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/rwby/ - RWBY

wich rubehu wud u fuqq?

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File: 1439592971297.png (623.96 KB,1280x720,16:9,rwby quest image.png)

add26f No.941 [View All]

Welcome to /rwby/'s first ever CYOA/Quest thread!

In this adventure you all will be guiding the actions of a character named Verdant Octavious, rich heir to a Dusk merchant who has ties with SDC (Schnee Dust Company)!This is Verdant's first year and his team/origin have already been decided in the meta thread for this CYOA, but that doesn't mean you can't join in despite not participated. Though I'd recommend that you check the thread out to get an idea of what's going on here.

The adventure will begin at the same time Ruby Rose is starting her first year at Beacon and will follow the shows plot to a limited extent. There will be twists and turns in the path ahead, romance, friendship, and heartbreak.

The meta thread can be found here:

https://8ch.net/rwby/res/624.html#top

How will Verdant's actions be decided you may ask? Through democracy of course!

Everyone gets to choose from one of the many options that will be presented throughout the adventure and the option with the most approval shall be Verdant's action.

But how will combat be solved you wonder? By rolling dice!

In combat you will be presented with several options and the one with the approval shall also be Verdant's action, though many actions will also require a roll of a twenty sided die (1d20) to see if the action succeeds and some choices are even doomed to fail. Rolling a really high or really how on the d20 can result in some pretty interesting thing such as a critical failure or a critical hit which can help turn the tide of battle in favor of either you, or you enemy if you happen to fail.

Will there be waifu? Of course there will be.

Pretty much any female in this CYOA will be open to romance, or even befriended depending upon your actions. Don't expect to get into a fivesome with team RWBY though.

Is it possible to die?

Not really. We can't just end the adventure and start over because of one poor roll. Getting your ass kicked will have negative consequences for both you and your team mates. Be careful.

Let's get this thing started!

259 posts and 58 image replies omitted. Click [Open thread] to view. ____________________________
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add26f No.1347

Dice rollRolled 20 (1d20)

>>1344

Is this to see how he does on the lewd touching?

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add26f No.1348

Dice rollRolled 11 (1d20)

>>1347

Dear god I hope so!

>>1344

You see the number, WE BETTER GET SOME BOOB.

Also rolling just because, this absolutely won't matter at all so don't count it.

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add26f No.1349

File: 1442694774587.png (97.85 KB,500x449,500:449,ahegao137.png)

>>1347

>critical success lewd touching

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add26f No.1351

File: 1442728276332.jpg (47.06 KB,640x358,320:179,anime_boob_thank_you_god.jpg)

>"Let's rush the Ursa while it's still in pain," you say to Iris. The faunus girl gives you a simple nod before the two of you charge at the wounded Ursa.

>You switch your weapon back into it's halberd form as you and Iris leap into the air at the same time. Iris fires a volley of arrows down upon the Grimm while you plunge the business end of your halberd into the Ursa's back. Despite the good timing of the attack, you and Iris collide mid-air and become intertwined before crashing a few yard behind the slain Ursa.

>Once your head stops spinning, you notice that your left hand is cupping something rather soft and strangely familiar. Though you're not able to put a name to it right away until you get up and look down at what you're grabbing. You feel you face turn a deep scarlet as you get up and realize that you're laying on top of Iris, cupping one of her breasts in your hand.

>Normally you'd expect a girl who just had her breast grabbed without permission to slap you right across that face, but Iris seems just as stoic as ever, maybe even a little confused.

>"Are you okay, Verdant? You look very red," Iris says in her usual misty tone.

>"Nothing! I'm fine!" you say as you withdraw your hand from Iris' boob before looking away bashfully.

>Behind the two of you lay the smoking remains of the Ursa that you slew before ending up this very awkward position. From behind the slain Ursa you hear a weak roar followed by a sickening crack as Edread and Balder finish off the second Ursa.

>"A fine little scrap," Edread comments as he sheathes his sword before calling to you and Iris. "Are the two of you alright? You took quite the tumble!"

>You quickly get to your feet and dust yourself off as Edread steps over the dead Ursa victoriously. Iris soon does the same, albeit much more gracefully.

>"It's nothing. I've had worse," you insist.

>"Really? You look a little red…," Edread observes.

>"I'm just a little hot, that's all," you say.

>"Fair enough. Shall we make our way to the temple then?" he asks.

>"Yes. I'll be glad once we're out of this forest," you say before collapsing your halberd and hooking it to your back.

>The canopy of the Emerald Forest seems to stretch on forever in ever possible direction making it nearly impossible to locate the temple from ground level. In the distance you can see a small cliff that reaches just above the treeline and might allow you to get a better view of the area.

What should you do?

