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File: 63ed8ea00848785⋯.gif (232.4 KB, 400x386, 200:193, Dreamweb.gif)

6c1196 No.14373563

I've always loved games with Depressing Settings, often Urban. I guess it comes from living in a part of the world which is often cloudy and gray, paired with the mundanity of real life, It's all sort of grown on me, and so I enjoy games that have settings like that. One of them is Dreamweb and it's depressing Cyberpunk setting, does anyone else feel the same about these kinds of games? If so do share some titles that fit the description.

3fac4b No.14373575

File: b74530b9e9b5f41⋯.jpg (444.26 KB, 1920x1080, 16:9, C2m1Wk_VIAATvQJ.jpg)


128031 No.14373605

I suppose SMT4 and its sequel somewhat fits that.


6c1196 No.14373615

>>14373605

Too colorful and insane for my taste.


8dc118 No.14373625

VtM:B has a little bit of that vibe, it's definitely urban with fucked up things happening to people and an impending apocalypse.


c05118 No.14373626

Does Half-Life 2 count as depressing enough? I mean, everything is hopeless and the oceans are getting drained.


6c1196 No.14373637

>>14373625

>VtM:B

I've played it and it really fits with my description, it was a pretty fun game.

>>14373626

I guess, although it's too science-fiction-ish to be like that, but that's just me though.


60d91c No.14373640

YouTube embed. Click thumbnail to play.

>>14373626

I can no longer see it as any kind of grim or depressing. Thanks, Ross.


af1560 No.14373776

The Exile series is set in a giant cave used as a prison for society's unwanted.


1e88eb No.14373779

File: df4fab725b14893⋯.mp4 (3.56 MB, 640x360, 16:9, cheeki_breeki_breakdown.mp4)


1e88eb No.14373783

>>14373776

If only we could put people in caves irl.


97b0fc No.14373977

File: f3de6e13c15b604⋯.png (831.8 KB, 576x681, 192:227, ClipboardImage.png)

>Dark Earth takes place several centuries in the future, when a meteor collision with Earth (referred to as the "Great Cataclysm") has thrown up great clouds of ash and dust, blocking out the light of the sun. Those not killed in the collision were soon hunted by strange creatures of darkness, and so they began to seek a refuge from the "Dark Earth" - pockets of land where the light of the sun breached the clouds. Eventually they found such places. Called "Stallites", these places of light became cities, and the survivors built temples in honor of the light. The game is set in a Stallite called Sparta.

>By the time of the game, many centuries after the establishment of Sparta, most of the citizens have forgotten their history and now worship the light as a god, Solaar. The city is run by Sunseers, priests of Solaar, who maintain order and prevent the creatures of darkness from entering the city limits. The game focuses on Arkhan, a "Guardian of Fire", one of the military protectors of the city.


5201fd No.14374097

>>14373563

Play .flow

It has a little bit of everything you described but there's really no game to it. You just kind of explore dark and dreary atmospheres inside of the protags dreams; a lot of them are urban and there's a slight touch of cyberpunk to the vibe of the game. You even go to bed by sitting at a computer, and there are some implications within that. It's really damn good.


de4bfc No.14374139

>>14373783

Fun fact: You could easily bury all of mankind in a hole with one cubic kilometer volume.


3fac4b No.14374176

>>14374097

I actually like .flow, but I think it goes way overkill with how edgy it can be at times.


4a22ec No.14374310

Planescape Torment and The Void I suppose. Also good taste OP Dreamweb is cool.


d473be No.14374335

File: 8ce1dfa5b546861⋯.jpg (203.68 KB, 960x768, 5:4, 79052_2.jpg)

>>14373575

what is it with stalker and anime?

is it the autism?


1e88eb No.14375201

>>14374335

Because its the most uncanny thing and it applies the rule of humor of contrasting.

Imagine walking into a room and instead of a bunch of monolith shaking like retards around trash they are all gathered in-front an old old transistor tv as they watch some slice of life trash with a catchy intro from last year.


1614a8 No.14377418

Kings Field series contain very depressing characters and ambience, but Silent Hill 4 the room was amazing for depression. The apartment was so much like ones I've been depressed in, that I took to it greatly and by beating the game, I beat my depression and haven't looked back.


