No.958 [Last50 Posts]
I had the previous thread's image saved, so I decided to reuse it.
Let's see what artistic talent you've got, /kemono/!
Though the images are gone, someone archived the previous thread: https://archive.is/oeFnm
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Post last edited at
No.1005
Here's an alternative oekaki if you don't dig the tools here.
http://www16.oekakibbs.com/bbs/8chankemono/oekakibbs.cgi
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No.1007
>>1005
Getting java to work:
Configure Java (Program) → Security → Edit Site List → [paste http://www16.oekakibbs.com/bbs/8chankemono/oekakibbs.cgi)] → click add
http://i.imgur.com/jASvMMw.png
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No.1008
>>1007
If it's not working, then try downgrading to java 7, setting the security level at the "medium" bar.
https://www.java.com/en/download/manual_java7.jsp
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No.1009
clicking "copy" creates layers
"join" merges with the layer below it
"save as png" or "save of jpeg" uploads the file
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No.1018
I saved a few images from the old draw thread.
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No.1094
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No.1121
Please post requests too, I may be much more motivated to draw kemono stuff rather than /furry/
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No.1122
>>1121
Can you post any samples?
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No.1123
>>1121
I'm always willing to request more Solatorobo stuff. Specifically Chocolat. :3
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No.1125
>>1123
please don't do that face
thanks
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No.1127
>>1121
I agree with >>1123, Solatorobo stuff is always nice.
If not that then maybe something from Klonoa?
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No.1134
wow the oekaki program is shit
no tones 0/10
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No.1137
>>1123
sorry it's a bit sketchy
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No.1139
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No.1142
i posted this right before the board wipe but here it is again
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No.1143
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No.1144
>>1137
This is better than I could've ever hoped for. Thank you!
>>1142
I like it
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No.1146
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No.1147
>>1142
Maybe this is just me, but I think that kemono characters (especially the ones that are more cat-like) have fur that sticks out near the bottom of their faces (which I just assumed were whiskers or something). Pics related.
The only other piece of feedback I can give is that the head seems very round, although I can't tell for sure because of how the hair is shaped.
The rest is good though, I don't doubt that you could make some really good kemono art with a couple of tweaks/changes here and there.
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No.1150
on my way to get there city! i just need to grind down muh anatomy (and everything) ><
for those into watersports theres also this~ http://i.imgur.com/PB42cpz.png
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No.1151
>>1147
Not the artist, but it's just a stylization of cheek fur, more prevalent in foxes than in cats. Softer rounder face is more cat-like and IMO cuter.
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No.1152
>>1151
I didn't know that. Thanks Anon.
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No.1154
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No.1156
>>1150
>>1154
There's are pretty good.
Although I'm not really into Kemoshota
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No.1157
>>1154
Go away to mgchan pls
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No.1159
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No.1160
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No.1161
>>1160
No worries, he's joking.
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No.1162
testing my paint chat
I keep thinking how cool it would be to have a paint chat for /kemono/ or something, but then I remember I would probably be the only one drawing
>tfw no qt kemono drawfriends to draw silly stuff with all day
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No.1163
>>1162
I'd draw with you if I knew how, Anon.
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No.1164
>>1162
just start it please :3
you never know who might join in, without trying it first.
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No.1171
>>1163
>>1164
Hmm, maybe I'll set it up and throw a link here and see what happens. Might take a day or two though because I don't have a consistent internet connection yet.
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No.1175
>>1171
no rush. ill try my best to show up once its set.
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No.1195
how do you pick colors when designing a character? There there is just an overwhelming number of possibiliies, so how to pick the best one? (not telling you to pick for me, im curious HOW DO I EVEN)
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No.1198
>>1195
Put the colors 1 on 1, stare at them for a while, and pick the one you like more. Then repeat until you only have 1 left.
Make more characters if you want all of them.
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No.1200
>>1198
pretty good advice anon, thanks!
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No.1202
I wish I could draw. :(
I used to be decent when I was younger but I gave it up as I got older.
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No.1204
>>1202
you can learn to draw! im 23yo and i started few months ago. its never too late. good place to start would be halfchans /ic/
(im >>1195 >>1154 >>1150 couldnt draw anything when i started, its all about starting and practicing so be ready that things will look bad at first and dont get discouraged)
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No.1207
>>1204
Not the same guy that you replied to, but what would you recommend doing to get started?
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No.1208
>>1207
Oops, I didn't see what you said about /ic/.
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No.1215
>tfw carpal tunnel
>trying to draw makes wrist feel funny
rip my hand
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No.1216
>>1215
If you use a computer a lot, consider buying a vertical mouse, they're excellent for keeping your wrist in a good position, and thus preventing/alleviating carpal tunnel.
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No.1224
keeping the character consistent is hard :/
anyway, hows the group-drawing-thingy? is anybody still up for it?
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No.1225
>>1224
I'd be down for watching it for sure. Maybe if I get brave or good enough I could attempt drawing sometime.
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No.1226
>>1224
I'll try tommorow at 8pm CT.
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No.1228
>>1224
>hows the group-drawing-thingy? is anybody still up for it?
What's that?
If you mean >>1171, I'm still waiting to get my new internet connection. Can't port forward with my current one.
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No.1229
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No.1230
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No.1232
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No.1233
>>1232
I think most of that means nothing to her audience. It's easy to give advice like "lol just do this!" when you have a good understanding of it, but it's not as simple to someone who doesn't have that skill.
It's like when pro artists go "shading is the easiest part it's just light bouncing around", but it's way too difficult to even comprehend for someone who hasn't already learned it.
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No.1234
Well, just like how I did in IRL, just keep copies on how lights bouncing until when you can make your own
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No.1235
>>1233
haha i have these two saved up for future use for quite some time now. but not for the "tutorial" i just like the palettes, because why bother doing it yourself when you can just sample the fuck out of any image you like!
>>1234
nice get ^^
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No.1242
Should we set up a day to meet up for a group oekaki again?
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No.1244
>>1242
Feel free to, I'm free on Friday, Saturday and Sunday after 2pm.
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No.1284
>mfw I completely forgot how to draw
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No.1378
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No.1504
>>1378
well whenever it is ill try to show up
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No.1524
Does anyone have any kemono OCs, or is that something that doesn't happen?
I just realized that as much as I like and draw kemono stuff, I've never actually made an original kemono character.
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No.1526
>>1524
I do have characters that I draw frequently. if that counts.
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No.1527
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No.1528
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No.1529
>>1528
that first character confuses me, what's it supposed to be?
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No.1530
>>1529
It's a bird, younger variant of second pic. I'm going to have to practice more though.
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No.1531
>>1530
You're practicing right now, right? You're not wasting this time on unproductive stuff like vidya or refreshing 8ch, right? ;^)
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No.1533
>>1531
going to now! too poor for vidya ;__;
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No.1536
>>1524
I have a few ocs, though I dont draw them often, does happen quite frequently in japanese artist, Cotoras pink cat boy (who is sometimes a girl) comes to mind quickly.
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No.1589
>6 days without a post
This thread isn't dead, is it?
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No.1591
>>1589
N-no
It's just /kemono/ is kinda slow
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No.1592
>>1589
post requests and maybe someone will draw them
no chocolat or anything lewd
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No.1593
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No.1594
>>1592
>no chocolat
:(
I do kinda ask for Chocolat too much everywhere I go.
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No.1595
>>1593
I'm one of those people who don't like lewd stuff. I imagine it's like someone asking you to draw a detailed photo of someone's knee, I just don't get it and it's boring because the only thing the request has going for it is the presence of a knee.
>>1594
I feel like that's the only kemono request I ever see, plus I've drawn her a whole bunch.
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No.1596
>>1595
I'm worried I'm hitting that Marko Neko guy's levels of art begging so I try to take breaks between Chocolat requests
I really appreciate any artwork that you do
Anyway, are you into drawing larger, toned body kemono? Preferably female. I'd like to see some of your OC.
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No.1598
>>1596
I don't blame you though, there aren't a huge amount of notable and memorable kemono characters out there.
>are you into drawing larger, toned body
You mean like bara? I kinda feel the same way about it as lewd. Any request involving it is usually about being a certain body type rather that something interesting.
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No.1599
>>1595
I don't follow. Are you saying you don't like it or that you don't understand it?
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No.1600
>>1599
both
It depends I guess, but I won't go into autistic detail about it. I guess the TL;DR would be: if you want something for sexual/fetishistic reasons, I probably don't find it interesting.
