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File (hide): 53b224a21ec851b⋯.png (1.3 MB, 1280x853, 1280:853, devil rarity.png) (h) (u)

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dd0b02 (7) No.299389[Watch Thread][Show All Posts]

Welcome to the Questing in Equestria CYOA!

In this adventure, you will be a random Anon in Equestria trying to figure out how you got there and possible how to get back home. You the players will decide what to do and the most popular choice shall be the action taken.

We'll be using the Simple d6 system for combat and resolutions:

http://1d4chan.org/wiki/Simple_D6_-_Third_Edition

Anonymous' Character Sheet and Inventory:

http://pastebin.com/ZSsrhNLz

http://pastebin.com/Di0QpY0P

Want to get caught up on the adventure? Check out the following link!

Part 1-16:

https://www.dropbox.com/sh/l4l6nq1eon5zeix/AADWzv0nhhv4fg-AU4IhqmRCa?dl=0

Part 17:

https://archive.is/iviM2

Part 18:

https://archive.is/iVvgM

Part 19:

https://archive.is/4CxJc

Part 20:

https://archive.is/N08Rw

Part 21:

https://archive.is/pOgUi

Part 22:

https://archive.is/or2Io

Part 23:

https://archive.is/PevD6

Part 24:

https://archive.is/zpwVF

2d3177 (2) No.299390>>299391

File (hide): e29162f1a4a3a43⋯.png (189.34 KB, 1368x1970, 684:985, 986067.png) (h) (u)

This shit is almost over lads.

For Anon's here I hope for the better.


2d3177 (2) No.299391

>>299390

>Anon's here

Anon's sake and Molly's as well.


dd0b02 (7) No.299397>>299411

This update is taking longer to write than expected. I'll be updating tomorrow, and expect it to be a two parter at the very least.

While the ending is close, the epiloge for our story might take some time. Probably this thread, and then a final thread for the last battle and ending.


4871a4 (1) No.299411

File (hide): 4dd9c25ae02f751⋯.jpg (794.3 KB, 1254x1020, 209:170, 086eadb932108e69c9b83b2967….jpg) (h) (u)

>>299397

It's funny how attached to Molly we have become even though she is essentially a third act character. Her introduction was really not that long ago, but she is still probably the most memorable character from the story.

>>299397

It's going to be a hell of a thing to see the conclusion to all this. Even now I have no idea how it will turn out. Will Anon get away with all the awful shit that he has done? Will he save the little horses? Will he get to keep Ellaina, Molly, or both of them?


dd0b02 (7) No.299453

File (hide): 0b037acce16d97a⋯.png (356.17 KB, 899x1024, 899:1024, princess molestia extra th….png) (h) (u)

>Ellaina removes most of her clothing before slipping in between the bed sheets. The sorceress beckons you closer and tells you to strip down once everyone is asleep.

>"Can I join?" Dayflower asks, standing innocently on your bedside table.

>"Sure thing, just be sure to watch yourself. The last thing we need is you getting crushed," you warn the breezie as you remove everything but your boxers and slip into the bed.

>"How about we make this freaky threesome into a foursome?" Molly pokes her head up at the end of the bed like a curious dog.

>"Are two humans and an alicorn even going to fit in the same bed?" Ellaina asks skeptically.

>"It's a decently sized bed," you assure her. "Hopefully it will last the night."

>The bed begins to creek as Molly slithers under the covers, praying that the others don't notice her. While the four of you wait for the others do fall into bed, you begin to sneakily trail your hand down Ellaina's body. You hear an excited gasp escape your girlfriends lips as your fingers brush over her nether lips, already sticky with sweet sexual dew.

>"Such a naughty little boy…," Molly licks the back of your ear, causing your body to shiver.

>"This is so wrong, if Twilight finds out that we're having a foursome his the Princess…," Ellaina hisses.

>"Don't think about that right now," you say. "Twilight's probably focused thinking about Trixie right now."

>Ellaina doesn't say anything and simply allows you to continue stimulating her. Molly in the meantime reaches around your waist and begins to massage the veiny length of your member, using her magic to slowly remove your boxers. Your cock makes a soft meaty whacking noise as the elastic waist bank comes-way, freeing your phallus, and causing it to slap up against Ellaina's tight ass.

>"Mmm," Ellaina smiles back at you. "I'm actually feeling a little more frisky than usual. How about you spice things up with that alicorn magic of yours, Princess Molly?"

>You can feel Molly smiling behind you as she continues to massage your cock, now using her magic to tease the swollen head. Small sparks begin to course through your spine, igniting a fire in your belly that begins to build with every velvety stoke of the Princess' divine magic. A stall trail of precum begins to leak from the small slit at the end of your dick, drooling its salty goodness onto your foreskin, as well as Ellaina buttocks and the once clean bedsheets.

>Ellaina's love pedals are almost as equally as wet, the sorceress' pink panties now sticky with tense excitement. The fact that several of your friends are sleeping just a few meters away is clearly enough to drive Ellaina's pleasure levels, the fact that she's sharing a bed with a 'Princess' even more so. Slowly, you begin to kiss the back of your girlfriend's shoulder, neck, and ear. She responds quite well to the intimate attention, letting out soft, quiet moans of satisfaction as you begin to work her over.

>"Goodnight, everyone!" Twilight says in the background.

>"Goodnight, dear!" Rarity says.

>Mmmhmm…," Rainbow Dash groans in discomfort.

>"Sweet dreams!" Molly says in a sing-song voice as the magical lamps in the bedroom automatically go dim.

>"That's enough foreplay, Anonymous," Ellaina turns around to face you, giving you an intense and passionate kiss.

>Up until now, the three of you have been hiding underneath the bed covered, but now with the lights completely dimmed, you decide to abandon your wool covers. You can see the other party members sleeping silently in their beds, completely unaware of the depraved acts that are about to occur just feet away.

(Continue…)


dd0b02 (7) No.299454

Dice rollRolled 5, 5, 5, 3, 2, 5 = 25 (6d6)

Let's see how Molly's spell does…


4755f0 (3) No.299455

Don't forget Dayflower.


dd0b02 (7) No.299457>>299465

>"So, you want to get freaky, huh?" Molly grins, pointing her horn at your cock. "Then let's double the fun!"

>A magical light envelopes your genitals, causes something equally as girthy to sprout up next to it! You fidget slightly as you feel an even stranger sensation overcoming you, as if part of your body is magically rearranging itself to suit the newly formed organ! Once the light fades, you're overcome with a mixture of shock, excitement, and confusion as you behold a second massive cock growing from your pelvis!

>"You should probably warn me next time you're going to do something like that," you hiss at Molly.

>"Is something wrong? Don't you like it?" Molly pouts in the sexy voice she sometimes does, now beginning to stroke the entire length of your cock with her alicorn magic.

>Ellaina in turn reaches out and grabs the left hand cock, stroking it curiously until they're both equally as erect. "Oh god…," you groan in pleasure.

>"I'll take that as a yes," Molly smiles, craning her head down to give the end of your right cock a playful lick.

>"This is amazing, Molly!" Ellaina beams as he gets down on her hands an knees, taking the first half of your left hand cock in her mouth. "Mmmhmm!"

>Drool begins to drip from Ellaina's ruby lips as she takes inch after inch of your phallus into her mouth. Occasionally, she bobs her head up to give the head of your dick a swirling motion with her skillful tongue, then quickly bobs her head back down again. Before long, your entire length is sheaved inside her throat, your balls slapping against the sorceress' chin as she continuously deep throats your member.

>You feel something small land on top of your head, breaking you out of euphoria for a few moments. Looking up, you see Dayflower looking down at you with a look of desire in her eyes. A trail of clear fluid is dripping down her inner thigh, having observed your foreplay session for long enough.

>"Sorry, Dayflower. I think we got a little carried away and forgot to include you," you say, another shudder running through your body as Ellaina continues to stimulate you.

>Stretching your your palm, you allow the breezie to land on your hand. The breezie gives you a forgiving wink, rolling over onto her back and exposing her sex to your giant tongue. More than happy to make things up to Dayflower, you begin to prod at her dewy entrance, causing the breezie to let out a small squeak of pleasure. Dayflower hind legs begin to kick as you lap at her tiny little teats, and lather her little pussy with much needed attention.

>While you're busy stimulating Dayflower, you can feel Molly taking your entire secondary length into her mouth. You steel yourself as best you can, orally pleasuring the tiny breezie while accepting two amazing blowjob at the exact same time. Molly proves herself to be the better of the two girls, somehow managing to take your entire length in one stroke, the tip of your member rubbing up against her uvula. A shock of pleasure courses through your body as Molly extends her tongue past her lips and laps at the base of one of your hefty gonads, using her free hooves to playfully fondle your ballsack at the same time.

>Dayflower lets out another squeak of pleasure as you use the very tip of your long pink muscle to penetrate her pedals, sweet sexual juices flowing from her pussy like a sugary river. The breeze suddenly hugs your face tightly, trying to pull you as deep into her being as possible, her body on the edge of a earth shaking orgasm. Her tiny body begins to shudder adorably, a sharp *eep* escaping her quivering lips as she's enraptured in sexual ecstasy.

>"An-Anon! Ohhh!" Dayflower cries in pleasure.

>A small jet of breezie nectar sprays your tongue as Dayflower continues to squirm in the palm of your hand, the scent like that of sweet wild flowers. Both Ellaina and Molly look up at the cute sight of Dayflower panting helplessly in your hand, her cheeks flushed a deep crimson as she gradually comes back to her senses. When she finally comes back down to earth, Dayflower is both deeply pleased with your skills, but also equally embarrassed.

>"W-What are you looking at?" Dayflower bashfully hides from Ellaina and Molly behind your fingers.

>"It's nothing," Ellaina tries to hold back her smile.

>"It's just that you look so adorable when you cum," Molly chuckles.

>"You girls are so mean…," Dayflower pouts.

(Continue…)

I'll update again in a few hours. Are you guys enjoying this?


e68e3f (1) No.299465

File (hide): 7bfb7fd388ee5a3⋯.jpg (1.39 MB, 1796x1100, 449:275, 8a8c37c51f5f121445ef89e3b2….jpg) (h) (u)

>>299457

It looks like Ellaina will be more than happy to keep Molly around. And, hey! Molly managed to not rape Rarity! She is becoming a proper lady.

Dayflower is so cute.


dd0b02 (7) No.299474>>299477 >>299481

File (hide): c78d2e8db509d94⋯.png (Spoiler Image, 164.33 KB, 735x398, 735:398, princess molestia creampie.png) (h) (u)

>"Do you need a small breather, Dayflower?" you ask.

>"I'm fine, really!" Dayflower stands up, her knees shaking desperately.

>The breezie finally gives into the strain and plops onto her butt, giving a small sigh. Both Molly and Ellaina seem quite understanding, agreeing to take a break from sex to allow Dayflower recuperate. As they wait, the Princess continues to magically massage your saliva glazes cock for a few minutes, hoping to keep you nice and hard.

>"Don't suppose you have a spell to make Anon's cock even bigger, Molly?" Ellaina asks, taking a hold of your first dick.

>"Afraid not," Molly muses. "Perhaps we can look through your spell book for one?"

>"I'd like that," Ellaina says. "Maybe we could even find a spell to increase Dayflower's stamina too?"

>"Oh my, Ellaina! You're so sexually minded! We're practically soul mates!" Molly beams.

>You roll your eyes at the two's conversation as they continue to give you the best handjobs of your life. After a few minutes of rest, Dayflower is back for more, the breezie leaping to her aching hooves before opting to use her wings instead. Molly and Ellaina immediately get back to oral pleasuring you, the length of your two members engorging to full size once more.

>"That's enough, girls. Another minute of this and I'm going to cum," you place a hand on Molly and Ellaina's heads to let them know you're ready.

>Molly instructs Ellaina to roll over onto her side while the Princess positions onto her side, the two facing each other in the middle of the bed. Ellaina quickly gets the idea and presses her pelvis up against Molly's, their pussies almost touching. The position proves itself to be quite awkward to maintain, but the only possible way to fuck them both at the same time.

>Two condoms have been removed from your inventory.

>Ellaina bites her lip as you press the tip of your protected member up against her entrance, using your other hand to do the same with you second one. A surge of intense pleasure rushes through your body as you slowly insert both of your shafts at the same time, the dripping juices from both pussies providing more than enough lubricant for what is about to happen.

>"Come on, girls! Your turn to please me!" Dayflower flutters in between the two.

>Molly uses her magic to gently levitate the breezie in front of her face, savoring the creature's sweet scent before gently lapping at her tiny entrance. Dayflower squeaks again in surprise as Molly's proves her tongue to be the most dexterous once again, trailing it across Dayflower's teats, past her pedals, and over her tiny little ponut. Cleverly using her magic to also form a small tendril of energy, the Princess begins to tease Dayflower's rear entrance while continuing to pleasure her pussy.

>A loud *plap* sound echoes in the darkness of the room as your nuts smack up against the hindquarters of both girls, your twin members now buried deep inside your mates. Ellaina completely forgets about Molly and Dayflower as she savors the feeling of fullness in her lower body, your cock pressing up against the entrance to her womb. Slowly, you begin to pump in and out of the girls, the springs of the bed creaking with each forward motion.

>"G-Gonna cum again!" Dayflower chirps, biting her hoof in a desperate attempt to muffle her cries of pleasure.

>Dayflower looks like she's about to faint as Molly uses a magical tendril to penetrate her butthole, nectar oozing from her pussy. "Just hold on for a little longer," Molly says. "I'm about to cum as well."

>Molly's spine shudders as you nuts smack up against her ass once against, her velvety inner walls gently forcing you to thrust deeper that the last. At the same time you feel Ellaina's vaginal walls drawing you into her, as if the group her engaged in some sort of sexual synchronicity. Several minutes of fucking later, you feel you balls churning with fresh seed.

>"Mmmfff!" Ellaina covers her mouth as the orgasm overtakes her.

>"Fuck!" Molly barks, almost loud enough to be heard by the pony sleeping next to you.

>Two massive jets of pearly spunk rocket out of your twin cocks, stopped only by the rubbery thickness of your protection. When you finally come to your senses, both girls are laying before you, with Dayflower resting on a nearby pillow. Ellaina is completely coated is a layer of shimmering sweat, her pussy juices completely soaking the bed covers beneath her perfect little ass. Molly is equally is worn out by the session, her muzzle slightly moistened by Dayflower's orgasm.

>"Best. Sex. Ever," you collapse onto your elbows between the two girls.

>"And many more?" Molly whispers to you.

>"Hopefully," you smile.

Shall you fall asleep now?


a7a2a1 (1) No.299477

>>299474

This is all so ideal that it feels rather ominous. Oh well. We'll see what tomorrow holds. Sleep.


4755f0 (3) No.299481>>299504 >>299506

>>299474

I was expecting from Ellaina to question why Dayflower was joining them in their little orgy, either Ellaina was to excited to care or she's used of Anon's antics. It was great how we managed to build our little harem, even when two of them are pretty gullible.

Tell Ellaina to cast Clean-up in the bed before going to sleep, I don't want the odor of our little escapade to expand to the whole bedroom.


fd99de (2) No.299504

File (hide): 2c9885f47ecb1d2⋯.png (Spoiler Image, 223.53 KB, 785x600, 157:120, 2d77283a7894cb14ed828faa06….png) (h) (u)

>>299481

Yeah, she was just perfectly happy to have the cute little Swedish bug join in the fun. If we all did not need our sleep, I would be tempted to see how Ellaina would feel about inviting Rainbow Dash and Rarity over. Rainbow Dash mentioned being willing to fuck Anon again, and it is likely that Molly had her own secret daliance with Rarity after Anon left them at the boutique. Really, with Twilight and Trixie being a potential item now, everyone in the party except Spike is at least potentially fucking someone else in the party. Poor Spike. It has to be difficult being a little kid around this particular group of adults.


fd99de (2) No.299506>>299519

>>299481

>Tell Ellaina to cast Clean-up in the bed

Her magic is completely drained.


4755f0 (3) No.299519>>299520

>>299506

whatever then, just go to sleep.


8a8793 (1) No.299520

>>299519

We're going to have a fun conversation with the canon characters in the morning… or whenever it is we wake up. Do you think that Rarity and Rainbow Dash will be upset about not getting an invitation?


dd0b02 (7) No.299529>>299533

File (hide): 03c818561e6e139⋯.png (333.24 KB, 649x688, 649:688, princess molestia bed.png) (h) (u)

>Using her magic, Molly gingerly places Dayflower into her tiny bed which rests on your bedside table. The breezie unconsciously turns over in her sleep, pulling the soft covers up to her chin.

>"She's so precious," Molly pats Dayflower's head, minding her sensitive antennae.

>"And not too bad in bed either," you lay your head upon the pillow.

>"Huh… the sheets and suddenly clean and dry," Ellaina looks down at the comforter.

>"Is that so? Do you think the cupboards will restock themselves too?" you ask, crossing your arms behind your head.

>Ellaina lets out a long yawn and falls back onto the bed. "I honestly just want to sleep now, not think about our magical bedsheets," Ellaina dismisses your curiosity.

>"Goodnight, Anon," Molly hugs your chest, snuggling up close to you. "And goodnight, Ellaina."

>"Night," Ellaina wraps her arms around you.

>You lay awake for a few extra minutes, deep down dreading what kind of monsters you're going to contend with in the morning. As you slowly drift off to sleep, you take in the silky comfort of the bed sheets, the warmth of Molly and Ellaina, as well as the beating of their twin hearts. In that moment, it feels as if nothing can possibly go wrong…

You have 5 EXP! What shall you spend it on?

Anonymous:

Health- 11/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 21/21 +1

2 EXP = Skill

3 EXP = Hitpoint for Health, Social, Willpower, or Magic

4 EXP = +1 Defense

Skill Suggestions:

-Comb The Area

-Dominate

-BDSM King

-Barrier Spellcasting

-Mass Destruction (Magic)

-Erosionmancer

-Sneak Up On The Enemy

-Don't Make A Sound

-Sexual Tyrannosaurus


7489a4 (1) No.299533>>299567

>>299529

Erosionmancer sounds really good, but so does Don't Make a Sound. I say we take Don't Make a Sound to avoid as many fights as possible without using what little magic that Anon has. In addition, take a point of magic, since Anon has been running out lately.


196afe (196) No.299567

>>299533

Sounds good. I'll update tomorrow.


196afe (196) No.299579>>299587

>You spend 5 EXP on the 'Don't Make A Sound Skill' and 1 point of magic!

>The cavernous walls of the safe house echo with your footsteps, shadows creeping from every corner as you approach a set of heavy iron doors. As if they were being pushed by unseen hands, the doors slowly swing open to reveal a great void of ash. Stepping into the abyss, you feel solid ground beneath your feet as you look around the area. Nothing but clouds of ash, greatly impairing your line of sight in every possible direction. Looking back, you see that the doorway is gone, stranding you in the ashen wastes.

>"The long journey is almost at an end, Anonymous," the Librarian's voice echoes from within the ash. "But there are still many challenges to overcome before your friends can return home, and you can walk free."

>Overhead you can see the outline of something massive hiding within the clouds of ash. The for is several miles long, and moves in a serpentine pattern through the sky, as if it were swimming through the air itself. A chill runs through your body as you feel it's eyes pass over you for a brief moment.

>"The actions of your past are unforgivable, but you may still have a chance at redeeming yourself," the Librarian's voice echoes inside of your head. "At the very base of this dungeon lurks one of strongest forces you'll ever encounter. If you wish to bury the past forever, you must not allow him to get a hold of your spirit."

>Slowly, faint echoes begin to build in your mind, the voices of your companions! With some focus, you're able to make out words as they grow in loudness. You know that they aren't from the past, or present, but a possible future. Before long, you feel the dream world spinning out of control. The voices are causing your head to pound uncontrollably!

>"Time is running out! Hurry, Anonymous!" you hear Ellaina cry.

>"We can still do this!" Spike shouts. "Just hold on!"

>"Equestria would have been better off without you!" Twilight's voice shouts.

>"How could you do this!?" Rarity's voice cries out in hysteria. "I'll… I'll kill you!"

>"She's dead because of you!" Rainbow Dash growls.

>You awaken to the sound of boiling water, turning over in your bed, you see the others gathered around the campfire. Spike is brewing morning tea for everyone, but they're certainly not saying anything as ill as what you heard in your dreams. In your peripheral vision, you notice that both Molly and Ellaina already left the bed.

>"Woah! You look pale!" Spike gasps upon seeing your half-naked body.

>"Are you feeling alright, Anonymous?" Rarity turns and notices the same.

>Part of you wants to puke, the rest of you simply wants to collapse onto the bed and die. The voices from your dreams are still echoing in your mind, nearly driving you mad with fear!

>"Here! Drink this!" Spike hands you a cup of water.

>Without hesitation, you down the water and feel slight relief. "Thanks, Spike…," you lean forward and put your head between your knees.

>"Are you sick?" Twilight asks. "Maybe some kind of dark magic?"

>"No…," you manage to choke out. "Bad dreams."

>"This isn't good," Twilight bites her hoof. "Without Anonymous, I don't think we'll be able to get far!"

>"He's going to be fine, Twilight! Just give him a few minutes!" Spike insists, bringing you another cup of water.

>It takes you about ten minutes of breathing, as well as a few cups of water to get yourself back in order. Ellaina is extra sure to stick by your side while you explain what happened in your dream, leaving out anything incriminating. Twilight in the meantime takes notes, nodding her head understandingly the whole time.

>"We should keep close watch over Anonymous if he plans on adventuring with us," Twilight says.

>"Anon's not gonna d-die, is he?" Spike asks fearfully.

>"He'll be alright, but his dreams might get worse as the… well, as the final battle approaches," Twilight explains.

>"Some breakfast will help him! Just give me a minute!" Spike runs back over to the fireplace to prepare the meal.

What should you do now?

-Talk or interact with a party member.

-Exit the bedroom and speak with Leicha.

-Practice some spells with Ellaina to calm yourself.

-Other…


8a8954 (1) No.299587>>299618

>>299579

>If you wish to bury the past forever, you must not allow him to get a hold of your spirit.

That sounds like good advice then. Maybe that sneaking ability really was a good idea. I hope that we got enough will power.

For now, we really should get moving. With luck we will chase down the monster that has Scootaloo. I don't think that there is anything left to do here.


e616ed (2) No.299618>>299619

We are going to pony jail after this unless we kick the big devil in the butt.

>>299587

Before that Tell Twilight to go identity the gemstone with the skeleton merchant and if that's just a simple gem then sell it. We need every penny while staying here.


24dc11 (1) No.299619>>299620

>>299618

Even if we do kick that guy's ass we are probably still going to pony prison. I just hope that saving the world will earn us a commuted sentence.


e616ed (2) No.299620

>>299619

If that's the case Anon should confess all the things he did to princess Molestia, maybe it will help him to vent a little to his most closest friend, Molly can't return to Celestia's body now so is alright.


196afe (196) No.299629

>Breakfast proves to be one of the best meals you've ever eaten. At the party members place their empty plates and cups on the nearby counter, they're extra sure to thank Spike for all the hard work. Dayflower even gives him a small kiss for the nettle tea.

>"Thanks a lot, Spikey! You're the best!" the breezie smiles.

>"It was nothing, Dayflower," Spike blushes at the compliment.

>Despite everything the baby dragon has been through, he still seems to be a kid at heart. Out of your many regrets, it would have to be the fact that you never successfully hooked him up with someone else.

>"That will have to wait," you tell yourself. "Now we need to focus on getting the last Ember, and saving the entire universe."

>"Feeling better, Anonymous?" Twilight asks, derailing your train of thought.

>"Much better now that I've had something to eat," you say.

>"That's good to know! Everyone was worried that you wouldn't be in fighting shape!" Twilight says, showing an unusual amount of concern for your well being.

>Relations with Twilight can so far be described as extremely rocky, having personally undermined an faith she had in you. Chances are that she's more concerned about you because the quest relies heavily upon your survival. God knows what would happen if you expired, for the Librarian never did explain what happens to an Ember holder when they die.

>"You've got that look on your face, Anon," Ellaina says. "Is something the matter again?"

>"Sorry if I worried you and the others this morning, I wasn't feeling like myself," you sigh.

>"Yeah, you kind of gave me a fright, but I'm kind of used to that now," Ellaina tries to smile.

>"Ready to march into hell and back?" you ask after a momentary pause.

>"Like I said, I'm kind of used to it now," Ellaina draws her wand from her belt. "But we're doing this as a team, and I know there's nothing to worry about when we've got someone watching our backs!"

>Taking your staff in both hands, you dramatically pound the floor with one end. "It's time to take rescue Scootaloo, and take this dungeon by storm!" you say confidently.

(Continue…)


196afe (196) No.299631>>299635 >>299639

File (hide): 2f95821f479df8e⋯.png (Spoiler Image, 12.7 KB, 1256x540, 314:135, inferno_04.png) (h) (u)

>Everyone in your party gathers their gear and makes their way out into the vast hall. At one end, you can see Leicha, Mortus, and Schro all waiting to see you off. Before them is a stone platform with a five pointed star carved into the surface of it, glowing with faint magic energies.

>"Maybe you should pawn that gemstone off before we go?" you advise Twilight.

>"Probably a good idea," Twilight slowly walks up to Schro. "Umm, can you tell me what this is? And maybe I can sell it too?"

>Schro looks at the small gemstone for a minute before taking out his chalk board and writing down a few words. "VERY SHINY ROCK! 60 BITS!" the board reads.

>"I suppose there's nothing wrong with selling it then," Twilight says, receiving payment for the gem.

>Gemstone has been removed from Twilight's inventory! 60 Bits have been added!

>"Shall we begin?" Mortus readies his giant scythe.

>"Open the gateway," you nod.

>Lifting his giant weapon overhead, Mortus quickly brings it down upon the stone platform. The scythe cuts right into the stone and causes it to crumble away, revealing seemingly bottomless abyss which bathes you in golden light. A sort of vortex begins to form, threatening to pull you in at any given moment. Of course, Rainbow Dash fearlessly dives into the hole, taking the rest of you off guard.

>"Wait for us, Rainbow!" Twilight jumps down the hole.

>"My goodness! How horrible!" Rarity rushes to join the others.

>Grabbing Ellaina's hand, you both plunge into the magical vortex and shut your eyes. You can hear the voice of Scootaloo this time as she cries out for rescue, your heart aching at the thought of what those demons might be doing to her. Scootaloo sounds very distant by your account, almost like she's begin drawn further away from you as you approach!

>You perform a dramatic three-point landing, the fall proving itself less treacherous that the last one. Looking up, you see that you're inside a deep underground cavern comprised of igneous rock. A giant black castle towers before you, each brick carved from the same black rock. You and the others managed to land on a wedge shaped outcrop that overlooks a river of boiling lava, the only way forward being a massive black iron door.

>"Woah! This place is the size of Canterlot!" Rainbow Dash gasps in shock. "What kind of monsters do you think are waiting for us in there?"

>"Hopefully someone who knows where we can find Scootaloo," Twilight says.

>Sticking out of the ground in the center of the stone platform is large iron lever, probably the only viable way of opening the doors.

What should you do now?

-Talk or interact with a party member (Twilight, Molly, Rarity, Spike, Rainbow, Trixie, Ellaina, Dayflower).

-Pull the lever and see what's inside the demonic fortress.

-Cast a spell before doing anything else.

-Other…


89b665 (2) No.299635>>299637

>>299631

Give Rainbow Dash and Trixie a steel skin potion to use later and cast hunter's sight to see any monsters behind that door.


196afe (196) No.299637>>299638

>>299635

Roll 6d6 for Hunter's Sight.


89b665 (2) No.299638

Dice rollRolled 1, 6, 4, 3, 6, 2 = 22 (6d6)

>>299637


ba3ac5 (2) No.299639

>>299631

Well, at least Scootaloo is alive. That is if that voice is actually hers and not just a magical lure to bait us into a trap.


196afe (196) No.299673>>299675

File (hide): a4d8f7e43627ea7⋯.png (7.85 KB, 1256x540, 314:135, inferno_04.png) (h) (u)

>Taking out your trusty wand, you cast Hunter's Sight on yourself! The spell is cast so well that the spell is more potent, and is less costly to cast!

Anonymous: [Super Hunter's Sight]

Magic- 15/22 +1

>Thanks to your enhanced vision, you just barely able to see past the enchanted black stone. Standing just beyond the iron doors is a fat humanoid beings, whom your pretty sure is comprised of a semi-solid liquid. The being's arms are off to the sides, as if he were dramatically posing for battle.

>"What do you see, Anonymous?" Twilight asks.

>"Only one fat guy blocking the way, not much else," you say. "I think the walls are magically attuned to stop anyone from looking inside."

>"Then we'd better watch our backs," Twilight says.

>"In that case, take these potions," you hand both Rainbow Dash and Trixie a skin hardening potion.

>"Thanks, Anon!" Rainbow Dash stuffs the bottle into her bag.

>Two Steel Skin potions were removed from your inventory! You only have one left!

What should you do now?

-Talk or interact with a party member (Twilight, Molly, Rarity, Spike, Rainbow, Trixie, Ellaina, Dayflower).

-Pull the lever and prepare for battle!

-Other…


c6a9f5 (6) No.299675>>299676

>>299673

Pull the lever, let's do this.


c081b8 (4) No.299676>>299678

File (hide): 52ed2ecf5320f13⋯.jpg (465.47 KB, 2986x1386, 1493:693, c9e8763172fd33cbb44e0e5032….jpg) (h) (u)

>>299675

We have an opportunity to enter in style here. If that thing is sitting right on the other side of the door ready to fight, then we can get the drop on it. I am betting that ice would do bad things to a liquid monster. Let's have Rarity pull the lever while Twilight stands in the doorway with her light spell on as high as it will go to obscure the vision of whatever is inside. Anon and Ellaina can lob ice grenades in as soon as they are able.


c6a9f5 (6) No.299678

>>299676

Good idea.


196afe (196) No.299730>>299731 >>299732 >>299733

Which light spell did you want to cast exactly? Roll 6d6 regardless, and hope for a crit:

-Flash [+1 Dmg] (4 Magic)

-Strong Flash [+2 Dmg] (6 Magic)

-Rays of Light [+1 Dmg all foes, -1 to cast] (7 Magic)

Also roll 3d6 and 1d6 for Anonymous and Ellaina to throw some 'nades. Ellaina could also use magic to throw her grenade and roll 4d6 instead, at the cost of 2 magic points.


e1f8d7 (3) No.299731

Dice rollRolled 2, 6, 4, 5, 2, 1 = 20 (6d6)

>>299730

Just Flash should do. The point is not to do damage but to blind.


e1f8d7 (3) No.299732

Dice rollRolled 2, 4, 5 = 11 (3d6)

>>299730

Alright, Twilight does her part. Now for Anon.


e1f8d7 (3) No.299733

Dice rollRolled 5, 2, 4, 6 = 17 (4d6)

>>299730

And Ellaina. Use magic. It is too dangerous not to.


196afe (196) No.299742>>299747

File (hide): 2ca49be968ca5bb⋯.png (21.98 KB, 1286x862, 643:431, inferno_04.png) (h) (u)

Rarity pulls the lever, causing the iron door to open! Before you is a massive chamber with two demons standing guard over the array of levers! The demons are both fat humanoid composed of liquid gold! Both are duel wielding a set of flaming longswords!

Twilight immediately casts Flash on the first enemy, doing 1 point of damage! The attack blinds the foe!

At the same time, you and Ellaina throw your ice grenades! Your attack does 1 point of damage! Ellaina's grenade does 2 points of damage! The attack manages to freeze the demon for this turn!

You and Ellaina have 1 ice grenade left!

Golden Demon: [Blind] [Frozen]

Health- 31/35 +1 +4

Social- ?/? +?

Will- 13/13 +2

Magic- 15/15 +2

The demon is frozen! Roll for Anonymous!

Turn Order:

1. Golden Demon 1

2. Anonymous

3. Twilight

4. Ellaina

5. Rarity

6. Golden Demon 2

Anonymous: [Super Hunter's Sight]

Health- 11/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 15/22 +1

Anon's Rolls:

Staff Attack- 6d6

Throw Grenade- 3d6

Elemental Magic- 7d6

Defensive Magic- 5d6

Mind Magic- 6d6

Dark Magic- 8d6

Hand/Laser Gun- 2d6

Strip Tease- 3d6

Lasso- 3d6

Anon's Spells:

-Fireball [+1 Damage] (4 magic)

-Lightning Bolt [+1 Damage] (4 magic)

-Broom-kata [+2 dmg] (3 magic)

-Weak Physical Barrier [+1 DEF] (3 magic)

-Weak Ally Protection [+1 DEF] (3 magic)

-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)

-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)

-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)

-Remove Poison (4 Magic)

-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Water Breathing (6 Magic)

-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)

-Astral Projection (7 Magic)

-Hunter's Sight (7 Magic)

-Strong Fireball [+2 Dmg] (6 Magic)

-Detect Magic (2 magic)

-Strong Physical Barrier [+3 Def] (7 Magic)

-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)

-Erosion [-2 Def] (5 Magic)

-Viper Bolt [+1 Dmg, Poison] (5 Magic)

-Weak Undermine [Un-buff a single foe] (6 Magic)

-Crystal Spike [+2 Dmg] (4 Magic)

-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)

-Mighty Crystal Spike [+4 Dmg] (8 Magic)

-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)

-Steadfast [Target immune to stun for 3 turns] (5 Magic)

-Double Undermine [Un-buff two foes] (8 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Splash [+1 Dmg] (4 Magic)

-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)

-Implant Thought (15 Magic)

-Mighty Physical Barrier [+4 Def] (9 Magic)

-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)

-Darkstorm [+3 Dmg all foes] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Weak Mass Physical Barrier [+1 Def] (6 Magic)

-Mass Physical Barrier [+2 Def] (8 Magic)

-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)

-Tip Fedora [+2 Social Dmg] (6 Magic)

-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Conjure Trapped Soul (17 Magic)

-Mass Undermine [Un-buff all present foes] (12 Magic)

-Polymorph Species (13 Magic)

Items:

https://pastebin.com/Di0QpY0P

The purple and green walls are magic barriers, so that third demon aid coming out yet. Ask any questions if the map is too confusing.


ba3442 (2) No.299747

>>299742

Liquid gold? Whoa, I didn't expect that. Ice is not going to work then. Maybe if we crystalize them we can chip away some gold for ourselves. Cast Erosion against the second Golden Demon, and then drink from the crystal flask. We sould go easy on the magic. Anon in particular is going to need it later.


196afe (196) No.299801>>299805

Dice rollRolled 1, 3, 3, 2, 6, 6, 4 = 25 (7d6)

>nobody bothered to roll any dice


196afe (196) No.299802>>299804

You cast Erosion on the demon, lowering his armor by 3 points! The spell is so well cast that you save a point of magic!

You drink from your Crystal Flask!

Golden Demon 1: [Blind] [Frozen] [Damaged Armor]

Health- 31/35 +1 +1

Social- ?/? +?

Will- 13/13 +2

Magic- 15/15 +2

Anonymous: [Super Hunter's Sight]

Health- 11/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 19/22 +1

Twilight's turn!

Twilight:

Health- 11/11 +3 +9

Social- 8/8 +1

Will- 7/7 +2

Magic- 54/54 +5

Twilight's Rolls:

Offensive Spell- 6d6 (+1 Magic Dmg)

Protection Spell- 5d6

Healing Magic- 5d6

Mass Destruction- 7d6 (+1 Magic Dmg)

Spells:

-Magic Laser (3 Magic)

-Detect Magic (3 magic)

-Strong Magic Laser [+1 dmg] (4 Magic)

-Protective Bubble [+2 Def] (5 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Create Magical Wings (12 Magic)

-Cloud Walking (5 Magic)

-Weak Heal [+2 Health] (4 Magic)

-Heal [+3 Health] (5 Magic)

-Strong Heal [+4 Health] (6 Magic)

-Remove Poison (4 Magic)

-Strong Physical Barrier [+3 Def] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Cure Petrification [Stops/Undoes Petrification] (11 Magic)

-Petrification Immunity (8 Magic)

-Lightning Bolt [+1 Dmg] (4 Magic)

-Strong Lightning Bolt [+2 Dmg] (6 Magic)

-Mighty Lightning Bolt [+3 Dmg] (8 Magic)

-Weak Mass Physical Barrier [+1 Def] (6 Magic)

-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)

-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)

-Mighty Chain Lightning [+3 Dmg] (10 Magic)

-Weak Damage Willpower [+1 Will Dmg] (3 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Shrink [Decrease targets size] (8 Magic)

-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)

-Brief Silence [Unable to cast spells, 2 turns] (6 Magic)

-Water Breathing (6 Magic)

-Mass Physical Barrier [+2 Def] (8 Magic)

-Mark [Teleport] (10 Magic)

-Recall [Teleport to Marked location] (10/15/20 Magic)

-Confusion [+2 Will Dmg, attack allies] (8 Magic)

-Splash [+1 Dmg] (4 Magic)

-Strong Splash [+2 Dmg] (6 Magic)

-Mighty Splash [+3 Dmg] (8 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Flash [+1 Dmg] (4 Magic)

-Strong Flash [+2 Dmg] (6 Magic)

-Rays of Light [+1 Dmg all foes, -1 to cast] (7 Magic)

-Strong Mass Physical Barrier [+3 Def] (10 Magic)

-Steadfast [Target immune to stun for 3 turns] (5 Magic)

-Mend [Fix Crippled Part] (11 Magic)

Items:

Bits (195), Spell Tome, Quill and Ink Well, Parchment (30), Battle Magic [Book], Medicinal Magic [Book], Guns and Bullets [Book], Anarchist Cookbook [Book], Spell Scroll [Strong Leech], Riveted Pony Chain Mail [+2 Def], Health Potion [Restores +3 Health] (2), Strong Health Potion [Restores +5 Health] (4), Bojutsu for Janitors [Book] (3/3 Reads Left), Strong Magic Potion [Restores +5 Magic] (6), Mighty Magic Potion [Restores +7 Magic] (6), Mighty Health Potion [Restores +7 Health] (2), Antidote (4), Blue Wizard Hat [+2 Def, +4 Magic Def], Electro-Shock Staff [+5 Lightning Dmg, Chance to Stun], Nine-Tail Whip [+5 Dmg, +4 Will Dgm], Spell Tome of Mass Destruction [Spell Book] (Finished), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Great Magic Regeneration Ring [+2 Magic Per Turn], Crystal Buckler [+5 Def], Chemistry Set.


c6a9f5 (6) No.299804

Dice rollRolled 1, 3, 3, 4, 5 = 16 (5d6)

>>299802

Strong mass physical barrier


08a7ab (1) No.299805

>>299801

Oh yeah, that's a thing we're supposed to do, isn't it? It's easy to forget. I mean we've only been doing this for years.


196afe (196) No.299881>>299882 >>299885

Twilight casts Mass Strong Physical barrier on the party, increasing their armor by +3 points!

Twilight: [Physical Barrier]

Health- 11/11 +3 +12

Social- 8/8 +1

Will- 7/7 +2

Magic- 44/54 +5

Ellaina's turn!

Ellaina: [Physical Barrier]

Health- 10/10 +2 +16

Social- 7/7 +2

Will- 6/6 +1

Magic- 41/43 +1

Ellaina's Rolls:

Offensive Spell- 6d6

Defensive Spell- 5d6

Dagger Attack- 3d6

Mini-Crossbow- 3d6

Powers:

-Detect Magic (2 magic)

-Open Average Lock (3 magic)

-Open Hard Lock (9 Magic)

-Lightning Bolt [+1 Damage] (4 magic)

-Strong Lightning Bolt [+2 Dmg] (6 Magic)

-Mighty Lightning Bolt [+3 Dmg] (8 Magic)

-Gust [+1 Dmg] (4 Magic)

-Strong Gust [+2 Dmg] (6 Magic)

-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)

-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)

-Fireball [+1 Damage] (4 magic)

-Strong Fireball [+2 Dmg] (6 Magic)

-Mighty Fireball [+3 Dmg] (8 Magic)

-Ice Spike [+1 Damage] (4 magic)

-Strong Ice Spike [+2 Dmg] (6 Magic)

-Mighty Ice Spike [+3 Dmg] (8 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Weak Physical Barrier [+1 Def] (3 Magic)

-Physical Barrier [+2 Def] (5 Magic)

-Mighty Physical Barrier [+4 Def] (9 Magic)

-Mend [Fix Crippled Part] (11 Magic)

-Remove Poison (4 Magic)

-Confusion [+2 Will Dmg, attack allies] (8 Magic)

-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Splash [+1 Dmg] (4 Magic)

-Weak Heal [+2 Health] (4 Magic)

-Heal [+3 Health] (5 Magic)

-Mend [Fix Crippled Part] (11 Magic)

Items:

Blue Sorceress Robes, Crimson Rose [Wand: +6 Magic Dmg], Health Potion [Restores +3 Health] (4), Magic Potion [Restores +3 Magic] (4), Bits (64), Leather Utility Belt, Rainbow Toe Socks [+1 Def], Blue Reinforced Hoodie [+1 Def], Soarin Plushie, Spitfire Plushie, Reinforced Mini-Crossbow [+4 Dmg], Crossbow Bolts [+1 Dmg] (54), Gender Bender Ring, Ring of Steel Skin [+3 Def], Mighty Health Potion [Restores +7 Health] (6), Mighty Magic Potion [Restores +7 Magic] (7), Reinforced Crystal Helmet [+4 Def], Magician's Band [+2 Spell Dmg], Cockatrice's Band [Petrifaction Immunity], Sharp Serpentine Kris [+5 Dmg, +1 Poison], Sleeping Darts (21), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Crystal Shield [+4 Def], Fancy Clothing [+1 Def], Poison Bolts [+1 Dmg, +1 Dmg per turn] (11), Quality Whetstone [+2 Blade Dmg] (1), Wizard's Vigor [Removes Silence] (2), Antidote (4), Petrification Reversal Potion (1), Strong Steel Skin Potion [+4 Def] (1).

Ellaina learned a new trap disabling & crossbow skill, as well as a few more spells. Look over the list once more for anything new.


c6a9f5 (6) No.299882

Dice rollRolled 5, 5, 6, 4, 3, 6 = 29 (6d6)

>>299881

Hit the golden demon 2 with a strong ice spike.


196afe (196) No.299884>>299885

Ellaina hits the second demon with a spike of shimmering ice, doing 8 points of damage! The spell cracks the demon's armor, and causes it to freeze solid! The demon will lose his attack this round!

Golden Demon: [Damaged Armor] [Frozen]

Health- 27/35 +1 +3

Social- ?/? +?

Will- 13/13 +2

Magic- 15/15 +2

Ellaina: [Physical Barrier]

Health- 10/10 +2 +16

Social- 7/7 +2

Will- 6/6 +1

Magic- 35/43 +1

Rarity's turn!

Rarity: [Physical Barrier]

Health- 12/12 +3 +15

Social- 9/9 +2

Will- 7/7 +2

Magic- 27/27 +2

Rarity's Rolls:

Lightsaber- 6d6

Kick- 2d6

Magic- 2d6

Parry- 7d6

Powers:

-Piercing Thrust [Ignore -2 Def] (4 Magic)

-Magic Laser (3 Magic)

-Parrying Stance [+3 Def, 1 Turn] (5 Magic)

-Lunging Strike [+4 Dmg] (8 Magic)

Items:

Bits (23), Beauty Kit [+1 Charisma], Strong Health Potion [Restores +5 Health] (7), Strong Magic Potion [Restores +5 Magic] (4), Pink Rain Boots [+1 Def or +2 Water/Mud Def], Pink Rain Coat [+1 Def or +3 Water/Mud Def], Mirror Shield [+2 Def, Petrification Protection], Cloak of the Moon [+2 Def, +4 Dark Def], Lightsaber [+5 Dmg, Ignore -4 Def], Sapphire Ring [+8 Ice Def], Female Detective Outfit [+1 Def], Fabulous Hat [+1 Def, +1 Social Damage, +2 Crystal Def], Fancy Clothing [+1 Def], Enforced Mithril Platebody [+7 Dmg].


d7cc14 (2) No.299885>>299886

>>299881

>Ellaina learned a new trap disabling & crossbow skill

Thank god. I remember the debacle in the comic book.

>>299884

Standard lightsabre attack. Let's save the MP for when we will need it.


d7cc14 (2) No.299886

Dice rollRolled 2, 2, 3, 2, 1, 6 = 16 (6d6)

>>299885


196afe (196) No.299915

Dice rollRolled 2, 4, 5, 1, 4 = 16 (5d6)

Rarity stabs the golden demon with her saber, doing 12 points of damage! The attack did extra damage!

Golden Demon 1: [Blind] [Frozen] [Damaged Armor]

Health- 19/35 +1 +1

Social- ?/? +?

Will- 13/13 +2

Magic- 15/15 +2

The first demon attacks you with his dual swords!


196afe (196) No.299916>>299917

The demon slashes you, doing 3 points of damage!

Anonymous: [Super Hunter's Sight] [Physical Barrier]

Health- 8/11 +5 +10

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 19/22 +1

Anon's turn!

Anon's Rolls:

Staff Attack- 6d6

Throw Grenade- 3d6

Elemental Magic- 7d6

Defensive Magic- 5d6

Mind Magic- 6d6

Dark Magic- 8d6

Hand/Laser Gun- 2d6

Strip Tease- 3d6

Lasso- 3d6

Anon's Spells:

-Fireball [+1 Damage] (4 magic)

-Lightning Bolt [+1 Damage] (4 magic)

-Broom-kata [+2 dmg] (3 magic)

-Weak Physical Barrier [+1 DEF] (3 magic)

-Weak Ally Protection [+1 DEF] (3 magic)

-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)

-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)

-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)

-Remove Poison (4 Magic)

-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Water Breathing (6 Magic)

-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)

-Astral Projection (7 Magic)

-Hunter's Sight (7 Magic)

-Strong Fireball [+2 Dmg] (6 Magic)

-Detect Magic (2 magic)

-Strong Physical Barrier [+3 Def] (7 Magic)

-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)

-Erosion [-2 Def] (5 Magic)

-Viper Bolt [+1 Dmg, Poison] (5 Magic)

-Weak Undermine [Un-buff a single foe] (6 Magic)

-Crystal Spike [+2 Dmg] (4 Magic)

-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)

-Mighty Crystal Spike [+4 Dmg] (8 Magic)

-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)

-Steadfast [Target immune to stun for 3 turns] (5 Magic)

-Double Undermine [Un-buff two foes] (8 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Splash [+1 Dmg] (4 Magic)

-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)

-Implant Thought (15 Magic)

-Mighty Physical Barrier [+4 Def] (9 Magic)

-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)

-Darkstorm [+3 Dmg all foes] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Weak Mass Physical Barrier [+1 Def] (6 Magic)

-Mass Physical Barrier [+2 Def] (8 Magic)

-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)

-Tip Fedora [+2 Social Dmg] (6 Magic)

-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Conjure Trapped Soul (17 Magic)

-Mass Undermine [Un-buff all present foes] (12 Magic)

-Polymorph Species (13 Magic)

Items:

https://pastebin.com/Di0QpY0P


c6a9f5 (6) No.299917

Dice rollRolled 1, 1, 6, 6, 5, 1 = 20 (6d6)

>>299916

Staff attack at monster 2


196afe (196) No.299918>>299919

You bash the demon's liquid face in, doing 7 points of damage! The attack squashes one of it's eyes and partially blinds it!

Golden Demon 2: [Damaged Armor] [Frozen] [Damaged Eye] [Damaged Weapon]

Health- 20/35 +1 +3

Social- ?/? +?

Will- 13/13 +2

Magic- 15/15 +2

Twilight's turn!

Twilight's magical ring restores +2 magic points!

Twilight: [Physical Barrier]

Health- 11/11 +3 +12

Social- 8/8 +1

Will- 7/7 +2

Magic- 46/54 +5

Twilight's Rolls:

Offensive Spell- 6d6 (+1 Magic Dmg)

Protection Spell- 5d6

Healing Magic- 5d6

Mass Destruction- 7d6 (+1 Magic Dmg)

Spells:

-Magic Laser (3 Magic)

-Detect Magic (3 magic)

-Strong Magic Laser [+1 dmg] (4 Magic)

-Protective Bubble [+2 Def] (5 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Create Magical Wings (12 Magic)

-Cloud Walking (5 Magic)

-Weak Heal [+2 Health] (4 Magic)

-Heal [+3 Health] (5 Magic)

-Strong Heal [+4 Health] (6 Magic)

-Remove Poison (4 Magic)

-Strong Physical Barrier [+3 Def] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Cure Petrification [Stops/Undoes Petrification] (11 Magic)

-Petrification Immunity (8 Magic)

-Lightning Bolt [+1 Dmg] (4 Magic)

-Strong Lightning Bolt [+2 Dmg] (6 Magic)

-Mighty Lightning Bolt [+3 Dmg] (8 Magic)

-Weak Mass Physical Barrier [+1 Def] (6 Magic)

-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)

-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)

-Mighty Chain Lightning [+3 Dmg] (10 Magic)

-Weak Damage Willpower [+1 Will Dmg] (3 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Shrink [Decrease targets size] (8 Magic)

-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)

-Brief Silence [Unable to cast spells, 2 turns] (6 Magic)

-Water Breathing (6 Magic)

-Mass Physical Barrier [+2 Def] (8 Magic)

-Mark [Teleport] (10 Magic)

-Recall [Teleport to Marked location] (10/15/20 Magic)

-Confusion [+2 Will Dmg, attack allies] (8 Magic)

-Splash [+1 Dmg] (4 Magic)

-Strong Splash [+2 Dmg] (6 Magic)

-Mighty Splash [+3 Dmg] (8 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Flash [+1 Dmg] (4 Magic)

-Strong Flash [+2 Dmg] (6 Magic)

-Rays of Light [+1 Dmg all foes, -1 to cast] (7 Magic)

-Strong Mass Physical Barrier [+3 Def] (10 Magic)

-Steadfast [Target immune to stun for 3 turns] (5 Magic)

-Mend [Fix Crippled Part] (11 Magic)

-Strong Rays of Light [+2 Dmg all foes, -1 to cast] (10 Magic)

-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)

Items:

Bits (195), Spell Tome, Quill and Ink Well, Parchment (30), Battle Magic [Book], Medicinal Magic [Book], Guns and Bullets [Book], Anarchist Cookbook [Book], Spell Scroll [Strong Leech], Riveted Pony Chain Mail [+2 Def], Health Potion [Restores +3 Health] (2), Strong Health Potion [Restores +5 Health] (4), Bojutsu for Janitors [Book] (3/3 Reads Left), Strong Magic Potion [Restores +5 Magic] (6), Mighty Magic Potion [Restores +7 Magic] (6), Mighty Health Potion [Restores +7 Health] (2), Antidote (4), Blue Wizard Hat [+2 Def, +4 Magic Def], Electro-Shock Staff [+5 Lightning Dmg, Chance to Stun], Nine-Tail Whip [+5 Dmg, +4 Will Dgm], Spell Tome of Mass Destruction [Spell Book] (Finished), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Great Magic Regeneration Ring [+2 Magic Per Turn], Crystal Buckler [+5 Def], Chemistry Set.

I forgot to update Twilight spell list. Read over it once or twice to check for new spells!


c6a9f5 (6) No.299919>>299942

Dice rollRolled 6, 2, 4, 4, 3, 6 = 25 (6d6)

>>299918

Give anon a health potion, cast strong light at monster 1


d9a4ef (1) No.299942>>299950

>>299919

Do you mean Strong Flash or Strong Lightning Bolt? I am guessing Strong Flash.


d7a0a3 (11) No.299950>>299956

>>299942

Strong lighting bolt


6e6eaa (2) No.299956>>299960

>>299950

Hey, maybe it will electroplate it to the floor, since it's made of gold.


d7a0a3 (11) No.299960

>>299956

Maybe you're right, strong flash then.


196afe (196) No.299970>>299971

Twilight casts a magical ray of light on the demon, doing 6 points of damage! The spell also does 2 Willpower damage! The attack causes the demon's sword to crack!

Twilight throws you a health potion, resting +3 points of health! Twilight has one regular health potion left!

Golden Demon 1: [Damaged Armor] [Damaged Weapon]

Health- 13/35 +1 +1

Social- ?/? +?

Will- 11/13 +2

Magic- 15/15 +2

Anonymous: [Super Hunter's Sight] [Physical Barrier]

Health- 11/11 +5 +10

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 19/22 +1

Ellaina's turn!

Ellaina: [Physical Barrier]

Health- 10/10 +2 +16

Social- 7/7 +2

Will- 6/6 +1

Magic- 35/43 +1

Ellaina's Rolls:

Offensive Spell- 6d6

Defensive Spell- 5d6

Dagger Attack- 3d6

Mini-Crossbow- 3d6

Powers:

-Detect Magic (2 magic)

-Open Average Lock (3 magic)

-Open Hard Lock (9 Magic)

-Lightning Bolt [+1 Damage] (4 magic)

-Strong Lightning Bolt [+2 Dmg] (6 Magic)

-Mighty Lightning Bolt [+3 Dmg] (8 Magic)

-Gust [+1 Dmg] (4 Magic)

-Strong Gust [+2 Dmg] (6 Magic)

-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)

-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)

-Fireball [+1 Damage] (4 magic)

-Strong Fireball [+2 Dmg] (6 Magic)

-Mighty Fireball [+3 Dmg] (8 Magic)

-Ice Spike [+1 Damage] (4 magic)

-Strong Ice Spike [+2 Dmg] (6 Magic)

-Mighty Ice Spike [+3 Dmg] (8 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Weak Physical Barrier [+1 Def] (3 Magic)

-Physical Barrier [+2 Def] (5 Magic)

-Mighty Physical Barrier [+4 Def] (9 Magic)

-Mend [Fix Crippled Part] (11 Magic)

-Remove Poison (4 Magic)

-Confusion [+2 Will Dmg, attack allies] (8 Magic)

-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Splash [+1 Dmg] (4 Magic)

-Weak Heal [+2 Health] (4 Magic)

-Heal [+3 Health] (5 Magic)

-Mend [Fix Crippled Part] (11 Magic)

Items:

Blue Sorceress Robes, Crimson Rose [Wand: +6 Magic Dmg], Health Potion [Restores +3 Health] (4), Magic Potion [Restores +3 Magic] (4), Bits (64), Leather Utility Belt, Rainbow Toe Socks [+1 Def], Blue Reinforced Hoodie [+1 Def], Soarin Plushie, Spitfire Plushie, Reinforced Mini-Crossbow [+4 Dmg], Crossbow Bolts [+1 Dmg] (54), Gender Bender Ring, Ring of Steel Skin [+3 Def], Mighty Health Potion [Restores +7 Health] (6), Mighty Magic Potion [Restores +7 Magic] (7), Reinforced Crystal Helmet [+4 Def], Magician's Band [+2 Spell Dmg], Cockatrice's Band [Petrifaction Immunity], Sharp Serpentine Kris [+5 Dmg, +1 Poison], Sleeping Darts (21), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Crystal Shield [+4 Def], Fancy Clothing [+1 Def], Poison Bolts [+1 Dmg, +1 Dmg per turn] (11), Quality Whetstone [+2 Blade Dmg] (1), Wizard's Vigor [Removes Silence] (2), Antidote (4), Petrification Reversal Potion (1), Strong Steel Skin Potion [+4 Def] (1).


728c17 (3) No.299971

Dice rollRolled 3, 5, 5 = 13 (3d6)

>>299970

I don't think that we have even tried to use the Sharp Serpentine Kris before. Let's give that a go and see how it does.


196afe (196) No.300045>>300048 >>300051

File (hide): 411d6b2aae02806⋯.jpg (10.07 KB, 400x115, 80:23, Kris_pamor.jpg) (h) (u)

Ellaina takes her curvy serpentine dagger and slashes the demon, doing 6 points of damage! The dagger fails to poison the golden demon, for it has no blood!

Golden Demon 1: [Damaged Armor] [Damaged Weapon]

Health- 7/35 +1 +1

Social- ?/? +?

Will- 11/13 +2

Magic- 15/15 +2

Rarity's turn!

Rarity: [Physical Barrier]

Health- 12/12 +3 +15

Social- 9/9 +2

Will- 7/7 +2

Magic- 27/27 +2

Rarity's Rolls:

Lightsaber- 6d6

Kick- 2d6

Magic- 2d6

Parry- 7d6

Powers:

-Piercing Thrust [Ignore -2 Def] (4 Magic)

-Magic Laser (3 Magic)

-Parrying Stance [+3 Def, 1 Turn] (5 Magic)

-Lunging Strike [+4 Dmg] (8 Magic)

Items:

Bits (23), Beauty Kit [+1 Charisma], Strong Health Potion [Restores +5 Health] (7), Strong Magic Potion [Restores +5 Magic] (4), Pink Rain Boots [+1 Def or +2 Water/Mud Def], Pink Rain Coat [+1 Def or +3 Water/Mud Def], Mirror Shield [+2 Def, Petrification Protection], Cloak of the Moon [+2 Def, +4 Dark Def], Lightsaber [+5 Dmg, Ignore -4 Def], Sapphire Ring [+8 Ice Def], Female Detective Outfit [+1 Def], Fabulous Hat [+1 Def, +1 Social Damage, +2 Crystal Def], Fancy Clothing [+1 Def], Enforced Mithril Platebody [+7 Dmg].


d7a0a3 (11) No.300048>>300051

Dice rollRolled 6, 2, 6, 6, 3, 3 = 26 (6d6)

>>300045

Lightsaber at demon 1


616459 (1) No.300051

>>300045

Huh. Well, I guess that makes sense.

>>300048

That'll do it alright.


196afe (196) No.300069>>300070

File (hide): 84ba536f17578bd⋯.png (21.8 KB, 1286x862, 643:431, inferno_04.png) (h) (u)

Dice rollRolled 4, 5, 3, 2, 5 = 19 (5d6)

Rarity slashes the demon into tiny pieces, doing 14 points of damage! The attack does extra damage!

The remains of the demon dissolve and slither across the floor towards a small stone bowl, igniting a flame within the container! There stands four more empty bowls at the corners of a five pointed star, which has been carved into the floor.

On the floor where the demon stood now rests three bottles of golden liquid! Some sort of magic potion!

Golden Demon 1: [Dead]

Health- 0/35 +1 +1

Social- ?/? +?

Will- 11/13 +2

Magic- 15/15 +2

The golden demon attacks Rarity with his twin blades!


70e38a (2) No.300070

>>300069

A fight mixed with a puzzle. Interesting. Perhaps we are supposed to move liquid from one container to another later.


196afe (196) No.300071>>300073

The demon slashes Rarity, doing 1 points of damage!

Rarity: [Physical Barrier]

Health- 11/12 +3 +15

Social- 9/9 +2

Will- 7/7 +2

Magic- 27/27 +2

Golden Demon 2: [Damaged Armor] [Damaged Eye] [Damaged Weapon]

Health- 20/35 +1 +3

Social- ?/? +?

Will- 13/13 +2

Magic- 10/15 +2

Anon's turn!

Anonymous: [Super Hunter's Sight] [Physical Barrier]

Health- 11/11 +5 +10

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 19/22 +1

Anon's Rolls:

Staff Attack- 6d6

Throw Grenade- 3d6

Elemental Magic- 7d6

Defensive Magic- 5d6

Mind Magic- 6d6

Dark Magic- 8d6

Hand/Laser Gun- 2d6

Strip Tease- 3d6

Lasso- 3d6

Anon's Spells:

-Fireball [+1 Damage] (4 magic)

-Lightning Bolt [+1 Damage] (4 magic)

-Broom-kata [+2 dmg] (3 magic)

-Weak Physical Barrier [+1 DEF] (3 magic)

-Weak Ally Protection [+1 DEF] (3 magic)

-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)

-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)

-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)

-Remove Poison (4 Magic)

-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Water Breathing (6 Magic)

-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)

-Astral Projection (7 Magic)

-Hunter's Sight (7 Magic)

-Strong Fireball [+2 Dmg] (6 Magic)

-Detect Magic (2 magic)

-Strong Physical Barrier [+3 Def] (7 Magic)

-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)

-Erosion [-2 Def] (5 Magic)

-Viper Bolt [+1 Dmg, Poison] (5 Magic)

-Weak Undermine [Un-buff a single foe] (6 Magic)

-Crystal Spike [+2 Dmg] (4 Magic)

-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)

-Mighty Crystal Spike [+4 Dmg] (8 Magic)

-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)

-Steadfast [Target immune to stun for 3 turns] (5 Magic)

-Double Undermine [Un-buff two foes] (8 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Splash [+1 Dmg] (4 Magic)

-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)

-Implant Thought (15 Magic)

-Mighty Physical Barrier [+4 Def] (9 Magic)

-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)

-Darkstorm [+3 Dmg all foes] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Weak Mass Physical Barrier [+1 Def] (6 Magic)

-Mass Physical Barrier [+2 Def] (8 Magic)

-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)

-Tip Fedora [+2 Social Dmg] (6 Magic)

-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Conjure Trapped Soul (17 Magic)

-Mass Undermine [Un-buff all present foes] (12 Magic)

-Polymorph Species (13 Magic)

Items:

https://pastebin.com/Di0QpY0P


70e38a (2) No.300073

Dice rollRolled 1, 6, 6, 1, 3, 5 = 22 (6d6)

>>300071

I love it when they attack the tank. Staff attack.


196afe (196) No.300084>>300086

File (hide): 5d810ab877eb3f4⋯.png (307.78 KB, 937x852, 937:852, twilight_in_armor_by_larsu….png) (h) (u)

You strike the demon with your staff, doing 7 points of damage! The blow crushes the demon's eye, blinding it! The attack also cracks it's armor!

