be93d4 No.16875748[Last 50 Posts]
You think there is any chance in hell we will ever get a good fallout game again? I dont think so, not unless Bethesda goes out of business and someone else buys it.
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4625a5 No.16875783
No and since were here anyone have any good recs of games like Fallout 1&2?
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fe2f8e No.16875790
Nope. Fallout 1 is the only good classic game and it was all downhill after that, it just got laughably bad after Bethesda. Avellone himself was so embarrassed by talking animals and aliens that he introduced a "bug" that made the talking deathclaw die ending slide always play in FO2 no matter what.
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440231 No.16875794
>>16875790
As much as I like TES (don't shoot), even I admit this much. I was never one who was excited when they first got the license. It just never seemed a good fit to me.
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c06fb2 No.16875799
Of course not. Just like we won't get another good Homeworld, Elder Scrolls, System Shock, Deus Ex or any other classic franchise.
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2556cb No.16875815
>>16875748
>You think there is any chance in hell we will ever get a good game again?
No. If you want a good _ _ _ game then start making videogames already, work towards a future where you create the next classics, because the current industry sure as hell isn't going to do it.
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13c4b2 No.16875834
Bethesda doesn't know how to develop a game and Obsidian forgot how to properly make one as well, so the answer is no we won't ever see a good Fallout game again because this industry is too retarded and enjoys fucking up everything.
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440231 No.16875835
>>16875834
They know how to develop at least one type of game fine. And I don't see anyone else doing it any better.
It's just not a good fit for Fallout.
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408877 No.16875843
>>16875748
>any chance in hell we will ever get a good fallout game again?
No.
Sawyer had his brain eroded by syphilis and GRIDS, Avellone is butthurt that it's not about (figurative?) niggers who are permanently stuck in ruins covered in filth 300 years after the war
Whatever's left at obshitstain is gay, tranny, pozzed, a "woman" or a combination of those
Haven't seen any other western contemporary writer that would display competency
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408877 No.16875844
>>16875843
Ironically, NCR was an irredeemably bad faction
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4625a5 No.16875846
>>16875843
> western contemporary writer that would display competency
God Western shit in general has gone down the drain.
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98d776 No.16875847
There already are good Fallout games. Check out Fallout Nevada and Fallout 1,5.
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4625a5 No.16875850
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be93d4 No.16875860
>>16875843
>Avellone is butthurt that it's not about (figurative?) niggers who are permanently stuck in ruins covered in filth 300 years after the war
Are you sure that's Avellone? I mean the game he made wasn't even about that. Sounds more like Bethesda.
Side note has anyone heard from Tim Cain? allegedly he is still working at obsidian.
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98d776 No.16875861
>>16875790
> Avellone himself was so embarrassed by talking animals
They wouldn't be so bad if the game didn't consider them good, righteous and "honorable", being able to sense evil, making the player a bad guy for killing them for shitting up his ancestral home. The whole karma system went to shit in Fallout 2 because it represented good-evil axis when it wasn't supposed to be like this. But it's forgivable, since the game's excellent in every other way. People give it lots of shit for popculture references, but for me it was what made this game what it is - in contrast with sad and serious F1.
>>16875843
tl;dr on this pdf? Formatting gives me cancer.
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87977a No.16875864
>>16875835
>I don't see anyone else doing it better
No company in this industry will make a proper Fallout game especially with Nu-Obsidian proving this to be the case with outerworlds.
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4625a5 No.16875867
>>16875864
>with outerworlds.
Ok can some Anon tell me what the game's deal is?
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98d776 No.16875869
>>16875864
>No company in this industry will make a proper Fallout game
Check out Iron Tower Studio, they're making a Colony Ship RPG, could be considered a spiritual successor of original Fallout despite being sci-fi.
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c06fb2 No.16875877
>>16875867
>CAPITALISM BAD
There, summed it up for you.
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408877 No.16875885
>>16875861
Buying a license of a setting shouldn't give you ultimate say on the previously established canon with an existing fanbase, unless you're bethesda and have carefully cultivated subhuman shit-eaters with 70IQ who accept "bethesda community moderators" as agents of higher power who hold absolute truths.
NMA vs. Bethesda Forums
>>16875867
It's shit.
It's borderlands with same or lower quality of writing, but with much higher quantity of words, gunplay is also worse so is the roleplaying and the crunch.
It's a story where in alternative earth corporations became big enough to control galaxies, full of amazingly insightful takes like
>haha corporation bad, silly exec out of touch
>haha capitalism amirite?
>everything is disgusting, tranny or lolsowacky
SUDDEN DEATH
Game features a word filter (presumably a pre-made list they bought) to filter out most common slurs in 5 or so different languages you could use to name your character
NO SURVIVORS
the slur filter can be bypassed by combining slurs so while you can't be "nigger" or "faggot", "nigger faggot" is fine"
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98d776 No.16875988
>>16875885
>Buying a license of a setting shouldn't give you ultimate say on the previously established canon
I guess the owners were in no position to make conditions.
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be93d4 No.16876055
>>16875988
>>16875885
I just pretend Fallout 1, 2 & new vegas are the canon titles and everything else is a non canon spin-off.