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No.1601
>>1600
So are you saying you don't want to cuddlefuck a qt fluffy kemo gril?
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No.1602
>>1592
Alines from sorcerland
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No.1603
>>1601
>So are you saying you don't want to cuddlefuck a qt fluffy kemo gril?
>you don't want to cuddlefuck a qt fluffy kemo gril
>don't want to cuddlefuck
>cuddlefuck
yes.
>>1602
Any references? I'm not sure what you're talking about.
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No.1604
>>1598
>You mean like bara?
Not nearly that buff, I mean like sorta visible muscles. No six packs or anything.
Also isn't bara explicitly male? I'm not really into male kemono stuff.
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No.1605
File: 1435361105703-0.jpg (Spoiler Image,187.16 KB,485x622,485:622,5c860e3350c88b0adf46ad3cff….jpg)
File: 1435361105717-1.jpg (Spoiler Image,233.57 KB,592x862,296:431,388e42356788074f5e07c9065e….jpg)
>>1603
Sorry, it's this character.
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No.1606
>>1605
Man, why'd it have to be a trap. :/
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No.1607
>>1604
>isn't bara explicitly male
I dunno, I always thought it referred to a large & heavy body type, but people less often find that attractive in female characters so you don't see it as much. I don't know any better so don't take my word for it though.
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No.1636
>>1602
Sorry that I'm not the person you're requesting from but you reminded me how long its been since an update on the blog.
Hope there's some progress soon, I've been waiting to buy it.
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No.1799
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No.1800
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No.1802
>>1592
A cute or slightly suggestive drawing of a Border Collie girl would be nice.
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No.1811
first time posting my art work here.
>>1802
I will have my try this one.
I'm not as good as other, so feel free to draw it again if it please you, I don't wanna waste your chance.
advices and criticisms appreciated.
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No.1812
>>1811
I don't want to be rude, but it looks a bit like a raccoon.
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No.1813
>>1811
It's a pretty good start so far, you'll improve in no time.
I'm not too highly skilled myself, but it's kind of similar to drawing an anime face. You might greater control and find it easier if you practice drawing realistic human faces. I'm still not good at drawing them, but it did improve my furry art greatly.
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No.1814
>>1813
Not the guy who draw the pic.
I'm a bit frightened to re-learn drawing. People seemed to think I had some talent when I was going to painting and live drawing classes. I lost all my skill through many years of disuse.
If I could draw properly right now I'd probably neglect all my other hobbies and obligations by wasting all my time drawing dog ladies.
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No.1815
>>1814
No need to worry, you can draw whatever you want and whenever you want. :D
If you don't have the skill now, then you'll easily pick it up again. Probably within a week or a few days.
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No.1816
>>1815
One day, but I have so many things to balance. My studies, starting to learn Japanese, work and the list goes on.
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No.1817
>>1816
>starting to learn Japanese
頑張ってください!
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No.1820
is this hastily drawn chicken kemono enough?
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No.1821
>>1820
The face looks Kemono, but I'm not really sure about the rest. I don't think I've ever seen a Kemono Chicken before.
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No.1822
>>1821
I've seen a couple of hen kemono pics.
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No.1823
>>1820
Looks okay, but the chest is a bit odd and slightly masculine.
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No.1824
dont know if my art is kemo enough..? i certainly feel inspired by it
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No.1832
>>1824
I really need to work on my environments sometime soon, makes a piece a lot more immersive.
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No.1833
>>1824
It appears kemo enough for me.
Thank you for sharing.
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No.1842
>>1824
Looks decent.
Keep practising.
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No.1851
>>1824
the boss eyes just drag down otherwise decent picture
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No.1855
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No.1857
>>1855
are there actually japanese people browsing this board that would make me so happy
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No.1860
>>1855
Boss eyes, the ability to see in two directions at once.
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No.1864
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No.1865
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No.1866
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No.1870
>>1865
>>1866
asdjkadfjlasjasfjkl
why
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No.1871
>>1864
Try moving out of the sketch phase, try making a full drawing.
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No.1872
>>1871
no i have to learn how to draw kemo first
which involves a fuckton of sketch studies
and then ill move on to how anime coloring works
too bad loomis doesnt translate to animu well
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No.1873
>>1872
I wish you the best of luck. Be sure to work hard.
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No.1880
>>1873
dont tell me what to do, you big doofus
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No.1885
>>1880
>Rejecting authority
Fucking commie.
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No.1963
Sometimes I doodle from time to time, though I don't know if it counts as kemono.
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No.1965
Here's some stuff I did a little while ago for /furry/
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No.1970
>>1965
Hey lamb-guy form /ic/ ! Nice to see you here.
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No.1971
>>1970
wow, small world! I guess that probably counts as kemono too
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No.1985
>>1971
Guess so, love the colors on these btw!
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No.1987
Here's another WIP, I wish this board was more popular
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No.1988
im not gettin japan vibes
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No.1989
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No.1990
>>1989
>>1988
love your stuff, got a blog?
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No.1991
>>1987
Ikr…
I really like where this one is going.
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No.1992
>>1987
I feel like I know this style from somewhere.
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No.1993
>>1992
I've been really inspired by dentyou's setting and designs, but the pixel style was born out of necessity more than anything
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No.1994
>>1971
>>1965
Your stuff is just too odd for my taste.
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No.1995
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No.1996
>>1995
no go away i hate my life
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No.1999
>>1994
subject, style or both? I'm curious because I've only been drawing this way (sloppy pixel stuff) for about a month now, but for whatever reason it's what I feel most comfortable with when sketching on the computer. If it's the subject, then there's no fixing that. If you've got any suggestions I'm all ears.
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No.2000
>>1999
The penises look a bit weird in some images and the pixel stuff is a bit too rough.
Then again you can do whatever you like, because I'm not too keen on the subject matter. It's not bad, just seems weird to me.
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No.2004
>>2000
fair enough, the penises are weird, I still don't really know how to do them
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No.2071
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No.2072
>>2071
the form is there and I sort of have an idea of what's going on, so there's nothing technically wrong with it.
just clean it up a bit, make it clearer, and it'll be a good piece.
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No.2074
>>2072
think i wont bother finishing it and just trash it since the anatomy is fucked up
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No.2075
>>2074
not a bad idea, though it sucks to scrap something you put a lot of effort into. Good anatomy is definitely something you'll know when you see it, but it's hard to get right off the top of your head. There are diminishing returns when working on most pictures, so you'll get the most bang for your buck cranking out a bunch of rough sketches rather than agonizing over one masterpiece. What's important is that you recognize your shortcomings so you have a clear idea what needs to be done to improve. Keep up the good work!
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No.2082
>>2075
yea well im not really pressured to finish thing because i dont have a gallery anywhere or anything yet. so im drawing just to learn for now
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No.2087
>>2082
nice, love the look of that one.
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No.2091
>>1971
I like it though like
>>1999
said the pixel art is really rough. But I actually do like how you make the penises look plump without going overboard.
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No.2096
>>1999
I like your style, your poses, etc. but the big fat dongs are kinda off-putting to me. Whatever floats your boat, but I'd like your stuff more if the dongs were more realistically proportioned.
Same reason why I can't fap to futa where the dongs are 12 stories high.
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No.2097
>>2096
yeah, I can understand that. I've actually been considering bringing them down a bit. Still, big obviously, but a bit more realistic
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No.2099
question: hair or no hair?
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No.2100
>>2099
You can do whatever you want, but if you go for the no hair option try drawing a long mane. Something that matches the fur.
inb4 another buff wolf dude with really girly hair that matches his fur
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No.2101
>>2099
Hair is OK as long as it doesn't look very styled or "cut". A rough or simple and natural looking haircut usually works much better.
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No.2104
>>2101
Something like this?
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No.2106
>>1142
I tried to make a fursona-ish-sorta thing.
Also, I'm the same artist as that one
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No.2108
File: 1438772008222.png (133.46 KB,1164x1306,582:653,Screen Shot 2015-07-24 at ….png)
here's something I made for a /furry/ request
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No.2117
>>2108
wow dude that is an INCREDIBLY nice penis haha
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No.2118
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No.2119
>>2108
>>2118
dude i cummed to that penis like an hour ago it was pretty cool thanks for drawing it
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No.2123
>>2108
you should have it pixel perfect if you want to go for this style
it looks way to messy with the zoomed in anti aliasing
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No.2124
>>2108
>>2108
Nice. Are you thinking of working on it some more?
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No.2125
>>2119
there is no higher praise.
