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File: 8cf66b462d2c643⋯.png (219.4 KB,258x350,129:175,ClipboardImage.png)

 No.308153 [Last50 Posts]

Let's share some Japanese Tabletop RPG games, as the subject says it.

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 No.308157

File: 98b465d4796e926⋯.png (566.23 KB,800x548,200:137,ClipboardImage.png)

Only JP&P games I've played in are Ryuutama and Tenra Bansho Zero and both are incredibly fun.

Other than Golden Sky Stories, MAID RPG, and Double Cross, what else is out there that's been translated enough to be playable?

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 No.308167

File: 01c7890550efa70⋯.png (1.63 MB,1182x1669,1182:1669,01c7890550efa705102238cf5d….png)

File: d11c2e996a46592⋯.jpg (73.02 KB,637x650,49:50,9645ab1a52e74b545c838c8b44….jpg)

>>308153

Has anyone fully translated Sword World yet, or is that project dead in the water?

>>308157

There was a thread here for that one game where you play as undead lolis in a post-apocalyptic world filled with undead monstrosities. Can't remember what it was called for the life of me.

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 No.308168

>>308167

Nechronica

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 No.308169

>>308168

That was it. Thank you.

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 No.308178

>>308157

>what else is out there that's been translated enough to be playable?

Nechronica and there is also Shinobigami.

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 No.308197

Has Ryuutama ever gotten any more content beyond that Book of the New Year?

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 No.308198

>>308197

Afraid not… and after reading through the whole book, I can't help but feel a little disappointed at the quality of the whole thing. Too few illustrations, poorly worded examples on some of the rules.. The system really deserves better.

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 No.308214

Have any replays been translated at all?

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 No.308224

Anyone got that mega link for those translated ones back in halfchan?

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 No.308244

>>308198

>poorly worded examples on some of the rules

Which rules do you need better examples for?

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 No.308245

>>308244

The whole thing feels kind of poorly put together, like they just assumed "make it up yourself with your friends!" would smooth out the wonkiness of the journey rules. And instead of making the journey rules work better, they just tell you to narrate it more, so at some point, someone was aware that "Condition Check >>> Journey Check >>> Camp Check >>> Repeat" was not exactly all that engaging.

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 No.308256

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 No.308262

>>308245

You are right. I just did that automatically, after thinking the rules through but some better examples or more replays sure would have been helpful.

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 No.308268

>>308262

Even in their example adventure (which is kind of a mess too) they illustrate a concept which was not covered by the rules.

>You're traveling and it's nice and sunny (easy travel check)

>And it starts raining later in the day

>Rainy weather increases the difficulty

>Do you make another travel check?

>Does the first check cover the whole day?

>The check for the next day is harder because of the rain

>But you made your travel check already and you don't make more than one per day

>….

>???

And what happens if your travels take you from one easy terrain into another harder one part-way through a day's travels? Or what if you stop and get into a fight with some monsters who injure or knock out one of your party members? Wouldn't that affect everyone's checks?.. Shit's wonky.

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 No.308284

>>308268

The way I use them, the travel check is a summary of the whole days travel.

>You're traveling and it's nice and sunny (easy travel check)

>And it starts raining later in the day

For how much of the travel? Remember, the travel checks are decided by the DM. Imagine the day is over, how much of the travel did that rain affect? Was it just small shower during it or did it make the travel more difficult/uncomfortable? The former would mean sunny weather, the later is rainy weather for the travel check.

>And what happens if your travels take you from one easy terrain into another harder one part-way through a day's travels?

If the terrain is difficult for a big part of the day, make it factor into the check. If not, for example, you have to climb some jagged rocks at the end of a days journey, just make it a general check.

>Or what if you stop and get into a fight with some monsters who injure or knock out one of your party members?

Checks that are made, are made. Unless you get attacked right in the morning.

I think the problem is that it might have been the authors first RPG and it seems like many of those problems never came up to him. I rmember something like this from a devblog or forum post or something. I guess he either never wrote some parts down that he thought were clear and/or people just homebrewed them.

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 No.308304

Does anyone know of a good JTRPG system for running a magical girl campaign in?

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 No.308326

File: 045cec4cc11787c⋯.jpg (214.29 KB,1920x1354,960:677,1OrvRsd.jpg)

>>308304

There's magical burst, which wasn't made by a japanese but the guy that translated Maid: The RPG. However, I think you could run a dark Madoka-esque game with Double Cross, Shinobigami or Double Cross. Id don't know much about DX but you can ask me about the other two if you are interested.

You can also try Golden Sky Stories if you want to play something like Kiki's Delivery Service. Or Maid, if you want to run Magical Witch Punie-chan/Puni Puni Poemi/Kore wa Zombie Desu ka?/Bokusatsu Tenshi Dokuro-chanYes, all at once.

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 No.308363

some anon was asking about some weird JP game were people used bird cages, Gattling guns and other wierd weapons.

There were tons of character arts around in pinterest, but to pdfs or scans of the game itself

Was anything found about it?

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 No.308403

>>308326

A dark Madoka-esque campaign. I think some of my players will like that.

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 No.308496

File: a513729de153b4e⋯.png (1.83 MB,1280x720,16:9,The_Death_Of_Saint_Kazuma.png)

>>308403

Just so you know, I meant TENRA, Shinobigami or Double Cross for Madoka. You might also get the same feeling with Necronica bu the crunch is tied to the setting in such a way that refluffing it would be very difficult.

Do yourself a favor and grab those games from the kind anon above, I'd love to post more specific advise tomorrow when I'm not fucking tired.

>>308256

>Zettai Reido raws

You are a god amongst men.

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 No.308497

>>308304

Princess: the Hopeful?

Not a JTRPG, but a WoD hack to run magical girl campaigns.

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 No.308681

File: 2af2a33ec52c503⋯.jpg (1.34 MB,1136x5000,142:625,paladin the redemption.jpg)

>>308497

So an entirely magical girl themed pic related?

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 No.308685

>>308681

Kinda, except you're still a kid trying to make the WoD a better place.

Sometimes even going insane in the process. You can play as magical girl Gilgamesh.

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 No.308745

File: b0abe5c5095f94c⋯.jpg (146.21 KB,600x800,3:4,silver rain -1.jpg)

File: 80fef8bfaab2e31⋯.jpg (97.85 KB,480x640,3:4,silver rain -2.jpg)

>>308363

i member

It was called "Silver Rain"

summoners can use pet/bird cages to channel spirits

There are some books and magazines in Amazon, but they are in japanese, no translation or anything

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 No.308770

>>308496

Will do, and thank you.

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 No.310603

>>308496

While not strictly from Japan IIRC, what about using OVA to run a dark Madoka-esque game?

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 No.310605

>>310603

Magical Burst/Fury is meant to emulate the tragedy and struggles and suffering of being meguca. Not Japanese either, but the guy who made it worked on the english versions of Maid RPG and Golden Sky Stories.

OVA certainly has enough of the right elements to do a proper Magical Girl Game, though. With the right GM and mindset, it's easily doable. Also, because I like OVA and think more people should give it a shot, here's a reminder to go to this thread ( >>288229 ) and read a quick rundown of the whole system.

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 No.310626

How popular is Double Cross on here anyway? I've only seen two or three other anons talk about the system in various threads.

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 No.311625

Group wants to play magical girls that are more akin to Tanya "Straight Silver" the Evil from Youjo Senki. I'm not sure how mechanically do this. Advice is greatly appreciated.

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 No.311634

>>311625

OVA might be your best bet. Not Japanese, but close enough to it.

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 No.312705

So, do Japanese tabletops run any differently from how Westerners do it?

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 No.312709

>>312705

The many ones that got translated are more geared towards long oneshots instead of campaigns.

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 No.312718

>>312705

There's definitely a cultural tinge to some of these games. The best way I can describe it is that they want every to play the way they are expected to play, sometimes leading less room for improvisation or creative solutions.

Also this >>312709 it doesn't seem like they expect to play single campaigns that last years and years. Tenra Bansho Zero, for example, expects each session to be it's own self-contained story.. And then you make a new set of characters and run a different game next time you sit down to play. When you sit down, the GM gives you a story, everyone plays that story with some wiggle room for dramatic roleplaying, then you wrap things up, and that's it until the next time you can get everyone together.

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 No.312723

>>312718

Though, like I just said that's mostly true for the games that have been translated. Ryuutama has longer campaigns though. You can also re-use your characters in the other games, like in some movie series. New story, same characters. Also, there's a ton of games that have not been translated and probably never will be. I don't know anything about the campaign structure in those.

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 No.312725

>>312723

>Ryuutama

What's this about?

Are there any mecha RPGs from the Land of the Rising Fun?

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 No.312726

File: cac4c82a2b4e39d⋯.jpg (133.61 KB,647x902,647:902,0dccfb5d92e61cf6a65be51925….jpg)

>>312725

Go to the reading thread and start here >>295840

It's a game about comfy adventures and exploration. It's in desperate need of fine-tuning, but it's a charming little system.

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 No.312731

File: 57366a334cf971e⋯.png (786.24 KB,564x769,564:769,ClipboardImage.png)

File: bb70c325377c847⋯.png (365.13 KB,355x550,71:110,ClipboardImage.png)

File: 62a11060471eb4d⋯.png (2.53 MB,1199x924,109:84,ClipboardImage.png)

>>312725

>Are there any mecha RPGs from the Land of the Rising Fun?

You can play a mecha pilot in Tenra Bansho Zero.

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 No.312732

>>308153

I thought Japan had no room for tables?

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 No.312733

File: 785ca742369fd0b⋯.jpg (399.17 KB,600x847,600:847,4e34494f0e697f768326d6f693….jpg)

>>312732

Every night, after their 18 hour workshift, they return to their 1-room capsule apartments and mentally jack into the cybernet and play board games around a digital kotatsu.

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 No.312768

>>312725

There's GGG, which is basically GaoGaiGar if it was an RPG.

Not sure if it's actually Japanese, though.

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 No.312769

>>312733

>Every night, after their 18 hour workshift, they return to their 1-room capsule apartments and mentally jack into the cybernet and play board games around a digital kotatsu.

This is my next Shadowrun game.

