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/cyber/ - Cyberpunk & Science Fiction

A board dedicated to all things cyberpunk (and all other futuristic science fiction) NSFW welcome

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“Cyberspace. A consensual hallucination experienced daily by billions of legitimate operators, in every nation.”

File (hide): 1443172262369.png (4.94 MB, 1782x1042, 891:521, antispiral.png) (h) (u)

[–]

 No.34138>>34140 >>34382 >>34834 >>36722 >>41441 >>42717 [Watch Thread][Show All Posts]

ITT: We fuck up files in cool ways so they look schway as fuck

What I did:

>convert the image to .tiff or .tif format in GIMP

>open it up in audacity by starting a new project and importing it as raw data (you HAVE to pick A-law as an option when importing)

>play the track

>cool crackly noises

Now let's fuck this bitch up

>avoid modifying the beginning of the track, that's where the guttywats of the image are, and it wouldn't work without it being intact

>apply echo, reverb, wahwah, phaser, normalization, noise reduction, anything you fucking want

>export as headerless raw data (you have to pick A-Law again when exporting)

>erase .raw extension and replace it with .tif again

>open up the image

try it, anons

 No.34139

File (hide): 1443172367060-0.png (1.24 MB, 720x726, 120:121, Illuminati.png) (h) (u)

File (hide): 1443172367060-1.png (1.04 MB, 1520x1080, 38:27, lain.png) (h) (u)

File (hide): 1443172367060-2.png (1.88 MB, 1000x755, 200:151, 52345er.png) (h) (u)


 No.34140

File (hide): 1443180710508-0.png (691.52 KB, 1680x1050, 8:5, echo.png) (h) (u)

File (hide): 1443180710509-1.png (3.25 MB, 1920x1080, 16:9, goner.png) (h) (u)

>>34138 (OP)

I'm glad there is interest in this here! I have been doing this for a little while and really enjoy it. My problem with it is that I want a steady effect across the whole image similar to the OP pic but I usually get choppy effects from bending strips like in your second post. When I apply one steady effect to the image it usually breaks it so I have to glitch it softly leading to these images.


 No.34141>>34665

File (hide): 1443181123586-0.png (481.48 KB, 797x622, 797:622, suggestive.png) (h) (u)

File (hide): 1443181123586-1.png (1.47 MB, 1200x800, 3:2, sunk.png) (h) (u)

File (hide): 1443181123586-2.png (1.84 MB, 1435x891, 1435:891, born of glitch.png) (h) (u)


 No.34142>>36449

File (hide): 1443181252801-0.png (1.23 MB, 1200x800, 3:2, sunk2.png) (h) (u)

File (hide): 1443181252802-1.png (969.72 KB, 911x1024, 911:1024, Qcv0AJN.png) (h) (u)

File (hide): 1443181252802-2.gif (997.46 KB, 480x480, 1:1, instruments.gif) (h) (u)

LAST TWO NOT OC


 No.34170>>34176

File (hide): 1443230981586.png (1.11 MB, 1920x1080, 16:9, baph.png) (h) (u)

just did this, i like it.


 No.34174>>34176

File (hide): 1443235878729.png (4.75 MB, 2560x1440, 16:9, silent.png) (h) (u)

convert this back to .tif using GIMP

open with audacity like you would to databend

skip to 45 second mark and play.


 No.34176>>34244

>>34170

How did you make this? usually my distortions happen horizontally.

Also, I like the satanistic imagery.

>>34174

Got something recognizable, but it was really fuzzy and started around 1:30. Should I import as U-Law, no endianess, and Mono or what? Also, I had considered placing messages into files with hex editors, but had not considered audio clips in photos. Cool idea.


 No.34181

File (hide): 1443246379373.png (131.24 KB, 256x256, 1:1, File-BMP-icon.png) (h) (u)

Why TIFF? TIFF has the option of compression (which has to be none for this to work), but other formats like BMP are, I suppose, more straightforward.

BMP's super straightforward, simple header and raw data.


 No.34184

File (hide): 1443247012043-0.png (558.52 KB, 666x443, 666:443, foo1.png) (h) (u)

File (hide): 1443247012044-1.png (648.19 KB, 666x443, 666:443, foo2.png) (h) (u)

Yeah, BMP works.

It's a terrible format for storing images, but for databending it seems better than TIFF to me. TIFF can even hold metadata on it!


 No.34186

File (hide): 1443247660175-0.png (1.65 MB, 1146x733, 1146:733, 1417545868549.png) (h) (u)

File (hide): 1443247660177-1.png (1.46 MB, 1146x733, 1146:733, test3.png) (h) (u)


 No.34187

File (hide): 1443248454013-0.jpeg (55.55 KB, 830x516, 415:258, seasonsGreetings.jpeg) (h) (u)

File (hide): 1443248454014-1.png (701.75 KB, 830x516, 415:258, seasonsGreetings.png) (h) (u)


 No.34188>>34204

File (hide): 1443249090611-0.jpg (69.65 KB, 667x1350, 667:1350, usFlagWithCamera.jpg) (h) (u)

File (hide): 1443249090611-1.png (1.21 MB, 667x1350, 667:1350, usFlagWithCamera2.png) (h) (u)

Noise reduction is interesting.


