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File: d613163c2bab2d7⋯.png (146.68 KB, 220x311, 220:311, 7E1C8B5D-C82B-4CBF-84FA-CC….png)

f67af4 No.14596363

Is Skyward Sword as shit as people make it out to be?

29f8d4 No.14596389

>>14596363

It's still my favorite title to date, and I've played every title except for Triforce Heroes.

The only reason people hate it is because they heard other people hate it and the meme got stuck in public consciousness. Very few people have authentic opinions.


e276d0 No.14596423

It was alright. For better or worse the game doesn't have a true overworld, stages are effectively split into "dungeon approach" and "dungeon interior." Items were fun and some of the bosses were interesting. Dungeons themselves were kinda short but they did cool things. Simon-says combat is either clever or annoying.

I give it a not bad/10.


5aa097 No.14596435

It's pretty shit, but breath of the wild is worse.


8f80b4 No.14596448

It's really bad. There's a really good foundation of a game that they do nothing with. It's got a gorgeous LOD filter that makes the distance look like watercolors, but they don't give you anything interesting to look at besides clouds. It has a really interesting combat system with nearly perfect control, but it only stands to service terrible, bland Simon-says combat. It's formulaic as fuck, with you simply following all the signs from the beginning of the game to the end. The backtracking is fucking horrible, with you going to every dungeon exactly twice to get the second dungeon behind the first, in order. Peppermint kisses is an interesting villain, but doesn't do enough before he gets turned into a sword. The worst part of the game is Fi. "Master, I've detected with 97% probability that there is a key hidden under that rock right there, and then you need to use that to go through that locked door over there, and then use the dowsing to get a literal path through the rest of the dungeon". The whole fucking game.

At least Groose is all good.


8f80b4 No.14596455

>>14596435

Absolutely not. Breath of the Wild isn't great, but it's not a fucking 20-hour tutorial like Squidward Sword. Get some perspective.


4c2549 No.14596457

>Zelda past the n64/gba era

>good


29f8d4 No.14596458

>>14596448

You're supposed to turn hints off you neanderthal. That's for 8 year olds who got SS for Christmas.


26ce5e No.14596474

File: 49cc9976bb64744⋯.png (507.43 KB, 700x990, 70:99, c65c1afa91fd6186695afe2262….png)

File: f60dfca88c3e5d2⋯.jpg (486 KB, 600x849, 200:283, 00aa5b04d778aa8ed2409faafd….jpg)

File: 4b321ba65ab94ea⋯.jpg (280.4 KB, 685x558, 685:558, d7bfaebf9efa345a9058f2fff7….jpg)

File: 1ca00cb46882dd0⋯.jpg (268.37 KB, 500x695, 100:139, 3163dac3613b41a96ea83e7ceb….jpg)

File: 69a5c7bb865f364⋯.jpg (156.99 KB, 600x800, 3:4, 2ca545f4c682562ad02fe9a3dc….jpg)

It has the best Zelda. Though honestly all 3D Zelda games are shit and repetitive.


b1f888 No.14596478

>>14596363

Id say its the worst one having played all of them. You fight 2 bosses 4 times and 3 times respectively, and the combat is super hit or miss, literally and figuratively. Sometimes my sword swung perfectly and sometimes it went in a direction i didnt swing. Im sick of the fucking stamina mechanic thats just there to slow everything down because it feels like Link has been getting slower in every fucking 3D title so you want to sprint everywhere. There are only 3 main areas minus the hub. The upgrade system is unneeded and shops in general feel unneeded. You also cant carry every item you get from the start. The art direction is this weird mishmash of cell shading the more serious look of Twilight Princess and in my opinion it doesnt work, they got it right with Breath of the Wild.

The only good things are the writing and the characters in terms of personality. This game imo has the best Zelda in any of the games as well as one of the better written villains. It also has motherfucking Groose who is actually kind of relatable.


1c64ff No.14596482

Link looks 56% in SS, tbhfam.


34f983 No.14596496

If it wasn't made around the Wii motion plus it could have been a good game, but as it turned out its just Simon says with swordplay, hit me downwards, hit me sideways, hit me diagonally


29f8d4 No.14596498

>>14596474

This is when they stopped being subtle about Link and Zelda fucking after the credits roll. "Only the blood of the goddess…"

Which means someone knocked her up, and who else would do that.

>>14596482

Nice Shareblue meme.


3b0185 No.14596503

>>14596363

AoL > LoZ > LA > LttP > MM > OoT > OoA > OoS > TP > BotW > most of the rest >>>>>>>>>>> WW > SS


e276d0 No.14596527

>>14596455

>20 hour tutorial

Oh god I forgot. The game had almost Pokémon X/Y levels of handholding.

Did that shit improve in hero mode?


def16e No.14596536

File: c952ee5ff861797⋯.jpg (132.9 KB, 525x370, 105:74, autism2.jpg)

File: 99d1fa53fbb2060⋯.png (186.57 KB, 254x499, 254:499, autism1.png)

>>14596363

>Shit story

>Shit companion

>Shit races

>Shit overworld, Wind Waker but in the sky

>Gimmicky combat

>Underwhelming end

Do you want a proper ending sequence that could have made this game GOTY?

>Demon Ghirahim completes ritual

<And now we sacrifice the body of the princess so my dark lord can be summoned!

>Charges an attack towards Zelda, but at the last second Groose jumps towards it

>This makes so the dark lord, Ganondorf, takes his body/essence instead of the princess

That way Groose's personality arc concludes, making him give his life for another, and his last deed that makes show how he matured.

Also Groose has red hair and yellow eyes, just like Ganon, i was sure it was gonna go that way.

Link then has to confront the guilt of failing, and now he has to fight his former friend for the greater good.

That's real courage right there.

And all of this autism-plot would give a bittersweet taste to nostalgia-fags: Every Ganon we have fought has been an incarnation of this sacrifice.


f932e8 No.14596547

Remember how Twilight Princess brought in the best sidekick, Midna? Well Fi is here to remind you of Navi in spades. The motion controls are a mixed bag, with the whip and any aimed weapons working a treat. The sword stuff works fairly well too despite the obvious telegraphing of how to slash. It's also appreciated that you can zip around on vines and ladders instead of the tedious slow climb of TP. Sadly most of the control stuff is gimmicky and stupid.

What they did a solid effort with in this is the dungeons. I can't think of a single bad one, and Ancient Cistern is one of my favourites in any of the games. Any of the parts involving time crystals tend to be really cool as well.

>>14596389

It doesn't deserve to be a favourite game in any universe but it's far from bad.

>>14596527

Hero mode improves the difficulty (more damage, no hearts in the wild) but it doesn't remove much of the handholding stuff outside of some cutscenes being skippable.


4a0fa7 No.14596554

Its pretty bad. I think its awfulness in particular is what that lead to people sucking BotW's dick despite it being a Skyrim reskin with less content.


c108ff No.14596570

YouTube embed. Click thumbnail to play.

>>14596536

Groose was the only thing I liked about Skyward Sword.


8f80b4 No.14596581

>>14596458

You can make Fi stop talking to you for the entire game, and you can make the mandatory dowsing sections non-mandatory? Oh wait, it turns out you can't turn that shit off, and you can't make Fi not randomly jump out and say "Master, there's a 87% chance that this is the key for the boss door."


e7ac6f No.14596616

File: 7d1e1cc3e5f4b81⋯.jpg (8.1 MB, 2880x4320, 2:3, Link wins Fatality.jpg)

>>14596363

It's a good game, aside from the terribly empty sky overworld.


29f8d4 No.14596619

File: 53e683ca6abdb27⋯.png (358.81 KB, 600x604, 150:151, CheshireCat129.png)

>>14596581

>he confuses dialogue for hints and has hints enabled

Imagine being this much of a brainlet.


3b0185 No.14596633

>>14596619

>trying this hard to defend one of the worst Zelda games


f932e8 No.14596646

File: 984ac9050273620⋯.png (5.57 MB, 3680x2612, 920:653, Looking at garbage.png)

>>14596619

>dialogue

Game-interrupting bullshit from someone with the personality of a robot. Actually scratch that that's an insult to Scrapper.

>hints enabled

There's no toggle. A select few of the in-game tutorials are skipped in Hero mode that's it.