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 No.312770

>>312768

Giant Guardian Generation? It was actually made by a fa/tg/uy.

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 No.312776

>>312770

Yeah, that's the one. There's also Mekton Zeta, and I think that's it, when it comes to mecha RPGs (unless you count stuff like GURPS or OVA).

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 No.312788

>>312733

buy, that give me sadness

>>308745

>silver rain

Seriously, nothing?

i just went to pinterest and there are fucking pictures of character for miles, but not fucking scans or pdfs of that shit

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 No.312791

File: 3e0364f0fd5271c⋯.png (934.39 KB,880x682,40:31,ClipboardImage.png)

File: c8cf18abe8c9950⋯.png (1.14 MB,880x732,220:183,ClipboardImage.png)

File: 35c6112326cb6ed⋯.png (572.35 KB,750x483,250:161,ClipboardImage.png)

File: 3b858ff75c4fbff⋯.png (552.99 KB,700x525,4:3,ClipboardImage.png)

File: 6e5bb3a260648a4⋯.png (612.12 KB,650x625,26:25,ClipboardImage.png)

>>312788

It's not too late, anon. Save your money and plan carefully.. and you too can have a super comfy kotatsu table to play games around.

Also, I recall someone saying that Silver Rain was some kind of forum RPG, not a published book. Not sure.

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 No.312792

>>312791

i saw some "Silver Rain" supplements on amazon, but they are in japanese

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 No.312801

>>312718

>it doesn't seem like they expect to play single campaigns that last years and years

As far as I know, the only Japanese RPG that allowed something like that was some ridiculous homebrew that included Nasu, Urobutchi and some other dudes. And we got Blood Dragon from it, which honestly means that it was a clusterfuck.

When Japan does western RPGs, we get Lodos war. Or Slayers.

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 No.312879

>>312801

>When Japan does western RPGs, we get Lodos war. Or Slayers.

Sword World is a western fantasy RPG, though I don't know anything about the avarage campaign length.

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 No.312893

File: 53b77cf65164e76⋯.png (621.91 KB,499x665,499:665,Dark Souls TRPG.PNG)

>>312801

>>312879

Or we get this.

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 No.312896

>>312893

Hold up, that's a thing?

http://www.kadokawa.co.jp/product/321701000702

O shit, it is! Google translating the text on that page has yielded a pretty generic description of the "THE THING now as ANOTHER TYPE OF THING!" type. The (pre-order?) price seems to be about 13 Euros, which is dank for a 304 page book. Aaaand it will officially come out five days from now on Amazon,

Huh.

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 No.313062

Are there any translated Touhou RPGs? How would you guys run a Touhou campaign?

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 No.313070

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 No.313071

File: 277f401528cf993⋯.png (1.45 MB,641x909,641:909,ClipboardImage.png)

>>313070

Was just about to post that. I know it's mostly translated but I have no idea how playable it is or if it's any good.

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 No.313074

File: a48f72e47b0d781⋯.pdf (3.44 MB,Touhou - Tale of Phantasma….pdf)

>>313062

Glad to see my posts didn't go through at all. In addition to Danmaku Yuugi, there's also Tale of Phantasmal Land, made by some fa/tg/uy some years ago. No idea if it's good or not, but some rebalancing and homebrew has been made before.

http://suptg.thisisnotatrueending.com/archive/14077407/

http://suptg.thisisnotatrueending.com/archive/14096871/

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 No.313195

Anyone know anything about Asian Punk/SATASUPE?

I've been trying to find a scan for a week or so now, or even just information on it.

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 No.313503

Here's a question: is there a Japanese pen&paper system that is more generalist? I want to run a school life in the modern era miniature arc for my players to get back in the GMing saddle.

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 No.313990

>>313070

>>313071

>>313074

Thanks, I'll check them out.

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 No.314163

Any ideas on how to run a campaign where the players are up and coming idols? The resident dark fantasy/Berserk enthusiast delved too deep into reason Berserk has had so many hiatuses (Miura being obsessed with Idolmaster). Next thing I know, he's turned the other two players and they want me to run something like Idolmaster. Or Love Live.

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 No.314191

File: df86c2ac6255a0d⋯.png (1 MB,660x953,660:953,ClipboardImage.png)

>>312791

God damn.. I want a kotatsu really badly now.

>>314163

I feel like I'm the resident OVA Shill now, but one of their example characters is a sort of pop idol. Making characters with stuff like Charismatic, Famous, Performer, Cute, with a shared Companion (Mr Manager), and weaknesses like Code of Conduct (Idoruus have to behave a certain way. It's in their contract), Love-Magnet, and Restricted Freedom, and you've got yourself an Idol character.

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 No.314204

>>308167

>Has anyone fully translated Sword World yet, or is that project dead in the water?

Actually, I've been going through the original and revised rulebooks, seeing what I can just port over from the original translation and what actually needs to be done from the revised book. I can already tell that Combat is going to need a big overhaul, but for the most part things seem to be fairly similar. Might need to rewrite a few things here and there, but for the most part it's fairly similar. Couldn't give you an estimate as to how soon the bulk of that's gonna be done though, outside of Soon™.

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 No.314205

>>314163

>run something like Idolmaster

I want to run this now too.

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 No.315635

>>314205

>>314191

There is ビギニングアイドル チャレンジガールズ from http://www.bouken.jp/pd/bg/ .

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 No.315696

>>315635

I really should learn moonrunes…

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 No.315778

>>315696

We all should. However, first things first. I've been looking for a copy (ideally .pdf) of that book.

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 No.315922

>>315778

Good luck. Just as a general rule, Japanese publishers tend to be leery of releasing .pdf versions of their books. The big publishing zaibatsus see any sort of electronic books being easy ways for people to pirate their works. Combine that with the fairly small number of families with personal computers (at least, compared to the US), and there's very little reason to go digital with the Japanese game books.

Not to say that there aren't any, but the ones who do release pdfs are fairly new, especially compared to some of the older companies, which may date back to the WWII era (if not older).

Long and the short of it, you're fighting against the inertia of almost the entire printing industry of a country. It's not impossible, but damn, is it a hard fuckin' fight.

Your best bet is to order and scan it yourself if you really want it done. There's always Amazon.co.jp if you want to go that way, though I got my books through Kinokuniya and honto.jp. Once there's scans, people tend to be more apt to be interested in at least seeing what the game is like, and from there if it's unique enough (see Maid, Golden Sky Stories, Tenra Bansho Zero, Nechronica) you'll get people to help you translate.

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 No.317827

So what would you use to run something like Little Witch Academia?

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 No.317851

File: 17d01bc74aa4185⋯.jpg (1.71 MB,1400x990,140:99,53882337_p0.jpg)

>>317827

OVA, but only because I don't think there's a translated japanese system for magical school settings.

You might be able to homebrew something for Maid RPG that would work pretty well, though.

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 No.317857

>>312791

I got one of these. They're great in the winter

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 No.317873

>>317851

Or a heavily modified Mage: the Awakening game.

Croix did nothing wrong.

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 No.317880

>>315922

>The big publishing zaibatsus see any sort of electronic books being easy ways for people to pirate their works.

Well, they're not wrong. I've never paid for a tabletop gaming book in my life.

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 No.317881

>>317880

the_JEW_community.jpeg

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 No.317887

>>312732

They actually tend to meet up in a public place to do their games, usually a cafe or something similar made to facilitate that. From what I've been told, inviting even friends over to one's own home isn't done too often despite what anime may make you believe. I may have been misled.

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 No.318936

File: a798d89621cbf52⋯.jpg (151.18 KB,850x1243,850:1243,Runner.jpg)

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 No.318962

File: 4da63e4a8fe8c4f⋯.png (153.05 KB,359x359,1:1,1448474766573.png)

>>317873

Is there an rpg for jjba? I had an idea for a possible system, but wanted to see if it had already been done.

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 No.318965

>>318962

Attempts have been made, but nothing has sticked so far.

But if you want a generic system to emulate the sheer madness of a Stand-heavy JoJo game you should go with RISUS.

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 No.318967

>>318962

There's a few fan-made projects, one of which was posted here, and you've got the usual universal systems like GURPS and M&M.

I've also been meaning to adapt something for OVA, because I think that system has enough of the right stuff wired into it to make it work for Jojo and Stands.

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 No.319246

File: f7400ebd66288d1⋯.png (1.17 MB,1280x988,320:247,ClipboardImage.png)

JRPG thread, quickly. I need a good system to play a Banchou RPG

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 No.319308

>>319246

Could you please give me some source material that it should be based on? That would be a good way to judge the game's power level, tone and focus (combat or social and so on).

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 No.319319

File: 08fd0026c2343cc⋯.png (636.2 KB,700x484,175:121,ClipboardImage.png)

>>319308

Something on the level of River City Ransom/Kunio-kun. Hot blooded high school street gangs getting into turf wars.

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 No.319331

YouTube embed. Click thumbnail to play.

>>319319

The Kenka Banchou series of games is a pretty good source of inspiration too. They're pretty okay as far as beat-em-ups go, but they burn with that manly Banchou spirit.

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 No.319334

Can't order a Japanese hardcover copy of Nechronica from my location. Sheiiit, I want one on my shelf.

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 No.324932

File: 033dcee028252be⋯.jpg (1.06 MB,1414x2000,707:1000,Undercity Mission.jpg)

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 No.325680

Could anyone tell me what the difference is between japanese tabletop rpgs and western one is? If there even really is one.

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 No.325687

File: b3c78c60d922ac0⋯.png (3.38 MB,1920x1080,16:9,ClipboardImage.png)

>>325680

From what I've seen, a lot of them tend to be very story and character driven. Stuff like Maid RPG, Golden Sky Stories, Tenra Bansho Zero, and Double Cross all feature mechanics that focus on how characters interact and what kind of zany shit they get in together, rather than purely just aiming for the most XP to get the next level up to get more powerful.

Some of their games do take inspiration from D&D and even stuff like Record of Lodoss War is largely based off the campaign notes that the writer had while playing with his friends.

Oh, also, they love d6s. Polyhedral dice were hard to come by in Japan during the birth of the tabletop RPG, so they used d6s for almost everything.