 No.34189>>34193

File (hide): 1443251085325.jpg (7.03 MB, 3937x5512, 3937:5512, dataBendedLizardMan.jpg) (h) (u)

Check out the equalizer


 No.34192>>34196

File (hide): 1443259900619-0.jpg (45.08 KB, 620x720, 31:36, 1.jpg) (h) (u)

File (hide): 1443259900619-1.jpg (53.95 KB, 620x720, 31:36, 2.jpg) (h) (u)

File (hide): 1443259900619-2.jpg (76.72 KB, 620x720, 31:36, 3.jpg) (h) (u)

File (hide): 1443259900620-3.jpg (81.56 KB, 620x720, 31:36, 4.jpg) (h) (u)

File (hide): 1443259901138-4.jpg (122.42 KB, 620x720, 31:36, 5.jpg) (h) (u)

What's really weird is that if you convert these to bmp, you get a transparent layer where the colored background is in the jpg. The background is also transparent as a png, and only shows up as a jpg.


 No.34193>>34194

File (hide): 1443260731804-0.jpg (29.31 KB, 300x340, 15:17, 2.jpg) (h) (u)

File (hide): 1443260731805-1.jpg (76.44 KB, 300x340, 15:17, 1000hz-rumble.jpg) (h) (u)

File (hide): 1443260731805-2.jpg (46.33 KB, 300x340, 15:17, Bass-Boost.jpg) (h) (u)

File (hide): 1443260731806-3.jpg (81.19 KB, 300x340, 15:17, Bass-Reduction.jpg) (h) (u)

File (hide): 1443260731822-4.jpg (75.92 KB, 300x340, 15:17, custom.jpg) (h) (u)

>>34189

Here's a "chart" off what all of the default equalizer ones do. The one titled "custom" is my own blend used to make this >>34189 and I can upload it somewhere if anyone wants.

polite sage for kind of spamming thread


 No.34194>>34195

File (hide): 1443260761817-0.jpg (73.65 KB, 300x340, 15:17, radio.jpg) (h) (u)

File (hide): 1443260761818-1.jpg (27.92 KB, 300x340, 15:17, riaa.jpg) (h) (u)

File (hide): 1443260761818-2.jpg (82.97 KB, 300x340, 15:17, telephone.jpg) (h) (u)

File (hide): 1443260761819-3.jpg (82.16 KB, 300x340, 15:17, trebble-boost.jpg) (h) (u)

File (hide): 1443260761819-4.jpg (67.58 KB, 300x340, 15:17, trebble-cut.jpg) (h) (u)

>>34193

cont'


 No.34195

File (hide): 1443260777026.jpg (76.18 KB, 300x340, 15:17, walkie-talkie.jpg) (h) (u)

>>34194

Last one


 No.34196

>>34192

I think I know how the image has a funky transparent / not transparent background. The original anon must have taken a screenshot from the show, popped that into GIMP, and cut out Lain so that he could have a Lain with transparency. Then, when he was exporting it as a .png (because jpgs don't support transparency) he forgot to untick the "save background color" button, leading the background to still be encoded, just not displayed. I wonder if this could be effective for hidden messages in images. Hiding right in plain sight.


 No.34197>>34204 >>34294

File (hide): 1443262026597-0.png (448.79 KB, 300x100, 3:1, schway.png) (h) (u)

File (hide): 1443262026598-1.gif (324.56 KB, 829x373, 829:373, schway.gif) (h) (u)


 No.34198>>34204

File (hide): 1443262215222-0.jpg (1.55 MB, 894x4008, 149:668, comp1.jpg) (h) (u)

File (hide): 1443262215222-1.jpg (1.54 MB, 1040x3560, 26:89, comp2.jpg) (h) (u)

File (hide): 1443262215222-2.jpg (1.99 MB, 912x3616, 57:226, comp3.jpg) (h) (u)

File (hide): 1443262215223-3.jpg (1.83 MB, 920x4168, 115:521, comp4.jpg) (h) (u)

All the audacity effects


 No.34204>>34209

>>34188

beautiful…

>>34197

Schway!!!

>>34198

Did you make this yourself? This is awesome. Also, are you using bmp or raw? I hear raw is easiest to edit as it has no header so you can glitch an image in its entirety.


 No.34209

>>34204

I made them a while ago yes; for this https://8archive.moe/b/thread/2845159/ thread actually. I use bmp it's quick enough.


 No.34231>>34236

File (hide): 1443309932321.png (2.33 MB, 2106x1819, 2106:1819, cool.png) (h) (u)

spent about 2 hours working on this.


 No.34236>>34242 >>34243

>>34231

How did you get it to only effect the sticker? How did you make it so subtle to make it look stylized instead of heavily distorted?


 No.34242>>34246

>>34236

like i said i spent 2 hours on this, aka i spent about 1:40 cleaning the background


 No.34243>>34246

>>34236

also i used gnu image and i just cleaned the edges.

if you open it up and look at the edge you can see spots where i missed.


