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File: 18303c309e4d078⋯.jpg (101.31 KB, 600x560, 15:14, autism.jpg)

69a6fb No.13646886

>depending on the killing blow to an enemy or what was used to kill them, they are either incapacitated from their injuries or the unbearable pain sends them into shock while they bleed out while the player responds, or end up in an instant coma, or just die right there

>every time you lose or load a save file, it now takes place in an alternate universe

554d54 No.13646909

>drinking animations always fucking suck

>why can't I see her feet


3c2fe2 No.13647672

Any game with the ability to move bodies has me running scenarios through my head of someone coming into the area after I leave and either just looking at or investigating the carnage I may or may not have left behind and how they might interpret stuff like big piles of bodies over bodies that were left where they fell, or whether or not I stripped them all of equipment first or not.


708d6a No.13647714

>>13646886

>every time you lose or load a save file, it now takes place in an alternate universe

SOMA

The game sucks outside of the story though so don't be pissed if you read the spoiler without playing.


419a84 No.13647731

File: 894af25a51ef90d⋯.jpg (203.05 KB, 1082x688, 541:344, dan2.jpg)


023c20 No.13647733

>>13647714

The story sucked, too.


708d6a No.13647746

>>13647733

I'd only agree if you were referring to the pacing and characters, which I don't count as the story. If not, what did you not like about it? Its one of my favorite stories in a videogame that properly utilizes the medium, its just a shame that its held down by being in a shitty game.


50ee5d No.13647770

File: 2aa2abe832551fe⋯.webm (3.82 MB, 1280x720, 16:9, War-Hitler Dance BR.webm)

In shooters I always subtract the amount of deaths I had from the amount of kills I had so that I can say I survived the battle


915c5d No.13647771

File: 84ad094f60994ec⋯.gif (607.41 KB, 500x360, 25:18, whydon'tihaveawebmofgokusc….gif)

>Oh wow I can level up just by hitting Wakka's ball back at him?

>I bet I can get SO many levels before the game even starts

>Diminished XP because Dusk

>It would take 8 hours just to get to level 10

>tfw got level 10

>I wasted nearly an entire day hitting balls at a tan boy


1b8fa9 No.13647788

>>13647672

Same, I like to make sure every corpse is completely destroyed, or I move all of them into one place, like a bathroom stall.


915c5d No.13647799

>>13647771

Bonus

I would have already been at that level by the time I beat the 3rd world and since I threw away the sword


02d4c3 No.13647877

>>every time you lose or load a save file, it now takes place in an alternate universe

Are you me?


0928bd No.13647913

>>13647746

I was mostly referring to the pacing and characters, kek.


8ac653 No.13647935

>>13647770

yea I kind of think of the same shit when I play some games. But the problem is that when I play sometimes I'll die like maybe 3-4 times in a row doing something then in one life maybe get like 5-6 kills then die a little get a streak again, etc. So it's really dishonest. This is some of the autism I have with shooters and caring about performance which actually makes me play them less than I do because I obsess too much over stupid crap like that and "if I'm helping the team" as opposed to just trying to have fun.


708d6a No.13648024

>>13647913

That's fair, it just depends on where you draw the lines of which elements count as a story. Here's how I map it out:

Writing

>Characters

>Pacing

>Story

>>Plot (the literal events of the story)

>>Theme

Both the plot and theme of SOMA are great, so the story is great, but the characters and pacing are not so the overall writing is pretty mixed.


11ca05 No.13648135

File: 27741f7fa34131f⋯.png (19.95 KB, 240x240, 1:1, fallout.png)

File: 12233cb56f53c3d⋯.jpg (2.59 MB, 2000x2394, 1000:1197, Nightmare-in-soul-calibur-….jpg)

File: 2c5f2ecc1ae7e39⋯.jpg (27.32 KB, 640x640, 1:1, m bison.jpg)

File: 5771b64f18cfa6b⋯.png (979.92 KB, 500x500, 1:1, Ganondorf_Clear_SSBB.png)

>Play any game with a moral aspect

>Never ever do anything bad ever

>Need to be a good person even though it's just a game, it's just 1's and 0's

Even in a game like New Vegas were there is basically no punishment for stealing something if you don't get caught I will Never do anything morally wrong, I just can't for some reason. When it's a created character I'm just a goodie two shoes.