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 No.325692

File: 567c7b81d7f1796⋯.pdf (4 MB,Meikyuu_Kingdom.pdf)

Finally played through our first adventure of Meikyuu Kingdom.

Had a couple fuck-ups along the way, and I can never remember what rules questions we had when I'm home, but fun was had by all.

Good game, simple mechanics, room for fun builds, RP highly reliant on party banter, game has lots of RPG humor throughout (sometimes pretty dark humor).

The PCs are the King and his Court making and expanding a kingdom in a world that has completely turned into RPG dungeons.

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 No.325740

>>325687

So what would be the japanese equivalent of AD&D? Or are they all just about role playing kawaii anime girls? have you played one like that? How awkward was the game?

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 No.325743

>>325740

Japan did get AD&D, if I'm not mistaken. They just had to partially fix it so it could be played only with d6s, but I'm not entirely sure.

At any rate, not all of their games are about being kawaii uguu~ animu girls. The problem is that they don't have a super huge following and next to none of them have actually been translated, because there aren't that many hardcore fa/tg/uys who are also moonrune sages… who are also hyper autists intent on translating multiple long-ass, highly technical manuals for the small collective of nerds who want to play animu RPGs that aren't strictly like D&D.

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 No.325745

>>319246

>Banchou RPG

i would settle for some Sukebans riding giant robots

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 No.325760

>>325743

they did not fix D&D to use d6s. The specialist hobby shops where you got D&D were also the place to get polyhedrals

Tunnels & Trolls, on the other hand, used d6s exclusively from the get-go and proved to be a worthwhile competitor in Japan.

Japanese RPG creators looking to get in on the act made their systems d6-based to enable large scale distribution outside of specialist shops

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 No.325762

File: a54685affb70b88⋯.png (561.05 KB,800x394,400:197,ClipboardImage.png)

>>325760

Could have sworn I'd read or heard that they had to adjust D&D to be d6-only, but whatever.

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 No.325765

>>325762

I can find no mention of it. Might have been a change for OD&D or something but AD&D used D20s

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 No.325777

>>325692

>Somebody finally translated it

>Oh_what_a_day_what_a_lovely_day.webm

Thank you for this. I'll be reading it later.

>>325743

>>325762

>fix it so it could be played only with d6

I have not heard of this but maybe you are confusing it with Sword World?

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 No.325779

I'll probably run Nechronica soon, using the re-translation from the Miraheze wiki.

Any hints or tips from those who've ran it before?

Fuck, I love everything about this game. It's so weird and unique in the way it handles pretty much everything.

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 No.325792

>>325743

I meant more like what rpg made in japan would be the closest to AD&D.

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 No.325915

I thought Sword World was the big one over there, at least for some period.

>>325777

System's fun, but the fluff isn't in that pdf. Some google searching can find you what little has been translated here and there.

Also, I recommend grabbing the raw books for the art, both because it's fun and charming, and because it explains what the hell some of the things are.

Item example - Living Drill is a mole on a stick

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 No.326621

>>325743

From what I remember, Japan didn't go insane over DnD as much as they did over WoD back in the day. Apparently story-driven games are more popular there than mechanic-driven games.

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 No.326625

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 No.326640

>>326621

>WoD

The shit taste of the Nips is eternal.

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 No.327007

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 No.331185

File: fc404eab0e1ae64⋯.jpg (765.31 KB,820x1000,41:50,Fair Judgement.jpg)

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 No.332130

File: 8810a2deed9e114⋯.gif (940.08 KB,627x502,627:502,1de.gif)

>>325762

what exactly am I looking at here?

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 No.332139

>>332130

Japanese covers for the original D&D.

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 No.332142

>>332139

Aka, the reason we have things like Slayers, porcine orcs, canine kobolds, many flavors of monstergirls and quite a few other fantasy anime and manga.

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 No.335765

File: 17fda15dd8c7dec⋯.jpg (1.85 MB,3200x2600,16:13,d20 d4.jpg)

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 No.335857

File: a86129c9ff41967⋯.png (572.68 KB,1772x1393,1772:1393,ClipboardImage.png)

Thanks f/a/tg/uy for reminding me about this thread. Let's talk about Maid RPG.

>our regularly scheduled game kept getting cancelled

>wrote out several games I was willing to run as one-shots for my group if it happened again

>friend draws a card at random

>it's Maid

>next week comes around annnd.. game is canceled again because a couple players can't make it

>HAHA TIME FOR MAIDS

>we start rolling characters

>one player rolled beige for pretty much every color except their eyes, which were silver

>she's athletic as fuck

>another player rolled spikes for damned near everything

>she's hyper skilled and capable of insta-cleaning damned near everything

>also she might be the bastard child of the master

>..or maybe just a thought projection of a mysterious entity locked in a strange room of the mansion. That part wasn't resolved

>last player ends up with multiple 0s in her stats

>she's also a necromancer

>their master is a young wizard who is terribly shy part of an ancient cabal of space wizards

>also the mansion is a beach planet that moves around and is constantly swarmed by bad-luck space ravens, bringing luck down to 0 for pretty much everyone

>players decide their master is Bart Palperteen, and he's more or less a Sith lord

>morning starts and Beigemaid is the first to wake the master

>the other two make breakfast

>necromaid can't maid for shit. Spikeymaid berates her for her low-quality coffee

>she is instantly overstressed and runs off to go cry and compulsively eat everything in the pantry for a few minutes

>Spikeymaid prepares God-tier coffee and breakfast for the master

>random event unleashes a wild spacecat in the mansion who has a still-living spaceraven in it's mouth, and it's running amok making messes everywhere

>The cat has made its way into the cargobay where the Master's giant mysterious container that no one is allowed to open is being housed

>He demands they secure that room immediately because that's very very bad if anything happened to that box

>Beigemaid arrives on the scene and smashes it so hard and so precisely with her hammer that it dies instanteously

>Spikeymaid insta-cleans the halls behind her

>Both decide it would be nice to give the spacecat to Necromaid

>Necromaid reanimates the spacecat and dresses it in a maid uniform.

>Some minor fooling about occurs

>later random event: they get a signal from an angry alien species, but they can't understand them

>Maids scramble to come up with a way to translate the transmissions

>Eventually figure out part of the message and the aliens have called her a harlot, demanding to speak to their leader

>Beigemaid and Spikeymaid are pissed and open fire on them with the mansions laser turrets

>Aliens open fire in return

>The constant swarm of space ravens is making it hard to either side to hit each other

>Aliens beam in

>Necromaid, Spacecatmaid, and Beigemaid team up to fight aliens

Spikeymaid is still trying to figure out what they want

>Finally translates their message

>They're the local space police

>They're here to seize the illegal contraband in the cargobay

>master starts losing his shit and runs to the cargobay

>Maids arrive at the Cargobay in time to decimate the aliens trying to open the cargobay door

>master is inside, brandishing his Spacelasercutlass and trying to protect the mystery box

>Finally land a shot on the alien armada and then fly away

>game ends with the players cleaning up the pile of alien corpses

Moral of the story is.. you should play Maid RPG.

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 No.335921

https://mega.nz/#F!AvIDAZjJ!-vtwqeyk9S56O6bx8_Qo3Q

Since it's relevant to the interests of this thread, here's an archive of JTTRPGs. Contains most of the essentials along with Tokyo Nova and Kamigakari's translations.

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 No.335993

File: 734596d7882378d⋯.jpg (Spoiler Image,398.91 KB,912x1110,152:185,image.jpg)

>>335857

I want to run or play Maid someday. Especially if I tell my players they have a new head maid and show them pic related.

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 No.337155

File: 1e3ba1d23a88f38⋯.jpg (262.74 KB,640x960,2:3,chaos dragon.jpg)

Wasn't Chaos Dragon adapted from some RPG session ran by Nasu and some of his friends (Urobutcher, the guy behind Bacanno etc)?

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 No.337163

>>335993

Please remember that the most fun from Maid RPG comes from random shit.

When I first GMd a game of Maid, I planned the Master to be an elderly english gentleman. My players protested, they just rolled up their characters at random, why shouldn't I do the same? It turned out better than I ever expected. The master turned out to be pretty much Dracula of Castlevania, I didn't realize this until one day after the game, even though I played him like comedy version of that character.

>>337155

Yeah. I their game was originally called "Red Dragon" and I think the other two players are authors as well.

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 No.343938

File: bb4d390adecef42⋯.jpg (270.68 KB,574x829,574:829,1-8d19c19b0029c05277a88e8f….jpg)

Does anyone have scans of the Japanese version of Classic Traveller?

I'm not as interested in translations as much as the variant artwork they used throughout the product line.

As a secondary question, how do you even find Japanese gaming PDFs when you can't read Japanese?

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 No.343942

>>343938

>Japanese gaming PDFs

You pretty much don't. I don't know why the Japanese are this anal about their dislike of digitial copies but they are almost non-existing.

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 No.343945

File: a376e1cf91ae1b2⋯.jpg (89.29 KB,614x648,307:324,1-406419d6ed30cbf9f291d8e9….jpg)

>>343942

That's sad. I really wanted to see how much their SF art was different from the US version.

I suppose I'll just have to re-skin Classic Traveller with period British art.

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 No.351200

File: 28378963a2e1b80⋯.jpg (1.17 MB,1024x1820,256:455,Adventuring Party.jpg)

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 No.351202

File: c5f1bdf1a562fca⋯.png (2.1 MB,1300x800,13:8,ClipboardImage.png)

>>351200

That's from the D&D arcade game. Shadow Over Mystara

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 No.351308

>>351200

>>351202

Specifically, for the steam release of the two games. That art is used on one side of a steam key card you could buy. Because those are a thing now.

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 No.352257

In case any of y'all weren't aware

The Nechronica retranslation team has released a new PDF a while ago and on their wiki they also have a number of third party positions and classes.

https://static.miraheze.org/nechronicawiki/c/cf/Nechronica.pdf

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 No.352343

File: 313e52463881508⋯.jpg (49 KB,600x750,4:5,armless loli.jpg)

>>352257

Thank you very much, anon. I didn't know that.