1. Get a better view from the top of the cliff. You might even be able to spot Weiss and the other from up there.

2. Keep heading North and hope you come upon the temple.

Option #2 requires you guys to roll to see if you can get to the temple and not get lost.

Did you enjoy the minor lewdness?

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add26f No.1352

>>1351

I vote for option 1.

The lewdness was perfect.

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add26f No.1353

>>1351

1. Obviously.

It was wunderbar! Accidental boob is great. Now all that's left is to get some accidental penis-in-vagina.

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add26f No.1356

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add26f No.1357

>>1351

I'll take the number 1 with a side of chips

the lewd was gud! also do we roll to see if we get to a pantsu shot of Weiss using the scope while we scout?

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add26f No.1358

>>1357

>also do we roll to see if we get to a pantsu shot of Weiss using the scope while we scout?

Maybe if she's doing a handstand with her skirt blowing down.

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add26f No.1359

What color of pantsu would Weiss wear anyway?

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add26f No.1360

>>1359

>Pantsu

>Weiss

It's in her name, anon.

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add26f No.1361

File: 1442797205808.png (275.77 KB,918x669,306:223,1MER5a5.png)

>>1358

I'm pretty sure that right now according to canon she's hanging on to that Nevermore. Pleanty of chance to get an eyeful

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add26f No.1362

File: 1442797263980.jpg (826.02 KB,3351x3000,1117:1000,image.jpg)

>>1360

>white pantsu

Kind of boring and predictable.

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add26f No.1363

>>1360

>>1362

>Assuming it's white

>not a dark color to make contrast

Anons do you even fashion?

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add26f No.1364

>>1361

Is that so? Well, if we're that certain, I can't quite object to it then.

>>1362

Just like Weiss Dohoho. But no, really, it's what I'd expect. That, or a subdued blue.

>>1363

If it's the same shade as her undershirt, I suppose I could buy that.

Also, I love how everyone pops on just to talk about Weiss' panties. Glorious priorities, eh?

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add26f No.1365

It looks like everyone wants more lewdness so I'll be keeping this in mind in future updates. Other suggestions are also welcome.

This is quickly turning into one of my Japanese animes.

I'll be updating tomorrow afternoon.

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add26f No.1366

>>1365

>It looks like everyone wants more lewdness so I'll be keeping this in mind in future updates

For specificity, I don't want this to turn into one of those silly harem-ecchi series where we focus entirely on the lewd. Sprinkle it throughout, have it be something special, make us work for it. Make it a surprise event when we least expect it, THAT'S when the lewd gets fun. If we all expect it, it's still great, but a bit less of a fun surprise.

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add26f No.1367

>>1366

What he said.

I can only think of one quest that did that element well, and it died right as it was getting good.

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add26f No.1368

>>1366

>>1367

That's the plan. I'll sprinkle in some lewd to keep things fun.

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add26f No.1370

File: 1442888364557.png (697.82 KB,1920x1080,16:9,rwby nevermore attacking.png)

>"See that cliff?" you point. "We could use it to get a better vantage point and find out where exactly this temple is located."

>"An except idea! Let's get moving!" Edread agrees.

>You and your group of four make your way towards the peak of the small cliff overlooking the Emerald Forest. The cliff itself seem to rise awkwardly from the floor of the forest at a 34 degree angle and is composed of a dark sandstone topped with a tangle of thick vines that slow your assent slightly. At the peak you are able to see well above the forest's canopy in every conceivable direction; you're even able to see the launch site just South of your current position.

>Looking Northwards, you spot a shadow hovering over the forest about 150 yards away that proves to be the ominous form of the Nevermore you saw. You raise your sniper rifle and look through the scope just in time to see the Grimm extend it's wings forward and launch a volley of feathers down upon a small valley. Within this valley you're able to spot a structure of stone columns surrounding a small platform of stone.

>"Looks like that's the temple," you say. "I think some of our fellow students are in trouble."

>Before you can turn to face your comrades, the cliff begins to violently shake and just about knocks the four of you off. You quickly regain your balance as a angry hissing sound echoes from bellow you and a series of red glowing eyes stair up at you.

>Looks like the cliff isn't really a cliff after all.

What shall you do?

1. Make a mad dash for the temple. No sense fighting this thing now.

2. Regroup at the foot of the "cliff" and prepare for battle.

3. Stab your halberd into one of the monster's many eyes and maybe blind it.

4. Grab onto a part of the monster and hand on tight.

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add26f No.1371

>>1370

Hmm…

1>3>4

Don't want to get absorbed into combat already after just finishing off the others.

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add26f No.1372

File: 1442892476546.jpg (Spoiler Image,876.21 KB,1200x1679,1200:1679,RWBY000c.jpg)

>>1370

Alt choice?