Yet funny enough whenever I play a fighting game I always gravitate toward the evil characters.


0f4a7b No.13648162

File: 5d7414c771d55f2⋯.jpg (71.69 KB, 960x703, 960:703, Autism.jpg)

It's a cliche at this point, but Dark Souls was a very satisfying game to play. The combat was slow, deliberate, and almost completely reaction-based, so once the player memorized an enemy's tell for a given attack, it would be the same each time and muscle memory could kick in easily. Blighttown is a very good area, but what I liked most about it was the 20-minute trek to the bonfire along the shantytown of planks and rafters at the beginning; I had no idea what to expect and the ogres were huge pains in the ass due to my build. I had a slight pressure in my neck and the back of my head every time I needed to go anywhere in that area.

Dark Souls 2 caused me physical fatigue from the tension in my neck every time I came across a group of enemies who RAN FORWARD AND ATTACKED AND DID NOTHING ELSE. I'm getting angry just thinking about all the horseshit in that game.

>>13647746

>the pacing and characters, which I don't count as the story

Wow, you really are autistic.

>>13648135

>>Never ever do anything bad ever

Christ, yeah. Even in a game as shallow as Mass Effect 2 I found it tough to be a dick to people unless I had a good reason.


6b7ea1 No.13648168

YouTube embed. Click thumbnail to play.

Evey "life" in a 2D shooter I hate the term "shump" you lose is a completely separate spaceship/plane crew dying and being replaced by a backup unit


50ee5d No.13648174

File: b7a5201c9cef6ae⋯.webm (2.29 MB, 640x360, 16:9, Zelda-Black Mist.webm)

>>13647935

>and "if I'm helping the team" as opposed to just trying to have fun

I'm the same way anon

>>13647714

This as well

>>13648135

In ever single game I can't help being good. Unless the game and characters are just really awful


11ca05 No.13648189

File: b2940cccc98eebe⋯.jpg (36.33 KB, 484x384, 121:96, hatred.JPG)

>>13648162

>>13648174

>Even in a game as shallow as Mass Effect 2 I found it tough to be a dick to people unless I had a good reason.

>In ever single game I can't help being good. Unless the game and characters are just really awful

Yeah I mean I had zero problem getting 100% in hatred, a game where the whole point is mass murder.

But give me the choice between good or bad i'm just like "I don't wanna be a mean guy."


ece5ca No.13648212

I always go over every thing in my head as if it was an dramatic recreation of what I just did.

>play Total War Napoleon

>imagine myself as an officer giving the orders for my regiment

<Line! Fire!

>the smell of gunpowder and the sight of bleeding and maimed bodies

In reality, I was just watching some toy soldiers shooting each other then falling over with preset animations, occasionally moving a unit or two around.


50ee5d No.13648280

>>13648212

Do you also put one of the men on the field as (you)?


b42bdd No.13648289

File: aab12d1d3f5b496⋯.gif (4.86 MB, 450x250, 9:5, Get out.gif)

>game crashes

>keep thinking the game will turn itself back on and start talking to me

And before you go M E M E G A M E on me this started at least two decades before it came out.


c6326b No.13648300

offtopic but is there a place i can get that hat for my pet

my fat dog needs an autism hat to humor me


8a20e1 No.13648304

>>13648135

>play as a good person the first run

>second run go pure evil and feel guilty because I bonded to those characters

fuck


50ee5d No.13648307

File: 7bfd8da1a575294⋯.jpg (147.55 KB, 563x422, 563:422, 9851ee4e5b137b7a59e5fe98e8….jpg)

>>13648300

Wear your dog as a hat


c6326b No.13648324

>>13648307

too heavy he'd break my neck


ed9d97 No.13648336

File: ab4207be57375f0⋯.png (125.23 KB, 301x229, 301:229, ijustcantdealwithitanymore.PNG)

>>13648135

>Play good character constantly

>"Okay, this time i'll be evil! This time for real!"

>do a handful of evil things

>Feel awful

>Slowly morph into good character

Fuck.


ece5ca No.13648360

>>13648280

yes, but only as the first to fire and last to fall


45a878 No.13648365

File: 3975e01ffc94b71⋯.jpg (107.2 KB, 800x800, 1:1, 0c9ca25d16d6bca5b48fa9452d….jpg)

>I imagine npcs get lonely so I make an effort to talk to npcs I pass by.

