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File: 9ca2b09506a962f⋯.webm (8.64 MB, 1280x720, 16:9, asphalt9.webm)

0cf0c9  No.16894046

There really isn't any good arcade racers now for some reason, it's all the same sim-racer shit I'm over here thirsting for some less serious but still hardcore car-based action.

Trackmania is okay but the track designs are dog-shit and really is just Geometry Dash with cars. NFS Heat is the same old same old Ghost physics but good nonetheless. Xenon Racer, Formula Fusion, XF Drive and Fast Racing Neo are the overdone "999 fasts/hr + long huge track = fun :DDDDD" racers that I got sick of.

I want a racer that doesn't just have you to race with tough opponents, obscene speed and sharp corners, but you have to actively fight your own car just to keep it straight thanks to its handling physics. Inertial Drift is looking good for the time being, and the webm above - Asphalt 9 is the perfect rally-esque racer I'm looking for A huge but though, it's free to play, you can figure out the rest.

Another good example is WipEout HD as both has very fast vehicles and very short and twisty tracks, with sufficient agility to tackle them. The more seizure-inducing the speed is, the better. Are there really no more arcade racers out there anymore?

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4271df  No.16894057

File: fe3a7dfd5e03ce8⋯.jpg (81.52 KB, 810x798, 135:133, RIP.jpg)

>Star Wars Racer 2 never ever

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006528  No.16894058

Racing seems to be pretty much dead as a genre these days for some reason.

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c21c30  No.16894157

>>16894058

True, oddly enough only hardcore simulators and simcades still seem to have some (waning) traction, but arcade racers are dead.

Some indie devs have been keeping them on life support, mainly in the ag subgenre, but sadly they've not been talented or competent enough to produce even a half decent arcade racer (other than BallisticNG which isn't exactly recent at this point).

In any of the arcade racing subgenres, ag or otherwise, most indie devs appear to try to mimic them without having any notion of what actually made these games good.

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fa941a  No.16894159

File: 9d300acc19ebcfc⋯.jpeg (196.88 KB, 800x1134, 400:567, 0DBC671F_B767_48E5_9154_5….jpeg)

>>16894057

There was a second one.

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afde08  No.16894162

>>16894058

if you make a realistic racer you're lost in a vast sea, one dominated by GT and Forza

if you make a fun kart racer, no matter how good, you'll never match Mario Kart for sales

if you make an arcade racer, you might have 7 tracks with some nifty shit and a dinosaur car to unlock. It's fun but has little staying power, best left in the arcade

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006528  No.16894169

>>16894162

>one dominated by GT

The last mainline GT game was almost 10 years ago. Sim racers are dying too.

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e1cec0  No.16894176

>>16894169

Wait GT Sport isnt mainline?

I thought they were just moving away from the numbered structure but it was essentially GT7

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e1cec0  No.16894182

File: 91d95b97b825566⋯.png (1.63 MB, 1280x720, 16:9, ClipboardImage.png)

File: 26c403e81da6f91⋯.png (1.4 MB, 1280x530, 128:53, ClipboardImage.png)

File: e5fc99ab63a5684⋯.png (186.63 KB, 220x293, 220:293, ClipboardImage.png)

>>16894046

>WipEout HD

Mahh Nigguhh

Shame we will never have another wipeout game thanks to the failure of the vita.

Have you tried Redout? Scratched that wipeout itch for a bit with me.

Grip is pretty good aswell, basically rollcage but with updated graphics it was a crowd funded game though so might wanna pirate it to try it out first

The one i always end up going back to is OutRunC2C siomething about it just makes me feel good when I play it.

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006528  No.16894198

>>16894176

It seems to be mostly multiplayer focused rather than a true sequel.

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8b7bbd  No.16894209

File: 5ca4c31bb8a8c97⋯.jpg (231.03 KB, 671x850, 671:850, Mario_Kart_Arcade_GP_2_Pla….jpg)

File: 33480c802f0a3d7⋯.jpg (264.9 KB, 1000x649, 1000:649, Daytona_Championship_USA_S….jpg)

You can emulate sega rally 3, daytona usa 3 and mario kart arcade dx. I think you can set up multiplayer as well.