Golden Demon 2: [Damaged Armor] [Blind] [Damaged Weapon]

Health- 13/35 +1 +2

Social- ?/? +?

Will- 13/13 +2

Magic- 10/15 +2

Twilight's turn!

Twilight's magical ring restores +2 points of magic!

Twilight: [Physical Barrier]

Health- 11/11 +3 +12

Social- 8/8 +1

Will- 7/7 +2

Magic- 48/54 +5

Twilight's Rolls:

Offensive Spell- 6d6 (+1 Magic Dmg)

Protection Spell- 5d6

Healing Magic- 5d6

Mass Destruction- 7d6 (+1 Magic Dmg)

Spells:

-Magic Laser (3 Magic)

-Detect Magic (3 magic)

-Strong Magic Laser [+1 dmg] (4 Magic)

-Protective Bubble [+2 Def] (5 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Create Magical Wings (12 Magic)

-Cloud Walking (5 Magic)

-Weak Heal [+2 Health] (4 Magic)

-Heal [+3 Health] (5 Magic)

-Strong Heal [+4 Health] (6 Magic)

-Remove Poison (4 Magic)

-Strong Physical Barrier [+3 Def] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Cure Petrification [Stops/Undoes Petrification] (11 Magic)

-Petrification Immunity (8 Magic)

-Lightning Bolt [+1 Dmg] (4 Magic)

-Strong Lightning Bolt [+2 Dmg] (6 Magic)

-Mighty Lightning Bolt [+3 Dmg] (8 Magic)

-Weak Mass Physical Barrier [+1 Def] (6 Magic)

-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)

-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)

-Mighty Chain Lightning [+3 Dmg] (10 Magic)

-Weak Damage Willpower [+1 Will Dmg] (3 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Shrink [Decrease targets size] (8 Magic)

-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)

-Brief Silence [Unable to cast spells, 2 turns] (6 Magic)

-Water Breathing (6 Magic)

-Mass Physical Barrier [+2 Def] (8 Magic)

-Mark [Teleport] (10 Magic)

-Recall [Teleport to Marked location] (10/15/20 Magic)

-Confusion [+2 Will Dmg, attack allies] (8 Magic)

-Splash [+1 Dmg] (4 Magic)

-Strong Splash [+2 Dmg] (6 Magic)

-Mighty Splash [+3 Dmg] (8 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Flash [+1 Dmg] (4 Magic)

-Strong Flash [+2 Dmg] (6 Magic)

-Rays of Light [+1 Dmg all foes, -1 to cast] (7 Magic)

-Strong Mass Physical Barrier [+3 Def] (10 Magic)

-Steadfast [Target immune to stun for 3 turns] (5 Magic)

-Mend [Fix Crippled Part] (11 Magic)

-Strong Rays of Light [+2 Dmg all foes, -1 to cast] (10 Magic)

-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)

Items:

Bits (195), Spell Tome, Quill and Ink Well, Parchment (30), Battle Magic [Book], Medicinal Magic [Book], Guns and Bullets [Book], Anarchist Cookbook [Book], Spell Scroll [Strong Leech], Riveted Pony Chain Mail [+2 Def], Health Potion [Restores +3 Health] (1), Strong Health Potion [Restores +5 Health] (4), Bojutsu for Janitors [Book] (3/3 Reads Left), Strong Magic Potion [Restores +5 Magic] (6), Mighty Magic Potion [Restores +7 Magic] (6), Mighty Health Potion [Restores +7 Health] (2), Antidote (4), Blue Wizard Hat [+2 Def, +4 Magic Def], Electro-Shock Staff [+5 Lightning Dmg, Chance to Stun], Nine-Tail Whip [+5 Dmg, +4 Will Dgm], Spell Tome of Mass Destruction [Spell Book] (Finished), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Great Magic Regeneration Ring [+2 Magic Per Turn], Crystal Buckler [+5 Def], Chemistry Set.


d7a0a3 (11) No.300086>>300087 >>300100

Dice rollRolled 6 (1d6)

>>300084

Crack that whip


d7a0a3 (11) No.300087

>>300086

Hey, that is our 3rd. consecutive critical while using the whip.


196afe (196) No.300095

File (hide): a08fb3a232f63db⋯.jpg (231.46 KB, 1117x1200, 1117:1200, trump nigger whipper 5000.jpg) (h) (u)

Twilight whips the demon, doing 6 points of damage! The attack does 2 Willpower damage, and cracks the demon's armor!

Golden Demon 2: [Damaged Armor] [Blind] [Damaged Weapon]

Health- 7/35 +1 +1

Social- ?/? +?

Will- 11/13 +2

Magic- 10/15 +2

Ellaina's turn!

Ellaina: [Physical Barrier]

Health- 10/10 +2 +16

Social- 7/7 +2

Will- 6/6 +1

Magic- 35/43 +1

Ellaina's Rolls:

Offensive Spell- 6d6

Defensive Spell- 5d6

Dagger Attack- 3d6

Mini-Crossbow- 3d6

Powers:

-Detect Magic (2 magic)

-Open Average Lock (3 magic)

-Open Hard Lock (9 Magic)

-Lightning Bolt [+1 Damage] (4 magic)

-Strong Lightning Bolt [+2 Dmg] (6 Magic)

-Mighty Lightning Bolt [+3 Dmg] (8 Magic)

-Gust [+1 Dmg] (4 Magic)

-Strong Gust [+2 Dmg] (6 Magic)

-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)

-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)

-Fireball [+1 Damage] (4 magic)

-Strong Fireball [+2 Dmg] (6 Magic)

-Mighty Fireball [+3 Dmg] (8 Magic)

-Ice Spike [+1 Damage] (4 magic)

-Strong Ice Spike [+2 Dmg] (6 Magic)

-Mighty Ice Spike [+3 Dmg] (8 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Weak Physical Barrier [+1 Def] (3 Magic)

-Physical Barrier [+2 Def] (5 Magic)

-Mighty Physical Barrier [+4 Def] (9 Magic)

-Mend [Fix Crippled Part] (11 Magic)

-Remove Poison (4 Magic)

-Confusion [+2 Will Dmg, attack allies] (8 Magic)

-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Splash [+1 Dmg] (4 Magic)

-Weak Heal [+2 Health] (4 Magic)

-Heal [+3 Health] (5 Magic)

-Mend [Fix Crippled Part] (11 Magic)

Items:

Blue Sorceress Robes, Crimson Rose [Wand: +6 Magic Dmg], Health Potion [Restores +3 Health] (4), Magic Potion [Restores +3 Magic] (4), Bits (64), Leather Utility Belt, Rainbow Toe Socks [+1 Def], Blue Reinforced Hoodie [+1 Def], Soarin Plushie, Spitfire Plushie, Reinforced Mini-Crossbow [+4 Dmg], Crossbow Bolts [+1 Dmg] (54), Gender Bender Ring, Ring of Steel Skin [+3 Def], Mighty Health Potion [Restores +7 Health] (6), Mighty Magic Potion [Restores +7 Magic] (7), Reinforced Crystal Helmet [+4 Def], Magician's Band [+2 Spell Dmg], Cockatrice's Band [Petrifaction Immunity], Sharp Serpentine Kris [+5 Dmg, +1 Poison], Sleeping Darts (21), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Crystal Shield [+4 Def], Fancy Clothing [+1 Def], Poison Bolts [+1 Dmg, +1 Dmg per turn] (11), Quality Whetstone [+2 Blade Dmg] (1), Wizard's Vigor [Removes Silence] (2), Antidote (4), Petrification Reversal Potion (1), Strong Steel Skin Potion [+4 Def] (1).


d7a0a3 (11) No.300097

Dice rollRolled 3, 3, 4 = 10 (3d6)

stab it with the kris


57849e (1) No.300100

>>300086

The dice are telling us something about Twilight. Trixie does not know what she is getting into.


196afe (196) No.300101>>300113

Ellaina shanks the demon, doing 5 points of damage!

Golden Demon 2: [Damaged Armor] [Blind] [Damaged Weapon]

Health- 2/35 +1 +1

Social- ?/? +?

Will- 11/13 +2

Magic- 10/15 +2

Rarity's turn!

Rarity: [Physical Barrier]

Health- 11/12 +3 +15

Social- 9/9 +2

Will- 7/7 +2

Magic- 27/27 +2

Rarity's Rolls:

Lightsaber- 6d6

Kick- 2d6

Magic- 2d6

Parry- 7d6

Powers:

-Piercing Thrust [Ignore -2 Def] (4 Magic)

-Magic Laser (3 Magic)

-Parrying Stance [+3 Def, 1 Turn] (5 Magic)

-Lunging Strike [+4 Dmg] (8 Magic)

Items:

Bits (23), Beauty Kit [+1 Charisma], Strong Health Potion [Restores +5 Health] (7), Strong Magic Potion [Restores +5 Magic] (4), Pink Rain Boots [+1 Def or +2 Water/Mud Def], Pink Rain Coat [+1 Def or +3 Water/Mud Def], Mirror Shield [+2 Def, Petrification Protection], Cloak of the Moon [+2 Def, +4 Dark Def], Lightsaber [+5 Dmg, Ignore -4 Def], Sapphire Ring [+8 Ice Def], Female Detective Outfit [+1 Def], Fabulous Hat [+1 Def, +1 Social Damage, +2 Crystal Def], Fancy Clothing [+1 Def], Enforced Mithril Platebody [+7 Dmg].


3a626d (1) No.300113

File (hide): 05679aea3ecb423⋯.png (1.33 MB, 1200x1131, 400:377, 3ed80f430992347cc3786d86ac….png) (h) (u)

Dice rollRolled 4, 2 = 6 (2d6)

>>300101

Kick it just because I want to see Rarity do kung fu.


196afe (196) No.300154

File (hide): 20d6e36e4785aec⋯.png (21.57 KB, 1286x862, 643:431, inferno_04.png) (h) (u)

Rarity karate kicks the demon in the chest, doing 2 points of damage! The demon is killed by the attack!

Golden Demon 2: [Dead]

Health- 0/35 +1 +1

Social- ?/? +?

Will- 11/13 +2

Magic- 10/15 +2

The Battle Is Won!

>The remains of the demon begin to dissolve, slithering towards one of the stone bowls resting on the corner of the five pointed star. An orange light begins to emanate from the cup like the first, causing the room to quake slightly.

>There's another loud boom as the giant iron doors behind you slam shut, sealing off your only escape. Now the only way forward seems to be past the two magical barriers, with no clear way to remove them.

>"What the hay do we do now?" Rainbow Dash asks.

>"Hmm, maybe those levers will do the trick?" Twilight taps her chin curiously.

>"Perhaps they're booby trapped though?" Ellaina suggests.

>"Or maybe just one of them is?" Dayflower adds.

>"We still gotta make a choice!" Rainbow Dash glares at the three levers in frustration.

>At each corner of the room is a deep pit coated in a sort of black soot, a pipe hanging over each, suggesting that the pits are used for holding something. You're not sure how they play into this frustrating puzzle, but you should probably keep an eye on them.

>Beyond the purple barrier stands another one of those golden demons, but he doesn't seem like much of a talking. Getting an answer out of him might be nearly impossible, since you can't just beat it out of him. Looks like you're on your own for now…

What should you do now?

-Pull all the levers at once, and pray for the best.

-Pull a few of the levers (please write in).

-Use your brain to figure out a solution (requires roll).

-Other…


d7a0a3 (11) No.300155>>300156

Roll to use Anon's brain to figure something out of the floor.


196afe (196) No.300156>>300157

>>300155

Roll 3d6 to see what Anonymous can come up with.


d7a0a3 (11) No.300157

File (hide): 096e9dd9cb9c143⋯.png (155.72 KB, 827x710, 827:710, 107217.png) (h) (u)

Dice rollRolled 4, 4, 1 = 9 (3d6)

>>300156


196afe (196) No.300182>>300184 >>300186

>Taking a moment to stop and carefully look the puzzle over, you notice that only two levers must be pulled to lower the green gateway. One of the traps is completely redundant and also booby trapped to stop intruders from getting too far. Whatever the pentagram and five stone bowls are for, they're probably a different mechanism all together. You assume that the lever behind the purple barrier is for something else as well.

>"It appears that two of the three levers need to be pulled to pass, but one of these will activate some sort of trap," you explain.

>"But which levers should we pull?" Twilight asks.

>"Not sure, Twilight," you pause. "We might just have to guess correctly."

>"One in three chance of trouble? I can deal with that!" Rainbow Dash says confidently.

>"I'd be more than happy to be the one to pull one of the levers," Molly says. "No sense putting an Element of Harmony or close friend in the way of danger."

What levers should be pulled at once? Only two must be triggered, while a third must be left alone. Pulling all three will just trigger the trap for sure!


70b3a1 (2) No.300184>>300185 >>300187

Dice rollRolled 5, 2, 5 = 12 (3d6)

>>300182

We have to pull them, but I don't think that we have to use our hands/hooves. I say that we have Anon use his rope to pull the lever on the right from a safe distance and have Twilight use her magical levitation to pull the lever on the left. Rolling for lasso.


70b3a1 (2) No.300185>>300187

Dice rollRolled 6, 5, 6, 5, 3, 1 = 26 (6d6)

>>300184

And for Twilight's Weak Levitate.


d7a0a3 (11) No.300186

>>300182

OK, if we are pulling two levers from the floor I suppose we can pull the left and right one and leave the middle one alone but I have a feeling that's something those demons expect from us to do. Or maybe they want us to pull the two next to the green barrier. Those two cases comes from pulling the right one.

Maybe it will be best to pull the two ones next to the purple barrier?


d7a0a3 (11) No.300187

>>300184

>>300185

This is a safe way to pull the levers, quite clever.


196afe (196) No.300234>>300236

File (hide): 0650487d5a5dc5a⋯.png (21.45 KB, 1286x862, 643:431, inferno_04.png) (h) (u)

>Using your lasso, you yank the lever towards yourself while Twilight does the same with her magic. Giant gears begin to turn within the fortress walls as the levers both come to a halt, the shimmering green barrier fading into nothingness!

>The path to the once guarded lever is now gone, allowing passage into a small corner room. Much like the last remaining barrier, the lever is purple in color, hinting at the devices purpose. Grinning a golden smile, the sword wielding demon prepares for combat.

>"Nice! We didn't trigger any traps!" Rainbow says.

>"Phew!" Spike sighs.

>"We're not out of the woods yet," Twilight says. "Let's stay on guard in case something else happens."

>"I'm with Twilight," Ellaina agrees.

Should you pull the purple lever? Or maybe you'd like to try some combination of it and the other levers?


e73405 (1) No.300236>>300237

Dice rollRolled 1, 1, 1 = 3 (3d6)

>>300234

We took those precautions and did not even need them! Well, it would not do for some of us to get stuck in that little room with the lever, but we do need to pull it. Anon can try to lasso it with the rope from outside the little room. Yippie-kay-yay.


6a722d (1) No.300237>>300239

File (hide): 31280daee6bb018⋯.png (Spoiler Image, 4.31 MB, 2278x3000, 1139:1500, 459ef9bc8defc0dd0cf0acc4b8….png) (h) (u)

>>300236

Oh my god, we are never going to live this down.


d7a0a3 (11) No.300239

>>300237

>Anon fails to yank the lever and ends up tied up.

Hopefully that's the worst thing that will happen, better use our telekinetic spells next time.


196afe (196) No.300241>>300245

>Fearing that the lever is trapped, you give your trusty lasso a throw! The rope slips out of your grasp and lands in the opposite corner of the room, well out of your reach! Spike snickers slightly at the display, along with Rainbow Dash who's on the verge of bursting into laughter.

>"Pfffftttthahahaa! Nice one, Anon!" Rainbow Dash giggles. "You'll have to ask Applejack for a few lessons when we get back to Ponyville!"

>"Rainbow!" Twilight scolds her pegasus friend. "This is serious!"

>"Hahaha, sorry," Rainbow Dash wipes a tear from the corner of her eye.

>"At least we know there isn't an invisible death field," Ellaina sighs.

What should you do now?

-Screw it. Just pull the lever with your hands.

-Fetch the rope and try again (roll 3d6)

-Have Twilight pull the lever with her magic (roll 5d6).

-Swallow your pride and have Ellaina pull the lever with her magic (roll 4d6).

-Other…


9c2cd7 (5) No.300245>>300246

Dice rollRolled 2, 1, 3, 2 = 8 (4d6)

>>300241

A little help, Ellaina?


9c2cd7 (5) No.300246

>>300245

Wow. At least we are getting out bad rolls out of the way. That damned gold monster had better not be laughing at us.


196afe (196) No.300290>>300291

File (hide): 656d68400d65d2c⋯.png (21.04 KB, 1286x862, 643:431, inferno_04.png) (h) (u)

>Your girlfriend uses her magic to pull the lever towards her, causing her magic to surge! The spell works, but costs Ellaina an extra point of magic!

>"Dammit!" Ellaina curses, giving her wrist a flick from the sharp pain.

Ellaina:

Magic- 33/43 +1

>"You did it! The barrier is down!" Spike points back at the other room.

>With the barrier gone, the golden demon is now free to attack you. The monster slowly slides the edge of his blade across the ground, causing sparks to shoot from the end! Suddenly, the demon lunges forward into battle!

>"Kick his butt, Anon!" Rainbow Dash cheers.

>"You got this!" Dayflower shouts.

Anonymous' turn!

Turn Order:

1. Anonymous

2. Ellaina

3. Twilight

4. Golden Demon

5. Rarity

Anonymous: [Super Hunter's Sight]

Health- 11/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 20/22 +1

Anon's Rolls:

Staff Attack- 6d6

Throw Grenade- 3d6

Elemental Magic- 7d6

Defensive Magic- 5d6

Mind Magic- 6d6

Dark Magic- 8d6

Hand/Laser Gun- 2d6

Strip Tease- 3d6

Lasso- 3d6

Anon's Spells:

-Fireball [+1 Damage] (4 magic)

-Lightning Bolt [+1 Damage] (4 magic)

-Broom-kata [+2 dmg] (3 magic)

-Weak Physical Barrier [+1 DEF] (3 magic)

-Weak Ally Protection [+1 DEF] (3 magic)

-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)

-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)

-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)

-Remove Poison (4 Magic)

-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Water Breathing (6 Magic)

-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)

-Astral Projection (7 Magic)

-Hunter's Sight (7 Magic)

-Strong Fireball [+2 Dmg] (6 Magic)

-Detect Magic (2 magic)

-Strong Physical Barrier [+3 Def] (7 Magic)

-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)

-Erosion [-2 Def] (5 Magic)

-Viper Bolt [+1 Dmg, Poison] (5 Magic)

-Weak Undermine [Un-buff a single foe] (6 Magic)

-Crystal Spike [+2 Dmg] (4 Magic)

-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)

-Mighty Crystal Spike [+4 Dmg] (8 Magic)

-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)

-Steadfast [Target immune to stun for 3 turns] (5 Magic)

-Double Undermine [Un-buff two foes] (8 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Splash [+1 Dmg] (4 Magic)

-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)

-Implant Thought (15 Magic)

-Mighty Physical Barrier [+4 Def] (9 Magic)

-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)

-Darkstorm [+3 Dmg all foes] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Weak Mass Physical Barrier [+1 Def] (6 Magic)

-Mass Physical Barrier [+2 Def] (8 Magic)

-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)

-Tip Fedora [+2 Social Dmg] (6 Magic)

-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Conjure Trapped Soul (17 Magic)

-Mass Undermine [Un-buff all present foes] (12 Magic)

-Polymorph Species (13 Magic)

Items:

https://pastebin.com/Di0QpY0P

You'll have to spend a turn if you want to grab your lasso in combat.


870ed1 (1) No.300291

Dice rollRolled 5, 3, 5, 1, 1, 3, 2 = 20 (7d6)

>>300290

Hopefully, this guy will be as easy as the other two were. I am really glad that we got to fight them individually. Just in case, cast Erosion at the monster.


196afe (196) No.300306>>300309

You cast Erosion on the demon, destroying 2 points of armor!

Golden Demon: [Damaged Armor]

Health- 35/35 +1 +2

Social- ?/? +?

Will- 13/13 +2

Magic- 15/15 +2

Anonymous: [Super Hunter's Sight]

Health- 11/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 15/22 +1

Ellaina's turn!

Ellaina:

Health- 10/10 +2 +13

Social- 7/7 +2

Will- 6/6 +1

Magic- 33/43 +1

Ellaina's Rolls:

Offensive Spell- 6d6

Defensive Spell- 5d6

Dagger Attack- 3d6

Mini-Crossbow- 3d6

Powers:

-Detect Magic (2 magic)

-Open Average Lock (3 magic)

-Open Hard Lock (9 Magic)

-Lightning Bolt [+1 Damage] (4 magic)

-Strong Lightning Bolt [+2 Dmg] (6 Magic)

-Mighty Lightning Bolt [+3 Dmg] (8 Magic)

-Gust [+1 Dmg] (4 Magic)

-Strong Gust [+2 Dmg] (6 Magic)

-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)

-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)

-Fireball [+1 Damage] (4 magic)

-Strong Fireball [+2 Dmg] (6 Magic)

-Mighty Fireball [+3 Dmg] (8 Magic)

-Ice Spike [+1 Damage] (4 magic)

-Strong Ice Spike [+2 Dmg] (6 Magic)

-Mighty Ice Spike [+3 Dmg] (8 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Weak Physical Barrier [+1 Def] (3 Magic)

-Physical Barrier [+2 Def] (5 Magic)

-Mighty Physical Barrier [+4 Def] (9 Magic)

-Mend [Fix Crippled Part] (11 Magic)

-Remove Poison (4 Magic)

-Confusion [+2 Will Dmg, attack allies] (8 Magic)

-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Splash [+1 Dmg] (4 Magic)

-Weak Heal [+2 Health] (4 Magic)

-Heal [+3 Health] (5 Magic)

-Mend [Fix Crippled Part] (11 Magic)

Items:

Blue Sorceress Robes, Crimson Rose [Wand: +6 Magic Dmg], Health Potion [Restores +3 Health] (4), Magic Potion [Restores +3 Magic] (4), Bits (64), Leather Utility Belt, Rainbow Toe Socks [+1 Def], Blue Reinforced Hoodie [+1 Def], Soarin Plushie, Spitfire Plushie, Reinforced Mini-Crossbow [+4 Dmg], Crossbow Bolts [+1 Dmg] (54), Gender Bender Ring, Ring of Steel Skin [+3 Def], Mighty Health Potion [Restores +7 Health] (6), Mighty Magic Potion [Restores +7 Magic] (7), Reinforced Crystal Helmet [+4 Def], Magician's Band [+2 Spell Dmg], Cockatrice's Band [Petrifaction Immunity], Sharp Serpentine Kris [+5 Dmg, +1 Poison], Sleeping Darts (21), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Crystal Shield [+4 Def], Fancy Clothing [+1 Def], Poison Bolts [+1 Dmg, +1 Dmg per turn] (11), Quality Whetstone [+2 Blade Dmg] (1), Wizard's Vigor [Removes Silence] (2), Antidote (4), Petrification Reversal Potion (1), Strong Steel Skin Potion [+4 Def] (1).


afac58 (2) No.300309

Dice rollRolled 6, 3, 3, 1, 2, 2 = 17 (6d6)

>>300306

Strong ice spike


196afe (196) No.300332>>300336

Ellaina hits the demon with a spike of ice, doing 11 points of damage! The attack manages to crack the demon's flaming sword!

Golden Demon: [Damaged Armor] [Damaged Weapon]

Health- 24/35 +1 +2

Social- ?/? +?

Will- 13/13 +2

Magic- 15/15 +2

Ellaina:

Health- 10/10 +2 +13

Social- 7/7 +2

Will- 6/6 +1

Magic- 27/43 +1

Twilight's turn!

Twilight's magical ring restores +2 points of magic!

Twilight:

Health- 11/11 +3 +9

Social- 8/8 +1

Will- 7/7 +2

Magic- 53/54 +5

Twilight's Rolls:

Offensive Spell- 6d6 (+1 Magic Dmg)

Protection Spell- 5d6

Healing Magic- 5d6

Mass Destruction- 7d6 (+1 Magic Dmg)

Spells:

-Magic Laser (3 Magic)

-Detect Magic (3 magic)

-Strong Magic Laser [+1 dmg] (4 Magic)

-Protective Bubble [+2 Def] (5 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Create Magical Wings (12 Magic)

-Cloud Walking (5 Magic)

-Weak Heal [+2 Health] (4 Magic)

-Heal [+3 Health] (5 Magic)

-Strong Heal [+4 Health] (6 Magic)

-Remove Poison (4 Magic)

-Strong Physical Barrier [+3 Def] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Cure Petrification [Stops/Undoes Petrification] (11 Magic)

-Petrification Immunity (8 Magic)

-Lightning Bolt [+1 Dmg] (4 Magic)

-Strong Lightning Bolt [+2 Dmg] (6 Magic)

-Mighty Lightning Bolt [+3 Dmg] (8 Magic)

-Weak Mass Physical Barrier [+1 Def] (6 Magic)

-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)

-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)

-Mighty Chain Lightning [+3 Dmg] (10 Magic)

-Weak Damage Willpower [+1 Will Dmg] (3 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Shrink [Decrease targets size] (8 Magic)

-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)

-Brief Silence [Unable to cast spells, 2 turns] (6 Magic)

-Water Breathing (6 Magic)

-Mass Physical Barrier [+2 Def] (8 Magic)

-Mark [Teleport] (10 Magic)

-Recall [Teleport to Marked location] (10/15/20 Magic)

-Confusion [+2 Will Dmg, attack allies] (8 Magic)

-Splash [+1 Dmg] (4 Magic)

-Strong Splash [+2 Dmg] (6 Magic)

-Mighty Splash [+3 Dmg] (8 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Flash [+1 Dmg] (4 Magic)

-Strong Flash [+2 Dmg] (6 Magic)

-Rays of Light [+1 Dmg all foes, -1 to cast] (7 Magic)

-Strong Mass Physical Barrier [+3 Def] (10 Magic)

-Steadfast [Target immune to stun for 3 turns] (5 Magic)

-Mend [Fix Crippled Part] (11 Magic)

-Strong Rays of Light [+2 Dmg all foes, -1 to cast] (10 Magic)

-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)

Items:

Bits (195), Spell Tome, Quill and Ink Well, Parchment (30), Battle Magic [Book], Medicinal Magic [Book], Guns and Bullets [Book], Anarchist Cookbook [Book], Spell Scroll [Strong Leech], Riveted Pony Chain Mail [+2 Def], Health Potion [Restores +3 Health] (1), Strong Health Potion [Restores +5 Health] (4), Bojutsu for Janitors [Book] (3/3 Reads Left), Strong Magic Potion [Restores +5 Magic] (6), Mighty Magic Potion [Restores +7 Magic] (6), Mighty Health Potion [Restores +7 Health] (2), Antidote (4), Blue Wizard Hat [+2 Def, +4 Magic Def], Electro-Shock Staff [+5 Lightning Dmg, Chance to Stun], Nine-Tail Whip [+5 Dmg, +4 Will Dgm], Spell Tome of Mass Destruction [Spell Book] (Finished), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Great Magic Regeneration Ring [+2 Magic Per Turn], Crystal Buckler [+5 Def], Chemistry Set.


afac58 (2) No.300336

Dice rollRolled 3, 5, 1, 6, 4 = 19 (5d6)

>>300332

strong mass physical barrier


196afe (196) No.300337

Dice rollRolled 1, 3, 3 = 7 (3d6)

Twilight cast her barrier spell on the party, raising everyone's armor by +3 points! Twilight armor is increased by +4 points!

Twilight: [Physical Barrier]

Health- 11/11 +3 +13

Social- 8/8 +1

Will- 7/7 +2

Magic- 43/54 +5

The demon reaches for a golden potion on his hip and drinks it! The demon casts a spell!


196afe (196) No.300338>>300343

The golden potion restores +5 health! The demon uses his magic to summon another demon, but it costs him some extra magic points!

Golden Demon: [Damaged Armor] [Damaged Weapon]

Health- 29/35 +1 +2

Social- ?/? +?

Will- 13/13 +2

Magic- 3/15 +2

Starved Prowler: [Summoned]

Health- 20/20 +5

Social- ?/? +?

Will- 5/5 +2

Magic- 27/27 +2

Rarity's turn!

Rarity: [Physical Barrier]

Health- 11/12 +3 +15

Social- 9/9 +2

Will- 7/7 +2

Magic- 27/27 +2

Rarity's Rolls:

Lightsaber- 6d6

Kick- 2d6

Magic- 2d6

Parry- 7d6

Powers:

-Piercing Thrust [Ignore -2 Def] (4 Magic)

-Magic Laser (3 Magic)

-Parrying Stance [+3 Def, 1 Turn] (5 Magic)

-Lunging Strike [+4 Dmg] (8 Magic)

Items:

Bits (23), Beauty Kit [+1 Charisma], Strong Health Potion [Restores +5 Health] (7), Strong Magic Potion [Restores +5 Magic] (4), Pink Rain Boots [+1 Def or +2 Water/Mud Def], Pink Rain Coat [+1 Def or +3 Water/Mud Def], Mirror Shield [+2 Def, Petrification Protection], Cloak of the Moon [+2 Def, +4 Dark Def], Lightsaber [+5 Dmg, Ignore -4 Def], Sapphire Ring [+8 Ice Def], Female Detective Outfit [+1 Def], Fabulous Hat [+1 Def, +1 Social Damage, +2 Crystal Def], Fancy Clothing [+1 Def], Enforced Mithril Platebody [+7 Dmg].


4b9852 (1) No.300343

Dice rollRolled 2, 5, 1, 1, 5, 6 = 20 (6d6)

>>300338

Just a regular lightsabre attack against the Golden Demon. It is good that it is just about out of spells.


196afe (196) No.300352

Dice rollRolled 1, 4, 2, 4 = 11 (4d6)

Rarity slashes the demon in the side, doing 9 points of damage! The blow manages to destroy one of the monster's golden potions!

The demon only has 3 potions left!

Golden Demon: [Damaged Armor] [Damaged Weapon]

Health- 20/35 +1 +2

Social- ?/? +?

Will- 13/13 +2

Magic- 3/15 +2

The Prowler casts a spell on Rarity!


196afe (196) No.300353>>300354

The four legged demon drains 2 points of health from Rarity!

Rarity: [Physical Barrier]

Health- 9/12 +3 +15

Social- 9/9 +2

Will- 7/7 +2

Magic- 27/27 +2

Starved Prowler:

Health- 20/20 +5

Social- ?/? +?

Will- 5/5 +2

Magic- 21/27 +2

Anon's turn!

Anonymous: [Super Hunter's Sight] [Physical Barrier]

Health- 11/11 +5 +10

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 15/22 +1

Anon's Rolls:

Staff Attack- 6d6

Throw Grenade- 3d6

Elemental Magic- 7d6

Defensive Magic- 5d6

Mind Magic- 6d6

Dark Magic- 8d6

Hand/Laser Gun- 2d6

Strip Tease- 3d6

Lasso- 3d6

Anon's Spells:

-Fireball [+1 Damage] (4 magic)

-Lightning Bolt [+1 Damage] (4 magic)

-Broom-kata [+2 dmg] (3 magic)

-Weak Physical Barrier [+1 DEF] (3 magic)

-Weak Ally Protection [+1 DEF] (3 magic)

-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)

-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)

-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)

-Remove Poison (4 Magic)

-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Water Breathing (6 Magic)

-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)

-Astral Projection (7 Magic)

-Hunter's Sight (7 Magic)

-Strong Fireball [+2 Dmg] (6 Magic)

-Detect Magic (2 magic)

-Strong Physical Barrier [+3 Def] (7 Magic)

-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)

-Erosion [-2 Def] (5 Magic)

-Viper Bolt [+1 Dmg, Poison] (5 Magic)

-Weak Undermine [Un-buff a single foe] (6 Magic)

-Crystal Spike [+2 Dmg] (4 Magic)

-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)

-Mighty Crystal Spike [+4 Dmg] (8 Magic)

-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)

-Steadfast [Target immune to stun for 3 turns] (5 Magic)

-Double Undermine [Un-buff two foes] (8 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Splash [+1 Dmg] (4 Magic)

-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)

-Implant Thought (15 Magic)

-Mighty Physical Barrier [+4 Def] (9 Magic)

-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)

-Darkstorm [+3 Dmg all foes] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Weak Mass Physical Barrier [+1 Def] (6 Magic)

-Mass Physical Barrier [+2 Def] (8 Magic)

-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)

-Tip Fedora [+2 Social Dmg] (6 Magic)

-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Conjure Trapped Soul (17 Magic)

-Mass Undermine [Un-buff all present foes] (12 Magic)

-Polymorph Species (13 Magic)

Items:

https://pastebin.com/Di0QpY0P


8f2408 (1) No.300354

Dice rollRolled 2, 1, 2, 6, 2, 3 = 16 (6d6)

>>300353

Staff attack against the golden demon. That spell that the starved prowlers have is a sneaky way of getting past Rarity's defenses. We will have to be wary of that the next time we fight them.


196afe (196) No.300366>>300367

You crush the demon under your staff, doing 7 points of damage! The blow cracks the demon's armor, destroying 1 point of armor!

Golden Demon: [Damaged Armor] [Damaged Weapon]

Health- 13/35 +1 +1

Social- ?/? +?

Will- 13/13 +2

Magic- 3/15 +2

Ellaina's turn!

Ellaina: [Physical Barrier]

Health- 10/10 +2 +16

Social- 7/7 +2

Will- 6/6 +1

Magic- 27/43 +1

Ellaina's Rolls:

Offensive Spell- 6d6

Defensive Spell- 5d6

Dagger Attack- 3d6

Mini-Crossbow- 3d6

Powers:

-Detect Magic (2 magic)

-Open Average Lock (3 magic)

-Open Hard Lock (9 Magic)

-Lightning Bolt [+1 Damage] (4 magic)

-Strong Lightning Bolt [+2 Dmg] (6 Magic)

-Mighty Lightning Bolt [+3 Dmg] (8 Magic)

-Gust [+1 Dmg] (4 Magic)

-Strong Gust [+2 Dmg] (6 Magic)

-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)

-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)

-Fireball [+1 Damage] (4 magic)

-Strong Fireball [+2 Dmg] (6 Magic)

-Mighty Fireball [+3 Dmg] (8 Magic)

-Ice Spike [+1 Damage] (4 magic)

-Strong Ice Spike [+2 Dmg] (6 Magic)

-Mighty Ice Spike [+3 Dmg] (8 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Weak Physical Barrier [+1 Def] (3 Magic)

-Physical Barrier [+2 Def] (5 Magic)

-Mighty Physical Barrier [+4 Def] (9 Magic)

-Mend [Fix Crippled Part] (11 Magic)

-Remove Poison (4 Magic)

-Confusion [+2 Will Dmg, attack allies] (8 Magic)

-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Splash [+1 Dmg] (4 Magic)

-Weak Heal [+2 Health] (4 Magic)

-Heal [+3 Health] (5 Magic)

-Mend [Fix Crippled Part] (11 Magic)

Items:

Blue Sorceress Robes, Crimson Rose [Wand: +6 Magic Dmg], Health Potion [Restores +3 Health] (4), Magic Potion [Restores +3 Magic] (4), Bits (64), Leather Utility Belt, Rainbow Toe Socks [+1 Def], Blue Reinforced Hoodie [+1 Def], Soarin Plushie, Spitfire Plushie, Reinforced Mini-Crossbow [+4 Dmg], Crossbow Bolts [+1 Dmg] (54), Gender Bender Ring, Ring of Steel Skin [+3 Def], Mighty Health Potion [Restores +7 Health] (6), Mighty Magic Potion [Restores +7 Magic] (7), Reinforced Crystal Helmet [+4 Def], Magician's Band [+2 Spell Dmg], Cockatrice's Band [Petrifaction Immunity], Sharp Serpentine Kris [+5 Dmg, +1 Poison], Sleeping Darts (21), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Crystal Shield [+4 Def], Fancy Clothing [+1 Def], Poison Bolts [+1 Dmg, +1 Dmg per turn] (11), Quality Whetstone [+2 Blade Dmg] (1), Wizard's Vigor [Removes Silence] (2), Antidote (4), Petrification Reversal Potion (1), Strong Steel Skin Potion [+4 Def] (1).


d204ab (1) No.300367

Dice rollRolled 2, 4, 2, 1, 5, 5 = 19 (6d6)

>>300366

We know that poison does not work against the golden demons, so let's do Chain Lightning against both bad guys instead.


196afe (196) No.300368>>300369

Ellaina hits the demons with chain lightning, doing 11 damage to the golden demon, and 8 to the prowler!

Golden Demon: [Damaged Armor] [Damaged Weapon]

Health- 2/35 +1 +1

Social- ?/? +?

Will- 13/13 +2

Magic- 3/15 +2

Starved Prowler:

Health- 12/20 +5

Social- ?/? +?

Will- 5/5 +2

Magic- 21/27 +2

Ellaina: [Physical Barrier]

Health- 10/10 +2 +16

Social- 7/7 +2

Will- 6/6 +1

Magic- 19/43 +1

Twilight's turn!

Twilight's magical ring restores +2 magic points!

Twilight: [Physical Barrier]

Health- 11/11 +3 +13

Social- 8/8 +1

Will- 7/7 +2

Magic- 45/54 +5

Twilight's Rolls:

Offensive Spell- 6d6 (+1 Magic Dmg)

Protection Spell- 5d6

Healing Magic- 5d6

Mass Destruction- 7d6 (+1 Magic Dmg)

Spells:

-Magic Laser (3 Magic)

-Detect Magic (3 magic)

-Strong Magic Laser [+1 dmg] (4 Magic)

-Protective Bubble [+2 Def] (5 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Create Magical Wings (12 Magic)

-Cloud Walking (5 Magic)

-Weak Heal [+2 Health] (4 Magic)

-Heal [+3 Health] (5 Magic)

-Strong Heal [+4 Health] (6 Magic)

-Remove Poison (4 Magic)

-Strong Physical Barrier [+3 Def] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Cure Petrification [Stops/Undoes Petrification] (11 Magic)

-Petrification Immunity (8 Magic)

-Lightning Bolt [+1 Dmg] (4 Magic)

-Strong Lightning Bolt [+2 Dmg] (6 Magic)

-Mighty Lightning Bolt [+3 Dmg] (8 Magic)

-Weak Mass Physical Barrier [+1 Def] (6 Magic)

-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)

-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)

-Mighty Chain Lightning [+3 Dmg] (10 Magic)

-Weak Damage Willpower [+1 Will Dmg] (3 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Shrink [Decrease targets size] (8 Magic)

-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)

-Brief Silence [Unable to cast spells, 2 turns] (6 Magic)

-Water Breathing (6 Magic)

-Mass Physical Barrier [+2 Def] (8 Magic)

-Mark [Teleport] (10 Magic)

-Recall [Teleport to Marked location] (10/15/20 Magic)

-Confusion [+2 Will Dmg, attack allies] (8 Magic)

-Splash [+1 Dmg] (4 Magic)

-Strong Splash [+2 Dmg] (6 Magic)

-Mighty Splash [+3 Dmg] (8 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Flash [+1 Dmg] (4 Magic)

-Strong Flash [+2 Dmg] (6 Magic)

-Rays of Light [+1 Dmg all foes, -1 to cast] (7 Magic)

-Strong Mass Physical Barrier [+3 Def] (10 Magic)

-Steadfast [Target immune to stun for 3 turns] (5 Magic)

-Mend [Fix Crippled Part] (11 Magic)

-Strong Rays of Light [+2 Dmg all foes, -1 to cast] (10 Magic)

-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)

Items:

Bits (195), Spell Tome, Quill and Ink Well, Parchment (30), Battle Magic [Book], Medicinal Magic [Book], Guns and Bullets [Book], Anarchist Cookbook [Book], Spell Scroll [Strong Leech], Riveted Pony Chain Mail [+2 Def], Health Potion [Restores +3 Health] (1), Strong Health Potion [Restores +5 Health] (4), Bojutsu for Janitors [Book] (3/3 Reads Left), Strong Magic Potion [Restores +5 Magic] (6), Mighty Magic Potion [Restores +7 Magic] (6), Mighty Health Potion [Restores +7 Health] (2), Antidote (4), Blue Wizard Hat [+2 Def, +4 Magic Def], Electro-Shock Staff [+5 Lightning Dmg, Chance to Stun], Nine-Tail Whip [+5 Dmg, +4 Will Dgm], Spell Tome of Mass Destruction [Spell Book] (Finished), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Great Magic Regeneration Ring [+2 Magic Per Turn], Crystal Buckler [+5 Def], Chemistry Set.


565d98 (1) No.300369

Dice rollRolled 5, 5, 5, 4, 4, 3 = 26 (6d6)

>>300368

Chain lighting is working well enough, cast that spell and give rares a health potion.


196afe (196) No.300370>>300382

Twilight hits the demons with chain lightning, doing 4 points of damage to the golden demon, and 1 point of damage to the prowler!

The golden demon is dead, and it's remains slither away like the others into a nearby stone bowl! The demon dropped 3 golden potions!

Twilight throws Rarity a health potion, leaving the unicorn with zero normal health potions! Rarity is back at full health!

Golden Demon: [Dead]

Health- 0/35 +1 +1

Social- ?/? +?

Will- 13/13 +2

Magic- 3/15 +2

Starved Prowler:

Health- 11/20 +5

Social- ?/? +?

Will- 5/5 +2

Magic- 21/27 +2

Twilight: [Physical Barrier]

Health- 11/11 +3 +13

Social- 8/8 +1

Will- 7/7 +2

Magic- 37/54 +5

Rarity's turn!

Rarity: [Physical Barrier]

Health- 12/12 +3 +15

Social- 9/9 +2

Will- 7/7 +2

Magic- 27/27 +2

Rarity's Rolls:

Lightsaber- 6d6

Kick- 2d6

Magic- 2d6

Parry- 7d6

Powers:

-Piercing Thrust [Ignore -2 Def] (4 Magic)

-Magic Laser (3 Magic)

-Parrying Stance [+3 Def, 1 Turn] (5 Magic)

-Lunging Strike [+4 Dmg] (8 Magic)

Items:

Bits (23), Beauty Kit [+1 Charisma], Strong Health Potion [Restores +5 Health] (7), Strong Magic Potion [Restores +5 Magic] (4), Pink Rain Boots [+1 Def or +2 Water/Mud Def], Pink Rain Coat [+1 Def or +3 Water/Mud Def], Mirror Shield [+2 Def, Petrification Protection], Cloak of the Moon [+2 Def, +4 Dark Def], Lightsaber [+5 Dmg, Ignore -4 Def], Sapphire Ring [+8 Ice Def], Female Detective Outfit [+1 Def], Fabulous Hat [+1 Def, +1 Social Damage, +2 Crystal Def], Fancy Clothing [+1 Def], Enforced Mithril Platebody [+7 Dmg].


b0d751 (1) No.300382

File (hide): 17b9cbdf48825e8⋯.webm (9.61 MB, 480x360, 4:3, Iron Maiden- The Duelist(….webm) (h) (u) [play once] [loop]

Dice rollRolled 3, 3, 1, 6, 3, 4 = 20 (6d6)

>>300370

The summoned monster keeps fighting? Alright then. Lightsaber attack.


196afe (196) No.300429

Dice rollRolled 2, 1, 1, 1, 4, 2 = 11 (6d6)

Rarity slashes at the demon's face, doing 8 points of damage! The saber manages to cut through the demon's eyeball!

Starved Prowler: [Damaged L. Eye]

Health- 3/20 +5

Social- ?/? +?

Will- 5/5 +2

Magic- 21/27 +2

The demon whips Rarity with it's tail!


196afe (196) No.300430>>300432

The demon's attack glances off Rarity's armor, doing no damage!

Rarity: [Physical Barrier]

Health- 12/12 +3 +15

Social- 9/9 +2

Will- 7/7 +2

Magic- 27/27 +2

Anonymous' turn!

Anonymous: [Super Hunter's Sight] [Physical Barrier]

Health- 11/11 +5 +10

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 15/22 +1

Anon's Rolls:

Staff Attack- 6d6

Throw Grenade- 3d6

Elemental Magic- 7d6

Defensive Magic- 5d6

Mind Magic- 6d6

Dark Magic- 8d6

Hand/Laser Gun- 2d6

Strip Tease- 3d6

Lasso- 3d6

Anon's Spells:

-Fireball [+1 Damage] (4 magic)

-Lightning Bolt [+1 Damage] (4 magic)

-Broom-kata [+2 dmg] (3 magic)

-Weak Physical Barrier [+1 DEF] (3 magic)

-Weak Ally Protection [+1 DEF] (3 magic)

-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)

-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)

-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)

-Remove Poison (4 Magic)

-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Water Breathing (6 Magic)

-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)

-Astral Projection (7 Magic)

-Hunter's Sight (7 Magic)

-Strong Fireball [+2 Dmg] (6 Magic)

-Detect Magic (2 magic)

-Strong Physical Barrier [+3 Def] (7 Magic)

-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)

-Erosion [-2 Def] (5 Magic)

-Viper Bolt [+1 Dmg, Poison] (5 Magic)

-Weak Undermine [Un-buff a single foe] (6 Magic)

-Crystal Spike [+2 Dmg] (4 Magic)

-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)

-Mighty Crystal Spike [+4 Dmg] (8 Magic)

-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)

-Steadfast [Target immune to stun for 3 turns] (5 Magic)

-Double Undermine [Un-buff two foes] (8 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Splash [+1 Dmg] (4 Magic)

-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)

-Implant Thought (15 Magic)

-Mighty Physical Barrier [+4 Def] (9 Magic)

-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)

-Darkstorm [+3 Dmg all foes] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Weak Mass Physical Barrier [+1 Def] (6 Magic)

-Mass Physical Barrier [+2 Def] (8 Magic)

-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)

-Tip Fedora [+2 Social Dmg] (6 Magic)

-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Conjure Trapped Soul (17 Magic)

-Mass Undermine [Un-buff all present foes] (12 Magic)

-Polymorph Species (13 Magic)

Items:

https://pastebin.com/Di0QpY0P


20f75b (1) No.300432

Dice rollRolled 6, 5, 3, 6, 1, 1 = 22 (6d6)

>>300430

That armor that we got her was totally worth it. Staff attack.


196afe (196) No.300433>>300442 >>300445

File (hide): 4dfb617cd456bdf⋯.png (20.91 KB, 1286x862, 643:431, inferno_04.png) (h) (u)

You hit the demon with your staff, killing it! The monster explodes into many meat gibs from the intense blow!

Starved Prowler: [Dead]

Health- 0/20 +5

Social- ?/? +?

Will- 5/5 +2

Magic- 21/27 +2

The Battle Is Won!

>The summoned demon turns to ash, leaving nothing behind. Next to the fallen demon are ten golden potions, all dropped by the liquid gold monsters that you've slain. Whatever the glass bottles contain, it's certainly not edible, but cool enough to touch.

>"We should probably identify those before even thinking about drinking them," Twilight says.

>"The thought of drinking some kind of evil healing potion didn't even cross my mind," Rainbow Dash looks at the potions in disgust.

>"Perhaps they're worth something?" Molly suggests.

>"Regardless of what we do with them, we still got another lever to pull," Twilight points at the open room.

What should you do next?

-Pull a lever, or levers.

-Drink one of the potions and see what happens.

-Talk or interact with a party member before continuing on.

-Other…


33ab53 (3) No.300442>>300445

>>300433

Pull the lever from the left room.


bdab95 (1) No.300445

Dice rollRolled 3, 1, 3 = 7 (3d6)

>>300433

I wonder what would heal liquid gold monsters. Too bad we don't have a bard with lore points.

>>300442

With the rope again. This should be good for a laugh.


196afe (196) No.300557>>300563

File (hide): 645274d0b13e0f6⋯.png (22.97 KB, 1286x862, 643:431, inferno_04.png) (h) (u)

Dice rollRolled 4, 6, 6, 1, 2 = 19 (5d6)

>Retrieving your lasso from the other room, you re-knot the rope and throw it at the other lever. The lasso tightens around the lever and you pull it towards you!

>Several gears begin to turn inside the walls as the two fake walls slowly lower into the ground, revealing two hidden rooms! The lasso suddenly escapes you grip and slingshots across the room like a rubber band, landing in the corner of the lever room.

>"Dammit…," you curse.

>From within the first room emerges a treasure chest on a set of eight grotesque spider legs, and from the second room emerges another liquid gold demon wielding a set of flaming swords. You ready you staff for combat!

Turn Order:

1. Golden Demon

2. Rarity

3. Twilight

4. Anonymous

5. Ellaina

6. Spider Mimic

The Golden Demon attacks you with his swords!


196afe (196) No.300559>>300560

File (hide): b4beb01922ac0ad⋯.png (179.44 KB, 591x446, 591:446, 279606__UNOPT__safe_twilig….png) (h) (u)

The demon flies at you and strikes you with his swords! The attack overwhelms you and does 11 points of damage!

You've been knocked out by the ungodly assault!

"Nony!" Dayflower cries.

"Anonymous!" Ellaina shouts is horror as you hit the ground.

Anonymous: [Knocked Out] [Black L. Eye] [Crippled R. Arm]

Health- 0/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 15/22 +1

Golden Demon:

Health- 35/35 +1 +4

Social- ?/? +?

Will- 13/13 +2

Magic- 10/15 +2

Rarity's turn!

Rarity is enraged!

Rarity: [Enraged]

Health- 12/12 +3 +12

Social- 9/9 +2

Will- 7/7 +2

Magic- 27/27 +2

Rarity's Rolls:

Lightsaber- 6d6

Kick- 2d6

Magic- 2d6

Parry- 7d6

Powers:

-Piercing Thrust [Ignore -2 Def] (4 Magic)

-Magic Laser (3 Magic)

-Parrying Stance [+3 Def, 1 Turn] (5 Magic)

-Lunging Strike [+4 Dmg] (8 Magic)

Items: Bits (23), Beauty Kit [+1 Charisma], Strong Health Potion [Restores +5 Health] (7), Strong Magic Potion [Restores +5 Magic] (4), Pink Rain Boots [+1 Def or +2 Water/Mud Def], Pink Rain Coat [+1 Def or +3 Water/Mud Def], Mirror Shield [+2 Def, Petrification Protection], Cloak of the Moon [+2 Def, +4 Dark Def], Lightsaber [+5 Dmg, Ignore -4 Def], Sapphire Ring [+8 Ice Def], Female Detective Outfit [+1 Def], Fabulous Hat [+1 Def, +1 Social Damage, +2 Crystal Def], Fancy Clothing [+1 Def], Enforced Mithril Platebody [+7 Dmg].

Damn! Talk about a shitty start?


33ab53 (3) No.300560

Dice rollRolled 6, 1, 2, 3, 4, 5 = 21 (6d6)

>>300559

Give a potion to anon and attack with lunging strike at the demon brute with the lightsaber.

I feel relieved our anon didn't lost an arm or something, guess it was his turn to be in the end of a sucker punch.


8a4d92 (1) No.300563

File (hide): 3f7bd6b4f24eedb⋯.jpg (Spoiler Image, 2.17 MB, 4130x3262, 295:233, a9f69f28a1485f8d1aaa1e866b….jpg) (h) (u)

>>300557

Hey, mimic, aren't you supposed to be on our side now? Speaking of the giant mimic, it certainly is nice that Twilight has not thought about the fact that the mimic mentioned that Princess Celestia had raped one of its children.


196afe (196) No.300571>>300575

Rarity lunges at the demon, doing 12 points of damage! The attack does 4 points of Willpower damage!

Rarity gives you a healing potion, restoring +5 health!

Golden Demon:

Health- 23/35 +1 +4

Social- ?/? +?

Will- 9/13 +2

Magic- 10/15 +2

Rarity: [Enraged]

Health- 12/12 +3 +12

Social- 9/9 +2

Will- 7/7 +2

Magic- 19/27 +2

Anonymous: [Knocked Out] [Black L. Eye] [Crippled R. Arm]

Health- 5/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 15/22 +1

Twilight's turn!

Twilight magical ring restores +2 magic points!

Twilight: [Enraged]

Health- 11/11 +3 +9

Social- 8/8 +1

Will- 7/7 +2

Magic- 41/54 +5

Twilight's Rolls:

Offensive Spell- 6d6 (+1 Magic Dmg)

Protection Spell- 5d6

Healing Magic- 5d6

Mass Destruction- 7d6 (+1 Magic Dmg)

Spells:

-Magic Laser (3 Magic)

-Detect Magic (3 magic)

-Strong Magic Laser [+1 dmg] (4 Magic)

-Protective Bubble [+2 Def] (5 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Create Magical Wings (12 Magic)

-Cloud Walking (5 Magic)

-Weak Heal [+2 Health] (4 Magic)

-Heal [+3 Health] (5 Magic)

-Strong Heal [+4 Health] (6 Magic)

-Remove Poison (4 Magic)

-Strong Physical Barrier [+3 Def] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Cure Petrification [Stops/Undoes Petrification] (11 Magic)

-Petrification Immunity (8 Magic)

-Lightning Bolt [+1 Dmg] (4 Magic)

-Strong Lightning Bolt [+2 Dmg] (6 Magic)

-Mighty Lightning Bolt [+3 Dmg] (8 Magic)

-Weak Mass Physical Barrier [+1 Def] (6 Magic)

-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)

-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)

-Mighty Chain Lightning [+3 Dmg] (10 Magic)

-Weak Damage Willpower [+1 Will Dmg] (3 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Shrink [Decrease targets size] (8 Magic)

-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)

-Brief Silence [Unable to cast spells, 2 turns] (6 Magic)

-Water Breathing (6 Magic)

-Mass Physical Barrier [+2 Def] (8 Magic)

-Mark [Teleport] (10 Magic)

-Recall [Teleport to Marked location] (10/15/20 Magic)

-Confusion [+2 Will Dmg, attack allies] (8 Magic)

-Splash [+1 Dmg] (4 Magic)

-Strong Splash [+2 Dmg] (6 Magic)

-Mighty Splash [+3 Dmg] (8 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Flash [+1 Dmg] (4 Magic)

-Strong Flash [+2 Dmg] (6 Magic)

-Rays of Light [+1 Dmg all foes, -1 to cast] (7 Magic)

-Strong Mass Physical Barrier [+3 Def] (10 Magic)

-Steadfast [Target immune to stun for 3 turns] (5 Magic)

-Mend [Fix Crippled Part] (11 Magic)

-Strong Rays of Light [+2 Dmg all foes, -1 to cast] (10 Magic)

-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)

Items:

Bits (195), Spell Tome, Quill and Ink Well, Parchment (30), Battle Magic [Book], Medicinal Magic [Book], Guns and Bullets [Book], Anarchist Cookbook [Book], Spell Scroll [Strong Leech], Riveted Pony Chain Mail [+2 Def], Health Potion [Restores +3 Health] (0), Strong Health Potion [Restores +5 Health] (4), Bojutsu for Janitors [Book] (3/3 Reads Left), Strong Magic Potion [Restores +5 Magic] (6), Mighty Magic Potion [Restores +7 Magic] (6), Mighty Health Potion [Restores +7 Health] (2), Antidote (4), Blue Wizard Hat [+2 Def, +4 Magic Def], Electro-Shock Staff [+5 Lightning Dmg, Chance to Stun], Nine-Tail Whip [+5 Dmg, +4 Will Dgm], Spell Tome of Mass Destruction [Spell Book] (Finished), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Great Magic Regeneration Ring [+2 Magic Per Turn], Crystal Buckler [+5 Def], Chemistry Set.


33ab53 (3) No.300575

Dice rollRolled 5, 1, 1, 6, 2 = 15 (5d6)

>>300571

Strong mass physical barrier


196afe (196) No.300623>>300635

Twilight casts Strong Mass Physical Barrier on the others, raising their armor by +3 points! The spell costs a little less to cast!

Twilight: [Enraged] [Physical Barrier]

Health- 11/11 +3 +12

Social- 8/8 +1

Will- 7/7 +2

Magic- 32/54 +5

You are knocked out! Ellaina's turn!

Roll 2d6 if she wants to spend a turn waking Anonymous!

Ellaina: [Berserk] [Physical Barrier]

Health- 10/10 +2 +16

Social- 7/7 +2

Will- 6/6 +1

Magic- 19/43 +1

Ellaina's Rolls:

Offensive Spell- 6d6

Defensive Spell- 5d6

Dagger Attack- 3d6

Mini-Crossbow- 3d6

Powers:

-Detect Magic (2 magic)

-Open Average Lock (3 magic)

-Open Hard Lock (9 Magic)

-Lightning Bolt [+1 Damage] (4 magic)

-Strong Lightning Bolt [+2 Dmg] (6 Magic)

-Mighty Lightning Bolt [+3 Dmg] (8 Magic)

-Gust [+1 Dmg] (4 Magic)

-Strong Gust [+2 Dmg] (6 Magic)

-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)

-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)

-Fireball [+1 Damage] (4 magic)

-Strong Fireball [+2 Dmg] (6 Magic)

-Mighty Fireball [+3 Dmg] (8 Magic)

-Ice Spike [+1 Damage] (4 magic)

-Strong Ice Spike [+2 Dmg] (6 Magic)

-Mighty Ice Spike [+3 Dmg] (8 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Weak Physical Barrier [+1 Def] (3 Magic)

-Physical Barrier [+2 Def] (5 Magic)

-Mighty Physical Barrier [+4 Def] (9 Magic)

-Mend [Fix Crippled Part] (11 Magic)

-Remove Poison (4 Magic)

-Confusion [+2 Will Dmg, attack allies] (8 Magic)

-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Splash [+1 Dmg] (4 Magic)

-Weak Heal [+2 Health] (4 Magic)

-Heal [+3 Health] (5 Magic)

-Mend [Fix Crippled Part] (11 Magic)

Items:

Blue Sorceress Robes, Crimson Rose [Wand: +6 Magic Dmg], Health Potion [Restores +3 Health] (4), Magic Potion [Restores +3 Magic] (4), Bits (64), Leather Utility Belt, Rainbow Toe Socks [+1 Def], Blue Reinforced Hoodie [+1 Def], Soarin Plushie, Spitfire Plushie, Reinforced Mini-Crossbow [+4 Dmg], Crossbow Bolts [+1 Dmg] (54), Gender Bender Ring, Ring of Steel Skin [+3 Def], Mighty Health Potion [Restores +7 Health] (6), Mighty Magic Potion [Restores +7 Magic] (7), Reinforced Crystal Helmet [+4 Def], Magician's Band [+2 Spell Dmg], Cockatrice's Band [Petrifaction Immunity], Sharp Serpentine Kris [+5 Dmg, +1 Poison], Sleeping Darts (21), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Crystal Shield [+4 Def], Fancy Clothing [+1 Def], Poison Bolts [+1 Dmg, +1 Dmg per turn] (11), Quality Whetstone [+2 Blade Dmg] (1), Wizard's Vigor [Removes Silence] (2), Antidote (4), Petrification Reversal Potion (1), Strong Steel Skin Potion [+4 Def] (1).


18b105 (1) No.300635

Dice rollRolled 3, 6, 5, 1, 5, 5 = 25 (6d6)

>>300623

Chain Lightning, and drink a mighty magic potion. Anon will have to wait.


196afe (196) No.300636

Dice rollRolled 2, 2, 2, 4, 3 = 13 (5d6)

Ellaina hits the demon's with a blast of lightning, doing 13 damage to the golden demon, and 12 to the spider mimic! Ellaina's rage causes the spell to do extra damage! The spell disarms the golden demon!

Golden Demon: [Lost Weapons]

Health- 10/35 +1 +4

Social- ?/? +?

Will- 9/13 +2

Magic- 10/15 +2

Spider Mimic:

Health- 22/34 +1 +5

Social- ?/? +?

Will- 14/14 +5

Magic- 3/3 +1

Ellaina: [Berserk] [Physical Barrier]

Health- 10/10 +2 +16

Social- 7/7 +2

Will- 6/6 +1

Magic- 11/43 +1

The spider attacks Ellaina!


196afe (196) No.300637>>300639

The demon tries to bite Ellaina, but the attack is blocked by her armor!

Ellaina: [Berserk] [Physical Barrier]

Health- 10/10 +2 +16

Social- 7/7 +2

Will- 6/6 +1

Magic- 11/43 +1

The golden demon retrieves his weapons and drinks a golden potion!

Golden Demon:

Health- 15/35 +1 +4

Social- ?/? +?

Will- 9/13 +2

Magic- 10/15 +2

Roll for Rarity!

Rarity: [Enraged] [Physical Barrier]

Health- 12/12 +3 +15

Social- 9/9 +2

Will- 7/7 +2

Magic- 19/27 +2

Rarity's Rolls:

Lightsaber- 6d6

Kick- 2d6

Magic- 2d6

Parry- 7d6

Powers:

-Piercing Thrust [Ignore -2 Def] (4 Magic)

-Magic Laser (3 Magic)

-Parrying Stance [+3 Def, 1 Turn] (5 Magic)

-Lunging Strike [+4 Dmg] (8 Magic)

Items:

Bits (23), Beauty Kit [+1 Charisma], Strong Health Potion [Restores +5 Health] (6), Strong Magic Potion [Restores +5 Magic] (4), Pink Rain Boots [+1 Def or +2 Water/Mud Def], Pink Rain Coat [+1 Def or +3 Water/Mud Def], Mirror Shield [+2 Def, Petrification Protection], Cloak of the Moon [+2 Def, +4 Dark Def], Lightsaber [+5 Dmg, Ignore -4 Def], Sapphire Ring [+8 Ice Def], Female Detective Outfit [+1 Def], Fabulous Hat [+1 Def, +1 Social Damage, +2 Crystal Def], Fancy Clothing [+1 Def], Enforced Mithril Platebody [+7 Dmg].