8f80b4 No.14596647

>>14596619

I didn't confuse shit, you idiot. I had hints off. If the dialog is Fi coming out unprompted to tell me what to do at least twice in every fucking dungeon, then what are you even arguing?

You told me to turn off something that wouldn't even fix the problem, then called me an idiot for pointing out that it doesn't fix the problem.


4a0fa7 No.14596655

>>14596619

Boy I sure do love Nintendo localized dialogue shoved in my face that completely stops the game and cannot be skipped


26ce5e No.14596660

File: 7a34cc90508c3dc⋯.png (507.62 KB, 648x598, 324:299, 1449272907049.png)

>>14596655

>playing (((localizations)))


29f8d4 No.14596666

File: 487e2cda4572dbe⋯.jpg (80.85 KB, 592x644, 148:161, 4972c39e88ad8cef8893009167….jpg)

>>14596633

>>14596646

>>14596655

Let me b8 this man in peace you filthy barbarians I want my (you)s


26ce5e No.14596676

File: c95bc08086392b1⋯.jpg (249.74 KB, 816x816, 1:1, c95bc08086392b1a02132dd2ca….jpg)

>>14596666

>I want my (you)s

Well you're in luck


487e90 No.14596694

I wonder how they'll handle an eventual remake of it considering the use of WiiMotionPlus is integral to various gameplay mechanics and puzzles.


26ce5e No.14596699

>>14596694

Nigga everything has a gyroscope sensor these days.


4a0fa7 No.14596716

>>14596694

its never getting remade.


f86fd6 No.14596719

>>14596363

Protip: all of the replies you'll ever get in this thread are from people, so you're essentially asking for the same "as people make it out to be" opinions that you already doubt.

If we say "yes, it is as shit as people make it out to be", you are still faced with a choice of believing what people say or not.

If we say "no, it is not as shit as people make it out to be", you are still faced with a choice of believing what people say or not.


26ce5e No.14596726

File: 5741eea52ec8645⋯.jpg (86.29 KB, 845x601, 845:601, 5741eea52ec86455011698bc09….jpg)


8f80b4 No.14596732

>>14596666

> satan quads

You wanted (you)s? Well, you got 'em.


008370 No.14596751

Is this entire thread bait or are there people who actually think SS is a good game? I played it. three fucking times as a matter of fact. Three times because it may be one of the most offensively bad games I've played and it amazes me how they fucked up so bad. If you want to experience pure tedium and annoyment then give SS a try. Just don't buy anything first party… or for over $20.


4a0fa7 No.14596759

>>14596751

why did you play it three fucking times?

I struggled to go through it a single time


008370 No.14596817

>>14596759

It's a good lesson on how not to design an adventure game and for some reason that fascinates me.


d47bf8 No.14596855

>>14596448

>>14596423

These pretty much cover what I think. That and turning Ganon into some god's reincarnated butthurt ruins the character.


4e0e83 No.14596866

>>14596363

According to the Zelda cycle it should be starting to be remembered fondly and the "It wasn't that bad" should appear frequently in discussions about it as people start to hate on BotW more and more. The latter is happening, but the former isn't as clear cut. Skyward Sword was really, really hated when it came out, more than any other game in the series for sure.

I personally didn't hate it. It had some good moments, but so many layers of fat that could be cut down and some weird structural decisions that simply didn't work. The desert is cool, some dungeons are pretty good, but overall the game is one of the weaker ones in the series if not the weakest. It is a good, albeit deeply flawed, game.


008370 No.14596902

>>14596866

>Skyward Sword was really, really hated when it came out, more than any other game in the series for sure.

And it will continue to be until Nintendo manages to improve how bad their games are. The Zelda Cycle's never been real and you know it.

>It is a good, albeit deeply flawed, game.

Normally when I eat trash I don't look at the positive aspects as to how the trash tastes. The game has good aspects to it. But it's in the incredibly small minority. Anything positive you can give this game can be given 2 or more negatives.


76ec6b No.14596930

>>14596498

Why Groose of course.


f86fd6 No.14597038

>>14596726

Why did you post a picture of someone's face with no text?


0b7f9e No.14597077

>>14596363

It's even worse


0b7f9e No.14597081

>>14596389

>everyone who has an opinion different to mine is a sheep


9fa00e No.14597131

>>14596389

how to spot a teenager


520b56 No.14597170

>>14596694

Joycons got wagglin, so it's an easy port.


409299 No.14597187

The game was pretty half-baked. The only time I enjoyed myself was during the last fight with demise. Everything else was a blur.

I tried replaying the game last year. I dropped after completing the first dungeon. Everything feels like a chore rather than an adventure.

You can't play the game for more than 3 hours without getting cramps. Motion controls were a mistake.

Hero mode was the way the game was meant to be played, but you have to finish the game first to be able to unlock it. During hero mode, Demise does a whopping 8 hearts of damage per hit, which made the fight actually enjoyable.

Overall, the game is like every Zelda game that came out after the 2000. Full of potential, but rushed and gimmicky.


409299 No.14597210

File: 35bce1ac8c77233⋯.png (745.65 KB, 1094x960, 547:480, dragon ball p 2.png)


d292af No.14597236

File: 3f67b95d585a285⋯.jpg (Spoiler Image, 542.04 KB, 1044x1146, 174:191, 1404741427867.jpg)

File: 8e89cefbb9d81b3⋯.jpg (Spoiler Image, 729.58 KB, 1143x1200, 381:400, ファイ_p2_master1200.jpg)

File: f112ecb19cad7b0⋯.jpg (Spoiler Image, 284.48 KB, 412x614, 206:307, 1412280309228-3.jpg)

File: 091c909486df400⋯.jpg (Spoiler Image, 258.92 KB, 743x1049, 743:1049, 20.jpg)

File: 6188946af595152⋯.jpg (Spoiler Image, 679.4 KB, 1900x2000, 19:20, 1352554313598.jpg)

I'd fug Fi if she stopped pulling her fucking percentages out of her ass all the damn time

The item storage chick is fine, too.


b5ee71 No.14597239

>>14596363

So, here is the thing with this fucking game. The Zelda series is the only thing by Nintendo I have been following and playing since the beginning, besides F Zero BUT FUCKING R I P.

It is a good game

BUT

Only if you play it with a controller, emulator and proper mapping. The fact that the game is an a million times better of with a ps2/xbox 360 controller is pretty sad for Nintendo's sake. As for is it a good game/ Zelda game. Yes, but the series hasn't been anything impressive since Link's Awakening/ 2d area cause it lost all its charm.


763812 No.14597265

>>14596817

You should make a (((video essay))) about it.


4a0fa7 No.14597278

>>14597265

I'd probably watch it if it was an hour or more


80e380 No.14597316

>>14596363

It's babby mode Zelda. They reuse the regions a little to much. There's a real disconnect between the sky and the ground. Also wagglan. Other than that it's not a bad game at all.

>>14596503

>BotW being higher than anything

Get the fuck out.


32d53a No.14597372

>>14597316

BotW is easily better than SS which will always be the worst in the franchise. But he's retarded for putting it above anything else.


ee80fa No.14597379

File: 33d320c15e8a4a9⋯.jpg (10.35 KB, 320x180, 16:9, linkcdi.jpg)

>>14596363

Not shit but not great either, the level design of the individual areas and dungeons is really good but the game has too many roadblocks. Fi being an annoying cunt, the ham fisted approach to story telling, the underwhelming "sea" of clouds, the controls being a mix bag. Barely any side quests/activities…

Not to mention that for a Zelda game it's rather short once you take away the padding.

Also, I don't know if you remember but one of the big reasons the game got so much hate was because at the time every "news" outlet was giving it a 10/10 (as they always do with every fucking zelda game). Plus it has a cancerous fanbase.