Shoot it's eye to bind it then mad dash for the temple? Otherwise I'll go with 1 and a side salad

pic related is irrefutable proof that Weiss wears dark pantsu

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add26f No.1373

File: 1442892942458.jpeg (Spoiler Image,720.39 KB,845x1195,169:239,e2987aef2196ac91c9f143fa2….jpeg)

>>1372

>Irrefutable proof

Anon pls

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add26f No.1374

File: 1442893166938.jpg (90.72 KB,640x960,2:3,rwby weiss cosplay.jpg)

>>1372

>Shoot it's eye to bind it then mad dash for the temple? Otherwise I'll go with 1 and a side salad

Forgot about that one in my rush to update.

5. Shoot the monster and make a mad dash for the temple.

>>1372

>>1373

I guess we'll be making it a goal to find out what color Weiss' panties are then? Yes. I already picked a color and everything.

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add26f No.1375

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add26f No.1376

File: 1442893496580.jpeg (Spoiler Image,64.58 KB,400x853,400:853,6160755911612a5922188c5d9….jpeg)

>>1373

I'll give you a little credit

>>1374

Number 5 with extra dip. > already picked the color

RWBY Quest: Pantsu Hunt

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add26f No.1377

File: 1442895131931.jpg (Spoiler Image,393.57 KB,707x1000,707:1000,cf5af2270778a77575869a26e3….jpg)

>>1374

Oh, then 5.

Not a goal; Rather, a reason for being.

>A little

Here's a little more then.

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add26f No.1378

File: 1442898779083-0.png (278.45 KB,900x546,150:91,rwby temple.png)

File: 1442898779084-1.jpg (39.47 KB,870x670,87:67,RWBY_Death_Stalker.jpg)

>You transform you sniper rifle into it's halberd form before taking it in both hands and stabbing it deeply into one of the monster's glowing eyes. The "cliff" under your feet begins to shake more violently as you twist the embedded blade before withdrawing it and looking back at your party.

>"The temple's this way! Follow me!" you shout back at them before collapsing your weapon and sheathing it on your back once again.

>You run to the edge of the cliff and perform a dramatic forward flip followed by a dramatic three-point landing. The other party members follow closely behind, Iris landing gracefully on the tips of her toes, Edread finishing his landing with a roll, and Balder landing solidly on both his feet with a mighty crash. The party breaks into a sprint towards the canopy of the Emerald Forest and only once looks back to behold the horror that you've awoken, a very angry, and partially blind Death Stalker of impressive size with massive claws as well as a glowing stinger.

>"As if the beast wasn't mad enough! Now it's wounded and out for blood!" Edread shouts as the party charges through the forest.

>"Less talking, more running!" you shout back at the knight.

>The four of you make your way through the thick brush of the Emerald Forest with the wounded Death Stalker in hot pursuit. The Grimm seems to brush aside ancient trees with it's massive legs like they were brittle saplings as it clenches it's serrated claws together in a vice-like grip. Overhead the cawing of the dreadful Nevermore can be heard far in the distance as it continues to give chase to it's anonymous prey. Judging by the sound of the beast's cries; it's actually getting further away from the temple.

>You burst through the foliage closely followed by Iris and the others. Before you is the same temple you spotted through your sniper scope nestled within the large clearing. The ruins of the small temple house several stone pedestals that hold individual chess pieces, the very same that you saw those four troublesome students carrying.

>"Let's hurry up and grab a relic before that Death Stalker catches up!" Edread pants.

>"Couldn't agree with you more," you nod as you grab the first piece to catch your eye. The black rook piece.

>Edread grabs the other black rook piece before placing it inside one of his pouches and turning towards you. "Shall we head back to the cliff then?"

>Before you have the chance to formulate a plan there's a loud crash as the Death Stalker comes crashing into the valley, bearing it's sharp pincers and stinger menacingly. The enrages Grimm has carved a pretty clear path through the Emerald forest which actually might make a quite escape viable, though it would also have an easier time pursuing you as well.

What shall you do?

1. Shoot at the Death Stalker and hopefully land a good shot.

2. Rush the Death Stalker with your halberd alone.

3. Have Iris flank the Grimm while you attack from the front with your Halberd.

4. Close the distance and have Balder toss you at the Grimm's stinger so you can cut it with your halberd.

5. Get Edread to attack the monster's legs to provide an opening for you to attack with your halberd.

6. Flee from the Death Stalker and hopefully reach the launch site safely.

There's obviously a lot of options now that you're in a team of four. I'm going to try and provide you guys with equal chances to work with each member of the team while also keeping the choices low enough so you don't get overwhelmed. Things may change in the future if you guys want things to work differently of course.

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add26f No.1380

>>1378

I vote for option 4>3>5.

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add26f No.1381

>>1378

Let's say… 3>1>5

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add26f No.1383

>>1380

>>1381

Roll 1d20 to see if Verdant and Iris succeed!