>Even in games where I've exhausted the dialogue trees and know exactly what to do already or what conversation is essential or not.

>Talk to every single npc in a village/town/city.

>Pretend I've made a daily routine with the npcs so it would be rude of me to pass them and not talk to them.

>>13648168

What's wrong with shmup? I suppose danmaku could also be used.


384c7a No.13648391

Sometimes you just wonder if the AI you're fighting against in a fighting game was a human and they're just not telling you about it

That was something I thought about very frequently as a kid. It felt that way sometimes at least.


24a7e8 No.13648410

>RTS or any other game where you command soldiers

>noone gets left behind

>commit vast quantities of my army to rescue "Rifleman" and send him back to base

>any total war game set in Europe

>have to take Crete as my personal crown jewel

>FPS game

>shoot up environment so people will think intense firefight full of missed shots occurred, even if I 1-shot every enemy


50ee5d No.13648417

>>13648360

I do that too, I usually put a general as me and then have him go into battles and have him fight only if I know he can win


c8e9e1 No.13648426

File: 816b7ea6d57df26⋯.png (925.03 KB, 623x771, 623:771, please be patient i have a….png)


c03aad No.13648427

File: 99fe0d9386adb47⋯.jpg (10.17 KB, 232x229, 232:229, f70df297.jpg)

>>13648410

>RTS or any other game where you command soldiers

>noone gets left behind

>commit vast quantities of my army to rescue "Rifleman" and send him back to base

i know that feel


ece5ca No.13648464

File: c7958a52301e819⋯.png (2.24 MB, 1279x676, 1279:676, Redcoats.png)

>>13648212

Another thing that I just remembered that I do is when I play RTS games like Age of Empires/Mythology is that I set up my base as if it were an actual town/colony/fort. I have the town center, a housing district, a farming sector outside the walls, a fortified barracks area where I train all of my troops which I put into logical and historical formations with spears/melee as the front lines, archers to the rear and cavalry on my flanks, a market district with the storehouse/smithy/research buildings and whatever else they allow me to build as a religious district.


b53aa6 No.13648472

File: 5f51031822a0d56⋯.png (24.84 KB, 800x800, 1:1, 5f51031822a0d562fb1bd13b66….png)

>>13646886

>"man this game world is so comfy"

>"i want to go there and explore it in my dreams/in a fantasy sometimes"

>when i fantasize about it i feel my entire essence get sucked away and the atmosphere around my warps to be that of another world

>can actually see the blue glow of the sky faintly pierce the darkness of my closed eyes and the silhouettes of the trees cutting into said glow

>it only gets more vivid the more i do it

>mfw i don't have to kill myself to go to gensokyo


591b24 No.13648499

>RTS game with squads/units

>Squad gets mostly destroyed

>Send the reminders to the back of the map, treat them as veterans even if they're still technically rookie in-game

>If I win, pose all vet squads together at the final capture point or end of the map

I don't know, I just kind of feel bad for them more then anything else

And I really hate having to do suicide charges


c1ec3a No.13648500

File: 6948dad3c3029d2⋯.jpg (424.28 KB, 1600x900, 16:9, 20170216151257_1.jpg)

In RTS games I like to think what the units are thinking about their current situation.


50ee5d No.13648515

File: ca47c02694dbdfc⋯.jpg (25.74 KB, 640x480, 4:3, LoGH-If the Light is block….jpg)

>>13648410

>RTS or any other game where you command soldiers

>noone gets left behind

>commit vast quantities of my army to rescue "Rifleman" and send him back to base

I know that feeling but I had to force myself to stop doing that after I thought about the other soldiers families. Like the MG team staying behind to give covering fire for their retreat or the sniper calling down a strike on his own location. I cant justify sacrificing everyone to save one man and even if they hate me, my job is to get as many of them back home in one piece alive and kicking


4fdf46 No.13648546

File: f3e19f1a0969f21⋯.jpg (38.49 KB, 574x500, 287:250, db4.jpg)

>When ever map gore happens in CK2 I use console commands autistically to return/spawn the correct borders and cultures/ethnicites to their proper place

>I.E. Danes taking over Greece or Nubians taking fucking HRE


11ca05 No.13648564

File: 69dead27f446055⋯.jpg (35.48 KB, 256x315, 256:315, Ninja_Gaiden_II.jpg)

File: 604093e35735e94⋯.jpg (17.73 KB, 160x230, 16:23, Ninja-Gaiden-Black.jpg)

File: 7e5620512e941e4⋯.jpg (859.97 KB, 1920x1080, 16:9, ninja-gaiden-2-20071029101….jpg)

I got another one.