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 No.352387

>>351200

>>351202

that is some great elf

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 No.352390

File: 61a4c2dc8df3200⋯.jpg (200.49 KB,781x1000,781:1000,3850-1iqppk5.jpg)

>>352257

What glorious news!.. now if only I could get my group interested in playing a depressing game about sad zombie-robo-lolis in an apocalyptic wasteland..

>>352387

Japan is currently the largest exporter of quality elf.

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 No.352401

File: 267bd961378a769⋯.png (76.99 KB,323x362,323:362,999988.png)

>>352390

japan is a fucking garbage tier taste garbage dump

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 No.352408

File: 5deca96aff42923⋯.jpg (99.81 KB,1080x720,3:2,0e6eb610f05dc4f51286b20d7b….jpg)

>>352401

>hating thicc elf

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 No.352409

>>352401

Man, you're in the wrong thread, on the wrong board, on the wrong korean crochet enthusiast website to be saying dumb shit like that.

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 No.352417

>>352401

>le i haet elf meme

Go back to cuckchan

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 No.352425

>>352401

He's right you know

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 No.361355

File: 91b57ec5369f37e⋯.jpg (169.41 KB,910x815,182:163,Assistant GM.jpg)

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 No.361357

File: 27d1f248984adb0⋯.jpg (Spoiler Image,221.66 KB,722x610,361:305,The Job of a Service Commi….jpg)

>>352425

ok thx for the info

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 No.364886

File: ae17e16657a0506⋯.jpg (981.96 KB,1404x790,702:395,Bets Are On.jpg)

File: c4e76e402bb3f05⋯.jpg (897.75 KB,1200x1000,6:5,Game Stops.jpg)

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 No.366905

I bought Terra the Gunslinger (core and the sup. book), so I'll scan that in a couple weeks. I'm interested in scanning whatever is left of Meikyuu Kingdom, but aside from most of the Labyrinth Chronicle books, everything seems to be out of print/expensive/hard to find/all of the above. I can't find Overkill for sale anywhere.

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 No.366946

>>325915

Meikyuu Kingdom has quite a few elaborate puns, so someone on the writing team must've spoken English.

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 No.367449

>>332130

>>325762

Rules Cyclopedia 3, 2, 1

Monsters, Dungeon masters, Players

Monster manual, DM Guide, Players Handbook

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 No.367509

File: b2ac98bea43e35d⋯.jpg (3.29 MB,4500x4536,125:126,cards01.jpg)

>>366946

>Meikyuu Kingdom has quite a few elaborate puns, so someone on the writing team must've spoken English.

I get the feeling that that is true, mostly because of a couple of spelling errors that one would make having a word spoken to them as opposed to knowing the word from reading it ("Preyer" instead of "Prayer" for example).

Also, here's the first 70 skill cards in the game with English text edited onto them. I've been meaning to play this, and my group agreed to play it. We normally play over Tabletop Simulator, so I've been making the cards from the game into in image file, which is how TTS creates decks of cards. When I finish the next 70 I'll probably post them here if anyone is interested.

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 No.367534

>>367509

Oh cool, thanks. I was actually also considering making cards to match the original, I just have the deck that another /tg/ anon made but they're bland white cards with just the pic and text.

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 No.367579

>>367509

I should note that under Type I used the word "Passive" but in description of abilities, the word "Permanent" is used instead. I'll probably go and clean that up later.

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 No.368718

File: 4db91b3254cfce4⋯.png (389.36 KB,481x667,481:667,Translation Needed.png)

>>367509

>Almost done with all the cards

>Only Facilities are left.

>Start editing the Laboratory Card.

>The Laboratory card in the Japanese text has dice rolls in the description, but the translation make no mention of this.

>Suddenly realize the description of Laboratory and Training Gym are the exact same.

Can someone please help? I can't read moon runes, I was just editing the cards.

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 No.368853

File: e184a1af2beccc0⋯.jpg (2.97 MB,3120x4160,3:4,Terra the Gunslinger - Gun….jpg)

Secondary book arrived. Once the main book gets here, I'll scan both in.

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 No.368857

>>368718

Paraphrasing the second sentence a bit to make it understandable in English:

>Roll one die.

>Randomly draw one item to your hand based on the roll: 1). arms (or armor); 2). living (or livelihood); 3). recovery; 4). research (or exploration); 5). rare arms (or armor); 6). rare universal item from the center (meaning any rare item from the center?)

>If that item is sold in a trade, it is destroyed in the end phase of the game.

I'm not sure what any of the card categories are so I just translated them literally.

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 No.368858

File: 3c1c620dbb3e4b7⋯.jpg (110.83 KB,544x633,544:633,ss (2018-04-05 at 05.08.24….jpg)

>>368718

Doesn't this description mention dice rolls?

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 No.368860

>>368858

>>368718

Also, I am reminded of how distressing it is that all the flavor text was skipped. The game's playable, but I'd like to see a full translation one day.

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 No.368861

File: d45ceff5621b551⋯.png (452.26 KB,800x1000,4:5,▣ 67631133_p0.png)

>>368853

>Nun

nice

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 No.368862

File: 644111f078dec03⋯.jpg (67.25 KB,335x475,67:95,61WMSQ6ZYXL[1].jpg)

>>368861

And damsels in dresses.

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 No.368864

>>368857

>>368858

These translations certainly seem accurate to the card. I think >>368858 is more likely to be the correct one, though, because destroying it after selling it doesn't make a lot of sense.

Also, the last of the facility cards are almost done. I'll upload the whole thing as soon as I'm done with them.

Then it's off to the GM cards… There are so many cards…

>>368860

It really is a crime that the fluff was skipped over.

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 No.368866

>>368864

I hope you're saving your PSDs or whatever, because I was actually considering scanning the GM and Playerbook to replace the current ones since they're kinda crummy (which would include the cards). I can't find the New Kingdom book anywhere, though. I'm gonna scan the supplemental books soon-ish though, except for Baroque ($30 and it's already been scanned) and the other campaign, whatever it's called (has a dragon on the cover).

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 No.368867

>>368866

Oh, and excluding the other smaller supplemental books that are impossible to find for a reasonable price as well (such as City Adventures). Wish this series would get a reprint or a good ebook already.

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 No.368957

File: 8c5cadd97cddbc3⋯.jpg (3.29 MB,4500x4536,125:126,cards01.jpg)

File: a7769eeb0e765a8⋯.jpg (3.29 MB,4500x4536,125:126,cards02.jpg)

File: e782e6d380c2424⋯.jpg (2.19 MB,4500x4536,125:126,cards03.jpg)

File: 796cd65036e8c09⋯.jpg (2.46 MB,4500x4536,125:126,cards04.jpg)

>>368866

>I hope you're saving your PSDs or whatever, because I was actually considering scanning the GM and Playerbook to replace the current ones since they're kinda crummy (which would include the cards).

I do have them saved and thank you anon for your kind work.

On a related note, the cards are finally done.

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 No.371027

It looks like I managed to secure a couple of the more rarer Meikyuu Kingdom books to scan.

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 No.371032

>>371027

Very nice, anon! Hopefully after you upload a scan of the whole thing someone will translate them.

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 No.371048

File: a88a1a7b484ff2b⋯.jpg (597.89 KB,1755x2500,351:500,Terra the Gunslinger Core ….jpg)

File: 7269796ad0d91a4⋯.jpg (581.56 KB,1756x2500,439:625,Terra the Gunslinger Core ….jpg)

File: 77a84e40640ea00⋯.jpg (569.76 KB,1756x2500,439:625,Terra the Gunslinger Core ….jpg)

File: d1b288c5162d400⋯.jpg (723.03 KB,1753x2500,1753:2500,Terra the Gunslinger Core ….jpg)

File: 510734c64178867⋯.jpg (556.14 KB,1756x2500,439:625,Terra the Gunslinger Core ….jpg)

Here's a quick batch of the classes in Terra the Gunslinger. The supplement has a couple more. These haven't been cleaned yet, but I figured someone might be interested in looking at them until I finish them up.

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 No.371049

File: b5cc38f2bb6d52b⋯.jpg (651.46 KB,1747x2500,1747:2500,Terra the Gunslinger Core ….jpg)

File: 81f5f50bb8be107⋯.jpg (574.24 KB,1763x2500,1763:2500,Terra the Gunslinger Core ….jpg)

File: bc4d13883d6377b⋯.jpg (623.44 KB,1752x2500,438:625,Terra the Gunslinger Core ….jpg)

File: 580b7d986c33cbc⋯.jpg (573.38 KB,1737x2500,1737:2500,Terra the Gunslinger Core ….jpg)

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 No.371076

>>371049

>>371048

Reminder that we'll never get a translation of Japanese Deadlands because the translator is a massive faggot.

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 No.371096

File: 3d0173b8ba917d4⋯.jpg (40.86 KB,612x612,1:1,shaggy2dope.jpg)

>>371048

>mfw i'll never be able to be a multiclass Automata/Writer named HP-Laserjet

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 No.371102

>>371048

>>371049

Neat. Is this art done by the same guy behind Tenra Bansho Zero? The style and presentation is very similar… and the Injun/Native analogues even have horns like the Oni in TBZ.

>>371076

>because the translator is a massive faggot.

Ewen Cluney or someone else?

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 No.371106

File: fcd73f10d9a888f⋯.jpg (186.09 KB,900x1200,3:4,i-img900x1200-1523847235qp….jpg)

>>371032

There are a lot of books untranslated, and not even the entirety of the GM and Playerbook are translated, so I'm not too hopeful. Pic related is one of the books I just got.

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 No.371108

>>371102

>Is this art done by the same guy behind Tenra Bansho Zero? The style and presentation is very similar… and the Injun/Native analogues even have horns like the Oni in TBZ.

Yes. Both games are made by the same company and both games take place in the same world. Tenra is the Eastern continent and Terra is the Western continent. In one of the splat books for TBZ there's even stats for a foreigner that shows up with revolvers. Likewise it appears that there are samurai popping up in Terra.

>>371106

True, it's a very sorry state of affairs. Really the only hope of getting it translated is if we translate it ourselves. Even then, what small translations I've done have just been going into google translate and trying to draw the symbols in.

On that subject, the quote under detective:

"Hutz, I got (found out?) the culprit……. It's you."