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c3e54f No.16876062
>>16876055
Why does only half the map have mountains? How fucking lazy can you be
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263e9b No.16876068
>>16876062
Yeah. Who comes up with this shit?
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c9cb96 No.16876098
>>16876055
>>16875885
>>16875988
Canon is only what the consumer of said media perceives it to be. Stories don't exist until they are written. When a writer retcons or reboots a story, what are you to believe? That the original story is no longer relevant? That they exist in parallel universes?
Pic related is my favorite example of this. When TLA was written, there was never any clear intention of there being Raava and Vaatu. There was no indication of "Team Avatar" growing up to be shitty, neglectful parents. Until Legend of Korra came out, the lore of Avatar was already established and the future of its world would have logically progressed into a completely different direction than "1920's New York".
If I died in 2011, then I would have never known about Legend of Korra, and Avatar would have been the exact same as it was back then.
That's how I feel about the Fallout series as well. If the Bethesda games aren't going to be consistent with the themes and lore of the original series, and deliver low-quality illogical writing on top of that, then I see no reason to accept it as flowing into the same universe you imagine Fallout 1, 2 and New Vegas to be in. "Canon" is just an autistic term used to describe how IP holders want you to see the story. Think of it more as an "official guide" than "word of God".
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5d4d0a No.16876158
>>16875988
interplay was already a shell of its former self by the time they sold fallout to bethesda. ironically, fallout was partly involved with the ultimate failure of interplay/black isle. the cancellation of fallout 3(Van Buren; aka the real one) pretty much ended the company. its kind of sad, one of the best things interplay put out was one of their very last: temple of elemental evil (at least after a decade of fan fixes). they definitely had the talent to do a proper fallout 3, and they might have endured if they found the funding to finish it.
if you're curious, this is the playable tech demo for interplay's fallout 3: https://www.nma-fallout.com/resources/van-burens-technical-demo.71/
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196aaf No.16876167
>>16875748
>ever get a good fallout game again?
Underrail already came out.
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c6f3cc No.16876258
>>16875988
>>16876098
You kind of have to divide a franchise into Eras, when you can see philosophy changes in what the creators in charge deem important. Even if it's the original creator of a universe, if enough time passes that person's philosophy when making something can change into something completely different then how it used to be.
Take Devil May Cry, DMC3 is a prequel to DMC1's events, But DMC3 isn't a sequel to DMC1, it's a sequel to DMC2. DMC2 couldn't be a proper sequel to DMC1 due to none of the people involved with DMC1 being on the team for DMC2, DMC4 takes place after DMC1, but it is not a sequel to DMC1, it's a sequel to DMC3. Dante DMC3 and onward may have lived the events of DMC1 Dante, but Kamiya's Dante is not the same character as Itsuno's Dante. Kamiya's Nelo Angelo is not Itsuno's Vergil. DMC1 Dante would not have gone on to act like DMC4 Dante does, but DMC4 Dante IS an older version of DMC3 Dante.
Kamiya makes DMC1 out of ideas that were original meant for Resident Evil 4, DMC2 is made based on what a different team of people "Thought" would be a "cooler" direction for DMC. DMC3 is made to fulfill all the missed potential of DMC2's good ideas, but also try and go back to DMC1's Cheesy tone, DMC4 is made based on DMC3's success, Kamiya Plays DMC4 to get an idea of what current standards for action game where at the time, and he makes Bayonetta, but he also adds things to Bayonetta that were inspired by the spectacle in God of War which was inspired by DMC1.
As much as I like Itsuno and Kamiya, I don't think either of them can actually bring back the magic of what DMC1 was, any attempt at Remaking DMC1 simply won't actually be DMC1 anymore, due to influences from outside things over the years.
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bf6a74 No.16876261
what new vegas mods do you guys recommend? I remember some anon years ago post his ultimate new Vegas experience sadly I lost it long ago
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5300f3 No.16876272
>>16875748
>You think there is any chance in hell we will ever get a good fallout game again?
We got ATOM RPG and Underrail, but I don't think we'll get a good Fallout sequel ever again. The first game was very standalone and didn't need one anyway.
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fe2f8e No.16876276
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6b9c1b No.16876277
>You think there is any chance in hell we will ever get a good fallout game again?
No, Obsidian made a whole game to smack you over the head with "it's over, let go of the past".
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706afa No.16876296
>>16876272
Yep, thank god the slavs love the original fallout so we can keep getting good post apocalyptic rpgs.
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cf057d No.16876304
>>16875861
>but for me it was what made this game what it is - in contrast with sad and serious F1.
I always assumed the wackiness from F2 came about due to the fact that it was a new world, F1 we saw the seeds being planted. In F2, the wackiness and off the wall humor shows that this world that's sprung from the ashes is super bizarre due to how fucked the wasteland is.
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5d5e40 No.16876331
>thread reminds me of an upcoming game
>look it up
>its apparently in development hell
Well shit. How did Atomic Heart look to you guys?