>>2124
yep, but I won't get another chance to work on it until at least saturday
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No.2126
>>2106
cute! I would recommend changing those shoulders though.
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No.2127
>>2123
sorry about that. most of these pictures are just screenshots of doodles I make on giant canvases, so the quality is pretty shitty.
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No.2128
>>2127
That moth better not be a boy, that would make you a heretic.
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No.2130
>>2125
Ah, I see. It looks good even now in my opinion.
>>2127
Are you using mischief?
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No.2132
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No.2140
how do kemo mice look like?
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No.2152
ovopac inspiration is quite obvious in this one
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No.2154
>>2152
I think your stuff shows a lot of promise. my suggestion would be to think a little bit harder about the placement of body parts relative to the underlying geometry. For example, the nose should be farther to the right in the image, as it is not in line with the center of the face. Additionally, his left ear appears to be facing the viewer, which doesn't make much sense considering that they normally face out from the body
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No.2156
>>2154
thank you! i pretty much started drawing just this year.
the thing is, i really have no fucking idea what im doing. i dont understand how thing are supposed to work in 3d. i dont know how the head should roatte in space, also i just tend to eyeball the nose, because i dont know how the shortened muzzle extends from the plane of the face.
also, no idea how the neck should connect (just look at the mouse above to see what i mean) so i just avoid undershots. i really, really could use some help and/or a drawfriend who knew what hes doing.
did a fast ps edit, let me know if the general proportions/placement of the features looks better:
the distant ear is not that wrong imho, concidering its facing to front rather than to sides, on the other hand, the front one is placed too far up. the nose wasnt that wrong though, its more like that the eyes were too close together. (but maybe im just full of shit)
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No.2157
>>2156
you're a living proof that some people are just talented
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No.2158
>>2157
not sure if srs. its just a pretty face…
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No.2159
>>2158
Some people practice for years and can only dream of drawing something like that
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No.2202
You still around, Paru?
Just wondering how your game is going.
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No.2260
>tfw thread is kill
Can I get some critique? Especially on anatomy and proportion stuff.
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No.2262
>>2260
Her legs look like they are a bit short.
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No.2263
>>2260
>head wider than shoulders
Is she supposed to be underage? Because she looks underage.
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No.2265
Is this hai kai nippon desu ke ne ne enough
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No.2267
Felt like doin' a lazy, painty oekaki thing. Apparently, it resizes around some invisible edge, which gave me pause as I smeared around the digital paint.
It may be shit, but I hope someone enjoys it at least a little.
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No.2293
Something I did to celebrate summer, at the end of summer. Background is some public domain image that I ran a filter through because lazy.
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No.2294
>>2265
Doesn't look too kemo imo
>>2267
Some weird things about it, but it's not terrible
>>2293
lewd
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No.2303
>>2293
head too big, eyes too big, shoulders too wide, background more detailed than the character
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No.2316
>>2303
Yeah, large heads are a pretty bad habit of mine and I wish I shrunk it a little bit. But the eyes are more of a preference & I try to avoid having shoulders end up coming from inside the chest. Could be sliiightly wide but it's not too extreme.
(sage for not contributing)
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No.2318
>>2316
well its combination of the shoulders being too wide and his torso+legs being super stiff, making it look like one rigid plank without any of volume to it.
as for the eyes, im pretty sure its safe to say they are objectively too big for the head. think of the shape of the skull without the fluffy fur and ears, and youll see how the eyes are too big because they leave not enoug space for the cranium.
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No.2362
Not a kemono character, but still kinda kemono-styled.
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No.2366
some rough things I did on drawplanet
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No.2368
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No.2405
>>2362
noice! it's nearly on model
>>2366
construction is pretty good, do you plan on being an animator?
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No.2461
messing around with facial proportions, trying to figure out what looks the best (/cutest) left one is just crudely edited.
any imput on the subject would be mostly welcome!
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No.2469
>>2461
Not related to cuteness, but just something I notice a lot of people do, the back ear doesn't match the front ear. What I do is I imagine a dot on the corner of the ear, and then try to think where it lands on the other side and use it as a guide.
It's actually quite hard to fix, and it may bother you forever once you're aware of it.
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No.2471
>>2469
oh wow, this is super useful, thank you. i have never paid attention to this before. I just quickly checked my stash to see how others do it and almost over a half do it "wrong"
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No.2514
Hey, artist, CC2 just host a solatorobo art campaign of sort, and it's until 8 oct.
form the google translation, it's about drawing the winter theme cartoon of the Character that appear in the second part, either the main or side character e.g. Blanc, Nero, cocona,fromage aothers
here's the link:http://www.cc2.co.jp/anthology/
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No.2515
>>2514
interesting! so you basicly draw fnart and they will prin it? is there some contest entagled with it?
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No.2519
>>2514
That's neat.
Wish I could draw.
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No.2526
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No.2527
>>2526
he did some in past too
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No.2535
>>2260
The shoulders are too narrow and decline too much from the neck. The torso is too long (and the legs are too short) and the leg shape seems a bit odd, as if you couldn't decide on partial digitigrade or plantigrade. also, the knees look a bit too far down but that may just be my taste.
Her belly button is also way too far down and i'm not sure if it's just the height, but it seems too far to the right (her right).
I can't advise on much else, as i can't work out the ideal relationships between the neck/collarbone/general chest area to my liking yet.
Anyway, all that stuff aside, I really like this pic! your lines are super smooth and I would love to gently pet those fluffy ears :3
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No.2536
people should drop requests in this thread, i'd be interested to look through them and maybe give some a shot. might be helpful to a lot of other artists, too.
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No.2537
>>2536
Someone should try drawing a fit kemono like pic related lounging around on a sofa.
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No.2538
still got no idea what the fuck em i doing
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No.2563
>>2537
i don't usually draw this sort of stuff but i honestly couldn't bear to see you cry, anon.
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No.2567
>>2563
Is she getting drunk off gainz?
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No.2573
>>2538
That pose is confusing
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No.2578
>>2573
could you be more specific please?
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No.2582
>>2578
Mostly the torso area, it's very confusing. I can't tell where the body is going and what it's like.
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No.2585
Some sketches for a trade
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No.2587
>>2582
i see now, you are right, its bit confusing, it supposed to be like the top left one, but its just messed up, i pusehd up the shoulder too high etc. but the pose is still rather correct, if you tru to sit like that, and lean on your back arm with one leg more extended (the distant one in the drawing) than the other, it pushes the shoulder up and gives you the bend between chest and torso
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No.2594
I inked over a paper sketch on paint tool sai.
A character of mine.
I'm pretty satisfied.
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No.2598
hi buds
its been awhile
what are you listening to?
im listening to this
https://www.youtube.com/watch?v=WHRnvjCkTsw
please remember, to adopt the /jp/ way, and take it easy!!
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No.2602
>>2598
>adopt the /jp/ way, and take it easy!!
cmon, you're giving me permission to procrastinate
I haven't had a favorite song in a while, most of the time I don't listen to anything…
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No.2604
the inspiration should be pretty obvious
>tfw im still failing the anatomy big time, so i just leave it out ;_;
>>2598
im listening to lost of stuff, but here, have this
https://www.youtube.com/user/ArtzieMusic/videos
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No.2606
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No.2608
>>2598
>please remember, to adopt the /jp/ way, and take it easy!!
Sadly, after two years of that I have to get my life in order.
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No.2610
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No.2611
>>2608
Who are you? Michael Jackson?
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No.2612
>>2602
yo this is cute and ill suck your dick
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No.2613
>>2611
No, just a lazy person.
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No.2614
>>2613
post ur fkn drawings then maite
not that hard, smh
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No.2615
>>2614
Trust me, I'm pretty garbage at the moment. It's frankly embarrassing.
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No.2616
>>2615
if u dont post im kickin you out the skype group
>:(
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No.2617
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No.2618
If you've contributed to this thread, then I love you
(It may or may not be alcohol talking)
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No.2619
>>2616
I'm not there. Also
>Skype
Too spooky for me.
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No.2620
>>2616
whats the skype groop?
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No.2621
>>2617
>>2619
>>2620
I think it was an elaborate troll.
Though since so many people seem interested, maybe we should start one?
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No.2622
>>2621
Isn't there a better alternative to Skype out there?
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No.2624
The Skype Group
Well, here goes! Dont be afraid to join, no matter how poorly you think you can draw.