>Ninja gaiden 2 is my first NG game. There is tons of blood and gore from killing enemies

>When you stand still after a fight Ryu will swing the blood off of his weapons and it leaves a stain on the floor

>"That's fucking awesome!" Do that after literally every single fight in the game

>later hear that NG Black is just as good if not better then NG2

>Play Black, and it's fantastic.

>You can't clean your weapon when you stand still after a fight, like in NG2

>This bugs the ever loving shit out of me

NG Black is still a god tier game, but god damn did that really triggered my autism.


3dcc25 No.13648601

>>13648324

That's a big dog


641ee5 No.13648614

>>13648472

Please stop lying


c1ec3a No.13648622


0262ad No.13648625

>>13648564

this is why you play series in release order


93ebc2 No.13648663

File: d2b25f3005bb193⋯.png (141.13 KB, 353x193, 353:193, a literal faggot.png)

This hurts my soul


11ca05 No.13648671

>>13648625

>this is why you play series in release order

Yeah I always do so now, but I wasn't as wise 8 years ago when NG2 came out. At the time I just bought the game because the cover looked really cool, and thankfully Ninja Gaiden became one of my favorite series.

I really hope Ninja Gaiden 4 happens and Team Ninja learns from the mistakes they made from NG3.


71c00f No.13648676

File: 285796d18e660fb⋯.jpg (95.69 KB, 750x1174, 375:587, kitano.jpg)

>Game with choices

>Decide to do an evil character playthrough

>End up choosing the morally correct/good choices anyways because I cant tolerate doing evil, even in a completely fictitious videogame

Why.


4fdf46 No.13648712

>>13648663

I see loss


708d6a No.13648717

I think the issue a lot of you have with playing evil characters is the way "morality choices" are presented in games. I'll bet 90% of you will freely do something like kill a random dude walking around in FNV for his gun if there are no repercussions, but when there are evil choices in dialogue you always assume them to have negative consequences for you so you default to the one that doesn't usually have one.

Even if a game went out of its way to not have a lot of negative consequences for evil choices people have been conditioned to expect them because of how most stories work, but pure gameplay doesn't the rules of storytelling so its easier to be more utilitarian.


2ab057 No.13648724

I can't stop hoarding items in JRPGs. I always save my party's unique starting-equipment, even though it's worthless; I never use my rare healing items, unless I'm fighting the secret postgame boss; and I've deleted several save files after finding out that bosses had unique stealable items that I've missed.


8f5d3d No.13648750

File: a9e20b182af2298⋯.jpg (93.52 KB, 1008x721, 144:103, Killing Time.JPG)

Not sure if it counts but when I plat WoTS 4, I have to sneak into the clothing shop whenever I put on a mask to go incognito for my murder rampages, like one of the duelists. I also change my sword to a sword I specifically made and upgraded for these moments so people can't attach me to the mass killings of demonscales and samurai.


0252fc No.13648832

>>13648676

Blame the writers. Most game devs are "good boys" and have no idea what is evil or how to do evil options. To them it's either "You pet the kitten" or "You rape the kitten with your dick" there's no subtleness or benefit to being evil other than you're either jesus reincarnate or literal stalin.

What and how you do evil well in video games is you make it subtle. make it so the evil choices you do aren't that bad AT first. then as you do more and more evil the blur of whats good begins to fade as you realize the choices you start to make that were evil turned out to be really evil.

Make it that you THINK you're the good guy when you're not.


6104cd No.13648836

>If a game I like has ranks I can't possibly complete a level until I achieve the highest rank

>my reasoning for this is that the highest rank run was the actual way it happened and all the other ways were just retellings.

Gotta tell you it makes certain games hell to play.


11ca05 No.13648863

>>13648162

Hey man were on the same boat as you >>13648135 >>13648162 >>13648174 >>13648304 >>13648336

I guess if you look at it optimistically It says something about how some people are ultimately good when given the chance.