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ac2b14 No.16876349
>>16876331
Like a shitty early access title from eastern yurope trying to sell itself by the virtue of having a pretty picture
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e52014 No.16876530
>>16876331
One of those common scenarios these days where I feel "I've already fucking played this before, I've seen it a million times". The amount of time that it has been in development shows that it'd be the same as other games released in this nature i.e Overly disappointing and nothing noteworthy other than its visuals in """gameplay""" trailers.
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703061 No.16876579
What made Fallout so special? I never played the original nor any of the Bethesda sequels so I really don't have much of a frame of reference.
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b575d5 No.16876587
>>16876579
Play and form your own opinion mayne.
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4625a5 No.16876594
>>16876579
Go play 1&2 and see for yourself.
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98d776 No.16876598
>>16876579
Atmosphere, primarily. It was unparalleled back in the day (well, even today there's hardly anything like it). I liked the combat and character building a lot too, it's very simple and intuitive. Do you want to shoot guns? Tag gun skill, give your character better perception and shoot. Do you want to fight with your hands? Take strength, tag melee and go at it. Do you not want to fight at all? Take intelligence and charisma, tag speech and have your companions do the fighting for you, and try to convince NPC's instead of killing them. Perks do a good job at telling you what they do, so you don't have to read tutorials or walkthroughs, you pick what you like and there's a huge chance it will work. The game doesn't treat you like an idiot, lets you play however you want.
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0e8750 No.16876605
>>16876598
The closest thing to Fallout I can think of is Underrail. Not just in gameplay, but art style and general tone.
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98d776 No.16876606
>>16876605
Age of Decadence was obviously inspired by it, in terms of character mechanics, combat and the whole post-apocalyptic atmosphere, but the setting is completely different. Arguably better.
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fe2f8e No.16876918
>>16876304
>I always assumed the wackiness from F2 came about due to the fact that it was a new world
The game is so wacky and memey because they wanted it to be a bit more kid friendly. That's why they put an unskippable tutorial in, added silly talking disney animals, and fucking xenomorphs.
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be93d4 No.16876928
>>16876918
>and fucking xenomorphs.
You talking shit about Wanamingo? I actually think they're really fucking cool.
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fe2f8e No.16876935
>>16876928
>literally copypaste of xenomorphs that clash with the art style horribly
>avellone hated them
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fe2f8e No.16876937
>>16876935
Here Avellone even admits that they were just "throwaway critters" that just got in because their was no time left.
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de8aa0 No.16876962
>>16876272
>>16876605
Remember reading that Fallout was supposed to be a kind of spiritual successor to Wasteland. https://archive.ph/8WkF3
Just haven't played Wasteland, or Wasteland 2, so have no idea if they count as good Fallout games.
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daa28e No.16877023
>>16876937
>Talking deathclaws
>bad
>giving human intelligence to an animal that was already engineered from the ground up "damages the franchise"
>race capable of oviparity as compared to humans' viviparity wouldn't make for an interesting society
But noble savage literal niggers are fine?
It's k, bethesda has introduced fart dragons
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fe2f8e No.16877026
>>16877023
deathclaws are literally just giant jackson's chameleons made to be extremely vicious
giving them human intelligence is fucking retarded, let alone the ability to fucking speak
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7d0811 No.16877034
>>16876098
>Canon is only what the consumer of said media perceives it to be
objectively false, canon is what the creator of said media says it is, regardless of whether or not they make it shit.
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aef137 No.16877042
>>16877026
It makes sense canonically, though. The FEV gave them superintelligence.
Hell, Goris is easily one of the most memorable characters in the entirety of Fallout 2.
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611fcf No.16877070
>>16876167
>>16876272
>>16876296
>>16876605
>>16876606
>age of decadence
>underrail
>atom rpg
>slavjank autism
This. Caring about another official Fallout game is pointless, especially after the career-long friendship between the old Fallout devs, having survived a many years and a dozen different studio bankruptcies, exploded over Sawyer's ego finally growing too big for Avellone to tolerate. The (authentic) Fallout fandom is sufficiently cemented that it is now fully autonomous and self-sustaining.
About the most we can expect is a fan completion/remake of Van Buren, as there's a more complete one in development using a modded Fallout 2/Tactics sourceport, though development may have stalled:
https://www.facebook.com/f3vanburen
And a newer effort in Unity:
https://nma-fallout.com/threads/project-van-buren-unity3d.216092
>>16876962
Yes, Wasteland pioneered the idea of noncombat skillcheck-heavy CRPGs core to Fallout, it plays sort of like Fallout with a party and nonpositional combat. WL2 is a decent game, but overall a bit mediocre. There's a good chance the upcoming WL3 might be a solid improvement, so here's hoping.
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690117 No.16877207
>>16877023
>It's k, bethesda has introduced fart dragons
>introduced fart dragons
>fart dragons
wat
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dcebe5 No.16877286
>>16877034
>Didn't read the rest of the post
My point was that "Canon" is a useless term beyond what the author wants people to think happened. Legend of Korra and the Star Wars prequels were not part of their respective series' canon until they were written. Before that, their story arcs were concluded and the lore was established. Up until 1999, the Star Wars canon very clearly did not have super advanced technology and "midichlorians". Up until 2012, the Avatar canon did not have Raava and Vaatu.