Quote under former rocket ranger:

"Wherever you go, you cannot escape your bloody (blood stained?) past."

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 No.371113

>>371108

Oh, so Terra the Gunslinger runs on the same systems as TBZ then? If so, that's pretty neat and I love the idea of the two settings crossing over.

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 No.371115

>>371113

>Oh, so Terra the Gunslinger runs on the same systems as TBZ then?

From what I can tell, yes, though I assume there are some differences in the counter attack mechanic that allow ranged weapons to take care of mooks at the same rate that melee weapons can in TBZ. After all, that was the main drawback of ranged weapons, but in Terra just about everyone is using ranged weapons.

On an unrelated note, I put the symbols into google translate for the Private Eye class, just to see how long it would take and it took me about half an hour just to get that small blurb done.

Fluff for the Detective (Brute Force Translation):

Pincarton Detective Company which was introduced before the Tera settlers and led the north army to victory with the North Intelligence Unit during the Civil War. Now that the war is over, they will pursue the heavy criminals who fled to the west. It is their fundamental rule that "keep tracking until the death of outlaws is confirmed". Alongside sheriffs, absolute "justice" in the West. Fools are them, detectives.

The translation seems mostly readable, but in this case the last two sentences will need some interpretation. I believe it means something like "Alongside sheriffs, Private Eyes enforce absolute 'justice' in the West. Foolish are those that defy them." Or something like that. I find it interesting that the put justice in quotes like that. I suppose it's to signify that not all Private Eyes believe in justice, or perhaps that the law is not so clear cut?

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 No.371126

>>371115

Since I feel the need to, I'm going to translate Preacher just to complete the page. Sorry if I am spamming the thread.

>"Please forgive me, O God, your daughter will tell you about pig iron that hurts people ……."

Pig Iron is a form of unrefined iron, but I'm pretty sure it is referencing bullets, so the word "lead" would probably evoke the proper image over pig iron. I also think (though I am just guessing) the phrase "your daughter will tell you" is something that you state before you make a confession. I'm not a catholic, though, so I'm not quite sure how a confession is supposed to start, so I'm just going to keep it as is and chalk it up to world lore. As such a better translation would be something like…

>"Please forgive me, O God, your daughter will tell you how she used lead to hurt people…"

Or something like that. Doesn't really flow right, the entire phrasing might need to redone just to make it sound more like the confessing of a sin while maintaining the meaning of the statement.

>Who said "There is no god in the west"? But in the harshest west there are those who believe in God and spread their teachings to people. Hold the cross on the neck, the bible on the left hand, and the gun on the right hand, they fight today to illuminate the western Hirono with the majesty of God.

The translation seems to be pretty easily understood. I have no idea what Hirono is, but I'm going to guess it's the name of the world. As for a cleaned up of the translation…

>Who says "There is no god in the west?" In the harshest lands of the west, there are those who believe in God and spread His teachings to the people. They put a rosary around their necks, the bible in their left hands, and a gun in their right. They fight to illuminate the West with the majesty of God.

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 No.371127

File: 2c359c5a5447ab8⋯.jpg (93.65 KB,301x437,301:437,ent73488_0_01_01_01.jpg)

>>371113

There's already a crossover book for terra, tenra, and angel gear. It's called tenra war.

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 No.371128

>>371127

Ew, SRS.

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 No.371143

File: 1731ac9c6a9e7ba⋯.png (134.98 KB,1095x630,73:42,ClipboardImage.png)

>>371102

>Ewen Cluney or someone else?

Andy Kitkowski. The guy who translated Tenra. He's started hanging with the SJW crowd for some reason and now says that the art is too sexist or something and that he won't translate Terra and Tenra Wars because of this. He also got some feminist author to create an alternative setting for Tenra which she failed to deliver in the first place and it turned out to be complete garbage once she was actually done.

Also, he keeps pushing back the release dates for the stuff he works on. The current translation project, Shinobigami, was pushed back multiple times and there's still books for Tenra and Ryuutama that he's promised to release.

Just look at this shit. The Ryuutama translation was released in 2013. It's been 5 years and he still hasn't managed to release the supplements!

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 No.371152

>>312791

That looks anoying as hell and not comfy at all.

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 No.371157

File: 0b6b09a919f11e7⋯.png (1.71 MB,1500x1057,1500:1057,__akiyama_yukari_girls_und….png)

>>371143

Does he own the rights for localization/translation or is he just the lead translator for the company with the rights? It's a fucking shame that he started guzzling the kool-aid, but it's hardly a surprise. Just another cruel inevitability in a world that tells us that SJWs totally aren't a cancer to everything.

>>371152

You are not a friend of comfyness.

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 No.371161

>>371157

From what I know, he owns the rights, the company and he's the one who started the kickstarter campaigns for the translations in the first place.

Except for Maid RPG. Here Ewen Cluney did most of the work and he was only helping him out.

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 No.371166

>>371157

Comfyness is retarded and for fags. Only weak people want to be comfy. Punch yourself in the head a few times, you retard. Also,

>being a weeb

>ever

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 No.371181

YouTube embed. Click thumbnail to play.
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 No.371210

File: 67f96a72971027a⋯.jpg (2.61 MB,4669x2000,4669:2000,Terra-the-Gunslinger-Core-….jpg)

On the last 20 color pages to crop and clean up. Here's the cover (stitched, not cleaned), gonna stop here for tonight.

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 No.371231

File: c5e63121f42c24d⋯.png (168.09 KB,1800x1578,300:263,wrong thread faggot.png)

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 No.371240

>>371143

If this is true, that kinda suck.

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 No.371546

File: 08eac52b66cff71⋯.jpg (51.18 KB,680x464,85:58,Alien_Girl_in_Maid_Outfit.jpg)

Dice rollRolled 4, 4 = 8 (2d6)

Rolling 1d6 twice, for Maid creation purposes.

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 No.371587

File: 28e12c693e7ec76⋯.jpg (3.38 MB,4500x4536,125:126,cards06.jpg)

>>368957

Returning to the cards, I started working on the cards in the Dungeon book and just finished the first 70 cards. I'm not sure if anyone really cares, but I still felt a need to post it here anyways.

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 No.371588

>>371587

It's appreciated. I would work on the font, though, I can see that being a little hard to read if they were printed out. The spacing is a bit close, the font is narrow, etc.

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 No.371596

>>371588

>The spacing is a bit close, the font is narrow, etc.

Understandable. The problem lies in the fact that a lot of the game concepts (such as all of the materials) are just one symbol long in Japanese, while in English can be extremely long words (Such as "information"). In order to get consistency I've been cramping the letters together, but I suppose I should just made the text on a more card by card basis.

On that note, I changed "Personality" to "AI" as the personality limitations of the monsters are effectively soft AIs that the GM is asked to abide by. Likewise each of the personality types (Foolish, Strange, Steady, and Cunning) are too long to fit in the area, so I've shortened them (Fool, Strng, Stdy, and Cnng respectively). Hopefully it's self explanatory enough for most people to understand it at a glance.

As for the font, is there any font you'd prefer to be used? To be perfectly honest I've been using the default font in GIMP and just never thought to change it beyond bold text or changing the letter spacing.

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 No.371772

File: ad8fffb4b64668d⋯.png (50.66 KB,315x263,315:263,3ceb8bcdecd5efc3772926d9e9….png)

>>371143

>and now says that the art is too sexist or something and that he won't translate Terra and Tenra Wars because of this.

This. This is exactly the kind of thing that pisses me off. If you're not going to respect someone's work then do us all a favor and hand the work over to someone who honestly gives a fuck.

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 No.371786

>>371772

At least it's scanned now, so it's just a matter of someone liking it enough to translate it.

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 No.371909

>>371143

>The Ryuutama translation was released in 2013. It's been 5 years and he still hasn't managed to release the supplements!

Ryuutama got supplements?

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 No.371918

File: f1d07e65d73cdd7⋯.jpg (8.27 MB,3537x2500,3537:2500,Terra-the-Gunslinger-Core-….jpg)

I just have to clean the cover of scratches and so on, and then I'll be done with the color pages. I got tunnel vision while cleaning these up, so hopefully this doesn't look too off.

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 No.371964

>>371909

Kinda. There's some extra rule and archetypes that he's still planning to translate.

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 No.372596

Bought Meikyuu Kingdom's Labyrinth reprint (red book). The Kingdom reprint is readily available, so I'm not too worried about that. I'd like to find a good editor to work with to make a presentable scanlation of the two translated books, since the PDF is just a wall of text. I'd also have to check if the translation includes the corrections that the publisher put on their site, because otherwise there's some wrong information.

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 No.372644

>>367509

I've never played TTS, but you should put the setup onto the Workshop when you're done.

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 No.372673

File: 202fecdfb82ebf6⋯.jpg (32.74 KB,273x384,91:128,607070939[1].jpg)

>>372596

Also, pic related appears to just be a monster encyclopedia, so I'm not too concerned about it. If I see it, I'll get it.

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 No.372937

File: a9a02b53aaace0c⋯.jpg (978.06 KB,1752x2500,438:625,Terra the Gunslinger Core ….jpg)

http://www.mediafire.com/file/cbb3r70u6bvtbvk/

I've been busy and probably won't get around to finishing up the editing QC on all 487 pages anytime soon, so here's a tentative JPG of Terra the Gunslinger if anyone wants it.

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 No.372948

>>372937

You're a saint, anon.

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 No.373157

I bought what looks like some Meikyuu Kingdom board pieces, so maybe I can take them to a 3D printshop and have them scanned into a 3D model.

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 No.374206

>>372937

I will be even happier when we can get the PDF, but event his is more than I've seen in… like… ever.

You are amazing. I thank you for your help.

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 No.374344

File: 2c0599f3ddce735⋯.jpg (524.21 KB,1825x1036,1825:1036,pic1267749[1].jpg)

https://boardgamegeek.com/boardgame/20192/meikyu-kingdom-card-game-make-you-conquest

Is anyone interested in the Meikyuu Kingdom strategy card game (Make You Conquest)? It has an English translation already included, although it's mediocre from what I gather. They're for like $30 per expansion/box though (for those that are available, anyway), so I'd like to split the cost with anyone who's interested.

