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File: 0ecef0eb55dbc43⋯.mp4 (191.24 KB, 480x360, 4:3, Microsoft_Windows_95_Start….mp4)

fedbc3  No.16897905[Last 50 Posts]

Just looking for some tech advice in regards to PC games. The first one that I have is in regards to installing Windows on DosBox. I have a couple of games that are incapable of running on Windows 7 due to "64-bit incompatibility", but it appears that the games are compatible with Windows 3.1 and Windows 95. So, I wanted to know if 3.1 or 95 would be more "advantageous" for playing older games?

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0a2ee3  No.16897935

File: 6f349d1c7c12383⋯.jpg (9.41 KB, 92x84, 23:21, Capture.JPG)

>>16897905

dipshit

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fedbc3  No.16897941

>>16897935

Questions still remains, would 95 or 3.1 be better to use for playing older games that refuse to run on 7?

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0a2ee3  No.16897951

>>16897941

It depends on the game. Are you 10 or something? Do you not understand how a game made in the early 90's might be better suited for an earlier version of windows? Read the back of the box.

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fedbc3  No.16897962

>>16897951

>Do you not understand how a game made in the early 90's might be better suited for an earlier version of windows?

Are YOU not reading what I'm posting, is Windows 95 or Windows 3.1 better suited for running these older games? I know that Windows compatibility has been a crapshoot after dropping XP. That's why I'm asking which of these older versions should I go for. And, saying "Just look at the back of the box" doesn't mean anything when the games are listed as being compatible with both 95 and 3.1.

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85c044  No.16897988

I'd go with the newest OS that's compatible with the game.

If that doesn't work, try the next newest.

If that doesn't work, try the next newest.

If that doesn't work, give up.

Although if your game says it's compatible with both, the differences you'll experience (if any at all) are likely too minor to bother worrying about. What sort of "advantages" are you expecting to see?

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fedbc3  No.16897991

>>16897988

>What sort of "advantages" are you expecting to see?

I don't know because the "earliest" experience I have with Windows is 98, so I was wondering if there was any stark differences between 95 and 3.1.

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0b4359  No.16897997

File: 011307f28489d92⋯.jpg (49.53 KB, 1280x720, 16:9, PC_Gaming_Wiki.jpg)

>>16897962

>>16897941

>>16897991

There's a wiki for exactly this question, anon. Pretty much every major game's quirks are detailed in its own article, and a surprising number of old vidya can be kludged into running on 7/10 pretty easily:

http://pcgamingwiki.com/

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fedbc3  No.16898000

>>16897997

>Cannot be run natively on newer versions of Windows due to OS-specific error

https://www.pcgamingwiki.com/wiki/SimTown

>"Sorry! This version of SimTown requires either MS Windows 95 or MS Windows NT 3.5"

<Prevents game from running on newer versions of Windows

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74db61  No.16898003

>>16897941

95's a brick thanks to the world's dumbest bug (two entries in the registry have eachother's intended values. This causes 95% of the problems people have ever had with it)

3.1 isn't able to handle win9x titles due to lack of directX compatibility

XP would be a viable target if 16-bit program support were more consistent

98SE's your best bet. It's able to run all 16-bit windows applications. For 32-bit and up, use 7

we all know you just want to play Ski Free. Just go to https://ski.ihoc.net/ and get the 32-bit recompilation made by the original dev

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0b4359  No.16898004

>>16898000 (check'd)

Speaking as a (former, pre-80x86) Macfag, you might actually have an easier time using Basilisk II & System 7.5 to run the Mac port which, like a lot of '90s WinTel ports, is technically superior to the original.

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1099e5  No.16898056

>>16898000

https://www.youtube.com/watch?v=RBVtGH33WvI

You just proved the opposite of what you wanted. Windows has great compatibility.

And I have that Win95 option too on Windows 10, so I'd assume it would work on my machine too if it was 32-bit.

You see 64-bit OSes dropped 16 bit support, so you need a virtual machine if you're not on 32bit Windows 10 (let's be honest, you're probably not).

>>16898004

Macfags need the gas. Not because I'd be for Microshit but because Mac was always overpriced richfag shit. Even before it became a BSD-ripoff.