But, according to you, anyone watching the original unedited Star Wars trilogy HAS to acknowledge that Darth Vader was Anakin Skywalker, even though this was not the case when the movies were written? And that people watching The Last Airbender HAVE to acknowledge that Aang has some blue tapeworm up his ass, even though it was clearly not written with such intentions?
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611fcf No.16877297
>>16877286
Valid argument, but
>HAS to acknowledge that Darth Vader was Anakin Skywalker, even though this was not the case when the movies were written
It was the case. An actual example would be, I dunno… Boba Fett was the last of an entire lost race of legendary warriors, progenitor to the stormtroopers, instead of some bozo eaten by a Sarlacc that had a really cool tie-in toy.
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cf057d No.16877306
>>16876937
>>16876918
Personally, I'm fine with all of the desitions in Fallout 2. The ghosts nicely tied in to your character being a tribal, and their shamanistic beliefs. You could argue it was too cartoony, but I think it made the post apocalyptic setting slightly creepier.
Wanamingos were fine in my opinion, they were just creepy crawlers living in a mineshaft, I think it made for an interesting situation, where a whole mining town was infested by these things, I like to think of them like giant roaches.
And the talking deathclaws were a pretty neat twist, it made sense within the setting, and it certainly turned a bunch of mindless killers, into something far more interesting.
tl;dr: Chris Avellone just wanted more niggers in huts, and would have probably made Fallout 2 too derritivie from Fallout 1.
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611fcf No.16877316
>>16877306
>niggers in huts
What a whiny bitch. To see what he actually wanted, just look at the Van Buren design docs which IMHO admittedly went a little too far in the other direction with stirring up a war between NCR & BoS largely as a plot device to prevent the setting from being too peaceful and civilized.
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cf057d No.16877325
>>16877316
>which IMHO admittedly went a little too far in the other direction
What do you mean exactly? Can you share some examples?
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611fcf No.16877333
>>16877325
It's a broad, fundamental, far-reaching feature of VB's story and setting.
Other installments (and Wasteland) took place in an overall shellshocked, passive setting with a focus on rebuilding, with the prime antagonists of each game a shadowy background conspiracy (which Presper in VB fits the MO of, admittedly). VB took a different tack, by occurring in the midst of a hot war between two major powers, effectively a more pointed parable of humanity returning to old bad habits.
Aside from that subtextual difference, there was also the explicit choice of using "good guy" factions, former allies moreover, from prior games (NCR & BoS) into reckless menaces.
All of this would end up being toned down for New Vegas by virtue of pushing it into the backstory, and pitting NCR at present against (mostly a peripheral looming threat in VB) Caesar's Legion.
I can see what they were going for, and reading through the material for VB it produced a lot of cool stories, but it always rubbed me the wrong way, feeling just a tad too edgy and cynical for Fallout.
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03d833 No.16877351
No, I think Fallout's time has passed. Unless another developer comes along
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dc9421 No.16877369
>>16877351
>lawful
>all glitches allowed
>chaotic
>glitchless
complete reverse
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586ca6 No.16877377
>>16877042
I'd love to see this little nigga in a later game preferable a non bethesda one so they don't butcher them like they did with harold
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cf057d No.16877412
>>16877333
Thanks for the info.
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daa28e No.16877660
>>16877207
>a huge "bat" that coincidentally uses the animations and skeleton of a skyrim dragon
60 dollars goy, remember to buy Fallout First™ subscription for 100$ per year
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daa28e No.16877666
>>16877316
Avellone at the time of VB and now is much different as he was recently complaining
>Hurr durr why is an area intact by nukes so civilized reeeee
>muh tunnelers will bring back the acopalypse again
(except they're weak to loud noises and flashing lights, something vegas will be able to create in abundance thanks to hoover dam, helios one and more)
>why isn't everyone a shantytown nigger 300 years after the war like in Todd Howard's Award winning series, The Skyrim: Fallout 4
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d777df No.16877724
>>16877351
>lawful good
>glitches allowed
I'm unable to comprehend it. If glitches, bugs and exploits are allowed why won't they just give themselves godmode and noclip?
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d777df No.16877727
>>16877333
>but it always rubbed me the wrong way, feeling just a tad too edgy and cynical for Fallout.
Can't see how two factions fighting for power and influence is "too edgy". I've read VB docs a long while ago but what rubbed me the wrong way was the whole orbital space station and huge devastator cannon that someone wanted to use at some point.
Also caesar's legion is a fucking braindead idea. A huge, quasi-tribal and authoritarian band is sensible, but explicitly copying roman aesthetics in post-war US is retarded. If CL used old US army aesthetics like Boomers it'd be much better.
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daa28e No.16877741
>>16877727
>If CL used old US army aesthetics like Boomers it'd be much better.
It'd be easier to find illustrated books on what Ancient rome than what Israel is and why US army must secure the existence of Israel and a future for judaism.
>thinking you could unite anything and create a civilization out of aping a mulatto day care
Hello NCR cuckold.