420b2d No.14597472

>>14596547

That time travel aspect made the backtracking part more bearable, because at least you see a whole new side to everything.


ce8dc4 No.14597582

It has the best Zelda and also Groose

Other than that it’s shit


52d64c No.14597600

It has only one boring town and no sense of exploration at all.


f86fd6 No.14597641

>>14597210

Could you use words please?


d2a5bf No.14597673

>>14596363

Well, whether bad or good, it's almost the exact opposite of the original Legend of Zelda. Zelda 1 focuses on very open-ended exploration of a large, sprawling overworld. SS focuses on tight, almost linear world design, with the intention of treating the whole world like one expansive dungeon. Zelda 1 gives you almost no direction, relying on you to figure out where to go. SS makes sure to let you know where you're supposed to be going, at all times. Zelda 1's enemies are just moving obstacles and not a large focus. SS tries to make you fight most enemies like a duel, putting extreme focus on the combat and its mechanics. People aren't going to like SS, if they're expecting a game that tries to retain even a little bit of the series' origins.


a2b60c No.14600163

File: ca7bd2aac1c8fd7⋯.jpg (83.25 KB, 791x719, 791:719, 2345756857.jpg)


0ced31 No.14602217

Why do Nintendo only make good games anymore? Even their shitty games are at least passable


f86fd6 No.14602242

>>14600163

Why did you post a picture of someone's face with no text?


a466e0 No.14602249

THE ZELDA CYCLE IS REAL ANON

Skyward Sword is better than breath of the open world meme


a466e0 No.14602261

>>14596503

>putting 2d with 3d

3D:

OoT = MM > WW > TP > SS > BOTW

2D:

LttP > LA > OoS = OoA > LbW> MC > Four Swords Adventures > LoZ > AoL


a466e0 No.14602267

File: 9c1684298dac123⋯.jpg (71.5 KB, 669x696, 223:232, 0e637455b30d3a5160405aed3b….jpg)


d292af No.14602275

>>14602249

That's not saying much


f86fd6 No.14602317

>>14602267

Now we're communicating. Though I did not intend for my reply to be humorous.


c108ff No.14602398

File: db36e6fe51444cd⋯.jpg (22.06 KB, 450x299, 450:299, STOP.jpg)

>>14602261

LA > LttP > OoT > MM > LoZ > LbW > haven't played the Oracle games, but I'll assume they go here > TP > BotW > FSA > MC > WW > ST > PH > AoL >>>>>>>>>>> CDi Games >>>>>>>>>>>>>>>>>> SS

I don't know how anyone can say that BotW was worse than WW or SS.


26ce5e No.14602407

File: 96b7dab64a209cd⋯.jpg (33.72 KB, 481x401, 481:401, 96b7dab64a209cd0b5543802ff….jpg)

>>14602398

>haven't played the Oracle games


c108ff No.14602439

>>14602407

I'm sorry I only played fifteen of the seventeen games released, anon.


0b7f9e No.14602498

>>14602398

>A Link Between Worlds

>Anywhere near top

>Anything other than a poor copy of A Link to the Past


ff3704 No.14602525

>>14602398

>I don't know how anyone can say that BotW was worse than WW or SS.

Maybe it's because it took the worst aspect of both of these games, the empty boring open world, and made it even bigger and more boring.


a9935b No.14603118

I like it more than Twilight Princess. That game was truly pointless.

>let's make Ocarina of Time, but not as good

I have Ocarina of Time already. why would I ever want to play Twilight Princess? Skyward Sword at least had some cool unique things going on.


a466e0 No.14603159

>>14603118

The best thing of TP were its dungeons.


a466e0 No.14603170

>>14602398

This meme about LA being better than LttP really needs to fuck off. Nothing but nostalgiafags being hipsters. LttP blows LA out of the water in content and quality of content. LA was great, but it was still crippled by being a gameboy game with limited elaboration. Mind you I really enjoyed its dungeons but LttP shits on it on amount of content as well as the overworld/open world. LA is also very "Metroid Fusion"ish with hand holding and world branching while LttP simply tells you where you're supposed to go and that's it.


2d1baa No.14603193

If it weren't for obligatory motion controls, I think it would be more popular. My favorite Zelda will always be Twilight Princess.


f6002f No.14603219

It's certainly one of the weakest entries of the franchise; there's only one memorable area (sea desert) and the rest of them are meh, it doesn't help that you have to go through them multiple times, the sky is somehow worse than the WW's sea since its even more empty, Fi is cute but lacks any sense of personality until the end of thr game, two bosses get recycled at least three times, the doors that require motion controls feel intrusive and the side quests are forgettable.

The best thing the game has to offer are some of the characters Like Groose and Zelda


a9935b No.14603411

>>14603170

ALttP feels like an awkward growing pains phase to me. It doesn't have the myserious, barren vibe of the NES games, but it hasn't yet arrived at the more fun, quirky place the series would get to with LA and OOT. It just has kind of a dull, generic fantasy atmosphere. A good game, but lacking in personality, while LA has that in spades.


26ce5e No.14603430

>>14603170

The item system of the Gameboy games is better. Being able to equip two different items, and having jump items.


000000 No.14603978

>>14596363

It's still one of best Zeldas around. An excellent game overall. It just has the trouble of being in a series full of gaming's greatest masterpieces. With such prestigious predecessors, fans are a lot quicker to notice whatever flaws SS may have in comparison.


b3ea37 No.14604276

>>14602261

>putting LoZ and specifically AoL last

>putting LttP first

I can tell babby's first console was SNES


5dafd5 No.14604778

>>14596363

No, at least it's an actual Zelda game, unlike Skyrim of the Wild.


5dafd5 No.14604793

>>14596503

BotW isn't even a real Zelda game, anymore than Link's Crossbow Training or Zelda Musou. It's just TES: Zelda


0b4165 No.14605676

File: 8e65baf5d57dd15⋯.webm (2.39 MB, 856x480, 107:60, Dark_Lizalfos.webm)

I once let a friend have a go and he just started jerking the controller like crazy and it'd end up registering as swings in random directions. I think the reason people sometimes complain about the controls is because they don't realize there's a cooldown between swings to keep you from insta-killing anything by vibrating your arm. You really have to keep your cool and swing with conviction.

Anyways, I'd say it's worth playing. I liked the combat, the fact that enemies try to dodge and parry attacks, and often had a counter stance that would punish you for swinging in the wrong direction made the fights more engaging. I liked trying to see how fast I could kill an enemy. The boss fights were good too.

I remember one complaint that caught on was the "backtracking", but from what I remember, anytime there's a new area to unlock in a previous location, you can literally drop right in front of it so I don't get what the big deal was, it's like 12 in-game steps on previously explored soil. Another complaint was that the story really wasn't there, but I never really cared for story in Zelda games.


e761ff No.14606918

it was fucking boring somehow. Like twilight princess, music was largely mediocre. Revisiting old areas was lazy and that pit monster was cancer


ebe2cd No.14606956

Pretty underwhelming all in all. Not the most memorable game of the series tbh

The crafting isn't that great, just several upgrades of shields and items. You have a shitty sword until you start quickly upgrading it through a few quests until you get the master sword. There's barely a sense of progression there.

The idea with potions is that you will need elixirs and potions to make your way through the game. I never needed them at all until hero's mode which I didn't complete because it's literally the same game all over again except enemies hit slightly harder and there's no random hearts from drops. A pitiful 'hard' mode.

Combat is sort of hit and miss as others have said, original concept but you end up getting bored of it quickly, it limits you to having to target things specifically and you'll be fighting at most 5 enemies at a time anyway.

Dungeons are utterly forgetful, the plot was sort of all over the place with most of it being Girhirrim or whatever the fuck his name was cucking Link of his beloved Zelda waifu.

It's an entirely skippable game. But it's like the only game that makes use of the Wii's sensitive controller plugin (which I still to this day fail to understand what exactly it does)

The ending is shit and the final boss was sort of bullshit

I did like the trials with the spirits that chased you mercilessly. Pleasantly spoopy


b72076 No.14606975

THE CHAD


2c8a66 No.14606979

>>14596619

>le smug anime hehe

>imagine

At least make an attempt to not be as cuckchan as possible my man


a466e0 No.14607066

>>14603411

>wanting your open world empty

>muh quirky storyline

subjective. LttP is still great gameplay wise,

>>14603430

a sound argument, in which I'd agree to a degree, except the sword is also an item for the two binds, pretty much being just 1 bind like in LttP for sub-weaponry. it does have more customization, I guess.

>>14604276

Not really. LoZ is simply outdated if you take out your nostalgia goggles. Same with AoL.


a466e0 No.14607070

>>14605676

The reason Skyward Sword is lackluster in other areas is because of its heavy focus on development for its combat, while other areas didn't get the same attention. Skyward Sword is a hallway, but a fun one. But at least SS has a level of craft. BOTW is just an open world meme that is just boring by structure and boring in design.


b3ea37 No.14607130

>>14607070

>the combat

>fun

>the other areas are bad because they focused on the combat

Did you write any of this with a straight face? Are you that delusional that you think those working on the combat are the same ones working on the other assets or that it somehow bleeds away talent from those areas? The combat isn't even good, it is motion control cancer.


b57feb No.14607143

>>14596363

Yes, it's the worst game in a mediocre franchise.


