b2fa3 No.14826999

>>14826987

Speed was only half of the issue. Latency is an intractable problem. You want to try playing something like Bayonetta over a stream?


576282 No.14827009

>>14826855

>>14826855

> I just hope that the Switch Plus gets a Tegra that's based on Turing rather than Maxwell or Pascal, because these cloud versions are gonna be a nightmare

What does Turing bring to the table?


274774 No.14827016

>>14826999

>>14826987

Well I was playing DMC4:SE over Parsec earlier and it ran rather well. The tech should be usable in the next year or two. Mind you mobile networking will also play a factor. So when those speeds increase along with data caps then I think cloud gaming can be a reality.


2c1fa5 No.14827017

>>14826999 (checked)

That's why games are moving towards movie simulators instead. No need to worry about latency if your input is minimal.


5f4355 No.14827018

>>14826999

If the average gamer is fine with <30fps and jittery framepacing, do you really think they'd mind a few more frames of input latency? I don't. With every game being played off of a remote PC, console visuals will actually hit party with PCs for the first time since what, the PS2? Gaming as a service also instantly kills the entire second-hand market, which has been causing publishers no end in rectal rage for decades.

It's going to happen, the real question is when, but it can't be that far off.


fa5fd5 No.14827021

>>14826855

Wait, does this mean RE7 is coming to the Switch?


274774 No.14827024

>>14827015

>Console war shit is now dissenting opinions

Please leave and don't come back


274774 No.14827025

>>14827009

It's the most recent GPU architecture.


5ab09e No.14827026

>cloud version

<anons not realizing this means Cloud Strife fighting zombies

My mouth is agape as I jump up and down in estrogen-fueled sexual anticipation.


274774 No.14827036

>>14827026

>Cloud as in Cloud


6a11ff No.14827041

>>14826987

Internet speeds are never going to be fast enough if developers keep bloating their games at the rate they are. I'm pretty sure filesizes are outpacing Moore's law.


7e9271 No.14827058

ITT: Retards that don't know what speed is


5f4355 No.14827059

>>14827018

>party

Parity, fuck I'm tired. Anyway, interesting times are ahead. There's a reason Sony bought the patents for OnLive.

>>14827041

Filesize isn't an issue since you aren't actually streaming the files with OnLive, you're sending your input to a remote device and it's streaming a video of the gameplay back to you.


db979e No.14827060

>>14827041

>We have /ourdev/s on the inside intentionally sabotaging games' filesizes so GAAS will never be fruitful enough to take off.

It seems incompetence is a double-edged sword.


7e9271 No.14827073


274774 No.14827079

YouTube embed. Click thumbnail to play.

>>14827058

THIS IS SPEED


9b06ba No.14827089

>>14827060

You're wrong, bloated filesizes are only helping. The only people buying incredibly large hard drives are companies runing hundreds of TB in RAID. Corporations with loads of money are able to stream 100GB games at little extra expense; the game is a sliver of their full capacity.

At this rate, games will become so large that most consumers will not have the free space to install it. Cloud gaming will be proposed as a solution to this problem.


db979e No.14827097

>>14827089

Fuck I was mostly joking, but you're right. How involved is intel in pushing this? I know they've tried to push eliminating local storage near completely several times before.


274774 No.14827099

>>14827097

Intel isn't the only company behind this


9b06ba No.14827127

>>14827097

>>14827099

Microsoft really wants to do cloud shit, they tried pushing for it with xbone and I guarantee they're waiting for a better opportunity to relaunch that shit. Sony has tried more than once (PS Now and Vita's remote play). Valve even has a remote play thing, and I wouldn't be surprised if they tried to expand it with streaming from Valve's servers (as opposed to your own computer). The real obstacle they have to overcome is convincing consumers that online-only is OK. DRM and launchers are just the conditioning for having 0 control over your own games, and it must never be treated as normal if you want to run your own shit in the future


65df5e No.14827132

>>14826855

>hurr durr 5G helps the cloud hurr durr

You know absolutely nothing about what you are saying. Shut the fuck up and go the fuck away.


c7ae35 No.14827137


27996f No.14827139

Reminder that "the cloud" is just marketing talk for "someone elses computer"

>"Capcom just announced Resident Evil 7, Someone elses computer edition!"