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611fcf No.16877761
>>16877727
Eh, I liked the idea, it meshed with Fallout's tongue-in-cheek Star Trek TOS-like gimmick of history repeating itself and ignorant survivors obsessing over something they found in some book to try rebuilding society around it. Plus it's sort of like ISIS being simultaneously shocking to modern eyes, and completely historically average compared to iron age societies, it helps bring home the reality of primitivism as a common element in post-apoc settings.
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c31baa No.16877795
>>16877741
Did Israel even exist in the Fallout universe? They certainly didn’t control things if every country got blown up.
And it would have worked out, if only by Avellone’s decree since the Divide’s town was turning into a new nation from pre-war propaganda
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3c940e No.16877797
>>16877741
>poly relationship
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77cd84 No.16877806
>>16877795
I searched it and got surprised.
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611fcf No.16877816
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be93d4 No.16877919
>>16877816
>M72 gauss rifle is a small gun
>its also from Germany
Only mildly related to what you posted but i had no idea it was German and I thought it was an energy weapon in the old games as well. Guess im a fucking idiot.
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d777df No.16877951
>>16877806
>kikes got nuked
>they immediately started kvetching and pulling all available strings to get the whole world nuked in next 20 years
It all makes sense now.
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d777df No.16877971
>>16877919
F2 also has the kraut space magic gun.
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28a679 No.16877985
The only good fallout was new vegas. Discuss.
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611fcf No.16877999
>>16877951
Alternately
>oil dries up
>arab petrostates implode
>only functioning non-petro economy in region, israel, has uncontested hegemony
>>16877985
Have you played the actual Fallout games?
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be93d4 No.16878369
https://fallout.gamepedia.com/Psyker
I am learning a lot today, first that the kraut rifle was a small gun and now there are Psykers in fallout, I even met one of them and thought it was just the devs making a joke. Apparently that kid really can tell the future and the animal friend perk is a psychic ability.
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aef137 No.16878443
>>16877985
NV is just a worse version of 2, which in turn is a worse version of 1.
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aef137 No.16878450
>>16877816
It is a bit silly reading a lot of this in hindsight considering how quickly Europe is moving away from oil in today's world, but I doubt Chris had a great grasp of the European energy market to begin with so you can't really blame him for it.
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611fcf No.16878470
>>16878450
>how quickly Europe is moving away from oil in today's world
Pure empty virtue signalling rhetoric, especially taking natural gas into account. It's the liberal equivalent of right-wing parties talking tough on immigration.
Nobody is going to move away to sustainable fuels until some major shit goes down
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66aac2 No.16878471
>>16877999
Nice trips, but the writing in the old Fallout games were weird as fuck. I feel like they only excelled in abstract gameplay as opposed to New Vegas. Had New Vegas used a similar weapons system to Deus Ex, where the accuracy depends on your skill, then the gameplay would have been on the same level
New Vegas is where the writing quality of the series really peaked.
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daa28e No.16878479
>>16878471
>where the accuracy depends on your skill
but it does, the lower your skill the shittier your aim in VATS and real time, with even worse sway if your strength is insufficient
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611fcf No.16878487
>>16878471
>a similar weapons system to Deus Ex
Then it would've been even less of an RPG. Really, I think the only way to fix 1st-person RPGs like TES/Gothic is to take the blobber approach, and make the avatar's hands/weapon/etc. invisible, so players don't have the weird, dishonest disassociation between animations and dicerolls.
>New Vegas is where the writing quality of the series really peaked
Well, naturally. You can see a clear arc of Fo1>Fo2>Arcanum>FoNV, where they became more and more mature as writers.
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611fcf No.16878488
Oops, didn't mean to sage.
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0fc0e9 No.16878495
>>16877741
Not gonna lie, the guy in the NCR costume looks like he could man handle the twig in the Joshua costume.
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aef137 No.16878505
>>16878470
Anon, that first chart shows it going down and the second chart seems to stop in 2007 - 13 years ago.
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c9cb96 No.16878515
>>16878479
Didn't really feel that way while playing it. I haven't touched it in a few years though
>>16878487
>Then it would've been even less of an RPG.
Strongly disagree. Right now, what most qualifies FNV's gameplay as an RPG is the fact that bullets do more damage as the player levels up. But naturally this is retarded because bullets don't get bigger depending on who's using the gun. So, the only way you can take the abilities of gunplay away from the player and put it in charge of the skills is if you base the accuracy on the skill level. I very much consider Deus Ex to be an example of first person RPG's done right.
>You can see a clear arc of Fo1>Fo2>Arcanum>FoNV, where they became more and more mature as writers.
Also a pretty big leap from FO2 to Planescape Torment considering they were barely even a year apart.
I miss back when /v/ talked about CRPGs more often.
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611fcf No.16878550
>>16878505
>going down
Very slowly
>13 years ago
Oops, lemme see… Here's a more recent pic, notice the main deflection isn't a shift from petro, but simply stagnant consumption. Possibly some conservation, but I suspect largely due to economic downturn.
>>
>But naturally this is retarded because bullets don't get bigger depending on who's using the gun.
In the 2D Fallout games this was to model the PC being a better shot at hitting vital areas and avoiding armor.