1cd447 No.14607151

>>14607143

it cannot be stated enough that no 3D zelda games are good. Once you've played one you have played them all.


b3ea37 No.14607161

>>14607066

>LoZ is simply outdated

Keen observation there nigger, since it is an 8-bit game, its going to be outdated in some ways. However, no Zelda game has done everything LoZ does. They may do some of what it does, and some of that may be arguably better, but they don't do enough of it for it to be "outdated" in the sense of gameplay.

Here's an example, LttP's has bombable walls in a 16 bit game with better graphics, but LttP's bombable walls are casualized highlighted cracks in the wall any retarded child who got an SNES could find. Which makes it funny that tapping such cracks makes the sound for a bombable wall (as was introduced in LoZ) when there's no fucking need to do so, it's like the developers had second thoughts about the intelligence of children to actually have to explore and think.

>Same with AoL

What Zelda game after does even half of AoL's gameplay, or even some of it as well as it? The only reason faggots dislike AoL is because it required motor skills unlike the first game, was different (hence autists crying about change), and toddlers who can't handle anything that isn't "good graphics."


def16e No.14607188

>>14607161

Yeah, it's not like there are false cracked walls on dungeons on LttP, which if you tap them don't make that sound.

But you're right, it's better to have no indication whatsoever, so you have to grind bombs and rupees and bomb every wall-sprite on the entire game.

It's not that they did it so kids had to call the nintendo helpline, no sir.


b3ea37 No.14607195

>>14607188

>Yeah, it's not like there are false cracked walls on dungeons on LttP, which if you tap them don't make that sound.

The only ones I can think of are off center and obviously not paths to other rooms

>grind bombs

implying you never have an abundance of bombs in LttP

>grind rupees

implying you don't find several chests with 300 rupees in them in easy to find places, or that you can't just go into the cave under the rock that gives you 20 rupees under four pots right next to the ice wand cave


b3ea37 No.14607209

>>14607195

oh and for that matter, what else do you even NEED bombs for in LttP other than walls? In LoZ you need them for dodongos, but in LttP? Just walls, even though all bombable walls have cracks


def16e No.14607219

>>14607195

Gotta love how you cherrypicked my counter-argument and ignored the main point.

But you're right, knowing LttP's bombs are capped at 50max, it makes proves your point of having to bomb every sprite-wall on the entire game.

That wouldn't get annoying, nor having to backtrack everytime to a merchant to replenish bombs, just to then re-backtrack again to get to the point you were and continue mindlessly bombing everything.

Yeah, because wasting your time just to find a cave with 100-500 rupees seems worth it, and more thanks to your idea of having to waste money to buy bombs just to find that cave in the first place.

Really nigger, do you even think about what you're writing?


b3ea37 No.14607230

>>14607219

>>it makes proves your point of having to bomb every sprite-wall on the entire game.

>when every bombable wall is easily visible y-you gotta bomb every sprite

Sad.

>>That wouldn't get annoying, nor having to backtrack everytime to a merchant to replenish bombs,

>except that you don't have to bomb every sprite, and finding free bombs isn't fucking hard either

>>Yeah, because wasting your time just to find a cave with 100-500 rupees seems worth it, and more thanks to your idea of having to waste money to buy bombs just to find that cave in the first place.

>wasting your time

>takes a minute to run from one side of Hyrule to the other, tops

>>Really nigger, do you even think about what you're writing?

Do you?


def16e No.14607236

>>14607230

Dunno, you're the one defending that bombable walls shouldn't have cracks/indications because it's "casualized".

I'm argumenting why that's retarded (waste of time/resources) and you're sperging about ignoring every fact i'm pointing out.


b3ea37 No.14607246

>>14607236

>Dunno, you're the one defending that bombable walls shouldn't have cracks/indications because it's "casualized".

So that's what bothered you so much. LttP isn't a bad game, nor is it casual. It does have casualized elements compared to LoZ though, and it does lake gameplay elements that LoZ has.

Though you are right, I don't think bombable walls should be so easy to spot that I never have a need to test them, and your defense about running low of bombs isn't even a threat in LttP.


8c5090 No.14607247

>>14596666

>I was only pretending to be retarded!


a466e0 No.14607288

File: 00071499f8dc110⋯.png (43.83 KB, 245x212, 245:212, 1365264736734.png)

>>14607161

>baww i want NO clues where the cracked wall should be! I want to spend 100 hours bombing EVERY wall for a TRUE hardcore experience!

You're just being autistic at this point. That's not fun, that's just tedious.

AoL is shit. If i want to play a platformer, I go play mario. If I want an old school rpg, I can go play Crystalis. AoL is just boring in gameplay, and you're being a major pretentious hipster for concocting a narrative that the game is good in any way shape or form in present day.

On the other hand I can pop OoT, MM or LttP today and the game is still as fun as it was back then. Same with LoZ, but LoZ's gameplay is just dated. Not hardcore, just lacking polish in many things, including level design and gameplay compared to latter iterations.

You sound like some grumpy 40 year old unable to take off the nostalgia goggles. Pathetic.


a466e0 No.14607306

>>14596457

Link Between Worlds is alright. I enjoyed it for what is was.


b3ea37 No.14607326

>>14607288

>baww

Assblasted, confirmed.

>That's not fun, that's just tedious.

>exploration is tedious

Great way to highlight being an SNES kiddy. You're the reason why real exploration was removed from the series in favor of "I had to walk into a room, so that means I explored" shit.

>AoL is shit. If i want to play a platformer, I go play mario.

>imply AoL and Mario play the same

Jumping doesn't make the two games remotely similar.

>AoL is just boring in gameplay, and you're being a major pretentious hipster for concocting a narrative that the game is good in any way shape or form in present day.

>you like a game just because you're a hipster

>>/cuckchan/

>On the other hand I can pop OoT, MM or LttP today and the game is still as fun as it was back then.

>i.e. easy


def16e No.14607345

>>14607288

Truth be told, he sounds more like a fag that played with a walk-through guide by his side, so he didn't live the joy of having to bomb everything blindly just in case you were going to miss something important.

Anyone that played it blind knows that shit was to get shekels from the kids playing, jewtendo loved to put that cryptic near-impossible things to make them pay for the helpline.

Same with him defending AoL, the main criticism of that game is, again, cryptic shit JUST to progress.


a466e0 No.14607349

File: 9eece7b6c6a6bf2⋯.jpg (21.81 KB, 308x330, 14:15, 1427997906995.jpg)

>>14607326

>haha you mad XD lmao

pathetic. Then again, a predictable comeback for a boomer trying to be hip.

>spamming bombs on every wall on the game in an autistic and tedious fashion

>exploration

lmao Faggot just stop posting

for the record, I like games ranging from easy to hard, the important thing is that they're good. All Zeldas are easy. The casual is you for thinking otherwise. Furthermore, the entire genre is not really hard or challenging. The hardest it can get is something like Ys, oath to felgana. You're not very bright, and your presumptuous comebacks and "no u" only pinpoint you as the cuckchanner underage trying to sound like "heh im such a hardcore badass". Do you even think before you type?


6e9409 No.14607350

I wonder why there still isn't a Zelda game where you have more than one option for the sidekick.


a466e0 No.14607362

>>14607345

You are absolutely correct. It is not challenging or enjoyable. It's just tedious. Cryptic shit to progress was a jew tactic of those times that is no longer profitable. That fag is literally defending jewish practices.


b3ea37 No.14607380

>>14607349

>pathetic. Then again, a predictable comeback for a boomer trying to be hip

>boomer

I was born in 1984, and you are obviously mad.

>spamming bombs

>lmao Faggot just stop posting

Did you even play LoZ? You can tell a bombable wall by hitting it with your sword, you don't need to bomb randomly or see casualized cracks.

>All Zeldas are easy.

>So only play the easiest of the bunch!