69a6fb No.13648871

>>13648836

>>my reasoning for this is that the highest rank run was the actual way it happened and all the other ways were just retellings.

You're my fucking clone or something. I do the exact same shit.


1b8fa9 No.13648886

>>13648836

Don't play Mischief Makers for your own sake. Even speedrunners can't get top ranks consistently.


0f4a7b No.13649126

File: 2cae7d277db59f1⋯.png (149.49 KB, 684x389, 684:389, Autistic screeching.png)

>>13648863

>some people are ultimately good when given the chance

I think it says more about the fact we've lived autistic sheltered lives and find meaningless cruelty offputting.


a63790 No.13649170

File: 40df36d35a61842⋯.png (487.69 KB, 518x632, 259:316, DOTYAY.png)

>>13646886

>GTA

>Stealing a car

>Car has to be in pristine condition

>No broken windows, no dents

>Always imagine what the insurance reports are like when their vehicles are finally recovered

>Any game in general

>Really dislike the thought of terribly inconveniencing civilians or ruining their lives, and spreading that pain to their families

>Do my utmost not to harm civilians


1b8fa9 No.13649208

I like being unarmed in games that let you unequip weapons, even if there's no way to attack otherwise. Especially if it's a survival horror game, I don't know, I just like how the character looks when they don't have a gun. Like there's horrible shit everywhere but they're too tough to care.


181996 No.13649233

>>13649170

>No broken windows, no dents

This is kind of difficult when the window must be broken to enter the vehicle


50ee5d No.13649242

>>13649233

In GTA:Chinatown wars you could pick the lock on the car


a63790 No.13649256

File: 4777f47e2dc8d0f⋯.png (129.04 KB, 400x400, 1:1, sadpad.png)

>>13649233

It IS difficult, which is what makes it so infuriating.

Thankfully, there's a lot of times when you see people parking their cars, and they leave them unlocked. Then it's a matter of making sure they walk away far enough to be out of sight/earshot of them losing their vehicle.

Another autistic thought I find myself having:

>play a game

>any game

>find myself wondering what type of video games the character i'm playing likes to play

>find myself judging that character based on my assumptions about their gaming preferences

>feel bad for being presumptuous about them when they could in fact be very lovely people


017d75 No.13649271

>>13649126

>>13648863

People who are cruel/evil are generally so because they have some psychological predisposition to being a dick, are acting ideologically and view their actions as justified, or have been abused themselves. Most people who live a milquetoast modern existence without much struggle or strife will at worst be selfish or ignorant, but not outright cruel.


1b8fa9 No.13649321

>Constantly worry about a game's length, afraid that the end is coming soon, and I don't want it to end

>Get pleasantly surprised if a game turns out longer than I expected, even if it's just padding

I don't judge games just on quantity, and i do think quality is better, but I just can't help it. I also like making myself take several breaks over the course of playing something, either for a few minutes, hours, or days. It makes things feel much longer, and I feel like I can appreciate each individual moment more. I do this with every other kind of entertainment too.


00da67 No.13649328

File: df0d84a24235e47⋯.webm (493.24 KB, 1280x720, 16:9, Dubs.webm)


50ee5d No.13649340

>>13649321

>I don't judge games just on quantity, and i do think quality is better, but I just can't help it. I also like making myself take several breaks over the course of playing something, either for a few minutes, hours, or days. It makes things feel much longer, and I feel like I can appreciate each individual moment more. I do this with every other kind of entertainment too.

But what about the emptiness that fills in after it's all over?


1b8fa9 No.13649376

>>13649340

That's why I try to finish it right when it's time to sleep. That way I can lie there and just think about it, since there's nothing else to do.

I'm also way too analytical when first playing/viewing, it makes it hard to enjoy something for what it is. But the second time around, I'm able to just turn my brain off and accept that it is what it is, and it's usually much better that way.


50ee5d No.13649417

File: 436d33ac467e52d⋯.webm (1.67 MB, 640x480, 4:3, Astronaught.webm)

>>13649376

I tried doing this before but when my favorite series ends it just messes me up for a few weeks to months and I can't stop thinking about it and all of the characters. I even wonder how they're lives are after the end and start thinking about parallel universes where they exist.