That's why YOU NEED THE FUCKING GAS!

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1099e5  No.16898060

The game wasn't made for Win95. Just sold as compatible with it.

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fedbc3  No.16898145

>>16898056

>And I have that Win95 option too on Windows 10

Windows 10 was the absolute worst when I tried installing games on it because it broke the installers and launchers for everything that came out between 2000 and 2006, which resulted in me having to find workarounds and cracks in order to install and play some of those games.

>You see 64-bit OSes dropped 16 bit support, so you need a virtual machine if you're not on 32bit

And, that's exactly the problem. I'm running W7 64-bit.

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28851f  No.16898182

PCEM is a good whole-PC emulator. I use it to emulate a 200MHz Pentium system running Windows 95. It's not too much of a pain in the ass to set up, either. I don't play games in it, as I have actual old systems for that purpose, and I use them to test the maps I make for DooM and whatnot, to make sure they don't run like shit on systems that could otherwise run the official maps just fine.

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e66d45  No.16898214

just play varoom in TempleOS

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dd5d88  No.16898245

>>16897905

Most Windows 3.1 and Windows 95 games work out of the box just fine, without any issues, in 32-bit Windows XP. Alas, you'll save yourself a lot of time and mental health by just setting up a Windows XP 32-bit VM on VMWare Workstation or Virtualbox than fucking around trying to get Windows 3.1 or 95 running in Dosbox, which is something it wasn't really designed to do.

Even for the few games that really need Windows 95 or 3.1, you're still better off using PCEM instead of Dosbox.

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88533f  No.16898251

you are supposed to get a separate pc and just install xp on it, it is the best solution

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e179db  No.16898258

Install Gentoo

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0b4359  No.16898277

File: 86fdae3088690ae⋯.jpg (25.58 KB, 550x400, 11:8, ms_cement.jpg)

>>16898056

WinTel was pure trash until 95/PPro at the earliest, really XP/Athlon was when it fully caught up. Literally every competitor (Apple, Atari, Commodore, Acorn, Sharp, Fujitsu, etc.) was superior to WinTel in terms of hardware and software alike, so any game ported to it became worse, and any game ported from it became better.

Macs were the last non-WinTel platform to maintain active development, so Mac ports of WinTel games were invariably superior well into the 3Dfx era, when Apple started making retarded decisions.

Of course, this is all water under the bridge, since Mac & Windows both turned into largely indistinguishable anachronistic *N*X clones in the '00s, and in the '10s everyone have now been attempting to suicide in favor of tablets that boot straight to web browsers. So I jumped ship to Linux trash yonks ago since there's nothing less horrible anymore.

The only reason to use the Windows version of most old games with versions on better platforms, is better compatibility with mods & source ports.

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000000  No.16898290

>>16898245

some older games that have 3D run like trash in VB. best bet would honestly be to go shopping at flea markets/garage sales/computer stores for early 2000s machines, then slapping 98/2000/XP on it. I have a Win2K machine with a Radeon 9600 Pro, runs all my old vidya perfectly, even used it to play a Diablo 2 gamenight.

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0b4359  No.16898300

>>16898290

Some emulators like PCem actually support most of the early 3D APIs pretty well. The big problem is later audio APIs like A3D 2 & EAX >3, which nobody has reverse engineered.

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037e29  No.16898309

>>16898300

Didn't most games that supported EAX etc also support a software audio model too? God, how I hated fooling around with EAX back in the day. It just caused crashes and never really made anything sound better or different, but then again I hated trying to interact with it.

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dd5d88  No.16898315

>>16898290

Have you tried VMWare Workstation? I find it miles better than VirtualBox (tbqh, VB is trash compared to VMWare), it has integrated 3d acceleration and the 3d games I've tried worked pretty well.

For these late 1990s, early DirectX, Windows 98 era games, OP could also try running these games natively on his Win7 64-bit using dgVoodoo. With dgVoodoo a surprising amount of early DirectX and Glide games run perfectly fine without any tweaking even on Windows 10 64-bit.