How much of a faggot can you be?


b3ea37 No.14607398

>>14607345

>y-you had a guide

No, actually I never owned a guide for a Zelda game, or even needed to use one. The only obtuse things in LoZ are burnable bushes, everything else is relatively simple to figure out. AoL doesn't even have cryptic shit in it, only a retard who has never played it for more than five minutes would think it did.


a466e0 No.14607407

File: 76077e3677b28a2⋯.jpg (413.82 KB, 1080x1080, 1:1, 76077e3677b28a2827877e9cf2….jpg)

>>14607380

You're once again not very bright. You should play the better games of the bunch, as stated before.

You clearly have huge rose-tinted goggles for your muh NES first Zelda. It is a dated game and very skippable. The combat for both AoL and LoZ is barebones. You're better off playing LttP, LA for better 2D Zeldas and literally any other ARPG instead of AoL.

You're also an old man who is in his thirties, what are you doing in this children's video game board for kids in their 20s? pathetic


b3ea37 No.14607420

>>14607407

Sorry, you laid the bait on too thick. Not biting anymore.


a466e0 No.14607430

>>14607420

Last time I dignify you with a response, old man. Your nostalgia emotional attachment is larger than your ability to utilize logic and accountability. Begone.


def16e No.14607436

>>14607398

>Talks about bait

<But says AoL doesn't even have cryptic shit

<Bombable walls without any indication is fine

<B-but bushes a-are not

Fuck off hypocrite


b3ea37 No.14607437

>>14607430

>p-please bite

Here's a free (you)


b3ea37 No.14607441

>>14607436

>AoL

>bombable walls

LOL


def16e No.14607453

>>14607441

Oh, so you also lack reading comprehension.

Stay on reddit, you will be fine there.


32edda No.14607457

>>14596423

/thread


a466e0 No.14607460

File: 0243004ca6b29c6⋯.jpg (57.4 KB, 1334x750, 667:375, 0243004ca6b29c6e922877bdaa….jpg)

>>14607441

I want the pretentious hipsters to fuck off already

I bet you also have a CTR to play retro hip games along with a collection of vinyl, you fucking faggot.


52f0a0 No.14607477

It's shit


a9935b No.14608169

>>14607066

I want it empty and mysterious, or full of memorable characters. Not what ALttP was.


e1819c No.14608208

Honestly LttP is pretty casualized. Rupees are easy to amass and there is hardly anything to spend them on. Arrows barely have a use despite also being easy to get from enemies/pots/etc. Each set of dungeons is clearly labeled on the map so there is no possibility of mistaking the giant structures on said map for something other than a dungeon. The addition of bottles fairies adds a form of regenerating health to the game so that even the dumbest retard can power through. Not that anyone with any brains would risk dying very often anyway.

It's all downhill from there.


c54049 No.14610395

File: 46718c7fd33d0e5⋯.jpg (195.23 KB, 992x1926, 496:963, 347697848468.jpg)


008370 No.14613315

>>14597265

If I had the energy I would honestly. But there's already pretty solid videos out there that highlight what's wrong with the game.


68a297 No.14613602

File: 1d019abdf5a17c6⋯.png (22.08 KB, 277x296, 277:296, a visible physical form of….png)


c8966b No.14613619

It is and always has been a mixed bag of mediocrity. It has some good ideas in it, but they're countered by a shit ton of soul-crushing, boring filler content.

Now Twilight Princess, there's a game that's shit.


a466e0 No.14613719

>>14608169

>empty and mysterious

empty means no content. I don't want SotC empty pretentious shit on my games.

LttP was all about gameplay, not about being empty (lacking in content) or character design.

In its defense, with 3D and the technology moving forward we have much more leeway for more emphasis in character design.LttP is pretty in its spritework.

>>14608208

Valid argument regarding rupees.


d32111 No.14614648

File: a1ce2d9b3cd711d⋯.png (592.41 KB, 700x990, 70:99, 55123040_p0.png)

In the beginning, it was enjoyable for me, because it was very different then the previous Zeldas: more competent motion controls, stamina and wall running, the early power-ups were slightly different (like that Beetle). So I thought this might turn out okay.

And it did, for a time. Despite how heavily tutorial, long-winded, and slow the beginning is I was genuinely enjoying the game since it was a slightly different take on Zelda. I didn't mind Skyloft, I enjoyed the more open area of Faron Woods, I like Skyview as a dungeon, and thought Ghirahim was entertaining even if a bit tryhard to be flamboyant. It was until I reached the Lanayru Desert is where I was really sure that I was going to like the game. The Lanayru Mining Facility I thought was really great and pretty much the highlight of the game, so I thought things could only go up.

Maaaaaaaaaan was I wrong. The game takes a huge nosedive after this point of the game and it becomes very noticeable. First of all, the story is garbage. It somehow manages to be one giant fetch quest after one giant fetch quest, even moreso then previous titles. Nothing ever exciting really happens in between, you just have to look for something just because. The Flames for the Master Sword and everything revolving the Dragons really highlight this problem with the story. Long treks of the game nothing occurs and it feels like the entire story is just Link doing busy work.

This game has the opposite problem as Twilight Princess. TP had too many items so many were only one time use. At first I was hopeful with the items in Skyward Sword because there were far less, so some items have multiple applications and were useable for longer. But it went too far in the other extreme. There are not enough items in this game, the amount you get is a pitiful number, and only a few of them are applicable in multiple uses, and the rest are once again carry overs from previous entries so you already know how they work.

The overworld is hot garbage. You would think exploring the open sky would be like Wind Waker but for the air instead of the sea? Nope, the sky is empty and useless outside of some little islands, and you rarely have to explore outside of getting special chests. I was hopeful that it would open up but it never did. Even Wind Waker's sea, which was also criticized for similar reasons, was far better to explore then how they handled the sky.

This game is ugly, straight up. Same with TP, almost every character looks abysmal and the areas too. Skyview and the Ancient Cistern are the only areas that look decent.

This game is not only incredibly linear but you revisit the same uninteresting areas multiple times in this giant fetch quest story. There's so much monotony. You fight many bosses multiple times. You fight the Imprisoned, what, 3 or 4 times? And it's easily the worst, most goofy boring boss in the game.

Combat is shit. The majority of the enemies are just guarding, and to beat them you have to carefully aim your sword at the spot they aren't guarding with your motion controls, rinse and repeat. Stamina and Dowsing also get's old fast. Neat novelties in the beginning that quickly wears out it's welcome.

This game also ruined Zelda and Ganondorf origins. The existence of Hylia and Demise makes the entire dynamic between the Tri-force holders really uninteresting. They add nothing to the lore, and in fact take away the characters motivations later in the chronology.

The few good things about this game is Link and Zelda's relationship. Hands down this is the Best Zelda has been as a character and genuinely likeable. I thought this was actually handled decently well, despite everything else in the story being ass. Everything else falls apart. Zeldafags are right about how weak this entry is.

At least it gave us Groose.


724003 No.14616638

File: dba8cc0b297060d⋯.png (117.84 KB, 220x259, 220:259, (laughs).png)

>>14596619

>/monster/fag calling others brainlet


68c552 No.14619264

>>14596363

Good story, good visuals, decent presentation for the most part, shit controls, and mediocre gameplay.

Some dungeons are pretty-good but most are average at-best. Boss fights are repetitive as fuck and not all that memorable.

It's a mixed-bag, worth-trying but if you drop it before finishing it I wouldn't blame you. It's likely going to age the worst of any Zelda game especially-due to its controls.


68c552 No.14619294

>TOP-TIER

Majora's Mask

A Link to the Past

Link's Awakening

>Great-Tier

Ocarina of Time

Twilight Princess

Wind Waker

Oracle of Ages/Seasons

The Minish Cap

A Link Between Worlds

The Adventure of Link

>Okay-Tier

Zelda 1 (deserves credit for establishing the series and innovating and all that, but it's a really hard pill to swallow if you didn't grow-up when this game was new or don't have a guide handy, maybe not as much-so as the first Metroid but still)

Skyward Sword

Breath of the Wild

Four Swords and Adventures

>Meh-Tier

Spirit Tracks

Triforce Heroes

>Shit-Tier

Phantom Hourglass

The CD-I Games (at-least the memes were good)


766ee0 No.14619311

>>14619294

I largely agree with you, but BotW on Wii U has been a decent time sink, and it's nice to go on a monster-killing spree. Too bad the difficulty curve is a sharp drop off a plateau, reference intentional. I killed Ganon's stupid ass with less effort than I killed the first mandatory Lynel.


a466e0 No.14619342

>>14619294

Move OoT to top

Move BotW to meh

move AoL to okay

put crossbow training on shit


8f80b4 No.14619365

>>14619294

I don't think you have to have grown up with Zelda 1 to enjoy it. I played it for the first time at 16 a decade ago and I loved it. Zelda 2 is a little more frustrating.