(just copy the like to the adress bar of your browser)
skype:?chat&blob=mOLSPG9BEiuhAG-1LVDTOjccoeZgEVu3GUEui7zuQvwsd3iO8SR6eTZtvuTVAG1-8xsQfN0M6TJMaS8
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No.2625
>>2622
Yeah, it's called Discord.
You can run it through a browser and it doesn't hog your CPU like Skype.
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No.2626
>>2622
There's a few alternatives, but skype is the most popular.
>>2624
Not an artist so I'm gonna stay out of it, but thanks for making one.
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No.2627
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No.2628
>>2627
>being this insecure about your fetishes
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No.2629
>>2604
it's fun seeing your stuff on /ic/, you should post it here more often
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No.2630
>>2602
damn, this is fucking adorable. I wish I had drawn my lamb guy like this.
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No.2631
>>2628
I doubt security concerns have anything to do with fetishes.
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No.2632
>>2629
i usualy dont have much relevant stuff to post though
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No.2633
>>2628
>concern over what is essentially spyware == insecurity of fetishes
Please be trolling
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No.2634
File: 1445242350837.png (231.14 KB,1358x1202,679:601,Screen Shot 2015-10-19 at ….png)
super sloppy, but anything to keep this board alive
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No.2635
>>2624
How big is it right now?
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No.2636
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No.2637
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No.2638
>>2637
im new to skype, does that link only work when the group is active?
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No.2639
>tfw you realize you actually have no idea how to draw
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No.2640
>>2639
well you had me fooled, just keep at it.
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No.2641
>>2640
It's just that punch of reality into your face when you think you're a master artist who can draw anything, but then try something different and have no idea what you're doing.
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No.2642
>>2641
I am all to familiar. nailing down your fundamentals helps quite a bit when transitioning to new style and subject matters, but you still get that massive drop in quality that makes you question whether or not you were ever good in the first place
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No.2643
>>2639
I think this is the best I can do about this for now.
>>2642
I'm all about fundamentals, though sometimes I feel like I slide uncontrollably back and forth between "thinking about shapes" and doing muscle memory garbage. I rarely draw the same thing twice, but I think that's a bad idea…
I think the hardest thing is drawing both an attractive character and keeping it accurate so it's not impossible in 3D space.
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No.2644
>>2643
Literally the exact same problems. I just want to create a character I can stick with so that I'm forced to be consistent while drawing it from every angle
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No.2645
>>2638
nope, just paste it into browser and it should magically add you to the group
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No.2646
>>2644
>drawing characters CONSISTENTLY from every angle
fucking hardmode - doing three shots when you move only along one line like that is relatively easy, but good luck when you try to move the camre up and down n shit
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No.2647
>>2646
There's a challenge for all of us. Draw any character from different angles (left, right, front, above, below…)
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No.2648
>>2647
on second thought left/right is redundant, just one side would be enough.
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No.2649
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No.2650
>tfw no ideas so I'm just drawing random nonsensical crap
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No.2651
>>2647
nice, I'll give this a try
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No.2652
>>2647
okay, on second thought, consistency is impossible. From now on every character I draw will a completely different design. fuck.
they seem progressively less kemono
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No.2653
does anyone have any worthwhile tips regarding drawing bodies?
I can't even get the basic idea of how shits done, I understand using stickfigures/guidelines whatnot but it ends up looking like shit and I end up getting demotivated. Im just looking for some good tips/books, whatever. something that doesn't end up being "draw a circle > draw the rest of the body"
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No.2654
>>2653
It takes a long time to get familiar with all the shapes in a body. I think it's a skill that's very hard to practice in specific, because there's so much information. It's something you learn and hone over a long period as you keep drawing.
For example you may know that an arm gets thinner towards the wrist. But then you may learn that the wrist is also flat. And then that the arm isn't consistently shaped because muscles bulge in different positions on different sides of the arm. The elbow bulges out when the arm is bent, but bulges sideways and almost sinks inwards when the arm is straight. There's an inset on the inside of the elbow joint. The shoulder tapers into the arm around the same height and behind where the topmost muscle starts bulging out…
You keep learning more details on top of the previous knowledge over time, but there's just too much to learn in one go, so you should take it one step at a time. Don't expect to learn it anytime soon. Draw whatever blob you can and then keep trying again using references, draw close up shots for more detail. You'll keep learning small bits and pieces that add up into a pile, and when you draw a lot you don't even have to really try to remember it because you know what should be there. If you try to remember the whole anatomy book, it'll be an overwhelming amount of information and you'll just forget most of it.
TL;DR: patience. Loads and loads of patience.
Also, try to hunt more specific problems. Don't just draw an arm because you want to learn to draw arms. Try to figure out what in specific is giving you the most trouble, and then learn to improve that. Maybe it's the way the shoulder connects to the body, maybe it's the way the arm connects to the shoulder, maybe the wrist shape makes no sense, maybe you don't know where the leg muscles are, maybe you don't know how the collarbone works…
I would guess that your most prominent problem in the beginning is simply proportions. How wide are the shoulders, how far down the arm reaches, where the elbow is, how long and thick the neck is, where the hips are, etc.
So for now, try to draw random thick figures (get it? thick figure? stick figure? thick stick figure? I'm either the most clever or most annoying person) and try to give them the right proportions. Remember that the width of each shape is almost as important as their length, for example you can make the top of the upper body wider, make the waist thinner, or make the arms attach farther away.
Pic related is a shitty example.
Also, don't be afraid to "cheat". If the legs look too short, just cut them and move them downwards and fill the gaps. If the hands look too wide, cut half of them and move it closer to the other half.
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No.2656
>>2647
oh my holy shit just kill me
Screw all those other angles, I can't even get this right.
I don't have enough time in a day to figure this out, but now I'm obsessed with doing it. The problem is there aren't many good above/below references of heads, especially stylized animal ones.
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No.2663
>>2656
>The problem is there aren't many good above/below references of heads
nigga you ain't even looking
Try every art site, they have references for this shit.
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No.2664
>>2663
Well I must be blind and/or retarded then, because I can't find any. Human faces are much more elongated and wider on the bottom, and animal faces have a much thicker/longer snout and smaller skull. Most drawn references are from "convenient" angles where it's the easiest to draw.
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No.2665
>>2664
If you have a pet animal, you can always use them really for reference. If you don't, just really use your imagination and use human examples.
I know it's difficult drawing different angles, but with practice you'll be fine.
Try tumblr or DeviantArt for these types of stuff, they have so much reference crap on there it's phenomenal.
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No.2666
>>2656
ayy! finaly somebody with the same struggle, i havent figured how undershots wotk myself…
(pics unrelated, not even sure they belong here, but posting anyway, since i was asked to post here more often >>2629 )
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No.2667
>>2666
>not espeon
shit tbh
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No.2668
>>2647
It's a tough challenge, I'm going to practice more more form and perspective now
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No.2669
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No.2674
How do I get good at drawing /kemono/? I noticed the majority of drawfags here have a really great grasp at anatomy, so I'm curious what you guys use to practice.
Any tips you can give to a newfag to art?
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No.2676
>>2674
Personally I never really practice per se. I just draw whatever I feel like and aim for the stars whenever I do it. If I run into a problem, I spend time trying to get it right, looking at references and tutorials if need be (although I'm really stubborn about not using references as anything but the last resort). I often get lost in drawing and hone the same thing for an entire day because I'm not satisfied unless I figure out how to do it right. Although sometimes I just run out of time or get tired of it.
This has always been my way. Forcing myself to practice for the sake of practice never really sat right with me, I'll just get bored and give up. Though I guess I do things like >>2643 every now and then, and there's been a few times when I really studied human references, but it's always because I have genuine curiosity and it's what I want to do most.
Also, save images that you like something about, even your own drawings. They can help you steer into the right direction.
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No.2678
>>2674
if you want a good grasp of anatomy, draw lots of humans. the worst thing you can do when drawing kemono is only drawing kemono. same goes for any other style
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No.2679
YouTube embed. Click thumbnail to play. >>2674
I'm not really great, but what really clicked with me was drawing with form (3D shapes) in mind. It might be hard initially, but you'll get the grasp of them within a week if you practice.
This advice (>>2678) works effectively too, it'll make you improve faster.
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No.2680
>>2648
If it's asymmetrical, left-right wouldn't be redundant. For example, the pic in >>2647 has the ears in an asymmetric position, which would result in different positions for each side. Alternatively, assume a snide sneer, only one side of the mouth raising in disdain. Depends on the situation.
I suppose one thing I've seen done is making a quick and dirty model with simplistic shapes in a 3d modelling program, then using that as reference for poses. Though, at that point, I'd find myself wondering if I should just fiddle with making a 3d model instead.
