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File: 308be444f3a165b⋯.jpg (95.46 KB, 686x516, 343:258, 811fe24fcd234c5a6ccb3a3b3e….jpg)

c0d4c7 No.14044479

https://www.pcgamesn.com/world-in-conflict/world-in-conflict-open-source-multiplayer

World in Conflict’s multiplayer server software is now open source

“The code itself is more or less the same as how the code looked like back when the game is released,” says the official GitHub. “Only minor tweaks have been made to make it build on a relative modern compiler and to remove the necessity to manage CD-keys

920fd6 No.14044500

File: 7d2853242dcdbdc⋯.jpg (172.98 KB, 500x500, 1:1, BAZOOPER.jpg)

>yfw WiC2 is probably happening

>yfw it will be multiplatform

Massive is working on an Avatar game and one secret project. It's either The Division 2 (probably not, the Avatar project is YUGE) or WiC2. I think this gives us our answer.


b31756 No.14048745

what's the difference between clicking "host server" and compiling your own build of the server? I don't get it. It doesn't seem like the same as idtech where you can modify it to get cool stuff in the engine, it's just the server code. The only case I can think of is the master server not being able to be modified initially and now it is.




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