766ee0 No.14619383

>>14619365

Zelda 2 separates the weak from the strong. It is no mere game, but a test of faith and patience. I see too many retards just ramming into enemies in it, then complain that it's "Nintendo hard". Please. Castlevania is Nintendo Hard. Zelda 2 is just unforgiving of idiocy.


1cd447 No.14619396

>>14619294

god tier:

gurumin

legend of oasis

beyond oasis

mystical ninja starring goemon

crusader of centy

linkle liver story

okami

3d dot game heroes


e0df13 No.14619426

>>14619383

Part of me wishes that we'd gotten more games in the same formula. Not even as a Zelda game since Cadash exists. But there is something about Zelda 2 I really like, but it was still a rough game and could use some modern improvements like better spell management and maybe some special inputs to increase move options.


24b229 No.14619446

File: 2576cba35b746dc⋯.jpg (61.89 KB, 520x592, 65:74, 1456199706698.jpg)

>>14602398

>tfw you've never played a Zelda game and you don't give a shit


3ae660 No.14619477

File: a61aa9ca21086e3⋯.png (171.78 KB, 1800x1578, 300:263, 1495669457206.png)


ee2c02 No.14619481

>>14596363

>(1)

Every fucking time


a466e0 No.14619482

>>14619383

There's a difference between challenging and punishing.

All extremes are bad. It is good that a game has no hand holding, show don't tell policy. However if it goes to the extremes like LaMulana does with the punishing it gets tedious and a turn off to keep playing (repeating same rooms that you already mastered to get back to the juicy part, etc)

Zelda 2 is not hard or challenging in the right way, just punishing. Im ok with its level of punish, however it is very outdated in terms of quick back to the juicy bits part. Especially with its move options its simply not really a fair when it comes to punish. Zelda 2 is a game that it is perfectly ok to quick save just to spare yourself the bureocracy and waste of time of getting back to the part that is challenging. In Summation, it is outdated in its way of punishing the player. Megaman did it right, because the gameplay is much more fast paced, and even then there's a checkpoint mid stage. Zelda 2 is just too dated in both gameplay and structure to be OOT/MM/LttP/LA top tier. by no means it is bad, it's just dated. And this is coming from someone who has beaten it easily.


4d9be7 No.14619484

File: 143e8307e15d7e6⋯.webm (4.64 MB, 1280x720, 16:9, The Binding of Isaac Anti….webm)

>>14619477

Why is Isaac shitposting?


fe022b No.14619922

>>14619484

Nothing else to do in the basement


3290ed No.14620003

File: e51a713f9674bbd⋯.jpg (108.16 KB, 1920x1080, 16:9, ganon.jpg)

Ocarina is still the best 3D game, followed by Majora

Zelda 1, ALTTP, LA, and the Oracles are all good 2Ds

Zelda 2 and Minish Cap are alright and worth playing, then anything after those can be skipped


e1819c No.14620709

>>14619482

>There's a difference between challenging and punishing

Like how AoL is challenging and only a casual would consider it punishing?

>Zelda 2 is not hard or challenging in the right way, just punishing.

Oh, boy, I can't wait to see where this goes.

>Im ok with its level of punish, however it is very outdated in terms of quick back to the juicy bits part.

<outdated

What a meme

>Especially with its move options its simply not really a fair when it comes to punish. Zelda 2 is a game that it is perfectly ok to quick save just to spare yourself the bureocracy and waste of time of getting back to the part that is challenging.

>I dieded and hads no checkpoint :(

>In Summation, it is outdated in its way of punishing the player.

In summation you're a redundant faggot who has said a whole lot of nothing.

>Megaman did it right, because the gameplay is much more fast paced, and even then there's a checkpoint mid stage.

>where are my checkpoints :(

>Zelda 2 is just too dated in both gameplay and structure to be OOT/MM/LttP/LA top tier. by no means it is bad, it's just dated. And this is coming from someone who has beaten it easily.

>I beat it easily, but WHERE ARE MUH CHECKPOINTS!?

>t. faggot who admittedly savescums


1fad95 No.14621037

It's decent enough that you should play just because it is crucial to the series lore.


e1819c No.14621103

>>14621037

>It's decent enough that you should play just because it is crucial to damaging the series lore.

FTFY


35d500 No.14625544

>>14621037

Who plays Zelda for the writing?


a466e0 No.14625886

>>14620709

I didn't savescum on AoL. I am simply defending people who do because it stands within reason.

Zelda 2 is a boring game. Arcraiser did it better. You have shit tastes in game genres


a466e0 No.14625896

>>14620709

There is nothing challenging about AoL. It's easy. That's exactly my point. It's not only dated and boring in gameplay, it's also easy

not only the game is a boring tedious chore, but it's also punishing on top of that. why should I bother?


68c552 No.14625941

>>14619365

I actually like Zelda 2 since it plays almost-entirely different from any other game in the series. It feels much-more like a Castlevania or Metroid game in a sense. It's difficulty is also determined moreso by skill and wit rather than secret-hunting.


68c552 No.14626018

>>14619342

I forgot Crossbow Training existed. I'll stand by my other choices though.

Ocarina of Time was a very-great and innovative game, but it just doesn't have the edge or artistry of Majora's Mask, the timeless charm of Link's Awakening, or the nonlinearity of A Link to the Past. Still a great and memorable game though and just barely-misses being top-tier.

Breath of the Wild has its moments. There are some fun, memorable quests that genuinely gave me a similar feeling to the first time I'd played Ocarina of Time, however I feel like it's a big timesink thanks to the open world meme, making replays a bit of an intimidating prospect unless you're going for speedruns or self-imposed challenges, the enemies and bosses lack variety, and the shrines are a piss-poor substitute for proper dungeons. It's a good game, a flawed-one, but I wouldn't say it's meh-tier. It scrapes-by on its virtues and highpoints the same way Skyward Sword does.

Adventure of Link is cool, see >>14625941


e1819c No.14626331

>>14625886

>I didn't savescum

>It is perfectly ok to quick save

And if you meant what you claim now, then at the very least admit you worded it as shit as your opinion about the game is.


68df9e No.14630173

>>14619294

>PH

>not okay tier

>SS/BoTW

>not shit tier

garbage list.


68c552 No.14630440

>>14630173

Phantom Hourglass's controls and Ocean King Temple suck my balls off and spit them up my ass. Spirit Tracks was an improvement, but only so much so.

Skyward Sword and BotW are flawed, but not outright bad or mediocre games. I stand by my choices.


584685 No.14631410

>>14596363

Better than Fedora's Mask.


0a3fab No.14631449

>>14631410

low quality b8


abe81f No.14631557

Any good Zelda romhacks that are worth playing?


a9935b No.14631695

>>14620003

I struggle to compare OOT and MM, because to me they're two parts of one whole. They compliment each other. OOT is big, long, epic. MM is small, intricate, tells more personal stories.

But if I had to compare them directly, I guess OOT would win, just because only having four dungeons was a bit lame, and having the clock still active during dungeons was a poor design choice, in my opinion.


b41288 No.14631709

No, it's worse.


4625ca No.14631755

>>14625941

>plays almost-entirely different from any other game in the series

So does The Faces of Evil

>like a Castlevania

Dracula X is a Castlevania


e1819c No.14631910

>>14631755

>cdi shovelware

>game in the series


dd17f8 No.14632856

>>14631910

I've only ever finished The Minish Cap.

Started playing the original, Link to the Past, Ocarina of Time and Majoras Mask, but always stopped playing relatively early on for one reason or another.

Is this game even worth pirating? Genuinely curious.


d8e06e No.14632880

It's the one time Egoraptor was right about anything. Yes, it's so bad it actually manages to make Arin Hanson correct about a thing.


735afb No.14632920

>>14596902

>The Zelda Cycle's never been real and you know it.

I too remember how deeply beloved WW was from day one.