 No.34244

>>34176

i rotated the image before hand


 No.34246>>34281

File (hide): 1443319922607.png (292.71 KB, 400x360, 10:9, done.png) (h) (u)

>>34242

>>34243

I was under the impression that you did it using only Audacity, and thought that you might have made a really cool equalizer pattern. If you were using GIMP, there was probably a much simpler way to do it. For example, assuming that you have the original image and the databended image:

>open each copy as a layer so that the un-bent image is on the top layer and the bent image is on the bottom layer

>select the laughing man, but not his background, on the top layer. For an graphic this simple, the "Select By Color Tool" (shift+o) should do fine

>delete your selection

>right click on the layer in the layers toolbox and select (Alpha to selection)

>grab your paintbucket and make sure that it's set to "Fill whole section" instead of the default "Fill similar colors"

>Fill up your current selection

Pic related, took me about 5 minutes.


 No.34281

>>34246

anything but this would be silly


 No.34283

File (hide): 1443369258426-0.png (3.19 MB, 1920x1080, 16:9, The_impreial_citywiki2 (2).png) (h) (u)

File (hide): 1443369258427-1.png (316.18 KB, 500x279, 500:279, databend1.png) (h) (u)

Some test pieces I did earlier.


 No.34294>>37793

>>34197

We should do this with all the banners and replace them.


 No.34337>>34371

wooo cool shit


 No.34371>>34999

File (hide): 1443422906578.png (69.56 KB, 300x100, 3:1, coolshit.png) (h) (u)


 No.34382>>34407

File (hide): 1443431108882.png (506.63 KB, 500x800, 5:8, 356346.png) (h) (u)

>>34138 (OP)

Very interesting. Kinda adds a bit of eroticism to the image for me. Acts like a censor.


 No.34388

If you use TIFF with RRGGBB instead of interleaved channels you'll get more colorful images and can affect the channels seperately, also you can use sth like a phaser effect in audacity and make multiple images with different phase angles - > schway animated gif


 No.34399>>34999

File (hide): 1443441322199.jpg (254.58 KB, 312x445, 312:445, blacknight1.jpg) (h) (u)

I love how this turned out. This was on the first try.


 No.34407>>34842

>>34382

>cybercuteboys exist

>tfw you will never have your agents hack into a cyborg boy's systems, rendering him helpless while you play with him to your heart's content


 No.34410

lost all my shit, everything i have right now


 No.34585

Dear diary,

Today OP was a pretty cool guy.


 No.34586>>34587 >>34588 >>34594 >>34721

File (hide): 1443697710148.png (4.19 MB, 1600x905, 320:181, sp002-ed10.png) (h) (u)

Just posting two schway pics I bent. Both from my beloved São Paulo.


 No.34587>>34588

File (hide): 1443697806536.png (4.34 MB, 1920x1080, 16:9, sp007-ed7.png) (h) (u)


 No.34588

>>34587

>>34586

Good job, I love it.


 No.34594

>>34586

that's shway as fuck


 No.34648

File (hide): 1443799135498.jpg (7.37 MB, 2560x1600, 8:5, mixmatchcritterdone.jpg) (h) (u)

Played around a bit in audacity and this happened.


 No.34659

>guttywats

Mah droogie, but it's "Guttiwuts".


 No.34665

>>34141

I like the butt one anon, kinda neat.


 No.34721

>>34586

Beautiful.


 No.34768>>34769

File (hide): 1444046954593.png (3.01 MB, 1366x768, 683:384, 1373773223200-ed9.png) (h) (u)

What about these?


 No.34769>>34772 >>34999

File (hide): 1444047584045.png (6.77 MB, 3840x1200, 16:5, guernica-ed7.png) (h) (u)


 No.34772>>34774 >>34999

File (hide): 1444051155247.jpg (7.41 MB, 2930x1840, 293:184, 1431842885760-ed4.jpg) (h) (u)


 No.34774>>34999

File (hide): 1444051241831.jpg (6.19 MB, 2501x1981, 2501:1981, vangogh001-ed4.jpg) (h) (u)


 No.34834

File (hide): 1444103827031-0.png (350.24 KB, 693x336, 33:16, OTB3.png) (h) (u)

File (hide): 1444103827032-1.png (1.13 MB, 1024x768, 4:3, GP1_2.png) (h) (u)

>>34138 (OP)

This is pretty neat, thanks for introducing this to me chummer.


 No.34842>>34964

File (hide): 1444113586244.jpg (18.08 KB, 387x435, 129:145, disappoint-liara.jpg) (h) (u)


 No.34964

File (hide): 1444274463778.jpg (63.44 KB, 387x435, 129:145, 1444113586244_5.jpg) (h) (u)


 No.34998>>35910

File (hide): 1444319906212-0.jpg (92.84 KB, 1280x720, 16:9, boyandhisdog.jpg) (h) (u)

File (hide): 1444319906213-1.jpg (520.75 KB, 768x576, 4:3, ghost1.jpg) (h) (u)

File (hide): 1444319906213-2.jpg (573.1 KB, 760x570, 4:3, ghost2.jpg) (h) (u)

File (hide): 1444319906213-3.gif (418.35 KB, 839x387, 839:387, hexarray.gif) (h) (u)

File (hide): 1444319906213-4.png (410.1 KB, 710x360, 71:36, kiss.png) (h) (u)

personal stuffs


 No.34999>>35215 >>35526

File (hide): 1444321229403.png (775.86 KB, 525x788, 525:788, 1439894488363.png) (h) (u)


 No.35215

>>34999

Checked


 No.35495>>35507 >>35540

I converted the image I want to mess with into a .tiff and successfully opened it with audacity but when I try to open the finished .tiff in gimp to see what I made it doesn't recognize it. I exported it as headerless raw data and selected A-Law again but gimp doesn't recognize it. Is there something stupid I could be doing wrong?


