>>55588
As long as you aren't paying for digital distribution. Someone that has paid for even 1 digitally distributed game has done more damage to gaming than some one who has only ever pirated and never paid for a single game. The idiot paying for digital distribution is the one financially rewarding shitty business practices, not the pirate.
PC gaming is not what I was hoping for in the 90s and early 00s.
>>55589
Paid digital distribution has created the environment for disgusting business tactics such as early access aka paying to test a game when devs used to have to pay people to test their game, DLC, micro transactions, intentionally releasing unfinished/buggy games to the point of being unplayable since they can just be easily patched later, doesn't leave a sour taste in your mouth for paying for a game that is unfinished/buggy to the point of being unplayable since it is so easy to update, games as a service which digital distribution is, not being able to sell it, being expected to pay for less than air, making games even more popular from easy access to people who otherwise wouldn't play or play as much thus making them a huge market which makes companies make games focused on them instead of actual gamers, lowered the barrier for entry, etc.
The more popular paid digital distribution has got, the worse things get.
When you pay for digital distribution you only get a license to download, it doesn't matter what the country says. It is a completely different model to buying a physical copy. Like renting a car and outright buying one are completely different models even though they both involve a car.
If you lose the ability to download then you lost what you paid for, it doesn't matter if you can use what you downloaded, you paid for the ability to download from their "special" server.
Digital distribution has made games far more expensive than ever before when you take into consideration you don't get a physical copy or manual, DLC and micro transactions exist, you only get a download which piracy can provide for $0, etc. It doesn't matter if you don't care about physical copies, the standard prices we have on games were based off of games being sold physical only and all the extra effort and logistics that come with that. Standard priced games on PC before Steam were better than today's collector's editions, now they want you to pay more for a download license.
Paying for digital distribution shouldn't be a viable model because people shouldn't be willing to pay for a download license, especially when it comes with so many other negatives, in reality people are brainwashed corporate cock suckers.