97ac45 No.14633148

File: 93c78f4518308da⋯.png (156.2 KB, 768x768, 1:1, cheshire.png)

>>14596619

>brainlet

Alright /leftypol/, that's enough false-flagging as /monster/, you can return to your 7th tier now.


df6497 No.14633178

>>14630440

>Phantom Hourglass's controls and Ocean King Temple suck my balls off and spit them up my ass

The controls were tolerable and the Ocean King was an acquired taste. Some of it shit taste but most of the puzzles in it were serviceable. Ignoring them the other dungeons were still solid.

>Skyward Sword and BotW are flawed, but not outright bad or mediocre games

They absolutely are. SS especially. Which focused so much on the story and forced hand holding that it's almost unplayable. BoTW is just a fucking mess of poorly implemented open world mechanics that don't synergize at all. You can stand by your point but comparing them to PH, which arguably has the best story and characters in any Zelda game along with some unique dungeons and puzzles is a perfectly fine game, even if you don't enjoy the Ocean King's Temple.

>>14632920

WW was the first real departure from the old style of Zelda's. I understand why people don't like the game for that but it's objectively a solid game compared to what we have now.


e1819c No.14633560

>>14632920

WW isn't deeply loved now. The only thing that gives the appearance of a cycle is those who dislike the game move on, and those who like it keep talking about it.


a9935b No.14633573

>>14632920

I actually did love WW from day one, but it was never an OOT, and it still isn't. Maybe if they'd actually finished making it.


d14951 No.14634418

>>14632920

I enjoyed it. I'd get up at 5AM just to play it before school


e1819c No.14634891

>>14634418

You're partly to blame for nutendo.


a9935b No.14635481

>>14634891

>people who bought the Gamecube are to blame for nutendo


d1f9fd No.14635495

>>14625896

>pathetically easy

>overly punishing

Pick one


1cd447 No.14635499

>>14635481

nutendo started with the n64.


df6497 No.14638036

>>14635499

>not gamecube


be3da7 No.14638047

>>14635481

>people who bought the SNES are to blame for nutendo


365af3 No.14638144

>>14596363

A lot of the dungeons are great and the visual style it aims for is great too, it wastes a fuck load on cutscenes for a story that isn't any good, and it's core gimmick doesn't work as well as it needed to, and some parts aren't explained as well as they could be, my brother thought forcing the sword skyward meant lifing the wii-remote above his head, all he had to do was hold it upright, I'm actually glad that this and Metroid Other M exist because it's kept Nintendo from making filmic games.


bd7cfe No.14638257

It feels like someone stretched out a demo of a much bigger and better game. The Ancient Cistern and the Sand Ship are very good dungeons, the floating island area is pretty comfy and the the time stone mechanic is a fun idea, but everything else that seems interesting isl underused to the point where you question why they were included in the game in the first place. And there are at least two boss that you have to fight no less than three times, from what i remember. For whatever reason Nintendo scrapped the Zelda game they were working on in 2009 and decided to make a new game from scratch, with less than two years to spend working on it and it shows.


1cd447 No.14638263

>>14638036

>n64 has like 15 games worth playing

>gamecube has like 18

no it started with n64. When you go from a library with hundreds of games worth playing to not even 20, and that trend continues not just for one generation, but 3 generations, there's a problem.

We'll see if it turns around this time.


a466e0 No.14638357

>>14635495

There's a difference between something being hard and something being punishing.


35d500 No.14641042

>>14638357

And still being shit either way.


0c6609 No.14641059


0ed6bc No.14641088

File: 1b19fe8db59fb46⋯.jpg (134.46 KB, 762x613, 762:613, bully.jpg)

Pretty much the only "real" Zelda game that I hated.

Every other game had something that I absolutely loved about it, but there was almost nothing in this game that I liked. Okay I'll give the music a pass I suppose, but the best song in the game is literally just Zelda's Lullaby in reverse, so meh.

The combat is slow, and not in a fun intuitive way, more like a "fuck why do I have to wait so goddamn long to do anything while the enemy just fucking stares me down".

The areas are really boring and there is nothing interesting or pretty to look at in almost any of them. Pretty much the best looking parts of the game all take place in Skyloft.

The enemies and bosses are boring as shit and really uncreative. Exceptions to this are the Koloktos boss fight, which is actually one of my favorite Zelda bosses period, and the final boss, assuming you don't figure out how to cheese it like I think you were supposed to.

Characters are bland and pretty forgetable. Groose is funny as a meme character, but in game he kind of sucks and his "arc" can be summed up to "I'm a huge fuckin dick- oops guess I'm not a huge dick any more". Although expecting any sort of "character arc" in Zelda game I suppose is asking too much. Ghirahim doesn't do anything for me- he's too goofy to be intimidating but he is too "serious" to be funny. Fi is legendarily bad. Demise could have been interesting, but whatever, its basically the 11th hour boss anyway. I guess I'll give Zelda a pass in this since she's cute.

The items are completely bland and forgettable. I don't actually recall a single item that I used in Skyward Sword that wasn't literally a sword or shield. Even BotW, a game where you are carrying literally nothing permanent, was more memorable in its item use.

Basically what I'm saying here is that Skyward Sword if fucking ass, and will always be ass, no matter how much people try to say otherwise.


a9935b No.14641123

>>14638263

It's almost like developers flock to consoles that sell the best.


2d289a No.14641138

Best story

Best villain

Best dungeons

Best combat next to botw


46e4c8 No.14641148

>>14641138

>Best combat

Wagglefag please.


a9935b No.14641425

>>14641148

>I refuse to move my wrists for any reason


d14951 No.14641468

>>14634891

>people who bought their non-shitty games are to blame for their shitty business decisions

Well fuck


09bf41 No.14641508

>>14641468

>WW

>non-shitty

WW was a bait and switch pulled by Nintendo who baited early adopters into buying a gamecube with promises of a completely different Zelda than WW. They then conveniently sidelined all protest by claiming it was just about the art style.

There were many Zelda fans who never adopted the gamecube because of this bait and switch, and those who didn't ARE responsible for nutendo (at least partly), because they both rewarded Nintendo with money and continue to defend what they did.


d14951 No.14641551

>>14641508

>WW was a bait and switch pulled by Nintendo who baited early adopters into buying a gamecube with promises of a completely different Zelda than WW.

Except that they didn't. The Spaceworld demo you're referring to was shown at Spaceworld 2000, a year (two for Europe and Australia) before the Gamecube even came out. The revised Wind Waker preview was then shown in August of the following year, again before the Gamecube even came out. Nobody bought a Gamecube expecting to get the Spaceworld 2000 tech demo like you're suggesting


46e4c8 No.14641562

>>14641425

>implying

I move my wrists plenty when I finger your mother faggot.


b36eb2 No.14641567

>>14597236

Why do "people" save, let alone draw ugly grotesque shit like this? The third one is fine the others all make me want to vomit.


09bf41 No.14641574

>>14641551

>Nobody bought a Gamecube expecting to get the Spaceworld 2000 tech demo

>Nobody bought

Thanks for proving my point, hence the Gamecube flopping and a huge drop off in Zelda fans due to the polarizing bait and switch that was WW. I never said people bought the Gamecube expecting what was shown before, I'm saying they were shown something else entirely, and then had WW thrown out instead. So a lot of former fans abandoned ship for the PS2.


46e4c8 No.14641576

>>14641574

>and then had WW thrown out instead. So a lot of former fans abandoned ship for the PS2.

Which is autistic as shit given WW is the best game in the series.


d14951 No.14641581

>>14641574

>I never said people bought the Gamecube expecting what was shown before,

That's exactly what you said

>WW was a bait and switch pulled by Nintendo who baited early adopters into buying a gamecube with promises of a completely different Zelda than WW


09bf41 No.14641584

>>14641576

>WW

>best

In what regard? By being easy? By having a bland empty "world"? By having shit aesthetics? By shitting up the lore forever? You only think it was the best because you were probably eight when you got it. That's not old enough to know shit, since you never experienced better prior to your golden hued half retarded child memories.


09bf41 No.14641593

>>14641581

Okay, you got me. However the basis of what I am saying is still true. Nintendo built up hype for their console with a demo of a completely different game than what they shat out, and then it was "true fans" vs "you just hate it because it is cell-shaded." With faggot "true fans" with no standards doubling down on defending the game and making sure to get a gamecube to play it.


46e4c8 No.14641596

>>14641584

I'm 30 so when Wind Waker came out I was 15 and had played every other Zelda game including the NES.