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No.2758
Keeping this thread alive, I dig his style and use of form:
http://miharushoka.tumblr.com/
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No.2767
>>2758
Looks decent.
Not really into bara though.
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No.2770
still the same fucking problem - no anatomy!
i just somehow guess it and symboldraw everything down, without a decent underlying construction, but i just cant seem to be able to do it. fml
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No.2772
>>2758
draw good bara bros pls
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No.2779
>>2758
>bara
Into the trash bin it goes.
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No.2781
>>2779
Bara is OK as long as he acts hella weeaboo and isnt a faggot, friend
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No.2782
>>2758
I'm not into bara or anything like that, but I have to say as long as you draw them properly and not like slabs of muscle without necks you'll be fine.
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No.2786
>>2758
>>2772
>>2779
>>2782
It's not mine, it's from the guy in the link. Still gud studies to base from though.
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No.2789
File: 1446448354782.png (362.16 KB,1562x1294,781:647,Screen Shot 2015-11-01 at ….png)
>>2772
here's one and some other guys I drew today
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No.2790
>>2770
probably you can take a break and focusing on human anatomy right now
anyway, what's your inspirations to having those awesome pics? i really wanna draw like you <3
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No.2791
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No.2792
>>2786
I can't believe I failed so hard at reading comprehension. I really should stop posting at 3AM.
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No.2794
>>2791
indeed she is
>>2790
you are right, thats exactly what i should (and hopefully will) do.
as for the inspiration, i duuno, i just force myself to draw since i need to imrove, but im glad you like it
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No.2796
srsly eevee ears are making me insane
also tips pls
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No.2797
>>2796
I'm tired and haven't touched a pen for 2 weeks so take this advice with a grain of salt.
Your face is kinda bloated below the eyes, and the eyes are too close together.
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No.2798
>>2797
on second thought the face wasn't too bad, just the eyes looked weird. I have a bad habit of making faces way too short
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No.2800
>>2674
just copy anatomy books until when you are ready
sites like conceptart.org recommends Loomis and Bridgman, but personally I'll just stick to my professor advice:
Go read Gottfried Bammes. A huge plus if you can read the original german version.
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No.2813
>>2798
holy shit! ive been training for this my whole life! eevee heads + fluffy ears ir pretty much the only thing i feel at least somewhat comfident drawing.
(the other one is bit old, did it in smmer)
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No.2817
>>2813
Dawww that edit you made, the vee became a cute dork
Just wondering what's your brush settings?
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No.2818
>>2817
there are few things that are still biit off, but yea, he looks rather cute.
well for the brush im pretty much usiing the default round brush most of the time
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No.2865
>>2818
I don't know why but me and that brush never get along to each other
as you can see in the original vee pic,it's kinda blend the color in an ugly way ;_;
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No.2869
All right, more random doodle. This time, well, I make fun of a friend.
Also pumping this thread, I could use a few feedbacks
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No.2877
>>2869
well, im not knowledgeable enough myself for a feedback, but you have the protruding cheek there on the left (his right) which is an indication of a tilt of the head, but you have the face aligned right to the middle. did a super fats fix to show what i mean.
always think of everything as a 3D object
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No.2878
I could also use some feedback myself, still not feeling confident with anatomy :/
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No.2879
>>2878
just realised how big the ears are…
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No.2880
>>2877
Thanks a lot, anon~
>>2878
cute ears are kinda cute, I think
I think the problem is in the mouth where's it's a little to low that it touches the chin, considering your character's head is looking up
what's his/her name btw? :P
(and somehow the right eyes feels odd too, but I can't tell exactly the problem)
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No.2881
This is something I did recently for a friend ° v°
I barely know how to paint at all so i just used flat colors, anyone who can give me shading tips or something will be appreciated ;;
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No.2882
>>2881
You can take a look at those tags in pixiv and try to replicate them: メイキング (making of), 講座 (course)
Also remember to add the popularity in your search ie 5000users入り or 10000users入り …
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No.2948
I want to make a kemono comic with a proper story and all, but I don't know where to start. I don't have any kemono characters and I've never made anything but a short strip comic or two in my life and I suck at writing scenarios.
How do I learn to comic?
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No.2951
>>1824
me again, gotten better
the alias/mspaint look is so good.
>>2202
i got tired of it
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No.2952
>>2951
Digging your artwork, Paru. Good work.
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No.2953
>>2951
I hate them
read a book
keep drawing
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No.2954
>>2951
I really like the 2/3/4th drawings.
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No.2956
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No.2957
>>2951
Awesome! You're back! :D
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No.2958
is there still an oekaki chat thing up?
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No.2960
>>2958
The browser oekaki is still live from here >>1230, no one's been on for a while though. You're free to clear the canvas and draw stuff though. I got the current one saved.
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No.2962
>>2960
shame that no one has been on for a while
I'll check it out later today
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No.2965
>>2962
This whole board has been kind of kill recently.
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No.2968
>>2962
we could schedule one if you want, we got some activity the last time we did that
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No.2969
>>2965
>recently
it has always been this slow
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No.2970
>>2969
I feel it has been specially quiet in the past month or so, except for the resurrection a few days ago.
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No.2971
>>2960
I cleared it and drew some things. No one showed up. It was lonely.
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No.2974
>>2965
>>2969
>>2970
8chan is kind of kill because of the complete mismanagement of the database, which caused trouble posting and browsing, so 8chan hemorrhaged users. 8chan is a corpse we're chained to and we're going down with it.
Relative to amount of users leaving 8chan, this board has remained amazingly active.
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No.2975
>>2971
guy who draw that fail vee and umbre here
I actually marked this thread pinned and go here everyday, but totally I have no idea what should I say or comment at all
:(
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No.2978
>>2971
>>2975
IRL stuff has made me super busy. I hope I can get some freetime soon.
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No.2979
>>2978
Take your time and enjoy christmas
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No.2980
>>2975
Nice!
Well, I'll keep an eye on this thread – if people make plans for a paint chat, I'll see 'em.
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No.2983
>>2980
i'd be down for a planned paintchat as well.
though, my personal preference is pixiv chat, it has a better interface and i've had japanese artists randomly join my room which is always nice. you can also plan paintchat events beforehand so that would be handy for a planned event.
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No.2984
>>2980
>>2983
count me in
haven't draw anything new whatsoever since the umbreon pic since my art teacher said I didn't study any feral species "properly"
probably i will doodle something
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No.2986
>>2983
Pixiv is nice, too – I don't really know how to do it myself on account of moonrunes, but if you wanna schedule a chat for sometime this weeked, I'd be game.
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No.2989
>>2983
Would be great! Do you want to set it today or tomorrow?
>>2984
The ambiguous advice kind of sucks, but never ever give up. :D
I'm likely weaker with studying than you are since I never had a formal art education. (pic related)
I need to take some of my own advice as well since I haven't been drawing for a while. Java went kill and so did many oekakis.
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No.2990
>>2986
pixiv is english for me, and apparently you can login with your google/twitter account… but im not sure if you're able to draw if you login that way. try it out on a random room? http://chat.pixiv.net/
>>2989
tomorrow would be cool so people can see in advance! around 20:00 UTC maybe? if people are fine with this i can plan a room for that time
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No.2991
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No.2992
>>2990
It's suitable for me!
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No.2993
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No.2995
>>2625
So far, just wondering, do we have any discord channel whatsoever?
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No.2997
>>2993
Sorry if this quality isn't very good.
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No.2998
>>2997
Pretty nice! I wish was able to attend today.
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No.2999
>>2998
There was talk about doing it again next week if possible, but I'm not too sure about exact details.
Also I figured out I messed up some settings on the last WebM. Here's a better quality version.
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No.3000
>>2999
Next sunday would work for me, again. Sundays are pretty lazy for me, anyhow.
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No.3001
>>3000
Friday or Saturday seem up my alley, but I'll try to attend Sunday again.
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No.3002
>>3001
Next Friday is Christmas, tho.
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No.3003
>>3000
If it's next Sunday at the same time we did it before then I'm all for it. I'm cool with adjusting times if it means more people can attend though.
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No.3010
last christmas i gave you my heart
adt the very nexy day tiy gacve it away
this year to save me the tears
ill give it toosmeone special
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No.3012
priavate eyes
theyre watching you
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No.3013
they see your
EV
REE
MOOOOOOOOOOOOOOOOOOOOOOOVE
private i's
puhrivate EEEEEEEYES
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No.3014
>>3013
That looks like improper workplace conduct.