367e4e (1) No.300639

Dice rollRolled 2, 4, 1, 4, 3, 1 = 15 (6d6)

>>300637

Drink a strong magic potion, and perform a Lunging Strike against the golden demon. Perhaps she can finish it in one blow.


196afe (196) No.300698>>300706

Rarity lunges at the demon, doing 10 points of damage to the monster! Rarity's rage helps her do extra damage!

Golden Demon:

Health- 5/35 +1 +4

Social- ?/? +?

Will- 9/13 +2

Magic- 10/15 +2

Rarity: [Enraged] [Physical Barrier]

Health- 12/12 +3 +15

Social- 9/9 +2

Will- 7/7 +2

Magic- 11/27 +2

Twilight's turn!

Twilight's magical ring restores +2 points of magic!

Twilight: [Enraged] [Physical Barrier]

Health- 11/11 +3 +12

Social- 8/8 +1

Will- 7/7 +2

Magic- 34/54 +5

Twilight's Rolls:

Offensive Spell- 6d6 (+1 Magic Dmg)

Protection Spell- 5d6

Healing Magic- 5d6

Mass Destruction- 7d6 (+1 Magic Dmg)

Spells:

-Magic Laser (3 Magic)

-Detect Magic (3 magic)

-Strong Magic Laser [+1 dmg] (4 Magic)

-Protective Bubble [+2 Def] (5 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Create Magical Wings (12 Magic)

-Cloud Walking (5 Magic)

-Weak Heal [+2 Health] (4 Magic)

-Heal [+3 Health] (5 Magic)

-Strong Heal [+4 Health] (6 Magic)

-Remove Poison (4 Magic)

-Strong Physical Barrier [+3 Def] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Cure Petrification [Stops/Undoes Petrification] (11 Magic)

-Petrification Immunity (8 Magic)

-Lightning Bolt [+1 Dmg] (4 Magic)

-Strong Lightning Bolt [+2 Dmg] (6 Magic)

-Mighty Lightning Bolt [+3 Dmg] (8 Magic)

-Weak Mass Physical Barrier [+1 Def] (6 Magic)

-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)

-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)

-Mighty Chain Lightning [+3 Dmg] (10 Magic)

-Weak Damage Willpower [+1 Will Dmg] (3 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Shrink [Decrease targets size] (8 Magic)

-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)

-Brief Silence [Unable to cast spells, 2 turns] (6 Magic)

-Water Breathing (6 Magic)

-Mass Physical Barrier [+2 Def] (8 Magic)

-Mark [Teleport] (10 Magic)

-Recall [Teleport to Marked location] (10/15/20 Magic)

-Confusion [+2 Will Dmg, attack allies] (8 Magic)

-Splash [+1 Dmg] (4 Magic)

-Strong Splash [+2 Dmg] (6 Magic)

-Mighty Splash [+3 Dmg] (8 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Flash [+1 Dmg] (4 Magic)

-Strong Flash [+2 Dmg] (6 Magic)

-Rays of Light [+1 Dmg all foes, -1 to cast] (7 Magic)

-Strong Mass Physical Barrier [+3 Def] (10 Magic)

-Steadfast [Target immune to stun for 3 turns] (5 Magic)

-Mend [Fix Crippled Part] (11 Magic)

-Strong Rays of Light [+2 Dmg all foes, -1 to cast] (10 Magic)

-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)

Items:

Bits (195), Spell Tome, Quill and Ink Well, Parchment (30), Battle Magic [Book], Medicinal Magic [Book], Guns and Bullets [Book], Anarchist Cookbook [Book], Spell Scroll [Strong Leech], Riveted Pony Chain Mail [+2 Def], Health Potion [Restores +3 Health] (0), Strong Health Potion [Restores +5 Health] (4), Bojutsu for Janitors [Book] (3/3 Reads Left), Strong Magic Potion [Restores +5 Magic] (6), Mighty Magic Potion [Restores +7 Magic] (6), Mighty Health Potion [Restores +7 Health] (2), Antidote (4), Blue Wizard Hat [+2 Def, +4 Magic Def], Electro-Shock Staff [+5 Lightning Dmg, Chance to Stun], Nine-Tail Whip [+5 Dmg, +4 Will Dgm], Spell Tome of Mass Destruction [Spell Book] (Finished), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Great Magic Regeneration Ring [+2 Magic Per Turn], Crystal Buckler [+5 Def], Chemistry Set.

Forgot to update and say that Ellaina drank that magic potion on her turn. Mistake fixed.


d37ad2 (1) No.300706

Dice rollRolled 2, 2, 4, 2, 1, 6 = 17 (6d6)

>>300698

Let's hit them with regular Chain Lightning. No need to go overboard, and we will need the MP later.


196afe (196) No.300761>>300763

File (hide): b60b5ccc6a26e6f⋯.png (22.78 KB, 1286x862, 643:431, inferno_04.png) (h) (u)

Twilight hits the demons with chain lightning, doing 7 points of damage! Twilight's rage helps her do extra damage! The mimic's armor is cracked by the attack!

The Golden demon is struck down by the spell, his remains slithering into a nearby bowl like the rest!

Golden Demon: [Dead]

Health- 0/35 +1 +4

Social- ?/? +?

Will- 9/13 +2

Magic- 10/15 +2

Spider Mimic: [Damaged Armor]

Health- 15/34 +1 +4

Social- ?/? +?

Will- 14/14 +5

Magic- 3/3 +1

Twilight: [Enraged] [Physical Barrier]

Health- 11/11 +3 +12

Social- 8/8 +1

Will- 7/7 +2

Magic- 26/54 +5

Anonymous is still knocked out! Ellaina's turn!

Ellaina: [Berserk] [Physical Barrier]

Health- 10/10 +2 +13 (+3)

Social- 7/7 +2

Will- 6/6 +1

Magic- 18/43 +1

Ellaina's Rolls:

Offensive Spell- 6d6

Defensive Spell- 5d6

Dagger Attack- 3d6

Mini-Crossbow- 3d6

Powers:

-Detect Magic (2 magic)

-Open Average Lock (3 magic)

-Open Hard Lock (9 Magic)

-Lightning Bolt [+1 Damage] (4 magic)

-Strong Lightning Bolt [+2 Dmg] (6 Magic)

-Mighty Lightning Bolt [+3 Dmg] (8 Magic)

-Gust [+1 Dmg] (4 Magic)

-Strong Gust [+2 Dmg] (6 Magic)

-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)

-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)

-Fireball [+1 Damage] (4 magic)

-Strong Fireball [+2 Dmg] (6 Magic)

-Mighty Fireball [+3 Dmg] (8 Magic)

-Ice Spike [+1 Damage] (4 magic)

-Strong Ice Spike [+2 Dmg] (6 Magic)

-Mighty Ice Spike [+3 Dmg] (8 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Weak Physical Barrier [+1 Def] (3 Magic)

-Physical Barrier [+2 Def] (5 Magic)

-Mighty Physical Barrier [+4 Def] (9 Magic)

-Mend [Fix Crippled Part] (11 Magic)

-Remove Poison (4 Magic)

-Confusion [+2 Will Dmg, attack allies] (8 Magic)

-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Splash [+1 Dmg] (4 Magic)

-Weak Heal [+2 Health] (4 Magic)

-Heal [+3 Health] (5 Magic)

-Mend [Fix Crippled Part] (11 Magic)


8495b4 (2) No.300763

Dice rollRolled 6, 3, 6, 3, 1, 3 = 22 (6d6)

>>300761

Lightning Bolt


196afe (196) No.300764>>300767

File (hide): a8f3bd7f2a5db22⋯.png (22.67 KB, 1286x862, 643:431, inferno_04.png) (h) (u)

Ellaina hits the mimic with a torrent of lashing lightning bolts, doing 16 points of damage!

Spider Mimic: [Dead]

Health- 0/34 +1 +4

Social- ?/? +?

Will- 14/14 +5

Magic- 3/3 +1

Ellaina: [Berserk] [Physical Barrier]

Health- 10/10 +2 +16

Social- 7/7 +2

Will- 6/6 +1

Magic- 14/43 +1

The Battle Is Won!

>"Anonymous! Are you alive?" Ellaina rushes to your side.

>Slowly, you begin to stir in your sleep, Ellaina breasts pressed up against your face, preventing you from breathing!

>"Mmmmffff!" you moan from between the sorceress' zeppelins.

>"You're okay!" she cries, hugging you even tighter than before.

>"We were afraid that you were done for!" Molly holds back her tears.

>Ellaina loosens her grip on you so that the others can see that you're alright. "Thanks," you smile up at Ellaina.

>The spidery part of the mimic melts away and collects itself inside of the last empty bowl, causing all five to burst into flames! Liquid gold begins to pour from the containers, filling in the gaps of the pentagram until only a giant golden sigil remains!

>A golden portal opens in the middle of the pentagram, revealing a hole leading deeper into the hellish dungeon.

>"Look! A way out of here!" Dayflower says while hugging your face with her entire body.

>"Maybe we should treat Anonymous before even thinking about moving forward?" Rarity suggests.

>"I'm with Rarity!" Trixie agrees, catching everypony off guard in more ways than one.

>"That black eye does look pretty bad…," Spike cringes at your injury.

>"Don't worry, Spike! Anon's tough!" Rainbow Dash reassures the baby dragon.

Anonymous: [Black L. Eye] [Crippled R. Arm]

Health- 5/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 15/22 +1

What should you do now?

-Collect the loot before doing anything else.

-Get someone to treat you right away.

-Other…


8495b4 (2) No.300767>>300768

>>300764

Let Ellaina to heal us with magic and use mending powder to fix Anon's eye and arm.

The rest should take anything those two demons left behind. Then we move forward.


196afe (196) No.300768>>300769

>>300767

Roll 4d6 to heal.


3b1607 (2) No.300769>>300781

Dice rollRolled 5, 4, 3, 2 = 14 (4d6)

>>300768

I'm sure Trixie was just worried about Anon just for the her sake and the quest's success, just like Twilight. I can't help but think all the good things we did for them were in vain.


545c9b (1) No.300781>>300788

>>300769

Well, maybe it will count for something when they decide where they will bannish him to and in which dungeon will they throw him. Maybe Molly will have the authority to grant him a pardon or at least commute his sentence. She could just get him sent to Magic Kindergarten.


89cf7c (1) No.300788

>>300781

>gets convicted of raping a child

>gets sentenced to a kindergarten


196afe (196) No.300797

Dice rollRolled 2, 5, 6, 2, 5 = 20 (5d6)

>Ellaina casts heal on you, restoring +6 points of health!

>Taking out your pouch of Mending Powder, she slowly rubs the magical dust onto your swollen eye and arm. Within seconds, the crippling injured fade away until you're back in fighting shape.

>Getting back on your feet, you ignore the other party members as you kiss Ellaina on the lips. "Thanks," you smile.

>"You can thank me when we're out of here," Ellaina says before kissing you again. "But the gesture is appreciated."

>"Are you two done?" Rainbow Dash asks, trying her best not to look sick.

>Grabbing the pile of golden potions left behind by the demons, you shove them into your backpack for later. You're not really sure what the elixirs do, but you're pretty sure that the skeletons can tell you that.

>Fourteen Golden Potions have been added to your inventory!

-Golden Potion [Effect Unknown] (14)

>Inside the treasure chest shell left behind by the mimic, you find an armful of useful items. You find a pouch of 20 Bits, 1 vial of Crystal Powder, 1 Small Soul Gem, and 1 Strong Magic Potion! Not the best haul you've uncovered, but certainly not the worst.

>"Let's get out of here before something else-," you're line is cut short by a sudden burst of magic energy.

>The liquid gold filling the gaps of the pentagram begins to slowly rise into the air, combining to form a ghastly monster. Slowly, the liquid gold takes on the form of a four legged reptile with a long spiked tail, and an equally formidable barbed penis. Upon the demon's head is a crown of glimmering gold, created from the same material as it's shimmering body.

>Golden drool oozes from the demon's mouth as he grabs hold of a flaming greatsword with his long tongue, his three eyes glowing like hellish furnaces. Without warning, the monster lunges forward with blinding speed, intent on getting the first strike in!

Turn Order:

1. Prince of Avarice

2. Ellaina

3. Anonymous

4. Rarity

5. Twilight

The Prince of Avarice attacks Ellaina!


196afe (196) No.300798>>300803

The demon slashes Ellaina with his burning sword, doing 6 points of damage! Ellaina is on fire!

Ellaina: [Burning]

Health- 4/10 +2 +13

Social- 7/7 +2

Will- 6/6 +1

Magic- 9/43 +1

Ellaina's turn!

Ellaina's Rolls:

Offensive Spell- 6d6

Defensive Spell- 5d6

Healing Spell- 4d6

Dagger Attack- 3d6

Mini-Crossbow- 3d6

Powers:

-Detect Magic (2 magic)

-Open Average Lock (3 magic)

-Open Hard Lock (9 Magic)

-Lightning Bolt [+1 Damage] (4 magic)

-Strong Lightning Bolt [+2 Dmg] (6 Magic)

-Mighty Lightning Bolt [+3 Dmg] (8 Magic)

-Gust [+1 Dmg] (4 Magic)

-Strong Gust [+2 Dmg] (6 Magic)

-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)

-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)

-Fireball [+1 Damage] (4 magic)

-Strong Fireball [+2 Dmg] (6 Magic)

-Mighty Fireball [+3 Dmg] (8 Magic)

-Ice Spike [+1 Damage] (4 magic)

-Strong Ice Spike [+2 Dmg] (6 Magic)

-Mighty Ice Spike [+3 Dmg] (8 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Weak Physical Barrier [+1 Def] (3 Magic)

-Physical Barrier [+2 Def] (5 Magic)

-Mighty Physical Barrier [+4 Def] (9 Magic)

-Mend [Fix Crippled Part] (11 Magic)

-Remove Poison (4 Magic)

-Confusion [+2 Will Dmg, attack allies] (8 Magic)

-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Splash [+1 Dmg] (4 Magic)

-Weak Heal [+2 Health] (4 Magic)

-Heal [+3 Health] (5 Magic)

-Mend [Fix Crippled Part] (11 Magic)

Items:

Blue Sorceress Robes, Crimson Rose [Wand: +6 Magic Dmg], Health Potion [Restores +3 Health] (4), Magic Potion [Restores +3 Magic] (4), Bits (64), Leather Utility Belt, Rainbow Toe Socks [+1 Def], Blue Reinforced Hoodie [+1 Def], Soarin Plushie, Spitfire Plushie, Reinforced Mini-Crossbow [+4 Dmg], Crossbow Bolts [+1 Dmg] (54), Gender Bender Ring, Ring of Steel Skin [+3 Def], Mighty Health Potion [Restores +7 Health] (6), Mighty Magic Potion [Restores +7 Magic] (6), Reinforced Crystal Helmet [+4 Def], Magician's Band [+2 Spell Dmg], Cockatrice's Band [Petrifaction Immunity], Sharp Serpentine Kris [+5 Dmg, +1 Poison], Sleeping Darts (21), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Crystal Shield [+4 Def], Fancy Clothing [+1 Def], Poison Bolts [+1 Dmg, +1 Dmg per turn] (11), Quality Whetstone [+2 Blade Dmg] (1), Wizard's Vigor [Removes Silence] (2), Antidote (4), Petrification Reversal Potion (1), Strong Steel Skin Potion [+4 Def] (1).


cc6be0 (3) No.300803

Dice rollRolled 4, 5, 4, 4, 4, 5 = 26 (6d6)

>>300798

I knew that was too easy. Splash on herself to remove the burn. Drink a health potion.


196afe (196) No.300811>>300818

Ellaina uses her magic to splash herself with some water, extinguishing the fire!

The sorceress drinks a regular health potion to restore +3 health!

Ellaina:

Health- 7/10 +2 +13

Social- 7/7 +2

Will- 6/6 +1

Magic- 5/43 +1

Your turn!

Anonymous:

Health- 11/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 15/22 +1

Anon's Rolls:

Staff Attack- 6d6

Throw Grenade- 3d6

Elemental Magic- 7d6

Defensive Magic- 5d6

Mind Magic- 6d6

Dark Magic- 8d6

Hand/Laser Gun- 2d6

Strip Tease- 3d6

Lasso- 3d6

Anon's Spells:

-Fireball [+1 Damage] (4 magic)

-Lightning Bolt [+1 Damage] (4 magic)

-Broom-kata [+2 dmg] (3 magic)

-Weak Physical Barrier [+1 DEF] (3 magic)

-Weak Ally Protection [+1 DEF] (3 magic)

-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)

-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)

-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)

-Remove Poison (4 Magic)

-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Water Breathing (6 Magic)

-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)

-Astral Projection (7 Magic)

-Hunter's Sight (7 Magic)

-Strong Fireball [+2 Dmg] (6 Magic)

-Detect Magic (2 magic)

-Strong Physical Barrier [+3 Def] (7 Magic)

-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)

-Erosion [-2 Def] (5 Magic)

-Viper Bolt [+1 Dmg, Poison] (5 Magic)

-Weak Undermine [Un-buff a single foe] (6 Magic)

-Crystal Spike [+2 Dmg] (4 Magic)

-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)

-Mighty Crystal Spike [+4 Dmg] (8 Magic)

-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)

-Steadfast [Target immune to stun for 3 turns] (5 Magic)

-Double Undermine [Un-buff two foes] (8 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Splash [+1 Dmg] (4 Magic)

-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)

-Implant Thought (15 Magic)

-Mighty Physical Barrier [+4 Def] (9 Magic)

-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)

-Darkstorm [+3 Dmg all foes] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Weak Mass Physical Barrier [+1 Def] (6 Magic)

-Mass Physical Barrier [+2 Def] (8 Magic)

-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)

-Tip Fedora [+2 Social Dmg] (6 Magic)

-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Conjure Trapped Soul (17 Magic)

-Mass Undermine [Un-buff all present foes] (12 Magic)

-Polymorph Species (13 Magic)

Items:

https://pastebin.com/Di0QpY0P


3b1607 (2) No.300818

Dice rollRolled 6, 3, 1, 5, 2, 2 = 19 (6d6)

>>300811

Give Ellaina a toffee, cast erosion at the demon.


196afe (196) No.300890>>300892

You cast Erosion on the demon, doing -3 points of damage to it's armor! The spell does extra damage!

You toss Ellaina a toffee, restores +1 point of health and +4 points of magic!

Prince of Avarice: [Blinding Speed] [Damaged Armor]

Health- 73/73 +3 +7

Social- ?/? +?

Will- 23/23 +4

Magic- 47/47 +4

Ellaina:

Health- 8/10 +2 +13

Social- 7/7 +2

Will- 6/6 +1

Magic- 9/43 +1

Anonymous:

Health- 11/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 10/22 +1

Rarity's turn!

Rarity:

Health- 12/12 +3 +12

Social- 9/9 +2

Will- 7/7 +2

Magic- 11/27 +2

Rarity's Rolls:

Lightsaber- 6d6

Kick- 2d6

Magic- 2d6

Parry- 7d6

Powers:

-Piercing Thrust [Ignore -2 Def] (4 Magic)

-Magic Laser (3 Magic)

-Parrying Stance [+3 Def, 1 Turn] (5 Magic)

-Lunging Strike [+4 Dmg] (8 Magic)

Items:

Bits (23), Beauty Kit [+1 Charisma], Strong Health Potion [Restores +5 Health] (6), Strong Magic Potion [Restores +5 Magic] (4), Pink Rain Boots [+1 Def or +2 Water/Mud Def], Pink Rain Coat [+1 Def or +3 Water/Mud Def], Mirror Shield [+2 Def, Petrification Protection], Cloak of the Moon [+2 Def, +4 Dark Def], Lightsaber [+5 Dmg, Ignore -4 Def], Sapphire Ring [+8 Ice Def], Female Detective Outfit [+1 Def], Fabulous Hat [+1 Def, +1 Social Damage, +2 Crystal Def], Fancy Clothing [+1 Def], Enforced Mithril Platebody [+7 Dmg].


16938f (1) No.300892

Dice rollRolled 1, 1, 4, 3, 6, 1, 4 = 20 (7d6)

>>300890

Oh dear. This thing is not going to be easy, and Rarity can hardly do anything to it. Even with a piercing thrust she could not penetrate its armor. Drink a Strong Magic Potion, and take a Parrying Stance.

Maybe later we can attack its will power with the others.


196afe (196) No.300930

Rarity assumes a parrying stance, raising her overall defense by +3 points! The ability costs her a little less to cast!

Rarity drinks a strong magic potions, restoring +5 magic!

"Come at me, darling!" Rarity poses dramatically.

Rarity: [Parrying Stance]

Health- 12/12 +3 +15

Social- 9/9 +2

Will- 7/7 +2

Magic- 12/27 +2

Twilight's turn!

Twilight's magical ring restores +2 magic points!

Twilight:

Health- 11/11 +3 +9

Social- 8/8 +1

Will- 7/7 +2

Magic- 30/54 +5

Twilight's Rolls:

Offensive Spell- 6d6 (+1 Magic Dmg)

Protection Spell- 5d6

Healing Magic- 5d6

Mass Destruction- 7d6 (+1 Magic Dmg)

Spells:

-Magic Laser (3 Magic)

-Detect Magic (3 magic)

-Strong Magic Laser [+1 dmg] (4 Magic)

-Protective Bubble [+2 Def] (5 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Create Magical Wings (12 Magic)

-Cloud Walking (5 Magic)

-Weak Heal [+2 Health] (4 Magic)

-Heal [+3 Health] (5 Magic)

-Strong Heal [+4 Health] (6 Magic)

-Remove Poison (4 Magic)

-Strong Physical Barrier [+3 Def] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Cure Petrification [Stops/Undoes Petrification] (11 Magic)

-Petrification Immunity (8 Magic)

-Lightning Bolt [+1 Dmg] (4 Magic)

-Strong Lightning Bolt [+2 Dmg] (6 Magic)

-Mighty Lightning Bolt [+3 Dmg] (8 Magic)

-Weak Mass Physical Barrier [+1 Def] (6 Magic)

-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)

-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)

-Mighty Chain Lightning [+3 Dmg] (10 Magic)

-Weak Damage Willpower [+1 Will Dmg] (3 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Shrink [Decrease targets size] (8 Magic)

-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)

-Brief Silence [Unable to cast spells, 2 turns] (6 Magic)

-Water Breathing (6 Magic)

-Mass Physical Barrier [+2 Def] (8 Magic)

-Mark [Teleport] (10 Magic)

-Recall [Teleport to Marked location] (10/15/20 Magic)

-Confusion [+2 Will Dmg, attack allies] (8 Magic)

-Splash [+1 Dmg] (4 Magic)

-Strong Splash [+2 Dmg] (6 Magic)

-Mighty Splash [+3 Dmg] (8 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Flash [+1 Dmg] (4 Magic)

-Strong Flash [+2 Dmg] (6 Magic)

-Rays of Light [+1 Dmg all foes, -1 to cast] (7 Magic)

-Strong Mass Physical Barrier [+3 Def] (10 Magic)

-Steadfast [Target immune to stun for 3 turns] (5 Magic)

-Mend [Fix Crippled Part] (11 Magic)

-Strong Rays of Light [+2 Dmg all foes, -1 to cast] (10 Magic)

-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)

Items:

Bits (195), Spell Tome, Quill and Ink Well, Parchment (30), Battle Magic [Book], Medicinal Magic [Book], Guns and Bullets [Book], Anarchist Cookbook [Book], Spell Scroll [Strong Leech], Riveted Pony Chain Mail [+2 Def], Health Potion [Restores +3 Health] (0), Strong Health Potion [Restores +5 Health] (4), Bojutsu for Janitors [Book] (3/3 Reads Left), Strong Magic Potion [Restores +5 Magic] (6), Mighty Magic Potion [Restores +7 Magic] (6), Mighty Health Potion [Restores +7 Health] (2), Antidote (4), Blue Wizard Hat [+2 Def, +4 Magic Def], Electro-Shock Staff [+5 Lightning Dmg, Chance to Stun], Nine-Tail Whip [+5 Dmg, +4 Will Dgm], Spell Tome of Mass Destruction [Spell Book] (Finished), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Great Magic Regeneration Ring [+2 Magic Per Turn], Crystal Buckler [+5 Def], Chemistry Set.


508ef4 (2) No.300932

Dice rollRolled 3, 4, 6, 4, 2, 6 = 25 (6d6)

Strong mass physical barrier.


196afe (196) No.300935

Dice rollRolled 1, 5, 3, 1, 4 = 14 (5d6)

Twilight casts a barrier spell on the entire party, increasing everyone's armor by +3 points! Twilight and Ellaina have their armor increased by an extra point!

Ellaina: [Strong Physical Barrier]

Health- 8/10 +2 +17

Social- 7/7 +2

Will- 6/6 +1

Magic- 9/43 +1

Twilight: [Strong Physical Barrier]

Health- 11/11 +3 +13

Social- 8/8 +1

Will- 7/7 +2

Magic- 20/54 +5

The demon begins to cast a spell!


196afe (196) No.300936>>300943

The Prince successfully summons a Starved Prowler into battle!

Starved Prowler:

Health- 20/20 +5

Social- ?/? +?

Will- 5/5 +2

Magic- 27/27 +2

Prince of Avarice: [Blinding Speed] [Damaged Armor]

Health- 73/73 +3 +7

Social- ?/? +?

Will- 23/23 +4

Magic- 36/47 +4

Ellaina's turn!

Ellaina: [Strong Physical Barrier]

Health- 8/10 +2 +17

Social- 7/7 +2

Will- 6/6 +1

Magic- 9/43 +1

Ellaina's Rolls:

Offensive Spell- 6d6

Defensive Spell- 5d6

Healing Spell- 4d6

Dagger Attack- 3d6

Mini-Crossbow- 3d6

Powers:

-Detect Magic (2 magic)

-Open Average Lock (3 magic)

-Open Hard Lock (9 Magic)

-Lightning Bolt [+1 Damage] (4 magic)

-Strong Lightning Bolt [+2 Dmg] (6 Magic)

-Mighty Lightning Bolt [+3 Dmg] (8 Magic)

-Gust [+1 Dmg] (4 Magic)

-Strong Gust [+2 Dmg] (6 Magic)

-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)

-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)

-Fireball [+1 Damage] (4 magic)

-Strong Fireball [+2 Dmg] (6 Magic)

-Mighty Fireball [+3 Dmg] (8 Magic)

-Ice Spike [+1 Damage] (4 magic)

-Strong Ice Spike [+2 Dmg] (6 Magic)

-Mighty Ice Spike [+3 Dmg] (8 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Weak Physical Barrier [+1 Def] (3 Magic)

-Physical Barrier [+2 Def] (5 Magic)

-Mighty Physical Barrier [+4 Def] (9 Magic)

-Mend [Fix Crippled Part] (11 Magic)

-Remove Poison (4 Magic)

-Confusion [+2 Will Dmg, attack allies] (8 Magic)

-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Splash [+1 Dmg] (4 Magic)

-Weak Heal [+2 Health] (4 Magic)

-Heal [+3 Health] (5 Magic)

-Mend [Fix Crippled Part] (11 Magic)

Items:

Blue Sorceress Robes, Crimson Rose [Wand: +6 Magic Dmg], Health Potion [Restores +3 Health] (3), Magic Potion [Restores +3 Magic] (4), Bits (64), Leather Utility Belt, Rainbow Toe Socks [+1 Def], Blue Reinforced Hoodie [+1 Def], Soarin Plushie, Spitfire Plushie, Reinforced Mini-Crossbow [+4 Dmg], Crossbow Bolts [+1 Dmg] (54), Gender Bender Ring, Ring of Steel Skin [+3 Def], Mighty Health Potion [Restores +7 Health] (6), Mighty Magic Potion [Restores +7 Magic] (6), Reinforced Crystal Helmet [+4 Def], Magician's Band [+2 Spell Dmg], Cockatrice's Band [Petrifaction Immunity], Sharp Serpentine Kris [+5 Dmg, +1 Poison], Sleeping Darts (21), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Crystal Shield [+4 Def], Fancy Clothing [+1 Def], Poison Bolts [+1 Dmg, +1 Dmg per turn] (11), Quality Whetstone [+2 Blade Dmg] (1), Wizard's Vigor [Removes Silence] (2), Antidote (4), Petrification Reversal Potion (1), Strong Steel Skin Potion [+4 Def] (1).


35fc2a (2) No.300943>>300944

Dice rollRolled 4, 4, 4, 4, 6, 5 = 27 (6d6)

>>300936

Damned prowlers are going to be a problem. This changes things, but maybe we can use it to our advantage. Cast Confusion against the Starved Prowler.


35fc2a (2) No.300944

>>300943

Also, drink a Mighty Magic Potion.


196afe (196) No.300947>>300948

Ellaina casts Confusion on the demon, doing 5 points of Willpower damage! The Starved Prowler is confused!

Ellaina drinks a mighty magic potion!

Starved Prowler: [Confused]

Health- 20/20 +5

Social- ?/? +?

Will- 0/5 +2

Magic- 27/27 +2

Ellaina: [Strong Physical Barrier]

Health- 8/10 +2 +17

Social- 7/7 +2

Will- 6/6 +1

Magic- 8/43 +1

Anon's turn!

Anonymous: [Physical Barrier]

Health- 11/11 +5 +10

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 10/22 +1

Anon's Rolls:

Staff Attack- 6d6

Throw Grenade- 3d6

Elemental Magic- 7d6

Defensive Magic- 5d6

Mind Magic- 6d6

Dark Magic- 8d6

Hand/Laser Gun- 2d6

Strip Tease- 3d6

Lasso- 3d6

Anon's Spells:

-Fireball [+1 Damage] (4 magic)

-Lightning Bolt [+1 Damage] (4 magic)

-Broom-kata [+2 dmg] (3 magic)

-Weak Physical Barrier [+1 DEF] (3 magic)

-Weak Ally Protection [+1 DEF] (3 magic)

-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)

-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)

-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)

-Remove Poison (4 Magic)

-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Water Breathing (6 Magic)

-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)

-Astral Projection (7 Magic)

-Hunter's Sight (7 Magic)

-Strong Fireball [+2 Dmg] (6 Magic)

-Detect Magic (2 magic)

-Strong Physical Barrier [+3 Def] (7 Magic)

-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)

-Erosion [-2 Def] (5 Magic)

-Viper Bolt [+1 Dmg, Poison] (5 Magic)

-Weak Undermine [Un-buff a single foe] (6 Magic)

-Crystal Spike [+2 Dmg] (4 Magic)

-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)

-Mighty Crystal Spike [+4 Dmg] (8 Magic)

-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)

-Steadfast [Target immune to stun for 3 turns] (5 Magic)

-Double Undermine [Un-buff two foes] (8 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Splash [+1 Dmg] (4 Magic)

-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)

-Implant Thought (15 Magic)

-Mighty Physical Barrier [+4 Def] (9 Magic)

-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)

-Darkstorm [+3 Dmg all foes] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Weak Mass Physical Barrier [+1 Def] (6 Magic)

-Mass Physical Barrier [+2 Def] (8 Magic)

-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)

-Tip Fedora [+2 Social Dmg] (6 Magic)

-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Conjure Trapped Soul (17 Magic)

-Mass Undermine [Un-buff all present foes] (12 Magic)

-Polymorph Species (13 Magic)

Items:

https://pastebin.com/Di0QpY0P

Clever bastards…


a0e04c (1) No.300948

Dice rollRolled 5, 1, 1, 5, 4, 3, 6 = 25 (7d6)

>>300947

Erosion on the Prince one more time. If this works, then we should be able to hurt it with our weapons. Also eat a cupcake.


196afe (196) No.300950>>300952

You cast erosion on the demon, doing -2 points of damage to his armor! The spell costs you a little less to cast!

You eat a cupcake, restoring +2 points of magic!

Prince of Avarice: [Blinding Speed] [Damaged Armor]

Health- 73/73 +3 +5

Social- ?/? +?

Will- 23/23 +4

Magic- 36/47 +4

Anonymous: [Physical Barrier]

Health- 11/11 +5 +10

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 8/22 +1

Rarity's turn!

Rarity exits her parrying stance!

Rarity: [Physical Barrier]

Health- 12/12 +3 +15

Social- 9/9 +2

Will- 7/7 +2

Magic- 12/27 +2

Rarity's Rolls:

Lightsaber- 6d6

Kick- 2d6

Magic- 2d6

Parry- 7d6

Powers:

-Piercing Thrust [Ignore -2 Def] (4 Magic)

-Magic Laser (3 Magic)

-Parrying Stance [+3 Def, 1 Turn] (5 Magic)

-Lunging Strike [+4 Dmg] (8 Magic)

Items:

Bits (23), Beauty Kit [+1 Charisma], Strong Health Potion [Restores +5 Health] (6), Strong Magic Potion [Restores +5 Magic] (3), Pink Rain Boots [+1 Def or +2 Water/Mud Def], Pink Rain Coat [+1 Def or +3 Water/Mud Def], Mirror Shield [+2 Def, Petrification Protection], Cloak of the Moon [+2 Def, +4 Dark Def], Lightsaber [+5 Dmg, Ignore -4 Def], Sapphire Ring [+8 Ice Def], Female Detective Outfit [+1 Def], Fabulous Hat [+1 Def, +1 Social Damage, +2 Crystal Def], Fancy Clothing [+1 Def], Enforced Mithril Platebody [+7 Dmg].


ce0220 (2) No.300952

Dice rollRolled 2, 1, 1, 6, 4, 3 = 17 (6d6)

>>300950

Drink a Strong Magic Potion, and attack with Piercing Thrust. Its armor should be thin enough to penetrate now.


196afe (196) No.300968>>300969

Rarity drinks a strong magic potion, restoring +5 magic points!

Rarity attacks the demon with her laser sword, doing 7 points of damage! The attack cuts partway through the demon's front left leg, crippling it!

Prince of Avarice: [Blinding Speed] [Damaged Armor] [Crippled FL. Leg]

Health- 66/73 +3 +5

Social- ?/? +?

Will- 23/23 +4

Magic- 36/47 +4

Rarity: [Physical Barrier]

Health- 12/12 +3 +15

Social- 9/9 +2

Will- 7/7 +2

Magic- 13/27 +2

Twilight's turn!

Twilight's magical ring restores +2 points of magic!

Twilight: [Strong Physical Barrier]

Health- 11/11 +3 +13

Social- 8/8 +1

Will- 7/7 +2

Magic- 22/54 +5

Twilight's Rolls:

Offensive Spell- 6d6 (+1 Magic Dmg)

Protection Spell- 5d6

Healing Magic- 5d6

Mass Destruction- 7d6 (+1 Magic Dmg)

Spells:

-Magic Laser (3 Magic)

-Detect Magic (3 magic)

-Strong Magic Laser [+1 dmg] (4 Magic)

-Protective Bubble [+2 Def] (5 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Create Magical Wings (12 Magic)

-Cloud Walking (5 Magic)

-Weak Heal [+2 Health] (4 Magic)

-Heal [+3 Health] (5 Magic)

-Strong Heal [+4 Health] (6 Magic)

-Remove Poison (4 Magic)

-Strong Physical Barrier [+3 Def] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Cure Petrification [Stops/Undoes Petrification] (11 Magic)

-Petrification Immunity (8 Magic)

-Lightning Bolt [+1 Dmg] (4 Magic)

-Strong Lightning Bolt [+2 Dmg] (6 Magic)

-Mighty Lightning Bolt [+3 Dmg] (8 Magic)

-Weak Mass Physical Barrier [+1 Def] (6 Magic)

-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)

-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)

-Mighty Chain Lightning [+3 Dmg] (10 Magic)

-Weak Damage Willpower [+1 Will Dmg] (3 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Shrink [Decrease targets size] (8 Magic)

-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)

-Brief Silence [Unable to cast spells, 2 turns] (6 Magic)

-Water Breathing (6 Magic)

-Mass Physical Barrier [+2 Def] (8 Magic)

-Mark [Teleport] (10 Magic)

-Recall [Teleport to Marked location] (10/15/20 Magic)

-Confusion [+2 Will Dmg, attack allies] (8 Magic)

-Splash [+1 Dmg] (4 Magic)

-Strong Splash [+2 Dmg] (6 Magic)

-Mighty Splash [+3 Dmg] (8 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Flash [+1 Dmg] (4 Magic)

-Strong Flash [+2 Dmg] (6 Magic)

-Rays of Light [+1 Dmg all foes, -1 to cast] (7 Magic)

-Strong Mass Physical Barrier [+3 Def] (10 Magic)

-Steadfast [Target immune to stun for 3 turns] (5 Magic)

-Mend [Fix Crippled Part] (11 Magic)

-Strong Rays of Light [+2 Dmg all foes, -1 to cast] (10 Magic)

-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)

Items:

Bits (195), Spell Tome, Quill and Ink Well, Parchment (30), Battle Magic [Book], Medicinal Magic [Book], Guns and Bullets [Book], Anarchist Cookbook [Book], Spell Scroll [Strong Leech], Riveted Pony Chain Mail [+2 Def], Health Potion [Restores +3 Health] (0), Strong Health Potion [Restores +5 Health] (4), Bojutsu for Janitors [Book] (3/3 Reads Left), Strong Magic Potion [Restores +5 Magic] (6), Mighty Magic Potion [Restores +7 Magic] (6), Mighty Health Potion [Restores +7 Health] (2), Antidote (4), Blue Wizard Hat [+2 Def, +4 Magic Def], Electro-Shock Staff [+5 Lightning Dmg, Chance to Stun], Nine-Tail Whip [+5 Dmg, +4 Will Dgm], Spell Tome of Mass Destruction [Spell Book] (Finished), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Great Magic Regeneration Ring [+2 Magic Per Turn], Crystal Buckler [+5 Def], Chemistry Set.


508ef4 (2) No.300969

Dice rollRolled 2, 3, 5, 1, 2, 2 = 15 (6d6)

>>300968

Flash at the prince demon and hope for a critical or two


196afe (196) No.300973

Dice rollRolled 6, 3, 3, 6 = 18 (4d6)

Twilight casts flash on the demon, but the attack does no physical damage! The demon is blinded by the bright light!

Prince of Avarice: [Blinding Speed] [Damaged Armor] [Crippled FL. Leg] [Blind]

Health- 66/73 +3 +5

Social- ?/? +?

Will- 23/23 +4

Magic- 36/47 +4

Twilight: [Strong Physical Barrier]

Health- 11/11 +3 +13

Social- 8/8 +1

Will- 7/7 +2

Magic- 18/54 +5

The Prowler casts a spell on the Prince!


196afe (196) No.300974

Dice rollRolled 3 (1d6)

The Prowler leeches 3 points of health from the Prince! The spell cost it a little less to cast!

Prince of Avarice: [Blinding Speed] [Damaged Armor] [Crippled FL. Leg] [Blind]

Health- 63/73 +3 +5

Social- ?/? +?

Will- 23/23 +4

Magic- 36/47 +4

Starved Prowler: [Confused]

Health- 20/20 +5

Social- ?/? +?

Will- 0/5 +2

Magic- 22/27 +2

The demon attempts to grab you with it's long tail!


196afe (196) No.300975>>300976

The demon prince fails to grab you with it's long tail!

"Nice hustle, Nony!" Molly cheers for you.

Ellaina's turn!

Ellaina: [Strong Physical Barrier]

Health- 8/10 +2 +17

Social- 7/7 +2

Will- 6/6 +1

Magic- 8/43 +1

Ellaina's Rolls:

Offensive Spell- 6d6

Defensive Spell- 5d6

Healing Spell- 4d6

Dagger Attack- 3d6

Mini-Crossbow- 3d6

Powers:

-Detect Magic (2 magic)

-Open Average Lock (3 magic)

-Open Hard Lock (9 Magic)

-Lightning Bolt [+1 Damage] (4 magic)

-Strong Lightning Bolt [+2 Dmg] (6 Magic)

-Mighty Lightning Bolt [+3 Dmg] (8 Magic)

-Gust [+1 Dmg] (4 Magic)

-Strong Gust [+2 Dmg] (6 Magic)

-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)

-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)

-Fireball [+1 Damage] (4 magic)

-Strong Fireball [+2 Dmg] (6 Magic)

-Mighty Fireball [+3 Dmg] (8 Magic)

-Ice Spike [+1 Damage] (4 magic)

-Strong Ice Spike [+2 Dmg] (6 Magic)

-Mighty Ice Spike [+3 Dmg] (8 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Weak Physical Barrier [+1 Def] (3 Magic)

-Physical Barrier [+2 Def] (5 Magic)

-Mighty Physical Barrier [+4 Def] (9 Magic)

-Mend [Fix Crippled Part] (11 Magic)

-Remove Poison (4 Magic)

-Confusion [+2 Will Dmg, attack allies] (8 Magic)

-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Splash [+1 Dmg] (4 Magic)

-Weak Heal [+2 Health] (4 Magic)

-Heal [+3 Health] (5 Magic)

-Mend [Fix Crippled Part] (11 Magic)

Items:

Blue Sorceress Robes, Crimson Rose [Wand: +6 Magic Dmg], Health Potion [Restores +3 Health] (3), Magic Potion [Restores +3 Magic] (4), Bits (64), Leather Utility Belt, Rainbow Toe Socks [+1 Def], Blue Reinforced Hoodie [+1 Def], Soarin Plushie, Spitfire Plushie, Reinforced Mini-Crossbow [+4 Dmg], Crossbow Bolts [+1 Dmg] (54), Gender Bender Ring, Ring of Steel Skin [+3 Def], Mighty Health Potion [Restores +7 Health] (6), Mighty Magic Potion [Restores +7 Magic] (5), Reinforced Crystal Helmet [+4 Def], Magician's Band [+2 Spell Dmg], Cockatrice's Band [Petrifaction Immunity], Sharp Serpentine Kris [+5 Dmg, +1 Poison], Sleeping Darts (21), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Crystal Shield [+4 Def], Fancy Clothing [+1 Def], Poison Bolts [+1 Dmg, +1 Dmg per turn] (11), Quality Whetstone [+2 Blade Dmg] (1), Wizard's Vigor [Removes Silence] (2), Antidote (4), Petrification Reversal Potion (1), Strong Steel Skin Potion [+4 Def] (1).


a07d59 (1) No.300976

Dice rollRolled 5, 2, 3, 3, 1, 1 = 15 (6d6)

>>300975

I have an idea. Ghost Touch on Twilight. Let's see what that cat-o-nine does when it does not have to deal with armor.


196afe (196) No.301006>>301009

Ellaina casts ghost touch on twilight, allowing the unicorn to ignore enemy armor for 2 turns!

Twilight: [Strong Physical Barrier] [Ghost Touch]

Health- 11/11 +3 +13

Social- 8/8 +1

Will- 7/7 +2

Magic- 18/54 +5

Ellaina: [Strong Physical Barrier]

Health- 8/10 +2 +17

Social- 7/7 +2

Will- 6/6 +1

Magic- 1/43 +1

Anon's turn!

Anonymous: [Physical Barrier]

Health- 11/11 +5 +10

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 8/22 +1

Anon's Rolls:

Staff Attack- 6d6

Throw Grenade- 3d6

Elemental Magic- 7d6

Defensive Magic- 5d6

Mind Magic- 6d6

Dark Magic- 8d6

Hand/Laser Gun- 2d6

Strip Tease- 3d6

Lasso- 3d6

Anon's Spells:

-Fireball [+1 Damage] (4 magic)

-Lightning Bolt [+1 Damage] (4 magic)

-Broom-kata [+2 dmg] (3 magic)

-Weak Physical Barrier [+1 DEF] (3 magic)

-Weak Ally Protection [+1 DEF] (3 magic)

-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)

-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)

-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)

-Remove Poison (4 Magic)

-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Water Breathing (6 Magic)

-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)

-Astral Projection (7 Magic)

-Hunter's Sight (7 Magic)

-Strong Fireball [+2 Dmg] (6 Magic)

-Detect Magic (2 magic)

-Strong Physical Barrier [+3 Def] (7 Magic)

-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)

-Erosion [-2 Def] (5 Magic)

-Viper Bolt [+1 Dmg, Poison] (5 Magic)

-Weak Undermine [Un-buff a single foe] (6 Magic)

-Crystal Spike [+2 Dmg] (4 Magic)

-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)

-Mighty Crystal Spike [+4 Dmg] (8 Magic)

-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)

-Steadfast [Target immune to stun for 3 turns] (5 Magic)

-Double Undermine [Un-buff two foes] (8 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Splash [+1 Dmg] (4 Magic)

-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)

-Implant Thought (15 Magic)

-Mighty Physical Barrier [+4 Def] (9 Magic)

-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)

-Darkstorm [+3 Dmg all foes] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Weak Mass Physical Barrier [+1 Def] (6 Magic)

-Mass Physical Barrier [+2 Def] (8 Magic)

-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)

-Tip Fedora [+2 Social Dmg] (6 Magic)

-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Conjure Trapped Soul (17 Magic)

-Mass Undermine [Un-buff all present foes] (12 Magic)

-Polymorph Species (13 Magic)

Items:

https://pastebin.com/Di0QpY0P


188b78 (1) No.301009

Dice rollRolled 4, 4, 1, 6, 3, 6, 1 = 25 (7d6)

>>301006

Erosion against the Prince one more time. That should leave it vulnerable to the mop and Rarity's sword.


196afe (196) No.301015>>301024

You cast erosion on the demon, doing 3 points of damage to his armor! The spell costs a little less to cast!

Prince of Avarice: [Blinding Speed] [Damaged Armor] [Crippled FL. Leg] [Blind]

Health- 63/73 +3 +2

Social- ?/? +?

Will- 23/23 +4

Magic- 36/47 +4

Anonymous: [Physical Barrier]

Health- 11/11 +5 +10

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 4/22 +1

Rarity's turn!

Rarity: [Physical Barrier]

Health- 12/12 +3 +15

Social- 9/9 +2

Will- 7/7 +2

Magic- 13/27 +2

Rarity's Rolls:

Lightsaber- 6d6

Kick- 2d6

Magic- 2d6

Parry- 7d6

Powers:

-Piercing Thrust [Ignore -2 Def] (4 Magic)

-Magic Laser (3 Magic)

-Parrying Stance [+3 Def, 1 Turn] (5 Magic)

-Lunging Strike [+4 Dmg] (8 Magic)

Items:

Bits (23), Beauty Kit [+1 Charisma], Strong Health Potion [Restores +5 Health] (6), Strong Magic Potion [Restores +5 Magic] (2), Pink Rain Boots [+1 Def or +2 Water/Mud Def], Pink Rain Coat [+1 Def or +3 Water/Mud Def], Mirror Shield [+2 Def, Petrification Protection], Cloak of the Moon [+2 Def, +4 Dark Def], Lightsaber [+5 Dmg, Ignore -4 Def], Sapphire Ring [+8 Ice Def], Female Detective Outfit [+1 Def], Fabulous Hat [+1 Def, +1 Social Damage, +2 Crystal Def], Fancy Clothing [+1 Def], Enforced Mithril Platebody [+7 Dmg].


46311f (1) No.301024>>301025

File (hide): 52d1c70d767b820⋯.jpg (31.76 KB, 500x500, 1:1, twisparhammer40k.jpg) (h) (u)

Dice rollRolled 1, 6, 3, 5, 4, 1 = 20 (6d6)

>>301015

Lightsabre attack.


60ef70 (2) No.301025>>301045

File (hide): 0a43951841ce9b2⋯.png (234.54 KB, 500x488, 125:122, 1512001746045.png) (h) (u)


196afe (196) No.301026>>301042

Rarity slashes the demon with her saber, doing 8 points of damage! The demon drops his sword!

Prince of Avarice: [Blinding Speed] [Damaged Armor] [Crippled FL. Leg] [Blind] [Lose Weapon]

Health- 55/73 +3 +2

Social- ?/? +?

Will- 23/23 +4

Magic- 36/47 +4

Twilight's turn!

Twilight's magical ring restores +2 magic points!

Twilight: [Strong Physical Barrier] [Ghost Touch]

Health- 11/11 +3 +13

Social- 8/8 +1

Will- 7/7 +2

Magic- 20/54 +5

Twilight's Rolls:

Offensive Spell- 6d6 (+1 Magic Dmg)

Protection Spell- 5d6

Healing Magic- 5d6

Mass Destruction- 7d6 (+1 Magic Dmg)

Spells:

-Magic Laser (3 Magic)

-Detect Magic (3 magic)

-Strong Magic Laser [+1 dmg] (4 Magic)

-Protective Bubble [+2 Def] (5 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Create Magical Wings (12 Magic)

-Cloud Walking (5 Magic)

-Weak Heal [+2 Health] (4 Magic)

-Heal [+3 Health] (5 Magic)

-Strong Heal [+4 Health] (6 Magic)

-Remove Poison (4 Magic)

-Strong Physical Barrier [+3 Def] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Cure Petrification [Stops/Undoes Petrification] (11 Magic)

-Petrification Immunity (8 Magic)

-Lightning Bolt [+1 Dmg] (4 Magic)

-Strong Lightning Bolt [+2 Dmg] (6 Magic)

-Mighty Lightning Bolt [+3 Dmg] (8 Magic)

-Weak Mass Physical Barrier [+1 Def] (6 Magic)

-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)

-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)

-Mighty Chain Lightning [+3 Dmg] (10 Magic)

-Weak Damage Willpower [+1 Will Dmg] (3 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Shrink [Decrease targets size] (8 Magic)

-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)

-Brief Silence [Unable to cast spells, 2 turns] (6 Magic)

-Water Breathing (6 Magic)

-Mass Physical Barrier [+2 Def] (8 Magic)

-Mark [Teleport] (10 Magic)

-Recall [Teleport to Marked location] (10/15/20 Magic)

-Confusion [+2 Will Dmg, attack allies] (8 Magic)

-Splash [+1 Dmg] (4 Magic)

-Strong Splash [+2 Dmg] (6 Magic)

-Mighty Splash [+3 Dmg] (8 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Flash [+1 Dmg] (4 Magic)

-Strong Flash [+2 Dmg] (6 Magic)

-Rays of Light [+1 Dmg all foes, -1 to cast] (7 Magic)

-Strong Mass Physical Barrier [+3 Def] (10 Magic)

-Steadfast [Target immune to stun for 3 turns] (5 Magic)

-Mend [Fix Crippled Part] (11 Magic)

-Strong Rays of Light [+2 Dmg all foes, -1 to cast] (10 Magic)

-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)

Items:

Bits (195), Spell Tome, Quill and Ink Well, Parchment (30), Battle Magic [Book], Medicinal Magic [Book], Guns and Bullets [Book], Anarchist Cookbook [Book], Spell Scroll [Strong Leech], Riveted Pony Chain Mail [+2 Def], Health Potion [Restores +3 Health] (0), Strong Health Potion [Restores +5 Health] (4), Bojutsu for Janitors [Book] (3/3 Reads Left), Strong Magic Potion [Restores +5 Magic] (6), Mighty Magic Potion [Restores +7 Magic] (6), Mighty Health Potion [Restores +7 Health] (2), Antidote (4), Blue Wizard Hat [+2 Def, +4 Magic Def], Electro-Shock Staff [+5 Lightning Dmg, Chance to Stun], Nine-Tail Whip [+5 Dmg, +4 Will Dgm], Spell Tome of Mass Destruction [Spell Book] (Finished), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Great Magic Regeneration Ring [+2 Magic Per Turn], Crystal Buckler [+5 Def], Chemistry Set.


6e6eaa (2) No.301042

Dice rollRolled 3 (1d6)

>>301026

Crack that whip!


f3be46 (1) No.301045

File (hide): 173f9e6ed6d796a⋯.png (246.18 KB, 500x488, 125:122, Drive me closer.png) (h) (u)

>>301025

Fix'dd


196afe (196) No.301050

File (hide): 38eb7dd8ecc0c95⋯.png (197.78 KB, 1237x1024, 1237:1024, twilight sparkle pout.png) (h) (u)

Dice rollRolled 6, 3, 2, 2 = 13 (4d6)

Twilight lashes at the demon with her whip, but the attack misses!

Prince of Avarice: [Blinding Speed] [Damaged Armor] [Crippled FL. Leg] [Blind] [Lose Weapon]

Health- 55/73 +3 +2

Social- ?/? +?

Will- 23/23 +4

Magic- 36/47 +4

The Prowler casts a spell on the Prince!


196afe (196) No.301051

Dice rollRolled 6, 4, 4 = 14 (3d6)

The Prowler steals 3 points of health from the prince!

Prince of Avarice: [Blinding Speed] [Damaged Armor] [Crippled FL. Leg] [Blind] [Lose Weapon]

Health- 52/73 +3 +2

Social- ?/? +?

Will- 23/23 +4

Magic- 36/47 +4

Starved Prowler: [Confused]

Health- 20/20 +5

Social- ?/? +?

Will- 0/5 +2

Magic- 16/27 +2

The Prince is no longer blind, and uses his tail to grab Ellaina!


196afe (196) No.301053>>301054

The demon prince grabs Ellaina with his long tail! The grab attack does 2 points of damage!

The demon grabs his flaming sword with his long tongue!

Ellaina: [Strong Physical Barrier] [Grappled]

Health- 7/10 +2 +17

Social- 7/7 +2

Will- 6/6 +1

Magic- 1/43 +1

Prince of Avarice: [Blinding Speed] [Damaged Armor] [Crippled FL. Leg]

Health- 52/73 +3 +2

Social- ?/? +?

Will- 23/23 +4

Magic- 36/47 +4

Ellaina's turn!

Roll 2d6 for Ellaina to struggle out of the demon's grasp!


829ab1 (1) No.301054

File (hide): df3fbe3687e2dce⋯.jpg (Spoiler Image, 604.24 KB, 2560x1800, 64:45, 1248154_Navanastra_sketch4….jpg) (h) (u)

Dice rollRolled 2, 2 = 4 (2d6)

>>301053

Poor Ellaina seems to be a magnet for things with creepy phallic appendages.


196afe (196) No.301055

Ellaina struggles but fails to escape the demon's grasp!

"Somebody help me!" Ellaina shouts at the party, kicking her legs desperately.

Ellaina: [Strong Physical Barrier] [Grappled]

Health- 7/10 +2 +17

Social- 7/7 +2

Will- 6/6 +1

Magic- 1/43 +1

Anonymous' turn!

Anonymous: [Physical Barrier]

Health- 11/11 +5 +10

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 4/22 +1

Anon's Rolls:

Staff Attack- 6d6

Throw Grenade- 3d6

Elemental Magic- 7d6

Defensive Magic- 5d6

Mind Magic- 6d6

Dark Magic- 8d6

Hand/Laser Gun- 2d6

Strip Tease- 3d6

Lasso- 3d6

Anon's Spells:

-Fireball [+1 Damage] (4 magic)

-Lightning Bolt [+1 Damage] (4 magic)

-Broom-kata [+2 dmg] (3 magic)

-Weak Physical Barrier [+1 DEF] (3 magic)

-Weak Ally Protection [+1 DEF] (3 magic)

-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)

-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)

-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)

-Remove Poison (4 Magic)

-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Water Breathing (6 Magic)

-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)

-Astral Projection (7 Magic)

-Hunter's Sight (7 Magic)

-Strong Fireball [+2 Dmg] (6 Magic)

-Detect Magic (2 magic)

-Strong Physical Barrier [+3 Def] (7 Magic)

-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)

-Erosion [-2 Def] (5 Magic)

-Viper Bolt [+1 Dmg, Poison] (5 Magic)

-Weak Undermine [Un-buff a single foe] (6 Magic)

-Crystal Spike [+2 Dmg] (4 Magic)

-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)

-Mighty Crystal Spike [+4 Dmg] (8 Magic)

-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)

-Steadfast [Target immune to stun for 3 turns] (5 Magic)

-Double Undermine [Un-buff two foes] (8 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Splash [+1 Dmg] (4 Magic)

-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)

-Implant Thought (15 Magic)

-Mighty Physical Barrier [+4 Def] (9 Magic)

-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)

-Darkstorm [+3 Dmg all foes] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Weak Mass Physical Barrier [+1 Def] (6 Magic)

-Mass Physical Barrier [+2 Def] (8 Magic)

-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)

-Tip Fedora [+2 Social Dmg] (6 Magic)

-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Conjure Trapped Soul (17 Magic)

-Mass Undermine [Un-buff all present foes] (12 Magic)

-Polymorph Species (13 Magic)

Items:

https://pastebin.com/Di0QpY0P


a98b3b (3) No.301056

Dice rollRolled 5, 3, 3, 6, 4, 4, 2 = 27 (7d6)

Drink from the crystal flask, cast strong earth spike at the golden demon.


196afe (196) No.301058>>301061

You take a sip from your crystal flask, restoring +8 magic points!

You summon a sharp pillar of rock, piercing the demon's side! The spell costs a little less to cast!

Prince of Avarice: [Blinding Speed] [Damaged Armor] [Crippled FL. Leg]

Health- 42/73 +3 +2

Social- ?/? +?

Will- 23/23 +4

Magic- 36/47 +4

Anonymous: [Physical Barrier]

Health- 11/11 +5 +10

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 7/22 +1

Rarity's turn!

Rarity: [Physical Barrier]

Health- 12/12 +3 +15

Social- 9/9 +2

Will- 7/7 +2

Magic- 13/27 +2

Rarity's Rolls:

Lightsaber- 6d6

Kick- 2d6

Magic- 2d6

Parry- 7d6

Powers:

-Piercing Thrust [Ignore -2 Def] (4 Magic)

-Magic Laser (3 Magic)

-Parrying Stance [+3 Def, 1 Turn] (5 Magic)

-Lunging Strike [+4 Dmg] (8 Magic)

Items:

Bits (23), Beauty Kit [+1 Charisma], Strong Health Potion [Restores +5 Health] (6), Strong Magic Potion [Restores +5 Magic] (2), Pink Rain Boots [+1 Def or +2 Water/Mud Def], Pink Rain Coat [+1 Def or +3 Water/Mud Def], Mirror Shield [+2 Def, Petrification Protection], Cloak of the Moon [+2 Def, +4 Dark Def], Lightsaber [+5 Dmg, Ignore -4 Def], Sapphire Ring [+8 Ice Def], Female Detective Outfit [+1 Def], Fabulous Hat [+1 Def, +1 Social Damage, +2 Crystal Def], Fancy Clothing [+1 Def], Enforced Mithril Platebody [+7 Dmg].


a98b3b (3) No.301061>>301063

>>301058

Can we aim at the demon's tail to help Ellaina?


196afe (196) No.301063>>301064

>>301061

sure roll 5d6


a98b3b (3) No.301064>>301068

Dice rollRolled 3, 6, 5, 2, 1 = 17 (5d6)

>>301063

Here comes.


d78da2 (1) No.301068

>>301064

Rarity knows kung fu.


196afe (196) No.301070>>301083

Rarity slashes some of the demon's tail away, doing 8 points of damage! The demon lets go of Ellaina!

Prince of Avarice: [Blinding Speed] [Damaged Armor] [Crippled FL. Leg]

Health- 34/73 +3 +2

Social- ?/? +?

Will- 23/23 +4

Magic- 36/47 +4

Ellaina: [Strong Physical Barrier]

Health- 7/10 +2 +17

Social- 7/7 +2

Will- 6/6 +1

Magic- 1/43 +1

Twilight's turn!

Twilight's magical ring restores +2 magic points!

Twilight: [Strong Physical Barrier] [Ghost Touch]

Health- 11/11 +3 +13

Social- 8/8 +1

Will- 7/7 +2

Magic- 22/54 +5

Twilight's Rolls:

Offensive Spell- 6d6 (+1 Magic Dmg)

Protection Spell- 5d6

Healing Magic- 5d6

Mass Destruction- 7d6 (+1 Magic Dmg)

Whip- 1d6

Spells:

-Magic Laser (3 Magic)

-Detect Magic (3 magic)

-Strong Magic Laser [+1 dmg] (4 Magic)

-Protective Bubble [+2 Def] (5 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Create Magical Wings (12 Magic)

-Cloud Walking (5 Magic)

-Weak Heal [+2 Health] (4 Magic)

-Heal [+3 Health] (5 Magic)

-Strong Heal [+4 Health] (6 Magic)

-Remove Poison (4 Magic)

-Strong Physical Barrier [+3 Def] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Cure Petrification [Stops/Undoes Petrification] (11 Magic)

-Petrification Immunity (8 Magic)

-Lightning Bolt [+1 Dmg] (4 Magic)

-Strong Lightning Bolt [+2 Dmg] (6 Magic)

-Mighty Lightning Bolt [+3 Dmg] (8 Magic)

-Weak Mass Physical Barrier [+1 Def] (6 Magic)

-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)

-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)

-Mighty Chain Lightning [+3 Dmg] (10 Magic)

-Weak Damage Willpower [+1 Will Dmg] (3 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Shrink [Decrease targets size] (8 Magic)

-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)

-Brief Silence [Unable to cast spells, 2 turns] (6 Magic)

-Water Breathing (6 Magic)

-Mass Physical Barrier [+2 Def] (8 Magic)

-Mark [Teleport] (10 Magic)

-Recall [Teleport to Marked location] (10/15/20 Magic)

-Confusion [+2 Will Dmg, attack allies] (8 Magic)

-Splash [+1 Dmg] (4 Magic)

-Strong Splash [+2 Dmg] (6 Magic)

-Mighty Splash [+3 Dmg] (8 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Flash [+1 Dmg] (4 Magic)

-Strong Flash [+2 Dmg] (6 Magic)

-Rays of Light [+1 Dmg all foes, -1 to cast] (7 Magic)

-Strong Mass Physical Barrier [+3 Def] (10 Magic)

-Steadfast [Target immune to stun for 3 turns] (5 Magic)

-Mend [Fix Crippled Part] (11 Magic)

-Strong Rays of Light [+2 Dmg all foes, -1 to cast] (10 Magic)

-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)

Items:

Bits (195), Spell Tome, Quill and Ink Well, Parchment (30), Battle Magic [Book], Medicinal Magic [Book], Guns and Bullets [Book], Anarchist Cookbook [Book], Spell Scroll [Strong Leech], Riveted Pony Chain Mail [+2 Def], Health Potion [Restores +3 Health] (0), Strong Health Potion [Restores +5 Health] (4), Bojutsu for Janitors [Book] (3/3 Reads Left), Strong Magic Potion [Restores +5 Magic] (6), Mighty Magic Potion [Restores +7 Magic] (6), Mighty Health Potion [Restores +7 Health] (2), Antidote (4), Blue Wizard Hat [+2 Def, +4 Magic Def], Electro-Shock Staff [+5 Lightning Dmg, Chance to Stun], Nine-Tail Whip [+5 Dmg, +4 Will Dgm], Spell Tome of Mass Destruction [Spell Book] (Finished), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Great Magic Regeneration Ring [+2 Magic Per Turn], Crystal Buckler [+5 Def], Chemistry Set.