>So it seems that current generation games need "versions on other peoples computers" in order to be available to consumers on the Nintendo Switch. While I personally believe that other people's computers technology will become much better when 5G technology becomes mainstream, I also believe that unless the Nintendo Switch Pro comes with a sim card slot that allows people to play games with a mobile network that these cloud versions are just a half assed way to do the impossible. Also consider that the PS5 may come out within two to three years, what's Nintendo gonna do then? Get constant versions of games on other peoples computers for a platform that doesn't support mobile connectivity? I just hope that the Switch Plus gets a Tegra that's based on Turing rather than Maxwell or Pascal, because these versions on other peoples computers are gonna be a nightmare.

FTFY OP


fd5983 No.14827152

>>14827139

Came here to post this.


865912 No.14827156

File: d048b39f271fb48⋯.jpg (1.26 MB, 1748x1239, 1748:1239, f0626679dc96bc65a022c7fa29….jpg)

>>14826920

Yes it is. Remember when tons of games came to the DS despite the fact that it could barely handle N64 ports? Maybe it's because the cost of game development has fucking skyrocketed since the DS was relevant, but there's no reason why a highly stripped down port or spin-off with the same gameplay as RE7 couldn't have been made. This is just Crapcom being fucking stupid and lazy yet again.

>>14827139

A hardware revision for the Switch is inevitable if they don't want to lose third party support and become an indie dumping ground. They'll probably announce it a year after the PS5 is announced. Boasting hardware that can do 1080p in handheld and can do docked 4K (But only for baby games that require no power like Snipperclips)


9bdb8c No.14827160

Reminder that capcom never updated Graphical Culling for non VR versions of this game bloating the fuck out of the requirements

Reminder this game renders entire rooms and all props inside that aren't visible at all times


27996f No.14827162

>>14827156

> Maybe it's because the cost of game development has fucking skyrocketed since the DS was relevant

Has it? Or do they just keep pissing more and more money away on marketing, executive bonuses, stunt casting hollywood celebs, diversity training and consultation, focus grouping and market research, etc.


274774 No.14827167

File: 8067640613be134⋯.jpg (159.58 KB, 828x686, 414:343, 8067640613be13401ab3142d09….jpg)

>>14827139

>Implting it's not marketing for Cloud Strife


4e6eca No.14827170

>>14827167

oh god, this picture.

I remember everything now.


274774 No.14827171

>>14827156

They'll probably upgrade BoTW to 60 FPS and 4k. That is if they go with a turing chip rather than a Pascal one


865912 No.14827173

>>14827162

HD game development takes more time because of asset production, thus costing more money because you have to pay these artists for longer hours. In fact, some industry rumors say that now the roles have flipped. Where it used to be that artists would finish early and have nothing to do, now it's programmers finishing their work early and waiting for artists to do their damn job so the game can ship.


274774 No.14827178

File: 2981849d6d872cc⋯.jpg (36.39 KB, 460x460, 1:1, IMG_20180520_114029.jpg)

>>14827170

10 bux haha


27996f No.14827179

>>14827173

I can buy that, but that doesn't mean the cost of development has skyrocketed. There are a lot more coders/artists willing to work in the industry which would drive costs down. Cruch time is often unpaid overtime, etc.

Not to mention that firing an entire studio after they finish development means you are constantly rehiring new people at lower rates of pay, stopping any pay rises due to seniority.

I just don't believe anything any one in the industry says anymore. They get caught lying through their teeth far too often about every little thing.


274774 No.14827181

>>14827173

>now it's programmers finishing their work early and waiting for artists to do their damn job so the game can ship.