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No.3015
>>3010
>>3012
>>3013
On a scale of 1 to Wasted, how drunk are you?
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No.3016
>>3015
im ok now
i was shooting everclear last night sorry
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No.3017
>>3013
Creation is the way to go, keep it up! :D
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No.3018
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No.3020
>>3003
>>3001
>>3000
http://chat.pixiv.net/roomtop.php?id=1008712
26th at 19:00 UTC. i accidentally miscalculated and put it on saturday instead of sunday… i forgot that pixiv works with japanese time :/ hope that's ok.
should i create a new thread for these?
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No.3022
>>3020
I'm not gonna be able to make it on Saturday. As for making a new thread, I guess that works, although draw chats are still kinda related to the draw thread.
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No.3032
Drew a bunch of requests for /furry/, here's 2 of them
I wish it was easier to get kemono requests specifically
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No.3033
>>3032
>first pic
That's pretty good for a quick doodle.
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No.3041
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No.3088
http://chat.pixiv.net/roomtop.php?id=1011692 #3
paintchat on sunday 20:00 UTC!
also, oops, i forgot to hide the background layer on the image placeholder.
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No.3095
>>3088
I can't draw, but I might stop by and say hi.
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No.3109
What kind of advice would you guys give to someone who wants to draw kemono stuff?
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No.3110
>>3109
The majority of Kemono tuff is essentialy drawing an anime girl and give her a snout in the form of a downward triangle, and some curves on the cheeks. The snout tend to be only really visible when the character is facing sideway.
However you may when want to make the snout visible even when facing 3/4, depending on your tastes, the species, and the degre of "animaleness" you want to give your kemonos.
Amakuchi's way of drawing is a good compromise I think.
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No.3111
>>3110
Thanks. I like amakuchi's stuff. Any other artists worth checking?
And as for male characters? Any specific details (besides the fact that they are usually more beast-like)?
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No.3113
>>3111
Like you said, males tend to be more beast-like, I don't have much details about them, and I mostly draw female tbqh. You can draw them like female I guess, like most generic anime male caracters are often androgyneous save for more "straight" lines.
My general advice is to study the gimmicks from artists you like, and above all, to study realistic/general way of drawing in the ame time, you don't want to end up like those deviantartist than cannot espace from the style they took 5 years to emulate (even amakuchi can draw pretty cool humans pic related)
Check out loomis to learn how to draw, he is pretty famous on halfchan's /ic/ : http://www.alexhays.com/loomis/
For Kemono artists my favorites are ro and kishibe for cute kemololis, and Kazuhiro for his personnal style and long snouts (shinobe also).
Sindoll is an unmissable too (the 4th pic on my post above)
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No.3114
>>3111
You should check out Kikurage and Liki, both have a unique style. Kikurage's stuff is a bit more bestial with really pronounced snouts.
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No.3115
>>3113
>>3114
Thanks again! I already seen some of kikurage and sindoll's stuff, and i had done some of the exercises on "fun with a pencil", but not many.
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No.3117
>>3111
You're right about male kemono being more beast like. I noticed that they have a lot more volume than female kemono. (see: >>2758)
I would tell you to lifedraw, study from books, and draw irl humans since it'll make kemono drawing easier, but they're both activities that you have to feel really passionate about. As >>3113 said, try taking elements from artists that you like.
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No.3119
>>3088
damn, missed it by a day. I'd love to stop by next time you do one.
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No.3136
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No.3137
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No.3138
>>3136
I recently set up a pivix account so I'll pop in to say hi this time.
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No.3142
>>3136
damn, can't make it
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No.3149
are requests accepted here?
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No.3150
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No.3151
>>3136
I think I got kicked because of pixiv maintenance lol.
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No.3152
>>3151
It's back on now! :D
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No.3153
>>3152
damn,looks like I missed it. mustve gotten my timezones wrong
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No.3154
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No.3198
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No.3200
>>3198
>that first pic
That combination is too hot.
I like seeing cute girls casually doing stuff while wearing nothing but a shirt.
That last pic kinda reminds me of catnapped.
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No.3212
I have a request. Could you please draw this lovely demon wearing only a sweater and she's just relaxing and drinking hot chocolate.
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No.3213
So, what exactly makes kemono, kemono?
Like, because, I thought it was just where it was from, but is it an actual art style in itself? And if so, what ends up being the different lot, then?
I mean, I've noticed different characteristics between western stuff, sure, but I don't really know what's properly consistent.
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No.3215
>>3212
here's something for you. It's got a completely different color scheme because I can't into color, but you could probably do it better yourself with the linework.
>>3213
I always saw it as distinctly "eastern" furry art, which generally means smaller noses/snouts and larger eyes. generally they have a lot more fur too.
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No.3216
>>3213
It's pretty much just the style. Imagine the difference between "anime" and "cartoon", it's very similar (and likewise, there's people who disagree on what the difference is). It's very difficult to describe what the difference is exactly, but at the same time it's pretty easy to see if you know what you're looking for. Most if not all of the difference is in the face, although there are some other characteristics that are more typical for one or the other. For example japanese design and fashion and art techniques(e.g. lineart) etc are more common in kemono.
And of course there's some gray areas, it's not a black and white difference.
Some people say it's more than just the style, but I really don't think so. I browse pixiv in about equal amounts or more than FA/DA, and other than the style and the cultural differences that influence the subject matter, I haven't noticed anything in particular that differentiates the two. Even Pixiv adds ケモノ(kemono) into the search if you search for "furry".
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No.3217
>>3215
>>3216
Makes sense, I guess. I certainly can tell the difference between the two, but since so often different artist vary techniques it's hard to determine what is consistently the contributing factor. The other fellow mentioned generally more fur, that's probably a pretty big one, as many western versions are flat to the point that the fur is indistinguishable from strange colored skin.
I think the anime v cartoons example is probably the best way to think of it, though. Certainly simpler.
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No.3218
File: 1452857716266.png (406.36 KB,1129x741,1129:741,1452857154.artsypanda21_ne….png)
>>3216
Oh actually I just thought of a real difference when I opened FA (although it probably doesn't matter in this case).
I think the term "furry" is more lenient towards animals. Take for example pic related, we would be much more likely to label it as "furry" than japanese people would be to label it as "kemono".
Even that line is pretty blurred though, I've seen some pretty animal looking things in the kemono tags (especially monsters).
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No.3219
>>3218
you might be able to define them as specifically a animal-human hybrid, rather than an anthropomorphic animal.
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No.3220
>>3215
>I always saw it as distinctly "eastern" furry art, which generally means smaller noses/snouts and larger eyes. generally they have a lot more fur too.
I don't know about the snouts part. "Eastern" artists have always done snouts in a more interesting manner in my opinion. The snouts aren't always small either.
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No.3221
>>3220
Something of a major bit, come to think of it, is that most the time, kemono stuff is more animalistic. Western stuff tends to be very humanoid in design, usually for instance having proper fingers, human legs, and that ilk.
It obviously varies greatly, of course, so it is hard to say.
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No.3222
>>3221
There are some western artists that do really bestial stuff and draw well defined fur, but I doubt they are as popular as Wolfy-nail or something.
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No.3223
>>3222
True, Gouh comes to mind. It's much rarer than in gook stuff, though, from what I have seen.
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No.3224
>>3223
He's quite good.
I'd name someone else but I can't remember anyone at the moment. I had a list I wrote down on piece of paper but I threw it out.
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No.3225
>>3215
Thank you thank you thank you. You have no idea how much this means to me. You did an amazing job!
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No.3226
>>3215
Can you draw her wearing a summer dress or any outfit with a skirt? Please.
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No.3241
>>3153
http://chat.pixiv.net/roomtop.php?id=1016578
/kemono/ drawsession #5 on Sunday 17th at 18:00 UTC!
the maintenance incident sucked, so i put it an hour before.
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No.3255
Couple of stuff i scribbled around for rpg classes because
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No.3257
>>3255
qt
the tail in first pic looks like it should have more weight, but it's just pointing straight upwards
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No.3259
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No.3260
requesting this orca girl getting fucked by tentacles
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No.3261
does anyone else want to join the skype group for drawfags?
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No.3262
>>3226
Woo, I managed to doodle something before the session exploded. Sorry I missed it this week…
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No.3265
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No.3267
>>3265
add pyritie and I'll add you to the group
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No.3268
>>3267
>hoppip
>kemono
That's a new one
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No.3269
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No.3272
>>3268
where do you know me from?
sage for off-topic
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No.3273
>>3261
Drawfags as in actually posts drawn stuff, or just people who draw occasionally?