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000000  No.16898317

my wangblows 10 machine keeps warning me about some trojan called Skeeyah A!rfn

It keeps restoring itself and I can't find anything about it anywhere except "malware bad", what the fuck does it do

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000000  No.16898323

>>16898317

never mind, it's a documented false positive related to Battlefield

>microdick thinks i got pwned by le ebin hacker because of a cracked copy of BF1942

i should be smarter than this

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0b4359  No.16898329

Invidious embed. Click thumbnail to play.

>>16898309

Yes, but the software models were fallbacks, and sounded horrendous. Also, due to overkill from the murder/suicide pact between motherboard manufacturers, gamedevs, and gamers, during the mid-'00s to kill Creative Labs, PC game audio has regressed so far back that even a simple API like DS3D died in the crossfire as well, making modern PC games still sound WORSE than most PC vidya from the late '90s.

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fedbc3  No.16900175

>Have some old PC games that refuse to work (Most of them Lego games)

>Have this one game that requires the desktop resolution to be set to 1024x768 prior to in order to run

>Don't change the resolution afterwards when trying to figure out how to get these games to work

>Games suddenly work

>Try it out after restoring desktop resolution

>Games no longer work

>Restore to lower resolution

>Games work again

Okay then.

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1099e5  No.16900478

>>16898277

Pic is good but you're missing the point. Apple always has been overpriced premium trash.

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c89be4  No.16900481

>>16898323

>i should be smarter than this

<uses botnet10

par for the course lmao

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1099e5  No.16900494

>>16898329

OpenAL Soft is still being used.

Even Minecraft uses OpenAL iirc.

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0b4359  No.16900523

>>16900478

The old Mac System was by far the most elegant environment ever produced, and its 3rd-party developers by far the most disciplined, even if chronic mismanagement by Apple meant its underlying architecture became hopelessly kludgy as Pink/Taligent/OpenDoc/Copland/etc. all died. On the hardware side, Apple's eschewing of fixed-function ASICs meant anything any other platform did was equaled or surpassed without arbitrary limitations given sufficient raw CPU power, both allowing Mac users to dodge what killed most non-Mac platforms (rapidly obsoleted custom mobo chipsets), and for older Mac software to scale effortlessly.

Moreover, while Macs as cheap as the most popular models of other platforms didn't exist, models of other platforms with specs comparable to a given Mac were as or more expensive than Apple's hardware. Remember that pretty much all the non-Mac peasants were still rocking 320x240, fixed palettes, FM synthesis, etc. to their dying breath.

>>16900494

OpenAL is pure spatialization/HRTF, it doesn't have any material/media/reverb/etc. capabilities, except through the obscure and practically defunct EFX extensions nobody knows about nor uses. And of course, it isn't a unified wavetracing-based, instead relying on simple filters just like DS3D that don't really take geometry into account.

The only APIs that come even close to pre-Vista soundcards are, ironically enough, from GPU manufacturers, nVidia's VRWorks and AMD's TrueAudio

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28851f  No.16901157

>>16900523

Do you know what it was like to try to buy a computer in the late 1980s, when minimum wage was $2, and your average desktop was in the thousands? Fuck, now you can buy a gaming rig with McDonald's money. Or NEETbux.

Apple has the market share they do for a reason, and the number of reasons keep growing every year. It's like people never watched the Computer Chronicles.

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0875c1  No.16901424

>Bannerlord 2 pirated

>37gb zip

>bin folder won't unpack 76 files with 'Source path too long' error

>unpack it to folder Called 'M&B' in the root of a drive

>same shit

>unpack just the bin folder

>same shit

I can only guess they didn't test it. Has anyone got the yoho version working? I can't imagine shortening the folder names with in the zip is gonna do anything but fug the game up.

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98e4ce  No.16901432

File: 29a419dee6ea9ad⋯.jpg (45.8 KB, 630x478, 315:239, 29a419dee6ea9ad9561b0245d5….jpg)

>OP is a retarded millenial that can't wrap it's head around the fact that there is more versions of Windows other than w10, w7, and old

>he can't even into virtual machines

Just buy a console op.