0cd32c (7) No.301083

File (hide): acd2906c1949cb6⋯.png (106.26 KB, 535x871, 535:871, 1268907.png) (h) (u)

Dice rollRolled 3 (1d6)

>>301070

>casting a physical attack buff on a wizard

>no one rolls

Bring out her inner dominatrix and attack with the whip.


196afe (196) No.301086>>301093

Dice rollRolled 1, 5, 4, 4 = 14 (4d6)

Twilight whips the demon, doing 6 points of damage! The unicorn loses hold of the whip!

Prince of Avarice: [Blinding Speed] [Damaged Armor] [Crippled FL. Leg]

Health- 28/73 +3 +2

Social- ?/? +?

Will- 23/23 +4

Magic- 36/47 +4

Twilight: [Strong Physical Barrier] [Ghost Touch] [Lost Weapon]

Health- 11/11 +3 +13

Social- 8/8 +1

Will- 7/7 +2

Magic- 22/54 +5

The Starved Prowler casts a spell on the demon prince!


196afe (196) No.301087

Dice rollRolled 6, 3, 2, 5, 1 = 17 (5d6)

The Starved Prowler steals 2 points of health from the prince!

Prince of Avarice: [Blinding Speed] [Damaged Armor] [Crippled FL. Leg]

Health- 26/73 +3 +2

Social- ?/? +?

Will- 23/23 +4

Magic- 36/47 +4

Starved Prowler: [Confused]

Health- 20/20 +5

Social- ?/? +?

Will- 0/5 +2

Magic- 10/27 +2

The demon attacks Rarity with his giant flaming sword!


196afe (196) No.301088>>301093

The demon slashes Rarity with his giant sword, doing 6 points of damage! The attack sets Rarity's mane on fire!

Rarity screams is horror! Her mane is even more ruined than before!

Rarity: [Physical Barrier] [Burning]

Health- 6/12 +3 +15

Social- 9/9 +2

Will- 7/7 +2

Magic- 13/27 +2

Prince of Avarice: [Blinding Speed] [Damaged Armor] [Crippled FL. Leg]

Health- 26/73 +3 +2

Social- ?/? +?

Will- 23/23 +4

Magic- 30/47 +4

Ellaina's turn!

Ellaina: [Strong Physical Barrier]

Health- 7/10 +2 +17

Social- 7/7 +2

Will- 6/6 +1

Magic- 1/43 +1

Ellaina's Rolls:

Offensive Spell- 6d6

Defensive Spell- 5d6

Healing Spell- 4d6

Dagger Attack- 3d6

Mini-Crossbow- 3d6

Powers:

-Detect Magic (2 magic)

-Open Average Lock (3 magic)

-Open Hard Lock (9 Magic)

-Lightning Bolt [+1 Damage] (4 magic)

-Strong Lightning Bolt [+2 Dmg] (6 Magic)

-Mighty Lightning Bolt [+3 Dmg] (8 Magic)

-Gust [+1 Dmg] (4 Magic)

-Strong Gust [+2 Dmg] (6 Magic)

-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)

-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)

-Fireball [+1 Damage] (4 magic)

-Strong Fireball [+2 Dmg] (6 Magic)

-Mighty Fireball [+3 Dmg] (8 Magic)

-Ice Spike [+1 Damage] (4 magic)

-Strong Ice Spike [+2 Dmg] (6 Magic)

-Mighty Ice Spike [+3 Dmg] (8 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Weak Physical Barrier [+1 Def] (3 Magic)

-Physical Barrier [+2 Def] (5 Magic)

-Mighty Physical Barrier [+4 Def] (9 Magic)

-Mend [Fix Crippled Part] (11 Magic)

-Remove Poison (4 Magic)

-Confusion [+2 Will Dmg, attack allies] (8 Magic)

-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Splash [+1 Dmg] (4 Magic)

-Weak Heal [+2 Health] (4 Magic)

-Heal [+3 Health] (5 Magic)

-Mend [Fix Crippled Part] (11 Magic)

Items:

Blue Sorceress Robes, Crimson Rose [Wand: +6 Magic Dmg], Health Potion [Restores +3 Health] (3), Magic Potion [Restores +3 Magic] (4), Bits (64), Leather Utility Belt, Rainbow Toe Socks [+1 Def], Blue Reinforced Hoodie [+1 Def], Soarin Plushie, Spitfire Plushie, Reinforced Mini-Crossbow [+4 Dmg], Crossbow Bolts [+1 Dmg] (54), Gender Bender Ring, Ring of Steel Skin [+3 Def], Mighty Health Potion [Restores +7 Health] (6), Mighty Magic Potion [Restores +7 Magic] (5), Reinforced Crystal Helmet [+4 Def], Magician's Band [+2 Spell Dmg], Cockatrice's Band [Petrifaction Immunity], Sharp Serpentine Kris [+5 Dmg, +1 Poison], Sleeping Darts (21), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Crystal Shield [+4 Def], Fancy Clothing [+1 Def], Poison Bolts [+1 Dmg, +1 Dmg per turn] (11), Quality Whetstone [+2 Blade Dmg] (1), Wizard's Vigor [Removes Silence] (2), Antidote (4), Petrification Reversal Potion (1), Strong Steel Skin Potion [+4 Def] (1).


0cd32c (7) No.301089

Dice rollRolled 6, 5, 3, 1, 2, 2 = 19 (6d6)

Drink a magic potion and cast splash at Rarity.


076a6a (1) No.301093

File (hide): 6eb17d25d78dca0⋯.png (1.33 MB, 5004x4537, 5004:4537, a5e52dc3286df2f66279c5f3b6….png) (h) (u)

>>301086

Damn, that whip did nothing to its will power. It looks like we made the right call by going after its hit points.

>>301088

Rarity is going to be bald by the time this is over. You know, I am really not looking forward to an already furious, bald, lightsabre-wielding, armor-clad Rarity finding out that we diddled Sweetie Belle. Let's not let that happen, okay?


196afe (196) No.301094>>301096

File (hide): 18f1faaa5c32459⋯.jpeg (225.41 KB, 1655x927, 1655:927, 1536671__safe_screencap_r….jpeg) (h) (u)

Ellaina hits Rarity with some water, extinguishing the fire!

Rarity is soaked and immune to burning damage!

Rarity: [Physical Barrier] [Soaked]

Health- 6/12 +3 +15

Social- 9/9 +2

Will- 7/7 +2

Magic- 13/27 +2

Ellaina: [Strong Physical Barrier]

Health- 7/10 +2 +17

Social- 7/7 +2

Will- 6/6 +1

Magic- 0/43 +1

Anon's turn!

Anonymous: [Physical Barrier]

Health- 11/11 +5 +10

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 7/22 +1

Anon's Rolls:

Staff Attack- 6d6

Throw Grenade- 3d6

Elemental Magic- 7d6

Defensive Magic- 5d6

Mind Magic- 6d6

Dark Magic- 8d6

Hand/Laser Gun- 2d6

Strip Tease- 3d6

Lasso- 3d6

Anon's Spells:

-Fireball [+1 Damage] (4 magic)

-Lightning Bolt [+1 Damage] (4 magic)

-Broom-kata [+2 dmg] (3 magic)

-Weak Physical Barrier [+1 DEF] (3 magic)

-Weak Ally Protection [+1 DEF] (3 magic)

-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)

-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)

-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)

-Remove Poison (4 Magic)

-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Water Breathing (6 Magic)

-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)

-Astral Projection (7 Magic)

-Hunter's Sight (7 Magic)

-Strong Fireball [+2 Dmg] (6 Magic)

-Detect Magic (2 magic)

-Strong Physical Barrier [+3 Def] (7 Magic)

-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)

-Erosion [-2 Def] (5 Magic)

-Viper Bolt [+1 Dmg, Poison] (5 Magic)

-Weak Undermine [Un-buff a single foe] (6 Magic)

-Crystal Spike [+2 Dmg] (4 Magic)

-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)

-Mighty Crystal Spike [+4 Dmg] (8 Magic)

-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)

-Steadfast [Target immune to stun for 3 turns] (5 Magic)

-Double Undermine [Un-buff two foes] (8 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Splash [+1 Dmg] (4 Magic)

-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)

-Implant Thought (15 Magic)

-Mighty Physical Barrier [+4 Def] (9 Magic)

-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)

-Darkstorm [+3 Dmg all foes] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Weak Mass Physical Barrier [+1 Def] (6 Magic)

-Mass Physical Barrier [+2 Def] (8 Magic)

-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)

-Tip Fedora [+2 Social Dmg] (6 Magic)

-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Conjure Trapped Soul (17 Magic)

-Mass Undermine [Un-buff all present foes] (12 Magic)

-Polymorph Species (13 Magic)

Items:

https://pastebin.com/Di0QpY0P


2b0a7f (3) No.301096

Dice rollRolled 3, 6, 5, 1, 3, 4 = 22 (6d6)

>>301094

Staff attack. We have it now.


196afe (196) No.301097>>301098

You hit the demon with your staff, doing 8 points of damage!

Prince of Avarice: [Blinding Speed] [Damaged Armor] [Crippled FL. Leg]

Health- 18/73 +3 +2

Social- ?/? +?

Will- 23/23 +4

Magic- 30/47 +4

Rarity's turn!

Rarity: [Physical Barrier] [Soaked]

Health- 6/12 +3 +15

Social- 9/9 +2

Will- 7/7 +2

Magic- 13/27 +2

Rarity's Rolls:

Lightsaber- 6d6

Kick- 2d6

Magic- 2d6

Parry- 7d6

Powers:

-Piercing Thrust [Ignore -2 Def] (4 Magic)

-Magic Laser (3 Magic)

-Parrying Stance [+3 Def, 1 Turn] (5 Magic)

-Lunging Strike [+4 Dmg] (8 Magic)

Items:

Bits (23), Beauty Kit [+1 Charisma], Strong Health Potion [Restores +5 Health] (6), Strong Magic Potion [Restores +5 Magic] (2), Pink Rain Boots [+1 Def or +2 Water/Mud Def], Pink Rain Coat [+1 Def or +3 Water/Mud Def], Mirror Shield [+2 Def, Petrification Protection], Cloak of the Moon [+2 Def, +4 Dark Def], Lightsaber [+5 Dmg, Ignore -4 Def], Sapphire Ring [+8 Ice Def], Female Detective Outfit [+1 Def], Fabulous Hat [+1 Def, +1 Social Damage, +2 Crystal Def], Fancy Clothing [+1 Def], Enforced Mithril Platebody [+7 Dmg].


d32dc3 (1) No.301098>>301132

Dice rollRolled 3, 1, 5, 4, 5, 1 = 19 (6d6)

>>301097

Lightsabre attack! Work out that rage, Rarity.


0cd32c (7) No.301132

>>301098

And drink a strong health potion.


196afe (196) No.301154>>301157

Rarity drinks a strong health potion, resting +5 health points!

Rarity slashes the demon with her saber, doing 7 points of damage!

Prince of Avarice: [Blinding Speed] [Damaged Armor] [Crippled FL. Leg]

Health- 11/73 +3 +2

Social- ?/? +?

Will- 23/23 +4

Magic- 30/47 +4

Rarity: [Physical Barrier] [Soaked]

Health- 11/12 +3 +15

Social- 9/9 +2

Will- 7/7 +2

Magic- 13/27 +2

Twilight's turn!

Twilight's magical ring restores +2 magic!

Twilight: [Strong Physical Barrier] [Ghost Touch] [Lost Weapon]

Health- 11/11 +3 +13

Social- 8/8 +1

Will- 7/7 +2

Magic- 24/54 +5

Twilight's Rolls:

Offensive Spell- 6d6 (+1 Magic Dmg)

Protection Spell- 5d6

Healing Magic- 5d6

Mass Destruction- 7d6 (+1 Magic Dmg)

Whip- 1d6

Spells:

-Magic Laser (3 Magic)

-Detect Magic (3 magic)

-Strong Magic Laser [+1 dmg] (4 Magic)

-Protective Bubble [+2 Def] (5 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Create Magical Wings (12 Magic)

-Cloud Walking (5 Magic)

-Weak Heal [+2 Health] (4 Magic)

-Heal [+3 Health] (5 Magic)

-Strong Heal [+4 Health] (6 Magic)

-Remove Poison (4 Magic)

-Strong Physical Barrier [+3 Def] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Cure Petrification [Stops/Undoes Petrification] (11 Magic)

-Petrification Immunity (8 Magic)

-Lightning Bolt [+1 Dmg] (4 Magic)

-Strong Lightning Bolt [+2 Dmg] (6 Magic)

-Mighty Lightning Bolt [+3 Dmg] (8 Magic)

-Weak Mass Physical Barrier [+1 Def] (6 Magic)

-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)

-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)

-Mighty Chain Lightning [+3 Dmg] (10 Magic)

-Weak Damage Willpower [+1 Will Dmg] (3 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Shrink [Decrease targets size] (8 Magic)

-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)

-Brief Silence [Unable to cast spells, 2 turns] (6 Magic)

-Water Breathing (6 Magic)

-Mass Physical Barrier [+2 Def] (8 Magic)

-Mark [Teleport] (10 Magic)

-Recall [Teleport to Marked location] (10/15/20 Magic)

-Confusion [+2 Will Dmg, attack allies] (8 Magic)

-Splash [+1 Dmg] (4 Magic)

-Strong Splash [+2 Dmg] (6 Magic)

-Mighty Splash [+3 Dmg] (8 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Flash [+1 Dmg] (4 Magic)

-Strong Flash [+2 Dmg] (6 Magic)

-Rays of Light [+1 Dmg all foes, -1 to cast] (7 Magic)

-Strong Mass Physical Barrier [+3 Def] (10 Magic)

-Steadfast [Target immune to stun for 3 turns] (5 Magic)

-Mend [Fix Crippled Part] (11 Magic)

-Strong Rays of Light [+2 Dmg all foes, -1 to cast] (10 Magic)

-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)

Items:

Bits (195), Spell Tome, Quill and Ink Well, Parchment (30), Battle Magic [Book], Medicinal Magic [Book], Guns and Bullets [Book], Anarchist Cookbook [Book], Spell Scroll [Strong Leech], Riveted Pony Chain Mail [+2 Def], Health Potion [Restores +3 Health] (0), Strong Health Potion [Restores +5 Health] (4), Bojutsu for Janitors [Book] (3/3 Reads Left), Strong Magic Potion [Restores +5 Magic] (6), Mighty Magic Potion [Restores +7 Magic] (6), Mighty Health Potion [Restores +7 Health] (2), Antidote (4), Blue Wizard Hat [+2 Def, +4 Magic Def], Electro-Shock Staff [+5 Lightning Dmg, Chance to Stun], Nine-Tail Whip [+5 Dmg, +4 Will Dgm], Spell Tome of Mass Destruction [Spell Book] (Finished), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Great Magic Regeneration Ring [+2 Magic Per Turn], Crystal Buckler [+5 Def], Chemistry Set.


728c17 (3) No.301157

Dice rollRolled 5 (1d6)

>>301154

When a problem comes along, you must whip it.


196afe (196) No.301160

Dice rollRolled 4, 6, 6, 5 = 21 (4d6)

Twilight picks up her whip and lashes the demon in the face, doing 4 points of damage!

Prince of Avarice: [Blinding Speed] [Damaged Armor] [Crippled FL. Leg]

Health- 7/73 +3 +2

Social- ?/? +?

Will- 23/23 +4

Magic- 30/47 +4

The Prowler shoots a fireball at the demon prince!


196afe (196) No.301161

Dice rollRolled 5, 6, 4, 5, 2 = 22 (5d6)

The Prowler blasts the prince with a fireball, doing 6 points of damage!

Prince of Avarice: [Blinding Speed] [Damaged Armor] [Crippled FL. Leg]

Health- 1/73 +3 +2

Social- ?/? +?

Will- 23/23 +4

Magic- 30/47 +4

The demon prince attacks you with his greatsword!


196afe (196) No.301162>>301164

The demon strikes you in the head, doing 6 points of damage! The attack gives you a nasty concussion!

Anonymous: [Physical Barrier] [Concussion]

Health- 5/11 +5 +10

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 7/22 +1

Prince of Avarice: [Blinding Speed] [Damaged Armor] [Crippled FL. Leg]

Health- 1/73 +3 +2

Social- ?/? +?

Will- 23/23 +4

Magic- 24/47 +4

Ellaina's turn!

Ellaina: [Strong Physical Barrier]

Health- 7/10 +2 +17

Social- 7/7 +2

Will- 6/6 +1

Magic- 0/43 +1

Ellaina's Rolls:

Offensive Spell- 6d6

Defensive Spell- 5d6

Healing Spell- 4d6

Dagger Attack- 3d6

Mini-Crossbow- 3d6

Powers:

-Detect Magic (2 magic)

-Open Average Lock (3 magic)

-Open Hard Lock (9 Magic)

-Lightning Bolt [+1 Damage] (4 magic)

-Strong Lightning Bolt [+2 Dmg] (6 Magic)

-Mighty Lightning Bolt [+3 Dmg] (8 Magic)

-Gust [+1 Dmg] (4 Magic)

-Strong Gust [+2 Dmg] (6 Magic)

-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)

-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)

-Fireball [+1 Damage] (4 magic)

-Strong Fireball [+2 Dmg] (6 Magic)

-Mighty Fireball [+3 Dmg] (8 Magic)

-Ice Spike [+1 Damage] (4 magic)

-Strong Ice Spike [+2 Dmg] (6 Magic)

-Mighty Ice Spike [+3 Dmg] (8 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Weak Physical Barrier [+1 Def] (3 Magic)

-Physical Barrier [+2 Def] (5 Magic)

-Mighty Physical Barrier [+4 Def] (9 Magic)

-Mend [Fix Crippled Part] (11 Magic)

-Remove Poison (4 Magic)

-Confusion [+2 Will Dmg, attack allies] (8 Magic)

-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Splash [+1 Dmg] (4 Magic)

-Weak Heal [+2 Health] (4 Magic)

-Heal [+3 Health] (5 Magic)

-Mend [Fix Crippled Part] (11 Magic)

Items:

Blue Sorceress Robes, Crimson Rose [Wand: +6 Magic Dmg], Health Potion [Restores +3 Health] (3), Magic Potion [Restores +3 Magic] (3), Bits (64), Leather Utility Belt, Rainbow Toe Socks [+1 Def], Blue Reinforced Hoodie [+1 Def], Soarin Plushie, Spitfire Plushie, Reinforced Mini-Crossbow [+4 Dmg], Crossbow Bolts [+1 Dmg] (54), Gender Bender Ring, Ring of Steel Skin [+3 Def], Mighty Health Potion [Restores +7 Health] (6), Mighty Magic Potion [Restores +7 Magic] (5), Reinforced Crystal Helmet [+4 Def], Magician's Band [+2 Spell Dmg], Cockatrice's Band [Petrifaction Immunity], Sharp Serpentine Kris [+5 Dmg, +1 Poison], Sleeping Darts (21), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Crystal Shield [+4 Def], Fancy Clothing [+1 Def], Poison Bolts [+1 Dmg, +1 Dmg per turn] (11), Quality Whetstone [+2 Blade Dmg] (1), Wizard's Vigor [Removes Silence] (2), Antidote (4), Petrification Reversal Potion (1), Strong Steel Skin Potion [+4 Def] (1).


60fe68 (1) No.301164>>301165

Dice rollRolled 6, 6, 5 = 17 (3d6)

>>301162

There is not much that she can do without MP. Drink a health potion, and attack the prince with a dagger.


728c17 (3) No.301165

>>301164

Well, well, well.


196afe (196) No.301183>>301186

Ellaina shanks the demon, doing 5 points of damage! The demon is struck down!

Prince of Avarice: [Dead]

Health- 0/73 +3 +2

Social- ?/? +?

Will- 23/23 +4

Magic- 24/47 +4

The Battle Is Won?

>The demon falls to the ground and dissolves into the stone floor, leaving behind only a small gemstone. Picking up the gemstone, you realize that the demon dropped another Sliver of Aether!

>Sliver of Aether has been added to your inventory!

>"What are we supposed to do with this guy?" Rainbow Dash points at the disgusting demon.

>"I could think of a few uses for that tongue…," Molly says.

>"Maybe we should just throw it into the portal to be sure it's safe?" Ellaina suggests, ignoring Molly's lewd comment.

>"Or we could tell him to go away," Spike simply shrugs.

>Despite trying to kill you a moment ago, the demon seems more interested in killing his fellow kin. You'll have to find an outlet for his bloodlust before the spell wares off, assuming you keep him around.

What should you do?

-Ignore the demon and jump into the portal.

-Bonk the demon on the head and leave it behind.

-Send the demon down the hole to see if it's safe.

-Ride the demon into battle!

-Other…


196afe (196) No.301185

I was on the ponecast, but only in the second half. Please check it out if you have the time.

>>300897


c217dd (2) No.301186>>301187

>>301183

Tough call. I am going to say, bonk it on the head, and leave it behind. If Scootaloo is on the other side, it would not do to send a monster her way.


c217dd (2) No.301187>>301189

>>301186

We should also change up the battle party. Elaina is drained. Replace her with Molly. Also, give Twilight a chance to regenerate while Rainbow Dash takes her place. We may need the speed.


0cd32c (7) No.301189>>301190

Dice rollRolled 3, 6, 1, 4, 2, 1 = 17 (6d6)

Twilight should cast heal on anon, he got hit in the head and lost half his health.

>>301187

Hey, Rainbow Dash still have that band of darkness. She should equip it with the amber ring to increase her element resistances.


dc860b (1) No.301190>>301193

>>301189

Do you mean "Mend" for Anon's concussion?


0cd32c (7) No.301193>>301194

>>301190

Well fine, I was expecting the spell heal to cure wounds on critical.


e6c9f7 (1) No.301194

>>301193

I guess that does make sense, then.


196afe (196) No.301217>>301220 >>301223

File (hide): 412bb782fe215fc⋯.png (5.99 KB, 581x633, 581:633, inferno_04.png) (h) (u)

>"Mind healing me before we continue?" you ask Twilight.

>"Sure," Twilight says, using her magic to mend you wounds.

Anonymous:

Health- 11/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 8/22 +1

Twilight:

Health- 11/11 +3 +9

Social- 8/8 +1

Will- 7/7 +2

Magic- 21/54 +5

>"Thanks," you rub the side of you head, amazing by the quick subsiding of the pain. "Perhaps we should have Molly take over for Molly too? Rainbow Dash can cover you Twilight, give you some downtime to regenerate your magic."

>"Probably a good idea," Twilight sighs, her horn tender from all the spell casting.

>"No worries, Twilight! I'll keep them nice and safe!" Rainbow Dash grins, eager to get payback for what the monsters did to her.

>"Just don't do anything rash," Twilight advises the pegasus.

>"And don't forget about that Amber Ring I gave you, Rainbow," you remind the pegasus who equips the ring, fearing what fire might do to her precious wings.

>"Great! Now only one loose end left!" you say before whacking the demon over the head. "Nighty night!"

>Following your lead, the party dives down the golden portal. Much like the last magical gateway you used, this one sends you spinning for several minutes in a endless void of color! You can hear Scootaloo crying out for help this time, more clear than the last! She's definitely safe, but still very far away!

>Everyone lands on the rough igneous cavern floor with a thud, save for Rainbow Dash and Molly who use their wings to soften the landing. Before you is yet more black stone corridors, within which you can hear the insidious cackling of several demons. Everyone quickly leaps to their hooves and readies their weapons, only to be met with silence once again.

>Stepping forward, you use your night vision to see past the heavy shadows. Failing to spot anything threatening, you slowly creep forward with the rest of you party behind you. Lacking the same kind of magical sight as you, Twilight is left with only the magical ball of light at the end of her horn. Around the corner, you spy three branching pathways, leaving you with a choice.

What should you do now?

-Walk down one of the corridors and see what's there.

-Sneak down one of the corridors and catch the monsters off guard.

-Cast a spell before going any further.

-Have Dayflower scout ahead, at the risk of her getting caught.

-Stop and rest for a few hours before continuing onward.

-Other…


420248 (97) No.301220>>301222 >>301253

>>301217

I think going down one of the corridors to find out what's there would be good. Go left.


0cd32c (7) No.301222>>301223 >>301253

>>301220

Yeah but which one to take? Didn't we cast hunter's sight before our fight with the golden demons?

Maybe we should cast the spell again to see what monsters are ahead.


31cb41 (1) No.301223>>301253

>>301217

>You can hear Scootaloo crying out for help this time, more clear than the last!

That is suspicious. Why would Scootaloo be yelling now if that really is her?

>>301222

Hey, doesn't Trixie have an invisibility spell? Casting that on Dayflower would make her nearly impossible to detect, so she could scout with relative safety.


196afe (196) No.301253>>301260

>>301220

>>301222

>>301223

You guys and either roll 5d6 to activate Anon's Hunter's Sight, or roll 7d6 to turn Dayflower invisible to do some scouting. Probably say which tunnel you want Dayflower to explore if you go with the second option.


420248 (97) No.301260

Dice rollRolled 1, 5, 1, 6, 4, 2, 6 = 25 (7d6)

>>301253

Let's try turning day flower invisible and if we're the green x she needs to go forward and make a left.


196afe (196) No.301302>>301306 >>301307

File (hide): 24a7f5c199001a9⋯.png (9.37 KB, 835x734, 835:734, inferno_04.png) (h) (u)

>Trixie casts invisibility on Dayflower and send her ahead of the party. Moments later, the breezie returns with her status report…

Trixie:

Magic- 37/43 +3

>"Looks like we've got two of those prowlers guarding a lever, along with a wooden chest," Dayflower explains, using a hoof to draw out a map in the ashes.

>"Great job, Dayflower!" you pat the invisible breezie on the head.

>"There's also a massive iron door blocking the one pathway. We'll probably have to pull the lever to open it," she continues.

>"Did you see Scootaloo anywhere?" Rainbow Dash asks.

>"Nope, and I didn't hear anypony either," Dayflower sighs sadly.

What should you do now?

-Send Dayflower out to do some more scouting.

-Take the mapped left passage and fight the demons.

-Use another pathway, hopefully with less demons.

-Other…


420248 (97) No.301306>>301307

>>301302

Let's take out the demons that are at the lever and then we can scout afterwards.


4f717c (1) No.301307

>>301302

The chest is probably another mimic. Prowlers would not be there alone.

>>301306

It looks like that is all that we can do. We cannot throw grenades in there for fear of damaging the lever.


196afe (196) No.301335>>301337

>"Throwing grenades at the demons might damage to lever, so we're gonna have to rush in and take them out personally," you explain.

>"Sounds like the best option," Twilight nods, thinking the same thing.

>"You ready to take point with me, Molly?" you ask the princess.

>"Of course," Molly smiles.

>"Let up be done with them," Rarity turns on her saber.

>"Sweet! They won't even know what hit 'em!" Rainbow Dash flaps her wings with a smile of victory.

>Charging around the bend, you come face-to-face with the two red skinning demons. Their ribs nearly sticking out of their grossly thin skin, tails lashing about in rhythm with their long tongues. Letting out two surprised hisses, the demons leap into action to defend the lever from your party!

Turn Order:

1. Anonymous

2. Molly

3. Rarity

4. Starved Prowler 1

5. Starved Prowler 2

6. Rainbow Dash

Anon's turn!

Anonymous:

Health- 11/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 8/22 +1

Anon's Rolls:

Staff Attack- 6d6

Throw Grenade- 3d6

Elemental Magic- 7d6

Defensive Magic- 5d6

Mind Magic- 6d6

Dark Magic- 8d6

Hand/Laser Gun- 2d6

Strip Tease- 3d6

Lasso- 3d6

Anon's Spells:

-Fireball [+1 Damage] (4 magic)

-Lightning Bolt [+1 Damage] (4 magic)

-Broom-kata [+2 dmg] (3 magic)

-Weak Physical Barrier [+1 DEF] (3 magic)

-Weak Ally Protection [+1 DEF] (3 magic)

-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)

-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)

-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)

-Remove Poison (4 Magic)

-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Water Breathing (6 Magic)

-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)

-Astral Projection (7 Magic)

-Hunter's Sight (7 Magic)

-Strong Fireball [+2 Dmg] (6 Magic)

-Detect Magic (2 magic)

-Strong Physical Barrier [+3 Def] (7 Magic)

-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)

-Erosion [-2 Def] (5 Magic)

-Viper Bolt [+1 Dmg, Poison] (5 Magic)

-Weak Undermine [Un-buff a single foe] (6 Magic)

-Crystal Spike [+2 Dmg] (4 Magic)

-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)

-Mighty Crystal Spike [+4 Dmg] (8 Magic)

-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)

-Steadfast [Target immune to stun for 3 turns] (5 Magic)

-Double Undermine [Un-buff two foes] (8 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Splash [+1 Dmg] (4 Magic)

-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)

-Implant Thought (15 Magic)

-Mighty Physical Barrier [+4 Def] (9 Magic)

-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)

-Darkstorm [+3 Dmg all foes] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Weak Mass Physical Barrier [+1 Def] (6 Magic)

-Mass Physical Barrier [+2 Def] (8 Magic)

-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)

-Tip Fedora [+2 Social Dmg] (6 Magic)

-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Conjure Trapped Soul (17 Magic)

-Mass Undermine [Un-buff all present foes] (12 Magic)

-Polymorph Species (13 Magic)

Items:

https://pastebin.com/Di0QpY0P


420248 (97) No.301337>>301340

Dice rollRolled 4, 6, 4, 4, 3, 4 = 25 (6d6)

>>301335

I say use your staff attack.


75bc8a (2) No.301340

>>301337

Against Prowler 1. Good idea. Save the MP for when we need it. Prowlers ae not so well-armored that they can deflect an attack.


196afe (196) No.301346>>301348

You hit the demon with your staff, doing 5 points of damage! The attack damages his natural armor!

Starved Prowler 1: [Damaged Defense]

Health- 15/20 +4

Social- ?/? +?

Will- 5/5 +2

Magic- 27/27 +2

Molly's turn!

Molly:

Health- 23/23 +3 +12

Social- 28/28 +3

Will- 24/24 +2

Magic- 60/60 +1

Rolls:

Dildo Attack- 9d6

Strapon Rape- 7d6

Light Magic- 4d6

Mind Magic- 5d6

Powers:

-Rape of the North Star [+6 Dmg, 6 Will Dmg] (11 Magic)

-Charm [+1 die to social rolls] (7 Magic)

-Flash [+1 Dmg] (4 Magic)

-Strong Flash [+2 Dmg] (6 Magic)

-Mighty Flash [+3 Dmg] (8 Magic)

-Rays of Light [+1 Dmg all foes, -1 to cast] (7 Magic)

-Strong Rays of Light [+2 Dmg all foes, -1 to cast] (10 Magic)

-Weak Damage Willpower [+1 Will Dmg] (3 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Weak Mass Damage Willpower [+1 Will Dmg All Foes, -1 to cast] (9 Magic)

-Sexy Dance [+5 Will Dmg] (10 Magic)

-Swap Gender (9 Magic)

-Futa Cock (7 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Strong Levitate (9 Magic)

-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)

-Sleep [+2 Will Dmg, 4 Turns] (8 Magic)

-Docile [Target unable to act] (9 Magic)

-Shrink [Decrease targets size] (8 Magic)

-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)

-Submission (17 Magic)

-Summon Sexy Tentacles (5 magic)

-Double Futa Cock (10 Magic)

-Self-Polymorph Form (18 Magic)

-Remove Poison (4 Magic)

-Poison Immunity (6 Magic)

Items:

Dildo Bat [+5 Dmg, Ignore -2 Def], Zebra Strapon [+3 Dmg, +1 Def], Lube (14/14 Squirts), Box of Stallion Condoms, Ballgag, Buttplug, Rope, Reinforced Crystal Helmet [+4 Def], Strong Health Potion [Restores +5 Health] (3), Holy Smackerel [+5 Holy Damage], The Big Smackintosh [+6 Melee Dmg, +5 Ranged Dmg & +2 Dmg for 3 Turns] (7/7 Shots), Radiance Costume [+1 Def], Fantabulous Feeldo [+1 die to Sex rolls] (2), Mithril Shield [+5 Def], Strong Magic Potion [Restores +5 Magic] (7), Special Luna Plushie, Taarna Costume [+1 Def, +1 To Sex Roll], Molly's Country Costume [+2 Mud/Water Def].

If you're gonna melee attack, you should probably mention which weapon Molly uses.


420248 (97) No.301348>>301358

Dice rollRolled 3, 1, 5, 4, 2, 6, 3, 2, 4 = 30 (9d6)

>>301346

Molly should attack starved prowler 1 with a dildo attack using the dildo bat.


01a7a7 (1) No.301358>>301359

>>301348

Haha, Twilight is watching Princess Celestia beat monsters to death with a giant dildo.


420248 (97) No.301359>>301384

>>301358

Only now do I realize that maybe using the holy smackral would have been better due to the holy damage it does and them being demons.


07125f (1) No.301384

>>301359

Maybe, but the way that the dildo bat ignores some armor will help. We can switch it up next time.


196afe (196) No.301402>>301404

Molly pounds the demon's face with her rubber cock, doing 7 points of damage! The blow destroys the demon's left eyeball!

"This is so wrong…," Twilight cringes.

Starved Prowler 1: [Damaged Defense] [Damaged L. Eye]

Health- 8/20 +4

Social- ?/? +?

Will- 5/5 +2

Magic- 27/27 +2

Rarity's turn!

Rarity:

Health- 11/12 +3 +12

Social- 9/9 +2

Will- 7/7 +2

Magic- 15/27 +2

Rarity's Rolls:

Lightsaber- 6d6

Kick- 2d6

Magic- 2d6

Parry- 7d6

Powers:

-Piercing Thrust [Ignore -2 Def] (4 Magic)

-Magic Laser (3 Magic)

-Parrying Stance [+3 Def, 1 Turn] (5 Magic)

-Lunging Strike [+4 Dmg] (8 Magic)

Items:

Bits (23), Beauty Kit [+1 Charisma], Strong Health Potion [Restores +5 Health] (5), Strong Magic Potion [Restores +5 Magic] (2), Pink Rain Boots [+1 Def or +2 Water/Mud Def], Pink Rain Coat [+1 Def or +3 Water/Mud Def], Mirror Shield [+2 Def, Petrification Protection], Cloak of the Moon [+2 Def, +4 Dark Def], Lightsaber [+5 Dmg, Ignore -4 Def], Sapphire Ring [+8 Ice Def], Female Detective Outfit [+1 Def], Fabulous Hat [+1 Def, +1 Social Damage, +2 Crystal Def], Fancy Clothing [+1 Def], Enforced Mithril Platebody [+7 Dmg].


420248 (97) No.301404

Dice rollRolled 1, 4, 5, 3, 3, 4 = 20 (6d6)

>>301402

Rarity attacks starved prowler 1 with her lightsaber. You get em girl.


196afe (196) No.301411

Dice rollRolled 6, 4, 4, 5 = 19 (4d6)

Rarity cuts the demon in half, doing 8 points of damage! The demon is stuck down!

Starved Prowler 1: [Dead]

Health- 0/20 +4

Social- ?/? +?

Will- 5/5 +2

Magic- 27/27 +2

The demon casts a spell on Rarity!


196afe (196) No.301412>>301413

The demon steals 3 points of health from Rarity!

Rarity:

Health- 8/12 +3 +12

Social- 9/9 +2

Will- 7/7 +2

Magic- 15/27 +2

Starved Prowler 2:

Health- 20/20 +5

Social- ?/? +?

Will- 5/5 +2

Magic- 21/27 +2

Rainbow Dash's turn!

Rainbow Dash:

Health- 16/16 +5 +5

Social- 7/7 +2

Will- 7/7 +2

Magic- 13/13 +1

Rainbow Dash's rolls:

Running Kick- 5d6

Special Kick- 10d6

Powers:

-Flying Buck [+3 Dmg] (5 Magic)

-Crushing Blow [+2 Dmg, Ignore -5 Def] (7 Magic)

-Filly Flash [+2 Dmg, two foes] (6 Magic)

-Pegasus Piledriver [+5 Dmg] (9 Magic)

-Wonderstar Wham! [-2 Def] (7 Magic)

Items:

Steel Pony Great Helm [+2 Def], Crystal Horse Shoes [+5 Dmg, Ignore -2 Def], Band of Darkness [+8 Dark Def], Mighty Health Potion [Restores +7 Health] (7), Mighty Magic Potion [Restores +7 Magic] (5), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (2), Antidote (3), Amber Ring [+8 Fire Def], Meteorite Helmet [+5 Def], Steel Skin Potion [+3 Def] (1).

Rainbow Dash's new attack is basically like the Erosion spell.


420248 (97) No.301413>>301416

Dice rollRolled 3, 1, 4, 3, 3, 4, 5, 2, 5, 6 = 36 (10d6)

>>301412

Rainbow dash does a special kick with the crystal horse shoes against the starved prowler 2.


d8497d (2) No.301416>>301417

>>301413

By "special kick" you mean Crushing Blow, of course.


d8497d (2) No.301417

>>301416

And she drinks one of her mighty magic potions afterward.


196afe (196) No.301433>>301435

Rainbow Dash gives the demon a solid kick to the side, doing 11 points of damage! The blow damages the demon's natural armor!

Rainbow Dash drinks a mighty magic potion, restoring all her magic points!

Starved Prowler 2: [Damaged Defense]

Health- 9/20 +4

Social- ?/? +?

Will- 5/5 +2

Magic- 21/27 +2

Rainbow Dash:

Health- 16/16 +5 +5

Social- 7/7 +2

Will- 7/7 +2

Magic- 13/13 +1

Anon's turn!

Anonymous:

Health- 11/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 8/22 +1

Anon's Rolls:

Staff Attack- 6d6

Throw Grenade- 3d6

Elemental Magic- 7d6

Defensive Magic- 5d6

Mind Magic- 6d6

Dark Magic- 8d6

Hand/Laser Gun- 2d6

Strip Tease- 3d6

Lasso- 3d6

Anon's Spells:

-Fireball [+1 Damage] (4 magic)

-Lightning Bolt [+1 Damage] (4 magic)

-Broom-kata [+2 dmg] (3 magic)

-Weak Physical Barrier [+1 DEF] (3 magic)

-Weak Ally Protection [+1 DEF] (3 magic)

-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)

-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)

-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)

-Remove Poison (4 Magic)

-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Water Breathing (6 Magic)

-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)

-Astral Projection (7 Magic)

-Hunter's Sight (7 Magic)

-Strong Fireball [+2 Dmg] (6 Magic)

-Detect Magic (2 magic)

-Strong Physical Barrier [+3 Def] (7 Magic)

-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)

-Erosion [-2 Def] (5 Magic)

-Viper Bolt [+1 Dmg, Poison] (5 Magic)

-Weak Undermine [Un-buff a single foe] (6 Magic)

-Crystal Spike [+2 Dmg] (4 Magic)

-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)

-Mighty Crystal Spike [+4 Dmg] (8 Magic)

-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)

-Steadfast [Target immune to stun for 3 turns] (5 Magic)

-Double Undermine [Un-buff two foes] (8 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Splash [+1 Dmg] (4 Magic)

-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)

-Implant Thought (15 Magic)

-Mighty Physical Barrier [+4 Def] (9 Magic)

-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)

-Darkstorm [+3 Dmg all foes] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Weak Mass Physical Barrier [+1 Def] (6 Magic)

-Mass Physical Barrier [+2 Def] (8 Magic)

-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)

-Tip Fedora [+2 Social Dmg] (6 Magic)

-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Conjure Trapped Soul (17 Magic)

-Mass Undermine [Un-buff all present foes] (12 Magic)

-Polymorph Species (13 Magic)

Items:

https://pastebin.com/Di0QpY0P


420248 (97) No.301435

Dice rollRolled 5, 3, 5, 2, 4, 5 = 24 (6d6)

>>301433

Let's attack that starved prowler two with another staff attack using the mop of justice.


196afe (196) No.301441>>301442

You hit the demon with your staff, doing 5 points of damage!

Starved Prowler 2: [Damaged Defense]

Health- 4/20 +4

Social- ?/? +?

Will- 5/5 +2

Magic- 21/27 +2

Molly's turn!

Molly:

Health- 23/23 +3 +12

Social- 28/28 +3

Will- 24/24 +2

Magic- 60/60 +1

Rolls:

Dildo Attack- 9d6

Strapon Rape- 7d6

Light Magic- 4d6

Mind Magic- 5d6

Powers:

-Rape of the North Star [+6 Dmg, 6 Will Dmg] (11 Magic)

-Charm [+1 die to social rolls] (7 Magic)

-Flash [+1 Dmg] (4 Magic)

-Strong Flash [+2 Dmg] (6 Magic)

-Mighty Flash [+3 Dmg] (8 Magic)

-Rays of Light [+1 Dmg all foes, -1 to cast] (7 Magic)

-Strong Rays of Light [+2 Dmg all foes, -1 to cast] (10 Magic)

-Weak Damage Willpower [+1 Will Dmg] (3 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Weak Mass Damage Willpower [+1 Will Dmg All Foes, -1 to cast] (9 Magic)

-Sexy Dance [+5 Will Dmg] (10 Magic)

-Swap Gender (9 Magic)

-Futa Cock (7 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Strong Levitate (9 Magic)

-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)

-Sleep [+2 Will Dmg, 4 Turns] (8 Magic)

-Docile [Target unable to act] (9 Magic)

-Shrink [Decrease targets size] (8 Magic)

-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)

-Submission (17 Magic)

-Summon Sexy Tentacles (5 magic)

-Double Futa Cock (10 Magic)

-Self-Polymorph Form (18 Magic)

-Remove Poison (4 Magic)

-Poison Immunity (6 Magic)

Items:

Dildo Bat [+5 Dmg, Ignore -2 Def], Zebra Strapon [+3 Dmg, +1 Def], Lube (14/14 Squirts), Box of Stallion Condoms, Ballgag, Buttplug, Rope, Reinforced Crystal Helmet [+4 Def], Strong Health Potion [Restores +5 Health] (3), Holy Smackerel [+5 Holy Damage], The Big Smackintosh [+6 Melee Dmg, +5 Ranged Dmg & +2 Dmg for 3 Turns] (7/7 Shots), Radiance Costume [+1 Def], Fantabulous Feeldo [+1 die to Sex rolls] (2), Mithril Shield [+5 Def], Strong Magic Potion [Restores +5 Magic] (7), Special Luna Plushie, Taarna Costume [+1 Def, +1 To Sex Roll], Molly's Country Costume [+2 Mud/Water Def].


420248 (97) No.301442>>301444

Dice rollRolled 6, 6, 1, 3, 5, 1, 5, 3, 3 = 33 (9d6)

>>301441

Since the starved prowler 2 is next to dead anyway Molly attacks with the holy smackerel which I think is a dildo and the battle should be completed.


8f1ed4 (1) No.301444

>>301442

I am curious to see how holy attacks affect demons. It is strange that we have not tried them yet.


196afe (196) No.301458>>301459

File (hide): 8b671d826576bee⋯.png (9 KB, 835x734, 835:734, inferno_04.png) (h) (u)

Molly smashed the demon into pulp with her club, doing 12 points of damage! The attack does extra damage! The holy magic does extra damage against the demon!

Starved Prowler 2: [Dead]

Health- 0/20 +4

Social- ?/? +?

Will- 5/5 +2

Magic- 21/27 +2

The Battle is Won!

>The demons crumble away into dust, leaving nothing behind, a fitting end to such unspeakable horrors.

>"I'm begging to really hate these guys. They put up a big fight, but leave nothing behind," you muse out loud.

>"You can always check that chest before we move on," Rainbow Dash trots over to the lever and gives it a strong tug.

>Gears begin to churn inside the rough stone walls, causing a loud *clunk* to echo from the other end of the tunnel. Something, though you're not sure what, has been unlocked. Judging by Dayflower's description of the giant door, you've probably got another lever or two before the locks come completely loose. Any demons in the area probably know that someone is messing around in their home, but you're sure that they can be easily overcome.

What should you do now?

-Send Dayflower ahead to do some scouting.

-Cast a spell before doing anything else.

-Have Ellaina check the chest for traps or teeth.

-Other…


420248 (97) No.301459>>301460

Dice rollRolled 1, 3, 3 = 7 (3d6)

>>301458

I was right about holy. You should have Ellaina check the chest for traps or teeth since there might be something interesting in that chest. Or plain nothing. Taking a guess at the dice needed.


196afe (196) No.301460>>301461

Dice rollRolled 5 (1d6)

>>301459

one more die


420248 (97) No.301461>>301462

>>301460

So 1,3,3,5 ain't so bad.


4ac1b4 (1) No.301462

File (hide): 162d61fec00def7⋯.jpg (Spoiler Image, 139.41 KB, 1280x831, 1280:831, 44f50340041a3d54f7441d2512….jpg) (h) (u)

>>301461

If it is a mimic, we could have Molly rape it again. Even better, she could instruct Twilight to discipline it for misbehaving.


196afe (196) No.301463>>301464

File (hide): dd0ed5f08e8e093⋯.png (9.22 KB, 835x734, 835:734, inferno_04.png) (h) (u)

>Ellaina checks the chest for both traps and teeth, but comes up empty.

>Inside the chest is a pouch of 50 Bits, 1 Wizard's Vigor, 1 Crystal Helmet, 2 Creeping Crystal Bolts, 1 Large Soul Gem, and 1 Steel Skin Potion!

>"A nice find!" you smile.

>"What's our next move then?" Rainbow Dash asks. "Those demons are probably onto us now."

>"I'd be happy to do more scouting!" Dayflower courageously volunteers.

>"Hey! What about the magical cape Princess Cadance gave to me?" Spike jumps in place. "I could totally sneak up on one of those monsters and whack them before they know what hit them!"

What should you do next? And who should get what item?

-Forget about sneaking and scouting! Pick a path and kill anything that gets in your way!

-Send a party member forward to investigate one of the tunnels.

-Cast a spell before making a move.

-Talk with a present party member before doing anything.

-Other…


420248 (97) No.301464

Dice rollRolled 6, 3, 1, 1, 3, 5, 5 = 24 (7d6)

>>301463

I do like spikes idea about a cape ambush but we'll do that after sending out dayflower scouting that north tunnel. These two demons were easy but it'd be bad if there was a room of like five of them.


0cd32c (7) No.301469

Give Rarity a strong health potion, too.


196afe (196) No.301502>>301503

File (hide): d44b24964d71cce⋯.png (11.16 KB, 848x924, 212:231, inferno_04.png) (h) (u)

>Trixie casts the Invisibility spell on Dayflower, rending the breezie almost completely invisible to the naked eye!

Trixie:

Magic- 32/43 +3

>"Good luck, Dayflower!" you say to your friend before sending her off on a scouting mission.

>Reaching into your backpack, you pass Rarity a strong health potion. The unicorn gladly accepts the offering and downs the magical potion, her injures healing in a matter of seconds.

Rarity:

Health- 12/12 +3 +12

Social- 9/9 +2

Will- 7/7 +2

Magic- 15/27 +2

>"Thank you, Anonymous," Rarity says.

>"It's nothing," you shrug it the comment, more than used to helping a friend without a second thought.

>"What's the point of an invisibility cloak that you barely use?" Spike crosses his arms, leaning against a nearby wall.

>"I know you want to help, Spike. But it's much safer to send Dayflower ahead of us," Twilight says. "And besides, I don't know what I'd do if something horrible happened to you."

>Dayflower returns a minute later and is pleased to announce that the northern tunnel is completely clear of any demons. Drawing another map on the ground, the dungeon begins to slowly take shape, the second lever just around the corner.

>"Great work, Dayflower!" you pat the breezie on the head before turning your attention to the task at hand.

>"Maybe they ran away once they realized we were coming?" Rainbow Dash chuckles.

>"Or maybe they saw what Molly was able to do with a rubber dic-" Ellaina cuts herself off upon realizing that Spike was present.

>Everyone in the group laughs as Ellaina covers her lips and blushes, causing Spike to scratch his scaled head in confusion. "A rubber what? Is this one of those 'jokes' that I'll get when I'm older?" he shakes his head.

>"Good grief," Twilight smacks her face with a hoof instinctively.

What should you do now?

-Send Dayflower scouting one last time while the spell holds.

-Head up the north tunnel and check the area our yourself.

-Cast a spell before doing anything else.

-Talk with a present party member before doing anything.

-Other…


420248 (97) No.301503>>301506

Dice rollRolled 3, 3, 3, 5, 3, 3, 6 = 26 (7d6)

>>301502

Let's send day flower out just one more time to find out what that passage next to the door is. If it's empty again let's just go to the door. If that's clear too then rainbow can just pull the lever to the north and we can be on our way.

I think these are the dice needed.


420248 (97) No.301505>>301508

Also while we're waiting let's talk to molly about future lewding opportunities.


c081b8 (4) No.301506>>301507

>>301503

Make it Spike. Get the poor guy involved.


420248 (97) No.301507>>301509

>>301506

I would have if I didn't think it was a waste of dayflower being invisible. But tell you what. If she does find more demons then spike gets the first hit.


c081b8 (4) No.301508

>>301505

Oh yeah, we never did ask her how far she managed to get with Rarity that one night. Maybe Molly can convince her to try something adventurous with Anon and Rainbow Dash whoreally has not gotten enough attention lately.


c081b8 (4) No.301509>>301510

>>301507

If she is still invisible, then that makes sense.


420248 (97) No.301510>>301525

>>301509

Every pony needs to be boned!


5a0af6 (1) No.301525

>>301510

It's our civic duty.


196afe (196) No.301527>>301528 >>301529

File (hide): 9d26ab366ba4abd⋯.png (12.42 KB, 848x924, 212:231, inferno_04.png) (h) (u)

>"Feel like doing one more scouting run, Dayflower?" you ask the breezie.

>"Sure thing! You guys just wait here!" Dayflower takes off towards the last unexplored passageway.

>"Psst, Molly!" you whisper to the princess so nopony else can hear you.

>"Hmm?" the princess replies.

>"Got any ideas for possible lewd opportunities?" you ask.

>"More than a few actually. That Berry Punch mare back in Ponyville seems like she might be fun," Molly begins. "And don't think for a second that I've forgotten about Big Macintosh, or your office sex with Mayor Mare."

>"You want to join me and the mayor next time?" you ask, already knowing the answer.

>"Why not? There's nothing more fun than a steamy political scandal," Molly grins cheekily.

>"That could probably be arranged, if you go undercover that is," you say, still wanting to keep the princess mostly hidden from the populace.

>"Let's not forget about Cheerilee either, Nony. I wouldn't mind having her bend me over her desk and spank my ass red…," Molly begins to drool slightly.

>"You know, you never did tell me about what happened between you and Rarity," you say.

>"Unfortunately, we never did have sex," Molly says sadly. "Someone interrupted me just when the mood was right, and spoiled the whole thing."

>"Really? That sucks," you say. "But do you think Rarity would be down for a foursome in the future with Rainbow Dash?"

>"Certainly not with one of her friends," Molly shakes her head. "Rarity seems to be a little lost on the road to love ever since Prince Blueblood shattered her romantic view of royal stallions. Regardless, she's still searching for her beloved 'prince', whoever that might be."

>Molly shows quite a bit of sympathy for Rarity, not just because she was one of her first actual friends besides yourself. You sense a desire to help Rarity find her way, possibly through the only means the princess understands. Sweaty, debaucherous, lovemaking.

>"So she's still more interested in romance than sex? Do you think she's still a virgin though?" you ask curiously.

>"Hard to tell…," Molly muses out loud. "Judging by the caliber of the sex toys she's got stored away, I doubt she has her hymen intact."

>A moment later, Dayflower comes around the corning and lands next to her hoof-drawn map, panting as she tries to find the words.

>"Is everything alright, Dayflower?" you rush to her side.

>"Two demon near the lever, another prowler and some sort or giant horned demon with a sword," she manages to pant out. "The spell nearly ran out, but they didn't spot me."

>Dayflower catches her breathe and adds to her map, the entire area taking on a rather familiar shape.

>"Great work, Dayflower!" you pick up your friend and place her on your head.

>"This is gonna be easy," Rainbow Dash says.

>"Just keep stick close, and attack as a group. I'm sure we can take care of these last two," Twilight advises the party.

What should you do now?


420248 (97) No.301528>>301529 >>301530

Dice rollRolled 1, 6, 6, 2, 2, 3 = 20 (6d6)

>>301527

Take Rarity out on a date with a suit then, got it. Alright spike, this is your time to shine. We're going to be right behind you. Go up there and sneak a hit on the prowler so he can be weakened and easily taken out. Then all of us can gang up on the demon with the sword. I'm counting on you buddy!

Don't know what dice are needed so I took a guess. Take from the end if it's too much.


af35b8 (1) No.301529

>>301527

>That Berry Punch mare back in Ponyville seems like she might be fun,

She is probably the type to intentionally leave her drinks unattended at the club, so that is something to look forward to.

>don't think for a second that I've forgotten about Big Macintosh

He is one tough nut to crack. Whenever he isn't running away through barn walls, there are monsters bursting out of the ground. We need a new plan.

>You want to join me and the mayor next time?

We will need a camera for that one. Who knows when a political scandal might be useful?

>Let's not forget about Cheerilee either, Nony. I wouldn't mind having her bend me over her desk and spank my ass red…

Oh my god, Molly can make herself a little filly. I bet that she could get herself sent to detention on the first day. Soooo many long-time sexual fantasies could play out in that scenario.

>Someone interrupted me just when the mood was right, and spoiled the whole thing.

It must have been Sweetie Belle! We will need to distract her next time.

>You sense a desire to help Rarity find her way, possibly through the only means the princess understands. Sweaty, debaucherous, lovemaking.

That is surpisingly sweet. Could Molly be getting a little taken with Rarity? That seems to happen when she gets denied a lay, as was the case with Big Mac.

I wonder, has Celestia had many friends before? It may have been a while. Now she has Anon and Rarity, and in both cases she is deeply attached. I hope that it works out for them in spite of Molestia's irrepressable lechery.

>Do you think she's still a virgin though?

Whoa, I just remembered something. Rarity was the only person at the hotel party who did not share a story. She just egged everyone else on. Maybe she doesn't have a story to tell. She was the last one that I would have expected to still have her V Card.

>>301528

Clever and sneaky! Well played.

>Take Rarity out on a date with a suit then, got it.

Anon tried that already. A wizard suit counts, right?


196afe (196) No.301530>>301531

>>301528

Alright. Now roll 3d6.


420248 (97) No.301531

Dice rollRolled 2, 1, 5 = 8 (3d6)

>>301530

Let's hope for the best. Don't fuck up spike.


196afe (196) No.301532

File (hide): 95086ab59fbb583⋯.png (12.42 KB, 848x924, 212:231, inferno_04.png) (h) (u)

Dice rollRolled 4, 6, 2, 1, 5, 3 = 21 (6d6)

>The party makes its way down the igneous tunnels towards the entrance to the eastern tunnel. Around the corner you spot two demons, a prowler, and a horned demon wielding a flaming sword like the one you battled back in Ponyville. Throwing his invisibility cloak over his head, Spike sneak up to the four legged demon and slashes it on the head!

>The blow does 8 points of damage, damages the demon's natural armor, and pops the demon's right eyeball!

Starved Prowler: [Damaged R. Eye] [Damaged Defense]

Health- 12/20 +4

Social- ?/? +?

Will- 5/5 +2

Magic- 27/27 +2

>The party rushes to help Spike as the prowler lashes out in confusion!

Turn Order:

1. Starved Prowler

2. Molly

3. Ellaina

4. Eternal Tormentor

5. Anonymous

6. Rarity

The demon attacks Molly with his claws!


196afe (196) No.301533>>301534

The attack fails to harm Molly, but stuns her for one round!

Molly: [Stunned]

Health- 23/23 +3 +12

Social- 28/28 +3

Will- 24/24 +2

Magic- 60/60 +1

Rainbow Dash's turn!

Rainbow Dash:

Health- 16/16 +5 +5

Social- 7/7 +2

Will- 7/7 +2

Magic- 13/13 +1

Rainbow Dash's rolls:

Running Kick- 5d6

Special Kick- 10d6

Powers:

-Flying Buck [+3 Dmg] (5 Magic)

-Crushing Blow [+2 Dmg, Ignore -5 Def] (7 Magic)

-Filly Flash [+2 Dmg, two foes] (6 Magic)

-Pegasus Piledriver [+5 Dmg] (9 Magic)

-Wonderstar Wham! [-2 Def] (7 Magic)

Items:

Steel Pony Great Helm [+2 Def], Crystal Horse Shoes [+5 Dmg, Ignore -2 Def], Band of Darkness [+8 Dark Def], Mighty Health Potion [Restores +7 Health] (7), Mighty Magic Potion [Restores +7 Magic] (4), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (2), Antidote (3), Amber Ring [+8 Fire Def], Meteorite Helmet [+5 Def], Steel Skin Potion [+3 Def] (1).

Accidentally typed Ellaina instead of Rainbow Dash. Just ignore that.


420248 (97) No.301534>>301535 >>301536

Dice rollRolled 2, 4, 2, 6, 6, 5, 6, 1, 1, 5 = 38 (10d6)

>>301533

Rainbow dash should attack the starved prowler with the special kick crushing blow.


420248 (97) No.301535

>>301534

+Wearing the crystal horse shoes.


08b7d8 (1) No.301536>>301537

>>301534

Which special kick? You have to pick one. I am going to say "Flying Buck."


420248 (97) No.301537>>301541

>>301536

Pretty sure I picked to use crushing blow anon. The move right below "Flying buck". Maybe it needed a comma after "special kick"?


42274a (1) No.301541

>>301537

No, my mistake. I'm not even drunk, so I have no excuse.


196afe (196) No.301549

Dice rollRolled 2, 2, 4 = 8 (3d6)

Rainbow Dash kicks the demon, doing 16 points of direct damage! The attack breaks the demon's claws, and pop it's remaining eyeball!

The demon is struck down by the attack!

Starved Prowler: [Dead]

Health- 0/20 +4

Social- ?/? +?

Will- 5/5 +2

Magic- 27/27 +2

Rainbow Dash:

Health- 16/16 +5 +5

Social- 7/7 +2

Will- 7/7 +2

Magic- 6/13 +1

The Eternal Tormentor flaps his wings and begins swooping over the party!


196afe (196) No.301550>>301551

The Eternal Tormentor is flying, making him harder to hit!

Eternal Tormentor: [Flying]

Health- 31/31 +1 +7

Social- ?/? +?

Will- 8/8 +3

Magic- 3/3 +1

Anon's turn!

Anonymous:

Health- 11/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 9/22 +1

Anon's Rolls:

Staff Attack- 6d6

Throw Grenade- 3d6

Elemental Magic- 7d6

Defensive Magic- 5d6

Mind Magic- 6d6

Dark Magic- 8d6

Hand/Laser Gun- 2d6

Strip Tease- 3d6

Lasso- 3d6

Anon's Spells:

-Fireball [+1 Damage] (4 magic)

-Lightning Bolt [+1 Damage] (4 magic)

-Broom-kata [+2 dmg] (3 magic)

-Weak Physical Barrier [+1 DEF] (3 magic)

-Weak Ally Protection [+1 DEF] (3 magic)

-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)

-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)

-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)

-Remove Poison (4 Magic)

-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Water Breathing (6 Magic)

-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)

-Astral Projection (7 Magic)

-Hunter's Sight (7 Magic)

-Strong Fireball [+2 Dmg] (6 Magic)

-Detect Magic (2 magic)

-Strong Physical Barrier [+3 Def] (7 Magic)

-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)

-Erosion [-2 Def] (5 Magic)

-Viper Bolt [+1 Dmg, Poison] (5 Magic)

-Weak Undermine [Un-buff a single foe] (6 Magic)

-Crystal Spike [+2 Dmg] (4 Magic)

-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)

-Mighty Crystal Spike [+4 Dmg] (8 Magic)

-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)

-Steadfast [Target immune to stun for 3 turns] (5 Magic)

-Double Undermine [Un-buff two foes] (8 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Splash [+1 Dmg] (4 Magic)

-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)

-Implant Thought (15 Magic)

-Mighty Physical Barrier [+4 Def] (9 Magic)

-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)

-Darkstorm [+3 Dmg all foes] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Weak Mass Physical Barrier [+1 Def] (6 Magic)

-Mass Physical Barrier [+2 Def] (8 Magic)

-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)

-Tip Fedora [+2 Social Dmg] (6 Magic)

-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Conjure Trapped Soul (17 Magic)

-Mass Undermine [Un-buff all present foes] (12 Magic)

-Polymorph Species (13 Magic)

Items:

https://pastebin.com/Di0QpY0P

Melee attacks require you to roll 1 less d6 when attacking the demon. Ranged attacks aren't effected by this.