>I very much consider Deus Ex to be an example of first person RPG's done right.
I don't. It's not an RPG, merely an FPS with RPG elements. The primary mechanic of RPGs is the use of abstraction to eclipse player skill with character skill, Deus Ex's combat mechanics are biased to the extent you can completely ignore character advancement and still win.
In order to qualify as an actual ARPG, instead of just an action game with RPG elements, player aiming shouldn't extend any further than target designation.
>I miss back when /v/ talked about CRPGs more often.
Codex has kinda' stolen our thunder since le crowdfunding incline habbened. About the only flaw of Codexians is that while they're great about CRPG theory, their knowledge of tabletop is nonexistent.
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611fcf No.16878551
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611fcf No.16878553
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611fcf No.16878555
Ack, also forgot 2nd post link. Latter half of >>16878550 meant for >>16878515
Gotta lay off the smack
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fe2f8e No.16878877
>>16878443
>worse version of 2
but it doesn't have shitty memes, talking rats, talking lizards, or fucking throwaway critter xenomorphs
all of the skills in nv are actually useful as well, unlike in f2 where all of the useless skills like gambling, traps, and throwing still fucking suck just like they did in fallout 1
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a3b0cd No.16878881
>>16878877
You never took Wild Wasteland? It's filled with memes. 1 was too, just not near as much as 2.
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fe2f8e No.16878890
>>16878881
WW is optional. It's like using cheats in an old game to unlock big-head mode. Not even comparable to a giant talking rat that wants more cheese puffs, a super mutant magician that summons deathclaws, or poorly modeled aliens being apart of the main game..
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196aaf No.16883515
>>16878487
>weapons system
>RPG
>>16878515
>what most qualifies FNV's gameplay as an RPG is the fact that bullets do more damage as the player levels up
>base the accuracy on the skill level … example of first person RPG's done right
Do you know what "R" in RPG stands for, or do you call any game that has levelups an "arpeegee"?
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e91674 No.16885814
Yo, has anyone seen that one video with millions of views trying to defend Fallout 3? Not going to link it, because it's two hours, but to summarize his points,
> Vault 101 was the best introduction in the game
> Megaton makes sense, because the bomb broke to groundwater, which people drink from
> The Brotherhood of Steel is a good inclusion, because they already completed their arc before the game began, which is unique in the series
> Super Mutants are tragic villains aping the main plot of Fallout 1, trying to find life-sustaining fluid. This is intentional, and makes them not Orcs.
> DR is better than DT.
> All the quests are more morally gray than any quest in Fallout New Vegas
> New Vegas has no dungeons or loot
> Fallout 3 brings up the fact that a war happened 200 years ago, which is "better" than the other Fallouts
> Fallout 3 does "nothing" better than any other game
> No one he's met likes Mr. New Vegas, so Three Dog is better
> Fallout 3 is the best Fallout in the series
Thoughts?
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c44a80 No.16885833
>>16885814
I dunno how a guy can spend two hours and wind up just cherry-picking a few things and declaring victory. The Vault 101 is not as relevant because if ANY part of a game is going to be relevant it's the first stage/intro area/whatever because the most players are going to see it and the most media coverage is going to be of that area. So they did a good job on the one part of the game that they not only had the most reason to do well but were already most likely to do well. The second point is meaningless to me. "The bomb hit groundwater, so Megaton makes sense!" Would an ICBM dud even reach groundwater? Wouldn't it shatter on impact? How did it reach groundwater if it's sitting at ground level? I don't have much to say about the other points except that I don't know what dungeons and loot have to do with Fallout games. Fallout 2 had, what? The Sierra Army Depot and the Wanamingo mine as areas you just went through to kill stuff and find prizes? Also, the original Fallout and Fallout 2 had plenty of nothing: all the literal nothing in between the areas of interest like you might expect out of an irradiated desert. The later Fallouts HAD to put something in between high-interest areas, and they had to make it at least minimally interesting to make it worth walking through once. If you were interested in shoving through a ton of dead library books and houses with edible food in them instead of glossing over the wasteland areas, I guess it's doing "nothing" well.
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c44a80 No.16885848
>>16885833
I eat one hot dog and suddenly start writing like more of a moron than usual. Maybe processed foods really do kill braincells. What I meant about Vault 101 is that it was Bethesda's showpiece for the game. If any part of the game was going to be good, it had better be the part that they'd be showing off at the conferences, that the journos would be playing, and that anyone who played the game more than once would be forced to go through. I don't give them much credit for actually putting effort into the obvious place, and Vault 101's just the first half-hour of the game, anyhow. I'll never forget how I skipped a little chunk of the main plot because I went to Rivet City too early.
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7156f3 No.16885864
>>16877724
Speedrunning is about fun at its core, only a tiny percentage of people actually aim for records. Breaking the shit out of a game is fun for a lot of people.
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fe2f8e No.16885875
>>16885814
> All the quests are more morally gray than any quest in Fallout New Vegas
There's a quest where you can convince people in a perfect gated society to allow evil ghouls in and they will eventually get murdered by them. Killing these nigger zombies afterwards makes you lose karma and the nigger on the radio will hate you even after nearly getting eaten by super mutants on his behalf.