943368 No.13649432

File: 30352a1d1c2f3fe⋯.png (342.69 KB, 670x647, 670:647, catgrill shock.png)

>>13648135

I do that too.

>mfw Soul Nomad demon path


a6228f No.13649456

When i play TW i like to write little stories about the generals/armies

I remember one time i had a single army march through greece and wipe out the macedonians. They made it to cyprus, the final macedonian stronghold and the general was killed in the assualt. I gave his brother the town as a way to honor his valiant display of loyalty to the S.P.Q.R.


1b8fa9 No.13649479

>>13649417

That's interesting. I kinda wish I had your brain, because even though I worry about the end, once it does end I'll usually get over it in time. Then I just forget about the experience. Wish more things stuck with me.


174233 No.13649510

File: 4e75af58a880393⋯.jpg (50.75 KB, 576x381, 192:127, you lose.jpg)

>game doesnt let you kill someone

>keeps coming back and getting away

>autistic thoughts about how i would kill him dead with extrem prejudice and how, followed by autistic thoughts about the meaning of life and why it angers me so that i cant just do thing to the point i just want to do thing and why thing even matters

>notice i went through a whole level while doing this and dont even remember it


eb9d00 No.13651060

>playing Batman vengeance for the gameboy

>every time I thought people where filming a Batman movie in Gotham and all enemies where just stunts

>they where making tryouts or whatever is the name for trying acting for the Batman actor

>I was always a shitty actor when I was dying

>if I reached the end of the level the plot thickens since the real Batman was faking being an actor

I actually have done that for a lot of action platform games on the gameboy


e3bdef No.13651244

>>13646886

I always make sure to have my items in increments of 5.


bf197d No.13651431

>>13648832

This, and it often means you can't do most of the content as an evil guy, since most quests are for the good samaritan with no agenda that only helps people in need


7f488b No.13651548

>>13648135

I used to be like this as a kid, but playing tabletop RPGs helped me take a more distant stance to roleplaying and game narratives. Now my view is not "oh boy I better not do anything bad because I'm the avatar" but "what would make the most interesting story regardless of moral fiber".


ca4c0a No.13651651

I have a feeling this is widespread or everybody that browses a chan site is autistic op


678c6a No.13651803

>>13648717

I've been playing (modded) STALKER recently and when I took randomly generated quests to kill people in a faction friendly or neutral to me, I would either wait for them to get killed on their own or, if possible, have them come with me and arrange for them to get killed. I only personally killed a single neutral NPC, by accident (took him for a zombie).


80708e No.13652007

YouTube embed. Click thumbnail to play.

>>13649126

>>13649271

>>13648135

>>13648162

>>13649432

I'm the same way. Intensely goody two-shoes with occasional and only very private deviations into dark places that I keep to myself as a form of catharsis, I think.

Use it as practice to learn to incorporate your Shadow and summon your Persona. You'll be a stronger person for it.


88b6c0 No.13652160

Not exactly a thought process per se, but sometimes I get drunk while playing MMOs because I'm too socially awkward.


504e3e No.13652385

File: 7040e4b834a2adf⋯.jpg (13.11 KB, 280x201, 280:201, Default_Player_CGI.jpg)

>>13648836

>Allways play on the hardest difficulty because i feel that's the way it happened in game

>If the level has checkpoints and i die in one of them i redo the same checkpoint until i beat it 5 times in a row, then i redo the whole level until i can beat it flawlessly

>Sometimes restart the level if i didnt lost anyways if i feel that my performance was lackluster or if i make more than 3 mistakes in the level because i feel like that's not the way the protagonist would go through that level.

Also

>Game lets you customize your character

>Start looking online for promotional footage of the protagonist or the cover of the game to see what the character is like and make him that way because i feel my custom character sucks compared to the default one and i have trouble deciding for myself

>Get extremely angry if i cant make my character look like the one used in promotial artwork/trailers.

I almost didn't play dragon age origins because of this


d1bdfe No.13655022

>>13648472

>having a functional imagination

>autistic

>>13651244

I usually do the same, just with evens instead of multiples of 5.


8a7d8e No.13655044

File: b1b9b4d0061c741⋯.jpg (22.28 KB, 256x290, 128:145, personages.jpg)

>>13652007

>Use it as practice to learn to incorporate your Shadow and summon your Persona.

Play a real series, faggot.




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