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650ff7  No.16894292

File: 0a51f5613e06aae⋯.webm (9.51 MB, 640x360, 16:9, DAYTONA.webm)

i dont care about racing games but this song is too good

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04aa0d  No.16894724

>>16894292

>GAYBONAAAAAAAA

>GAME OVER YEAAAAAAH

Mitsuyoshi is a national treasure

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180102  No.16894756

File: 138ba6eb66ea6de⋯.jpg (156.76 KB, 1280x720, 16:9, Switch_MotoRushGT_05.jpg)

>>16894046

>Where did all the arcade racing games go

Check the mobile market.

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0cf0c9  No.16896000

File: bb1c3b6795a7be1⋯.png (77.03 KB, 243x230, 243:230, drincc_well.PNG)

>>16894176

GT Sport is technnically a spin-off yeah, it's also a primer for all that content coming in GT7

>>16894182

Gave Redout and Grip a try but they're exactly those "big racetrack big speed numbers" kind of racers like F-Zero I wanna avoid. But I do wanna give props for Grip being so faithful to its predecessors

>>16894756

>check the mobile market

Dude, I've been playing Asphalt 9 since March 2018 during its soft launch and I have specific reasons to ditch that game even if the gameplay is exactly what I always wanted, guess I have to look elsewhere

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be628d  No.16896003

BallisticNG is a fun Wipeout clone

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571666  No.16896084

YouTube embed. Click thumbnail to play.

>>16894209

daytona usa 3 is apparently just a reskinned version of daytona usa championship on the dreamcast, see vid-related

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10e38d  No.16896130

>>16894182

c2c is probably one of the best home ports ever. (on pc you have to add some effects back, but that's not problem).

grip is kinda great, but the physics and camera break way too often. after how many patches it still feels and looks unfinished.

>>16896000

have you tried dethkarz? splitsecond? (the first) carmageddon?

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0cf0c9  No.16896473

>>16896130

Never heard od Dethkartz but if anything the track designs kinda turning me away, but I'll give it a shot

Split Second is basically a better RR Unbounded, man I miss that game only issue is that the cars are painfully slow

Carmageddon's alright especially for hit-and-run gameplay, but I'd like something where actually driving the cars themselves becomes a challenge

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de6893  No.16896486

I was gonna ask is Pacer any good, but apparently it's still not released.

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8b7bbd  No.16896593

File: a9f398f9d259083⋯.jpg (322.92 KB, 1752x1168, 3:2, sega_racing_classic.jpg)

>>16896084

Funny they re-released the 1st game as well.

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74e968  No.16897270

File: aa1cbcc13fafa8b⋯.png (134.29 KB, 220x308, 5:7, ClipboardImage.png)

>>16894046

>I want a racer that doesn't just have you to race with tough opponents, obscene speed and sharp corners, but you have to actively fight your own car just to keep it straight thanks to its handling physics

>The more seizure-inducing the speed is, the better.

have you tried the ROAT yet? you actually approach the sound barrier in this one

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afd4cd  No.16897533

File: 0ecf9d1c700d464⋯.png (252.26 KB, 420x294, 10:7, 420px_Burnoutrevenge_ps2_r….png)

I'm enjoying Burnout Revenge on the emulator, straight up daft fun. I'm enjoying it more than Takedown, but haven't really played enough of that to say for sure.

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1064ac  No.16897669

>>16896084

>EA Bad

>doesnt even mention how fast people will shit out definitive editions on the same generation platforms

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4fba83  No.16898971

>>16894046

Have you played Excite Truck?

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be5f40  No.16899123

File: 63aadbb6f4b45b6⋯.jpg (47.17 KB, 576x576, 1:1, 63aadbb6f4b45b6780714321f9….jpg)

>mod nations racers sequel on a modern console never ever

>even if that pipe dream comes true it will be a monkey paw wish thanks to soyny of commieforia owning the IP

I know plenty of faggots here will shit on it but that was a fantastic kart game with a track editor that was way more robust that people were expecting.

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846318  No.16899403

File: ce04ae66595d60e⋯.gif (1.83 MB, 320x240, 4:3, 987464641.gif)

>>16897533

>enjoying revenge more than 3

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0cf0c9  No.16901049

File: f1493816902d115⋯.png (787.2 KB, 700x1104, 175:276, pain.png)

>>16898971

Damn checked out some videos and it's lookin gud

I wish there's more games that play like that but with exotics and track cars (Blur pls) but thanks for the suggestion mate, shit's looking like a tighter version of OnRush

>>16899403

Grew up with Revenge, managed to get a copy of Takedown and I can assure you Takedown while aged better definitely is a bit stripped down compared to Revenge imo

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f89805  No.16901114

File: 6f8ed5857d8f001⋯.png (1.5 MB, 1071x1242, 119:138, Screenshot_2020_04_04_13_3….png)

Waiting for the Trackmania Nations reboot. I hope it's gonna be good after the absolute dogshit Turbo was. Ice blocks seem like a fun addition.