 No.35507>>35565

>>35495

What may have happened is that you may have corrupted the file. Try not to do anything to the very start or very end of the fil in audacity. The very front is the header of the image file. It's what tells the image viewer, "hey, I'm ima tiff with this sort of compression or lack thereof!" So if you muck it up the imatiage viewer won't know what it's seeing. Report back with the anymore questions, if if can answer them I will.


 No.35526

File (hide): 1445198707868.jpg (36.93 KB, 636x358, 318:179, strength.jpg) (h) (u)

>>34999 (Fantabulous Digits Detected)


 No.35540

File (hide): 1445211543237.png (726.8 KB, 1272x146, 636:73, _1.png) (h) (u)

>>35495

In case you would like a more visual example pic is a completely transparent 2048^2px image (the section highlighted is a portion of the full file, most of it was deleted so the relevant information could fit into the image).

I think changing the length of the audio will technically change the footer (idk if that's what it's actually called in this case) and corrupt the file, so try avoiding effects like tempo/speed changing.


 No.35551>>35552

File (hide): 1445218695586.png (3.88 MB, 848x1200, 53:75, 3.png) (h) (u)

Testan.


 No.35552

File (hide): 1445218993222.png (3.89 MB, 848x1200, 53:75, 0.png) (h) (u)

>>35551

Accidentally it to .png. Attachment is actual .png.


 No.35558>>35559

File (hide): 1445224380396.png (3.35 MB, 1934x1206, 967:603, c_hvcprsn.png) (h) (u)

PiP.

Apparently I can't post 2 at the same time ;_;


 No.35559

File (hide): 1445224706538.png (1.83 MB, 848x1192, 106:149, d_hvcprsn.png) (h) (u)


 No.35565>>35566

>>35507

It turned out I was editing the very end of the image.

Thanks for your help chummer, this art this is pretty radical


 No.35566

File (hide): 1445234006847.jpg (711.17 KB, 1920x1280, 3:2, 1437875853547.jpg) (h) (u)

>>35565

*art thing

also this is what I started with


 No.35631

File (hide): 1445322616879.jpg (95.08 KB, 640x360, 16:9, gads.jpg) (h) (u)


 No.35641

File (hide): 1445332151411.png (3.7 MB, 1800x1200, 3:2, foo.png) (h) (u)

dank


 No.35648>>35650

File (hide): 1445341641238-0.jpg (144.4 KB, 1169x1250, 1169:1250, Patrick_Nagel.jpg) (h) (u)

File (hide): 1445341641238-1.jpg (175.84 KB, 1169x1250, 1169:1250, Patrick_Nagel_.jpg) (h) (u)

File (hide): 1445341641239-2.jpg (323.78 KB, 1169x1250, 1169:1250, Patrick_Nagel__.jpg) (h) (u)

File (hide): 1445341641239-3.jpg (545.79 KB, 1169x1250, 1169:1250, Patrick_Nagel___.jpg) (h) (u)


 No.35650>>35653

File (hide): 1445342030419-0.jpg (107.12 KB, 1280x855, 256:171, Patrick_Nagel_0.jpg) (h) (u)

File (hide): 1445342030419-1.jpg (176.91 KB, 1280x855, 256:171, Patrick_Nagel_.jpg) (h) (u)

File (hide): 1445342030419-2.jpg (403.13 KB, 1280x855, 256:171, Patrick_Nagel__.jpg) (h) (u)

File (hide): 1445342030420-3.jpg (507.94 KB, 1280x855, 256:171, Patrick_Nagel___.jpg) (h) (u)


 No.35653

File (hide): 1445342618855-0.png (634.27 KB, 790x828, 395:414, Patrick_Nagel_.png) (h) (u)

File (hide): 1445342618856-1.jpg (136.14 KB, 790x828, 395:414, Patrick_Nagel_01.jpg) (h) (u)

File (hide): 1445342618866-2.jpg (161.55 KB, 790x828, 395:414, Patrick_Nagel_02.jpg) (h) (u)

File (hide): 1445342618866-3.jpg (203.83 KB, 790x828, 395:414, Patrick_Nagel_03.jpg) (h) (u)


 No.35910>>36012

File (hide): 1445777839073.jpg (4.8 MB, 2303x1440, 2303:1440, laptopscan.jpg) (h) (u)

Used >>34998 as a backdrop.


 No.36012

>>35910

This is schway.


 No.36448

File (hide): 1446539768220.jpg (2.15 MB, 1280x719, 1280:719, kyoko_glitch.jpg) (h) (u)

Kyoko.