420248 (97) No.301551>>301553

Dice rollRolled 5, 6, 4, 1, 4, 4, 6 = 30 (7d6)

>>301550

Anon should use a strong fireball.


6e8940 (1) No.301553

>>301551

Oh, a flying monster! Good thing we brought Rainbow Dash and Molly. Rarity is not going to be able to do much, though.


196afe (196) No.301554>>301555

You blast the demon with a fireball, doing 5 points of damage! The blast knocks the demon's sword from it's grasp! The spell costs -1 point of magic to cast!

Eternal Tormentor: [Flying] [Lost Weapon]

Health- 26/31 +1 +7

Social- ?/? +?

Will- 8/8 +3

Magic- 3/3 +1

Anonymous:

Health- 11/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 4/22 +1

Rarity's turn!

Rarity:

Health- 12/12 +3 +12

Social- 9/9 +2

Will- 7/7 +2

Magic- 16/27 +2

Rarity's Rolls:

Lightsaber- 6d6

Kick- 2d6

Magic- 2d6

Parry- 7d6

Powers:

-Piercing Thrust [Ignore -2 Def] (4 Magic)

-Magic Laser (3 Magic)

-Parrying Stance [+3 Def, 1 Turn] (5 Magic)

-Lunging Strike [+4 Dmg] (8 Magic)

Items:

Bits (23), Beauty Kit [+1 Charisma], Strong Health Potion [Restores +5 Health] (5), Strong Magic Potion [Restores +5 Magic] (2), Pink Rain Boots [+1 Def or +2 Water/Mud Def], Pink Rain Coat [+1 Def or +3 Water/Mud Def], Mirror Shield [+2 Def, Petrification Protection], Cloak of the Moon [+2 Def, +4 Dark Def], Lightsaber [+5 Dmg, Ignore -4 Def], Sapphire Ring [+8 Ice Def], Female Detective Outfit [+1 Def], Fabulous Hat [+1 Def, +1 Social Damage, +2 Crystal Def], Fancy Clothing [+1 Def], Enforced Mithril Platebody [+7 Dmg].


420248 (97) No.301555

Dice rollRolled 2, 6, 1, 3, 3, 5 = 20 (6d6)

>>301554

Have Rarity use her lightsaber against the tormentor. Let's aim for one of his wings so that he can get down here.

As a unicorn can she just throw the blade and keep it in her grasp or is the range limited and he's too high? Rolling a regular 6d6 but just take away one if the melee rule applies.


196afe (196) No.301568>>301569

File (hide): 00f9c2ff128fdcb⋯.png (190.74 KB, 930x826, 465:413, 1047113__safe_solo_rarity_….png) (h) (u)

Rarity cuts off the demon's right wing with her saber, doing 8 points of damage! The demon crashes into a wall taking extra damage!

Eternal Tormentor: [Several R. Wing] [Lost Weapon]

Health- 18/31 +1 +7

Social- ?/? +?

Will- 8/8 +3

Magic- 3/3 +1

Molly's turn!

Molly:

Health- 23/23 +3 +12

Social- 28/28 +3

Will- 24/24 +2

Magic- 60/60 +1

Rolls:

Dildo Attack- 9d6

Strapon Rape- 7d6

Light Magic- 4d6

Mind Magic- 5d6

Powers:

-Rape of the North Star [+6 Dmg, 6 Will Dmg] (11 Magic)

-Charm [+1 die to social rolls] (7 Magic)

-Flash [+1 Dmg] (4 Magic)

-Strong Flash [+2 Dmg] (6 Magic)

-Mighty Flash [+3 Dmg] (8 Magic)

-Rays of Light [+1 Dmg all foes, -1 to cast] (7 Magic)

-Strong Rays of Light [+2 Dmg all foes, -1 to cast] (10 Magic)

-Weak Damage Willpower [+1 Will Dmg] (3 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Weak Mass Damage Willpower [+1 Will Dmg All Foes, -1 to cast] (9 Magic)

-Sexy Dance [+5 Will Dmg] (10 Magic)

-Swap Gender (9 Magic)

-Futa Cock (7 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Strong Levitate (9 Magic)

-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)

-Sleep [+2 Will Dmg, 4 Turns] (8 Magic)

-Docile [Target unable to act] (9 Magic)

-Shrink [Decrease targets size] (8 Magic)

-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)

-Submission (17 Magic)

-Summon Sexy Tentacles (5 magic)

-Double Futa Cock (10 Magic)

-Self-Polymorph Form (18 Magic)

-Remove Poison (4 Magic)

-Poison Immunity (6 Magic)

Items:

Dildo Bat [+5 Dmg, Ignore -2 Def], Zebra Strapon [+3 Dmg, +1 Def], Lube (14/14 Squirts), Box of Stallion Condoms, Ballgag, Buttplug, Rope, Reinforced Crystal Helmet [+4 Def], Strong Health Potion [Restores +5 Health] (3), Holy Smackerel [+5 Holy Damage], The Big Smackintosh [+6 Melee Dmg, +5 Ranged Dmg & +2 Dmg for 3 Turns] (7/7 Shots), Radiance Costume [+1 Def], Fantabulous Feeldo [+1 die to Sex rolls] (2), Mithril Shield [+5 Def], Strong Magic Potion [Restores +5 Magic] (7), Special Luna Plushie, Taarna Costume [+1 Def, +1 To Sex Roll], Molly's Country Costume [+2 Mud/Water Def].


9c2cd7 (5) No.301569

Dice rollRolled 2, 4, 3, 6, 2, 2, 3, 2, 6 = 30 (9d6)

>>301568

Well, it is a demon, so Molly should pound it with the Holy Smackerel


420248 (97) No.301570>>301571

I hope anon can keep that demon sword.


1fcb51 (1) No.301571

>>301570

I would imagine that Anon would have to train with swords before he could weild one like he does the mop.


196afe (196) No.301572>>301573

Molly smacks the demon with her wooden fish, doing 4 points of damage! The blow knocks the demon's helmet off, and stuns him!

Eternal Tormentor: [Several R. Wing] [Lost Weapon] [Lost Helmet] [Stunned]

Health- 14/31 +1 +4

Social- ?/? +?

Will- 8/8 +3

Magic- 3/3 +1

Rainbow Dash's turn!

Rainbow Dash:

Health- 16/16 +5 +5

Social- 7/7 +2

Will- 7/7 +2

Magic- 6/13 +1

Rainbow Dash's rolls:

Running Kick- 5d6

Special Kick- 10d6

Powers:

-Flying Buck [+3 Dmg] (5 Magic)

-Crushing Blow [+2 Dmg, Ignore -5 Def] (7 Magic)

-Filly Flash [+2 Dmg, two foes] (6 Magic)

-Pegasus Piledriver [+5 Dmg] (9 Magic)

-Wonderstar Wham! [-2 Def] (7 Magic)

Items:

Steel Pony Great Helm [+2 Def], Crystal Horse Shoes [+5 Dmg, Ignore -2 Def], Band of Darkness [+8 Dark Def], Mighty Health Potion [Restores +7 Health] (7), Mighty Magic Potion [Restores +7 Magic] (4), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (2), Antidote (3), Amber Ring [+8 Fire Def], Meteorite Helmet [+5 Def], Steel Skin Potion [+3 Def] (1).


420248 (97) No.301573>>301578

Dice rollRolled 1, 3, 1, 4, 1 = 10 (5d6)

>>301572

Rainbow dash should use a running kick wearing the crystal horse shoes. I think she should save that magic.


58a38d (1) No.301578

>>301573

Yeah, we are fighting through a whole horde in this place. It is best to conserve our energy.


196afe (196) No.301594>>301595

Rainbow Dash kicks the demon, doing 5 points of damage!

Eternal Tormentor: [Several R. Wing] [Lost Weapon] [Lost Helmet] [Stunned]

Health- 9/31 +1 +4

Social- ?/? +?

Will- 8/8 +3

Magic- 3/3 +1

Anon's turn!

Anonymous:

Health- 11/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 4/22 +1

Anon's Rolls:

Staff Attack- 6d6

Throw Grenade- 3d6

Elemental Magic- 7d6

Defensive Magic- 5d6

Mind Magic- 6d6

Dark Magic- 8d6

Hand/Laser Gun- 2d6

Strip Tease- 3d6

Lasso- 3d6

Anon's Spells:

-Fireball [+1 Damage] (4 magic)

-Lightning Bolt [+1 Damage] (4 magic)

-Broom-kata [+2 dmg] (3 magic)

-Weak Physical Barrier [+1 DEF] (3 magic)

-Weak Ally Protection [+1 DEF] (3 magic)

-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)

-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)

-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)

-Remove Poison (4 Magic)

-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Water Breathing (6 Magic)

-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)

-Astral Projection (7 Magic)

-Hunter's Sight (7 Magic)

-Strong Fireball [+2 Dmg] (6 Magic)

-Detect Magic (2 magic)

-Strong Physical Barrier [+3 Def] (7 Magic)

-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)

-Erosion [-2 Def] (5 Magic)

-Viper Bolt [+1 Dmg, Poison] (5 Magic)

-Weak Undermine [Un-buff a single foe] (6 Magic)

-Crystal Spike [+2 Dmg] (4 Magic)

-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)

-Mighty Crystal Spike [+4 Dmg] (8 Magic)

-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)

-Steadfast [Target immune to stun for 3 turns] (5 Magic)

-Double Undermine [Un-buff two foes] (8 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Splash [+1 Dmg] (4 Magic)

-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)

-Implant Thought (15 Magic)

-Mighty Physical Barrier [+4 Def] (9 Magic)

-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)

-Darkstorm [+3 Dmg all foes] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Weak Mass Physical Barrier [+1 Def] (6 Magic)

-Mass Physical Barrier [+2 Def] (8 Magic)

-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)

-Tip Fedora [+2 Social Dmg] (6 Magic)

-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Conjure Trapped Soul (17 Magic)

-Mass Undermine [Un-buff all present foes] (12 Magic)

-Polymorph Species (13 Magic)

Items:

https://pastebin.com/Di0QpY0P


420248 (97) No.301595

Dice rollRolled 1, 5, 5, 1, 6, 1 = 19 (6d6)

>>301594

Give that demon a hit with the mop of justice.


196afe (196) No.301806>>301809

File (hide): 0a6af74c0e47f68⋯.png (12.07 KB, 848x924, 212:231, inferno_04.png) (h) (u)

You strike the demon with your staff, doing 9 points of damage! The demon is struck down!

Eternal Tormentor: [Dead]

Health- 0/31 +1 +4

Social- ?/? +?

Will- 8/8 +3

Magic- 3/3 +1

The Battle Is Won!

>The demon and it's equipment crumble away into nothingness, leaving nothing between you and the untouched lever at the end of the hall.

>"Any loot?" Spike asks.

>"Sorry, nothing," you sigh. "Maybe these levers will open a way to some treasure?"

>"Want me to pull this one too?" Rainbow Dash asks this time.

What should you do?

-Pull one of the levers and see what happens.

-Have someone pull both levers. No sense wasting any more time.

-Talk with a party member before carrying on.

-Cast a spell or use a skill roll.

-Other…


420248 (97) No.301809>>301832

>>301806

Pull the lever in front of you to see what happens.


52713d (1) No.301832

Dice rollRolled 4, 6, 5 = 15 (3d6)

>>301809

…with the rope. Here we go again.


196afe (196) No.301862>>301865

File (hide): 05bd396ff0b12ee⋯.png (12.06 KB, 848x924, 212:231, inferno_04.png) (h) (u)

>"Give me a second, I'm gonna be safe with this one," you say as you reach into your backpack.

>Taking out your trusty lasso, you knotted rope at the lever and snag the mechanism! With a simple flick of the wrist, you tighten the lasso and pull the lever to the side.

>Once again, the gears inside of the stone walls begin to clank and groan. Another *thunk* sounds from behind you as yet another lock is undone. You can't see any visible difference in the carved surface of the giant iron door, but you're almost certain that the final lever is the key to opening it!

>"Seriously?" Rainbow Dash glares at the lever.

>"I think we just need to pull one more," Twilight assures her friend.

>"This had better not be another stupid puzzle to slow up down," Rainbow Dash snorts.

>"Might as well keep using the lasso in case one of the levers is trapped," Ellaina says.

What should you do now?

-Pull the last lever and hopefully open the door.

-Talk with a party first.

-Cast a spell.

-Other…


420248 (97) No.301865>>301944

Dice rollRolled 1, 3, 3 = 7 (3d6)

>>301862

Oh yeah, before anything crazy happens let's tell spike he did a great job and give him a pat on the back. Now let's head towards that lever and pull it and hopefully that stupid door opens.

Also anon should drink 3 magic potions and give rainbow dash 2 to drink. Might as well use a lasso on the last one too.


196afe (196) No.301943>>301963 >>301967

File (hide): c074a49f48174e6⋯.png (16.53 KB, 1050x924, 25:22, inferno_04.png) (h) (u)

>The party makes its way back around the corner to the last remaining lever. Using your lasso one last time, you snag the lever and pull it in the opposite direction! There's a soft crackling noise as the material of the rope tears, causing quite a bit of damage to your most trusted tool!

>Your 'Makeshift Lasso' is now a 'Broken Makeshift Lasso!

>"Oh crap! That was my only lasso!" you quickly pull the lasso towards you to inspect the damage done.

>"Did you hear that?" Rainbow Dash asks, her ears perking up.

>Slowly, the gears in the walls begin to churn, causing the last lock on the giant iron door to come loose! Turning around the corner, you can see the two heavy doors swing open to reveal yet another small room. Within the room is a large wooden chest, as well as three stone platforms which are big enough to support a human, or pony.

>Stepping inside of the room, you take note of the strange glowing crystals covering the walls, providing you with more than enough light to see. Stationed at both your left and right flanks are two stone statues of humanoid knights, both holding massive iron swords in their left hands while their right hand rests at their side. The only way forward is through yet another set of iron doors, the surfaces covered in strange grey crystals.

>"These three stone platforms must have something to do with this locked door…," Twilight ponders out loud.

>"Something spent an awful amount of time designing puzzles to keep intruders out," Rainbow Dash says.

>"The worst puzzles have done so far is slow up down," Trixie smirks.

What should you do now?

-Loot the chest for equipment.

-Stand on one of the platforms and see what happens.

-Cast a spell.

-Interact with a party member.

-Other…


196afe (196) No.301944>>301967

>>301865

Do you want Dashie to drink the potions now? Or hold onto them for later?


9c2cd7 (5) No.301963

>>301943

Not our rope! Loot the chests. Maybe there is something in them that can help. So, this puzzle looks ominous. Maybe we could push the statues onto the platforms. Rarity and Twilight might be able to lift them. Let's ask.


420248 (97) No.301967>>302013

>>301944

I had intended for her to drink them now since I think an encounter will happen at any moment.

>>301943

If I had to guess three people need to stand on the stone platforms.


d4dece (1) No.302013>>302019

>>301967

That seems likely. If we move the statues onto two of the platforms and set a teleport anchor, Twilight could check out the other side to see if it is safe.

Actually, how does this sound? We turn Twilight invisible and send her through with the statues. Whatever is waiting on the other side will have no idea what is going on. If Scootaloo is there, she can grab her and teleport back to us with her without the bad guys ever seeing her.


7adc73 (3) No.302019>>302056

>>302013

Will be a better idea if we send Molly instead, we can turn her invisible and bring her back with us with the sun medal, no need to spend mp in casting a teleport point.


241c68 (1) No.302056

>>302019

You're right. That would be better. Wait, does that still work now that Molly is whole and in the flesh?


196afe (196) No.302057>>302058

If you guys want to lift the statues and place them on the platforms with magic, then you can. Roll 5d6 for Twilight, and 4d6 for Rarity to lift the statues.

Did you guys want to just place something on every platform, or only on specific ones?


420248 (97) No.302058>>302059 >>302060

Dice rollRolled 6, 1, 2, 5, 3 = 17 (5d6)

>>302057

Place each statues on the right and left pedestals with the middle being clear. Then someone needs to go back and put the chest in the left part of the map here so that we can place it on the center. Twilight roll.


dd9cbb (2) No.302059

Dice rollRolled 5, 5, 6, 6 = 22 (4d6)

>>302058

And for Rarity.


dd9cbb (2) No.302060>>302062

>>302058

Do you want to send an empty chest through?


420248 (97) No.302062>>302067

>>302060

I'm just assuming that the hold would hold open with it on the button.


cc6be0 (3) No.302067

>>302062

Ah, I see. Clever.


196afe (196) No.302077

Dice rollRolled 4, 3, 5, 2, 1, 5 = 20 (6d6)

>"Hmm, perhaps we should place those statues on the platforms in the place of someone?" you suggest.

>"Because they might be trapped? I was thinking the same thing," Twilight nods, picking up the statue in the left corner of the room.

>Twilight gently sets the statue down on the platform, causing it to glow as she lets it go. While she's doing that, you give Rainbow Dash two magic potions, fearing what might be waiting beyond the doors.

>Rainbow Dash drinks both of the magic potions, restoring +6 points of magic!

Rainbow Dash:

Health- 16/16 +5 +5

Social- 7/7 +2

Will- 7/7 +2

Magic- 12/13 +1

>"Now let's see what's inside the chest…," you open the wooden container.

>Inside you find 40 Bits, 3 Heart Root, 1 Strong Rejuvenation Potion, 2 Antidotes, and 1 Umbra Grenade!

-Strong Rejuvenation Potion [Restores +5 HP/MP]

-Umbra Grenade [+4 Dark Dmg, Hits Nearby Foes]

>Rarity uses her magic to gently set the right statue down on the platform, causing it to glow much like the left one. The ground suddenly begins to shake, the statues glowing with the same magical energy coming from the stone platforms, but the door does move an inch!

>"What did we do wrong?" Rainbow Dash asks furiously.

>"Perhaps we placed them on the wrong platform?" Ellaina says.

>Before anyone can respond, a ear-piercing shriek echoes from behind the giant crystal sealed doors. The ground rumbles as the doors part and a small band of demons come crawling into the chamber, three starved prowlers, as well as a fourth demon that you've never seen before. Leading the group is a demon with the body of a man, and the head of a beaked dragon, grasping a ebony black staff in his clawed hands. Whatever it is, the demon is most certainly a formidable sorcerer, floating several feet off the ground with his long tail swishing about.

>Giving another shriek, the sorcerer commands his minions to attack your party, cackling as he prepares to cast a spell!

Turn Order:

1. Starved Prowler 1

2. Draconic Sorcerer

3. Anonymous

4. Starved Prowler 2

5. Molly

6. Starved Prowler 3

7. Starved Prowler 4

8. Rarity

9. Rainbow Dash

The Starved Prowler attacks you with a tail whip!


196afe (196) No.302078

File (hide): ba119c1236f882e⋯.png (16.7 KB, 1182x924, 197:154, inferno_04.png) (h) (u)

Dice rollRolled 4, 6, 2, 4, 2, 2 = 20 (6d6)

The demon whips you with his tail, doing no damage!

Anonymous:

Health- 11/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 13/22 +1

The sorcerer casts a spell on himself!


196afe (196) No.302079>>302080

The demon sorcerer casts mighty physical barrier on himself, raising his armor by +4 points! The spell costs a little less to cast!

Draconic Sorcerer: [Physical Barrier]

Health- 63/63 +1 +9

Social- ?/? +?

Will- 16/16 +4

Magic- 46/54 +3

Anon's turn!

Anonymous:

Health- 11/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 13/22 +1

Anon's Rolls:

Staff Attack- 6d6

Throw Grenade- 3d6

Elemental Magic- 7d6

Defensive Magic- 5d6

Mind Magic- 6d6

Dark Magic- 8d6

Hand/Laser Gun- 2d6

Strip Tease- 3d6

Lasso- 3d6

Anon's Spells:

-Fireball [+1 Damage] (4 magic)

-Lightning Bolt [+1 Damage] (4 magic)

-Broom-kata [+2 dmg] (3 magic)

-Weak Physical Barrier [+1 DEF] (3 magic)

-Weak Ally Protection [+1 DEF] (3 magic)

-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)

-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)

-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)

-Remove Poison (4 Magic)

-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Water Breathing (6 Magic)

-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)

-Astral Projection (7 Magic)

-Hunter's Sight (7 Magic)

-Strong Fireball [+2 Dmg] (6 Magic)

-Detect Magic (2 magic)

-Strong Physical Barrier [+3 Def] (7 Magic)

-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)

-Erosion [-2 Def] (5 Magic)

-Viper Bolt [+1 Dmg, Poison] (5 Magic)

-Weak Undermine [Un-buff a single foe] (6 Magic)

-Crystal Spike [+2 Dmg] (4 Magic)

-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)

-Mighty Crystal Spike [+4 Dmg] (8 Magic)

-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)

-Steadfast [Target immune to stun for 3 turns] (5 Magic)

-Double Undermine [Un-buff two foes] (8 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Splash [+1 Dmg] (4 Magic)

-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)

-Implant Thought (15 Magic)

-Mighty Physical Barrier [+4 Def] (9 Magic)

-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)

-Darkstorm [+3 Dmg all foes] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Weak Mass Physical Barrier [+1 Def] (6 Magic)

-Mass Physical Barrier [+2 Def] (8 Magic)

-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)

-Tip Fedora [+2 Social Dmg] (6 Magic)

-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Conjure Trapped Soul (17 Magic)

-Mass Undermine [Un-buff all present foes] (12 Magic)

-Polymorph Species (13 Magic)

Items:

https://pastebin.com/Di0QpY0P


420248 (97) No.302080

Dice rollRolled 6, 2, 5, 3, 5, 1, 5, 1 = 28 (8d6)

>>302079

Anon needs to cast the spell hand of doom on the sorcerer which I assume is dark magic but if it isn't then just take off the last 1 or 2 dice. Here's hoping for that crit.


196afe (196) No.302081>>302093

File (hide): 2c29e3525219bd6⋯.png (87.41 KB, 303x250, 303:250, shocked twilight sparkle.png) (h) (u)

Dice rollRolled 3, 2, 1, 3 = 9 (4d6)

You leap over the prowlers and slap the demon sorcerer across the face, killing it instantly with a blast of evil magic! The effort required to cast the spell stuns you for one turn!

Draconic Sorcerer: [Dead]

Health- 0/63 +1 +5

Social- ?/? +?

Will- 16/16 +4

Magic- 46/54 +3

Anonymous: [Stunned]

Health- 11/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 0/22 +1

The starved prowler attacks Rarity with a fireball!

Anonymous had 1 less point of magic required to cast the spell, so we'll just say that he's stunned for now. Ya'll niggas are lucky I forgot you had that spell.


196afe (196) No.302082>>302083

The prowler's fireball misses Rarity, costing it an extra point of magic!

Starved Prowler 2:

Health- 20/20 +5

Social- ?/? +?

Will- 5/5 +2

Magic- 18/27 +2

Molly's turn!

Molly:

Health- 23/23 +3 +12

Social- 28/28 +3

Will- 24/24 +2

Magic- 60/60 +1

Rolls:

Dildo Attack- 9d6

Strapon Rape- 7d6

Light Magic- 4d6

Mind Magic- 5d6

Powers:

-Rape of the North Star [+6 Dmg, 6 Will Dmg] (11 Magic)

-Charm [+1 die to social rolls] (7 Magic)

-Flash [+1 Dmg] (4 Magic)

-Strong Flash [+2 Dmg] (6 Magic)

-Mighty Flash [+3 Dmg] (8 Magic)

-Rays of Light [+1 Dmg all foes, -1 to cast] (7 Magic)

-Strong Rays of Light [+2 Dmg all foes, -1 to cast] (10 Magic)

-Weak Damage Willpower [+1 Will Dmg] (3 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Weak Mass Damage Willpower [+1 Will Dmg All Foes, -1 to cast] (9 Magic)

-Sexy Dance [+5 Will Dmg] (10 Magic)

-Swap Gender (9 Magic)

-Futa Cock (7 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Strong Levitate (9 Magic)

-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)

-Sleep [+2 Will Dmg, 4 Turns] (8 Magic)

-Docile [Target unable to act] (9 Magic)

-Shrink [Decrease targets size] (8 Magic)

-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)

-Submission (17 Magic)

-Summon Sexy Tentacles (5 magic)

-Double Futa Cock (10 Magic)

-Self-Polymorph Form (18 Magic)

-Remove Poison (4 Magic)

-Poison Immunity (6 Magic)

Items:

Dildo Bat [+5 Dmg, Ignore -2 Def], Zebra Strapon [+3 Dmg, +1 Def], Lube (14/14 Squirts), Box of Stallion Condoms, Ballgag, Buttplug, Rope, Reinforced Crystal Helmet [+4 Def], Strong Health Potion [Restores +5 Health] (3), Holy Smackerel [+5 Holy Damage], The Big Smackintosh [+6 Melee Dmg, +5 Ranged Dmg & +2 Dmg for 3 Turns] (7/7 Shots), Radiance Costume [+1 Def], Fantabulous Feeldo [+1 die to Sex rolls] (2), Mithril Shield [+5 Def], Strong Magic Potion [Restores +5 Magic] (7), Special Luna Plushie, Taarna Costume [+1 Def, +1 To Sex Roll], Molly's Country Costume [+2 Mud/Water Def].


420248 (97) No.302083>>302112

Dice rollRolled 5, 3, 2, 6, 4, 6, 5, 1, 6 = 38 (9d6)

>>302082

Molly needs to attack starved prowler 1 with the holy smackeral


7adc73 (3) No.302093>>302109

>>302081

>pic

Fuck, now Twilight have even more reasons to not trust us now, we forgot about not casting dark magic around her butvmaybe Molly can cover on us considering both her and Celestial have a lax point of view about dark magic.

We are not some kind of dumb unicorn that let's the dark arts dominate his mind after all.


420248 (97) No.302109

>>302093

Oh, it'll be fine. We just to distract her. With our dick! Or just cite that we've had it this long and we've been fine.


0e9ba8 (1) No.302112

>>302083

>the Number of the Beast with a holy weapon against a demon

Maybe that demon exploding in gore will distract Twilight from what Anon just did.


196afe (196) No.302148

Dice rollRolled 2, 6, 1, 4, 1, 5 = 19 (6d6)

Molly hits the demon in the face, doing 11 points of damage! The demon's natural defense is damage, and he is blinded by the holy weapon!

Starved Prowler 1: [Blind] [Damaged Defense]

Health- 9/20 +4

Social- ?/? +?

Will- 5/5 +2

Magic- 27/27 +2

The prowler whips you with it's tail!


196afe (196) No.302149

Dice rollRolled 4, 3, 5, 2 = 14 (4d6)

The demon strikes you with it's tail, doing 1 points of damage! The attack knocks your staff from your grasp!

Anonymous: [Stunned] [Disarmed]

Health- 10/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 0/22 +1

The prowler attacks Rainbow Dash with a fireball!


196afe (196) No.302151>>302152

The fireball hits Rainbow Dash and does no damage!

Rainbow Dash:

Health- 16/16 +5 +5

Social- 7/7 +2

Will- 7/7 +2

Magic- 12/13 +1

Starved Prowler 4:

Health- 20/20 +5

Social- ?/? +?

Will- 5/5 +2

Magic- 19/27 +2

Rarity's turn!

Rarity:

Health- 12/12 +3 +12

Social- 9/9 +2

Will- 7/7 +2

Magic- 10/27 +2

Rarity's Rolls:

Lightsaber- 6d6

Kick- 2d6

Magic- 2d6

Parry- 7d6

Powers:

-Piercing Thrust [Ignore -2 Def] (4 Magic)

-Magic Laser (3 Magic)

-Parrying Stance [+3 Def, 1 Turn] (5 Magic)

-Lunging Strike [+4 Dmg] (8 Magic)

Items:

Bits (23), Beauty Kit [+1 Charisma], Strong Health Potion [Restores +5 Health] (5), Strong Magic Potion [Restores +5 Magic] (2), Pink Rain Boots [+1 Def or +2 Water/Mud Def], Pink Rain Coat [+1 Def or +3 Water/Mud Def], Mirror Shield [+2 Def, Petrification Protection], Cloak of the Moon [+2 Def, +4 Dark Def], Lightsaber [+5 Dmg, Ignore -4 Def], Sapphire Ring [+8 Ice Def], Female Detective Outfit [+1 Def], Fabulous Hat [+1 Def, +1 Social Damage, +2 Crystal Def], Fancy Clothing [+1 Def], Enforced Mithril Platebody [+7 Dmg].


420248 (97) No.302152

Dice rollRolled 5, 5, 1, 3, 2, 1 = 17 (6d6)

>>302151

Rarity should finish off the starved prowler one with her lightsaber.


196afe (196) No.302163>>302167

Rarity slashes through the demon's thick hide, doing 8 points of damage!

Starved Prowler 1: [Blind] [Damaged Defense]

Health- 1/20 +4

Social- ?/? +?

Will- 5/5 +2

Magic- 27/27 +2

Rainbow Dash's turn!

Rainbow Dash:

Health- 16/16 +5 +5

Social- 7/7 +2

Will- 7/7 +2

Magic- 12/13 +1

Rainbow Dash's rolls:

Running Kick- 5d6

Special Kick- 10d6

Powers:

-Flying Buck [+3 Dmg] (5 Magic)

-Crushing Blow [+2 Dmg, Ignore -5 Def] (7 Magic)

-Filly Flash [+2 Dmg, two foes] (6 Magic)

-Pegasus Piledriver [+5 Dmg] (9 Magic)

-Wonderstar Wham! [-2 Def] (7 Magic)

Items:

Steel Pony Great Helm [+2 Def], Crystal Horse Shoes [+5 Dmg, Ignore -2 Def], Band of Darkness [+8 Dark Def], Mighty Health Potion [Restores +7 Health] (7), Mighty Magic Potion [Restores +7 Magic] (4), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (2), Antidote (3), Amber Ring [+8 Fire Def], Meteorite Helmet [+5 Def], Steel Skin Potion [+3 Def] (1).


420248 (97) No.302167>>302179

Dice rollRolled 6, 2, 5, 2, 3 = 18 (5d6)

>>302163

Since I want molly to attack prowler three and try to finish it off rainbow dash should do a running kick wearing the crystal horse shoes. Anon can take care of that prowler 1 hopefully.


196afe (196) No.302171

Dice rollRolled 5 (1d6)

Rainbow Dash kicks the demon in the face, doing 4 points of damage! The attack does 3 points of willpower damage!

Starved Prowler 3:

Health- 16/20 +5

Social- ?/? +?

Will- 2/5 +2

Magic- 27/27 +2

The first prowler uses leech on Anonymous!


196afe (196) No.302173

The demon steals 2 points of health from you, restoring some of it's own health!

Anonymous: [Stunned] [Disarmed]

Health- 8/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 0/22 +1

Starved Prowler 1: [Blind] [Damaged Defense]

Health- 3/20 +4

Social- ?/? +?

Will- 5/5 +2

Magic- 21/27 +2

Anon's is stunned and can't attack! The second prowler attacks Anonymous with it's tail!


196afe (196) No.302174

Dice rollRolled 4, 6, 1, 2, 5, 6 = 24 (6d6)

roll


196afe (196) No.302178>>302186

The demon whips you across the face, doing 2 point of damage! The blow knocks out a tooth! You're now taking bleeding damage and will lose health each turn until you receive aid!

Anonymous: [Stunned] [Disarmed] [Lost Tooth] [Bleeding]

Health- 6/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 0/22 +1

Molly's turn!

Molly:

Health- 23/23 +3 +12

Social- 28/28 +3

Will- 24/24 +2

Magic- 60/60 +1

Rolls:

Dildo Attack- 9d6

Strapon Rape- 7d6

Light Magic- 4d6

Mind Magic- 5d6

Powers:

-Rape of the North Star [+6 Dmg, 6 Will Dmg] (11 Magic)

-Charm [+1 die to social rolls] (7 Magic)

-Flash [+1 Dmg] (4 Magic)

-Strong Flash [+2 Dmg] (6 Magic)

-Mighty Flash [+3 Dmg] (8 Magic)

-Rays of Light [+1 Dmg all foes, -1 to cast] (7 Magic)

-Strong Rays of Light [+2 Dmg all foes, -1 to cast] (10 Magic)

-Weak Damage Willpower [+1 Will Dmg] (3 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Weak Mass Damage Willpower [+1 Will Dmg All Foes, -1 to cast] (9 Magic)

-Sexy Dance [+5 Will Dmg] (10 Magic)

-Swap Gender (9 Magic)

-Futa Cock (7 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Strong Levitate (9 Magic)

-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)

-Sleep [+2 Will Dmg, 4 Turns] (8 Magic)

-Docile [Target unable to act] (9 Magic)

-Shrink [Decrease targets size] (8 Magic)

-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)

-Submission (17 Magic)

-Summon Sexy Tentacles (5 magic)

-Double Futa Cock (10 Magic)

-Self-Polymorph Form (18 Magic)

-Remove Poison (4 Magic)

-Poison Immunity (6 Magic)

Items:

Dildo Bat [+5 Dmg, Ignore -2 Def], Zebra Strapon [+3 Dmg, +1 Def], Lube (14/14 Squirts), Box of Stallion Condoms, Ballgag, Buttplug, Rope, Reinforced Crystal Helmet [+4 Def], Strong Health Potion [Restores +5 Health] (3), Holy Smackerel [+5 Holy Damage], The Big Smackintosh [+6 Melee Dmg, +5 Ranged Dmg & +2 Dmg for 3 Turns] (7/7 Shots), Radiance Costume [+1 Def], Fantabulous Feeldo [+1 die to Sex rolls] (2), Mithril Shield [+5 Def], Strong Magic Potion [Restores +5 Magic] (7), Special Luna Plushie, Taarna Costume [+1 Def, +1 To Sex Roll], Molly's Country Costume [+2 Mud/Water Def].


196afe (196) No.302179

>>302167

>Anon can take care of that prowler 1 hopefully.

He's stunned fam. sorry.


7adc73 (3) No.302186

Dice rollRolled 5, 6, 6, 1, 5, 3, 1, 5, 4 = 36 (9d6)

>>302178

Attack the starved demon 3 with the fish, give anon a strong health potion.


196afe (196) No.302275

Dice rollRolled 6, 5, 2, 3 = 16 (4d6)

Molly hits the demon with her wooden fish, doing 7 points of damage!

Molly throws you a strong health potion, restoring +5 health! The potion seals your wounds and regrows your missing tooth!

Starved Prowler 3: [Damaged Defense] [Stunned]

Health- 9/20 +5

Social- ?/? +?

Will- 2/5 +2

Magic- 27/27 +2

Anonymous: [Stunned] [Disarmed]

Health- 11/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 0/22 +1

The thirst prowler is stunned and can't attack! The fourth prowler casts a spell on Rarity!


196afe (196) No.302276>>302279 >>302285

The prowler steals 2 points of health from Rarity! The spell costs a little less to cast!

Rarity:

Health- 10/12 +3 +12

Social- 9/9 +2

Will- 7/7 +2

Magic- 10/27 +2

Starved Prowler 4:

Health- 20/20 +5

Social- ?/? +?

Will- 5/5 +2

Magic- 13/27 +2

Rarity's turn!

Rarity's Rolls:

Lightsaber- 6d6

Kick- 2d6

Magic- 2d6

Parry- 7d6

Powers:

-Piercing Thrust [Ignore -2 Def] (4 Magic)

-Magic Laser (3 Magic)

-Parrying Stance [+3 Def, 1 Turn] (5 Magic)

-Lunging Strike [+4 Dmg] (8 Magic)

Items:

Bits (23), Beauty Kit [+1 Charisma], Strong Health Potion [Restores +5 Health] (5), Strong Magic Potion [Restores +5 Magic] (2), Pink Rain Boots [+1 Def or +2 Water/Mud Def], Pink Rain Coat [+1 Def or +3 Water/Mud Def], Mirror Shield [+2 Def, Petrification Protection], Cloak of the Moon [+2 Def, +4 Dark Def], Lightsaber [+5 Dmg, Ignore -4 Def], Sapphire Ring [+8 Ice Def], Female Detective Outfit [+1 Def], Fabulous Hat [+1 Def, +1 Social Damage, +2 Crystal Def], Fancy Clothing [+1 Def], Enforced Mithril Platebody [+7 Dmg].


420248 (97) No.302279

Dice rollRolled 3, 2, 6, 5, 3, 4 = 23 (6d6)

>>302276

I think rarity should kill that starved prowler 3 with her lightsaber. Rainbow can just finish off number 1.


420248 (97) No.302282

Dice rollRolled 3, 2, 2, 2, 6 = 15 (5d6)

I hope that this isn't overly forward of me but I'll just roll for rainbow dash to attack starved prowler one now with a running kick wearing the crystal horse shoes.


e091cc (1) No.302285

>>302276

At least the prowlers cannot give eachother extra health.


196afe (196) No.302347>>302349

Rarity cuts the third demon in half, doing 10 points of damage! The demon is struck down!

Starved Prowler 3: [Dead]

Health- 0/20 +4

Social- ?/? +?

Will- 2/5 +2

Magic- 27/27 +2

Rainbow Dash kicks the first demon, killing it!

Starved Prowler 1: [Dead]

Health- 0/20 +4

Social- ?/? +?

Will- 5/5 +2

Magic- 21/27 +2

Anon's turn!

Anonymous: [Disarmed]

Health- 11/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 0/22 +1

Anon's Rolls:

Staff Attack- 6d6

Throw Grenade- 3d6

Elemental Magic- 7d6

Defensive Magic- 5d6

Mind Magic- 6d6

Dark Magic- 8d6

Hand/Laser Gun- 2d6

Strip Tease- 3d6

Lasso- 3d6

Anon's Spells:

-Fireball [+1 Damage] (4 magic)

-Lightning Bolt [+1 Damage] (4 magic)

-Broom-kata [+2 dmg] (3 magic)

-Weak Physical Barrier [+1 DEF] (3 magic)

-Weak Ally Protection [+1 DEF] (3 magic)

-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)

-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)

-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)

-Remove Poison (4 Magic)

-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Water Breathing (6 Magic)

-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)

-Astral Projection (7 Magic)

-Hunter's Sight (7 Magic)

-Strong Fireball [+2 Dmg] (6 Magic)

-Detect Magic (2 magic)

-Strong Physical Barrier [+3 Def] (7 Magic)

-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)

-Erosion [-2 Def] (5 Magic)

-Viper Bolt [+1 Dmg, Poison] (5 Magic)

-Weak Undermine [Un-buff a single foe] (6 Magic)

-Crystal Spike [+2 Dmg] (4 Magic)

-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)

-Mighty Crystal Spike [+4 Dmg] (8 Magic)

-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)

-Steadfast [Target immune to stun for 3 turns] (5 Magic)

-Double Undermine [Un-buff two foes] (8 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Splash [+1 Dmg] (4 Magic)

-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)

-Implant Thought (15 Magic)

-Mighty Physical Barrier [+4 Def] (9 Magic)

-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)

-Darkstorm [+3 Dmg all foes] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Weak Mass Physical Barrier [+1 Def] (6 Magic)

-Mass Physical Barrier [+2 Def] (8 Magic)

-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)

-Tip Fedora [+2 Social Dmg] (6 Magic)

-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Conjure Trapped Soul (17 Magic)

-Mass Undermine [Un-buff all present foes] (12 Magic)

-Polymorph Species (13 Magic)

Items:

https://pastebin.com/Di0QpY0P


420248 (97) No.302349

Dice rollRolled 1, 3, 2, 5, 1, 2 = 14 (6d6)

>>302347

Staff attack with the mop of justice.


420248 (97) No.302350

Dice rollRolled 5, 4, 4, 3, 3, 1, 5, 6, 1 = 32 (9d6)

Molly will also attack the starved prowler four with her holy smackeral. This battle is almost over.


196afe (196) No.302351

Dice rollRolled 2, 1, 6, 5 = 14 (4d6)

You hit the demon with your staff, doing 4 points of damage!

Starved Prowler 4:

Health- 16/20 +5

Social- ?/? +?

Will- 5/5 +2

Magic- 14/27 +2

Molly smacks the demon with her wooden fish, doing 6 points of damage! The demon is stunned!

Starved Prowler 4: [Stunned]

Health- 10/20 +5

Social- ?/? +?

Will- 5/5 +2

Magic- 14/27 +2

Starved Prowler 2 attacks Anonymous with a spell!

You guys still haven't attacks the second prowler btw.


196afe (196) No.302352>>302353

The Prowler steals 3 points of health from Anonymous! The spell costs a little less to cast!

Anonymous:

Health- 8/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 0/22 +1

Starved Prowler 2:

Health- 20/20 +5

Social- ?/? +?

Will- 5/5 +2

Magic- 12/27 +2

Starved Prowler 4 is stunned! Rarity's turn!

New Turn Order:

1. Anonymous

2. Starved Prowler 2

3. Molly

4. Starved Prowler 4 (stunned)

5. Rarity

6. Rainbow Dash

Rarity:

Health- 10/12 +3 +12

Social- 9/9 +2

Will- 7/7 +2

Magic- 10/27 +2

Rarity's Rolls:

Lightsaber- 6d6

Kick- 2d6

Magic- 2d6

Parry- 7d6

Powers:

-Piercing Thrust [Ignore -2 Def] (4 Magic)

-Magic Laser (3 Magic)

-Parrying Stance [+3 Def, 1 Turn] (5 Magic)

-Lunging Strike [+4 Dmg] (8 Magic)

Items:

Bits (23), Beauty Kit [+1 Charisma], Strong Health Potion [Restores +5 Health] (5), Strong Magic Potion [Restores +5 Magic] (2), Pink Rain Boots [+1 Def or +2 Water/Mud Def], Pink Rain Coat [+1 Def or +3 Water/Mud Def], Mirror Shield [+2 Def, Petrification Protection], Cloak of the Moon [+2 Def, +4 Dark Def], Lightsaber [+5 Dmg, Ignore -4 Def], Sapphire Ring [+8 Ice Def], Female Detective Outfit [+1 Def], Fabulous Hat [+1 Def, +1 Social Damage, +2 Crystal Def], Fancy Clothing [+1 Def], Enforced Mithril Platebody [+7 Dmg].


420248 (97) No.302353

Dice rollRolled 5, 1, 4, 3, 2, 1 = 16 (6d6)

>>302352

Oh shit. Alright Rarity attacks starved prowler 2 with her lightsaber.


420248 (97) No.302355

Dice rollRolled 3, 4, 6, 5, 2 = 20 (5d6)

And now rainbow dash attacks with her crystal horse shoes. Starved prowler 2 with a running kick.


196afe (196) No.302356>>302357

Rarity slashes the demon, doing 7 points of damage!

Starved Prowler 2:

Health- 13/20 +5

Social- ?/? +?

Will- 5/5 +2

Magic- 12/27 +2

Rainbow Dash kicks the demon, doing 9 points of damage! The attack does extra damage!

Starved Prowler 2:

Health- 4/20 +5

Social- ?/? +?

Will- 5/5 +2

Magic- 12/27 +2

Anon's turn!

Anonymous:

Health- 8/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 0/22 +1

Anon's Rolls:

Staff Attack- 6d6

Throw Grenade- 3d6

Elemental Magic- 7d6

Defensive Magic- 5d6

Mind Magic- 6d6

Dark Magic- 8d6

Hand/Laser Gun- 2d6

Strip Tease- 3d6

Lasso- 3d6

Anon's Spells:

-Fireball [+1 Damage] (4 magic)

-Lightning Bolt [+1 Damage] (4 magic)

-Broom-kata [+2 dmg] (3 magic)

-Weak Physical Barrier [+1 DEF] (3 magic)

-Weak Ally Protection [+1 DEF] (3 magic)

-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)

-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)

-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)

-Remove Poison (4 Magic)

-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Water Breathing (6 Magic)

-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)

-Astral Projection (7 Magic)

-Hunter's Sight (7 Magic)

-Strong Fireball [+2 Dmg] (6 Magic)

-Detect Magic (2 magic)

-Strong Physical Barrier [+3 Def] (7 Magic)

-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)

-Erosion [-2 Def] (5 Magic)

-Viper Bolt [+1 Dmg, Poison] (5 Magic)

-Weak Undermine [Un-buff a single foe] (6 Magic)

-Crystal Spike [+2 Dmg] (4 Magic)

-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)

-Mighty Crystal Spike [+4 Dmg] (8 Magic)

-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)

-Steadfast [Target immune to stun for 3 turns] (5 Magic)

-Double Undermine [Un-buff two foes] (8 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Splash [+1 Dmg] (4 Magic)

-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)

-Implant Thought (15 Magic)

-Mighty Physical Barrier [+4 Def] (9 Magic)

-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)

-Darkstorm [+3 Dmg all foes] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Weak Mass Physical Barrier [+1 Def] (6 Magic)

-Mass Physical Barrier [+2 Def] (8 Magic)

-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)

-Tip Fedora [+2 Social Dmg] (6 Magic)

-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Conjure Trapped Soul (17 Magic)

-Mass Undermine [Un-buff all present foes] (12 Magic)

-Polymorph Species (13 Magic)

Items:

https://pastebin.com/Di0QpY0P


420248 (97) No.302357

Dice rollRolled 6, 1, 3, 6, 6, 1 = 23 (6d6)

>>302356

Ok this should hopefully be the last round. Anon attacks starved prowler 2 with his mop.


420248 (97) No.302358

Dice rollRolled 2, 4, 1, 2, 5, 3, 2, 4, 2 = 25 (9d6)

Molly hits number 4 with her holy smackeral.


196afe (196) No.302362

Dice rollRolled 2, 3, 2, 4 = 11 (4d6)

You strike the demon with your staff, killing it!

Starved Prowler 2: [Dead]

Health- 0/20 +5

Social- ?/? +?

Will- 5/5 +2

Magic- 12/27 +2

Molly strikes the demon, doing 6 points of damage!

Starved Prowler 4: [Stunned]

Health- 4/20 +5

Social- ?/? +?

Will- 5/5 +2

Magic- 14/27 +2

The demon casts a spell on Molly!


196afe (196) No.302363>>302364

The demon drains 2 points of health from Molly, restoring +2 of it's own health!

Molly:

Health- 21/23 +3 +12

Social- 28/28 +3

Will- 24/24 +2

Magic- 60/60 +1

Starved Prowler 4:

Health- 6/20 +5

Social- ?/? +?

Will- 5/5 +2

Magic- 8/27 +2

Rarity's turn!

Rarity:

Health- 10/12 +3 +12

Social- 9/9 +2

Will- 7/7 +2

Magic- 10/27 +2

Rarity's Rolls:

Lightsaber- 6d6

Kick- 2d6

Magic- 2d6

Parry- 7d6

Powers:

-Piercing Thrust [Ignore -2 Def] (4 Magic)

-Magic Laser (3 Magic)

-Parrying Stance [+3 Def, 1 Turn] (5 Magic)

-Lunging Strike [+4 Dmg] (8 Magic)

Items:

Bits (23), Beauty Kit [+1 Charisma], Strong Health Potion [Restores +5 Health] (5), Strong Magic Potion [Restores +5 Magic] (2), Pink Rain Boots [+1 Def or +2 Water/Mud Def], Pink Rain Coat [+1 Def or +3 Water/Mud Def], Mirror Shield [+2 Def, Petrification Protection], Cloak of the Moon [+2 Def, +4 Dark Def], Lightsaber [+5 Dmg, Ignore -4 Def], Sapphire Ring [+8 Ice Def], Female Detective Outfit [+1 Def], Fabulous Hat [+1 Def, +1 Social Damage, +2 Crystal Def], Fancy Clothing [+1 Def], Enforced Mithril Platebody [+7 Dmg].


420248 (97) No.302364

Dice rollRolled 6, 2, 3, 3, 6, 1 = 21 (6d6)

>>302363

Rarity can now finish it with her lightsaber.


196afe (196) No.302365>>302366 >>302372

File (hide): aa6a75d30445796⋯.png (16.43 KB, 1174x924, 587:462, inferno_04.png) (h) (u)

Rarity cuts off the demon's head with a graceful spinning attack, doing 12 points of damage! The demon is struck down!

Starved Prowler 4: [Dead]

Health- 0/20 +5

Social- ?/? +?

Will- 5/5 +2

Magic- 8/27 +2

The Battle Is Won!

>Within the piles of demonic ashes, you spot a collection of glimmering treasures. You assume the loot was dropped by the demon sorcerer you bitch-slapped, for only a powerful wizard would carry such useful items. Potions, crystals, grenades, but no shiny coins or magical staff.

>You find 2 Light Grenades, 3 Strong Health Potions, 4 Strong Magic Potions, 2 Wizard's Vigors, and 1 Large Souls Gem!

>Stepping over the remains, you find yourself inside yet another rectangular room. Just a few feet ahead of you is a set of unlocked wooden doors, to your left another storage chest, and to your right stands a large stone fountain. Behind the fountain is a small iron door covered in heavy chains, but lacking any visible locks. Another puzzle perhaps?

>The fountain is completely empty, the inside coated with a layer of rust colored material. You assume the dust of dried blood because of the metallic scent, but you see no pumps to fill it. Lacking any keys, you believe that the iron door needs to be opened some other way. The only possible way forward is to through the wooden doors, or by finding a way to open the mysterious iron door.

What should you do now?

-Raid the chest for sweet loot.

-See what's behind the wooden doors.

-Search the area for anything of interest.

-Fill the fountain with something.

-Other…


420248 (97) No.302366

>>302365

Raid the chest for sweet loot while anon drinks one of the strong magic potions and 2 regular ones. Afterwards let's check what's behind the wooden door.


32ff72 (1) No.302372>>302379

>>302365

In iron door covered in chains behind an ancient fountain of blood? I am not sure that we want to open that, but if we have to we could try filling it with the blood of the demons that we just killed.


017d98 (2) No.302379

Dice rollRolled 3, 5, 6, 1 = 15 (4d6)

>>302372

Before doing more dark magic shit we should look at the wooden door.

Anon should drink a strong health potion after we open the chest, also roll for Ellaina to look for any traps in the chest as well.


196afe (196) No.302405>>302406

File (hide): 2b34c629b1da7b2⋯.png (17.81 KB, 1404x924, 117:77, inferno_04.png) (h) (u)

>You drink a strong health potion, strong magic potion, and 2 regular magic potion!

Anonymous:

Health- 11/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 11/22 +1

>"Let me have a look at that chest before we open it," Ellaina says.

>Failing to find any visible traps, Ellaina opens the chest to reveal that it isn't trapped or filled with teeth! Inside is 1 Crystal Powder, 1 Strong Rejuvenation Potion, 1 set of Crystal Horse Shoes, 2 Poison Bolts, 5 Lockpicks, and 2 Scrap Metal!

>You throw most of the equipment into your backpack, but allow Ellaina to keep the bolts since she's the only one who can use them.

>Shoving the heavy wooden doors open, you find yourself staring at a short hall with another heavy iron door waiting at the other end. The door is covered in grey crystals, and you can see wispy black tendrils enveloping the entrance way. Standing before the door is a pillar of stone with a small key hole in it, probably the only way to open the massive doors.

>To the left is a small wooden door where a loud clanging noise can be heard, like there's a blacksmith working away at a piece of steel. To the right is another small wooden door, but nothing can be heard coming from the other side, complete silence.

>"This might be the safest route, because that chained door looks like something better left alone," you turn to the party.

>"I agree, but there's a good chance that the only way to Scootaloo is through one of those doors," Twilight gulps. "I don't even want to think about how we're even going to open the fountain door…."

>"It seems pretty obvious to me," Ellaina turns pale at the thought of using magic so black and foul.

>"How about those demons we killed? Maybe we could use their… fluids to open the way?" you suggest, looking down at the ashy remains. "Oh right. They turn to dust when they die."

What should you do now?

-Check out the door leading to the loud clanging.

-Take the silent door and hope for the best.

-Fill the fountain with something.

-Talk with a party member about something.

-Other…

Did you guys want to pass any of the new loot to another party member? Maybe equip some of the armor and weapons?


420248 (97) No.302406>>302408

Dice rollRolled 4, 4, 1, 5, 3, 1 = 18 (6d6)

>>302405

I don't think anything good could be waiting behind the fountain door. Can we find out what's happening behind them (including the wooden doors that are left and right) with astral projection? Here's some dice just in case. If not then let's just go towards the banging.

Anyway let's give the horseshoes to Twilight and let's check the door where there is a banging going on.


b26684 (2) No.302408>>302409

>>302406

Good idea, but Anon is going to need MP. He is burning through potions.

>Maybe we could use their… fluids to open the way?

Oh my god, that and the excessive potion use give me an idea. We have all been drinking those things by the quart, and they all contain magic. Is anyone feeling the need to void that from their systems yet? Anon could probably piss like a race horse, and most of the rest of the party is actual horses. I bet we could fill that fountain if we try.


420248 (97) No.302409>>302442

>>302408

I actually thought of just cumming into it but then I said " nah I don't wanna screw anything up so I'll just ignore it.


196afe (196) No.302421>>302422 >>302442

File (hide): ac7e1c94fe8f712⋯.png (18.42 KB, 1402x924, 701:462, inferno_04.png) (h) (u)

>"Hey, Ellaina? You think I could astral project through that door and see what's on the other side?" you ask.

>"It might be better to save your magic, Anon. These walls are thick and made of magical stone, getting through it would be next to impossible," Ellaina explains.

>"Forget about it then, we'll just follow that banging sound," you turn towards the wooden door and slowly open it.

>A narrow hall leads towards a small room glowing with orange light, a giant stone troll kneeling over a giant anvil. With his left hand, he hold a red hot bar of iron, and with his right, uses a mighty hammer to pound the softened metal into shape.

>"Come close human," the monster groans, not once taking his eyes off the craft.

>"What are you doing?" you ask the monster.

>"I've been waiting for someone to come and relieve me of my duty for months now," the thing says. "Would you be willing to relieve me, in exchange for a way towards this dungeons master?"

>"What do you mean by 'relieve me of my duty' exactly?" you ask, knowing full well that there has to be a catch.

>"The only way out of this dungeon is through the crystal sealed door, and the only way through that door is with the key locked behind the chained door," the thing grumbles deeply.

>"And how to we get past the chained door?" you ask.

>"You'll need my life force to pass," the monster turns to face you with his burning eyes.

>The monsters face is leathery and scarred, with long yellow tusks sprouting from his lips. From his forehead sprout two black horns, sharpened to fine points. Whatever the demon is, he seems almost incapable of standing up with his massive beer belly and stubby hooves. Unsheathing a dagger from his belt, he places it in your hand and speaks once again.

>"Go fetch a magical goblet to hold my blood, then return to take my life," the demon says. "That is the only way forward."

What should you do?

-Have the demon blacksmith upgrade a weapon/armor/ring.

-Sell or buy something from the demon blacksmith.

-Talk with the demon blacksmith about something.

-Search the dungeon for the magical goblet.

-Other…


420248 (97) No.302422>>302423

>>302421

Why do I have to buy or sell anything if the guy is just gonna croak and I'll take whatever I give away off his dead body anyway? Unless you really can take it with you.

This is a bit of a dumb question but is it really the only way? Can he upgrade your mop of justice and mithral helmet? Also a pair of crystal horseshoes? What would the price be for a demon sword?


196afe (196) No.302423>>302424

File (hide): f80d6f13542de40⋯.png (18.57 KB, 567x663, 189:221, Dragon_scimitar_detail.png) (h) (u)

>>302422

>Can he upgrade your mop of justice and mithral helmet?

That will cost you 70 bits each, or 50 each if you have a quality crystal chunk. The most powerful weapon the demon has are ones made from dragon scales for 158 Bits. You can buy a new staff, or whatever weapon you'd like.


420248 (97) No.302424>>302425

>>302423

I almost want to suggest getting a spear instead of a staff since that's just a staff with a pointy end. How much of a damage boost would that provide?


196afe (196) No.302425>>302426

>>302424

Here's all the staves you can buy:

-Oak Staff [+4 Dmg] (46 Bits)

-Crystal Staff [+5 Dmg] (62 Bits)

-Mithril Staff [+6 Dmg] (80 Bits)

-Ebony Staff [+7 Dmg] (104 Bits)

-Dragon Staff [+8 Dmg] (158 Bits)

Fighting with a spear, and fighting with a staff are pretty different. I classify them as different, so any skills you have for specifically using a staff won't help you in combat. It's probably better to stick with a staff since we're pretty late in the game too.


420248 (97) No.302426>>302428

>>302425

After staring at the inventory I don't think we need the crystal helmet, purple mushrooms or glowing moss, the manehatten tourist pamphlet and the crystal halberd along with the crystal horseshoes we just got. So we could probably sell those.

Now let's just get that dragon staff since it's a once in a lifetime opportunity practically. When we get it let's get that magic goblet which I assume is across from the troll.


017d98 (2) No.302428

>>302426

Now i remember Spike need to upgrade his helmet, de can give him the crystal helmet.

I'm not sure if wasting that much money in +2 attack power is a good idea, upgrading the mop one of our crystal chunk will boost the attack to 7, that's good enough and it only cost us 50 bits. I am more interested if we can buy some light armor for Rainbow Dash, that pony can't survive 1 or 2 attacks from the enemy as she is now and that can be bad if the enemy attacks first.


60ef70 (2) No.302442

File (hide): 6ec0e5bec620234⋯.png (Spoiler Image, 3.51 MB, 3330x2000, 333:200, 1913575_dtcx97_idolworship….png) (h) (u)

>>302409

The thought of Molly leading a mass jilling session in an attempt to fill a fountain is intrigueing.

>>302421

Well, that probably eliminates that possibility. None the less, we should ask if there is anything else that we could fill the fountain with, like perhaps the magic from one of our soul gems. Or cum. Horses can make a lot of that.


196afe (196) No.302496>>302498 >>302511

>You give Spike the Crystal Helmet to replace his Horned Helmet, raising his armor by +1 point!

>You sell the purple mushrooms, pamphlet, and crystal halberd to the demon smith! He gives you 67 Bits for all of it!

>You now have 225 Bits in your pouch!

Hmm, you guys seem a little divided on whether or not to buy a staff, or upgrade the one you have.

Anyone else wanna voice their opinion?

>Well, that probably eliminates that possibility. None the less, we should ask if there is anything else that we could fill the fountain with, like perhaps the magic from one of our soul gems. Or cum. Horses can make a lot of that.

You could try that. But you're probably gonna need that magic goblet to make the whole thing work.


420248 (97) No.302498>>302511

>>302496

I want to get the staff because it's late game and money isn't going to help us survive down here and other encounters while the staff will. Plus it's a dragon staff, where else are we gonna get something so sweet? I will say that they could be selling those are ponymart for all I know for 2 bits.


25bff3 (1) No.302511

>>302498

I'll go along with that idea.

>>302496

>You could try that. But you're probably gonna need that magic goblet to make the whole thing work.

Really? Cool! We totally need to, then. It may be a tough sell to the girls.


196afe (196) No.302516>>302521 >>302526

File (hide): 064aa280addb38c⋯.png (18.98 KB, 1398x924, 233:154, inferno_04.png) (h) (u)

>You give the demonic blacksmith 158 Bits for a dragon staff. Like some kind of cartoon character, he reaches behind his back and pulls a ruby red staff out of thin air, placing it in your hands. The staff is long, one end tipped with a heavy pommel shaped like a dragons head!

>Dragon Staff has been added to your inventory!

-Dragon Staff [+8 Dmg]

>"A good trade," the demon says. "Now go fetch that goblet for me, I can't stand being trapped in this place anymore."

>"He can't be serious," Twilight whispers.

>"A tad bit dramatic, don't you think?" Rarity says, thinking that the demon is actually bluffing about wanting to die.

>"What's going on?" Spike asks curiously, having not paid any attention to the monsters request.

>"Forget about it, Spike. We've got a magic cup to find," Twilight scoots the baby dragon out the door.

>"Screw it," you turn around and give the demon the crystal horse shoes. "Take these things as well."

>Crystal Horse Shoes have been removed from your inventory! The demon gives you 60 Bits for the shoes!

>The party leaves the blacksmith to his business, hoping to find the magic goblet he told you about. Your first guess is that it must be hidden beyond the small wooden door just across from the smith, but the something is intent on stopping you! A pale skinned demon standing on two black hooves is standing just beyond the door, long quills jutting out of his slippery skin!

>"Watch out!" Rainbow Dash shouts as the demon prepares to attack!

Turn Order:

1. Rainbow Dash

2. Anonymous

3. Molly

4. Thorned Incubus

5. Rarity

Rainbow Dash's move!

Rainbow Dash:

Health- 16/16 +5 +5

Social- 7/7 +2

Will- 7/7 +2

Magic- 12/13 +1

Rainbow Dash's rolls:

Running Kick- 5d6

Special Kick- 10d6

Powers:

-Flying Buck [+3 Dmg] (5 Magic)

-Crushing Blow [+2 Dmg, Ignore -5 Def] (7 Magic)

-Filly Flash [+2 Dmg, two foes] (6 Magic)

-Pegasus Piledriver [+5 Dmg] (9 Magic)

-Wonderstar Wham! [-2 Def] (7 Magic)

Items: Steel Pony Great Helm [+2 Def], Crystal Horse Shoes [+5 Dmg, Ignore -2 Def], Band of Darkness [+8 Dark Def], Mighty Health Potion [Restores +7 Health] (7), Mighty Magic Potion [Restores +7 Magic] (4), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (2), Antidote (3), Amber Ring [+8 Fire Def], Meteorite Helmet [+5 Def], Steel Skin Potion [+3 Def] (1).


420248 (97) No.302521

Dice rollRolled 4, 5, 4, 2, 4 = 19 (5d6)

>>302516

Let's use a running kick with the crystal horse shoes.

Anon uses a staff attack with our recently acquired dragon staff and

molly hits with her dildo bat.