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 No.374398

>>374344

Forgot to mention that I'd be scanning the cards, obviously.

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 No.374400

>>368957

Can you upload a zip of the PSDs/PNGs? JPG is lossy.

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 No.374911

>>372673

As it turns out, this is up for vote on a publisher site that specializes in reprints. It probably won't do anything, but go vote here if you're interested so that they possibly reprint it since I never see it for sale anywhere.

http://www.fukkan.com/fk/VoteDetail?no=64171

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 No.375214

File: 9fe5e07838cedef⋯.jpg (280.49 KB,1920x1080,16:9,20180516204132_1.jpg)

This is pretty handy. I've never actually gotten around to playing TableTop Simulator with anyone.

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 No.375215

>>368957

I think I see your post on the Workshop. I'll have some better scans and some new cards for that soon. Have you played it online yet? I haven't been able to play with my friends yet.

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 No.375349

File: 965901eeb7ec41a⋯.png (1.99 MB,2496x3500,624:875,Meikyuu Kingdom Labyrinth ….png)

Some of Meikyuu Kingdom arrived. A small deck of cards was included with LC 7, so here's a quick scan of a card. I'll compare it with the scan of the actual page and see which one looks better. Also of note is that the stats and font for Seal Guardian (and possibly others, haven't checked) were changed (HP reduced to 25).

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 No.375361

>>375215

>I think I see your post on the Workshop.

Chances are that's me. I am, to my knowledge, the only person who has something related to Meikyuu Kingdom on the workshop.

>I'll have some better scans and some new cards for that soon.

Good stuff, anon. You are, as always, a saint.

>Have you played it online yet? I haven't been able to play with my friends yet.

I have. I must admit that I am playing it far more in line with a semi-board-game tactical RPG rather than the game I feel it should be. I must admit it's always been difficult for me to run TTRPGs that I haven't seen other people run before. It doesn't help that my players aren't the most enthusiastic roleplayers.

>>375214

Does Terra the Gunslinger use a deck of cards, or is that just a Terra the Gunslinger themed deck?

>>374400

As soon as I figure out where I could put it, I'll upload it and hand out the link.

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 No.375362

File: 6f1ee3c7eb6d11a⋯.jpg (3.51 MB,4500x4536,125:126,cards07.jpg)

File: 6be3304262e1cf7⋯.jpg (3.38 MB,4500x4536,125:126,cards08.jpg)

File: e09b959251c77f0⋯.jpg (2.84 MB,4500x4536,125:126,cards09.jpg)

File: b1d663a669fd6b6⋯.jpg (1.45 MB,4500x4536,125:126,cards10.jpg)

>>375361

Also, here are the remaining cards (in jpg format).

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 No.375363

>>375361

Terra uses a regular deck of cards with art on them.

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 No.376121

Scanned Meikyuu Conquest. I'm gonna try and make a functional Tabletop Simulator mod for it, but if someone with more experience (and free time) in lua scripting wants to make it instead, that'd be great. It has stuff like card value checks, dice roll modifiers, etc.

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 No.376511

None of the Baroque Campaign cards are included in the fan translated deck I have, so I'm guessing the fan translation for Meikyuu Kingdom that's floating around is from the original print.

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 No.376911

File: 5a2b77e36b4ed93⋯.jpg (127.83 KB,505x872,505:872,ss (2018-05-27 at 09.53.35….jpg)

I'm starting to think that the English names aren't even translations half the time, but just new names altogether. This is literally Mole Stick (Mole Pole, etc.).

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 No.376926

>>376911

>I'm starting to think that the English names aren't even translations half the time, but just new names altogether.

Pretty much. I remember when I was making the angle cards I came across the "Angle of Annunciation" which confused the crap out of me for so long because none of the abilities had anything to do with names or letter or anything like that.

So, I actually put the symbols for the name into Google translate, and wouldn't you know it, that wasn't the angle's name at all.

Her real name is Angle of Conception.

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 No.376929

>>376926

Annunciation is directly related to the Conception though, so that's understandable.

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 No.377099

>>374344

https://steamcommunity.com/sharedfiles/filedetails/?id=1397571044

r8 h8. I don't really feel like learning how to script properly for a card game that 5 people will play, but it's pretty simple.

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 No.377672

File: eacf0b2a0d6a0d7⋯.png (922.78 KB,1388x2000,347:500,Meikyuu-Kingdom---City-Adv….png)

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 No.379001

File: 682fe9629a38a32⋯.jpg (266.13 KB,1920x1080,16:9,20180610170210_1.jpg)

Scanned the まよコマ 迷宮キングダム "figures". They're just little cardboard printouts, of monsters and some character classes, etc. I might need help naming them, not sure which ones are actual classes and which are just possible PC pre-made portraits.

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 No.380358

Has anyone played Tokyo NOVA? If so, how is it?

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 No.380807

File: e13bb6675cdeb19⋯.pdf (805.88 KB,JAPANESE GRAMMAR BLUEPRINT.pdf)

Hello /tg/, /animu/ here.

I did a thing! These are my own notes on the Tae Kim's Guide to Japanese. And I thought it would be cool to share it with you fine gentlemen.

I made these to serve me as a quick consultation guide to all the grammar in the guide. It has "what you are reading" on the left column, and "what it means" on the right. It's formatting is narrow because I made it on - and mainly use it on - my phone.

Hope it can help other anons out there as well.

じゃね

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 No.380906

I was translating ZR starting from November/December of 2018, but depression's hit after I translated the player part of the thing. It's pretty badly translated, but better than whatever is on the tlwiki (They don't even have the basic rules right). You'll notice my English dipping getting better and worse at parts, which probably correlate to how shitty I felt during translation.

Here's what I have. The monster descriptions are really the most problematic part, because it's dense. The GM segment has traps (like, dangerous obstacles not cute boys. That's just normal degeneracy), and a few more pages left, I'll try to finish some when.

https://mega.nz/#!ZvgECY6T!MLYjFeDQfb-8x-9FKokaV-D1HSHmlPt0LN_XD11Wd4o

Obviously, Zettai Reido is R-18 only, so you've been warned of possible promotions.

... Uh, it's probably mostly playable as it is at a basic level. Please remember to communicate between GM and PL clearly and thoroughly for session 0's, which is practically a requirement for those kind of things...

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 No.380907

>>380906

Oh god I mean 2017.

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 No.381136

File: 22d510d0ba8776f⋯.jpg (4.25 MB,2952x5248,9:16,Tenra.jpg)

File: 7d4edfad36d12a6⋯.jpg (4.04 MB,2952x5248,9:16,Tenra engrish.jpg)

File: 068432b6c0a27e8⋯.jpg (4.51 MB,2952x5248,9:16,Tenrawars.jpg)

Tenra Wars is F.E.A.R combining angel gear, Tenra Bancho, and Terra the gunslinger.

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 No.381309

>>381136

Sounds hit or miss.

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 No.381385

>>381136

Shame the faggot with the publishing rights won't hand them over to someone else. I'd buy all TBZ books and peripheral setting books in a heartbeat.

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 No.381482

>>381385

What the fuck is up with that? Why wont he?

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 No.381611

File: 2d7f6102d46e706⋯.jpg (122.63 KB,600x600,1:1,IMG_0885.JPG)

Felt this was the best thread to post this in.

Looks like poptepipic got a card game made. Not shitting you. Here it is.

http://www.amiami.com/top/detail/detail?gcode=CARD-00006155&page=top

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 No.381967

File: ec859c433981aa2⋯.png (1.21 MB,1753x2500,1753:2500,Meikyuu-Kingdom-GM-Book-La….png)

Slowly working through this book. About 50 pages left. 1/3d of the book was left untranslated, so that makes things easier.

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 No.381969

File: a6f5a9dfed8ce3e⋯.png (227.54 KB,274x390,137:195,ClipboardImage.png)

File: 727b528da9de01f⋯.png (195.7 KB,270x389,270:389,ClipboardImage.png)

File: 7d471a1f2ae5bc1⋯.png (230.04 KB,272x390,136:195,ClipboardImage.png)

File: 66dafa03f3a3c61⋯.png (239.29 KB,267x390,89:130,ClipboardImage.png)

File: afe47a2d5ece552⋯.png (228.79 KB,269x386,269:386,ClipboardImage.png)

>>381611

>That Pop Team Epic has become a Kuso Card Game!!!

>An authentic trading card game-ish card game that is Crapperific from Bandai!!!

>Some card game's illustrator drew 4 new illustrations that are collected!

>[We Refuse]

>*This is a trading card game-ish variety card game. 90% of the content is crap, thank you for your kind understanding.

>*No matter how crappy this card game is it can at the very least be used for regular card games.

>*No matter what may happen during a battle the designer and seller take no responsibility. Please understand it is your own or another player's fault.

I'm not familiar with whatever "Kuso Card Game" is, but I get the feeling that this whole thing is a gag product. Like, a fake card game to make fun of all the other shitty card games that got rushed to market to ride the success of a popular series. If this is part of an existing game, I'd think it would be like the Unglued set or maybe like an April fools promo thing. Either way, kinda funny.

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 No.381971

>>381969

Just looked it up like the filthy gaijin I am. "Kuso" is literally just "Crappy". They just made a fake card game and called it the "Crappy Poptepic Card Game".

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 No.381990

>>381482

Not him but I assume it has something to do with what I complained about above. >>371143

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 No.382931

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 No.383240

>>372937

I've been interested in this for a while. Thanks, Anon.

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 No.383262

>>372937

Thank you so much for this.

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 No.385553

Are there any scans of the Japanese version of GURPS?

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 No.385555

Are Japanese TTRPGs as much of non-RPGs as Japanese CRPGs? Relatively speaking of course

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 No.385574

File: 36414afdffc4aad⋯.jpg (5.55 MB,4288x3216,4:3,1373894291059.jpg)

>>385555

From what I can infer, there is somewhat more of a focus on character and story, moreso than stats and power, but I also have no experience within the moon RPG community, so for all we know, they may make minmaxed munchkins with just as much frequency as their western counterparts.