 No.36449

>>34142

That notorious big picture is chill as hell.


 No.36522>>36886

Isn't there an online programe that does this, I saw it posted on old /x/ a long time ago.


 No.36722

File (hide): 1446931682297.png (176.73 KB, 507x532, 507:532, Xe Sued.PNG) (h) (u)

>>34138 (OP)


 No.36879

File (hide): 1447244833478-0.png (24.38 KB, 749x542, 749:542, cyb.png) (h) (u)

File (hide): 1447244833479-1.png (45.07 KB, 500x500, 1:1, cyber.png) (h) (u)

I leave it there


 No.36886

>>36522

not quite but close.

http://www.getmosh.io/


 No.36984

shit I cant post my oc because I corrupted the huffman code when making the shit


 No.36985

File (hide): 1447445423340-0.jpg (88.13 KB, 1520x1080, 38:27, lain.jpg) (h) (u)

File (hide): 1447445423341-1.jpg (85.29 KB, 1520x1080, 38:27, lain1.jpg) (h) (u)

File (hide): 1447445423342-2.jpg (78.83 KB, 1520x1080, 38:27, lain2.jpg) (h) (u)


 No.36986>>37015

File (hide): 1447445448626-0.jpeg (68.43 KB, 700x539, 100:77, stallman.jpeg) (h) (u)

File (hide): 1447445448627-1.jpeg (56.12 KB, 700x539, 100:77, stallman1.jpeg) (h) (u)

File (hide): 1447445448671-2.jpg (236.97 KB, 894x894, 1:1, street.jpg) (h) (u)

File (hide): 1447445448770-3.jpg (112.72 KB, 894x894, 1:1, street1.jpg) (h) (u)

ok looks like i got it


 No.37015>>37165

>>36986

>last pic

schway


 No.37047>>37091

Can we apply gimp filters to audio files?


 No.37091

>>37047

>screencap audio waves

>apply gimp filter

>import screencap as raw

:^)


 No.37098

File (hide): 1447665862471-0.jpg (375.21 KB, 1252x939, 4:3, cyber bear1.jpg) (h) (u)

File (hide): 1447665862471-1.jpg (391.95 KB, 1408x939, 1408:939, cybertyto3.jpg) (h) (u)

Or you could just use "getmosh(dot)io". I use it a lot. Made these.


 No.37104>>37165

File (hide): 1447685134479-0.jpg (653.04 KB, 1103x689, 1103:689, 1443491796359-4-1.jpg) (h) (u)

File (hide): 1447685134481-1.jpg (512.79 KB, 1920x1200, 8:5, 1443491796459-4.jpg) (h) (u)


 No.37165

>>37015

Thanks chummer

>>37104

That first pic looks dank when you scroll up and down on it


 No.37186>>37187 >>37188

File (hide): 1447876537986.png (170.81 KB, 1916x843, 1916:843, aura render.png) (h) (u)

just █ color ascii… origional on deviantart some where…

GO FIND IT U BUGGERS!


 No.37187


 No.37188>>37815

>>37186

would be nice if someone could glitch it out


 No.37793

>>34294

this would be cool


 No.37815

File (hide): 1449320262612.png (2.16 MB, 1600x898, 800:449, sheissdreck.png) (h) (u)

>>37188

Done. I'm quite proud of this tbh. Hosting this as a banner for my site.


 No.40326

File (hide): 1457471910133.gif (2.39 MB, 283x283, 1:1, error16.gif) (h) (u)


 No.40327

http://nag.iap.de/?lang=en

whenever it gets back in operation,it'll do the business for you


 No.40345

File (hide): 1457532520199.png (33.77 KB, 640x400, 8:5, download.png) (h) (u)

Here's a site that makes your images look like a Commodore 64.

http://c64.superdefault.com/


 No.41401

File (hide): 1460677124299.png (2.18 MB, 1000x1000, 1:1, schway.png) (h) (u)

reviving the thread


 No.41424

File (hide): 1460760456297.gif (1.93 MB, 720x480, 3:2, 1.gif) (h) (u)


 No.41441

File (hide): 1460826995662.png (571.48 KB, 1014x561, 338:187, bending.png) (h) (u)

>>34138 (OP)


 No.42443>>42454

File (hide): 1468281091747.png (170.91 KB, 560x357, 80:51, despair.png) (h) (u)


 No.42454

>>42443

album cover material


 No.42458

File (hide): 1468344396790-0.png (526.15 KB, 508x461, 508:461, judg3m3nt.png) (h) (u)

File (hide): 1468344396790-1.png (915.13 KB, 508x461, 508:461, judg3m3nt1.png) (h) (u)

do u rike it?


 No.42701>>42703

Can you do this to video using the same principle? Has anyone tried it?

I'll be experimenting with the idea later on either way.


 No.42703

>>42701

1. slice video into separate frames

2. apply degradation to images

3. compile frames back into video

Use ffmpeg for 1 and 3, use whatever for 2.

Kinda hard to do manually, but you can write a shell script and automate the whole thing.