Fallout 3's karma system is so fucking retarded that it's almost comical.
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7810e4 No.16885896
>>16885814
>New Vegas has no dungeons or loot
>multiple vaults and caves with stuff in them
he clearly somehow missed the dungeons and loots
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6b09da No.16885968
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2f9fa4 No.16885972
>>16885814
2 hour video defending that abomination
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d9e468 No.16886005
>>16885864
>Speedrunning is about fun at its core
>fun is about ignoring carefully constructed world, skipping combat which is the meat of most RPG's and fishing for exploits and bugs that survived testing
You're a weirdo.
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efe0c4 No.16886052
>>16875748
Outer Worlds WAS the next Fallout game, made by the creators themselves as well as members of Black Isle, who worked on the Fallout series, that moved on to Obsidian when it died and that's the best they could come up with. As for Bethesda? They never cared about making a true Fallout sequel because they were only interested in acquiring an IP that was already prebuilt and recognizable so they don't have to put in the work. With all the body snatching they've been doing I'm impressed they even let The Manlet make Starfield.
>>16875843
It's incredible to think he was a part of writing one of the few games that actually forced me to really think deeply about the goals, motivations, and philosophy of every faction. Every time these fucking devs come out and market their game as having so much "player agency" and "player choice" its always "player agency within the parameters I define" and "player choice to make the decisions I want them to". Why can't I make my own damn decisions in a sandbox game and come to my own conclusions? It's all so tiresome.
>>16875885
>Word filter in a S I N G L E player game so you can't name yourself naughty things
>the game about "Haha fuck corporations and capitalism am I right comrade XDDDDDD" puts some of the most corporate friendly shit into a game
disgusting
>>16876331
Russian System Shock
>>16876296
>>16877070
what is it with the Slav obsession with post apocalyptic settings?
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adaf0c No.16886067
>>16885814
Euthanize the mentally retarded and use an essay evaluation of Fallout 3 as a criteria for diagnosing mental retardation.
> Super Mutants are tragic villains aping the main plot of Fallout 1
They're not, their orc IQ prevents them from contemplating long-term civilizational survival and their diet based on eating humans is the peak unquestionable evil because bethesda couldn't show them raping toddlers.
>Vault 101 was the best introduction in the game
>forced tutorial section featuring episodes in life that have no impact on the character and offer no substantial choices like being a toddler 10 year old, and a teenager
>The Brotherhood of Steel is a good inclusion, because they already completed their arc before the game began, which is unique in the series
Techno fetishists now became shining hwite knights that are willing to nuke the DC area because Enclave cannot be the good guys who turn on the purifier.
>All the quests are more morally gray than any quest in Fallout New Vegas
Blow up megaton or don't blow up megaton, really thought provoking.
Grey morality is a normalfag bait, things should be black and white, but within a moral framework fitting of the setting rather than "baby-eating hitler" or "pushover doormat jesus"
>>16885814
>Fallout 3 brings up the fact that a war happened 200 years ago, which is "better" than the other Fallouts
War happened 200 years ago, that is 10 generations give or take, somehow in those 200 years nobody figured out to even attempt to build something new, or rebuild from a destroyed image.
except ghouls there is nobody left who would know or remember the war or any of the pre-war contexts first or even second hand.
>A supermarket somehow stands unlooted for 200 years until just yesterday bandits decided to sit in it and do fuck all
>Retards build a shanty town around an unexploded fatman even though the nukes used were ICBM's and MIRVs when there's a safe area with almost intact houses next to it, or the fucking supermarket.
>>No one he's met likes Mr. New Vegas, so Three Dog is better
No.
>>16886052
>I'm impressed they even let The Manlet make Starfield.
They murdered Prey 2 and Human Head Studios for it.
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efe0c4 No.16886073
>>16886067
>They murdered Prey 2 and Human Head Studios for it
If you're implying that Starfield is the recycled corpse of what was supposed to be Prey 2 I'm going to be really fucking livid. Enough that I never by or even pirate ES6. They are literally the skinwalker of video games.
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adaf0c No.16886084
>>16886073
That's the most likely hypothesis since in 2 years they made a teaser, and only thing that's confirmed so far is that it'll use the gamebryo iteration that was in Fallout 76
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c44a80 No.16886366
>>16886005
I don't find speedrunning fun, but you're a little off base because speedrunners presumably do actually play the game as intended at least once. They get their ordinary-play jollies first. Then, after they, they get some kind of joy out of finding ways to do bizarre things with the game, and that's what I've never been able to experience.
>>16886052
>what is it with the Slav obsession with post apocalyptic settings?
Reverse escapism. Their ordinary lives are so bleak and full of conflict that the only fantasy they can relate to is contrasting it with even more bleak and even more conflict-prone environments. Ninety-nine point nine repeater percent of them wouldn't even understand how to go about having a normal fantasy power trip; the rest are already high up in government and are as close to power tripping as they can ever get.
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c31baa No.16886646
What mods can completely replace the functionality of Project Nevada?
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b890de No.16886786
>>16886646
Solid Project and Asurah animation pack combined with b42 inertia.