From my reading of Tenra Bansho Zero, I got the impression that playing games once a week or more is not the norm, even for hardcore Japanese tabletop gamers, so the games they design are made with singular sessions in mind. 4 or so hours of strongly guided, heavily structured play, instead of the usual aimless sandboxing you can sometimes get caught in.

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 No.385588

>>385574

Long lasting campaigns aren't really the focus for Japanese trpgs. They focus more on small stories that are usually wrapped up in one or two session, all with some overarching plot tying it all together.

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 No.397289

File: 29b1419f96f5cf9⋯.jpg (288.63 KB,817x1000,817:1000,Cached LosTech.jpg)

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 No.397646

>>371048

so weeb malifaux?

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 No.398000

Too anybody who's gm'd or was a player of Maid Rpg; how did you guys handle the seduction mechanic? I'm running a session right now and half of my players are complaining about it right now.

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 No.398003

>>398000

I didn't use it at all. Didn't even tell my players about it. When I played it my players where happy with just the scenarios and some random events whenever they got favor to spend.

That's just my personal choice as I always find that sort of thing kinda awkward in RPGs. My players would probably be more into it than I am.

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 No.398005

>>398003

I was thinking about removing seduction from the game but one of the players has already seduced most of the others. I don't know if I should just retcon all his hard work like that because he did spend a good amount of time stalking the players and he roleplayed it really well

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 No.398009

>>398005

Are you playing a longer campaign? I only ever played oneshots before. I'd say keep it until you start a new mansion and then talk with your group about it beforehand.

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 No.398012

>>398009

Most of the campaigns I run for Maid RPG last about 4 sessions(each session lasts about ~3 hours) and the last one was at the second session. The players really like their characters and the Master so this one might run a little bit longer. In the previous campaigns no one really used the seduction mechanic on eachother; the players only used it on npcs so no one complained about it.

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 No.398016

>>398012

Then I guess the best way would be to talk with your group at the start or end of the next session. Especially if it bothers the players so much that the games is disrupted or that the group might even fall apart.

I mean, sure it is possible to seduce other Maids and even abuse the mechanic as far as I know, I'd need to look the mechanics up again as I never use them. The closest thing I used was "combat" using affection. The same way it is possible to chop the mage into pieces, cook his body as stew, poison it and then serve it to the rest of the group in just about any fantasy RPG. That doesn't mean the group is going to enjoy it.

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 No.398094

>>398016

That's probably the best course of action. Thanks for the advice. I'm not too experienced with DMing(which is why I'm running something "simple") so I appreciate all the feeback

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 No.399707

File: ef62d173d079b54⋯.jpg (608.81 KB,1982x2560,991:1280,91AbEy8PqgL[2].jpg)

New edition of Meikyuu Kingdom's out. Full color. Might scan it, but I haven't found a translator for the missing material yet (nor have I finished typesetting the other rulebook, haven't felt like it lately).

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 No.399727

How do you find groups to play these games?

I've been wanting to try out MAID or Nechronica.

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 No.399743

>>399727

There are servers on a certain currently popular chat platform with 4/tg/ origins, I would not recommend playing with the people there though, most of the active ones are cancerous in the sense that if you dare say something someone doesn't like (eg. I enjoy X system), you will get screeched at. Civility is largely a foreign concept, and seeing autistic shitflinging between two or more people that eats up a whole channel is quite an often sight. And of course, many hold grudges, so if you somehow get on someone's bad side even by accident, they (and their friends) will hate you forever.

I assume you don't have anyone to ask if they'd be interested in trying out MAID or Nechronica? I can offer you my fairly expansive web of people who are very interested in all kinds of games (I believe some of them even played MAID several times), but keep in mind they all use the chat platform I mentioned for gaming, which may bother you. They also don't do voice chat, preferring to game over text instead.

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 No.399747

>>399743

Is that platform Discord or something?

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 No.399761

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 No.399766

>>335921

Anyone have a backup of this? Or a list of what was in it?

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 No.399778

For those who play these, whats the take on Tenra Bansho? I like the idea since I feel I can edge it up to be a Training Wheels L5R for moving from typical western fantasy and see how they deal in a different setting. I downloaded the core book and Im intrigued enough, Id be interested in hearing other peoples input on the system.

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 No.399783

>>399778

I personally don't like L5R. I never played it but I planned on GMing a game. Never done so since I think the setting is completely retarded and not in a good way. So I don't know how well it would work as a "Training Wheels L5R".

With that said, I really enjoyed GMing Tenra. The system itself is really fast and simple. If you want more depth, there's many spell-like abilities or "augmentations" that you can use, depending on your character. And I just love the wounds system. The base rules itself would already be pretty fun but the aiki - kiai is absolutely amazing. It works wonder to get your players to roleplay. Having scenes with only part of the group and having others join depending on the mood or as NPCs is really fun too.

Regarding input, some players are weirdly shocked and appaled by the concept that this game is more one-shot focused. Also the pre-made characters are pretty solid so feel free to use them for your first games. Lastly, the translator is a turbocuck who's too lazy to ever publish any more of the material that he was already paid for through kikestarter.

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 No.399786

>>399778

It's not really comparable to L5R, because it's a really anime-as-fuck setting and everything stems from that. You're not playing minor soldiers and basic ninjas. You're playing child mech pilots whose robots are controlled by innocence and powered by the living hearts of oni, cyborg mercenaries who have been purposefully hacking off body parts to become stronger, outright Naruto-esque ninjas who can summon giant frogs and spit fireballs the size of trucks at armies, and Samurai who specialize in hunting mechs because they have embedded soul gems across their entire bodies to give them superhuman strength and durability so they can wield massive zanbato.

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 No.399791

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 No.399795

>>399786

>>399783

Ok I admit that the L5R comparison was very bad, but the the initial point still stands as good for a Mystical East campaign my group really isnt used to. As I am not a normal GM the one shot focus seems to work in my favor really combined with the simpler D6 roll under system.

In regards to the translator/localizer is he really a shit heel or just a lazy fuck? I guess this effects if I drop 16 bucks or bum at the share thread, laziness is one thing but if hes like the normal 'localization' crew that mar other projects I wont pay.

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 No.399802

>>399795

>In regards to the translator/localizer

A bit of both. He is a bit of a SJW, he stated that the art and setting of Tenra is too much and that's why he won't translate Terra or Tenra Wars, and the worst kind of weeb the kind that tries to be a Japanese normalfag but as far as I can tell he didn't change or (((localize)))) anything about Tenra. That's something at least.

He is a completely incompetent fuck though. It's been six years and he still didn't publish the supplements he promised. It's not looking any better for Ryuutama and Shinobigami isn't even released yet. I can't even tell if it's laziness or just hubris but it's bad planning either way.

In the end it is your choice. They put in the work so I pay for the games but I advice against ever supporting one of his projects.

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 No.399803

>>399795

TBZ is going to be jarring for the average group because the idea that sits at the core of the system is not to run a campaign. It's more like composing a stand-alone anime movie, with a sort of act structure and little self-contained scenes and so on. The harder part to get into might be the setting itself, because it is dense with shit going on, so conveying that effectively is a challenge unto itself. Getting players who are used to longform D&D-style campaigns is going to throw them off a bit, because they're kind of being dumped into a random chunk of a larger story, and even though they're playing larger than life characters, it's not a "save the world" kind of setting. It's all meant to be very personal and dramatic.

As for the translator, at the time of the kickstarter and the publishing of the game, he was alright, meaning he didn't poz up the game too hard. This was about 5 years ago, maybe more, so most people of his ilk hadn't gone completely insane yet. The problem was what followed, when the tranny/indie clique started edging in on RPG communities and cons. This post here is the gist of it >>371143

Japanese RPGs are seen as a very "indie" sort of thing, because they are a niche within a niche that has to be translated and rebuilt from the ground up for publishing, putting them one niche deeper, when they were already way deep into the tranny danger zone. For all kinds of dumb reasons, mouthy faggots and trannies have a big issue with anime and Japan in general. They are also about elbow deep in the ass of the indie RPG community right now, meaning they have some serious influence when it comes to these kinds of projects. No one who is in these circles wants to piss anyone else off by being, for instance, the guy who translated and successfully kickstarted a "problematic" titty ninja RPG (that happens to make everything else these talentless faggots have made look like utter shit).

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 No.407809

Invidious embed. Click thumbnail to play.

I stumbled upon this two-part interview recently, which I thought was a very interesting perspective from someone who apparently translates TTRPGs in Japan for a living.

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 No.407810

Invidious embed. Click thumbnail to play.

Part 2. Don't know why the interviewer split them arbitrarily.

Anyway, both videos are about an hour long, and I learned a few interesting things about the games and the culture.

>D&D was the first really influential TTRPG, but it was rivaled by Sword World RPG due to the latter using a 2d6 system and polyhedral dice being uncommon in Japan at the time

>for fantasy RPGs, Sword World has traditionally been the most popular, but it, Pathfinder, and D&D recently released new editions within a span of about 6 months in 2017-2018 in Japan, so there's more competition

>most JTTRPGs are sold in smaller, manga-sized, black and white books and have few illustrations

>for most of the last decade, when the Japanese think TTRPGs, they think Call of Cthulhu, which naturally has cute anime girls in miniskirts on the cover

>>apparently its recent surge in popularity was due to the Youtube versions of "replays," which are where people dramatize the adventures in their campaigns and accompany them with simple art and animations

The way the Japanese play TTRPGs is also different from people in the West:

>systems and adventures are usually focused on party interaction and socialization rather than combat (although I think this is pretty common knowledge)

>long work days and commutes mean sessions are often shorter, and adventures are usually one-shots rather than sustained campaigns

>usually hosted at board game cafes due to many players' small apartments/living quarters

>>it's actually considered odd to have a session at someone's house, and is usually a sign of close friendship; it's more common in less urban communities

Probably my favourite part is how the Japanese approach character creation.

>no matter how dark and grim the setting is, no matter what the adventure will be, SOMEONE will play a cute happy-go-lucky loli

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 No.407820

File: ff9ad38962b4b07⋯.jpg (100.61 KB,512x512,1:1,1445257077808.jpg)

>>381611

>>381969

>It's fake and a mockery

I just wanted a shitposting cardgame.