Sounds about right


2d6afd No.14827192

>>14827173

>now it's programmers finishing their work early

So early in fact they released the engine 20 years ago.


e29a37 No.14827213

>>14827156

>docked 4K

Nintendo isn't going to pursue 4K until at least the system after the Switch's update/successor. High resolutions are of no concern to them, their art direction doesn't require it.


c7b248 No.14827223

>>14827213

Yeah but performance is an issue. Like I said before, the Switch would benefit heavily from a Turing chip. Then again it all depends if NVidia is willing to give Nintendo a discount based on the piracy shitshow that's gonna happen.


d0017b No.14827226

File: decfd9eaba9fe92⋯.jpg (Spoiler Image, 29.42 KB, 768x510, 128:85, lol.jpg)

Don't you know anon?

cloud gaming is the future:^)


7d3a86 No.14827235

File: 3e7df104f198e8a⋯.jpg (59.05 KB, 700x525, 4:3, (((Dedicated Handheld))).jpg)

>>14827156

>A hardware revision for the Switch is inevitable if they don't want to lose third party support and become an indie dumping ground.

They also need to fix shit like pic related


9bdb8c No.14827241

>>14827235

The weird thing too the audio jack on the switch does support headsets, so I don't understand for what purpose they have the smartphone app.


c7b248 No.14827243

>>14827235

Well yeah, that'll probably be fixed a few months after people actually use it


799cd5 No.14827245

Sloppy Switchonds


e2fb6e No.14827246

>>14827137

>hurr durr what is greentext

>hurr durr no argument

You know absolutely nothing about what you are saying. Shut the fuck up and go the fuck away. (((5G))) isn't related to the cloud or beneficial to anyone.


e29a37 No.14827250

>>14827223

Everything benefits from more performance. But that has to be balanced against part availability, cost, and profit margins. Nintendo isn't going to lose money on hardware, period. And I also don't see them releasing a $500 or $600 handheld.


e29a37 No.14827259

>>14827241

I imagine it's so they can ban abusive users from communications independently of the console account.


2c1fa5 No.14827285

>>14827259

>>14827241

Maybe it will be a feature of their online service? God fucking knows, anything is possible with Nintendo when it comes to their online.


e29a37 No.14827299

>>14827285

Well, that's the only conclusion I could come up with given their history of shutting down whole apps and games on the DS/3DS due to communication abuses. This way they can single out the offenders, even provide their information to law enforcement, without having to kill Swapnote 3.0 or whatever for everyone.


b059ce No.14827352

Why get a switch? Their first party games aren't good anymore. They always have that initial "Best game I've ever played" by half the internet and then after a year everyone is like "Damn zelda was tedious and empty".

The main factor for owning a nintendo system isn't there anymore. Their 1st party output is very bad now.


9bdb8c No.14827359

>>14827352

BOTW is kind of the stick out bad game among the first party titles, but honestly that doesn't surprise me since it was essentially a new title and didn't they lose a ton of development time because they had to develop a switch port?


c7b248 No.14827377

>>14827352

Zelda was always shit you dumb ass.

Here are some games I recommend if you own the system.

Super Mario Odyssey

Xenoblade 2

Kirby Star Allies

Blaster Master Zero

Kamiko

Splatoon 2

Donkey Kong Frozen Dong

Heart and Slash

Bayonetta 1&2

Fast RMX

Pokken

Bomberman R

Mario Kart 8

Puyo Puyo Tetris.


f8235f No.14827382

>>14827377

>Bomberman R

>Puyo Puyo Tetris.

they're on PC, too


c7b248 No.14827397

>>14827250

Well yeah, but like I said before it depends on if NVidia will give Nintendo a heavy discount because of the piracy shit. Maybe we'll get a Turing chip and will be able to have a games like Resident Evil 7 and Nioh on the thing at a PS4 Slim level, with that said I doubt they'll reach the level of the GPD Win 2. However we can probably get close to that with a Turing chip.


c7b248 No.14827398

>>14827382

Yes, but portability is the key factor here.


2c1fa5 No.14827410

>>14827377

>here's a list of games i recommend

>lists nearly every single exclusive on the console

Hard to not sound like a shill when you do that, anon.

>>14827352

Odyssey is solid for certain. Nintendo hasn't lived up to 64 yet, which is unfortunate, since it doesn't seem like that high a bar, but their attempts were always gimmicky and detracted from the actual platforming. I'd say that Odyssey is the second best 3D Mario.

Then there's Kirby, which is always good, but on the short side and ultimately a bit underwhelming except for the lore

I've heard good things about Splatoon, but I don't give a shit about multiplayer faggotry here and there.