420248 (97) No.302523

Dice rollRolled 2, 1, 4, 2, 6, 5 = 20 (6d6)

Anons roll


420248 (97) No.302524>>302527

Dice rollRolled 3, 4, 1, 1, 1, 2, 1, 6, 3 = 22 (9d6)

Molly's roll


e694ac (2) No.302526

>>302516

We sold the Crystal Halbard, didn't we?


e694ac (2) No.302527

>>302524

It's a demon. Make it the Holy Smackerel.


196afe (196) No.302553>>302557

File (hide): 5609a2cc6ea60e2⋯.jpg (213.08 KB, 1280x720, 16:9, molestia christmas.jpg) (h) (u)

MERRY CHRISTMAS, QUESTING IN EQUESTRIA!


196afe (196) No.302555

Dice rollRolled 1, 4, 2, 3, 5, 3, 4 = 22 (7d6)

Rainbow Dash kicks the demon, doing 4 points of damage!

Thorned Incubus:

Health- 66/70 +6

Will- 10/10 +4

Magic- 3/3 +1

You strike the demon with your new staff, doing 6 points of damage! The blow damages the demon's quills!

Thorned Incubus: [Damaged Quills]

Health- 61/70 +6

Will- 10/10 +4

Magic- 3/3 +1

Molly hits the demon with her fish, doing 5 points of damage! The blow damages the demon's defense!

Thorned Incubus: [Damaged Quills] [Damaged Defense]

Health- 56/70 +5

Will- 10/10 +4

Magic- 3/3 +1

The demon kicks Molly with his hooves!


fc1502 (1) No.302557

File (hide): 95255c49a8361db⋯.jpg (Spoiler Image, 834.91 KB, 3097x2446, 3097:2446, c4589a915bbe5eca513b873611….jpg) (h) (u)

>>302553

Hey there, Mr. Celestiaist, merry fucking Christmas.


196afe (196) No.302558>>302559

The demon kicks Molly, doing 4 points of damage!

Molly:

Health- 17/23 +3 +12

Social- 28/28 +3

Will- 24/24 +2

Magic- 60/60 +1

Rarity's turn!

Rarity:

Health- 10/12 +3 +12

Social- 9/9 +2

Will- 7/7 +2

Magic- 10/27 +2

Rarity's Rolls:

Lightsaber- 6d6

Kick- 2d6

Magic- 2d6

Parry- 7d6

Powers:

-Piercing Thrust [Ignore -2 Def] (4 Magic)

-Magic Laser (3 Magic)

-Parrying Stance [+3 Def, 1 Turn] (5 Magic)

-Lunging Strike [+4 Dmg] (8 Magic)

Items:

Bits (23), Beauty Kit [+1 Charisma], Strong Health Potion [Restores +5 Health] (5), Strong Magic Potion [Restores +5 Magic] (2), Pink Rain Boots [+1 Def or +2 Water/Mud Def], Pink Rain Coat [+1 Def or +3 Water/Mud Def], Mirror Shield [+2 Def, Petrification Protection], Cloak of the Moon [+2 Def, +4 Dark Def], Lightsaber [+5 Dmg, Ignore -4 Def], Sapphire Ring [+8 Ice Def], Female Detective Outfit [+1 Def], Fabulous Hat [+1 Def, +1 Social Damage, +2 Crystal Def], Fancy Clothing [+1 Def], Enforced Mithril Platebody [+7 Dmg].


cc6be0 (3) No.302559>>302568

File (hide): aa7bce0fcda13e2⋯.jpg (Spoiler Image, 1.01 MB, 2000x2000, 1:1, 1bcb572d1800e273c084e41f99….jpg) (h) (u)

Dice rollRolled 2, 4, 3, 6, 2, 3 = 20 (6d6)

>>302558

Holy shit, that thing can actually hurt Molly. Drink a strong magic potion and attack with piercing thrust. That stacks with the lightsabre, right?


196afe (196) No.302567>>302569

Rarity thrusts through the demon's flesh, doing 12 points of damage! The attack does extra damage!

Thorned Incubus: [Damaged Quills] [Damaged Defense]

Health- 44/70 +5

Will- 10/10 +4

Magic- 3/3 +1

Rarity:

Health- 10/12 +3 +12

Social- 9/9 +2

Will- 7/7 +2

Magic- 6/27 +2

Rainbow Dash's turn!

Rainbow Dash:

Health- 16/16 +5 +5

Social- 7/7 +2

Will- 7/7 +2

Magic- 12/13 +1

Rainbow Dash's rolls:

Running Kick- 5d6

Special Kick- 10d6

Powers:

-Flying Buck [+3 Dmg] (5 Magic)

-Crushing Blow [+2 Dmg, Ignore -5 Def] (7 Magic)

-Filly Flash [+2 Dmg, two foes] (6 Magic)

-Pegasus Piledriver [+5 Dmg] (9 Magic)

-Wonderstar Wham! [-2 Def] (7 Magic)

Items:

Steel Pony Great Helm [+2 Def], Crystal Horse Shoes [+5 Dmg, Ignore -2 Def], Band of Darkness [+8 Dark Def], Mighty Health Potion [Restores +7 Health] (7), Mighty Magic Potion [Restores +7 Magic] (4), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (2), Antidote (3), Amber Ring [+8 Fire Def], Meteorite Helmet [+5 Def], Steel Skin Potion [+3 Def] (1).


196afe (196) No.302568

>>302559

>That stacks with the lightsabre, right?

Yup.


420248 (97) No.302569

Dice rollRolled 5, 4, 6, 1, 3 = 19 (5d6)

>>302567

I think rainbow dash should do another running kick wearing the crystal horse shoes,

anon needs to cast the mind magic (?) smell my finger and

molly needs to attack again with the holy smackeral.


420248 (97) No.302570

Dice rollRolled 6, 2, 3, 2, 2, 1 = 16 (6d6)

smell my finger go!


420248 (97) No.302571

Dice rollRolled 4, 2, 3, 2, 4, 5, 3, 4, 6 = 33 (9d6)

Dildo attack holy smackeral. I'm counting on you molly.


196afe (196) No.302580

Dice rollRolled 5 (1d6)

Rainbow Dash kicks the demon, doing 6 points of damage! The attack damages it's defense!

The demon's eyes begin to glow, his muscles bulging with rage!

Thorned Incubus: [Damaged Quills] [Damaged Defense] [Battle Rage]

Health- 38/70 +4

Will- 10/10 +4

Magic- 3/3 +1

You stick your finger in the demon's nose, but he's immune to the attack!

Anonymous:

Health- 8/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 7/22 +1

Molly smacks the demon with her fish, doing 7 points of damage! The demon is blinded by the attack!

Thorned Incubus: [Damaged Quills] [Damaged Defense] [Battle Rage] [Blind]

Health- 31/70 +4

Will- 10/10 +4

Magic- 3/3 +1

The demon kicks wildly at Molly again!


196afe (196) No.302581>>302583

The demon kicks Molly, doing 6 points of damage!

The demon is screaming and roaring is hellish rage! He's gone completely berserk!

Molly:

Health- 11/23 +3 +12

Social- 28/28 +3

Will- 24/24 +2

Magic- 60/60 +1

Rarity's turn!

Rarity:

Health- 10/12 +3 +12

Social- 9/9 +2

Will- 7/7 +2

Magic- 6/27 +2

Rarity's Rolls:

Lightsaber- 6d6

Kick- 2d6

Magic- 2d6

Parry- 7d6

Powers:

-Piercing Thrust [Ignore -2 Def] (4 Magic)

-Magic Laser (3 Magic)

-Parrying Stance [+3 Def, 1 Turn] (5 Magic)

-Lunging Strike [+4 Dmg] (8 Magic)

Items:

Bits (23), Beauty Kit [+1 Charisma], Strong Health Potion [Restores +5 Health] (5), Strong Magic Potion [Restores +5 Magic] (2), Pink Rain Boots [+1 Def or +2 Water/Mud Def], Pink Rain Coat [+1 Def or +3 Water/Mud Def], Mirror Shield [+2 Def, Petrification Protection], Cloak of the Moon [+2 Def, +4 Dark Def], Lightsaber [+5 Dmg, Ignore -4 Def], Sapphire Ring [+8 Ice Def], Female Detective Outfit [+1 Def], Fabulous Hat [+1 Def, +1 Social Damage, +2 Crystal Def], Fancy Clothing [+1 Def], Enforced Mithril Platebody [+7 Dmg].


2b0a7f (3) No.302583>>302584

>>302581

The lightsabre should work without any special attack now. Drink another of those Strong Magic Potions. She will need the magic for later.


2b0a7f (3) No.302584>>302607

Dice rollRolled 1, 2, 3, 4, 2, 3 = 15 (6d6)

>>302583


f41347 (1) No.302607>>302610

>>302584

>not healing Molly

You little shit.

Give the princess a strong healing potion.


ce0220 (2) No.302610>>302611

>>302607

We can't do that and have Rarity down a magic potion.


420248 (97) No.302611>>302612

>>302610

Then let's just have rainbow dash do it.


80bdda (4) No.302612>>302613

>>302611

Fine but we better shove 3 health potions con Molly's throat or I'll get your head.


80bdda (4) No.302613>>302614

>>302612

The next turn s with anon, molly and rainbow dash, that's it.


420248 (97) No.302614>>302616

>>302613

How about we give anon the potion job and rainbow can do a crushing blow attack to make up for the lost damage of anon?


80bdda (4) No.302616

>>302614

Or maybe they can use a strong health potion each while they attack, Anon gives molly a potion, same with rainbow and molly can drink one from her own.


196afe (196) No.302675

Rarity drinks a strong magic potion, restoring +5 magic points!

Rarity attacks the demon with her saber, doing 7 points of damage!

Thorned Incubus: [Damaged Quills] [Damaged Defense] [Battle Rage] [Blind]

Health- 24/70 +4

Will- 10/10 +4

Magic- 3/3 +1

Rarity:

Health- 10/12 +3 +12

Social- 9/9 +2

Will- 7/7 +2

Magic- 11/27 +2

Rainbow's turn!

Rainbow Dash:

Health- 16/16 +5 +5

Social- 7/7 +2

Will- 7/7 +2

Magic- 12/13 +1

Rainbow Dash's rolls:

Running Kick- 5d6

Special Kick- 10d6

Powers:

-Flying Buck [+3 Dmg] (5 Magic)

-Crushing Blow [+2 Dmg, Ignore -5 Def] (7 Magic)

-Filly Flash [+2 Dmg, two foes] (6 Magic)

-Pegasus Piledriver [+5 Dmg] (9 Magic)

-Wonderstar Wham! [-2 Def] (7 Magic)

Items:

Steel Pony Great Helm [+2 Def], Crystal Horse Shoes [+5 Dmg, Ignore -2 Def], Band of Darkness [+8 Dark Def], Mighty Health Potion [Restores +7 Health] (7), Mighty Magic Potion [Restores +7 Magic] (4), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (2), Antidote (3), Amber Ring [+8 Fire Def], Meteorite Helmet [+5 Def], Steel Skin Potion [+3 Def] (1).


420248 (97) No.302678>>302682

Dice rollRolled 1, 6, 5, 2, 3, 6, 2, 2, 2, 4 = 33 (10d6)

Let's try that again. Let's use the special kick crushing blow wearing the crystal horseshoes. She will also give molly a mighty health potion. Anon should do a staff attack with the dragon staff and give molly a mighty health potion.

Molly attacks with her holy smackeral.


420248 (97) No.302679

Dice rollRolled 3, 6, 4, 4, 5, 3 = 25 (6d6)

anons staff attack


420248 (97) No.302680>>302683

Dice rollRolled 4, 1, 1, 2, 5, 2, 2, 5, 2 = 24 (9d6)

Now for molly. Hope this is done.


618d88 (2) No.302682

>>302678

You totally skipped the potions. Have Rainbow give Molly one of her Mighty Health Potions.


618d88 (2) No.302683

>>302680

Her weapon of choice is the Holy Smackerel.


196afe (196) No.302715

Rainbow Dash performs a crushing blow, doing 15 points of direct damage! The attack does extra damage, and damages the demon's natural defense!

Rainbow Dash gives Molly a Mighty Health Potion!

Thorned Incubus: [Damaged Quills] [Damaged Defense] [Battle Rage] [Blind]

Health- 9/70 +3

Will- 10/10 +4

Magic- 3/3 +1

Rainbow Dash:

Health- 16/16 +5 +5

Social- 7/7 +2

Will- 7/7 +2

Magic- 5/13 +1

Molly:

Health- 18/23 +3 +12

Social- 28/28 +3

Will- 24/24 +2

Magic- 60/60 +1

Anonymous attack the demon with his dragon staff!


196afe (196) No.302716>>302718

File (hide): 4d328374b73e24e⋯.png (18.64 KB, 1398x924, 233:154, inferno_04.png) (h) (u)

Anonymous hit the demon with his staff, doing points of damage! The demon is stuck down!

You throw Molly a strong health potion!

Thorned Incubus: [Dead]

Health- 0/70 +3

Will- 10/10 +4

Magic- 3/3 +1

Molly:

Health- 23/23 +3 +12

Social- 28/28 +3

Will- 24/24 +2

Magic- 60/60 +1

The Battle Is Won!

>Letting of a weak groan, the demon collapses to the ground and explodes into a pile of ash. Just a few feet ahead of you at the end of the small room is a wooden chest, and to your left, a small wooden door.

>In the background, you can still hear the demon blacksmith hammering away at his forge.

What should you do now?

-Open the door to your left.

-Loot the chest for equipment.

-Other…


dac0e9 (1) No.302718

>>302716

Loot the chest. Let's see if that magic chalice thing is in there. Say, how much damage did Anon's new staff do? It would be good to get an idea as to what it is capable of.


420248 (97) No.302726

Rainbow should drink one of her mighty magic potions. I love the move crushing blow!


196afe (196) No.302733

Dice rollRolled 1, 5, 6, 1 = 13 (4d6)

You go to open the chest when suddenly…


196afe (196) No.302734>>302736 >>302758

File (hide): 59560206d3550b5⋯.png (245.3 KB, 540x361, 540:361, giantmimic.png) (h) (u)

Rainbow Dash drinks one of her mighty magic potions, restoring +7 magic points!

Rainbow Dash:

Health- 16/16 +5 +5

Social- 7/7 +2

Will- 7/7 +2

Magic- 12/13 +1

The chests lid opens and a massive tongue grabs you! The blow causes you to drop your staff!

Anonymous: [Grappled] [Disarmed]

Health- 8/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 7/22 +1

Rarity's turn!

Rarity:

Health- 10/12 +3 +12

Social- 9/9 +2

Will- 7/7 +2

Magic- 11/27 +2

Rarity's Rolls:

Lightsaber- 6d6

Kick- 2d6

Magic- 2d6

Parry- 7d6

Powers:

-Piercing Thrust [Ignore -2 Def] (4 Magic)

-Magic Laser (3 Magic)

-Parrying Stance [+3 Def, 1 Turn] (5 Magic)

-Lunging Strike [+4 Dmg] (8 Magic)

Items:

Bits (23), Beauty Kit [+1 Charisma], Strong Health Potion [Restores +5 Health] (5), Strong Magic Potion [Restores +5 Magic] (1), Pink Rain Boots [+1 Def or +2 Water/Mud Def], Pink Rain Coat [+1 Def or +3 Water/Mud Def], Mirror Shield [+2 Def, Petrification Protection], Cloak of the Moon [+2 Def, +4 Dark Def], Lightsaber [+5 Dmg, Ignore -4 Def], Sapphire Ring [+8 Ice Def], Female Detective Outfit [+1 Def], Fabulous Hat [+1 Def, +1 Social Damage, +2 Crystal Def], Fancy Clothing [+1 Def], Enforced Mithril Platebody [+7 Dmg].


420248 (97) No.302736>>302758 >>302759

Dice rollRolled 6, 5, 1, 3, 3, 6 = 24 (6d6)

>>302734

Lightsaber that mimic. Save us rarity by cutting that tongue off.


fdf0ad (2) No.302758

>>302734

Damnit, the one chest we don't check!

>>302736

Well rolled.


fdf0ad (2) No.302759

>>302736

Oh, and drink that last magic potion. She may as well.


196afe (196) No.302773>>302776

Rarity slashes through the tongue, doing 10 points of damage! The tongue is crippled by the attack, and the monster is stunned by the attack!

You've been set free from the mimic's grasp!

Rarity drink her last magic potion, restoring +5 magic points!

Mimic: [Stunned] [Crippled Tongue]

Health- 20/30 +4

Will- 10/10 +4

Magic- 5/5 +1

Rarity:

Health- 10/12 +3 +12

Social- 9/9 +2

Will- 7/7 +2

Magic- 16/27 +2

Rainbow Dash's turn!

Rainbow Dash:

Health- 16/16 +5 +5

Social- 7/7 +2

Will- 7/7 +2

Magic- 12/13 +1

Rainbow Dash's rolls:

Running Kick- 5d6

Special Kick- 10d6

Powers:

-Flying Buck [+3 Dmg] (5 Magic)

-Crushing Blow [+2 Dmg, Ignore -5 Def] (7 Magic)

-Filly Flash [+2 Dmg, two foes] (6 Magic)

-Pegasus Piledriver [+5 Dmg] (9 Magic)

-Wonderstar Wham! [-2 Def] (7 Magic)

Items:

Steel Pony Great Helm [+2 Def], Crystal Horse Shoes [+5 Dmg, Ignore -2 Def], Band of Darkness [+8 Dark Def], Mighty Health Potion [Restores +7 Health] (6), Mighty Magic Potion [Restores +7 Magic] (3), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (2), Antidote (3), Amber Ring [+8 Fire Def], Meteorite Helmet [+5 Def], Steel Skin Potion [+3 Def] (1).


5cf139 (1) No.302776

Dice rollRolled 2, 4, 2, 5, 3 = 16 (5d6)

>>302773

We should be able to finish it without spending much, if any MP. Running kick.


196afe (196) No.302777>>302778

Rainbow Dash kicks the mimic, doing 7 points of damage!

Mimic: [Stunned] [Crippled Tongue]

Health- 13/30 +4

Will- 10/10 +4

Magic- 5/5 +1

The mimic is stunned! Molly's turn!

Molly:

Health- 23/23 +3 +12

Social- 28/28 +3

Will- 24/24 +2

Magic- 60/60 +1

Rolls:

Dildo Attack- 9d6

Strapon Rape- 7d6

Light Magic- 4d6

Mind Magic- 5d6

Powers:

-Rape of the North Star [+6 Dmg, 6 Will Dmg] (11 Magic)

-Charm [+1 die to social rolls] (7 Magic)

-Flash [+1 Dmg] (4 Magic)

-Strong Flash [+2 Dmg] (6 Magic)

-Mighty Flash [+3 Dmg] (8 Magic)

-Rays of Light [+1 Dmg all foes, -1 to cast] (7 Magic)

-Strong Rays of Light [+2 Dmg all foes, -1 to cast] (10 Magic)

-Weak Damage Willpower [+1 Will Dmg] (3 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Weak Mass Damage Willpower [+1 Will Dmg All Foes, -1 to cast] (9 Magic)

-Sexy Dance [+5 Will Dmg] (10 Magic)

-Swap Gender (9 Magic)

-Futa Cock (7 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Strong Levitate (9 Magic)

-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)

-Sleep [+2 Will Dmg, 4 Turns] (8 Magic)

-Docile [Target unable to act] (9 Magic)

-Shrink [Decrease targets size] (8 Magic)

-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)

-Submission (17 Magic)

-Summon Sexy Tentacles (5 magic)

-Double Futa Cock (10 Magic)

-Self-Polymorph Form (18 Magic)

-Remove Poison (4 Magic)

-Poison Immunity (6 Magic)

Items:

Dildo Bat [+5 Dmg, Ignore -2 Def], Zebra Strapon [+3 Dmg, +1 Def], Lube (14/14 Squirts), Box of Stallion Condoms, Ballgag, Buttplug, Rope, Reinforced Crystal Helmet [+4 Def], Strong Health Potion [Restores +5 Health] (2), Holy Smackerel [+5 Holy Damage], The Big Smackintosh [+6 Melee Dmg, +5 Ranged Dmg & +2 Dmg for 3 Turns] (7/7 Shots), Radiance Costume [+1 Def], Fantabulous Feeldo [+1 die to Sex rolls] (2), Mithril Shield [+5 Def], Strong Magic Potion [Restores +5 Magic] (7), Special Luna Plushie, Taarna Costume [+1 Def, +1 To Sex Roll], Molly's Country Costume [+2 Mud/Water Def].


ba3ac5 (2) No.302778

Dice rollRolled 6, 2, 3, 3, 4, 1, 1, 2, 5 = 27 (9d6)

>>302777

I am tempted to have her rape the monster into oblivion, but after the dark magic thing earlier it would almost certainly set Twilight off. Bonk on the head with the dildo bat.


196afe (196) No.302826

Molly smashes the mimic with her dildo bat, doing 11 points of damage!

Mimic: [Stunned] [Crippled Tongue]

Health- 2/30 +4

Will- 10/10 +4

Magic- 5/5 +1

Anon's turn!

Anonymous: [Disarmed]

Health- 8/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 7/22 +1

Anon's Rolls:

Staff Attack- 6d6

Throw Grenade- 3d6

Elemental Magic- 7d6

Defensive Magic- 5d6

Mind Magic- 6d6

Dark Magic- 8d6

Hand/Laser Gun- 2d6

Strip Tease- 3d6

Lasso- 3d6

Anon's Spells:

-Fireball [+1 Damage] (4 magic)

-Lightning Bolt [+1 Damage] (4 magic)

-Broom-kata [+2 dmg] (3 magic)

-Weak Physical Barrier [+1 DEF] (3 magic)

-Weak Ally Protection [+1 DEF] (3 magic)

-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)

-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)

-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)

-Remove Poison (4 Magic)

-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Water Breathing (6 Magic)

-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)

-Astral Projection (7 Magic)

-Hunter's Sight (7 Magic)

-Strong Fireball [+2 Dmg] (6 Magic)

-Detect Magic (2 magic)

-Strong Physical Barrier [+3 Def] (7 Magic)

-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)

-Erosion [-2 Def] (5 Magic)

-Viper Bolt [+1 Dmg, Poison] (5 Magic)

-Weak Undermine [Un-buff a single foe] (6 Magic)

-Crystal Spike [+2 Dmg] (4 Magic)

-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)

-Mighty Crystal Spike [+4 Dmg] (8 Magic)

-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)

-Steadfast [Target immune to stun for 3 turns] (5 Magic)

-Double Undermine [Un-buff two foes] (8 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Splash [+1 Dmg] (4 Magic)

-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)

-Implant Thought (15 Magic)

-Mighty Physical Barrier [+4 Def] (9 Magic)

-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)

-Darkstorm [+3 Dmg all foes] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Weak Mass Physical Barrier [+1 Def] (6 Magic)

-Mass Physical Barrier [+2 Def] (8 Magic)

-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)

-Tip Fedora [+2 Social Dmg] (6 Magic)

-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Conjure Trapped Soul (17 Magic)

-Mass Undermine [Un-buff all present foes] (12 Magic)

-Polymorph Species (13 Magic)

Items:

https://pastebin.com/Di0QpY0P


80bdda (4) No.302827

Dice rollRolled 6, 5, 1, 1, 2, 2, 4 = 21 (7d6)

STAFF


196afe (196) No.302828>>302829 >>302843

File (hide): 1255e0c78519cd8⋯.png (19.24 KB, 1398x924, 233:154, inferno_04.png) (h) (u)

You hit the mimic with your staff, doing 9 points of damage!

The mimic is struck down by the blow!

Mimic: [Dead]

Health- 0/30 +4

Will- 10/10 +4

Magic- 5/5 +1

The Battle Is Won!

>The mimic crashes to the floor, it's severed tongue lulling out of it toothed mouth. Opening the lid of the monster, you find several useful items inside of the creature's stomach!

>Inside is a Mithril Dagger, a buttplug carved and polished from a single chunk of ruby, a Strong Steel Skin Potion, and a wooden ring! The ring has a small slit running across it with many small teeth sticking out, along with a pink tongue, almost like the ring is some kind of mimic itself!

>"Mind if I take that dagger?" Ellaina asks, placing the mithril weapon on her belt.

>"So, what does that buttplug do?" Molly asks. "It looks pretty dangerous."

>Whatever the sex toy is supposed to be used for, it seems to glow with dark magical powers. You get the feeling that using it without first having it identified would be an awful idea.

>Rainbow Dash kicks the wooden door open to reveal a small closet with a blood red goblet resting on a stone pedestal. There's no doubt that the goblet is the one the blacksmith sent you to fetch, but now you need to decide if you really want to take the monster's life. Seems a bit excessive to kill someone just to open a door…

What should you do now?

-Take the goblet back to the demon and perform the ritual.

-Filly the goblet with something else and fill the well.

-Return to the blacksmith with the goblet and see if you can convince him to live.

-Talk with a party member before grabbing the treasure.

-Other…


420248 (97) No.302829

>>302828

Talk to molly about filling the goblet with cum and if that would be a valid thing to try.


196afe (196) No.302830>>302831

File (hide): bf877322a163906⋯.png (165.81 KB, 500x431, 500:431, 48568__safe_screencap_twil….png) (h) (u)

>Placing the ruby goblet into your backpack, you take Molly to the side to have a conversation with her in secret. Before you can say a word, Twilight interjects and starts to question the two of you.

>"Princess? Anonymous? What are you talking about?" Twilight raises her brow curiously at you both.

>"Uh… just talking about-" you begin.

>"The goblet! We're trying to find a way to open the door without anyone having to die!" Molly cuts you off.

>"I can understand leaving Spike out of the discussion, but why didn't you ask my opinion?" Twilight asks sadly.

>Twilight seems to be both confused and hurt that Celestia (at least a magical clone of Celestia) is almost ignoring her, in favor of someone she doesn't even trust.

>At least she's forgotten about you casting dark magic, right?

What should you do?

-Convince Twilight that it's part of a secret plan, and it's for her safety (Social Combat).

-Have Twilight join in on the conversation, even if she might find it lewd.

-Tell Twilight that Molly is actually Princess Celestia's libido, that you summoned into existence with magic.

-Other…


420248 (97) No.302831>>302843

>>302830

Let's have her join in the conversation that she might find lewd.


75bc8a (2) No.302843

>>302828

>ruby buttplug

Ask Rarity if she can tell us anything about it. Gemstones and sex toys are two of her specialties.

>>302831

Agreed. We can use the excuse from earlier about the magic potions maybe affecting our bodily fluids.


196afe (196) No.302860>>302862 >>302901

File (hide): dbb45371eeb1e51⋯.png (211.76 KB, 687x1024, 687:1024, rarity raised eyebrow.png) (h) (u)

>"But of course we were going to include you!" Molly insists.

>"It's just, you might not like my plan to open the doorway," you say, feigning discomfort.

>"Is that the only reason you were so hush-hush?" Twilight snorts. "I'm a grown mare, Anonymous! I can handle whatever silly plan you've cooked up."

>"Okay then," you smile at Molly knowingly. "My plan is; instead of using demon blood to open the door, we use something else."

>"Think of it as tricking the doorway by using a substitute," Molly says.

>"Hmm, that might just work!" Twilight nods. "But we'll need something with enough magical energy to trick the mechanism, like a soul gem holding the essence of some evil monster-"

>"Or maybe my seed?" you cut Twilight off.

>"What?" Twilight gives you a deadpan look.

>"No! Really!" you insist before Molly interjects.

>"The magic potions he's been drinking for the past few hours actually would have an effect on his sperm," Molly explains. "Sense the sperm of all creatures is essentially life energy, the sexual juices should be the perfect replacement for blood!"

>Twilight pauses for a moment to consider the suggestion, looking back towards the blacksmith. "If it means nobody has to die, then I trust your judgment, Princess," Twilight sighs in defeat.

>"Glad to have you on board!" you smile.

>"Just leave me out of… the collection process," Twilight winces. "I'm gonna wait at the fountain and cover my ears."

>"What's going on, Twilight?" Spike rushes to Twilight's side as she trots over to the door.

>"Come on, Spike. We're gonna wait outside," Twilight grabs the baby dragon with her magic.

>"Where are you two going?" Rarity asks Twilight.

>"Anonymous needs some privacy so he can fill the goblet," Twilight stops in the doorway.

>"What ever do you mean?" Rarity trots closer.

>Twilight rolls her eyes and steps up to Rarity and whispers something into the mare's ear, causing the fashionista recoil. "How lewd! I'm coming with you too!" Rarity sticks in nose into the air.

>Rarity, Spike, and Twilight all leave, closing the door behind them. Rarity gives you a 'are you serious, darling?' kind of look.

>"Huh? What's going on?" Rainbow Dash asks.

>"What did you two tell them?" Ellaina asks.

>"The Great and Powerful Trixie would also like an answer," Trixie says.

>"What's going on, Nony?" Dayflower asks.

>Reaching into your bag, you take out the goblet. "I've decided that we're not going to take the life of the blacksmith to open the way forward. He said that we need life energy to fill this thing, so we're gonna fill this thing with love juices until it comes up to the rim. Anyone not interested should probably leave this room before we get started," you say.

>"Gah! Count me out!" Trixie swishes her cape dramatically, slamming the door behind her.

>"I'll… help," Ellaina blushes.

>"My juices won't really help, but I'd do anything for you guys!" Dayflower says.

>"You already know my answer," Molly grins.

>"How about you, Rainbow?" you turn to the pegasus.

>Rainbow Dash seems put-off by the idea of flicking her bead in front of the Princess, but then you see her face become more determined. "H-Ha! Of course I'll help you guys! Element of Loyalty, r-right?" she smiles nervously.

>"Just think of me as Molly, not Princess Celestia," Molly places a comforting hoof on the daredevil's shoulder.

>"Right, just a regular pony…," Rainbow Dash blushes more red that before. "I can't believe I'm doing this."

Roll 5d6 to masturbate!


420248 (97) No.302862

Dice rollRolled 3, 3, 2, 4, 6 = 18 (5d6)

>>302860

Let's see how this goes. In before awfully.


b26684 (2) No.302901

File (hide): 1db3e1a55a862cb⋯.jpg (Spoiler Image, 88.89 KB, 850x636, 425:318, sample_d8a42ce9d7be94bb5eb….jpg) (h) (u)

>>302860

Goddamn, Rainbow Dash is awesome. We should rub Twilight's nose in the fact that we got to see the Princess masturbate.


196afe (196) No.302915

File (hide): 9e3c6af02061d6c⋯.png (403.36 KB, 583x520, 583:520, rainbow dash o face.png) (h) (u)

>Placing the goblet on the floor, you get down on your knees and drop your pants. Your cock is already diamond hard from the buildup to this moment, the shaft covered in crisscrossing veins, precum drooling from the tip. Ellaina hesitantly follows your lead, kneeling before the magic cup and dropping her pants to the ground.

>A trail of clear liquid is already beginning to drip down Ellaina's inner thigh, the sorceress' cheeks colored a deep crimson as she traces a trembling finger over her slit. Ellaina had been more than happy to sleep with both Molly and Dayflower in the past, but she's never even considered the idea of sleeping with Rainbow Dash, let alone masturbating with her.

>"What's the matter, Ellaina?" Rainbow Dash grins at the human nervously. "Got cold feet already?"

>"Of course not!" Ellaina says. "How about you, Rainbow Dash? Why don't you take a seat so we can get started?"

>Rainbow Dash puts on her best game face and plops down next to the goblet, leaning back so that her front legs are in the air, her hind legs spread apart to give her better access to her private parts. The pink lips of Rainbow Dash's glistening pegasus pussy are already dripping with moisture, the anticipation of a mass jilling session lead by you and 'Princess Celestia' proving more than enough to get her motor started.

>"Glad you decided to join us," Molly sits down across from Rainbow Dash, spreading her own hind legs. "Shall we get started?"

>Molly traces her right hoof over her clitoris, causing it to wink slightly, leaking a small dribble of nectar onto the ground.

>"Be careful, Molly! We can't afford to waste a single drop!" you remind the princess, who uses her magic to collect as much of her natural lubricant.

>"Silly me! I almost forgot why we were doing this in the first place!" Molly giggles, now tracing circles around her love button with the same hoof. "Need some assistance, Rainbow Dash?"

>Using her magic, Molly brings Rainbow Dash's hoof down to the athletes tight little pussy. Rainbow Dash protests at first, but quickly falls silent as her hoof makes contact with her sensitive spot. "O-Ohhh!" Rainbow Dash's hind legs begin to twitch adorably.

>"This is so wrong," Ellaina muses out loud as she begins to finger herself in front of the others.

>"How about I give you a helping hand?" you slide up behind Ellaina and kiss her firmly on the lips, using your left hand to cup one of her breasts. With your right hand, you continue to stroke your glistening member, being sure to use the dripping precum to lubricate your hand.

>"Mmmm," Ellaina moans into your mouth, her tongue coiling around yours as she continues to slide her middle and index fingers in and out of her dripping pussy lips.

>Out of the corner of your eye, you spot Dayflower sitting on the rim of the goblet, hind legs in the air as she furiously rubs her nether region. The little breezie is completely in the zone, beads of sweat running down her crimson cheeks as she feverishly rubs her tiny clitoris with one hoof. Dayflower's eyes roll back as she nearly loses her balance, a small squirt of breezie ejaculate landing inside the goblet.

(Continue…)


196afe (196) No.302919>>302920 >>302945

File (hide): 285e1b02cb3beb1⋯.jpg (Spoiler Image, 951.98 KB, 2025x2018, 2025:2018, Digital_rectal_exam_nci-vo….jpg) (h) (u)

>"Good work, Dayflower," you break the kiss to thank the breezie.

>"N-No problem," Dayflower huffs and puffs from the exertion.

>"Here it comes!" Molly moans as a jet of clear liquid comes arcing from her crotch to the inside of the goblet, nearly knocking Dayflower over!

>The magical alicorn cum begins to mix with the breezie nectar, the goblet humming with sexual energy. Whatever you're doing, it seems to be working so far!

>"I'm so close!" Ellaina moans, her finger pumping in and out of her pussy so fast that it makes an audible squishing noise! "Of fuck!"

>Dayflower ducks out of the way as yet another jet of female love nectar arc towards her, mixing with the fluids to form a sweaty cocktail of erotic pleasure. The liquid inside of the goblet begins to glow with magical power, the cup nearly singing with power as it anticipates the next glorious load!

>"Oh my gosh…," Rainbow Dash blushes deeply, Molly's magical aura now taking on the shape of a big meaty phallus.

>The pegasus' slippery inner walls begin to contract slightly as the magical member slowly invades her most private of places, juices oozing from every inch of the mare's love tunnel. Rainbow Dash suddenly bucks her lips instinctively, the flare of the member touch the back of her quivering cervix, tears leaking from the corners of her eyes as she prepares for what is to come. "Ahh! AHHH!" Rainbow Dash cries out of pure ecstasy as Molly's magic cock unsheathes itself before slamming right back inside with the force of a horny minotaur.

>Molly's sexual skills prove to be too mighty for Rainbow Dash, who nearly faints from the intense full-body orgasm that wracks her entire body. A jet of orgasmic juice rockets out of Rainbow Dash's love tunnel and just barely lands in the goblet, as if the magical cup were guiding the sexual fluids from unseen means. Rainbow Dash collapses onto her back as Molly's magical horsecock dissipates, leaving the pegasus feeling completely empty.

>"We still need a little more…," Dayflower leans over the edge of the cup weakly.

>"It's all up to you then, Nony," Molly scoots closer to get a better look at your massive cock. "We're gonna need this to be your biggest nut yet, so everypony had better chip in!"

>"What do you mean by that, Princess?" Rainbow Dash asks in a groggy tone.

>"She means that we all need to help Anonymous get his rocks off," Ellaina explains. "As a team."

>Rainbow Dash pauses for a minute. "If it means opening that door and rescuing Scootaloo, I'll do it!" Rainbow Dash nods.

>Molly and Rainbow Dash get on all fours before your member, the Princess giving the tip a playful little lick before inviting Rainbow Dash to join. Hesitantly, Rainbow Dash licks the side of your shaft a few times, slightly taken aback by the salty flavor. Gently grabbing your sack with her left hand, Ellaina begins to slowly massage your nuts until your cock is completely at full mast. The end of your member boops the end of Molly's nose, getting a small chuckle out of the mare before she returns to sucking on the swollen head.

>"Yeah, just like that," you place your hand on the Princess' head, using her long horn for leverage.

>Rainbow Dash soon runs out of dick to please, the majority of the shaft now deep inside the Princess' royal throat. With no other options left, Rainbow Dash begins to suck on your right nut, using her tongue to roll it around her mouth gently like a big marble. Ellaina kisses the side of your neck passionately, removing her left hand from your ballsack so that Rainbow Dash might get a better taste. You feel Ellaina's right hand reaching up your wizard robe and into the back of your underpants, a single finger slipping into the crack of your ass.

>"What the…," you think to yourself as you come right to the edge of your orgasm.

>"Sorry, Nony," Ellaina smiles to herself as she forces her middle finger into your anus, pressing the tip against your prostate.

>"OH SHI-" you cry as your nuts tighten, and a massive spray of spunk comes rocketing out of your cock!

>The ropes of pearly baby batter land inside of the goblet, filling it up to the very rim! You feel slightly violated by your girlfriend, but another part of you feels like it's some form of ironic karma.

>"We did it!" Molly cheers.

>"We sure did…," Rainbow Dash smiles, satisfied with Molly's work.

>"Good work, Nony," Ellaina pats you on the shoulder with a sly wink.

What shall you do now?


420248 (97) No.302920

>>302919

Let's tell everyone we're done and take this goblet to the fountain to see if it works. And if it does we can act a bit smug and say "It looks like it worked which means this approach could be used for other places."


9c2cd7 (5) No.302945

>>302919

Congratulate the girls on a job well done, especially Rainbow Dash. She is totally one of the cool kids now.

I hope Ellaina is alright with not washing her hands for a while after that.


196afe (196) No.302946>>302947

File (hide): eb13d5200c0cae0⋯.png (20.56 KB, 1398x924, 233:154, inferno_04.png) (h) (u)

Dice rollRolled 2 (1d6)

>Picking up the goblet carefully, you shove your dick back into your underpants before making your exit. You find Twilight, Spike, Rarity, and Trixie all waiting next to the fountain, the four trying their best not to make eyes contact.

>"This had better be worth the effort," Ellaina says as you step up to the fountain.

>"Your didn't actually…," Trixie stops herself short, not wanting to know the answer.

>"Damn right we did," you grin before dumping the contents of the goblet into the fountain.

>"Something…," Twilight mutters to herself.

>The pearly liquid runs through the cracks and grooves of the stone well, filling the area with a stink of sweat and lust. Spike holds his nose in disgust, no longer interested in knowing where the mystery juice came from. Gears begin to churn inside of the walls as the chains of the door come loose, causing the iron door to slowly open.

>Before you is a large room, with a wooden chest waiting for you at the other end of it. The walls are lit by several small torches, making it hard to see if there's anything lying in wait for your party.

>"Ha! I told you it would work, Twilight!" you grin with your fists rested on your hips. "Maybe we should use this approach more often?"

>"Oh brother…," Twilight shakes her head. "Let's just focus on getting a key and opening that last door, okay?"

>"Whatever you say, boss," you say smugly.

Shall you raid the room for loot?

Mystery roll.


420248 (97) No.302947

Dice rollRolled 3, 1, 6, 3 = 13 (4d6)

>>302946

I hope that roll was for something we want to be low. I'm not making this mistake again. Check the box for traps and then open it.


196afe (196) No.302948

File (hide): 369f893a155ce0a⋯.jpg (38.61 KB, 649x700, 649:700, old nuck.jpg) (h) (u)

Dice rollRolled 4, 6, 6, 1, 1 = 18 (5d6)

>You lead the party into the treasure room and inspect every inch of the chest for traps. Failing to find anything, you eagerly open the lid and hear a loud *thud* as the chained door slams shut! You've been locked inside of the room!

>"This isn't good," Twilight says.

>"I don't think a trap caused that door to shut," Dayflower begins to shake with fear.

>A shadowy figure slowly materializes from within a corner of the room, a skinless beast that is neither man nor horse. From the back of the muscular stallion grows the torso, head, and lanky arms of a man. The horse's mouth drips with yellow venom, it's hooves clopping on the stone ground as it approaches your party!

>The demon is almost too disgusting to look upon, a foul miasma seeping from it's rotten form!

Turn Order:

1. Old Nuck

2. Molly

3. Rainbow Dash

4. Anonymous

5. Rarity

The human part of the demon begins to cast a spell!


196afe (196) No.302949>>302950

The demon raises his arms over his head, creating a massive black storm! The clouds suddenly rains millions of small crystal spikes upon your party!

The attack does 11 points of damage to you, knocking you out cold! The spell does 8 points of damage to Molly, and disarms her! The spell does 13 points of damage to Rainbow Dash! The spell does 8 points of damage to Rarity!

Anonymous: [Knocked Out]

Health- -3/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 8/22 +1

Molly: [Disarmed] [Berserk]

Health- 15/23 +3 +12

Social- 28/28 +3

Will- 24/24 +2

Magic- 60/60 +1

Rainbow Dash:

Health- 3/16 +5 +5

Social- 7/7 +2

Will- 7/7 +2

Magic- 13/13 +1

Rarity:

Health- 2/12 +3 +12

Social- 9/9 +2

Will- 7/7 +2

Magic- 17/27 +2

Old Nuck:

Health- 120/120 +8

Will- 53/53 +7

Magic- 77/90 +1

Molly has gone berserk! Roll for Molly!

Rolls:

Dildo Attack- 9d6

Strapon Rape- 7d6

Light Magic- 4d6

Mind Magic- 5d6

Powers:

-Rape of the North Star [+6 Dmg, 6 Will Dmg] (11 Magic)

-Charm [+1 die to social rolls] (7 Magic)

-Flash [+1 Dmg] (4 Magic)

-Strong Flash [+2 Dmg] (6 Magic)

-Mighty Flash [+3 Dmg] (8 Magic)

-Rays of Light [+1 Dmg all foes, -1 to cast] (7 Magic)

-Strong Rays of Light [+2 Dmg all foes, -1 to cast] (10 Magic)

-Weak Damage Willpower [+1 Will Dmg] (3 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Weak Mass Damage Willpower [+1 Will Dmg All Foes, -1 to cast] (9 Magic)

-Sexy Dance [+5 Will Dmg] (10 Magic)

-Swap Gender (9 Magic)

-Futa Cock (7 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Strong Levitate (9 Magic)

-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)

-Sleep [+2 Will Dmg, 4 Turns] (8 Magic)

-Docile [Target unable to act] (9 Magic)

-Shrink [Decrease targets size] (8 Magic)

-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)

-Submission (17 Magic)

-Summon Sexy Tentacles (5 magic)

-Double Futa Cock (10 Magic)

-Self-Polymorph Form (18 Magic)

-Remove Poison (4 Magic)

-Poison Immunity (6 Magic)

Items: Dildo Bat [+5 Dmg, Ignore -2 Def], Zebra Strapon [+3 Dmg, +1 Def], Lube (14/14 Squirts), Box of Stallion Condoms, Ballgag, Buttplug, Rope, Reinforced Crystal Helmet [+4 Def], Strong Health Potion [Restores +5 Health] (2), Holy Smackerel [+5 Holy Damage], The Big Smackintosh [+6 Melee Dmg, +5 Ranged Dmg & +2 Dmg for 3 Turns] (7/7 Shots), Radiance Costume [+1 Def], Fantabulous Feeldo [+1 die to Sex rolls] (2), Mithril Shield [+5 Def], Strong Magic Potion [Restores +5 Magic] (7), Special Luna Plushie, Taarna Costume [+1 Def, +1 To Sex Roll], Molly's Country Costume [+2 Mud/Water Def].


420248 (97) No.302950

Dice rollRolled 1, 4, 1, 5, 3, 1, 2, 2, 5 = 24 (9d6)

>>302949

Molly uses her holy smackeral on the demon and gives a strong health potion to Rarity


196afe (196) No.302951>>302952

Molly takes out her holy fish and smashes the demon, doing 7 points of damage!

Molly gives Rarity a strong health potion, restoring +5 health!

Old Nuck:

Health- 113/120 +8

Will- 53/53 +7

Magic- 77/90 +1

Rarity:

Health- 7/12 +3 +12

Social- 9/9 +2

Will- 7/7 +2

Magic- 17/27 +2

Rainbow Dash's turn!

Rainbow Dash:

Health- 3/16 +5 +5

Social- 7/7 +2

Will- 7/7 +2

Magic- 13/13 +1

Rainbow Dash's rolls:

Running Kick- 5d6

Special Kick- 10d6

Powers:

-Flying Buck [+3 Dmg] (5 Magic)

-Crushing Blow [+2 Dmg, Ignore -5 Def] (7 Magic)

-Filly Flash [+2 Dmg, two foes] (6 Magic)

-Pegasus Piledriver [+5 Dmg] (9 Magic)

-Wonderstar Wham! [-2 Def] (7 Magic)

Items:

Steel Pony Great Helm [+2 Def], Crystal Horse Shoes [+5 Dmg, Ignore -2 Def], Band of Darkness [+8 Dark Def], Mighty Health Potion [Restores +7 Health] (6), Mighty Magic Potion [Restores +7 Magic] (3), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (2), Antidote (3), Amber Ring [+8 Fire Def], Meteorite Helmet [+5 Def], Steel Skin Potion [+3 Def] (1).

You guys will have to heal or make a first aid roll to bring Anonymous back. But you can also swap him for another party member instead.


420248 (97) No.302952

Dice rollRolled 1, 2, 2, 4, 2, 2, 4, 5, 2, 5 = 29 (10d6)

>>302951

Rainbow Dash uses the special kick Crushing blow and then drinks a mighty health potion. What are the dice for first aid? Might have Rarity do that or give him a health potion.


196afe (196) No.302954>>302955 >>302956

Rainbow Dash kicks the demon, doing 10 points of damage!

Old Nuck:

Health- 103/120 +8

Will- 53/53 +7

Magic- 77/90 +1

Rainbow Dash:

Health- 3/16 +5 +5

Social- 7/7 +2

Will- 7/7 +2

Magic- 6/13 +1

Rarity's turn!

Rarity:

Health- 7/12 +3 +12

Social- 9/9 +2

Will- 7/7 +2

Magic- 17/27 +2

Rarity's Rolls:

Lightsaber- 6d6

Kick- 2d6

Magic- 2d6

Parry- 7d6

First Aid- 4d6

Powers:

-Piercing Thrust [Ignore -2 Def] (4 Magic)

-Magic Laser (3 Magic)

-Parrying Stance [+3 Def, 1 Turn] (5 Magic)

-Lunging Strike [+4 Dmg] (8 Magic)

Items:

Bits (23), Beauty Kit [+1 Charisma], Strong Health Potion [Restores +5 Health] (5), Pink Rain Boots [+1 Def or +2 Water/Mud Def], Pink Rain Coat [+1 Def or +3 Water/Mud Def], Mirror Shield [+2 Def, Petrification Protection], Cloak of the Moon [+2 Def, +4 Dark Def], Lightsaber [+5 Dmg, Ignore -4 Def], Sapphire Ring [+8 Ice Def], Female Detective Outfit [+1 Def], Fabulous Hat [+1 Def, +1 Social Damage, +2 Crystal Def], Fancy Clothing [+1 Def], Enforced Mithril Platebody [+7 Dmg].

First Aid will cost Rarity her turn, but a simply healing potion will do the same job, and allow her to attack.


196afe (196) No.302955

>>302954

Dashie also drank the potion. Forgot to add that bit.


420248 (97) No.302956

Dice rollRolled 6, 2, 6, 3, 1, 6 = 24 (6d6)

>>302954

Rarity will give anon one of his mighty health potions and attack the ol nuck with her lightsaber.


196afe (196) No.302957

Dice rollRolled 6, 1, 2, 6, 2, 5, 3 = 25 (7d6)

Rarity takes a mighty health potion from your backpack and forces it down your throat!

You've revived!

Anonymous:

Health- 4/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 8/22 +1

Rarity slashes through the demon's flesh, doing 10 points of damage! The attack damages the demon's defense, and slashes his left arm human arm off! The attack does extra damage!

Old Nuck: [Damaged Defense] [Severed L. Arm]

Health- 93/120 +7

Will- 53/53 +7

Magic- 77/90 +1

The horse part of the monster kicks at Rarity!


196afe (196) No.302958>>302959

Rarity takes 6 points of damage! The kick does 1 points of willpower damage, and gives Rarity a nasty black eye!

"Hang in there, Rarity!" Twilight shouts.

"Don't hold anything back! Bring him down, Anon!" Ellaina encourages you to do your best.

Rarity: [Damaged R. Eye]

Health- 1/12 +3 +12

Social- 9/9 +2

Will- 6/7 +2

Magic- 17/27 +2

Molly's turn!

Molly: [Disarmed] [Berserk]

Health- 15/23 +3 +12

Social- 28/28 +3

Will- 24/24 +2

Magic- 60/60 +1

Rolls:

Dildo Attack- 9d6

Strapon Rape- 7d6

Light Magic- 4d6

Mind Magic- 5d6

Buttplug- 5d6

Powers:

-Rape of the North Star [+6 Dmg, 6 Will Dmg] (11 Magic)

-Charm [+1 die to social rolls] (7 Magic)

-Flash [+1 Dmg] (4 Magic)

-Strong Flash [+2 Dmg] (6 Magic)

-Mighty Flash [+3 Dmg] (8 Magic)

-Rays of Light [+1 Dmg all foes, -1 to cast] (7 Magic)

-Strong Rays of Light [+2 Dmg all foes, -1 to cast] (10 Magic)

-Weak Damage Willpower [+1 Will Dmg] (3 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Weak Mass Damage Willpower [+1 Will Dmg All Foes, -1 to cast] (9 Magic)

-Sexy Dance [+5 Will Dmg] (10 Magic)

-Swap Gender (9 Magic)

-Futa Cock (7 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Strong Levitate (9 Magic)

-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)

-Sleep [+2 Will Dmg, 4 Turns] (8 Magic)

-Docile [Target unable to act] (9 Magic)

-Shrink [Decrease targets size] (8 Magic)

-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)

-Submission (17 Magic)

-Summon Sexy Tentacles (5 magic)

-Double Futa Cock (10 Magic)

-Self-Polymorph Form (18 Magic)

-Remove Poison (4 Magic)

-Poison Immunity (6 Magic)

Items:

Dildo Bat [+5 Dmg, Ignore -2 Def], Zebra Strapon [+3 Dmg, +1 Def], Lube (14/14 Squirts), Box of Stallion Condoms, Ballgag, Buttplug, Rope, Reinforced Crystal Helmet [+4 Def], Strong Health Potion [Restores +5 Health] (1), Holy Smackerel [+5 Holy Damage], The Big Smackintosh [+6 Melee Dmg, +5 Ranged Dmg & +2 Dmg for 3 Turns] (7/7 Shots), Radiance Costume [+1 Def], Fantabulous Feeldo [+1 die to Sex rolls] (2), Mithril Shield [+5 Def], Strong Magic Potion [Restores +5 Magic] (7), Special Luna Plushie, Taarna Costume [+1 Def, +1 To Sex Roll], Molly's Country Costume [+2 Mud/Water Def].


420248 (97) No.302959

Dice rollRolled 6, 2, 1, 4, 6, 4, 4, 1, 5 = 33 (9d6)

>>302958

Do better with the holy smackeral this time molly and drink one of anons mighty health potions. I will say now that everyone needs to take a mighty health potion from anon when it's their turn right now so from the 14 he has now that makes it 10 remaining.


420248 (97) No.302960

Dice rollRolled 3, 6, 1, 4, 6, 4 = 24 (6d6)

Rainbow dash does a running kick with the crystal horse shoes.


420248 (97) No.302961

Dice rollRolled 5, 5, 6, 5, 3, 3 = 27 (6d6)

Anon staff attack roll. Ignore the last dice on rainbows previous roll.


420248 (97) No.302962

Dice rollRolled 3, 5, 1, 2, 5, 5 = 21 (6d6)

Finally Rarity attacks with the lightsaber and drinks a potion bringing her to eight health.


196afe (196) No.302963

Molly smacks the demon with her club, doing 8 points of damage! The attack cripples the demon's right arm, and does extra damage!

Molly drinks a mighty health potion, restoring +7 health!

Old Nuck: [Damaged Defense] [Severed L. Arm] [Crippled R. Arm]

Health- 85/120 +7

Will- 53/53 +7

Magic- 77/90 +1

Molly: [Disarmed] [Berserk]

Health- 22/23 +3 +12

Social- 28/28 +3

Will- 24/24 +2

Magic- 60/60 +1

Rainbow Dash kicks the demon, doing 8 points of damage! The attack damage's Nuck's defense! The attack does extra damage!

Rainbow Dash drinks a might health potion!

Old Nuck: [Damaged Defense] [Severed L. Arm] [Crippled R. Arm]

Health- 77/120 +6

Will- 53/53 +7

Magic- 77/90 +1

Rainbow Dash:

Health- 16/16 +5 +5

Social- 7/7 +2

Will- 7/7 +2

Magic- 6/13 +1

(Continue…)


196afe (196) No.302964

Dice rollRolled 4, 2, 3, 4, 1 = 14 (5d6)

You hit the demon with your staff, doing 9 points of damage! The attack does extra damage!

You drink a mighty health potion!

Old Nuck: [Damaged Defense] [Severed L. Arm] [Crippled R. Arm]

Health- 68/120 +6

Will- 53/53 +7

Magic- 77/90 +1

Anonymous:

Health- 11/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 8/22 +1

Rarity slashes the demon with her lightsaber, doing 6 points of damage!

Rarity drinks a mighty magic potion!

Old Nuck: [Damaged Defense] [Severed L. Arm] [Crippled R. Arm]

Health- 62/120 +6

Will- 53/53 +7

Magic- 77/90 +1

Rarity: [Damaged R. Eye]

Health- 8/12 +3 +12

Social- 9/9 +2

Will- 6/7 +2

Magic- 17/27 +2

The man part of the demon points at you with a claw and casts a spell!


196afe (196) No.302965>>302966

Old Nuck steals 4 points of health from you, healing himself with the stolen points!

Anonymous:

Health- 7/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 8/22 +1

Old Nuck: [Damaged Defense] [Severed L. Arm] [Crippled R. Arm]

Health- 66/120 +6

Will- 53/53 +7

Magic- 67/90 +1

Molly's turn!

Molly: [Disarmed] [Berserk]

Health- 22/23 +3 +12

Social- 28/28 +3

Will- 24/24 +2

Magic- 60/60 +1

Rolls:

Dildo Attack- 9d6

Strapon Rape- 7d6

Light Magic- 4d6

Mind Magic- 5d6

Powers:

-Rape of the North Star [+6 Dmg, 6 Will Dmg] (11 Magic)

-Charm [+1 die to social rolls] (7 Magic)

-Flash [+1 Dmg] (4 Magic)

-Strong Flash [+2 Dmg] (6 Magic)

-Mighty Flash [+3 Dmg] (8 Magic)

-Rays of Light [+1 Dmg all foes, -1 to cast] (7 Magic)

-Strong Rays of Light [+2 Dmg all foes, -1 to cast] (10 Magic)

-Weak Damage Willpower [+1 Will Dmg] (3 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Weak Mass Damage Willpower [+1 Will Dmg All Foes, -1 to cast] (9 Magic)

-Sexy Dance [+5 Will Dmg] (10 Magic)

-Swap Gender (9 Magic)

-Futa Cock (7 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Strong Levitate (9 Magic)

-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)

-Sleep [+2 Will Dmg, 4 Turns] (8 Magic)

-Docile [Target unable to act] (9 Magic)

-Shrink [Decrease targets size] (8 Magic)

-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)

-Submission (17 Magic)

-Summon Sexy Tentacles (5 magic)

-Double Futa Cock (10 Magic)

-Self-Polymorph Form (18 Magic)

-Remove Poison (4 Magic)

-Poison Immunity (6 Magic)

Items:

Dildo Bat [+5 Dmg, Ignore -2 Def], Zebra Strapon [+3 Dmg, +1 Def], Lube (14/14 Squirts), Box of Stallion Condoms, Ballgag, Buttplug, Rope, Reinforced Crystal Helmet [+4 Def], Strong Health Potion [Restores +5 Health] (1), Holy Smackerel [+5 Holy Damage], The Big Smackintosh [+6 Melee Dmg, +5 Ranged Dmg & +2 Dmg for 3 Turns] (7/7 Shots), Radiance Costume [+1 Def], Fantabulous Feeldo [+1 die to Sex rolls] (2), Mithril Shield [+5 Def], Strong Magic Potion [Restores +5 Magic] (7), Special Luna Plushie, Taarna Costume [+1 Def, +1 To Sex Roll], Molly's Country Costume [+2 Mud/Water Def].


420248 (97) No.302966

Dice rollRolled 5, 3, 5, 6, 2, 4, 5, 4, 2 = 36 (9d6)

>>302965

Let's do this again and hopefully do more damage. Molly attacks with the holy Smackeral and gives rainbow dash a strong magic potion.


420248 (97) No.302967>>302987

Dice rollRolled 6, 5, 5, 4, 3, 4, 2, 3, 3, 4 = 39 (10d6)

Rainbow Dash will now use special kick, crushing blow wearing the crystal horse shoes.


420248 (97) No.302969

Dice rollRolled 1, 5, 2, 6, 2, 1 = 17 (6d6)

Anon attacks with his dragon staff while drinking a mighty magic potion.


420248 (97) No.302970>>302987

Dice rollRolled 1, 1, 4, 2, 6, 4 = 18 (6d6)

Rarity attacks with her lightsaber. One more round and it should be over.


f04cca (2) No.302987

>>302967

Shue already equipped with the shoes, give anon a strong health potion as a minor move.

>>302970

And make rarity drink a strong health potion as a minor move


196afe (196) No.302997

Dice rollRolled 4, 2, 6, 2, 3, 5, 1 = 23 (7d6)

Molly hits the demon with her Holy Smackerel, doing 10 points of damage! The attack damages the demon's natural defense!

Old Nuck: [Damaged Defense] [Severed L. Arm] [Crippled R. Arm]

Health- 56/120 +5

Will- 53/53 +7

Magic- 67/90 +1

Rainbow Dash kicks the demon, doing 11 points of direct damage! The attack damages the demon's natural defense!

Rainbow Dash doesn't have enough magic, and is stunned after using the special attack!

Rainbow Dash throws you a strong health potion, restoring +5 health points!

Old Nuck has gone Berserk!

Old Nuck: [Damaged Defense] [Severed L. Arm] [Crippled R. Arm] [Berserk!]

Health- 45/120 +4

Will- 53/53 +7

Magic- 67/90 +1

Rainbow Dash: [Stunned]

Health- 16/16 +5 +5

Social- 7/7 +2

Will- 7/7 +2

Magic- 0/13 +1

Anonymous:

Health- 11/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 8/22 +1

Rarity attacks the demon with her laser sword, doing 12 points of damage!

Rarity drinks a strong health potion, restoring +5 health points!

Old Nuck: [Damaged Defense] [Severed L. Arm] [Crippled R. Arm] [Berserk!]

Health- 33/120 +4

Will- 53/53 +7

Magic- 67/90 +1

Rarity: [Damaged R. Eye]

Health- 12/12 +3 +12

Social- 9/9 +2

Will- 6/7 +2

Magic- 17/27 +2

The berserk horse part of the monster kicks at Rainbow Dash!


196afe (196) No.302999>>303000

File (hide): 63fdc5a509673c4⋯.png (51.1 KB, 539x509, 539:509, rainbow face.png) (h) (u)

Remember to double check your spells/special attacks before using them. If you have too few magic points left, you'll overexert the party member and stun them.


196afe (196) No.303000

File (hide): 64c9056a7457ecc⋯.jpg (237.45 KB, 1100x1380, 55:69, dubs guy.jpg) (h) (u)

>>302999 (checked)


196afe (196) No.303002>>303003

The demon charges at Rainbow Dash like a bull, kicking her across the room, doing 12 points of damage! Rainbow Dash's right hind leg is crippled!

"Rainbow!" everyone shouts in shock.

Rainbow Dash: [Stunned] [Crippled R. Hind Leg]

Health- 4/16 +5 +5

Social- 7/7 +2

Will- 7/7 +2

Magic- 0/13 +1

Molly's turn!

Molly: [Disarmed] [Berserk]

Health- 22/23 +3 +12

Social- 28/28 +3

Will- 24/24 +2

Magic- 60/60 +1

Rolls:

Dildo Attack- 9d6

Strapon Rape- 7d6

Light Magic- 4d6

Mind Magic- 5d6

Powers:

-Rape of the North Star [+6 Dmg, 6 Will Dmg] (11 Magic)

-Charm [+1 die to social rolls] (7 Magic)

-Flash [+1 Dmg] (4 Magic)

-Strong Flash [+2 Dmg] (6 Magic)

-Mighty Flash [+3 Dmg] (8 Magic)

-Rays of Light [+1 Dmg all foes, -1 to cast] (7 Magic)

-Strong Rays of Light [+2 Dmg all foes, -1 to cast] (10 Magic)

-Weak Damage Willpower [+1 Will Dmg] (3 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Weak Mass Damage Willpower [+1 Will Dmg All Foes, -1 to cast] (9 Magic)

-Sexy Dance [+5 Will Dmg] (10 Magic)

-Swap Gender (9 Magic)

-Futa Cock (7 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Strong Levitate (9 Magic)

-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)

-Sleep [+2 Will Dmg, 4 Turns] (8 Magic)

-Docile [Target unable to act] (9 Magic)

-Shrink [Decrease targets size] (8 Magic)

-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)

-Submission (17 Magic)

-Summon Sexy Tentacles (5 magic)

-Double Futa Cock (10 Magic)

-Self-Polymorph Form (18 Magic)

-Remove Poison (4 Magic)

-Poison Immunity (6 Magic)

Items:

Dildo Bat [+5 Dmg, Ignore -2 Def], Zebra Strapon [+3 Dmg, +1 Def], Lube (14/14 Squirts), Box of Stallion Condoms, Ballgag, Buttplug, Rope, Reinforced Crystal Helmet [+4 Def], Strong Health Potion [Restores +5 Health] (1), Holy Smackerel [+5 Holy Damage], The Big Smackintosh [+6 Melee Dmg, +5 Ranged Dmg & +2 Dmg for 3 Turns] (7/7 Shots), Radiance Costume [+1 Def], Fantabulous Feeldo [+1 die to Sex rolls] (2), Mithril Shield [+5 Def], Strong Magic Potion [Restores +5 Magic] (7), Special Luna Plushie, Taarna Costume [+1 Def, +1 To Sex Roll], Molly's Country Costume [+2 Mud/Water Def].