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 No.407825

>>407810

>no matter how dark and grim the setting is, no matter what the adventure will be, SOMEONE will play a cute happy-go-lucky loli

>tfw no tabletop group to play with

>tfw will never get to play as a cute happy-go-lucky loli with a love for anti-material rifles

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 No.407826

File: 8748a43893c50c6⋯.png (1.67 MB,1108x570,554:285,D&D vs Pathfinder vs Sword….PNG)

File: 0f3a967d4fa5a6e⋯.png (1.66 MB,1000x601,1000:601,Japanese RPG book size com….PNG)

File: e87fffc197116e2⋯.png (697.06 KB,1069x508,1069:508,Japanese TTRPG price compa….PNG)

File: 998237f67c01969⋯.png (1.29 MB,783x667,27:23,LotR Japanese Cover.PNG)

File: eafca94d4fca968⋯.png (1.84 MB,1164x637,1164:637,Call of Cthulhu Japanese c….PNG)

>>407810

>>407809

And here are some caps I took from those videos, in case anyone was interested but didn't have an hour to spare.

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 No.407828

File: db50fb10d78b3ff⋯.png (1.96 MB,1171x627,1171:627,Misc Japanese TTRPGs.PNG)

File: 8db6af199ec7e55⋯.png (1.29 MB,766x590,383:295,Rune Quest Japanese cover.PNG)

File: e2a271a81f10be9⋯.png (1.33 MB,866x570,433:285,Sword World Cover.PNG)

File: e9225c82aba423a⋯.png (1.34 MB,777x595,111:85,Tunnels & Trolls Japanese ….PNG)

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 No.407839

>>407820

The cards are real, as far as I can tell, but it's not meant to be a serious card game.

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 No.407842

>>407839

I don't care about seriousness, I just want some laughs and fun.

I even wanted to play Cards Against Humanity before the creator outed himself as a big leftist faggot.

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 No.407843

YouTube embed. Click thumbnail to play.
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 No.408500

File: b67c9b383ff674e⋯.jpg (108.56 KB,1080x1158,180:193,b67c9b383ff674e25a818b7040….jpg)

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 No.408518

>>399778

I read the system and I really liked it. It has many interesting mechanics and combat is a perfect repreasentation of anime - stronger opponents obliterate weaker opponents in droves with no regard to action economy, your character only dies if you want it to, but you can make your death really dramatic, the more wounded your character, the stronger he is, and you can drown your opponents in cubes from your experience points, which you earn basically by roleplaying your character motivation well, so I like to imagine this mechanic as inspirational flashbacks. Now I wonder if it would be possible to detach the system from its setting and use it as generic anime system, because BESM disappointed me in this regard.

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 No.408529

>>407810

>no matter how dark and grim the setting is, no matter what the adventure will be, SOMEONE will play a cute happy-go-lucky loli

いいセンスだ!

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 No.411974

File: 85fc398ef41c3f4⋯.mp4 (402.5 KB,1280x720,16:9,what_in_the_god.mp4)

>>371048

>new copy of Terra the Gunslinger costs almost 25000 yen

>mfw

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 No.411984

File: 39713961dffb75a⋯.png (159.99 KB,520x694,260:347,DungeonMeshi_Grin_2.png)

>>351200

those thighs

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 No.413301

File: 6375ced0931c0ae⋯.jpeg (151.18 KB,1028x1000,257:250,DoF_PFEUcAAWCOS.jpeg)

File: f13d1f51350fe6f⋯.jpeg (71.51 KB,1000x1000,1:1,DcV0cQdVwAARnp2.jpeg)

File: 8cf949a6fa20b71⋯.jpeg (108.03 KB,1319x1000,1319:1000,DjHHgt3UUAIwobF.jpeg)

File: 5942018cb9604f5⋯.jpeg (134.1 KB,1273x1000,1273:1000,DmkeY5hU8AAyDaf.jpeg)

File: a3b92efba1ad8f0⋯.jpeg (227.7 KB,1500x1500,1:1,DZdLQDXVMAE8LlG.jpeg)

>The one time you finally get all of your players to agree to play Maid, and they all pick skateboard as their weapon.

this will never happen

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 No.413302

File: c5da7f4d5b3a11d⋯.jpeg (575.19 KB,1981x1406,1981:1406,DZdLHiLVAAAy-vI.jpeg)

>>413301

One more image for proper dumpage.

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 No.413304

>>413301

Fuck, I can hear the screech from the third one.

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 No.413305

File: 34e7435c7595da5⋯.jpg (2.29 MB,2293x1575,2293:1575,67928071_p0.jpg)

File: 0e3797801d75364⋯.jpg (517.66 KB,1015x1000,203:200,68930580_p0.jpg)

File: 72372caac9ebec4⋯.jpg (1009.98 KB,1125x1500,3:4,69361259_p0.jpg)

File: fde0539fe81c409⋯.jpg (937.66 KB,1500x1018,750:509,69456880_p0.jpg)

File: 5350f9a9cfb1fd0⋯.jpg (697.56 KB,1106x1000,553:500,69681573_p0.jpg)

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 No.413773

File: 38b5b5bc018f80d⋯.png (643.6 KB,680x454,340:227,ClipboardImage.png)

File: 7bbf284232d0140⋯.png (642.09 KB,680x454,340:227,ClipboardImage.png)

File: e14949f129b21fd⋯.png (653.87 KB,680x454,340:227,ClipboardImage.png)

For anyone interested, Japanime games just launched a kickstarter for 3 simple Japanese board games called the Domina Anthology. Argoat, Pralaya, and World of Mystery: Milaris. All three appear to be fairly simple card-based games with decent art.

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 No.414113

>>317827

Ars Magica

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 No.414437

Far East Amusement Research has made or will have a konasuba RPG it seems. http://www.fear.co.jp/ksb/index.htm

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 No.415673

>>371161

I spoke to Andy a few years ago. He's just some guy doing translation of RPGs on the side. His day job was (is?) other language stuff, like translation and teaching at university.

Sounds like he needs to get out of .JP if the western "sexist SJW" thing is getting to him. Either that or hit a ピンクサロン for relief.

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 No.417017

>>414437

>konosuba trpg

That could be fun to run with friends. Hope it isn't barebones in details so I don't have to make up rulings.

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 No.417019

File: 0360863fd19beec⋯.png (583.53 KB,703x527,703:527,ezgif.com-webp-to-png.png)

>>417017

I wonder how good these fad trpgs are, are they really just bare bones? or a reskin of something else?

Also I always thought this was a more recent thing, till I saw this add while rereading Dragom Half.

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 No.417385

File: 24e038cc1e51f34⋯.jpg (80.48 KB,500x500,1:1,cirno is an expert on this….jpg)

>>417019

Depends on each book. The votoms rpg published by r talsorian goes into decent amount of detail, though it does miss some things like repairing a mech after battle and a proper money system. That book is around 10 pages of setting the scene of the show, 60 pages of stats for vehicles and people, 50 on the story of the show with stats for npcs and being the "main campaign" if you wished to play it, 50 on how to build characters and play the game, and 10 pages on general ideas to have as your own campaign. Seeing as the konosuba book is around 320 pages (may change when converted to english) compared to the 170 that book has, it probably will have more going for it. Though it really depends on how many drawings it will have. Mostly my worry of barebones comes from how the people I run with play. I'm not the best at improv yet as a dm, so I like having possibilities there to point to.

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 No.418851

File: 5a138e0ecd1c214⋯.jpg (4.21 MB,5312x2988,16:9,0000-Box Contents.jpg)

File: 0b3970774074edc⋯.jpg (4.83 MB,5312x2988,16:9,0000-Thick Character Sheet….jpg)

File: 65a1c3a2a225b38⋯.jpg (119.31 KB,953x917,953:917,monk.jpg)

File: 046a4c872199ac7⋯.png (438.84 KB,884x482,442:241,ElfEdit.png)

630 something pages of a full rulebook. I'm pretty sure the books were taken out of ready to shelf deliveries because as you can see it has one of those advertisement strips around the book cover, and it's got a couple of folded up advertisements in the book. A DM screen with utility info on the outside and thankfully small amounts of art on the inside. 6 two page on sided cardboard character sheets. As far as content of the book there is a minimum of art and it looks like it's pure business. There is only around 60 pages of spells, but I can't read any moonrunes so I'm not sure how much of the content is player character creation versus pure rules. It doesn't seem to use grids at all as I saw an image depicting what I assume are spell radii that was just circles and dots for the targets.

As a purchase for anyone who can read it I wouldn't recommend it simply because it doesn't include an adventure, but I could be wrong. I'm 100% sure you could just import the rulebook by itself for a shit ton cheaper than this special edition. I'll take some pictures of the handbook and the DM screen in a little bit.

Is there anyone to translate the Goblin Slayer TTRPG, or does anyone know of a group that's going to do it? A better question would be, did anyone here already buy it with the intent of translating it?

I'm willing to phone camera the entire book just to make sure that raws are up on the internet, but I would like to know if it's a huge waste of my life. The rule book is very low on art and style, so I'm so I have no reason to rip it apart or destroy the binding to scan it when I could just take pictures. I've got this little side handbook on the side and there's some QR code stuff so there might be an online resource for the rules, but I'm pretty sure the QR code on the sleeve is just an advertisement.

Anyways, I can't read this tome but at least it came with dice and a figure. I would have been willing to use the DM screen but the fact that the outside isn't entirely art bothers me.

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 No.418854

>>418851

Despite e-celebs being retarded and stirring a bunch of shit over GS, the series is relatively popular and is getting a lot of speedy work when it comes to localizing the manga, the light novels, and the anime. If we're lucky, we could get a translated version within the next year or so.

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 No.421655

File: 56631eeba959e79⋯.jpg (82.03 KB,564x797,564:797,1d8542e299242f6770042a7ef4….jpg)

File: c8df60ad276edc2⋯.pdf (1.2 MB,JoJo's Bizarre Adventure -….pdf)

>>318962

This was the PDF I used.

I just never listened the part about power, and did a lot through free form.

The part about dueling and clashing is well done I think, and the part about damages too.

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 No.421657

>>418854

I'm not so sure. Dark Souls is far more popular and I don't think any company is translating the TTRPG.

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