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add26f No.1384

Dice rollRolled 12 (1d20)

>>1383

Rolling, rolling, rolling.

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add26f No.1385

Dice rollRolled 2 (1d20)

>>1383

Roll!

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add26f No.1386

Hi from >>>/qu/

to stop this from being blatant shilling: I enjoy this quest more than the series itself, gj QM.

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add26f No.1387

>>1386

So… dice 1d20 in the email field doesn't work.

/tg/ LIES or cripplewheels buggered it up since the last time I used it. Here's random.org roll instead:

19

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add26f No.1388

>>1387

Oh boy I've made a mess of things this time.

Is the email field disabled on this board or something? I've no idea if saging these two posts even worked.

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add26f No.1389

>>1388

not that it matters because it's a sticky, forgive me it's too late for shitposting. I'll do shitty fanart tommorow to make up for this trainwreck of posts.

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add26f No.1390

Dice rollRolled 12 (1d20)

>>1383

>>1386

>>1387

>>1388

>>1389

Sheeit dude, calm yourself. It's no issue, we're on a sticky and it's not like we get THAT much traffic anyway. Everyone only really seems to be here cause of said CYOA only, so it's no issue.

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add26f No.1392

>>1386

>Hi from >>>/qu/

Damn. I wish that board was more active. I do plan on going there once I'm finished with my other cyoa's and starting up a thread there.

>I enjoy this quest more than the series itself

It might have more to do with the lack of animation errors and disappointing voice acting. Also pantsu.

Seriously, what do you like about the cyoa so far? Do you have any suggestions on improving it?

>>1389

>I'll do shitty fanart tommorow to make up for this trainwreck of posts.

I look forward to seeing what you've got.

Looks like we're getting close to 300+ posts. I'll probably have to make a new thread and archive this one, or maybe post this whole thing on pastebin?

What do you guys think?

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add26f No.1393

>>1392

I'd say archive might be better. Then we get all the pics and reactions and silly moments and whatnot.

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add26f No.1394

File: 1442979334816.jpg (529.49 KB,1678x985,1678:985,rwby___red_like_roses___by….jpg)

>"Let's do this," you nod to Iris who readies her crossbows and charges at the Death Stalker.

>Iris circles around the monster while you rush towards it's ugly face and stab at the softest part of it's armor that you can find. The Grimm hisses in pain and you withdraw your blade and Iris fires a few precise shots at the weak points in the Grimm's armor.

>The Death Stalker begins to flail around in anger and swings both of it's massive claws at you. Though you're able to dodge the first series of wild attacks, the second series of attacks is more precise and might very well spell trouble for you.

What shall you do?

1. Flip over the claws and use the opportunity to strike it's claw with your halberd.

2. Fire you rifle at it's face and use the momentum to escape the monster's furious claw attack.

3. Leap on top of the Death Stalkers body/head to get out of the way.

4. Back flip out of the Grimm's range and prepare to counter attack.

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add26f No.1395

>>1393

I just did a test and it looks like we're good. Hopefully our funposting doesn't make the CYOA hard to follow.

https://archive.is/C4Pss

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add26f No.1396

>>1392

In regards to >>>/qu/, yeah… Last I checked (and I should check more often, because I'm running something there) there were two active quests and three or for UIDs discounting QMs.

You're right about the show :(.

Improvement… Rests with the players, tripfagging really isn't required, for one - only the QM needs that, to make it easier to find updates on the page.

I think your approach to QMing is fine, good description and choices and it seems that you have a plot planned out in advance and so on - I can't say anything bad given I run things freeform in regards to plot and direction (which so far have been received and utilised poorly because apparently players are too impatient to actually read the paragraphs of material I put out).

I'll stick fan"art" in the next thread.

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add26f No.1397

>>1394

One for option three, then two repeatedly (Jump onto head and fire into the cranium for as long as possible).

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add26f No.1398

>>1394

2. That sounds fucking awesome, so we'll do it.

>>1395

Ah, the funposting is what makes it especially great.

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add26f No.1399

>>1394

I vote for option 2. I've been hoping for a chance to use the gun for a speed boost/flight.

>>1396

Is it worth trying to get involved with /qu/?

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add26f No.1400

>>1399

It seems like things are picking up and there's a reasonable chance that the next board owner of /tg/ will include a link to /qu/, so yeah, give it a go - the more stuff going on there the better.

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add26f No.1401

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add26f No.1402

Dice rollRolled 1 (1d2)

Since it's 2 votes vs 2 votes, I'm going to roll to decide which option we go with.

If I roll a 1 then Verdant will will use his rifle to escape the Grimm. But if I roll 2 then he will leap onto it's head/back to escape it's claws.

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add26f No.1404

NEW THREAD!!!

>>1403

>>1403

>>1403

>>1403

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