 No.42717

File (hide): 1469294098335-0.jpg (2.32 MB, 649x1247, 649:1247, 1446915518660 (1).jpg) (h) (u)

File (hide): 1469294098335-1.jpg (2.32 MB, 649x1247, 649:1247, 1446915518660 (2).jpg) (h) (u)

File (hide): 1469294098335-2.jpg (2.32 MB, 649x1247, 649:1247, 1446915518660 (3).jpg) (h) (u)

>>34138 (OP)


 No.42730>>42786

File (hide): 1469340443808.png (136.82 KB, 1280x720, 16:9, 146110423629.png) (h) (u)

How about some corrupted text terminals?

I'm not sure what caused it.


 No.42733

File (hide): 1469367020996.png (1.31 MB, 1468x966, 734:483, fc30b9c8380a40efbe27943c0e….png) (h) (u)

you copied word for word the section on imagine corrupting in Lainchan Lainzine 3


 No.42786

>>42730

cat /dev/urandom does the trick


 No.42792

File (hide): 1469721072965-0.png (1.64 MB, 1050x750, 7:5, vox.PNG) (h) (u)

File (hide): 1469721072965-3.png (2.32 MB, 1050x750, 7:5, statue weeping angel.png) (h) (u)

Oh hey, I used to do this!

Not a regular /cyber/ user, I just drop in once in a blue moon to derp for a bit and then fuck off, forgetting that this place exists, only to return for maybe 2 posts like a year later.

I'mma share my fun with databending from ages ago

So, these where made incrementally,

When OP said that you HAVE to pick A-Law, he's 100% wrong. you have to pick A-Law if you want to be able to open them normally without correcting it.

I also use Irfanview which lets you correct errored to fuck jpgs, BUT it only works when the resolution is in specific sizes (Pixels width and height seem to both need to end on specific numbers arbitrarily, I was aiming for divisible by 5, but i think it's actually divisible by 4 or 8 because of how jpg actually is split into square sectors) or else you get weird angular looping and overlapping

AND you usually have to write down the original resolution and color size.

thanks to irfanview however you CAN totally fuck up the header it seems, which means that it seems you can screw up the ENTIRE FILE, as long as you have something like irfanview or a hex editor to re-add a header. I personally like EQ and Distortion which over-saturates specific colors while washing out others.

and I did say that correctly. I've been databending with .jpg, and .bmp. I have not been able to get .png to work.


 No.42793

File (hide): 1469722088300-0.png (3.58 MB, 1581x1197, 527:399, EQ 3.png) (h) (u)

File (hide): 1469722088300-1.png (1.56 MB, 1581x1197, 527:399, glitch 1.png) (h) (u)

File (hide): 1469722088300-2.png (2.19 MB, 1120x1440, 7:9, holy crap.png) (h) (u)

the image in this titled "glitch" is because I saved the audio as a .wav, imported it in a DAW, loaded the VST effect "Dblue Glitch" left everything random, recorded that and saved it as a wav, loaded it in audacity, and exported THAT as raw data and re-converted the image.

the effect of "holy crap" is one of the failures of irfanview to correct properly,

Max filesize is 8mb and my best .gif is 8.17mb so I uploaded it with puush, but this link will expire in, I dunno, a month or two?

http://puu.sh/qhyaN/339bb6feff.gif

I made it out of a single image I found on /x/ several years ago before I knew about 8ch.


 No.42794

File (hide): 1469722454804-1.png (190.14 KB, 320x256, 5:4, 01.png) (h) (u)

File (hide): 1469722454805-2.png (189.78 KB, 320x256, 5:4, 02.png) (h) (u)

File (hide): 1469722454805-3.png (147.57 KB, 320x256, 5:4, 03.png) (h) (u)

File (hide): 1469722454805-4.png (222.86 KB, 320x256, 5:4, 04.png) (h) (u)

that image of the shime coal mine is what happens when you use 64 bit floating point for import and export. With no effects what so ever it turns it into vertical slices like that

those slices are also weird as fuck colors. try looking at it at different levels of zoom, the colors absolutely flip the fuck out.

On to the next databending I did.

ANALOG DATA BENDING

That's right Analog databending is a thing that you can do

1: Take an image

2: SSTV for image to audio

3: microphone to speaker

4: SSTV audio to image

5: not best audio quality

6: mess up the audio after the "header"

7: have other sound like music or noise in the background

all these pictures of tyler dearden are different results I got doing JUST this. with different degrees of tampering.

Some of them have the normal colors…. others get so messed up it can't identify the color properly but damn it tries. i'm just dumping them now


 No.42795

File (hide): 1469722509828-0.png (196.3 KB, 320x256, 5:4, 05.png) (h) (u)

File (hide): 1469722509828-1.png (231.64 KB, 320x256, 5:4, 06.png) (h) (u)

File (hide): 1469722509828-2.png (164.27 KB, 320x256, 5:4, 07.png) (h) (u)

File (hide): 1469722509828-3.png (201.35 KB, 320x256, 5:4, 08.png) (h) (u)

File (hide): 1469722509828-4.png (187.34 KB, 320x256, 5:4, 09.png) (h) (u)


 No.42796

File (hide): 1469722585880.gif (5.57 MB, 1024x768, 4:3, Untitled.gif) (h) (u)