Xeno 2 is fine, but doesn't quite live up to 1 in my opinion.

And I've never had a Wii U so Freeze Dong was fun.

Apparently there's good indies on it too, but I haven't see much that appeals to me.

Frankly, I wouldn't recommend one yet, unless you're certain that there's gonna be a silent hardware revision to fix piracy. There's a few solid games on it, but that's really it, nothing quite "system-selling". Shame, as I love the concept of the thing.


b059ce No.14827427

>>14827377

>Super Mario Odyssey

Wa! hoo hoo! It's not as good as previous games.

>Xenoblade 2

If you can sit through that dialogue you're easily amused. It has a scene where a guy teleports behind you, stabs you and says nothing personal.

>Kirby Star Allies

I gave up after robobutt. It's so easy that it feels pointless.

>Blaster Master Zero

On 3DS. Pay 50$ for a used 2DS and get it for free. Also not a very good game.

>Kamiko

Looks awful

>Splatoon 2

I'd rather play a shooting game on PC but this is probably the one I would want to play of the switch games.

>Donkey Kong Frozen Dong

Old Wii-U game with barely any upgrades and full priced.

>Heart and Slash

On steam.

>Bayonetta 1&2

Bayo 1 - Wii-U Xbox 360, PS3, PC

Bayo 2 - Wii-U

>Fast RMX

Wipeout clone. I'd rather play actual Wipeout or Ballistic NG.

>Pokken

Nope

>Bomberman R

Multiplat

>Puyo Puyo Tetris

Multiplat

Why did you buy one?


c7b248 No.14827430

>>14827410

>Hard to not sound like a shill when you do that, anon.

If that was the case I'd be recommending Labo, Zelda, Celeste, Overcooked, and ARMS

Also I was focused on exclusives for that list since it's similar to the one I gave to a friend.


c7b248 No.14827444

File: a6d61fbc6f23d0b⋯.png (376.96 KB, 2550x1650, 17:11, a6d.png)

>>14827427

>Wa! hoo hoo! It's not as good as previous games.

It's better than Sunshine and most of 64.

>If you can sit through that dialogue you're easily amused. It has a scene where a guy teleports behind you, stabs you and says nothing personal.

>Getting turned off the entire game because of a certain piece of dialog

you belong in the trash


7d3a86 No.14827457

>>14827377

>Puyo Puyo Tetris.

I have this one on Vita, and while it's fun, it's certainly not a very good Puyo game, due of lack of game modes and being unbalanced against Tetris. Puyo Puyo 20th Anniversary is far much better as a Puyo game.


c7b248 No.14827459

>>14827457

It's my first Puyo game, so I enjoyed it quite a bunch

no bully


865912 No.14827496

File: 6d320c58d3efe2d⋯.jpg (37.01 KB, 380x460, 19:23, 2013092418140001.jpg)

File: 4f0a8267919ed94⋯.jpg (60.29 KB, 736x564, 184:141, b0bbe24c8fd0c36608cddc5200….jpg)

>>14827213

The current chip in the Switch is capable of 4K. Although that is only for encoding/decoding video and the Switch's OS only allows to encode/decode for 1080p. But the point still stands that whenever Nintendo gets around to making a "Switch Pro" it'll probably be capable, even if just barely, of 4K. If the PS4 Pro is capable of 4k (albeit with a bunch of fancy rendering tricks) in 2016 for $400 dollars I don't see why it would be impossible for a 4K capable $300 "Switch Pro" to come about in 2020.

>>14827241

It's to interact with non-Switch Nintendo products like their mobile games. I think right now there's some benefits for using the Nintendo app with the Fire Emblem and Animal Crossing mobile games. It's stupid but the reason for the app is so that they only have to work on one network instead of one for the Switch, one for mobile and eventually one for whatever will replace the Switch. Unlikely, the Switch is gonna be the next Wii, this is Nintendo's iPhone and they're gonna milk it as long as they can


fa0c72 No.14827546

To give an example of how badly cloud gaming on the Switch works out, you just have to look to Phantasy Star Online 2 Cloud. Outside of Japan's ultra fast networks, the game just flat out doesn't work. People trying to connect from places like Hawaii or California report that they get about halfway through the tutorial when they lose the connection. Since the game doesn't autosave until after the tutorial, the players can never get to a point where their character and data are saved so they can pick up after a disconnect.


fa5fd5 No.14827553

File: 57bcf0f4a7ef280⋯.png (480.59 KB, 1024x768, 4:3, image.png)

So if RE7 gets an American Switch release they aren't going to do this cloud shit, are they?


bde5d0 No.14827566

>>14826855

Looks like all that Switch port begging paid off… In the form of a $20 sub for 180 days. Hilarious.