>By having shit aesthetics?

You mean "Waaah, it's not edgy and grim dark waaah!". WW still has great graphics to this day. You probably loved Twilight Princess.


09bf41 No.14641604

>>14641596

>I'm 30

So you say, I'll just take you at your word there, since you know you apparently played all the Zeldas and somehow were dumb enough to claim that WW is the best.

>You mean "Waaah, it's not edgy and grim dark waaah!"

<implying it has to be edgy or grim dark not to be low effort lemon eyed grade school artwork


46e4c8 No.14641606

>>14641604

I'm sorry someone disagreeing with you and liking different games is triggering you so much, but try not to be such a salty little bitch.


09bf41 No.14641617

>>14641606

I could care less about your shit opinion. I'm salty about what Nintendo did. I will always be salty about it. I skipped the gamecube to spite Nintendo for it.


d14951 No.14641621

>>14641617

If you're going to project like a motherfucker don't admit to it


46e4c8 No.14641626

>>14641617

So you admit you were an edgy teenager who hates WW only because it's art design was too bright for you? Roger. Inb4 you haven't even played it.


09bf41 No.14641631

>>14641621

>project

>gamecube < 20mil sales

>WW < sales than MM or OoT

WW wasn't as popular as you like to pretend.


09bf41 No.14641636

>>14641626

>So you admit you were an edgy teenager who hates WW only because it's art design was too bright for you? Roger. Inb4 you haven't even played it.

>i'll keep pretending Nintendo's low effort art was okay, y-you just wanted grimdark


46e4c8 No.14641638

>>14641636

>implying their art was low effort

Nigger, it still looks good today. Calling it low effort is just bullshit. You know nothing about art, you're just a fucking crybaby.


09bf41 No.14641643

>>14641638

>Nigger, it still looks good today

The aesthetics never looked good. What I'm talking about is the characters. Not the world itself, how bright it is, or any of its other visuals. The characters look like shit.


46e4c8 No.14641652

>>14641643

>I keep saying "the art looks terrible"

<I'm only talking about the characters

Well that's not what you're saying autist. And even still: I disagree, the characters look great. Sorry they took some creative license in a fantasy children's game. OoT and WW had cartoonish graphics too if you really look at them.


09bf41 No.14641657

File: c48bcd5d4bfe306⋯.jpeg (5.96 KB, 300x168, 25:14, loweffortcharacterart.jpeg)

>>14641652

>the characters look great

>creative license

>i-it's fine, y-you meany hater


46e4c8 No.14641663

>>14641657

>shows the bloomed out as fuck Wii U version

>wonders why it looks terrible

I think, on the Gamecube version, Link looks more expressive than he's been in any game. Not everyone is you idiot.


09bf41 No.14641696

>>14641663

>complains about bloom

>ignores the low quality CHARACTER ART

SS and BoTW have problems, but they have far better character art than WW (which also has gameplay problems.) Keep trying to distract though, it is all you can do.


46e4c8 No.14641709

>>14641696

Just because you didn't like the art doesn't mean it's low quality, you retarded nigger. Stay salty that it wasn't in a style you liked.


ed0308 No.14641714

>>14641657

what's wrong with it?


09bf41 No.14641718

>>14641709

<low quality eye design

<low quality hair design

<low quality clothing design

>it's a style, y-you retarded n-nigger

Yeah the style is called 3rd Grade


ed0308 No.14641720

>>14641718

ah, so you're just a retard.


f75ddf No.14641727

File: a4a16fc75999a4a⋯.jpg (599.18 KB, 1280x1014, 640:507, 3rd grade art project.jpg)

>>14641718

>low quality

>low quality

>low quality

You shouldn't use words you don't understand.


09bf41 No.14641748

File: 575b46e47e110d4⋯.jpg (4.52 MB, 3872x2592, 121:81, qualityart.jpg)

>>14641727

>I'll post this painting with more detail and quality, completely oblivious to the irony

And yeah, compared to a lot of art I would call that painting low quality. It doesn't matter how it moves you faggot, it is objectively lower quality than something like pic related, let alone thousands of better paintings I could dig up.


09bf41 No.14641787

File: 150442f66d2e799⋯.gif (74.49 KB, 527x747, 527:747, lttp.gif)

File: 5a1e9a6d078a312⋯.jpg (325.93 KB, 800x1267, 800:1267, wwshitart.jpg)

WW's art is so low effort even outside of the game. Compare LttP's art vs WW's

Face it, WW's character aesthetic is low effort garbage.


d14951 No.14641810

>>14641567

>Why do "people" save, let alone draw ugly grotesque shit like this?

Because porn is porn


22954a No.14641814

>>14641787

>detail = quality

(you)


46e4c8 No.14641829

File: 02bb6cd73fd5f35⋯.jpg (74.82 KB, 750x500, 3:2, 02bb6cd73fd5f3516af1e85eff….jpg)

>>14641787

>he's not even waiting for people to reply, he's just whining and crying out loud


f75ddf No.14641836

File: b508456c1ef882e⋯.jpg (125.26 KB, 1091x705, 1091:705, Look at all these polygons.jpg)

>>14641814

Detail is quality, just look how good this screenshot is.


09bf41 No.14641855

>>14641814

>detail

>let's ignore that link's legs might as well be pegs

>let's ignore that link's eyes take up 1/4th of his head and the artist couldn't even bother to give him pupils

>let's ignore that link looks less like a child and more like a midget


869dee No.14641862

>>14641855

All of that is subjective


718a82 No.14641872

>>14641862

It really isn't. He as no pupils, his legs are two pegs and he is clearly suffering from dwarfism.


869dee No.14641878

>>14641872

It’s subjective that the cartoony style is bad


718a82 No.14641908

>>14641878

Is the cock in your ass also only there subjectively?

It is not subjective that he has no pupils, It is not subjective that his legs are little more than pegs, it is not subjective that the art style resembles dwarfism.


46e4c8 No.14641924

File: 18e9365181ad130⋯.png (18.94 KB, 510x445, 102:89, 56074-Legend_of_Zelda,_The….png)

>>14641908

Link has no pupils, his legs are just pixels and little more than shoes, he looks more like a dwarf than a teenager. 0/10 worst game of all time fuck you Nintendo.


869dee No.14641930

>>14641908

It’s subjective that it’s bad


718a82 No.14641935

>>14641924

Limitations of the hardware and deliberate decisions of design are two different things.


46e4c8 No.14641942

>>14641935

Why did you change ids?


718a82 No.14641947

>>14641942

I didn't? My autistic screeching only started a few minutes ago


a60b37 No.14641962

>>14596423

This is what makes me dislike it, it just broke the immersion to travel to each part of the world from what was basically a 3D level select screen.

Oh and the game is just a bit too bright imo. Twilight princess may have been to dark and gloomy but this game overdid it in the opposite diretion.


09bf41 No.14642029

>>14641862

>its subjective

Not liking it or liking it is subjective. What I stated were facts. Crying "subjective" is the sissy way to counter arguments about art. Do you defend insults about shit splattered on a wall that was labeled art? Do you cry "subjective!" about that too?


f75ddf No.14642058

File: f6d30108558910e⋯.jpg (64.19 KB, 1280x720, 16:9, Fucking beautiful.jpg)

>>14642029

Just like the art you posted is shit compared to this image and the Horizon Zero Dawn one I posted.


09bf41 No.14642298

>>14642058

>comparing hand drawn art to a CGI model

Ironically that's a pretty awesome monster. What game is it from? Is it challenging to defeat? Does it use that hair as a weapon? I'm genuinely interested, anon.


f39bb3 No.14642312

>>14642298

I think it was Ape Escape 4.


d782e5 No.14642411

>>14638263

>n64 has like 15 games worth playing

It has more than that. Also remember WindWaker was the start of the kid friendly tone.


4625ca No.14642465

>>14641908

>dwarfism

Just say you don't like chibi


d3622b No.14646133

>>14642465

Same degeneracy different name fam.


a466e0 No.14646465

>>14641042

why yes, Adventure of Link is shit


033162 No.14649192

Yes, next question.


84de5f No.14654000

it fucking sucks.


c1fc5c No.14654024

>>14641088

Pretty much

>The enemies and bosses are boring as shit and really uncreative. Exceptions to this are the Koloktos boss fight, which is actually one of my favorite Zelda bosses period,

Agreed on koloktos.




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