420248 (97) No.303003

Dice rollRolled 1, 2, 3, 2, 5, 3, 4, 1, 6 = 27 (9d6)

>>303002

Oh. I thought molly giving rainbow a mana potion before her turn in the previous round would prevent the over exertion. I guess she couldn't. Anyway dildo attack with the holy smackeral


196afe (196) No.303004>>303005 >>303006

Molly smacks the demon with her wooden fish, doing 7 points of damage! The attack caves in the demon's left human eye!

Old Nuck: [Damaged Defense] [Severed L. Arm] [Crippled R. Arm] [Berserk!] [Crippled L. Human Eye]

Health- 26/120 +4

Will- 53/53 +7

Magic- 67/90 +1

Anon's turn!

Anonymous:

Health- 11/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 8/22 +1

Anon's Rolls:

Staff Attack- 6d6

Throw Grenade- 3d6

Elemental Magic- 7d6

Defensive Magic- 5d6

Mind Magic- 6d6

Dark Magic- 8d6

Hand/Laser Gun- 2d6

Strip Tease- 3d6

Lasso- 3d6

Anon's Spells:

-Fireball [+1 Damage] (4 magic)

-Lightning Bolt [+1 Damage] (4 magic)

-Broom-kata [+2 dmg] (3 magic)

-Weak Physical Barrier [+1 DEF] (3 magic)

-Weak Ally Protection [+1 DEF] (3 magic)

-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)

-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)

-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)

-Remove Poison (4 Magic)

-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Water Breathing (6 Magic)

-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)

-Astral Projection (7 Magic)

-Hunter's Sight (7 Magic)

-Strong Fireball [+2 Dmg] (6 Magic)

-Detect Magic (2 magic)

-Strong Physical Barrier [+3 Def] (7 Magic)

-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)

-Erosion [-2 Def] (5 Magic)

-Viper Bolt [+1 Dmg, Poison] (5 Magic)

-Weak Undermine [Un-buff a single foe] (6 Magic)

-Crystal Spike [+2 Dmg] (4 Magic)

-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)

-Mighty Crystal Spike [+4 Dmg] (8 Magic)

-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)

-Steadfast [Target immune to stun for 3 turns] (5 Magic)

-Double Undermine [Un-buff two foes] (8 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Splash [+1 Dmg] (4 Magic)

-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)

-Implant Thought (15 Magic)

-Mighty Physical Barrier [+4 Def] (9 Magic)

-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)

-Darkstorm [+3 Dmg all foes] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Weak Mass Physical Barrier [+1 Def] (6 Magic)

-Mass Physical Barrier [+2 Def] (8 Magic)

-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)

-Tip Fedora [+2 Social Dmg] (6 Magic)

-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Conjure Trapped Soul (17 Magic)

-Mass Undermine [Un-buff all present foes] (12 Magic)

-Polymorph Species (13 Magic)

Items:

https://pastebin.com/Di0QpY0P


420248 (97) No.303005>>303007

Dice rollRolled 6, 2, 6, 4, 1, 4 = 23 (6d6)

>>303004

Anon attacks with his dragon staff and gives rainbow dash a mighty health potion.


fd8811 (2) No.303006

Dice rollRolled 4, 6, 4, 3, 4, 2 = 23 (6d6)

>>303004

Staff attack and toss Rainbow a Strong Magic Potion. We can crit the bastard to death.


fd8811 (2) No.303007

>>303005

Better roll. Nice.


196afe (196) No.303008>>303010

You smash the horse in the face, doing 9 points of damage! The attack damages the demon's defense, and breaks the monster's teeth!

You throw Rainbow Dash a strong magic potion, restoring +5 magic points!

Old Nuck: [Damaged Defense] [Severed L. Arm] [Crippled R. Arm] [Berserk!] [Crippled L. Human Eye] [Broken Teeth]

Health- 17/120 +3

Will- 53/53 +7

Magic- 67/90 +1

Rainbow Dash: [Stunned] [Crippled R. Hind Leg]

Health- 4/16 +5 +5

Social- 7/7 +2

Will- 7/7 +2

Magic- 5/13 +1

Rarity's turn!

Rarity: [Damaged R. Eye]

Health- 12/12 +3 +12

Social- 9/9 +2

Will- 6/7 +2

Magic- 17/27 +2

Rarity's Rolls:

Lightsaber- 6d6

Kick- 2d6

Magic- 2d6

Parry- 7d6

Powers:

-Piercing Thrust [Ignore -2 Def] (4 Magic)

-Magic Laser (3 Magic)

-Parrying Stance [+3 Def, 1 Turn] (5 Magic)

-Lunging Strike [+4 Dmg] (8 Magic)

Items:

Bits (23), Beauty Kit [+1 Charisma], Strong Health Potion [Restores +5 Health] (4), Pink Rain Boots [+1 Def or +2 Water/Mud Def], Pink Rain Coat [+1 Def or +3 Water/Mud Def], Mirror Shield [+2 Def, Petrification Protection], Cloak of the Moon [+2 Def, +4 Dark Def], Lightsaber [+5 Dmg, Ignore -4 Def], Sapphire Ring [+8 Ice Def], Female Detective Outfit [+1 Def], Fabulous Hat [+1 Def, +1 Social Damage, +2 Crystal Def], Fancy Clothing [+1 Def], Enforced Mithril Platebody [+7 Dmg].


420248 (97) No.303010

Dice rollRolled 4, 4, 1, 3, 1, 2 = 15 (6d6)

>>303008

Lightsaber + lunging strike


196afe (196) No.303011>>303012

Dice rollRolled 5, 3, 3, 4 = 15 (4d6)

Rarity slashes through the demon's body, doing 11 points of damage!

Old Nuck: [Damaged Defense] [Severed L. Arm] [Crippled R. Arm] [Berserk!] [Crippled L. Human Eye] [Broken Teeth]

Health- 6/120 +3

Will- 53/53 +7

Magic- 67/90 +1

Rarity: [Damaged R. Eye]

Health- 12/12 +3 +12

Social- 9/9 +2

Will- 6/7 +2

Magic- 9/27 +2

Old Nuck casts a spell on Rainbow Dash!


b014f0 (1) No.303012

>>303011

Poor Rainbow has had the worst of the demons' attention since coming on this trip.


196afe (196) No.303013>>303014 >>303015

File (hide): 042d48e10aebbbb⋯.png (299.21 KB, 608x710, 304:355, 1519488__safe_edit_edited ….png) (h) (u)

The demon steals 4 points of health from Rainbow Dash, restoring +4 points of his own health!

Rainbow Dash is knocked out!

Rainbow Dash: [Knocked Out] [Crippled R. Hind Leg]

Health- 0/16 +5 +5

Social- 7/7 +2

Will- 7/7 +2

Magic- 5/13 +1

Old Nuck: [Damaged Defense] [Severed L. Arm] [Crippled R. Arm] [Berserk!] [Crippled L. Human Eye] [Broken Teeth]

Health- 10/120 +3

Will- 53/53 +7

Magic- 57/90 +1

Molly's turn!

Molly: [Disarmed] [Berserk]

Health- 22/23 +3 +12

Social- 28/28 +3

Will- 24/24 +2

Magic- 60/60 +1

Rolls:

Dildo Attack- 9d6

Strapon Rape- 7d6

Light Magic- 4d6

Mind Magic- 5d6

Powers:

-Rape of the North Star [+6 Dmg, 6 Will Dmg] (11 Magic)

-Charm [+1 die to social rolls] (7 Magic)

-Flash [+1 Dmg] (4 Magic)

-Strong Flash [+2 Dmg] (6 Magic)

-Mighty Flash [+3 Dmg] (8 Magic)

-Rays of Light [+1 Dmg all foes, -1 to cast] (7 Magic)

-Strong Rays of Light [+2 Dmg all foes, -1 to cast] (10 Magic)

-Weak Damage Willpower [+1 Will Dmg] (3 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Weak Mass Damage Willpower [+1 Will Dmg All Foes, -1 to cast] (9 Magic)

-Sexy Dance [+5 Will Dmg] (10 Magic)

-Swap Gender (9 Magic)

-Futa Cock (7 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Strong Levitate (9 Magic)

-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)

-Sleep [+2 Will Dmg, 4 Turns] (8 Magic)

-Docile [Target unable to act] (9 Magic)

-Shrink [Decrease targets size] (8 Magic)

-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)

-Submission (17 Magic)

-Summon Sexy Tentacles (5 magic)

-Double Futa Cock (10 Magic)

-Self-Polymorph Form (18 Magic)

-Remove Poison (4 Magic)

-Poison Immunity (6 Magic)

Items:

Dildo Bat [+5 Dmg, Ignore -2 Def], Zebra Strapon [+3 Dmg, +1 Def], Lube (14/14 Squirts), Box of Stallion Condoms, Ballgag, Buttplug, Rope, Reinforced Crystal Helmet [+4 Def], Strong Health Potion [Restores +5 Health] (1), Holy Smackerel [+5 Holy Damage], The Big Smackintosh [+6 Melee Dmg, +5 Ranged Dmg & +2 Dmg for 3 Turns] (7/7 Shots), Radiance Costume [+1 Def], Fantabulous Feeldo [+1 die to Sex rolls] (2), Mithril Shield [+5 Def], Strong Magic Potion [Restores +5 Magic] (7), Special Luna Plushie, Taarna Costume [+1 Def, +1 To Sex Roll], Molly's Country Costume [+2 Mud/Water Def].


420248 (97) No.303014

Dice rollRolled 6, 5, 5, 2, 1, 2, 3, 4, 1 = 29 (9d6)

>>303013

holy smackeral


30ad9f (1) No.303015>>303016

>>303013

Hey, what happened to the five points she should have gotten from the health potion?


196afe (196) No.303016

>>303015

She's have just 5 points left then, yes? Must have made a mistake.


196afe (196) No.303017

>fixed

Rainbow Dash: [Crippled R. Hind Leg]

Health- 5/16 +5 +5

Social- 7/7 +2

Will- 7/7 +2

Magic- 5/13 +1


196afe (196) No.303018>>303019

Molly smacks the demon, doing 8 points of damage! The attack breaks the demon front left leg!

Old Nuck: [Damaged Defense] [Severed L. Arm] [Crippled R. Arm] [Berserk!] [Crippled L. Human Eye] [Broken Teeth] [Broken Front L. Leg]

Health- 2/120 +3

Will- 53/53 +7

Magic- 57/90 +1

Rainbow Dash's turn!

Rainbow Dash: [Crippled R. Hind Leg]

Health- 5/16 +5 +5

Social- 7/7 +2

Will- 7/7 +2

Magic- 5/13 +1

Rainbow Dash's rolls:

Running Kick- 5d6

Special Kick- 10d6

Powers:

-Flying Buck [+3 Dmg] (5 Magic)

-Crushing Blow [+2 Dmg, Ignore -5 Def] (7 Magic)

-Filly Flash [+2 Dmg, two foes] (6 Magic)

-Pegasus Piledriver [+5 Dmg] (9 Magic)

-Wonderstar Wham! [-2 Def] (7 Magic)

Items:

Steel Pony Great Helm [+2 Def], Crystal Horse Shoes [+5 Dmg, Ignore -2 Def], Band of Darkness [+8 Dark Def], Mighty Health Potion [Restores +7 Health] (5), Mighty Magic Potion [Restores +7 Magic] (3), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (2), Antidote (3), Amber Ring [+8 Fire Def], Meteorite Helmet [+5 Def], Steel Skin Potion [+3 Def] (1).


420248 (97) No.303019>>303021

Dice rollRolled 3, 1, 1, 2, 6 = 13 (5d6)

>>303018

God this thing has been annoying.

running kick.


67250c (1) No.303021

>>303019

I'm just glad that we finished it before it got to use the rest of its MP.


196afe (196) No.303022>>303023 >>303032

File (hide): b9cf6750104c82f⋯.png (20.81 KB, 1398x924, 233:154, inferno_04.png) (h) (u)

Rainbow Dash stands up and charges at the demon, delivering a massive kick the the humanoid head! The demon's head is sent flying across the room and explodes into gore as it hits the wall!

Old Nuck: [Dead]

Health- 0/120 +3

Will- 53/53 +7

Magic- 57/90 +1

The Battle Is Won!

>"Are you alright, Rainbow?" Twilight rushes to her friend's side.

>"N-Never been better…," Rainbow Dash collapses onto the floor with a weak sigh. "I just need a small breather is all."

>"Is it me, or did this dungeon become a whole lot more dangerous?" Ellaina asks, fearful of what is to come next.

>"It isn't just you. We're going to have to be ready for anything," Twilight says.

>"As long as we watch each others backs, we'll make it through this," Molly says.

>"She's right!" Twilight straightens up. "There's nothing we can't overcome if we stick together, and work as a team!"

>Once the pep talk is over, you raid the giant chest for some extra loot. Thankfully, it wasn't just a decoy, but a massive haul of useful equipment!

>Inside the chest you find 3 Strong Health Potions, 3 Strong Magic Potions, 120 Bits, 1 Antidote, 1 Dragon Shield, 1 Light Powder, and 1 set of Meteor Armor! The set of plate armor is only made for human beings, and proves useless for anybody else who might try to wear it! At the bottom of the chest is an old bronze key, most likely the same key you need to open the final door!

>In the background, the sound of the blacksmith's hammering has stopped. You're not sure if visiting the demon blacksmith is such a good idea, but maybe you can convince him that death isn't the best solution to his worldly problems?

What should you do now?

-Take the key and open the crystalline door.

-Head back to the blacksmith.

-Talk with a party member.

-Search the dungeon for anything else of value before moving forward.

-Other…

Did you want to give any of the equipment you found to a specific party member?


420248 (97) No.303023

Dice rollRolled 4, 2, 1, 2, 4 = 13 (5d6)

>>303022

Let's go talk to the blacksmith and see how he's doing. Twilight should also give Rainbow dash a strong heal. Have anon drink one of the strong magic potions.


196afe (196) No.303025>>303026 >>303032 >>303077

File (hide): 642ad31b01883f7⋯.jpg (124.29 KB, 825x812, 825:812, trump now entering 2018.jpg) (h) (u)

HAPPY NEW YEAR!


420248 (97) No.303026

>>303025

Have a happy new year and thanks for writing and sticking to this quest


ba3442 (2) No.303032

>>303022

It is bizarre that there would be human armor here. I suppose that Anon should try it on.

>>303025

Well shit, here comes another year. Good luck OP and to all of the rest of you faggots.


f04cca (2) No.303077

File (hide): c057747eccb6acd⋯.png (99.95 KB, 970x403, 970:403, neigh.png) (h) (u)

>>303025

HAPPY NEW YEAR, LEAFY.

We are burning out of potions in this dungeon and we are just searching for Scoots. Ask Ellaina and Twilight if they are charged up with magic for the next battles.

Also we forgot Ellaina learned a spell a few threads ago while reading the archives, can you add Mighty Erosion to the sorceress spell list?


196afe (196) No.303088

File (hide): 2495bb00231db83⋯.png (178.01 KB, 1036x1024, 259:256, rarity insane hair.png) (h) (u)

Twilight casts Strong Heal on Rainbow Dash, restoring +6 points of health!

Rainbow Dash: [Crippled R. Hind Leg]

Health- 11/16 +5 +5

Social- 7/7 +2

Will- 7/7 +2

Magic- 5/13 +1

wilight Sparkle:

Health- 11/11 +3 +9

Social- 8/8 +1

Will- 7/7 +2

Magic- 48/54 +5

>"T-Thanks, Twilight," Rainbow Dash groans at the soothing relief of Twilight's healing magic.

>"It feels like you've been getting the worst of this adventure so far," Twilight says, looking at the sting marks all over Rainbow Dash's coat.

>"Have you already forgotten what's happened to my poor mane?" Rarity whines. "And my beautiful face! I'm such a mess!"

>"It could be worse," you casually sip a magic potion.

Anonymous:

Health- 11/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 13/22 +1

>"Could be worse!?!" Rarity snaps before coming to her senses. "I'm sorry, everypony. I might have gotten a little too emotional…."

>"We're all under a lot of stress, Rarity. We understand if you feel like letting off a little steam," Twilight says.

>"Perhaps we can hit the spa once all this is said and done?" Molly suggests, hoping to calm Rarity's nerves a little.

>"Yes, that's just what I need!" Rarity begins to image her much needed vacation after saving Equestria.

>After a few minutes of rest, you sling your backpack over your shoulder. Rarity and Rainbow Dash are still injured from the previous fight, but you have no choice but to keep moving forward! Exiting the room, you make you way back to the blacksmith's room and find the poor soul crying over his anvil.

>"Boohooohoooo!" the gentle giant cries. "Why must I go on like this!?"

>"Ummm… Mister Demon?" Twilight speaks up.

>"Booohooo-" the demon stops crying and turns to face your party. "Come to say a last goodbye before leaving me to my eternal fate? Or maybe my sobbing has convinced you to end my suffering?"

(Continue…)


196afe (196) No.303089>>303090

File (hide): bad2abe41091198⋯.jpg (144.58 KB, 503x641, 503:641, Crystal_of_life_ig.jpg) (h) (u)

File (hide): b092b7217e51213⋯.gif (449.15 KB, 735x625, 147:125, 33657__safe_rarity_animate….gif) (h) (u)

>"We just wanted to make sure you were going to be okay, and maybe listen to why you're so distraught?" Twilight says.

>"I've just been trapped here for so long, I'd already given up hope. Every day I'd prayed that someone would come along to end my life," the demon says. "When you finally came along, I'd hoped that you'd be able to put me down before getting eaten by the demons yourself."

>"Hey! We didn't come here to just get eaten by some ugly monsters! We came here to save our friend!" Rainbow Dash huffs in the blacksmith's face.

>"Ohohoho! That's a good one!" the demon suddenly bursts out into laughter, like he just heard the best joke in centuries.

>"You think that's funny? We've already fought our way through entire armies to get here!" Rainbow Dash grows.

>"Of course I think it's funny! You have no clue how dangerous the path ahead is!" the smith continues to laugh.

>There's a pause as the demon continues to laugh to himself, slowly returning to his depressed state of mind. You see a small smile on Twilight face as she comes up with an idea to help everyone.

>"Why don't you come with us?" she asks.

>"Come… with you?" the demon stops for a moment to consider his options.

>There's another long pause as the demonic blacksmith looks down at his anvil, weighing his options to figure out the best course of action.

>"What have you got to lose?" Rainbow Dash says.

>"You're right, coming with you would be an excellent idea! If by some miracle you do reach the Master, I will finally be free of this place! And if you fail, the other demons will most certainly tear me to pieces with you, ending my eternal suffering!" the demon stands up, his massive gut bouncing about as he picks up his anvil with one arm, and his smithing equipment with the other. "Let's be on our way! The sooner we get eaten, the better!"

>"Uhh…," Twilight pauses at the demon's disturbingly grim outlook on life.

>"Do you at least have a name?" Rainbow Dash asks the monster.

>"Just call me Wart," the demon pauses before smashing a hole in the wall with his mighty fist. "You might want to help yourselves to this hidden treasure before we continue."

>Beyond the brick wall is a large blue crystal, one of the same that have healed your party to full health in the past! Excitedly, you press your hand against the warm surface, the healing energy passing through you body!

>The entire party have been healed! Their magic completely restored! Rarity's eyes is healed, and Rainbow Dash's leg is mended!

>"Sweet!" Rainbow Dash kicks her once injured leg out.

>"This is fabulous!" Rarity beams, her mane restored!

Shall you open the crystal door and descend to the next level?


420248 (97) No.303090

>>303089

Fuck yes this is awesome, thanks Wart. Who knew that cumming into a cup would yield so many rewards?

Let's proceed.


196afe (196) No.303092>>303093 >>303110

Do you guys want to swap your Crystal Wizard Robes for the Meteorite Armor?

-Crystal Wizard Robes [+1 to magic rolls, +3 Def, +1 Dark Defense]

-Meteorite Plate Armor [+7 Def]

The new armor will impair your ability to sneak and cast spells, but will give you better protection overall. You also have that fancy new Dragon shield which is basically fire proof. Spike only has a Steel Shield, so he might like a new shield, assuming he doesn't mind what it's made from.

-Dragon Scale Shield [+7 Def, Fire Immunity]

What should you do?


420248 (97) No.303093>>303094

>>303092

Why should spike get a fire proof shield when he's already fireproof or at least extremely heat resistant? He can swim in lava couldn't he?

https://www.youtube.com/watch?v=G49bwm3J1Sg

Yeah let's wear that meteor armor since we're gonna have spike sneak in and hitting demons anyway. We can give the shield to rainbow.


196afe (196) No.303094>>303095

>>303093

True, but the shield will also raise his actual armor. Spike can indeed swim in lava.


420248 (97) No.303095>>303110

>>303094

Alright, let's give it to the little guy. It's for his own protection. If he doesn't want it we just need to tell him to imagine it's not dragon.


f6b7c6 (1) No.303110>>303133

>>303092

Can we give Ellaina the armor? I don't know that her robes do anything for her, and she could really use the protection.

>>303095

Or he can imagine that it's one of those douchy dragons that he dislikes.


196afe (196) No.303133>>303134

>>303110

Dammit. Does anyone want to break the tie and decide who gets the meteor armor? Either that, or roll a die to choose.

Spike can have a shield though, which increases his armor level.

Spike:

Health- 18/18 +4 +10

Social- 6/6 +1

Will- 8/8 +2

Magic- 15/15 +2


420248 (97) No.303134

>>303133

I suggested anon. I don't actually care where it goes so I guess Ell can have it.


196afe (196) No.303138>>303139 >>303142

File (hide): a535eb99769faad⋯.png (23.73 KB, 1673x924, 239:132, inferno_04.png) (h) (u)

>Ellaina removes her hoodie and puts the plate armor on, raising her armor level to 19 points!

Ellaina:

Health- 10/10 +2 +19

Social- 7/7 +2

Will- 6/6 +1

Magic- 43/43 +1

>"Everyone ready for whatever comes next?" you ask, giving your staff a good swing.

>"This armor is probably gonna make it hard to cast spells, but it should certainly help protect me from damage," Ellaina hops in place, the plates clinking as she tests the fit.

>"How about you, Spike?" you ask the baby dragon.

>Spike lifts the large kite shield made made purified dragon scales, giving his mace a swing to test the balance. "I certainly hope so," he says, slightly concerned by the shields origins.

>"Alright! I'm opening the door!" you step up to the stone platform and slide the key into the hole.

>As you turn the key, you hear several giant gears turning inside the walls, causing the giant crystal covered doors to slide open. The shimmering stones crumble away as the passage widens, revealing a giant room lit by many magical torches. At the far end of the chamber is another glowing gateway leading into the depths of the hellish dungeon.

>"Ahead is the final level, then beyond that is the throne room where the Master awaits," Wart says.

>"The Master? Does he have an actual name?" you ask.

>"In your human tongue, he is known as Lucifer, or the Devil," Ward says. "He was a former companion the the Great Serpent, now corrupted and locked away in this pocket dimension."

>"Was that his birth name?" you joke, trying to make light of the horrifying choice in title.

>"You shouldn't take him lightly, human. Lucifer is the third most powerful being you'll encounter along this journey," Ward leads your party into the chamber, the doors slamming shut behind you. "The first will be the Great Serpent itself."

>"And the second?" you ask.

>"You've already met him," Ward says grimly.

>Between your party and the portal leading down into the last level manifests a thick black shadow, blocking your movement forward. Slowly, the shadow begins to creep towards you, growling with primal rage.

Who will join you in battle against the shadow?


420248 (97) No.303139>>303142

>>303138

Molly, Ellaina and Rarity are good picks. Right?


98f404 (1) No.303142

YouTube embed. Click thumbnail to play.

>>303138

Ask the demon who takes care of the place while The Master is away. Does he know Torgo?

>>303139

That is fine by me, although we should trade Rarity for Spike after the next fight before she goes completely bald.


196afe (196) No.303214>>303215

Roll For Anonymous!

Turn Order:

1. Anonymous

2. Rarity

3. The Shadow

4. Molly

5. Ellaina

Anonymous:

Health- 11/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 22/22 +1

Anon's Rolls:

Staff Attack- 6d6

Throw Grenade- 3d6

Elemental Magic- 7d6

Defensive Magic- 5d6

Mind Magic- 6d6

Dark Magic- 8d6

Hand/Laser Gun- 2d6

Strip Tease- 3d6

Lasso- 3d6

Anon's Spells:

-Fireball [+1 Damage] (4 magic)

-Lightning Bolt [+1 Damage] (4 magic)

-Broom-kata [+2 dmg] (3 magic)

-Weak Physical Barrier [+1 DEF] (3 magic)

-Weak Ally Protection [+1 DEF] (3 magic)

-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)

-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)

-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)

-Remove Poison (4 Magic)

-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Water Breathing (6 Magic)

-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)

-Astral Projection (7 Magic)

-Hunter's Sight (7 Magic)

-Strong Fireball [+2 Dmg] (6 Magic)

-Detect Magic (2 magic)

-Strong Physical Barrier [+3 Def] (7 Magic)

-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)

-Erosion [-2 Def] (5 Magic)

-Viper Bolt [+1 Dmg, Poison] (5 Magic)

-Weak Undermine [Un-buff a single foe] (6 Magic)

-Crystal Spike [+2 Dmg] (4 Magic)

-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)

-Mighty Crystal Spike [+4 Dmg] (8 Magic)

-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)

-Steadfast [Target immune to stun for 3 turns] (5 Magic)

-Double Undermine [Un-buff two foes] (8 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Splash [+1 Dmg] (4 Magic)

-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)

-Implant Thought (15 Magic)

-Mighty Physical Barrier [+4 Def] (9 Magic)

-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)

-Darkstorm [+3 Dmg all foes] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Weak Mass Physical Barrier [+1 Def] (6 Magic)

-Mass Physical Barrier [+2 Def] (8 Magic)

-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)

-Tip Fedora [+2 Social Dmg] (6 Magic)

-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Conjure Trapped Soul (17 Magic)

-Mass Undermine [Un-buff all present foes] (12 Magic)

-Polymorph Species (13 Magic)

Items:

https://pastebin.com/Di0QpY0P


420248 (97) No.303215

Dice rollRolled 4, 1, 2 = 7 (3d6)

>>303214

Let's experiment and try throwing a light grenade at the shadow.


196afe (196) No.303217>>303219

You throw a light grenade at the shadow, doing 2 points of damage!

The shadow roars in pain!

The Shadow:

Health- 90/92 +6

Will- 30/30 +5

Magic- 82/82 +7

Rarity's turn!

Rarity:

Health- 12/12 +3 +12

Social- 9/9 +2

Will- 7/7 +2

Magic- 27/27 +2

Rarity's Rolls:

Lightsaber- 6d6

Kick- 2d6

Magic- 2d6

Parry- 7d6

Powers:

-Piercing Thrust [Ignore -2 Def] (4 Magic)

-Magic Laser (3 Magic)

-Parrying Stance [+3 Def, 1 Turn] (5 Magic)

-Lunging Strike [+4 Dmg] (8 Magic)

Items:

Bits (23), Beauty Kit [+1 Charisma], Strong Health Potion [Restores +5 Health] (4), Pink Rain Boots [+1 Def or +2 Water/Mud Def], Pink Rain Coat [+1 Def or +3 Water/Mud Def], Mirror Shield [+2 Def, Petrification Protection], Cloak of the Moon [+2 Def, +4 Dark Def], Lightsaber [+5 Dmg, Ignore -4 Def], Sapphire Ring [+8 Ice Def], Female Detective Outfit [+1 Def], Fabulous Hat [+1 Def, +1 Social Damage, +2 Crystal Def], Fancy Clothing [+1 Def], Enforced Mithril Platebody [+7 Dmg].


420248 (97) No.303219

Dice rollRolled 2, 2, 1, 5, 2, 1 = 13 (6d6)

>>303217

I was hoping it'd do more. Alright Rarity uses her lightsaber.


196afe (196) No.303221

Dice rollRolled 6, 4, 5, 4, 1, 2, 2, 4 = 28 (8d6)

Rarity slashes the monster, doing 6 points of damage!

The Shadow:

Health- 84/92 +6

Will- 30/30 +5

Magic- 82/82 +7

The shadow manifests a long curved horn, using it to cast a spell on you!


196afe (196) No.303222>>303223

The shadow blasts you with a massive spike of glimmering crystal, doing 9 points of damage! The attack injured your right arm!

"Anonymousss…," the shadow hisses, sending a chill down your spine.

Anonymous: [Crippled R. Arm]

Health- 2/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 22/22 +1

The Shadow:

Health- 84/92 +6

Will- 30/30 +5

Magic- 74/82 +7

Molly's turn!

Molly:

Health- 23/23 +3 +12

Social- 28/28 +3

Will- 24/24 +2

Magic- 60/60 +1

Rolls:

Dildo Attack- 9d6

Strapon Rape- 7d6

Light Magic- 4d6

Mind Magic- 5d6

Powers:

-Rape of the North Star [+6 Dmg, 6 Will Dmg] (11 Magic)

-Charm [+1 die to social rolls] (7 Magic)

-Flash [+1 Dmg] (4 Magic)

-Strong Flash [+2 Dmg] (6 Magic)

-Mighty Flash [+3 Dmg] (8 Magic)

-Rays of Light [+1 Dmg all foes, -1 to cast] (7 Magic)

-Strong Rays of Light [+2 Dmg all foes, -1 to cast] (10 Magic)

-Weak Damage Willpower [+1 Will Dmg] (3 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Weak Mass Damage Willpower [+1 Will Dmg All Foes, -1 to cast] (9 Magic)

-Sexy Dance [+5 Will Dmg] (10 Magic)

-Swap Gender (9 Magic)

-Futa Cock (7 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Strong Levitate (9 Magic)

-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)

-Sleep [+2 Will Dmg, 4 Turns] (8 Magic)

-Docile [Target unable to act] (9 Magic)

-Shrink [Decrease targets size] (8 Magic)

-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)

-Submission (17 Magic)

-Summon Sexy Tentacles (5 magic)

-Double Futa Cock (10 Magic)

-Self-Polymorph Form (18 Magic)

-Remove Poison (4 Magic)

-Poison Immunity (6 Magic)

Items:

Dildo Bat [+5 Dmg, Ignore -2 Def], Zebra Strapon [+3 Dmg, +1 Def], Lube (14/14 Squirts), Box of Stallion Condoms, Ballgag, Buttplug, Rope, Reinforced Crystal Helmet [+4 Def], Strong Health Potion [Restores +5 Health] (1), Holy Smackerel [+5 Holy Damage], The Big Smackintosh [+6 Melee Dmg, +5 Ranged Dmg & +2 Dmg for 3 Turns] (7/7 Shots), Radiance Costume [+1 Def], Fantabulous Feeldo [+1 die to Sex rolls] (2), Mithril Shield [+5 Def], Strong Magic Potion [Restores +5 Magic] (7), Special Luna Plushie, Taarna Costume [+1 Def, +1 To Sex Roll], Molly's Country Costume [+2 Mud/Water Def].


420248 (97) No.303223>>303287

Dice rollRolled 4, 3, 2, 6, 6, 6, 5, 6, 2 = 40 (9d6)

>>303222

We just got that healed too. Dildo bat attack


df36d5 (1) No.303287

>>303223

>four crits

Oh shi-


6cb33b (48) No.303291>>303295

Molly leaps into the black mist, swinging her dildo bat the most solid thing she can find! She manages to strike a partially formed eyeball, doing 11 points of damage! The monster is stunned, the monster's defense is damage, and his left eye is busted!

"Nice hit, Molly!" you cheer.

Molly smiles and steps away from the shadowy mass. "Let's not celebrate just yet, Anonymous. Something isn't right about that monster."

The shadow roars in pain! Calling out your name once again!

The Shadow: [Stunned] [Damaged Defense] [Injured L. Eye]

Health- 73/92 +5

Will- 30/30 +5

Magic- 74/82 +7

Ellaina's turn!

Ellaina:

Health- 10/10 +2 +19

Social- 7/7 +2

Will- 6/6 +1

Magic- 43/43 +1

Ellaina's Rolls:

Offensive Spell- 6d6

Defensive Spell- 5d6

Healing Spell- 4d6

Dagger Attack- 3d6

Mini-Crossbow- 3d6

Powers:

-Detect Magic (2 magic)

-Open Average Lock (3 magic)

-Open Hard Lock (9 Magic)

-Lightning Bolt [+1 Damage] (4 magic)

-Strong Lightning Bolt [+2 Dmg] (6 Magic)

-Mighty Lightning Bolt [+3 Dmg] (8 Magic)

-Gust [+1 Dmg] (4 Magic)

-Strong Gust [+2 Dmg] (6 Magic)

-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)

-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)

-Fireball [+1 Damage] (4 magic)

-Strong Fireball [+2 Dmg] (6 Magic)

-Mighty Fireball [+3 Dmg] (8 Magic)

-Ice Spike [+1 Damage] (4 magic)

-Strong Ice Spike [+2 Dmg] (6 Magic)

-Mighty Ice Spike [+3 Dmg] (8 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Weak Physical Barrier [+1 Def] (3 Magic)

-Physical Barrier [+2 Def] (5 Magic)

-Mighty Physical Barrier [+4 Def] (9 Magic)

-Mend [Fix Crippled Part] (11 Magic)

-Remove Poison (4 Magic)

-Confusion [+2 Will Dmg, attack allies] (8 Magic)

-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Splash [+1 Dmg] (4 Magic)

-Weak Heal [+2 Health] (4 Magic)

-Heal [+3 Health] (5 Magic)

-Mend [Fix Crippled Part] (11 Magic)

-Mighty Erosion [-4 Def] (9 Magic)

Items:

Blue Sorceress Robes, Crimson Rose [Wand: +6 Magic Dmg], Health Potion [Restores +3 Health] (3), Magic Potion [Restores +3 Magic] (3), Bits (64), Leather Utility Belt, Rainbow Toe Socks [+1 Def], Blue Reinforced Hoodie [+1 Def], Soarin Plushie, Spitfire Plushie, Reinforced Mini-Crossbow [+4 Dmg], Crossbow Bolts [+1 Dmg] (54), Gender Bender Ring, Ring of Steel Skin [+3 Def], Mighty Health Potion [Restores +7 Health] (6), Mighty Magic Potion [Restores +7 Magic] (5), Reinforced Crystal Helmet [+4 Def], Magician's Band [+2 Spell Dmg], Cockatrice's Band [Petrifaction Immunity], Sharp Serpentine Kris [+5 Dmg, +1 Poison], Sleeping Darts (21), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Crystal Shield [+4 Def], Fancy Clothing [+1 Def], Poison Bolts [+1 Dmg, +1 Dmg per turn] (13), Quality Whetstone [+2 Blade Dmg] (1), Wizard's Vigor [Removes Silence] (2), Antidote (4), Petrification Reversal Potion (1), Strong Steel Skin Potion [+4 Def] (1), Mithril Dagger [+6 Dmg], Meteorite Plate Armor [+7 Def].

Remember that Ellaina rolls 1 less die for spells since she's wearing heavy armor.


bae1ad (34) No.303295

Dice rollRolled 4, 4, 2, 6, 4 = 20 (5d6)

>>303291

Give anon a might health potion as a subaction and then cast the offensive spell mighty fireball


bae1ad (34) No.303296

Dice rollRolled 5, 6, 2, 2, 2, 3, 3 = 23 (7d6)

Anon can cast strong fireball.


bae1ad (34) No.303297

Dice rollRolled 6, 6, 3, 4, 6, 1 = 26 (6d6)

Rarity can use her lightsaber against the shadow monster.


6cb33b (48) No.303299>>303300

Ellaina gives you a mighty health potion, restoring +7 points of health!

Ellaina blasts the monster with a fireball, doing 14 points of damage!

"Curse you…" the shadow growls.

The Shadow: [Stunned] [Damaged Defense] [Injured L. Eye]

Health- 59/92 +5

Will- 30/30 +5

Magic- 74/82 +7

Ellaina:

Health- 10/10 +2 +19

Social- 7/7 +2

Will- 6/6 +1

Magic- 35/43 +1

Anonymous: [Crippled R. Arm]

Health- 9/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 22/22 +1

You cast strong fireball, doing 8 points of damage! The spell costs a little less to cast!

The Shadow: [Stunned] [Damaged Defense] [Injured L. Eye]

Health- 51/92 +5

Will- 30/30 +5

Magic- 74/82 +7

Anonymous: [Crippled R. Arm]

Health- 9/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 17/22 +1

Rarity slashes the shadow, doing 14 points of damage! The shadow's horn is chipped! The shadow's defense is damage! The shadow has gone Berserk!

The Shadow: [Stunned] [Damaged Defense] [Injured L. Eye] [Chippled Horn] [Berserk!]

Health- 37/92 +4

Will- 30/30 +5

Magic- 74/82 +7

The shadow begins to shutter with rage!


bae1ad (34) No.303300>>303303

Dice rollRolled 2, 6, 3, 2, 2, 2, 1, 5, 3 = 26 (9d6)

>>303299

Molly goes for another dildo smack with the dildo bat


bae1ad (34) No.303301>>303303

Dice rollRolled 4, 4, 4, 6, 5 = 23 (5d6)

Ellaina throws another mighty fireball


bae1ad (34) No.303302>>303303

Dice rollRolled 3, 2, 1, 3, 3, 1, 1 = 14 (7d6)

Anon goes for another strong fireball


6cb33b (48) No.303303>>303305

>>303302

>>303301

>>303300

Not so fast, bucko. I've got something else planned.


bae1ad (34) No.303304

Dice rollRolled 5, 2, 6, 5, 2, 6 = 26 (6d6)

Looks like the luck is gone. Finally Rarity attacks with her lightsaber.


bae1ad (34) No.303305

>>303303

Ignore those then. I thought it was a normal battle not a special one.


6cb33b (48) No.303306>>303307

File (hide): d9568c34d00312a⋯.png (2.26 KB, 380x345, 76:69, inferno_04.png) (h) (u)

>The stone platform behind the monster crumbles away, creating a powerful vacuum that pulls the vaporous shadow into the depths! Using it's one remaining eye, the shadow stares at you with complete contempt, grasping at the ground with it's clawed fingers in a vein attempt to remain in the fight. Despite it's efforts, the monster is dragged into the vortex and transported away from you.

The Battle Is Won!

>"Coward just ran away!" you step towards the vortex.

>"He's simply obeying his new master's call," Wart puts out a clawed hand to stop you. "I can sense that Lucifer has become fearful of us, this… this mission might be as suicidal as I thought!"

>"Does that mean that you're gonna stop mopping about?" you ask.

>"Let's not get too carried away, human. First we've got to fight our way through the last level, then we can kill Lucifer," Wart says.

>"Then you'll finally be free?" you smirk.

>"We'll see," Wart says, stepping to the edge of the vortex. "Come along, human! And bring your ponies with you!"

>With that, Wart jumps into the vortex and is transported to who-knows-where. Grabbing Ellaina's hand, and Molly's hoof, the three of you dive into the portal. The others follow closely behind, more confident than ever before.

>All of you hit the cobblestone floor at the same time, your impact echoing off the four walls of the small torture chamber. Looking around, you realize that you're not just in any torture chamber, but a full-blown sex dungeon! Every wall is lined with whips, dildos, buttplugs, and items that you don't even have a name for! Molly instantly begins to drool with desire (from both ends) as she takes in the beauty laid before her.

>"Oh my goodness!" Twilight gasps. "Spike! Cover your eyes!"

>"Huh? Wha-?" you stammers as Twilight obscures his vision with a hoof.

>"By the gods…," Ellaina finds herself speechless.

>"Dude!" Rainbow Dash shouts in disbelief.

>Using her pointed hat, Trixie covers most of her face in embarrassment at the sight of all the godless sex toys. "This must be some sort of sick joke," the magician says.

>"What kind of creature would find this amusing?" Twilight asks.

>"Perhaps we should focus on getting out of here as quickly as possible?" Rarity blushes a deep crimson.

>At the far end of the room stands a massive wooden door, bared from your side, and fairly solid in appearance. Three shadowy figures step out from the corner of the room and stop before the entrance, it's Mortus and the skeleton twins!

>"You've done good so far, Anonymous," Mortus grins.

>"But we haven't just come to congratulate you," Leicha says.

>Schro chooses to remain silence, lacking the ability to speak.

>"Beyond this door will be your greatest challenge yet," Mortus begins. "And should you die before reaching Lucifer, your friend Scootaloo isn't the only one who will suffer for it."

>"To help you along the way, we'd like to offer you a moment of peace," Leicha says. "This door is firmly sealed, and nothing will be able to cross it's archway."

>"For a few hours, at least," Mortus says.

What should you do now?

-Have a small rest before moving forward.

-See if the skeletons have anything to sell you.

-Ask the skeletons some questions, or maybe talk with a party member.

-Thank them for the offer, but keep moving forward. There's no time to rest now!

-Other…


bae1ad (34) No.303307

>>303306

Let's rest and how can we identify what this ruby butt plug does?


bae1ad (34) No.303308

Also, since we're here can we upgrade our dragon staff or Rarity's lightsaber? Those things are good damage dealers.


6cb33b (48) No.303309>>303310 >>303324

>"Resting for an hour or two would be nice," you sigh, reaching into your backpack. "Could one of you identify this… thing?"

>Leicha and Schro recoil at the sight of the ruby buttplug, like you just pulled a nuclear bomb out of thin air.

>"That's the Buttplug of Doom!" Leicha says. "Where did you find that?"

>"Inside the stomach of a mimic," you say plainly.

>"That's not just any ordinary buttplug, Anonymous! That is one of the most dangerous artifacts created by a human being!" Leicha says. "Putting that inside something is enough to cause massive explosive damage, as well as rectal damage!"

>"So it's basically a magical grenade that goes inside someone's ass? Cool!" you place the item back inside your bag.

>"Use it wisely, Anonymous. Once the buttplug explodes, there's no getting it back," Leicha warns you. "Also remember that it will only work on a monster with an anus, no other hole will do."

>"Was that thing created by the same person who decorated this room?" Twilight quips.

>"Regardless, we also need to upgrade our weapons. How about Rarity's laser sword, or my new staff?" you ask.

>"With the right materials, and some gold, I could certainly improve your staff," Leicha nods.

>Schro takes out his chalkboard and write something down before showing it to you. "CAN IMPROVE SABER 120 BITS" the board reads.

>"Oh my, that's quite a high price," Rarity bites her hoof.

>You're Buttplug of Doom has been identified!

-Buttplug of Doom [+20 Damage, Ignores All Defense]

Shall you upgrade both?

-Dragon Staff (requires 100 Bits + Dragon Bone)

-Lightsaber (120 Bits)

Rarity only has 23 Bits, so everyone else will have to chip in.


6cb33b (48) No.303310>>303311 >>303315 >>303323

>>303309

Sell those golden potions and getting that wooden ring identified might be a good idea too.


bae1ad (34) No.303311>>303312

>>303310

That's going right up Lucifers ass. Can we also find out what the golden potion does? But since we have 14 of them we can sell 8 for hopefully a lot of bits.

Yeah, let's upgrade both. Spot Rarity everything so she can keep her 23 bits.


6cb33b (48) No.303312>>303313

>>303311

They're healing potions for demons, so you might not get too much use out of them. You can always keep them for Wart, if you want. Each potion is worth 15 Bits to sell.


bae1ad (34) No.303313

>>303312

I want Wart to become my best friend so yeah, having some on hand would be good. Also, let's find out what it takes to raise the holy smackeral since we're fighting demons.

It's a shame spike is here, other wise I would say " let's enjoy these toys because shit is about to get crazy bad maybe and I want to enjoy life a little before I might die.


0d34a7 (7) No.303315

>>303310

But yeah, what that mimic ring can do aside of (apparently) chopping our fingers off? Also give Molly the ruby butt-plug since she's a professional in using sex toys.


2eb1cd (2) No.303323>>303329

>>303310

We have not found out what the wooden ring does yet? Let's do that.

Come on, guys, we need stuff to sell. Why don't we start by getting rid of some of our old gear? Anon's old wand is unnecessary now. Sell the handgun and ammo as well. we do not need it now that we have the Elder Thing Laser gun. We can also sell the books that we have finished: Mystical Magic Theory, On Crystal Magic, and Etiquette For the Savage Soul''. We have to keep the Power Ponies porn for sentimental reasons.


2eb1cd (2) No.303324

>>303309

An exploding buttplug? That could only have been created by something truly evil. I notice that you pointed out that the thing has to have an asshole, which means that we cannot use it on the final boss. Lucifer is going to get it, though.


0d34a7 (7) No.303329>>303342

>>303323

Mystical Magic Theory is from the library in Canterlot and the etiquete book is from Twilight's library. Also the old wand is a gift from Ellaina. I am fine with the rest.

We and the party must buy more potions and anon should purchase a new lasso with what's left of our money.


20d2cd (1) No.303342

>>303329

Well damn. As for the lasso, can we make another one out of the forty feet of rope that we have?


6cb33b (48) No.303358>>303359 >>303361

>You spend 220 Bits, and 1 Dragon Bone to upgrade your Dragon Staff! Rarity's Lightsaber is also upgraded to do more damage!

-Enhanced Dragon Staff [+9 Dmg]

-Lightsaber [+6 Dmg, Ignore -4 Def]

>Schro identifies your ring as a Mimic Ring! The Mimic Ring will warn you when other mimics are nearby as long as someone wears it!

-Mimic Ring [Detect Mimics]

>You sell the 'On Crystal Magic' book for 70 Bits, the Elder Thing Laser Gun for 100 Bits, and the Handgun/Ammo for 110 Bits!

>You now have a total of 307 Bits in your pouch!

>"Would you like to buy anything else?" Leicha asks eagerly.

>"How about some potions for the road?" you ask.

What shall you buy?

-Repaired Lasso (10 Bits)

-Upgrade to Holy Smackerel [+6 Holy Damage] (170 Bits)

-Health Potion [Restores +3 Health] (18 Bits)

-Magic Potion [Restores +3 Magic] (18 Bits)

-Rejuvenation Potion [Restores +3 HP/MP] (24 Bits)

-Strong Health Potion [Restores +5 Health] (23 Bits)

-Strong Magic Potion [Restores +5 Magic] (23 Bits)

-Strong Rejuvenation Potion [Restores +5 HP/MP] (29 Bits)

-Antidote (16 Bits)

-Petrification Antidote (28 Bits)

-Petrification Reversal Potion (40 Bits)

-Mighty Health Potion [Restores +7 Health] (30 Bits)

-Mighty Magic Potion [Restores +7 Magic] (30 Bits)

-Mighty Rejuvenation Potion [Restores +7 HP/MP] (36 Bits)

-Stone Skin Potion [+1 Def] (16 Bits)

-Strong Stone Skin Potion [+2 Def] (23 Bits)

-Steel Skin Potion [+3 Def] (37 Bits)

-Strong Steel Skin Potion [+4 Def] (50 Bits)

-Wizard's Vigor [Removes Silence] (26 Bits)

Rarity has 23 Bits, Spike has 34, Ellaina has 64, and Twilight has 195. Maybe you all can combine your Bits into one giant pot to buy everything you can?


6cb33b (48) No.303359

>>303358

I realized that you guys didn't want to sell the laser gun. Fixed.


bae1ad (34) No.303361>>303368

>>303358

Put the ring on Trixies horn since she's there then. Let's repair the rope because that's always useful. Let's go half and half with twilight to upgrade the holy smackeral which is 85 bits each and will put her at 110.

I'm thinking of getting three mighty magic potions which would cost 90 bits.

Everyone putting their money together with twilight helping us with molly would be 231. We will also have 212. added together that's 443. From that we'd be left with 353 bits. We can take 45 from each pool.


095988 (1) No.303368

>>303361

I like this plan.


bae1ad (34) No.303370

Also since our armor is such garbage we'll take a strong steel skin potion too. We'll use it when we're against lucifer. The one we already have can be a back up.


6cb33b (48) No.303395>>303398 >>303399

>You spend 10 Bits to have your lasso repairs, and spend 85 bits to upgrade Molly's holy club! This leave you with 112 Bits, and Twilight with 110 Bits!

-Super Holy Smackerel [+6 Holy Damage]

-Makeshift Lasso

I take it you guys want to combine everyone's Bits to a total of 353, then spend 90 on thee mighty magic potions, and 1 strong steel skin potion? Anon can just hold onto the remaining Bits since the adventure is almost over.

That's: 112+110+23+34+64=343


bae1ad (34) No.303398


6dceca (1) No.303399

>>303395

That's the plan. Poor Anon is going to be broke as a joke at the end of this adventure. It almost makes me wish that we could have gotten some of that wealth and power that Sombra promised, but of course he would have betrayed us before that could happen anyway. Maybe Tirek back in Tartarus would give us something for letting him out of that cage. Ah well, for now we have stuff to do.


6cb33b (48) No.303427>>303430

File (hide): f18e39a68f71ab4⋯.jpg (38.41 KB, 400x346, 200:173, laughing skeleton.jpg) (h) (u)

>Mixing the parties Bits together in one massive pile, you spend the pot on 3 Might Magic Potions, and 1 Strong Steel Skin Potion!

>You are left with a total of 203 Bits after buying all the items!

>Shoving the items into your backpack, you also hand Trixie the Mimic Ring, which seems to almost hug onto her horn. Much like the toothed chests you've encountered before, the ring itself is actually alive! You just pray that it doesn't decide to bite Trixie's horn off.

>"Is this ring… purring?" Trixie winces in disgusts. "Couldn't somepony else wear this disgusting thing?"

>"There's no time to wine, Trixie. Do you detect any mimics nearby?" you ask.

>"I… don't think so," Trixie says.

>"Then we should get a little rest before moving on," you take a seat on the floor. "What are you three gonna do while we wait?"

>The skeletons simply stand before the door ominously, looking down at you with the glowing eye sockets. "We shall watch over you all, for a time. Do not worry, nothing can harm you now," Mortus says.

Should Anonymous attempt to heal his injured arm?


bae1ad (34) No.303430

Dice rollRolled 5, 1, 3, 5, 1 = 15 (5d6)

>>303427

Yes. Let's use first aid which I think was a 4d6?Or does he have a way to magically heal it? Anyway here's some dice.


6cb33b (48) No.303432>>303433 >>303439

File (hide): 0708ae11c746f50⋯.png (138.59 KB, 1090x1024, 545:512, twilight glare face.png) (h) (u)

>Rolling up your sleeve, you disinfect and bandage your injured arm before applying a splint for good measure. Your arm is no longer crippled, for now!

>With your arm mended, you lay down on the ground and shut your eyes for about an hour before awakening. Your magical energy is restored, and your health back to normal!

Anonymous:

Health- 11/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 22/22 +1

>"Are you ready to get going, Anonymous?" Twilight trots over to you.

>"I know that this might not be the best time to ask, but I simply can't hold it in anymore," Twilight looks at you seriously. "Anonymous? Have you been studying dark magic behind my back?"

>"W-What do you mean?" you stammer, your heart sinking.

>"Don't think that I didn't notice you destroying that monster in one hit, I might not use dark magic, but I know it when it see it!" Twilight steps closer. "You've always been sneaking around, keeping secrets from me, and this has been going on almost since the day we met."

>There's a long pause as Twilight looks over here shoulder at the other party member before turning back to you, a look of hurt on her face. "If we're going to march into the depths of this dungeon together, I need to know that you're being completely honest with me. Where have you been learning all this from? And is there anything else you've been keeping from us?" Twilight glares.

>Twilight has you backed up against a wall now, and there's nopony who can bail you out now. It's just you, and Twilight Sparkle.

What should you do?

-Confess that you've been learning dark magic from Leicha.

-Tell Twilight that you might have learned dark magic from King Sombra.

-Convince Twilight that the spell wasn't dark magic, and that she's simply mistaken (social combat)

-Lie to Twilight that you only learned one spell from Leicha, and that it was for the good of Equestria (social combat).

-Get really offended that Twilight would accuse you of doing something so evil. Then storm off in a huff!

-Other…


bae1ad (34) No.303433>>303435 >>303439

>>303432

Welp, time to possibly burn some bridges. Yeah we learned some magic from Leicha.


944898 (1) No.303435

>>303433

Seconded. We could say that we purchased the lessons. Anon is going to look like a spectacular asshole if all this stuff gets revealed.


0d34a7 (7) No.303439>>303442 >>303446

>>303432

>>303433

After that we ask her why she's upset about us for learning black magic and why she's against it, then we can talk some reason with her.

I will not take Twilight's accusation without a chance to defend ourselves.


bae1ad (34) No.303442

>>303439

She's seen for herself how useful it's been in the battle that should have gone a lot worse because the demon was a spell user themselves.


74cbff (1) No.303446>>303448

>>303439

Yeah, if we play like we just don't know how dangerous it is, Anon may just look more stupid than malevolent. He can live with that.


0d34a7 (7) No.303448

>>303446

That will not give Twilight any peace of mind, i think she's scared for what can we possibly do once we face the core of the Ouroboros. Our anon needs to tell Twilight we want to stop the great serpent for good more than anything else.


6cb33b (48) No.303450>>303451 >>303453

File (hide): a5dcbbcfba7aa55⋯.jpg (26.6 KB, 720x573, 240:191, Carl Twilght sparkle.jpg) (h) (u)

>"You're not wrong, Twilight. I've been learning dark magic over the past few months from Leicha," you begin before Twilight cuts you off.

>"Do you have any idea how dangerous dark magic is!? You could have been killed, or turned into a insane monster like King Sombra!" Twilight turns away and shakes her head. "You could have put everyone in jeopardy! What made you do something so stupid?"

>"I know that it's dangerous, I'm not stupid!" you raise your voice.

>"Yet you did it anyway!" Twilight spins around and stares you down, the other party members turning to watch you both argue.

>"These spells are part of the reason why we're here today, Twilight! Without them, we might have been killed by the sorcerer!" you stand firmly.

>"Are you sure, Anonymous? Are you sure that using dark magic hasn't affected you? How can we be sure that you won't do something stupid when we come face-to-face with the Ouroboros?" Twilight says, causing everyone present to gasp in shock.

>"Twilight!" Ellaina raises her voice, only to be ignored by the unicorn.

>Many of the party members seem unsure if they should step in and break up the fight, but they're afraid of the fight that might break out if things get more heated. Twilight lets her guard down for a moment and turns to look at Rarity, Spike, and Rainbow Dash, more than sure that her friends have her back.

>"I didn't learn these spells for myself, Twilight. I wanted to defeat the Ouroborus, just as badly as everyone else does," you say quietly. "You might not trust me one bit, and god knows I understand why, but I swear that my reasons are pure."

>"At this point, I'm not even sure if I can trust you," Twilight looks down at the ground. "Regardless, we can't afford to stand here and argue forever. Once we get back to Ponyville, we're going to have a long talk about this. But if I suspect that you're going to end up like King Sombra for even a moment, I won't hesitate to keep Equestria safe."

>Spike looks like he's about to cry, unsure of what to do at this point. At no point did he expect you to use dark magic, but part of him wants to believe that Twilight is somehow wrong. Deep down, the baby dragon clearly can't bring himself to turn his back on Twilight.

>"I'd hate to interrupt you all, but the time for rest is over," Leicha says, the sound of scratching claws coming from the other side of the door. "The protection spell will soon disappear, and the demons will surely come soon."

>"Fine. We'll discuss this after we defeat Lucifer," Twilight turns towards the door.

>Things have gone from bad, to worse. It's only a matter of time before Twilight starts asking even more questions before finally digging too deep. The best you can hope for right now is that rescuing Scootaloo and killing Lucifer will be enough to prove some false-innocence to Twilight.

Who shall join Anonymous in combat?


501007 (1) No.303451>>303454

>>303450

A hoard of demons await? Hm. Let's go with Spike, Molly, and oh… Ellaina. Her confusion spell may come in handy.


db99bd (1) No.303453

>>303450

Except for Molly, nobody knows Sombra was ever beyond the Crystal Empire, and all she knows is that Anon was fighting with him. Also, she would never betray Anon, because she is awesome. Our story is sound, even if Twilight does not approve.

Wait, does Twilight know that Celestia knows some dark magic in this universe? It would be risky to ask Molly to intercede, but if Twilight already knows that Celestia studied dark magic she may be able to make a convincing argument for at least knowing a bit of it. That can wait, though.


0d34a7 (7) No.303454>>303455 >>303457

>>303451

How about instead of Spike we summon the poison wyverm from the soul crystal?

Not sure if the breath attack works against demons but the powerful claw attack can deal huge damage against an mob we find in the way.

Also give both Molly and Ellaina a mighty health potion and 3 strong health potions.


6cb33b (48) No.303455

>>303454

Does anyone else want to summon a poison wyvern's soul to fight? If not, then Spike shall continue fighting.


7f1d73 (1) No.303457>>303472

>>303454

Is it really such a good idea to be using trapped souls right after having that discussion with Twilight? I mean, is she going to freak out over it?


0d34a7 (7) No.303472>>303506

>>303457

No way we can make Twilight more disappointed of us for summoning a sealed soul and she might appreciate if we put a monster from the ouroboros in the front line instead of our party members.


13e594 (1) No.303506>>303530

>>303472

>she might appreciate if we put a monster from the ouroboros in the front line instead of our party members.

How about Wart then? He is keen to fight in any case.


0d34a7 (7) No.303530

>>303506

Oh yes, we can ask him if he wants to join us in the next battle. if he says yes then give him all the golden potions we have in the inventory.


6cb33b (48) No.303533>>303534 >>303537

File (hide): c576051b004322b⋯.png (4.65 KB, 535x583, 535:583, inferno_04.png) (h) (u)

>Mortus, Leicha, and Schro all disappear into the shadows as the double doors fly open, four demons charging into the room with massive erections!

>Before you towers another incubus, but with a thorned cock dripping with acid seed! Behind the giant are two prowler with ballgags in their mouths, also sporting twin hemipenis' that lash about with desire! Last is a small imp made of pure darkness, his eyes glowing red with a mixture of lust and malicious intent!

>"Shield your eyes, Spike!" Twilight shouts in disgust.

Turn Order:

1. Anonymous

2. Horny Incubus

3. Ellaina

4. Shadow Magus

5. Prowler 1

6. Prowler 2

7. Molly

8. Spike

Roll for Anonymous!

Anonymous:

Health- 11/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 22/22 +1

Anon's Rolls:

Staff Attack- 6d6

Throw Grenade- 3d6

Elemental Magic- 7d6

Defensive Magic- 5d6

Mind Magic- 6d6

Dark Magic- 8d6

Hand/Laser Gun- 2d6

Strip Tease- 3d6

Lasso- 3d6

Summon- 6d6

Anon's Spells:

-Fireball [+1 Damage] (4 magic)

-Lightning Bolt [+1 Damage] (4 magic)

-Broom-kata [+2 dmg] (3 magic)

-Weak Physical Barrier [+1 DEF] (3 magic)

-Weak Ally Protection [+1 DEF] (3 magic)

-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)

-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)

-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)

-Remove Poison (4 Magic)

-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Water Breathing (6 Magic)

-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)

-Astral Projection (7 Magic)

-Hunter's Sight (7 Magic)

-Strong Fireball [+2 Dmg] (6 Magic)

-Detect Magic (2 magic)

-Strong Physical Barrier [+3 Def] (7 Magic)

-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)

-Erosion [-2 Def] (5 Magic)

-Viper Bolt [+1 Dmg, Poison] (5 Magic)

-Weak Undermine [Un-buff a single foe] (6 Magic)

-Crystal Spike [+2 Dmg] (4 Magic)

-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)

-Mighty Crystal Spike [+4 Dmg] (8 Magic)

-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)

-Steadfast [Target immune to stun for 3 turns] (5 Magic)

-Double Undermine [Un-buff two foes] (8 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Splash [+1 Dmg] (4 Magic)

-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)

-Implant Thought (15 Magic)

-Mighty Physical Barrier [+4 Def] (9 Magic)

-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)

-Darkstorm [+3 Dmg all foes] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Weak Mass Physical Barrier [+1 Def] (6 Magic)

-Mass Physical Barrier [+2 Def] (8 Magic)

-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)

-Tip Fedora [+2 Social Dmg] (6 Magic)

-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Conjure Trapped Soul (17 Magic)

-Mass Undermine [Un-buff all present foes] (12 Magic)

-Polymorph Species (13 Magic)

Items:

https://pastebin.com/Di0QpY0P

Remember that the wyvern soul is lost if it 'dies' in combat. It shall also take Spike's place in the turn order, unless you roll high and something kewl happens.


bae1ad (34) No.303534>>303537

Dice rollRolled 5, 4, 5, 6, 1, 4 = 25 (6d6)

>>303533

Staff attack the prowler 1 with the dragon staff.

Taking out the weakest is always a good idea.


20d9a8 (1) No.303537

>>303533

>four demons charging into the room with massive erections!