9b1469 No.14377438

File: 3a4fdc6fc51210d⋯.jpg (22.33 KB, 288x346, 144:173, Badmojo.jpg)


d3afea No.14377595

I prefer depressing or grim events more than settings. The best thing is when a game luls you into a false sense of security with upbeat music and a seemingly upbeat setting and then shit get real.


1502fe No.14378238

>>14377595

That's more of a gimmick than anything. Give me some games that do this beyond doki doki and undertale and I'll be convinced.


d3afea No.14378245

>>14378238

Xenogears


1502fe No.14378246

>>14373563

I've actually been having a similar craving recently. Beyond the obvious stuff already mentioned, there's been some cool source mods with that kind of tone. Specifically G string for half life 2 and Cry of Fear if you haven't played that yet.


a90995 No.14378356

File: 4211eb0f001cbc9⋯.jpg (15.13 KB, 211x300, 211:300, tmb.jpg)

File: 65ce284b407b914⋯.webm (931.91 KB, 720x404, 180:101, twisted metal black.webm)

File: 988674269d03a9d⋯.jpg (112.55 KB, 1037x742, 1037:742, twisted metal black sweet ….jpg)

You called for edge?


3c6316 No.14378363

>>14378238

Madoka

it's an anime but still does it better than anything else out there


66b389 No.14378378

>>14378356

that's his body flipping in the air isn't it?


a90995 No.14378395

File: 0b34a28fba61ce6⋯.png (1.45 MB, 1150x772, 575:386, hl2 leak vertigo concept a….png)

File: 3dc5a00cf42deca⋯.png (1.13 MB, 758x902, 379:451, hl2 leak beginning letter ….png)

File: 9ff5c819d9ebef6⋯.png (1.16 MB, 758x901, 758:901, hl2 leak beginning letter ….png)

File: 415fdc27851be73⋯.jpg (558.35 KB, 800x517, 800:517, hl2 leak air exchange reac….jpg)

File: 3463698d093bff8⋯.jpg (44 KB, 800x452, 200:113, hl2 leak citadel earliest ….jpg)

>>14373626

The early stages certainly qualified. Oceans were drained entirely, every human left alive was either on the run in the wasteland infested with alien wildlife that utterly devastates everything in its path with about 90% of people becoming zombies due to such a massive amount of Xen shit, and all of the other humans are enslaved either by being forced to work in factories 24/7 (including children) or by working as a metrocop and tormenting your fellow citizens.

Also in early stages, the air was heavily polluted to make way for Combine advisors and everybody had to wear a gas mask or else you would cough up blood and die or something. I'm not sure if these concepts would have better than the final game, but it's difficult to not miss a few of them sometimes.

>>14378378

Think it's a her, but yep.


a90995 No.14378407

File: 25cfe69b96464e3⋯.jpg (446.41 KB, 700x500, 7:5, hl2 leak children building….jpg)

File: 5972534cffa5c35⋯.png (794.76 KB, 785x493, 785:493, hl2 leak air exchange conc….png)

File: da81710b80ab52c⋯.jpg (34.22 KB, 422x599, 422:599, hl2 leak citadel earliest ….jpg)

File: 6de088e895d1239⋯.png (76.84 KB, 512x512, 1:1, hl2 leak screenshot textur….png)

File: c39a2a424d02d61⋯.jpg (385.22 KB, 400x724, 100:181, hl2 leak gas mask citizen.jpg)


5201fd No.14378532

File: 0e1cab444607aad⋯.jpg (77.29 KB, 635x636, 635:636, 0e1cab444607aadbbc84f2322f….jpg)

>>14374176

I actually thought the edge was really cool in .flow and thought it was done well


4ee5c7 No.14380990

File: fb6009770c6df8e⋯.jpg (87.65 KB, 1236x696, 103:58, 368640_screenshots_2016080….jpg)

File: e716728e53b1cd9⋯.jpg (3.76 MB, 4592x7048, 574:881, rose death reel.jpg)

File: 92d30c952dae91f⋯.jpg (204.02 KB, 1200x720, 5:3, Fragile_Dreams-58fcae49e1b….jpg)

>>14373563

HtoL#NiQ

Rose in the Twilight

Fragile Dreams

The former in particular has an abandoned industrial/apocalyptic world setting that at the start feels somber and lonely, and becomes intensely depressing and grim the more you learn about the protagonists.




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