I don't really draw much that I post since I haven't got a scanner or one of those drawing computer doodads.
That, and most my drawings right now are more around western mechs. Although that's more because I've got mechs on the mind right now.
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No.3274
>>3273
>or just people who draw occasionally?
Most of us are just occasional drawfags with an interest in kemono but I guess anyone here is welcome to join
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No.3279
can someone draw elh doing cute things?
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No.3281
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No.3282
>>2758
I've noticed that in simpler kemono art, like >>3279 for instance, you can't really see the muzzle from the front. To make up for it, the head's shaped a bit funny, and there's usually bits of fluff extending from the cheeks.
If I were trying to draw something in that style, how should I go about shaping the head so that it looks sufficiently beastly, for a lack of a better term?
Would using a rounded square as a base for the head rather than a circle be a good idea? I have no real experience drawing faces so I can't judge for myself.
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No.3293
Can I haz Kiki smut :3 ? ( >>>/tech/498069 )
Just a suggestion, if someone's looking for some inspiration.
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No.3313
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No.3317
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No.3334
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No.3336
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No.3337
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No.3338
>>3337
>"flash plugin is outdated so it has been disabled"
>enable
>"java is outdated"
I need to finish my html5 paintchat STAT
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No.3339
>>3338
I use firefox now. It uses less ram too.
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No.3347
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No.3355
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No.3387
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No.3657
/r/ lewd of this cat (Ultra Nyan)
Yes, I'm the faggot who claimed your board, I was a massive edgelord and I'm sorry I did it.
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No.3783
>>3657
>being sorry
F A G G O T
FUCK THIS BOARD
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No.4053
>>2878
Has been a while, but where can I find this artist again?
Kinda want to see his progress
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No.4059
>>4053
everyone is dead, this board is dead, 8chan is dead
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No.4087
>>4053
He doesn't have any social media on yet, but he's a friend of mine on Skype.
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No.4094
>>4087
Well, darn. Gosh, I wish there is something like a twitter so I could just follow his progress.
Asking for his skype seems a bit too personal.
(p/s: i'm the one who draws the umbreon in maid dress)
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No.4112
>>4101
No one gives a fuck who created her, its about style. Read the fucking sticky, faggot.
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No.4118
>>4112
On the contrary. The art style is suited for the likes of this board, but I may have used some of the western fanart. The art stye is very anime-like, as most other kemono is. The only reason my content is being erased is due to personal mod bias. Prove me wrong.
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No.4119
>>4112
I had deeply analyzed the sticky, and there was nothing that would demean my content or prove it to be against the set rules. It was made by a japanese person with a japanese art style. Deal with it.
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No.4170
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No.4171
File: 1463751480900.png (324.44 KB,1706x1376,853:688,Screen Shot 2016-05-16 at ….png)
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No.4257
>>4170
your art looks awfully familiar
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No.4261
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No.4281
>>4053
>>4059
>>4094
Hey now, Im not D E D yet! Guess Ill post something here later.
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No.4282
>>4281
Finally you are here~
Now cum ' v'
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No.4283
>>4281
I wonder how many people still lurk here regularly. I do
I tend not to draw kemono specifically so I don't have much to post, my art style just happens to be more or less similar depending on what I'm drawing.
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No.4284
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No.4285
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No.4286
>>4283
I regularly contribute to this board, but I have no way to participate in this thread by drawing. I need to get a drawing tablet for that first.
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No.4287
>>4286
You can try to draw on paper and scan your work. It's welcome as well~
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No.4288
>>4287
I'll try eventually.
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No.4289
Come on guys, post something,with all those drawfags around
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No.4296
>>4289
Fine, I haven't posted in a while but I'll post one that I drew recently
There's probably some proportions issues since I've painted a lot recently instead of draw. I really need to draw more.
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No.4586
>>1824
>>2951
me again
i feel satisfied with the kemono look so i'm practicing on backgrounds and environments now
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No.4599
>>4586
I'm glad to see you're still around.
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No.4604
>>3212
If someone could, please draw this bae is sexy office lady attire please?
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No.4637
>>2622
Try uTox, it doesn't allow for NSA Spying So they can't mooch off our lew-err, draws.
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No.4638
>>2951
>second pic
Mind drawing her standing, like in the first pic, both front and back views? She's a cutie.
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No.4639
>>4586
Update your Pixiv more often. ;3
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No.4665
Originally I was gonna draw a dick instead of a carrot until I realized I have no idea how to draw one. I feel like this feels more furry than kemo but oh well.
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No.4743
Just finished up with this one
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No.4801
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No.4802
>>4801
oops, please delete the second pic. meant to upload this:
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No.4851
i kinda just wanted to draw a butt
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No.4853
Made this the other day, wanted to draw a rabbit mama.
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No.4876
>>4851
this one is kinda more kemono
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No.4894
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No.5019
>>4876
okay posting my art one more time because I'm proud of this haha
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No.5020
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No.5070
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No.5082
I'm curious, do any of you have any tips for getting into kemono illustration? I mostly draw anime, but I want to start drawing more kemono.
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No.5092
>>5082
The lines between kemono and western furries are becoming more and more blurred as they're starting to overlap.
Basically, the "usual" kemono style is just an anime girl, except that the girl have a triangular nose and it's slightly pushed foward to give the illusion of a snout rather than drawing it entirely like western artists
Also the face is a bit more rounder with fluff on the edge.
(Now I realize that I said the same thing some month ago, check these post :
>>3110
>>3113 )
But a lot of western artist are doing that now, so, basically I'd say the difference between "western furry inspired by kemono" and ""real"" kemono art is the same between animesque-style drawing and "real anime" (even though it changes)
To get back on the main topic, I tried to emulate amakuchi's drawing style.
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No.5093
>>5092
He should look at artists like Jyoka and Kikurage as well. The way Nezumi and Nakagami Takashi do faces is interesting too.
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No.5110
>>1528
I remember you. zchan.
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No.5112
>>5110
I miss that board so much, it was my ideal community. What happened with the owner?
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No.5114
droppin thiiss
>>5110
Hey, long time no see! What user were you on there? I remember Zavok, Accelerando, Paddles, and JohnTab.
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No.5136
>>5092
Decided to work on backgrounds/colors this time.
The final result made me think of that song:
https://www.youtube.com/watch?v=xigUiN8ejuA
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No.5137
What's a good community to post kemono artwork? Pixiv seems an alright idea although I don't know how popular it is with Americans.
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No.5140
>>5137
Most kemono artists are on pixiv too but it seems more like a hub to post advertisement for their doujinshi than a real sharing artsite. They're mostly on twitter.
But Kemono art doesn't need to be secluded. Tumblr, deviantart or even furaffinity are good places to share your art too, some kemono artists are on tumblr in fact: http://kikurages.tumblr.com/
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No.5144
New drawing.
It's strange to look back on your old stuff.
Last year I posted this: >>2594
Not so satisfied anymore.
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No.5149
>>5137
In pre-Twitter and pixiv times. You used to be able to access their personal websites that had an art gallery, referral links to other artists, and an oekaki (PBBS) board. They looked like these, minus the spam.
http://w ww.kurumi.sakura.ne.jp/~kemono/html/oekaki_m.htm
www16.oekakibbs.com/bbs/drcl/oekakibbs.cgi
http://masyumaro.kemono.cc/cgi/p-b/pallet_town.cgi?page=30
Since art software was expensive, you used to create art through oekaki images. I accessed most of those sites through the kemono.cc domain. Artists did a lot of world-building/character design and it was pretty cool. A lot of passion went into it.
Kemonoart and kemononi used to bridge the gap between the west and the east, but oekaki sites are dead now. Mainly because of spambots and because newer versions of Java don't work with those the old oekaki applets. I really wanted an better oekaki applet like ChickenPaint for 8ch, but the devs haven't considered it.
That era was a golden age that I really miss. It was apolitical and people were very chill with each other. Maybe I should quit fantasizing and code a site for once.
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No.5155
>>5144
that looks awesome. i followed you
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No.5160
my attempt at a 'finished' looking character.
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No.5223
Hmm. Does this look very kemono-like? I wasn't even aiming for that sort of look but it just happened I guess.
Also it's a going to be a 3D modeling ref.
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No.5224
>>5223
Whoopsie, meant to post this instead of the thumbnail
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No.5226
>>5224
>>5223
Mhh, I can definitely see those being drawn by a kemono artist. Mainly because of the linework.