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0b4359  No.16901790

>>16901157

>Do you know what it was like to try to buy a computer in the late 1980s

Yes, that's why my parents got them refurbished, or used from office liquidation auctions. It's true you could get a C64 or whatever for $100 in the late '80s, but even reasonably powerful Macs and similarly spec'd models from other platforms could be had for under $2k new, let alone used.

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63710b  No.16905706

>>16897905

It depends on the game which works best in the end, but I'd start with 98.

Here are some images for vbox: http://virtualdiskimages.weebly.com/virtualbox.html

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87410d  No.16905859

YouTube embed. Click thumbnail to play.

I downloaded an old free to download internet game I played from 2004, David vs Goliath. It has to be really obscure nowadays, so I can't really find any technical information about it.

I was able to download it from here https://archive.org/details/setupdavid2393 since it's freeware now

The only issue i'm having is the game has zero options for Resolution, or playing in windowed/borderless window mode, so once you start it up if forces my screen to go to fullscreen 480p I think.

The game seems to be 100% playable regardless of that so it's not a big deal, but I'd like to play it without it having control over my resolution, if there is anything I can try to help with that.

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2d1ea3  No.16905889

>>16901424

Can't you change the names back after unpacking?

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87410d  No.16905994

>>16905859

okay never mind about the 100% playable thing since the game crashes when trying to finish the 1st level.

I thought it was fine since I beat the tutorial, but the game has crashed twice on beating the first level.

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66d26a  No.16905997

>>16898003

>95's a brick thanks to the world's dumbest bug (two entries in the registry have eachother's intended values. This causes 95% of the problems people have ever had with it)

I can't find anything trying to search for this. Do you have a link explaining it further?

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fedbc3  No.16905999

Could someone explain to me WHY PC-focused games made in the last decade look like some cheap shit from the 90's because you have to turn the settings down to the miniumum level UNLESS you have a PC powered by the Sun?

In case you're asking, performance tests on CoH2.

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b41234  No.16906001

>>16905859

you want DxWnd, it will hook any request to go fullscreen.

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64db01  No.16906177

>>16905999

Just buy a switch op, pc gaming is not for brainlets

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fedbc3  No.16916890

File: 440ef9e5c8a6b97⋯.jpg (104.87 KB, 640x906, 320:453, 53927_front.jpg)

>>16900175

Found this to also fix Axis & Allies, except I just needed to load it at a lower resolution the first time I opened it, and then didn't have to do so afterwards.

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a9bb72  No.16917873

>>16905999

it's time to upgrade your toaster my man

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74db61  No.16917897

>>16905997

by now it's probably fallen into antiquity as far as the internet's concerned

I read it in a list of optimizations that my dad printed out in the late 90s/early 2000s (he always had a weird obsession with printing out instruction manuals when he could just read the txt file)

the worst feeling on the internet is when you're telling the absolute truth but can't properly back it up

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66d26a  No.16918037

File: 98d0dc527c15218⋯.jpg (36.44 KB, 506x556, 253:278, 1402418436556.jpg)

>>16917897

I ended up finding out something else which is wiggling the mouse in Windows 95 makes it faster.

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da0e40  No.16918174

File: 4817beee0cabb1d⋯.jpg (271.21 KB, 1024x768, 4:3, 1578923357435.jpg)

>>16918037

Wait, is that proven? I remember autistically swinging the mouse back and forth a lot back then since progress bars moved faster when I did it but I was so certain it was all in my head. I still do it with some programs without thinking about it to this day.

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a86f53  No.16918273

>>16918174

I remember having that problem on a Vista-era laptop, I think it might have been due to some kind of IRQ conflict but my memory is hazy.

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0b4359  No.16918286

>>16918174

On old Macs, I did it to check if it was frozen or not. Sadly this doesn't work on newer POSIX-based OSs, since their schedulers were all written for 1960s batch timesharing mainframes, and UI threads have to squabble with everything else. Haiku with complete drivers for modern hardware when?

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da0e40  No.16918319

>>16918286

>Haiku with complete drivers for modern hardware when?

Not soon enough.

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763387  No.16918388

>>16897905

The vast majority of 90s games were compatible up until Win 98SE, so your best option is to stick to that one.

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