Oh yeah, I forgot a gif I made with audio-bending,


 No.42797

File (hide): 1469722675868-0.png (216.02 KB, 320x256, 5:4, 12.png) (h) (u)

File (hide): 1469722675868-1.png (215.8 KB, 320x256, 5:4, 13.png) (h) (u)

File (hide): 1469722675868-2.png (206.42 KB, 320x256, 5:4, 14.png) (h) (u)

File (hide): 1469722675868-3.png (184.1 KB, 320x256, 5:4, 15.png) (h) (u)

File (hide): 1469722675868-4.png (207.98 KB, 320x256, 5:4, 16.png) (h) (u)


 No.42798

File (hide): 1469722728935-0.png (205.39 KB, 320x256, 5:4, 20.png) (h) (u)

File (hide): 1469722728935-1.png (212.34 KB, 320x256, 5:4, 21.png) (h) (u)

File (hide): 1469722728935-2.png (224.33 KB, 320x256, 5:4, 25.png) (h) (u)

File (hide): 1469722728935-3.png (234.06 KB, 320x256, 5:4, 26.png) (h) (u)

File (hide): 1469722728935-4.png (184.41 KB, 320x256, 5:4, 27.png) (h) (u)


 No.42799

File (hide): 1469722765721-0.png (199.9 KB, 320x256, 5:4, 28.png) (h) (u)

File (hide): 1469722765722-1.png (163.29 KB, 320x256, 5:4, 29.png) (h) (u)

File (hide): 1469722765722-2.png (203.19 KB, 320x256, 5:4, 30.png) (h) (u)

File (hide): 1469722765722-3.png (204.02 KB, 320x256, 5:4, 31.png) (h) (u)

File (hide): 1469722765722-4.png (235.96 KB, 320x256, 5:4, 32.png) (h) (u)


 No.42800

File (hide): 1469722817508-0.png (192.94 KB, 320x256, 5:4, 33.png) (h) (u)

File (hide): 1469722817509-1.png (213.54 KB, 320x256, 5:4, 34.png) (h) (u)

File (hide): 1469722817509-2.png (173.11 KB, 320x256, 5:4, 35.png) (h) (u)

File (hide): 1469722817509-3.png (228.96 KB, 320x256, 5:4, 36.png) (h) (u)

File (hide): 1469722817509-4.png (228.32 KB, 320x256, 5:4, 37.png) (h) (u)


 No.42801

File (hide): 1469724871288-0.png (168.34 KB, 320x256, 5:4, 38.png) (h) (u)

File (hide): 1469724871288-1.png (141.44 KB, 320x256, 5:4, 39.png) (h) (u)

File (hide): 1469724871288-2.jpg (202.12 KB, 1600x900, 16:9, for mo.jpg) (h) (u)

Also Other things for Databending thread.

So try using a combination of doing one type of databending, Screencapping the results (so that you don't have corrupted data in the new image, but it looks the same), then re-corrupt that in a different way. For instance alternating between audio databend types, and SSTV transmission hacks. Even going so far as find and replace text editor hacks.

screencapping at each stage to avoid unrecoverable errors.

ALSO

for added fun,

Procedurally generated starting images, like fractal flames (I attached one that I made)

Just thought I'd share THOSE ideas as well. Cuz I know some fun can result.

ALSO

If anyone has a DAW like FL Studio, Live, or even a tracker that can use VSTi's. Grab Imageline's "Harmor". It's an additive synth that lets you both

A) Convert sound into layered images to control additive harmonics, which can be edited externally (HINT HINT)

B) Use any image to control additive harmonics, and lets you use the in-synth controls to further manipulate it.

because it's based on harmonics you can then get the images back out after the editing, by just screencapping a spectrogram, the catch being that spectrograms are greyscale.

FUN Addition if you go the extra mile

Split an image into 3 greyscale layers, for red, green, and blue, (Or CMYK layers for that matter), Glitch THOSE independently, then Re-composite them from RGB/CMYK layers into a new kind of hell

the Neon genesis image is one that I took and split into RGB and loaded in harmor, and layered sound ontop of each layer, rendered each, then re-composited in GIMP. it was seriously under-saturated, so of course I Over-saturated it to fix it.

I had one other that was absolutely horrifying, but that one was so janky that I had to purge it from this earth.


 No.45639

File (hide): 7224d8b18efba6b⋯.png (3.52 MB, 960x1280, 3:4, artglitch15.png) (h) (u)

Here's one I did of Petsu


 No.45649

File (hide): 4a1e7a94f678a98⋯.jpg (44.53 KB, 620x968, 155:242, 04.jpg) (h) (u)

File (hide): 87fb2a6d4a7dc30⋯.jpg (48.14 KB, 620x968, 155:242, 02.jpg) (h) (u)

File (hide): a18ce606accef5e⋯.jpg (44.29 KB, 620x968, 155:242, 01.jpg) (h) (u)

File (hide): d7dd4fbc0a71f9f⋯.jpg (65.67 KB, 620x968, 155:242, 03.jpg) (h) (u)


 No.45650

File (hide): 17a6e5af8ceea0a⋯.jpg (106.39 KB, 500x398, 250:199, 03.jpg) (h) (u)