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571666  No.16901122

>>16899403

>Revenge

>didn't have duplicate cars with simple texture reskins (but they all had different stats, so it wasn't 100% bad) like takedown

>made driving on the right lane more safer to drive on with the ability to smash cars

>VERTICAL TAKEDOWNS and in general added huge jumps that makes the game more three dimensional, as seen with air time rating being nerfed requiring way more air time to get three stars compared to takedown

<shortcuts

>but these shortcuts require takedowns

Give me an actual reason why Revenge is bad

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9131c5  No.16901247

>>16901049

>tighter version of Onrush

Not really, it's extremely floaty. It looks really cool though. The sequel expands it out with air tricks and such, but also ruins the theme by making all the cars insect trucks.

>>16899123

All those created tracks, racers, and karts. Gone.

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f89805  No.16901610

File: 738331aa5f03ba5⋯.jpg (376.3 KB, 1920x1080, 16:9, ss_d1b48d36a68a0cd5ddfcfee….jpg)

https://store.steampowered.com/app/1170720/

Been playing this shit since it came out recently, early access but who cares, really good re-volt vibe and fun as shit.

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8b7121  No.16901669

File: 29fdc3850c1501e⋯.jpg (132.83 KB, 960x720, 4:3, 29fdc3850c1501ea503cef58a9….jpg)

>>16901610

Doesn't look half bad tbh

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59cb19  No.16903620

File: beccaa694946258⋯.jpg (24.68 KB, 220x293, 220:293, outrun2006c2c.jpg)

I'll usually always play Outrun 2006 Coast 2 Coast whenever I want to race or just drive through a bunch of maps in infinite mode. I do have a request for the thread though:

What are some good racers that have tracks inside cities, preferably set at night time with the whole city lit up, and even more preferably have parts of the track inside a lit-up tunnel?

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571666  No.16904339

>>16903620

>Juiced 2

>Midnight Club 1, 2 & 3

>Street racers in general

For a lit-up tunnel, that's tough but my money on the PS2's The Fast and the Furious, or in general playing midnight wangan games.l

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a2800a  No.16904719

>>16899123

>>16901247

I think ModNation racers is great. I never understood all the hate and nit-picking it got.

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32003b  No.16905556

File: d8cba0b607fe3db⋯.jpg (115.92 KB, 1280x720, 16:9, maxresdefault.jpg)

What does any of you think of *Horizon Chase Turbo?*

I got it for a discount, and it's been fun to play ever since.

To top it off, it runs great even on potatoes.

I think Arcade Racing Games can still be great (if done by the right people). For the higher ups, there's no money to be made from "Quarter-per-Kiddie Games" (Unless you're SEGA).

So we have to rely on enthusiastic Indie Studios who have enough will to make something everyone can enjoy (not just the focus groups).

It's a nightmare, but it's also life.

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9131c5  No.16905605

>>16905556

I like it. Doesn't feel like it has a lot of depth, but it's charming and feels good.

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32003b  No.16905608

>>16905605

Who needs depth when you can just have fun with it.

It's not trying to be Days Of Thunder or anything, just something as simple, and as snack-able, as it can be (while still having a unique charm).

And I respect that tenfold.

Now if only games like Slipstream would include an Online Multiplayer Mode, we'd have it perfect.

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e8d281  No.16905700

File: 9cd11c7c3b980f5⋯.png (1.07 MB, 1920x1080, 16:9, BallisticNG_2017_08_04_11_….png)

>>16894046

If you like Wipeout you can always try BallisticNG. It's got good mod support, too.

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d55482  No.16918560

I've been playing Burnout Paradise Remaster again. EA killed Ghost and the next NFS will be made by Criterion again. Do you think EA will ever let them make a Burnout again?

I don't quite understand why EA isn't doing anything with it. As far as I understand Paradise sold really well.

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afde08  No.16918619

So why do actual steering wheels in arcades always feel like loose garbage that you need to turn 200 degrees to get a response? Is it just to make it harder to steer so you lose and put in more shekels?

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