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/cyber/ - Cyberpunk & Science Fiction

A board dedicated to all things cyberpunk (and all other futuristic science fiction)
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“Your existence is a momentary lapse of reason.”

File: c18301b0f592f82⋯.jpg (55.59 KB,500x584,125:146,vr_smoking.jpg)

 No.44974

so, has anyone of you shazbots started designing decent GUIs for VR sets? How do you imagine the perfect environment for all your /cyber/ escapades? Most of the shit I'm seeing online is just goymer tier bs.

____________________________
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 No.44980

YouTube embed. Click thumbnail to play.

I don't own a VR headset and didn't write a line of code yet, but I was tossing an idea in my head.

I call it "Computer Room Abstraction".

User is presented with virtual space in which every process is represented by an object, a piece of machinery.

They can be small boxes you can stack on top of each other, or giant cabinets from floor to ceiling, whatever you want.

Processes can have various controls and displays on them.

Processes can also have various input-output ports, and you can connect them together with virtual cords, just like you can connect processes in unix with pipes, except there's more than one input and one output, and you can reconnect things without restarting the processes.

Some processes just pass intputs to outputs modyfing them on the way, others provide abstract interface to hardware.

Typical session:

>you're in the empty room

> create some abstract hardwire interface machinery

> create some data filtering machinery

> create some displays buttons knobs keyboards machinery

> wire it all together

> look at displays, press buttons, turn knobs, type on keyboards

> control filters and hardwires

>profit

Slightly more concrete example

>you're creating climate control system for your secret lab

>create temperature sensor interface process

>create fan control process

>create comparator process

>attach temperature sensor to comparator

>rig the system so that comparator turns fans on when it's too hot

>add temperature display process to see if system works properly

>add switch process to manually override system if needed

>add hard drive interface process and logger interface process

>attach temperature sensors to logger and logger ot hard drive

>etc etc

The problem is, this is not very compatible with traditional desktop interface (unless you simulate traditional desktop interface with it, but what's the point) and it is not very good for traditional tasks we use computers for novadays, like reading text, writing text and reading more text.

It might be good for monitoring lots of displays and for rapid prototyping of signal processing/data analysis systems.

It might be good for creating user interfaces for specific purpose hardware that requires lots of controls.

Maybe something else? I don't know.

Also, it should run pretty well on multi-processor systems because of muh concurrency.

But overall this is probably not something you would want on your PC, and not something big corp would need in their data center.

>just goymer tier bs.

Yeah, it's kinda inspired by vydia gaems like those computer terminals in Doom 3/Quake 4 or SOMA.

Another inspiration is audio processing hardware which is very easy and intuitive when close and personal but turns into unholy abomination when people try to implement it in software on 2d windowed desktop screen.

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 No.45012

>>44980

>unless you simulate traditional desktop interface with it, but what's the point

I would guess that if the Vr display reaches a critical dot pitch then it should be cheaper to have a single device to simulate a multi-monitor setup than to actually have one. At that point the detail would be high enough to not make a difference. I hear it's around 8000 pixels wide.

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 No.45015

>>44980

You're not the first to the idea– I was actually working on something similar to this for a small period of time, albeit it was more specific to web-browsing than it was computer use in general.

I figured people would be more comfortable browsing in a 3D enviornment that they were already familiar with– a room being something people have been around for most years f their lives. That being said, I ended up coming to the conclusion that the number of work hours needed to make it a reality would vastly outweigh the consumer demand for it.

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 No.45016

>>44974

There are groups working on something like that but for enterprise headless terminals/clients, or augmented reality workspace on refineries. Besides unmanned vehicles (lag issues). All around pitch is for replacing screens with headsets while having people monitoring assets onsite. There is a danger of losing inmediate space self awareness, or the red sores of using the headset too many hours. Also most of the time headset screens don´t have enough space for glasses (display distorting effects are not considered). GUIs are simple, not 'hollywood hacking'.

Core problem is how users input and call data from those systems using stylish GUIs, or controls. You need a better way for input keys instead of using your fingers, which you can´t see (normally). Vision is not the only available sense, but it is the only one related using GUIs, almost in a narrative way when presenting paths. Discovery is another problem (gets assisted by software). What if you lose the GUI? Could you access the system when headless? Plug and use? write/read permissions? etc.

Guiding by eyes is tiresome, eeg headsets add another weight over your head but present another way for interactive data handlings. I remember one guy that was building a mindmap system from eeg sensors, dropped it.

Also, forget about travelling 'space' for menu dropdowns, worst idea ever.

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 No.45026

Personally, I don't like the idea of walking around with VR. I would feel far too exposed in public with no ability to see the actual world aroun me. AR on the other hand…I've been considering some stuff for that…simple newsfeed/web browser sort of thing, simple navigation software, keeping everything simple and multiuse is a good idea. You also want to avoid overloading your senses so it's good to have a maximum of three different items running at a time.

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 No.45032

>>44980

>>45015

So basically you idiots invented Microsoft Bob but with a weighty stupid headset?

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 No.45033

>>45015

>>45015

>vr web browsing

how's janusvr doing novadays?

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 No.45035

>>45032

If I remember MS Bob correctly, it was just a very convoluted way to launch some standart windows programs. Stupid peace of uselessware that tries to wrap desktop absctraction in another abstraction adding nothing and taking away all usability.

>>44980 (Me) is more about throwing traditional desktop abstraction away and showing different processes OS is running and how they interconnect with each other.

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 No.45073

>>45035

>>45032

Microsoft Bob's no longer /cyber/? Fuck. I'm out.

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 No.45075

File: 5218e3dc8140d29⋯.jpg (133.67 KB,800x530,80:53,pizza_delivery_by_sergon.jpg)

>>44980

Congratulations, you just invented Neal Stephenson's "Snow Crash" Metaverse.

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 No.51915

I just saw Ready Player One and as shit as the entire thing being filled to the brim with pop culture references, the inventory system seems to be viable at the very least.

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 No.52425

>>44980

how was no one recognized this as National Instruments LabView + 3D ?

Its designed to make programming accessible to electrical engineers who think in signal flow. Its proprietary bullshit, but unbelievably, used at CERN.

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 No.52438

YouTube embed. Click thumbnail to play.

>>44974

Watch video, @12:10 theres a neat concept

You can already get that level of hand motion capture with a leap motion, some chummer 3D printed hand braces for leaps so he could move his arms around and not lose detection

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 No.52457

>>45033

They're active and still doing neat shit.

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 No.58107

asdf

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