It's off, but I think western artists tends to draw rounder and thicker lines whereas japanese furry artists aren't afraid to make their line appear a bit 'sketchy" and even if they don't do that it's still pretty thin.
>>5160
Why are you hesitating? It looks very finished to me.
And the full pi looks better than the thumbmail, good job.
>>5155
Thanks! :^)
___
Dropping some stuff
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No.5233
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No.5240
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No.5247
>>5240
Why's she smiling in that situation?
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No.5248
>>5247
Because I didn't plan ahead and made the background at the last minute.
Didn't want to change the expression because I liked it too much (and it makes for some raised eyebrows)
That's a really nice doodle by the way. Your style feels somehow familiar but I can't remember where I've seen it before.
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No.5250
>>5248
I can definitely relate to that. I rarely have any plan for a background unless the idea from the beginning involved the character interacting with it. Should try to get out of that habit.
>That's a really nice doodle by the way. Your style feels somehow familiar but I can't remember where I've seen it before.
Thanks, I have some drawings throughout this thread although I'm not sure if they resemble the same style. For example these >>2602 >>2643
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No.5252
>>5250
Oh. Yeah I've definitely see those, but you're right the styles are nothing alike.
Though, even if it's just a small sketch, I can say that your lines became more confident.
Do you have a blog or something where you post your drawings?
____
Dropping more more junk.
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No.5253
>>5252
What do you base your drawing ideas on, is it some story you came up with? It's like they're from some manga or something and I can see that white haired girl in a few of them.
>I can say that your lines became more confident
It goes on and off.
>something where you post your drawings?
I don't usually draw Kemono specifically, It's just an inspiration and my style goes there sometimes as a result. Tsnn @ DA
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No.5254
>>5253
Well, It's mostly blind improvisation. I'm usually doing studies or exercizes (lines, boxes, ellipses) and I often slap a kemono head on it because, well I like drawing kemonos.
If I like a particular head, or perspective and I don't want to waste them I end up making up a little scene or something for it.
The white haired girl was supposed to be a throwaway character but I might have a setting/story where she could fit. I just need to git gud.
Thanks. We need more cute art like that!
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No.5261
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No.5266
ignore this posting for friend
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No.5267
>>5261
Neat, especially like the third one. What program you using for it?
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No.5268
>>5267
Thank you!
I drew each frames individualy with Paint tool Sai and I animated them using GIMP.
It's not too difficult (except the drawing part ofc) but I don't think it's a good method for more complex animations.
Because GIMP animates in terms of "how many milliseconds betweens frames" rather than "how many frames per seconds" like proper animation does.
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No.5269
>>5268
But that's exactly how GIF animations work. The frame interval is specified so the viewer software can animate accordingly.
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No.5381
>>5269
yep, that's how it is when you put a gif together manually - the computer works with delays. get a good animation program to let you deal with fps and a timeline instead.
anyways, >>4586 here again for my half-yearly update.
i did work more on environments, but also faces. i'm inspired by the more refined kemono faces i see sometimes on e621 and in anime. some of them have a very human-like shape which i like.
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No.5414
>>4743
Decided to redraw her in her outfit
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No.5422
Just finished drawing this >>5223 ref for a 3D model after a (very) long break
>>5381
I like your artstyle, you're obviously very skilled. I'm guessing you've been drawing for a long time now. And your enviroments look great. Very good sense of perspective.
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No.5491
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No.5599
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No.5606
is the guy who drew this still around here?
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No.5720
Is the artist of these still around? I would love to commission them something, I really liked their art.
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No.5721
Trying to get myself back into a drawing mood
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No.5746
>>5599
Fixed, sorry for the shitpost-tier quality.
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No.5751
hey hombres. are there any good guides on how to draw this stuff? i've been wanting to get back into drawing but i'm awful at it.
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No.5753
>>5751
There's no "guide" that will teach you to draw. You'll just have to practice it for years.
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No.5754
>>5753
Guess I should've just jacked off instead
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No.5755
>>5751
If that's one of yours it already looks better than my shit.
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No.5801
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No.5805
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No.5822
Hello thread. I have decided to attempt stepping up my art, and I think I've got my mental problems under control enough to do it. I might give up tomorrow but let's hope not.
I want to try drawing proper images with environments and stuff as often as possible, hopefully every day, because I realize there's a lot of stuff I don't understand. Colors are another thing I struggle a lot so I wanna experiment with color more as I do this. I dunno if my style will always be very kemono but hopefully that's ok.
I'm also interested if my progress will be visible if I post stuff in a single location. I'll probably draw at least 5 drawings (with environment) for each post so I don't spam this thread too much.
0. drew a few days ago as a test but never got around to finish it
1. started yesterday, it was inspired by a request that I decided to take into another direction. I got a better idea for the same concept so I lost interest in this
2. another request inspired thing, I didn't get very far because I've been struggling for hours trying to understand how to draw accurate mirror reflections. there's some trick with perspective that I'm missing and I just can't figure it out.
3. a request technically, the colors are crap and I have no idea what I want of them, I wasn't even supposed to add a bg originally
4. something more relaxed for change
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No.5823
>>5822
That's a good f8th. I also liked #4.
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No.5824
>>5822
I like your f8th and horseback drawing. I'm trying to get back into drawing myself.
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No.5825
>>5823
>>5824
Thanks, unfortunately it seems I learn least from the nicest-to-look-at drawings. For example #4 I just went ahead and drew without thinking about perspective or shapes or anything very much, I don't feel like I learned anything from it.
>I'm trying to get back into drawing myself.
I haven't been drawing very actively recently either. Hopefully we can both get to it and improve some.
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No.5826
>>5825
#2 and #3 don't have much value variance so everything blends together and nothing pops out to the eye (except for the reflection, clever way to emulate depth of field!). They're good if you look at them carefully, but it's not easily digestible.
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No.5827
>>5826
Sorry, I meant 1 and 2
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No.5834
some recent things I did for art trades
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No.5835
>>5834
If only I was brave enough to do art trades.
You got a very cute style going there, even across all these different species
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No.5839
i try to draw.
have this sketch
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No.5842
>>5835
wanna do one?
and thanks!
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No.5843
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No.5844
not as kemono inspired but just i just felt like showing these. totally not ripping off casseterecorder on that last one
>>5843
i bet you also look pretty good, anon thanks
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No.5845
Re-familiarizing myself with shading, I don't do it enough.
>>5826
yeah they don't really convey what I wanted, I spent all the time placing objects and figuring out perspective and having no idea what I was doing. I intended to upscale the image(s) and draw more thin and detailed lines over it when I had everything in place.
>>5844
I love the sort of hole that shirt creates in front of the abdomen when looked at from the side
Nice rendering too, what program do you use for drawing?
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No.5846
>>5845
helps if I remember to upload my image
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No.5847
>>5845
that's what the call a virgin killer sweater.
on the other hand i use Photoshop CS6, default round brush without pressure settings and i set the opacity manually with the number keys.
>>5846
it's adorable, anon! i don't try shading enough either, though i don't really understand it to me it's usually a slow trial and error process. i think you've got your values better than how i usually would
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No.5848
>>5847
>it's adorable, anon! i don't try shading enough either, though i don't really understand it to me it's usually a slow trial and error process.
Thanks! I'm not sure if I properly understand it either, gray statue-like shading like that is sort of straightforward to me, but I'm totally helpless when it comes to adding color or drawing multiple shades. I can kinda cheat by using filters to color gray images, but I don't like doing that because it doesn't teach me to draw with color.
That's what practice is for I guess.
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No.5853
>>5848
Try using warm colors for things closer to the camera and cooler colors for things further away. You could also try experimenting with saturation levels.
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No.5886
found this old sketch and tried to do some lines and corrections.
as far as kemono related goes i feel like i'm stagnating, i guess i need to look for more species to draw, especially goats, i want to figure them out so badly
you guys are all great artists.
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No.5892
>>5886
That's really good anon, keep at it.
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No.5910
>>5606
>>5720
cant believe this place is still kicking. I'd be happy to try and fulfill some requests, but no guarantees
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No.5918
>>5910
pretty cute, those dicks are massive though. i know they are supposed to be like that but i guess that is just a matter of taste
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No.5920
>>5910
Could you draw my husbando fam?
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No.5922
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No.5933
This thread takes ages to load.
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No.5935
Alright, this thread had a good run, but since it takes a while to load, and is over 500 posts, we can move over to a new one.
>>5925
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