File (hide): 524ca4059927047⋯.jpg (93.97 KB, 500x398, 250:199, 04.jpg) (h) (u)

File (hide): 033d24d55dec1de⋯.jpg (86.74 KB, 500x398, 250:199, 02.jpg) (h) (u)

File (hide): 2d28d606b06b080⋯.jpg (73.55 KB, 846x673, 846:673, 01.jpg) (h) (u)

just another glitch in the matrix


 No.45651

File (hide): e2f63e83f237a06⋯.gif (172.94 KB, 500x281, 500:281, neuromancer.gif) (h) (u)

File (hide): ad3bec6c686169e⋯.gif (618.35 KB, 320x160, 2:1, nightcity.gif) (h) (u)

File (hide): 72d20749a946705⋯.gif (524.75 KB, 234x320, 117:160, datascribe.gif) (h) (u)

File (hide): 73b19fdfb126abe⋯.gif (395.28 KB, 256x320, 4:5, towers.gif) (h) (u)

File (hide): 46a000d1c1b6762⋯.gif (1.63 MB, 229x320, 229:320, 90s.gif) (h) (u)

glitchedGifs


 No.45728

File (hide): 7307eed9adac3ae⋯.png (232.3 KB, 1658x933, 1658:933, spooky1.png) (h) (u)

File (hide): ca16cac8c6f6e69⋯.png (1.48 MB, 1658x933, 1658:933, spooky2.png) (h) (u)

File (hide): 253b6050ed64e04⋯.png (322.12 KB, 1658x933, 1658:933, spooky3.png) (h) (u)

File (hide): 113e11e4eb43ef5⋯.png (17.27 KB, 1658x933, 1658:933, spooky4.png) (h) (u)

File (hide): e1dc894b3c2a1aa⋯.png (177.04 KB, 1658x933, 1658:933, spooky5.png) (h) (u)

gonna dump some stuff


 No.45729

File (hide): 50cb13205cecede⋯.png (653.63 KB, 1658x933, 1658:933, spooky6.png) (h) (u)

File (hide): 44e093217284182⋯.png (1.28 MB, 1658x933, 1658:933, spooky7.png) (h) (u)

File (hide): 1771a6f84b14648⋯.png (326.92 KB, 1658x933, 1658:933, spooky8.png) (h) (u)

File (hide): 3a51f4132684d38⋯.png (528.36 KB, 1658x933, 1658:933, spooky9.png) (h) (u)

File (hide): 7242c2f981be2f9⋯.png (334.8 KB, 1658x933, 1658:933, spooky10.png) (h) (u)


 No.45730

File (hide): 7242c2f981be2f9⋯.png (334.8 KB, 1658x933, 1658:933, spooky10.png) (h) (u)

File (hide): cce845c8f1d7db5⋯.png (325.25 KB, 1658x933, 1658:933, spooky11.png) (h) (u)

File (hide): baabb7d1279b1dc⋯.png (21.19 KB, 1658x933, 1658:933, spooky12.png) (h) (u)

File (hide): 24a460e0f4908a0⋯.png (2.15 MB, 1658x933, 1658:933, spooky13.png) (h) (u)

File (hide): 9455e99fe1d45c1⋯.png (682.63 KB, 1658x933, 1658:933, spooky14.png) (h) (u)


 No.45731

File (hide): 8d7ecaa6e3fc307⋯.png (498.09 KB, 1658x933, 1658:933, spooky15.png) (h) (u)

File (hide): 90f28a6f9741be5⋯.png (1.43 MB, 1658x933, 1658:933, spooky16.png) (h) (u)

File (hide): cce845c8f1d7db5⋯.png (325.25 KB, 1658x933, 1658:933, spooky17.png) (h) (u)

File (hide): c5a819748e01e6f⋯.png (366.45 KB, 1658x933, 1658:933, spooky18.png) (h) (u)

File (hide): df52547c07f1baf⋯.png (84.63 KB, 1658x933, 1658:933, spooky19.png) (h) (u)


 No.45732>>45735

File (hide): 0ccb49677e2fcd6⋯.gif (2.57 MB, 1365x768, 455:256, spooky.gif) (h) (u)

and last but not least, a spooky gif to top it off


 No.45735

>>45732

/ s c h w a y /


 No.45787

>Schway

I think you mean "cray cray", Niggerway.


 No.46160

File (hide): 53f1070c0b29926⋯.png (1.57 MB, 719x1019, 719:1019, WAHWAH TEST 2.png) (h) (u)


 No.46250

File (hide): 1c17734d42e150f⋯.png (6.04 MB, 2560x1600, 8:5, serveimafeagfre31b.png) (h) (u)

File (hide): 05d4f46516c018d⋯.png (2.86 MB, 1920x1080, 16:9, 268 (2).png) (h) (u)

Hey guys, I made these by mostly importing and exporting into Audacity without doing any edits. I found that when I import the file and immediately export it again, I get weird visual effects which are different every time. Very odd. And I took like 10 versions and layered them in Gimp and set the transparency to 50% or whatever to get a better effect. Hope you like them, they're not as good as some of yours but whatever, I'm contribootin'.


 No.46253

this is the gayest fucking thread




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