I am so glad that we brought Molly. We should somehow get her into a one-on-one battle for dominance with the incubus. A gigantic sex demon vs. the divine princess of rape--that will be a battle for the ages.>>303534

>"Shield your eyes, Spike!" Twilight shouts in disgust.

He kind of has to see to fight.

>>303534

We should probably be doing mass destruction stuff like Quake. The little guys will die while we are hitting the big guys that way.


6cb33b (48) No.303655

You hit the prowler with your staff, doing 8 points of damage! The demon takes 1 points of damage to it's defense!

Sexually Starved Prowler 1: [Damaged Defense]

Health- 12/20 +4

Social- ?/? +?

Will- 5/5 +2

Magic- 27/27 +2

The incubus tries to bite you with it's dripping fangs!

Ellaina and Molly got the potions you wanted to give them by the way.


6cb33b (48) No.303656

Dice rollRolled 1, 6, 4, 3, 2, 2 = 18 (6d6)

roll


6cb33b (48) No.303658>>303671

The incubus bites you, doing 6 points of damage! You've been poisoned!

Anonymous: [Poisoned]

Health- 5/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 22/22 +1

Ellaina's turn!

Ellaina:

Health- 10/10 +2 +19

Social- 7/7 +2

Will- 6/6 +1

Magic- 43/43 +1

Ellaina's Rolls:

Offensive Spell- 6d6

Defensive Spell- 5d6

Healing Spell- 4d6

Dagger Attack- 3d6

Mini-Crossbow- 3d6

Powers:

-Detect Magic (2 magic)

-Open Average Lock (3 magic)

-Open Hard Lock (9 Magic)

-Lightning Bolt [+1 Damage] (4 magic)

-Strong Lightning Bolt [+2 Dmg] (6 Magic)

-Mighty Lightning Bolt [+3 Dmg] (8 Magic)

-Gust [+1 Dmg] (4 Magic)

-Strong Gust [+2 Dmg] (6 Magic)

-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)

-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)

-Fireball [+1 Damage] (4 magic)

-Strong Fireball [+2 Dmg] (6 Magic)

-Mighty Fireball [+3 Dmg] (8 Magic)

-Ice Spike [+1 Damage] (4 magic)

-Strong Ice Spike [+2 Dmg] (6 Magic)

-Mighty Ice Spike [+3 Dmg] (8 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Weak Physical Barrier [+1 Def] (3 Magic)

-Physical Barrier [+2 Def] (5 Magic)

-Mighty Physical Barrier [+4 Def] (9 Magic)

-Mend [Fix Crippled Part] (11 Magic)

-Remove Poison (4 Magic)

-Confusion [+2 Will Dmg, attack allies] (8 Magic)

-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Splash [+1 Dmg] (4 Magic)

-Weak Heal [+2 Health] (4 Magic)

-Heal [+3 Health] (5 Magic)

-Mend [Fix Crippled Part] (11 Magic)

-Mighty Erosion [-4 Def] (9 Magic)

Items: Blue Sorceress Robes, Crimson Rose [Wand: +6 Magic Dmg], Health Potion [Restores +3 Health] (3), Magic Potion [Restores +3 Magic] (3), Leather Utility Belt, Rainbow Toe Socks [+1 Def], Blue Reinforced Hoodie [+1 Def], Soarin Plushie, Spitfire Plushie, Reinforced Mini-Crossbow [+4 Dmg], Crossbow Bolts [+1 Dmg] (54), Gender Bender Ring, Ring of Steel Skin [+3 Def], Mighty Health Potion [Restores +7 Health] (6), Mighty Magic Potion [Restores +7 Magic] (5), Reinforced Crystal Helmet [+4 Def], Magician's Band [+2 Spell Dmg], Cockatrice's Band [Petrifaction Immunity], Sharp Serpentine Kris [+5 Dmg, +1 Poison], Sleeping Darts (21), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Crystal Shield [+4 Def], Fancy Clothing [+1 Def], Poison Bolts [+1 Dmg, +1 Dmg per turn] (13), Quality Whetstone [+2 Blade Dmg] (1), Wizard's Vigor [Removes Silence] (2), Antidote (4), Petrification Reversal Potion (1), Strong Steel Skin Potion [+4 Def] (1), Mithril Dagger [+6 Dmg], Meteorite Plate Armor [+7 Def], Strong Health Potion[Restores +5 Health] (3).


bae1ad (34) No.303671

Dice rollRolled 4, 1, 4, 6, 5, 5 = 25 (6d6)

>>303658

Use a mighty lightning bolt on the shadow magus. Give anon a health potion.


6cb33b (48) No.303673

Dice rollRolled 5, 1, 2, 4, 2 = 14 (5d6)

Ellaina shocks the magus with a bolt of lightning, doing 11 points of damage! The spell cost a little less to cast!

Shadow Magus:

Health- 15/26 +4

Social- 10/10 +1

Will- 20/20 +4

Magic- 55/55 +5

Ellaina:

Health- 10/10 +2 +19

Social- 7/7 +2

Will- 6/6 +1

Magic- 36/43 +1

The shadow magus casts a spell one Ellaina!


6cb33b (48) No.303674

Dice rollRolled 4, 5, 1, 4, 1, 4 = 19 (6d6)

The magus casts strong damage willpower on Ellaina, doing 5 points of will damage!

Ellaina:

Health- 10/10 +2 +19

Social- 7/7 +2

Will- 1/6 +1

Magic- 36/43 +1

Shadow Magus:

Health- 15/26 +4

Social- 10/10 +1

Will- 20/20 +4

Magic- 48/55 +5

Anonymous: [Poisoned]

Health- 8/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 22/22 +1

The first prowler attacks Spike with his tail!

updated to show that Ellaina gave you a health potion last turn


6cb33b (48) No.303675

Dice rollRolled 1, 5, 5, 1 = 12 (4d6)

The prowler whips Spike with it's long tail, but fails to do any damage!

Spike:

Health- 18/18 +4 +10

Social- 6/6 +1

Will- 8/8 +2

Magic- 15/15 +2

==The second prowler casts leech on Molly!


6cb33b (48) No.303676

Dice rollRolled 1, 3, 3, 6 = 13 (4d6)

The prowler steals 2 points of health from the Princess!

Molly:

Health- 21/23 +3 +12

Social- 28/28 +3

Will- 24/24 +2

Magic- 60/60 +1

Sexually Starved Prowler 2:

Health- 20/20 +5

Social- ?/? +?

Will- 5/5 +2

Magic- 21/27 +2

Molly's turn!

Rolls:

Dildo Attack- 9d6

Strapon Rape- 7d6

Light Magic- 4d6

Mind Magic- 5d6

Powers:

-Rape of the North Star [+6 Dmg, 6 Will Dmg] (11 Magic)

-Charm [+1 die to social rolls] (7 Magic)

-Flash [+1 Dmg] (4 Magic)

-Strong Flash [+2 Dmg] (6 Magic)

-Mighty Flash [+3 Dmg] (8 Magic)

-Rays of Light [+1 Dmg all foes, -1 to cast] (7 Magic)

-Strong Rays of Light [+2 Dmg all foes, -1 to cast] (10 Magic)

-Weak Damage Willpower [+1 Will Dmg] (3 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Weak Mass Damage Willpower [+1 Will Dmg All Foes, -1 to cast] (9 Magic)

-Sexy Dance [+5 Will Dmg] (10 Magic)

-Swap Gender (9 Magic)

-Futa Cock (7 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Strong Levitate (9 Magic)

-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)

-Sleep [+2 Will Dmg, 4 Turns] (8 Magic)

-Docile [Target unable to act] (9 Magic)

-Shrink [Decrease targets size] (8 Magic)

-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)

-Submission (17 Magic)

-Summon Sexy Tentacles (5 magic)

-Double Futa Cock (10 Magic)

-Self-Polymorph Form (18 Magic)

-Remove Poison (4 Magic)

-Poison Immunity (6 Magic)

Items: Dildo Bat [+5 Dmg, Ignore -2 Def], Zebra Strapon [+3 Dmg, +1 Def], Lube (14/14 Squirts), Box of Stallion Condoms, Ballgag, Buttplug, Rope, Reinforced Crystal Helmet [+4 Def], Strong Health Potion [Restores +5 Health] (4), Super Holy Smackerel [+6 Holy Damage], The Big Smackintosh [+6 Melee Dmg, +5 Ranged Dmg & +2 Dmg for 3 Turns] (7/7 Shots), Radiance Costume [+1 Def], Fantabulous Feeldo [+1 die to Sex rolls] (2), Mithril Shield [+5 Def], Strong Magic Potion [Restores +5 Magic] (7), Special Luna Plushie, Taarna Costume [+1 Def, +1 To Sex Roll], Molly's Country Costume [+2 Mud/Water Def], Buttplug of Doom [+20 Damage, Ignores All Defense], Mighty Health Potion [Restores +7 Health] (1).


bae1ad (34) No.303678

Dice rollRolled 3, 6, 1, 1, 4, 1, 6, 2, 2 = 26 (9d6)

Molly does a dildo attack against the shadow magus while using the holy smackeral.


6cb33b (48) No.303685>>303687

Molly hits the demon with her holy club, doing 8 points of damage! The demon is given a concussion and his natural defense is damaged!

Shadow Magus: [Damaged Defense] [Concussion]

Health- 7/26 +4

Social- 10/10 +1

Will- 20/20 +4

Magic- 48/55 +5

Spike's turn!

Spike:

Health- 18/18 +4 +10

Social- 6/6 +1

Will- 8/8 +2

Magic- 15/15 +2

Spike's Rolls:

Mace Attack- 7d6

Fire Breath- 3d6 (2 Magic)

Claw Attack- 5d6

Shield Bash- 7d6 (4 Magic)

Tell Joke (Taunt)- 4d6 (3 Magic)

Powers:

-Dragon's Breath [+1 Fire dmg] (2 Magic)

-Tell Lame Joke [Taunt] (3 Magic)

-Lame Pun [Mass Taunt] (6 Magic)

-Shield Bash [-1 foe Def, 2 turns] (4 Magic)

-Shield Smash [-2 foe Def, 2 turns] (5 Magic)

-Strong Dragon's Breath [+2 Fire Dmg] (3 magic)

-Fire Weapon [Fire Dmg on Weapon] (5 magic)

-Knock Back [Send Foe Back 5 Meters] (10 Magic)

Items: Super Horned Helmet [+2 Def], Steel Shield [+4 Def], Heavy Crystal Mace [+5 Dmg, Ignore -3 Def], Mantle of the Crystal Empire [Invisibility], Health Potion [Restores +3 Health] (5), Strong Health Potion [Restores +5 Health] (6), Mighty Health Potion [Restores +7 Health] (5), Magic Potion [Restores +3 Magic] (1), Strong Magic Potion [Restores +5 Magic] (2), Mighty Magic Potion [Restores +7 Magic] (1), Antidote (5), Berserker's Band [Restore +5 HP on Crit], Crystal Helmet [+3 Def], Dragon Scale Shield [+7 Def, Fire Immunity].


bae1ad (34) No.303687

Dice rollRolled 5, 4, 1, 3, 3, 1, 6 = 23 (7d6)

>>303685

Spike gives anon an antidote for his poison. Let's shield bash the shadow magus.


6cb33b (48) No.303689>>303692

Spike bashes the demon with his shield, doing 4 points of damage! The magus' defense is lowered by 1 point for 3 turns!

Spike throws you an antidote, curing the poison!

Shadow Magus: [Damaged Defense] [Concussion] [Shield Bashed]

Health- 3/26 +3

Social- 10/10 +1

Will- 20/20 +4

Magic- 48/55 +5

Spike:

Health- 18/18 +4 +10

Social- 6/6 +1

Will- 8/8 +2

Magic- 11/15 +2

Anonymous:

Health- 8/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 22/22 +1

Anon's turn!

Anon's Rolls:

Staff Attack- 6d6

Throw Grenade- 3d6

Elemental Magic- 7d6

Defensive Magic- 5d6

Mind Magic- 6d6

Dark Magic- 8d6

Hand/Laser Gun- 2d6

Strip Tease- 3d6

Lasso- 3d6

Summon- 6d6

Anon's Spells:

-Fireball [+1 Damage] (4 magic)

-Lightning Bolt [+1 Damage] (4 magic)

-Broom-kata [+2 dmg] (3 magic)

-Weak Physical Barrier [+1 DEF] (3 magic)

-Weak Ally Protection [+1 DEF] (3 magic)

-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)

-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)

-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)

-Remove Poison (4 Magic)

-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Water Breathing (6 Magic)

-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)

-Astral Projection (7 Magic)

-Hunter's Sight (7 Magic)

-Strong Fireball [+2 Dmg] (6 Magic)

-Detect Magic (2 magic)

-Strong Physical Barrier [+3 Def] (7 Magic)

-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)

-Erosion [-2 Def] (5 Magic)

-Viper Bolt [+1 Dmg, Poison] (5 Magic)

-Weak Undermine [Un-buff a single foe] (6 Magic)

-Crystal Spike [+2 Dmg] (4 Magic)

-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)

-Mighty Crystal Spike [+4 Dmg] (8 Magic)

-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)

-Steadfast [Target immune to stun for 3 turns] (5 Magic)

-Double Undermine [Un-buff two foes] (8 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Splash [+1 Dmg] (4 Magic)

-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)

-Implant Thought (15 Magic)

-Mighty Physical Barrier [+4 Def] (9 Magic)

-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)

-Darkstorm [+3 Dmg all foes] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Weak Mass Physical Barrier [+1 Def] (6 Magic)

-Mass Physical Barrier [+2 Def] (8 Magic)

-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)

-Tip Fedora [+2 Social Dmg] (6 Magic)

-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Conjure Trapped Soul (17 Magic)

-Mass Undermine [Un-buff all present foes] (12 Magic)

-Polymorph Species (13 Magic)

Items:

https://pastebin.com/Di0QpY0P


bae1ad (34) No.303692

Dice rollRolled 2, 4, 2, 4, 3, 3, 4 = 22 (7d6)

>>303689

Let's cast quake.


6cb33b (48) No.303702

Dice rollRolled 4, 2, 2, 4, 1, 4 = 17 (6d6)

You cast quake on the demons, doing 3 points of damage to the incubus, 5 to the first prowler, 4 to the second prowler, and 6 to the magus!

The magus is stuck down by the spell!

Horny Incubus:

Health- 64/67 +6

Social- ?/? +?

Will- 8/8 +3

Magic- 3/3 +1

Sexually Starved Prowler 1: [Damaged Defense]

Health- 7/20 +4

Social- ?/? +?

Will- 5/5 +2

Magic- 27/27 +2

Sexually Starved Prowler 2:

Health- 16/20 +5

Social- ?/? +?

Will- 5/5 +2

Magic- 21/27 +2

Shadow Magus: [Dead]

Health- 0/26 +4

Social- 10/10 +1

Will- 20/20 +4

Magic- 48/55 +5

Anonymous:

Health- 8/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 15/22 +1

The horny incubus attacks Spike!


6cb33b (48) No.303704>>303705

The incubus bites Spike, doing 2 points of damage!

Spike:

Health- 16/18 +4 +10

Social- 6/6 +1

Will- 8/8 +2

Magic- 11/15 +2

Ellaina's turn!

Ellaina:

Health- 10/10 +2 +19

Social- 7/7 +2

Will- 1/6 +1

Magic- 36/43 +1

Ellaina's Rolls:

Offensive Spell- 6d6

Defensive Spell- 5d6

Healing Spell- 4d6

Dagger Attack- 3d6

Mini-Crossbow- 3d6

Powers:

-Detect Magic (2 magic)

-Open Average Lock (3 magic)

-Open Hard Lock (9 Magic)

-Lightning Bolt [+1 Damage] (4 magic)

-Strong Lightning Bolt [+2 Dmg] (6 Magic)

-Mighty Lightning Bolt [+3 Dmg] (8 Magic)

-Gust [+1 Dmg] (4 Magic)

-Strong Gust [+2 Dmg] (6 Magic)

-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)

-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)

-Fireball [+1 Damage] (4 magic)

-Strong Fireball [+2 Dmg] (6 Magic)

-Mighty Fireball [+3 Dmg] (8 Magic)

-Ice Spike [+1 Damage] (4 magic)

-Strong Ice Spike [+2 Dmg] (6 Magic)

-Mighty Ice Spike [+3 Dmg] (8 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Weak Physical Barrier [+1 Def] (3 Magic)

-Physical Barrier [+2 Def] (5 Magic)

-Mighty Physical Barrier [+4 Def] (9 Magic)

-Mend [Fix Crippled Part] (11 Magic)

-Remove Poison (4 Magic)

-Confusion [+2 Will Dmg, attack allies] (8 Magic)

-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Splash [+1 Dmg] (4 Magic)

-Weak Heal [+2 Health] (4 Magic)

-Heal [+3 Health] (5 Magic)

-Mend [Fix Crippled Part] (11 Magic)

-Mighty Erosion [-4 Def] (9 Magic)

Items: Blue Sorceress Robes, Crimson Rose [Wand: +6 Magic Dmg], Health Potion [Restores +3 Health] (2), Magic Potion [Restores +3 Magic] (3), Leather Utility Belt, Rainbow Toe Socks [+1 Def], Blue Reinforced Hoodie [+1 Def], Soarin Plushie, Spitfire Plushie, Reinforced Mini-Crossbow [+4 Dmg], Crossbow Bolts [+1 Dmg] (54), Gender Bender Ring, Ring of Steel Skin [+3 Def], Mighty Health Potion [Restores +7 Health] (6), Mighty Magic Potion [Restores +7 Magic] (5), Reinforced Crystal Helmet [+4 Def], Magician's Band [+2 Spell Dmg], Cockatrice's Band [Petrifaction Immunity], Sharp Serpentine Kris [+5 Dmg, +1 Poison], Sleeping Darts (21), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Crystal Shield [+4 Def], Fancy Clothing [+1 Def], Poison Bolts [+1 Dmg, +1 Dmg per turn] (13), Quality Whetstone [+2 Blade Dmg] (1), Wizard's Vigor [Removes Silence] (2), Antidote (4), Petrification Reversal Potion (1), Strong Steel Skin Potion [+4 Def] (1), Mithril Dagger [+6 Dmg], Meteorite Plate Armor [+7 Def], Strong Health Potion[Restores +5 Health] (3).


bae1ad (34) No.303705

Dice rollRolled 6, 6, 6, 4, 6, 2 = 30 (6d6)

>>303704

Throw a strong fireball at the prowler 1.


6cb33b (48) No.303722>>303729

Dice rollRolled 2 (1d6)

Ellaina blasts the demon with a fireball, vaporizing the demon in a flash of burning plasma!

The Incubus and second prowler are set of fire by the explosion!

Sexually Starved Prowler 1: [Vaporized]

Health- 0/20 +4

Social- ?/? +?

Will- 5/5 +2

Magic- 27/27 +2

Ellaina:

Health- 10/10 +2 +19

Social- 7/7 +2

Will- 1/6 +1

Magic- 30/43 +1

The prowler stops, drops, and rolls!


6cb33b (48) No.303723>>303724 >>303729

The prowler fails to put out the fire!

Sexually Starved Prowler 2: [Burning]

Health- 16/20 +5

Social- ?/? +?

Will- 5/5 +2

Magic- 21/27 +2

Molly's turn!

Molly:

Health- 21/23 +3 +12

Social- 28/28 +3

Will- 24/24 +2

Magic- 60/60 +1

Rolls:

Dildo Attack- 9d6

Strapon Rape- 7d6

Light Magic- 4d6

Mind Magic- 5d6

Powers:

-Rape of the North Star [+6 Dmg, 6 Will Dmg] (11 Magic)

-Charm [+1 die to social rolls] (7 Magic)

-Flash [+1 Dmg] (4 Magic)

-Strong Flash [+2 Dmg] (6 Magic)

-Mighty Flash [+3 Dmg] (8 Magic)

-Rays of Light [+1 Dmg all foes, -1 to cast] (7 Magic)

-Strong Rays of Light [+2 Dmg all foes, -1 to cast] (10 Magic)

-Weak Damage Willpower [+1 Will Dmg] (3 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Weak Mass Damage Willpower [+1 Will Dmg All Foes, -1 to cast] (9 Magic)

-Sexy Dance [+5 Will Dmg] (10 Magic)

-Swap Gender (9 Magic)

-Futa Cock (7 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Strong Levitate (9 Magic)

-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)

-Sleep [+2 Will Dmg, 4 Turns] (8 Magic)

-Docile [Target unable to act] (9 Magic)

-Shrink [Decrease targets size] (8 Magic)

-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)

-Submission (17 Magic)

-Summon Sexy Tentacles (5 magic)

-Double Futa Cock (10 Magic)

-Self-Polymorph Form (18 Magic)

-Remove Poison (4 Magic)

-Poison Immunity (6 Magic)

Items:

Dildo Bat [+5 Dmg, Ignore -2 Def], Zebra Strapon [+3 Dmg, +1 Def], Lube (14/14 Squirts), Box of Stallion Condoms, Ballgag, Buttplug, Rope, Reinforced Crystal Helmet [+4 Def], Strong Health Potion [Restores +5 Health] (4), Super Holy Smackerel [+6 Holy Damage], The Big Smackintosh [+6 Melee Dmg, +5 Ranged Dmg & +2 Dmg for 3 Turns] (7/7 Shots), Radiance Costume [+1 Def], Fantabulous Feeldo [+1 die to Sex rolls] (2), Mithril Shield [+5 Def], Strong Magic Potion [Restores +5 Magic] (7), Special Luna Plushie, Taarna Costume [+1 Def, +1 To Sex Roll], Molly's Country Costume [+2 Mud/Water Def], Buttplug of Doom [+20 Damage, Ignores All Defense], Mighty Health Potion [Restores +7 Health] (1).


bae1ad (34) No.303724>>303729

Dice rollRolled 3, 6, 6, 3, 2, 5, 6, 5, 1 = 37 (9d6)

>>303723

Dildo attack the horny incubus with the holy smackeral.

I'm so tempted to gender flip them though.


6cb33b (48) No.303727>>303729

Molly clubs the incubus with her holy weapon, doing 8 points of damage! The demon is blinded, the demon's left hoof is damaged, the demon's defense is damaged!

Horny Incubus: [Burning] [Damaged L. Hoof] [Damaged Defense] [Blinded]

Health- 56/67 +5

Social- ?/? +?

Will- 8/8 +3

Magic- 3/3 +1

Spike's turn!

Spike:

Health- 16/18 +4 +10

Social- 6/6 +1

Will- 8/8 +2

Magic- 11/15 +2

Spike's Rolls:

Mace Attack- 7d6

Fire Breath- 3d6 (2 Magic)

Claw Attack- 5d6

Shield Bash- 7d6 (4 Magic)

Tell Joke (Taunt)- 4d6 (3 Magic)

Powers:

-Dragon's Breath [+1 Fire dmg] (2 Magic)

-Tell Lame Joke [Taunt] (3 Magic)

-Lame Pun [Mass Taunt] (6 Magic)

-Shield Bash [-1 foe Def, 2 turns] (4 Magic)

-Shield Smash [-2 foe Def, 2 turns] (5 Magic)

-Strong Dragon's Breath [+2 Fire Dmg] (3 magic)

-Fire Weapon [Fire Dmg on Weapon] (5 magic)

-Knock Back [Send Foe Back 5 Meters] (10 Magic)

Items:

Super Horned Helmet [+2 Def], Steel Shield [+4 Def], Heavy Crystal Mace [+5 Dmg, Ignore -3 Def], Mantle of the Crystal Empire [Invisibility], Health Potion [Restores +3 Health] (5), Strong Health Potion [Restores +5 Health] (6), Mighty Health Potion [Restores +7 Health] (5), Magic Potion [Restores +3 Magic] (1), Strong Magic Potion [Restores +5 Magic] (2), Mighty Magic Potion [Restores +7 Magic] (1), Antidote (4), Berserker's Band [Restore +5 HP on Crit], Crystal Helmet [+3 Def], Dragon Scale Shield [+7 Def, Fire Immunity].


1c2212 (1) No.303729>>303741

Dice rollRolled 2, 6, 3, 3, 6, 3, 1 = 24 (7d6)

>>303722

>>303723

>>303727

This would either be horrifying or hilarious to see. Anyway, Shield Smash the big guy.

>>303724

>I'm so tempted to gender flip them though.

Reverse-raping the giant incubus would be legendary. I can't imagine that the rest of the party would be able to handle the Princess doing that, though. Can anyone think of a way to make it happen?


bae1ad (34) No.303741>>303743

>>303729

Breaking it's will and then when we're alone and the party ahead of us talking to them and doing it behind their backs? We can lie and claim that it's a ritual to dominate a succubus in sex and they will work for you.

Worried about them having an acid pussy though.


849d84 (1) No.303743

>>303741

Oh yeah, Molly actually did that earlier. She dominated and raped a giant incubus and made it follow her commands until Spike knocked it off a cliff. That was cool. She did not make it female first, though. Would it be a succubus at that point?


6cb33b (48) No.303780>>303784

Spike smashes the demon with his shield, doing 4 points of damage! The attack lowers the demon's defense by 3 points for 2 turns! The ability costs Spike a little less to use!

Horny Incubus: [Burning] [Damaged L. Hoof] [Damaged Defense] [Blinded] [Shield Smashed]

Health- 52/67 +2

Social- ?/? +?

Will- 8/8 +3

Magic- 3/3 +1

Spike:

Health- 16/18 +4 +10

Social- 6/6 +1

Will- 8/8 +2

Magic- 7/15 +2

Anon's turn!

Anonymous:

Health- 8/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 15/22 +1

Anon's Rolls:

Staff Attack- 6d6

Throw Grenade- 3d6

Elemental Magic- 7d6

Defensive Magic- 5d6

Mind Magic- 6d6

Dark Magic- 8d6

Hand/Laser Gun- 2d6

Strip Tease- 3d6

Lasso- 3d6

Summon- 6d6

Anon's Spells:

-Fireball [+1 Damage] (4 magic)

-Lightning Bolt [+1 Damage] (4 magic)

-Broom-kata [+2 dmg] (3 magic)

-Weak Physical Barrier [+1 DEF] (3 magic)

-Weak Ally Protection [+1 DEF] (3 magic)

-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)

-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)

-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)

-Remove Poison (4 Magic)

-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Water Breathing (6 Magic)

-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)

-Astral Projection (7 Magic)

-Hunter's Sight (7 Magic)

-Strong Fireball [+2 Dmg] (6 Magic)

-Detect Magic (2 magic)

-Strong Physical Barrier [+3 Def] (7 Magic)

-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)

-Erosion [-2 Def] (5 Magic)

-Viper Bolt [+1 Dmg, Poison] (5 Magic)

-Weak Undermine [Un-buff a single foe] (6 Magic)

-Crystal Spike [+2 Dmg] (4 Magic)

-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)

-Mighty Crystal Spike [+4 Dmg] (8 Magic)

-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)

-Steadfast [Target immune to stun for 3 turns] (5 Magic)

-Double Undermine [Un-buff two foes] (8 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Splash [+1 Dmg] (4 Magic)

-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)

-Implant Thought (15 Magic)

-Mighty Physical Barrier [+4 Def] (9 Magic)

-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)

-Darkstorm [+3 Dmg all foes] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Weak Mass Physical Barrier [+1 Def] (6 Magic)

-Mass Physical Barrier [+2 Def] (8 Magic)

-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)

-Tip Fedora [+2 Social Dmg] (6 Magic)

-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Conjure Trapped Soul (17 Magic)

-Mass Undermine [Un-buff all present foes] (12 Magic)

-Polymorph Species (13 Magic)

Items:

https://pastebin.com/Di0QpY0P


acf2a3 (1) No.303784

Dice rollRolled 2, 1, 5, 3, 4, 2 = 17 (6d6)

>>303780

Broom-jutsu against both remaining enemies, and drink from the crystal flask.


6cb33b (48) No.303795

Dice rollRolled 4 (1d6)

You hit the demon with your dragon staff, doing 15 points of damage!

You take a drink from your crystal flask, restoring +8 magic!

Horny Incubus: [Burning] [Damaged L. Hoof] [Damaged Defense] [Blinded] [Shield Smashed]

Health- 37/67 +2

Social- ?/? +?

Will- 8/8 +3

Magic- 3/3 +1

Anonymous:

Health- 8/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 18/22 +1

The demon takes fire damage and kicks wildy! He manages to aim at Ellaina!


6cb33b (48) No.303796>>303797

The kick bounces off Ellaina's armor, doing nothing!

The demon continues to burn, taking 2 points of fire damage! He roars in pain!

Horny Incubus: [Burning] [Damaged L. Hoof] [Damaged Defense] [Blinded] [Shield Smashed]

Health- 35/67 +2

Social- ?/? +?

Will- 8/8 +3

Magic- 3/3 +1

Ellaina:

Health- 10/10 +2 +19

Social- 7/7 +2

Will- 1/6 +1

Magic- 30/43 +1

Ellaina's turn!

Ellaina's Rolls:

Offensive Spell- 6d6

Defensive Spell- 5d6

Healing Spell- 4d6

Dagger Attack- 3d6

Mini-Crossbow- 3d6

Powers:

-Detect Magic (2 magic)

-Open Average Lock (3 magic)

-Open Hard Lock (9 Magic)

-Lightning Bolt [+1 Damage] (4 magic)

-Strong Lightning Bolt [+2 Dmg] (6 Magic)

-Mighty Lightning Bolt [+3 Dmg] (8 Magic)

-Gust [+1 Dmg] (4 Magic)

-Strong Gust [+2 Dmg] (6 Magic)

-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)

-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)

-Fireball [+1 Damage] (4 magic)

-Strong Fireball [+2 Dmg] (6 Magic)

-Mighty Fireball [+3 Dmg] (8 Magic)

-Ice Spike [+1 Damage] (4 magic)

-Strong Ice Spike [+2 Dmg] (6 Magic)

-Mighty Ice Spike [+3 Dmg] (8 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Weak Physical Barrier [+1 Def] (3 Magic)

-Physical Barrier [+2 Def] (5 Magic)

-Mighty Physical Barrier [+4 Def] (9 Magic)

-Mend [Fix Crippled Part] (11 Magic)

-Remove Poison (4 Magic)

-Confusion [+2 Will Dmg, attack allies] (8 Magic)

-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Splash [+1 Dmg] (4 Magic)

-Weak Heal [+2 Health] (4 Magic)

-Heal [+3 Health] (5 Magic)

-Mend [Fix Crippled Part] (11 Magic)

-Mighty Erosion [-4 Def] (9 Magic)

Items:

Blue Sorceress Robes, Crimson Rose [Wand: +6 Magic Dmg], Health Potion [Restores +3 Health] (2), Magic Potion [Restores +3 Magic] (3), Leather Utility Belt, Rainbow Toe Socks [+1 Def], Blue Reinforced Hoodie [+1 Def], Soarin Plushie, Spitfire Plushie, Reinforced Mini-Crossbow [+4 Dmg], Crossbow Bolts [+1 Dmg] (54), Gender Bender Ring, Ring of Steel Skin [+3 Def], Mighty Health Potion [Restores +7 Health] (6), Mighty Magic Potion [Restores +7 Magic] (5), Reinforced Crystal Helmet [+4 Def], Magician's Band [+2 Spell Dmg], Cockatrice's Band [Petrifaction Immunity], Sharp Serpentine Kris [+5 Dmg, +1 Poison], Sleeping Darts (21), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Crystal Shield [+4 Def], Fancy Clothing [+1 Def], Poison Bolts [+1 Dmg, +1 Dmg per turn] (13), Quality Whetstone [+2 Blade Dmg] (1), Wizard's Vigor [Removes Silence] (2), Antidote (4), Petrification Reversal Potion (1), Strong Steel Skin Potion [+4 Def] (1), Mithril Dagger [+6 Dmg], Meteorite Plate Armor [+7 Def], Strong Health Potion[Restores +5 Health] (3).


bae1ad (34) No.303797

Dice rollRolled 3, 2, 2, 4, 3, 1 = 15 (6d6)

>>303796

Use an offense spell strong lightning bolt on second starved prowler.


6cb33b (48) No.303799

Dice rollRolled 1, 4, 6, 4 = 15 (4d6)

Ellaina shoots the demon with a bolt of lightning, doing 7 points of damage!

Sexually Starved Prowler 2: [Burning]

Health- 9/20 +5

Social- ?/? +?

Will- 5/5 +2

Magic- 21/27 +2

Ellaina:

Health- 10/10 +2 +19

Social- 7/7 +2

Will- 1/6 +1

Magic- 26/43 +1

The prowler attacks Ellaina with a fireball!


6cb33b (48) No.303800>>303801

The fireball hits Ellaina's armor, doing no damage!

The demon takes 2 points of burning damage!

Sexually Starved Prowler 2: [Burning]

Health- 7/20 +5

Social- ?/? +?

Will- 5/5 +2

Magic- 13/27 +2

Molly's turn!

Molly:

Health- 21/23 +3 +12

Social- 28/28 +3

Will- 24/24 +2

Magic- 60/60 +1

Rolls:

Dildo Attack- 9d6

Strapon Rape- 7d6

Light Magic- 4d6

Mind Magic- 5d6

Powers:

-Rape of the North Star [+6 Dmg, 6 Will Dmg] (11 Magic)

-Charm [+1 die to social rolls] (7 Magic)

-Flash [+1 Dmg] (4 Magic)

-Strong Flash [+2 Dmg] (6 Magic)

-Mighty Flash [+3 Dmg] (8 Magic)

-Rays of Light [+1 Dmg all foes, -1 to cast] (7 Magic)

-Strong Rays of Light [+2 Dmg all foes, -1 to cast] (10 Magic)

-Weak Damage Willpower [+1 Will Dmg] (3 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Weak Mass Damage Willpower [+1 Will Dmg All Foes, -1 to cast] (9 Magic)

-Sexy Dance [+5 Will Dmg] (10 Magic)

-Swap Gender (9 Magic)

-Futa Cock (7 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Strong Levitate (9 Magic)

-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)

-Sleep [+2 Will Dmg, 4 Turns] (8 Magic)

-Docile [Target unable to act] (9 Magic)

-Shrink [Decrease targets size] (8 Magic)

-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)

-Submission (17 Magic)

-Summon Sexy Tentacles (5 magic)

-Double Futa Cock (10 Magic)

-Self-Polymorph Form (18 Magic)

-Remove Poison (4 Magic)

-Poison Immunity (6 Magic)

Items:

Dildo Bat [+5 Dmg, Ignore -2 Def], Zebra Strapon [+3 Dmg, +1 Def], Lube (14/14 Squirts), Box of Stallion Condoms, Ballgag, Buttplug, Rope, Reinforced Crystal Helmet [+4 Def], Strong Health Potion [Restores +5 Health] (4), Super Holy Smackerel [+6 Holy Damage], The Big Smackintosh [+6 Melee Dmg, +5 Ranged Dmg & +2 Dmg for 3 Turns] (7/7 Shots), Radiance Costume [+1 Def], Fantabulous Feeldo [+1 die to Sex rolls] (2), Mithril Shield [+5 Def], Strong Magic Potion [Restores +5 Magic] (7), Special Luna Plushie, Taarna Costume [+1 Def, +1 To Sex Roll], Molly's Country Costume [+2 Mud/Water Def], Buttplug of Doom [+20 Damage, Ignores All Defense], Mighty Health Potion [Restores +7 Health] (1).


bae1ad (34) No.303801>>303804

Dice rollRolled 6, 3, 6, 1, 6, 6, 2, 6, 1 = 37 (9d6)

>>303800

Let's hit the incubus with the holy smackral.


32eb40 (1) No.303804

>>303801

>five crits

Mother of god.


6cb33b (48) No.303878>>303879

File (hide): 1f798e0e388d4e7⋯.png (157.11 KB, 614x592, 307:296, 81949__safe_solo_twilight ….png) (h) (u)

Molly smashes the demon with her wooden fish, doing 17 points of damage! The blow does extra damage! The blow cracks the demon's other hoof! The attack damages the demon's natural defense! The blow stuns the demon! The blow brakes the demon's right arm!

"Amazing!" Twilight gasps.

"Way to go, Princess!" Spike cheers Molly on.

Horny Incubus: [Burning] [Damaged LR. Hoof] [Damaged Defense] [Blinded] [Shield Smashed] [Broken R. Arm] [Stunned]

Health- 20/67 +1

Social- ?/? +?

Will- 8/8 +3

Magic- 3/3 +1

Spike's turn!

Spike:

Health- 16/18 +4 +10

Social- 6/6 +1

Will- 8/8 +2

Magic- 7/15 +2

Spike's Rolls:

Mace Attack- 7d6

Fire Breath- 3d6 (2 Magic)

Claw Attack- 5d6

Shield Bash- 7d6 (4 Magic)

Tell Joke (Taunt)- 4d6 (3 Magic)

Powers:

-Dragon's Breath [+1 Fire dmg] (2 Magic)

-Tell Lame Joke [Taunt] (3 Magic)

-Lame Pun [Mass Taunt] (6 Magic)

-Shield Bash [-1 foe Def, 2 turns] (4 Magic)

-Shield Smash [-2 foe Def, 2 turns] (5 Magic)

-Strong Dragon's Breath [+2 Fire Dmg] (3 magic)

-Fire Weapon [Fire Dmg on Weapon] (5 magic)

-Knock Back [Send Foe Back 5 Meters] (10 Magic)

Items:

Super Horned Helmet [+2 Def], Steel Shield [+4 Def], Heavy Crystal Mace [+5 Dmg, Ignore -3 Def], Mantle of the Crystal Empire [Invisibility], Health Potion [Restores +3 Health] (5), Strong Health Potion [Restores +5 Health] (6), Mighty Health Potion [Restores +7 Health] (5), Magic Potion [Restores +3 Magic] (1), Strong Magic Potion [Restores +5 Magic] (2), Mighty Magic Potion [Restores +7 Magic] (1), Antidote (4), Berserker's Band [Restore +5 HP on Crit], Crystal Helmet [+3 Def], Dragon Scale Shield [+7 Def, Fire Immunity].


bae1ad (34) No.303879

Dice rollRolled 5, 6, 2, 3, 6, 4, 2 = 28 (7d6)

>>303878

Spike can attack prowler 2 with a mace attack.


6cb33b (48) No.303881

Spike bashes the demon with his mace, doing 6 points of damage! The attack damages the demon's natural defense!

Sexually Starved Prowler 2: [Burning] [Damaged Defense]

Health- 1/20 +4

Social- ?/? +?

Will- 5/5 +2

Magic- 13/27 +2

Anonymous' turn!

Anonymous:

Health- 8/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 18/22 +1

Anon's Rolls:

Staff Attack- 6d6

Throw Grenade- 3d6

Elemental Magic- 7d6

Defensive Magic- 5d6

Mind Magic- 6d6

Dark Magic- 8d6

Hand/Laser Gun- 2d6

Strip Tease- 3d6

Lasso- 3d6

Summon- 6d6

Anon's Spells:

-Fireball [+1 Damage] (4 magic)

-Lightning Bolt [+1 Damage] (4 magic)

-Broom-kata [+2 dmg] (3 magic)

-Weak Physical Barrier [+1 DEF] (3 magic)

-Weak Ally Protection [+1 DEF] (3 magic)

-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)

-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)

-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)

-Remove Poison (4 Magic)

-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Water Breathing (6 Magic)

-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)

-Astral Projection (7 Magic)

-Hunter's Sight (7 Magic)

-Strong Fireball [+2 Dmg] (6 Magic)

-Detect Magic (2 magic)

-Strong Physical Barrier [+3 Def] (7 Magic)

-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)

-Erosion [-2 Def] (5 Magic)

-Viper Bolt [+1 Dmg, Poison] (5 Magic)

-Weak Undermine [Un-buff a single foe] (6 Magic)

-Crystal Spike [+2 Dmg] (4 Magic)

-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)

-Mighty Crystal Spike [+4 Dmg] (8 Magic)

-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)

-Steadfast [Target immune to stun for 3 turns] (5 Magic)

-Double Undermine [Un-buff two foes] (8 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Splash [+1 Dmg] (4 Magic)

-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)

-Implant Thought (15 Magic)

-Mighty Physical Barrier [+4 Def] (9 Magic)

-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)

-Darkstorm [+3 Dmg all foes] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Weak Mass Physical Barrier [+1 Def] (6 Magic)

-Mass Physical Barrier [+2 Def] (8 Magic)

-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)

-Tip Fedora [+2 Social Dmg] (6 Magic)

-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Conjure Trapped Soul (17 Magic)

-Mass Undermine [Un-buff all present foes] (12 Magic)

-Polymorph Species (13 Magic)

Items:

https://pastebin.com/Di0QpY0P


3d2a24 (1) No.303883

Dice rollRolled 1, 3, 3, 5, 1, 1 = 14 (6d6)

Beat the incubus with the staff


6cb33b (48) No.303884>>303887

The horny incubus recoils in pain as you beat his skull in with your staff! The demon is stuck down!

Horny Incubus: [Dead]

Health- 0/67 +4

Social- ?/? +?

Will- 8/8 +3

Magic- 3/3 +1

Ellaina's turn!

Ellaina:

Health- 10/10 +2 +19

Social- 7/7 +2

Will- 1/6 +1

Magic- 26/43 +1

Ellaina's Rolls:

Offensive Spell- 6d6

Defensive Spell- 5d6

Healing Spell- 4d6

Dagger Attack- 3d6

Mini-Crossbow- 3d6

Powers:

-Detect Magic (2 magic)

-Open Average Lock (3 magic)

-Open Hard Lock (9 Magic)

-Lightning Bolt [+1 Damage] (4 magic)

-Strong Lightning Bolt [+2 Dmg] (6 Magic)

-Mighty Lightning Bolt [+3 Dmg] (8 Magic)

-Gust [+1 Dmg] (4 Magic)

-Strong Gust [+2 Dmg] (6 Magic)

-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)

-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)

-Fireball [+1 Damage] (4 magic)

-Strong Fireball [+2 Dmg] (6 Magic)

-Mighty Fireball [+3 Dmg] (8 Magic)

-Ice Spike [+1 Damage] (4 magic)

-Strong Ice Spike [+2 Dmg] (6 Magic)

-Mighty Ice Spike [+3 Dmg] (8 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Weak Physical Barrier [+1 Def] (3 Magic)

-Physical Barrier [+2 Def] (5 Magic)

-Mighty Physical Barrier [+4 Def] (9 Magic)

-Mend [Fix Crippled Part] (11 Magic)

-Remove Poison (4 Magic)

-Confusion [+2 Will Dmg, attack allies] (8 Magic)

-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Splash [+1 Dmg] (4 Magic)

-Weak Heal [+2 Health] (4 Magic)

-Heal [+3 Health] (5 Magic)

-Mend [Fix Crippled Part] (11 Magic)

-Mighty Erosion [-4 Def] (9 Magic)

Items: Blue Sorceress Robes, Crimson Rose [Wand: +6 Magic Dmg], Health Potion [Restores +3 Health] (2), Magic Potion [Restores +3 Magic] (3), Leather Utility Belt, Rainbow Toe Socks [+1 Def], Blue Reinforced Hoodie [+1 Def], Soarin Plushie, Spitfire Plushie, Reinforced Mini-Crossbow [+4 Dmg], Crossbow Bolts [+1 Dmg] (54), Gender Bender Ring, Ring of Steel Skin [+3 Def], Mighty Health Potion [Restores +7 Health] (6), Mighty Magic Potion [Restores +7 Magic] (5), Reinforced Crystal Helmet [+4 Def], Magician's Band [+2 Spell Dmg], Cockatrice's Band [Petrifaction Immunity], Sharp Serpentine Kris [+5 Dmg, +1 Poison], Sleeping Darts (21), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Crystal Shield [+4 Def], Fancy Clothing [+1 Def], Poison Bolts [+1 Dmg, +1 Dmg per turn] (13), Quality Whetstone [+2 Blade Dmg] (1), Wizard's Vigor [Removes Silence] (2), Antidote (4), Petrification Reversal Potion (1), Strong Steel Skin Potion [+4 Def] (1), Mithril Dagger [+6 Dmg], Meteorite Plate Armor [+7 Def], Strong Health Potion[Restores +5 Health] (3).


b4d9fd (1) No.303887

Dice rollRolled 1, 5, 2 = 8 (3d6)

>>303884

Stab it with the mithril dagger. She should be able to score one point worth of damage.


6cb33b (48) No.303896>>303897

File (hide): 4650c760734a6f6⋯.png (3.79 KB, 535x583, 535:583, inferno_04.png) (h) (u)

Ellaina shanks the prowler with her mithril dagger, killing it!

Sexually Starved Prowler 2: [Dead]

Health- 0/20 +4

Social- ?/? +?

Will- 5/5 +2

Magic- 13/27 +2

The Battle Is Won!

>All four of the sexually depraved demons crumble away into ashes, leaving nothing behind. Beyond the large wooden doors with a large room, to your left a broken section of wall with a depleted healing crystal. Someone, or something has already taken advantage of the hidden treasure, leaving your party with nothing.

>Standing firmly are a set of heavy wooden doors also to your left, with no apparent lock holding them shut. Over to your right is a small wooden door, also unlocked. Straight ahead of you is a massive wooden door, a bright orange light shining through the boards.

>"We've close to Lucifer! I can almost feel the presence of pure evil beyond that door!" Molly points at the door straight ahead of you.

>"Then let's not keep him waiting!" Rainbow Dash glares at the door, eager as ever to start a fight.

>"How about the other doors though? Maybe we should check them out first?" Ellaina suggests.

>"Probably a good idea too," Twilight nods.

What should you do now?

-Take the double doors on your left.

-Inspect the dim healing crystal on your left first.

-Open the giant wooden door ahead of you.

-See what's behind the door on the right.

-Inspect the area for anything important.

-Other…


bae1ad (34) No.303897>>303899

>>303896

Let's inspect the dim healing crystal.


8f3123 (1) No.303899

>>303897

Yeah, maybe we can tell what kind of creature touched it.


6cb33b (48) No.303923>>303924

File (hide): fdc12892131c341⋯.png (3.46 KB, 535x583, 535:583, inferno_04.png) (h) (u)

>"Give me a minute," you say. "I want to check out that crystal for clues."

>Walking up to the grey crystal, you notice several large hoofprints on the ground before it. Whoever used the magic crystal must have been a pony, or at least walking on four hooves. As you gaze at the magical stone, it slowly begins to crumble away into small chunks, which hit the floor and break into even smaller pieces.

>"Completely drained of power," you mutter to yourself.

>"That's really strange," Twilight adds. "Perhaps a new kind of demon? Maybe they decided to drain the power from the crystal so we couldn't recover?"

>"Certainly possible," you nod. "Regardless of who did it, the crystal of worthless now."

>There's no use in collecting what's left of the crystal, the remains being nothing but fragile slivers of brittle crystal.

>"Hold on!" Trixie speaks up. "The magic ring is pointing towards those doors!"

>Turning around, you see that the mimic ring has formed a small hand, and is using it to point towards the set of lard wooden doors! The ring is very much alive, and almost able to point towards mimics like it's made of a very soft plastic!

>"What's that, boy?" Spike asks the ring on Trixie's horn. "Is there a mimic waiting for us behind there?"

>Once again, the ring simply gestures at the doorway with it's disgusting little hand while making adorable noises. You're not sure how the ring actually works, but it mostly seems to be acting on it's own accord.

What should you do?

-Inspect the dangerous doorway (colored in green now).

-Inspect the large wooden door with the orange light behind it.

-Inspect the small wooden door to your south side.

-Search the area for anything important (roll 3d6).

-Cast a spell before moving on.

-Other….


bae1ad (34) No.303924

Dice rollRolled 1, 4, 4 = 9 (3d6)

>>303923

Let's search the area for anything important. After that though let's inspect that dangerous doorway. I trust you mimic ring chan.


6cb33b (48) No.303925>>303926

File (hide): 33b902839ab076b⋯.jpg (179.81 KB, 600x800, 3:4, door mimic.jpg) (h) (u)

>Something isn't right. You take a moment to comb the area over, and come upon something disturbing! The large wooden doors that Mimic-Chan was pointing at are breathing, the crack between the two doors rowed with razor sharp teeth!

>"Holy shit!" you jump away from the 'doors'.

>"What is it, Anonymous?" Twilight asks.

>"Shhh! It might hear you!" you cover Twilight's mouth before whispering into her ear. "Those doors aren't doors! It's a mimic in disguise!"

>Twilight gasps, but doesn't say a word, fearful that the door mimic might wake up and attack.

>First chest mimics, now door mimics! What other horrors could be waiting inside this new dungeon level?

What should you do?

-Attack the door mimic before he notices you.

-Inspect the large wooden door with the orange light behind it.

-Inspect the small wooden door to your south side.

-Cast a spell before moving on.

-Other….


bae1ad (34) No.303926

Dice rollRolled 6, 5, 1, 1, 3, 6, 1, 4, 3 = 30 (9d6)

>>303925

Since molly is the strongest she should hit the door with her dildo bat.


6cb33b (48) No.303933>>303934

Molly smacked the mimic in the face with her rubber dildo, doing 7 points of damage! The attack damages the mimic's defense, and breaks some of it's teeth!

Door Mimic: [Damaged Defense] [Broken Teeth]

Health- 26/33 +5

Will- 16/16 +3

Magic- 20/20 +1

Ellaina's turn!

Turn Order:

1. Ellaina

2. Spike

3. Anonymous

4. Mimic

5. Door Mimic

Ellaina:

Health- 10/10 +2 +19

Social- 7/7 +2

Will- 1/6 +1

Magic- 26/43 +1

Ellaina's Rolls:

Offensive Spell- 6d6

Defensive Spell- 5d6

Healing Spell- 4d6

Dagger Attack- 3d6

Mini-Crossbow- 3d6

Powers:

-Detect Magic (2 magic)

-Open Average Lock (3 magic)

-Open Hard Lock (9 Magic)

-Lightning Bolt [+1 Damage] (4 magic)

-Strong Lightning Bolt [+2 Dmg] (6 Magic)

-Mighty Lightning Bolt [+3 Dmg] (8 Magic)

-Gust [+1 Dmg] (4 Magic)

-Strong Gust [+2 Dmg] (6 Magic)

-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)

-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)

-Fireball [+1 Damage] (4 magic)

-Strong Fireball [+2 Dmg] (6 Magic)

-Mighty Fireball [+3 Dmg] (8 Magic)

-Ice Spike [+1 Damage] (4 magic)

-Strong Ice Spike [+2 Dmg] (6 Magic)

-Mighty Ice Spike [+3 Dmg] (8 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Weak Physical Barrier [+1 Def] (3 Magic)

-Physical Barrier [+2 Def] (5 Magic)

-Mighty Physical Barrier [+4 Def] (9 Magic)

-Mend [Fix Crippled Part] (11 Magic)

-Remove Poison (4 Magic)

-Confusion [+2 Will Dmg, attack allies] (8 Magic)

-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Splash [+1 Dmg] (4 Magic)

-Weak Heal [+2 Health] (4 Magic)

-Heal [+3 Health] (5 Magic)

-Mend [Fix Crippled Part] (11 Magic)

-Mighty Erosion [-4 Def] (9 Magic)

Items: Blue Sorceress Robes, Crimson Rose [Wand: +6 Magic Dmg], Health Potion [Restores +3 Health] (2), Magic Potion [Restores +3 Magic] (3), Leather Utility Belt, Rainbow Toe Socks [+1 Def], Blue Reinforced Hoodie [+1 Def], Soarin Plushie, Spitfire Plushie, Reinforced Mini-Crossbow [+4 Dmg], Crossbow Bolts [+1 Dmg] (54), Gender Bender Ring, Ring of Steel Skin [+3 Def], Mighty Health Potion [Restores +7 Health] (6), Mighty Magic Potion [Restores +7 Magic] (5), Reinforced Crystal Helmet [+4 Def], Magician's Band [+2 Spell Dmg], Cockatrice's Band [Petrifaction Immunity], Sharp Serpentine Kris [+5 Dmg, +1 Poison], Sleeping Darts (21), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Crystal Shield [+4 Def], Fancy Clothing [+1 Def], Poison Bolts [+1 Dmg, +1 Dmg per turn] (13), Quality Whetstone [+2 Blade Dmg] (1), Wizard's Vigor [Removes Silence] (2), Antidote (4), Petrification Reversal Potion (1), Strong Steel Skin Potion [+4 Def] (1), Mithril Dagger [+6 Dmg], Meteorite Plate Armor [+7 Def], Strong Health Potion[Restores +5 Health] (3).


b6eaaa (1) No.303934

Dice rollRolled 5, 4, 3, 5, 3, 4 = 24 (6d6)

>>303933

Cast mighty erosion


6cb33b (48) No.303936>>303937 >>303938

Ellaina casts mighty erosion on the mimic, doing 4 points of damage to it's natural defense!

Door Mimic: [Damaged Defense] [Broken Teeth]

Health- 26/33 +1

Will- 16/16 +3

Magic- 20/20 +1

Ellaina:

Health- 10/10 +2 +19

Social- 7/7 +2

Will- 1/6 +1

Magic- 17/43 +1

Spike's turn!

Spike:

Health- 16/18 +4 +10

Social- 6/6 +1

Will- 8/8 +2

Magic- 7/15 +2

Spike's Rolls:

Mace Attack- 7d6

Fire Breath- 3d6 (2 Magic)

Claw Attack- 5d6

Shield Bash- 7d6 (4 Magic)

Tell Joke (Taunt)- 4d6 (3 Magic)

Powers:

-Dragon's Breath [+1 Fire dmg] (2 Magic)

-Tell Lame Joke [Taunt] (3 Magic)

-Lame Pun [Mass Taunt] (6 Magic)

-Shield Bash [-1 foe Def, 2 turns] (4 Magic)

-Shield Smash [-2 foe Def, 2 turns] (5 Magic)

-Strong Dragon's Breath [+2 Fire Dmg] (3 magic)

-Fire Weapon [Fire Dmg on Weapon] (5 magic)

-Knock Back [Send Foe Back 5 Meters] (10 Magic)

Items:

Super Horned Helmet [+2 Def], Steel Shield [+4 Def], Heavy Crystal Mace [+5 Dmg, Ignore -3 Def], Mantle of the Crystal Empire [Invisibility], Health Potion [Restores +3 Health] (5), Strong Health Potion [Restores +5 Health] (6), Mighty Health Potion [Restores +7 Health] (5), Magic Potion [Restores +3 Magic] (1), Strong Magic Potion [Restores +5 Magic] (2), Mighty Magic Potion [Restores +7 Magic] (1), Antidote (4), Berserker's Band [Restore +5 HP on Crit], Crystal Helmet [+3 Def], Dragon Scale Shield [+7 Def, Fire Immunity].


3d038e (2) No.303937

Dice rollRolled 3, 6, 2, 4, 5, 4, 5 = 29 (7d6)

>>303936

Sock it with the crystal mace.


3d038e (2) No.303938

Dice rollRolled 5, 4, 6, 5, 6, 3, 3 = 32 (7d6)

>>303936

Is Ellaina's will stuck at 1? we will have to bench her in favor of Twilight or Trixie if it is.


6cb33b (48) No.303979>>303981

Spike hits the mimic with his mace, doing 9 points of damage! The mimic's natural defense is damaged!

Door Mimic: [Damaged Defense] [Broken Teeth]

Health- 17/33 +0

Will- 16/16 +3

Magic- 20/20 +1

Anon's turn!

Anonymous:

Health- 8/11 +5 +7

Social- 8/8 +2

Will- 13/13 +1 +5

Magic- 18/22 +1

Anon's Rolls:

Staff Attack- 6d6

Throw Grenade- 3d6

Elemental Magic- 7d6

Defensive Magic- 5d6

Mind Magic- 6d6

Dark Magic- 8d6

Hand/Laser Gun- 2d6

Strip Tease- 3d6

Lasso- 3d6

Summon- 6d6

Anon's Spells:

-Fireball [+1 Damage] (4 magic)

-Lightning Bolt [+1 Damage] (4 magic)

-Broom-kata [+2 dmg] (3 magic)

-Weak Physical Barrier [+1 DEF] (3 magic)

-Weak Ally Protection [+1 DEF] (3 magic)

-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)

-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)

-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)

-Remove Poison (4 Magic)

-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)

-Weak Levitate (2 Magic)

-Levitate (6 Magic)

-Water Breathing (6 Magic)

-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)

-Astral Projection (7 Magic)

-Hunter's Sight (7 Magic)

-Strong Fireball [+2 Dmg] (6 Magic)

-Detect Magic (2 magic)

-Strong Physical Barrier [+3 Def] (7 Magic)

-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)

-Erosion [-2 Def] (5 Magic)

-Viper Bolt [+1 Dmg, Poison] (5 Magic)

-Weak Undermine [Un-buff a single foe] (6 Magic)

-Crystal Spike [+2 Dmg] (4 Magic)

-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)

-Mighty Crystal Spike [+4 Dmg] (8 Magic)

-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)

-Steadfast [Target immune to stun for 3 turns] (5 Magic)

-Double Undermine [Un-buff two foes] (8 Magic)

-Strong Damage Willpower [+3 Will Dmg] (7 Magic)

-Splash [+1 Dmg] (4 Magic)

-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)

-Implant Thought (15 Magic)

-Mighty Physical Barrier [+4 Def] (9 Magic)

-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)

-Darkstorm [+3 Dmg all foes] (7 Magic)

-Damage Willpower [+2 Will Dmg] (5 Magic)

-Weak Mass Physical Barrier [+1 Def] (6 Magic)

-Mass Physical Barrier [+2 Def] (8 Magic)

-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)

-Tip Fedora [+2 Social Dmg] (6 Magic)

-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)

-Blizzard [+1 Dmg all foes] (7 Magic)

-Conjure Trapped Soul (17 Magic)

-Mass Undermine [Un-buff all present foes] (12 Magic)

-Polymorph Species (13 Magic)

Items:

https://pastebin.com/Di0QpY0P

Ellaina's willpower is back to 6 by the way.


bae1ad (34) No.303981

Dice rollRolled 6, 3, 5, 3, 6, 3 = 26 (6d6)

>>303979

Hit him with a staff attack using the dragon staff.


6cb33b (48) No.303997>>303999

File (hide): d443a441874f217⋯.png (3.69 KB, 535x583, 535:583, inferno_04.png) (h) (u)

You smash the mimic with you staff, doing 17 points of damage! The mimic's right eye explodes!

Door Mimic: [Damaged Defense] [Broken Teeth] [Damaged R. Eye]

Health- 0/33 +0

Will- 16/16 +3

Magic- 20/20 +1

The Battle Is Won!

>The mimic collapses onto the ground and begins to melt into thick sludge. Beyond the doorway is a small room with a large wooden chest in the corner, hopefully not another mimic. Between you and the chest of an yellow colored lever which you assume is used to unlock a doorway somewhere in the dungeon.

>"This level seems to be filled with just as many monsters as the last one," Twilight says.

>"All these monsters are just getting in the way," Rainbow Dash growls. "Lucifer is probably scared of us and is desperately throwing enemies at us."

>"He's also a huge fan of these dumb levers," Dayflower comments.

What should you do now?

-Pull the yellow lever and see what happens.

-Raid the chest for supplied before doing anything else.

-Leave the small room for now and explore the rest of the dungeon.

-Other…


d18fad (1) No.303999>>304002

>>303997

If it were a mimic, then Trixie's ring would be acting up. Let's check the chest. Afterward, I think that we should check the level. Will that work for folks?


bae1ad (34) No.304002

Dice rollRolled 5, 2, 5, 3 = 15 (4d6)

>>303999

I think we should inspect the chest for traps, open it and then pull the lever. I don't think it would do anything bad.


6cb33b (48) No.304049>>304050 >>304052

File (hide): 9f1d6c83d4ffb6b⋯.png (3.92 KB, 535x583, 535:583, inferno_04.png) (h) (u)

>Inspecting the chest, you fail to find any traps or mimicry. Opening the wooden chest, you find an assortment of awesome loot!

>You find 1 Dragon Helmet, 100 Bits, 1 Mighty Health Potion, and 2 Ice Powder!

-Dragon Scale Helmet [+6 Def]

-Mighty Health Potion [Restores +7 Health]

-Ice Powder (1)

>Twilight grabs the lever and gives it a firm pull, causing a magical hum to echo through the halls of the dungeon. Judging by the loudness of the noise, it's probably coming from behind the large wooden door with the orange light behind it. There's no tell how many more levers are in the area, or what they're used for.

What should you do next?

Do you want to give any of the equipment to a specific party member?


a599cd (2) No.304050>>304053 >>304054

>>304049

Move close to the door from the East and inspect if we can detect something behind it.

Make Anon equip the new helmet, our wizard is getting knocked out by demons quite resently.


c3f9fe (2) No.304052>>304054

>>304049

Now, who could use a new helmet? Rarity! She needs to protect the last bit of hair that she has.


c3f9fe (2) No.304053>>304054 >>304055

>>304050

Anon already has a helmet, doesn't he?


6cb33b (48) No.304054>>304056

>>304053

>>304052

>>304050

Anon has a +4 helmet, while Rarity has a +7 helmet. The dragon helmet you just found is +6.

Who gets what then?


f19e86 (2) No.304055>>304057

>>304053

No, he has the fedora. Shit. That thing is kind of useful, and it's not like he can just put it on before he has a conversation.


f19e86 (2) No.304056>>304059

>>304054

Rainbow Dash. She could use the protection.


6cb33b (48) No.304057>>304065

>>304055

He's actually been wearing his hat on top of his fedora, because whatever.


a599cd (2) No.304059>>304065

>>304056

She already have a meteorite helmet.


6cb33b (48) No.304064


d262e7 (1) No.304065

>>304057

>>304059

Okay then. I guess anon gets the new helmet. He will probably need it for the final fight anyway.




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