>>14827553

It probably won't come out in the West. Doubt they'll pull off the cloud gimmick (and even in Japan it doesn't make much sense - the system doesn't have a SIM slot like a Vita 3G does) and the game would need heavy downgrading to actually run on the Switch.


865912 No.14827580

>>14827566

The cloud gimmick really only works in Japan because if you're in the city there's wi-fi quite literally everywhere. I believe some of their subways have wi-fi on the trains. Basically, anywhere in Japan where someone can sit and use a Switch, there's wi-fi. Which obviously isn't the case in the rest of the world.


fa0c72 No.14827601

>>14827580

It's also an issue of internet infrastructure. Japan has one of the most modern internet infrastructures in the world. When I lived there 10 years ago, the internet speed I got with the cheapest, slowest internet in Tokyo was about on par with what I get right now in the US paying out the ass for the "fastest" internet in one of the country's biggest cities. The US just doesn't have the infrastructure for cloud gaming.


32b23b No.14827638

>>14827566

>the game would need heavy downgrading to actually run on the Switch.

Shit like that make me heavily question why they even dropped MT Framework; I'm still amazed by the fact that I just discovered that it fucking scales with 8+ cores


a93703 No.14827657

Even if you have 5G internet you simply can't beat latency, you either have servers close to you or you play with lots of lag, also cloud computing is going to be the end of our digital freedom


bde5d0 No.14827670

>>14827580

>>14827657

Yeah, it's a completely connected area, but if you're on the move you're bound to get into eventual 'dead spots' for a couple seconds or have latency issues. Granted, RE7 isn't such a critical reaction game, but it would still feel jarring if you played it on another system before.

>>14827638

They still used it for MH: World, but mostly because they could build it using previous toolsets. Panta Rhei's supposed to replace it already.


3429ad No.14827688

>>14827016

Couldn't the latency issue be solved by just giving the consoles a butt ton of ram and loading the entire level from the cloud?


1121b7 No.14827693

File: c862b6ec06c96ef⋯.jpg (124.98 KB, 560x371, 80:53, The-Secrets-of-Selling-Lik….jpg)

>>14826999

A lot of modern games come with options to calibrate for latency compensation inherent with wireless controllers. If it's a problem over 5 feet, then why does anyone think it can be solved over 1,000 miles?


a93703 No.14827701

>>14827688

the purpose of cloud running the game (i think) is because the Switch doesn't have the hardware to run the game, you will basically be streaming a video of the game being run on another machine hundreds of miles away


32b23b No.14827704

>>14827693

They're counting on controller users actually, latency is much less noticeable with a controller than with a mouse.


e29a37 No.14827705

>>14827688

No, because that's not how this works. The game is being rendered on the server, not on your hardware. Otherwise you could just put it on a cartridge and avoid the whole streaming bit altogether.


dc6265 No.14828393

File: a331dd4c5aabff7⋯.jpg (758.12 KB, 1000x1243, 1000:1243, Shadman_Super_Soyan.jpg)

5G gives you impotency.

Cloud is shit. If it is not physically available, it must never be bought.

Anything made by current Capcom is shit.

Switch, as any console, is for numale soyboys. Not people.


bde5d0 No.14828407

>>14827688

Input latency. Pressing the fire button won't just fire instantly, there will be a slight delay to it.

There are also other shitty issues to consider:

$20 for a 180 day subscription, so it's akin to a rental

Save files will be stored serverside, and the terms of use indicate that they will delete inactive data. Not surprised, considering RE7's savefiles are freaking huge.


51c02d No.14837069




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