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c31baa No.16886828
>>16886786
>Solid Project was hidden on Nexus for some reason
Hate it when mod makers go scorched earth on their creations. Anyway thanks.
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6b4c9c No.16886832
of course not, are you stupid?
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e91674 No.16890049
Alright, here's a hypothetical. What if Bethesda got the rights to Arcanum: Of Steamworks and Magick, and said they were going to make a sequel with the creation engine. What's the worst that could happen?
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7810e4 No.16890060
>>16890049
a buggy soulless mess that feels unfinished masquerading as a sequel to a buggy soulful mess that despite its lack of finish is still a wonder to play
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3c36da No.16890070
>>16890049
The class warfare would be turned up to 11 where the poor are all good guys and the rich are all bad guys. The whole technology vs magic thing would be boiled down to "lol magic makes technology explode XD." In general everything would be simplified to where it completely misses the point of the original because bethesda are a bunch of fucking hacks.
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d6705c No.16890308
>Fallout 1
>doing unarmed
>but also wanna be charismatic to avoid fights as much as possible
>starting to realize my build is shit because unarmed and melee aren't great without high endurance
<unless you got crit unarmed then you're essentially a glass cannonI assume
Thinking of redoing my playthrough a thousandth time, I havent even beat the game.
Fuck I need to just beat it and move on to Fallout 2, the more I play it the more I realize how empty the game kinda is.
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611fcf No.16890336
>>16890049
They'd pull a Legend of Korra, and timeskip from steampunk to dieselpunk so they can lazily recycle more Fallout assets.
>>16890308
I used basically that build in my first playthrough, relying on crits, plus explosives for tougher foes. Also, regardless of your prowess in battle, keep in mind you can bring along Ian, Tycho, & Katja for some extra muscle.
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7810e4 No.16890376
>>16890308
>starting to realize my build is shit
you don't even fucking know
in days long past there was a guy who did a forum letsplay of Fallout 1 and 2
his characters were hacked to have 1s in every stat and he still beat the game. There is no impossible build
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b4ea2d No.16890521
>>16890376
Does someone have the screencap of the anon who has beaten fallout 2 using nothing but throwing rocks?
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0fa963 No.16891433
>>16890521
You can kill large animals just by throwing a rock at their heads so it doesn't surprise me
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f39467 No.16891507
>>16890521
>>16890376
Constantly reloading just to win with a meme build sound pointless and tedious as fuck.
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cb0d27 No.16907294
Has anyone else here tried out New California? I wanted to like it but it crashes a lot, the Enclave route seems buggy as hell, and I hate how scripted the mod feels; takes control away from the player too much and feels very railroady
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f636ea No.16907328
>>16907294
Awful. it was a waste of time getting it all to work. its literally the devs and their favorite w-men self inserts which magically split and become the MCs of ALL the fallout games at the "canon" end at the game.
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89c4a8 No.16907334
>>16907294
I played an earlier version of it. It struck me as really fucking try hard.
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269bfe No.16907339
>>16907334
>>16907328
hahahha that so funny wasnt the mod in development for like 8 years or something?
>it sounds just like the modern fallout games
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f0d51a No.16907340
>>16907328
>w-men self inserts which magically split and become the MCs of ALL the fallout games at the "canon" end at the game
I hope this is a joke.
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89c4a8 No.16907343
>>16907339
I think their heart was in the right place but they were unfortunately retarded and made their shitty fanfic a large mod.
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a3b9b5 No.16907346
>>16907340
He isnt. They also directly mention le pop culture shit constantly. Not even hiding it a bit like FO2. The game straight out mentions fucking star wars and jedis when youre making your character.
I am just waiting for Fallout The Frontier now, if that sucks dick Ill just give up on modding completely.
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cb0d27 No.16907538
>>16907339
>>16907343
That's why I wanted to like it, it seemed like a real passion project with effort behind it but the final product is just plain bad. The prologue in particular gives me a renewed appreciation for how Fallout 1 and NV start; they just turn you loose after building your character and let you roam free, instead of wasting your time for an hour with a long ass tutorial like Fallout 3 did, Fallout 2 had something like that too but it was no where nearly as bad. While you can skip the prologue in NC you don't want to do that if you want to grab the half a dozen perks lying around that you can get from talking with people and completing; and it all just kind of drags on.
On that note, fuck whoever decided that S.P.E.C.I.A.L skill checks should be used more often than regular skill checks, I don't care if it was mean to make charisma not shit it's annoying.
>>16907346
The Frontier looks good, i just hope it doesn't fall in to the same cinematic experience trap that NC did.
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b6adb9 No.16907604
>>16875783
Underrail is not bad, although a bit different. The combat is more polished than the original Fallout, but you should be careful as you can fuck yourself with the wrong build by the mid-game and have to start over. It's not common exactly, but I did do it once because I assumed that psionics and stealth were a good combo because of the mage/thief archetype in D&D. They aren't. Also, get a crafting skill, it's extremely good to the point of near necessity.
>>16875748
The only chance is if Bethesda licenses the IP out to another studio again. Hopefully FO 76 breaks down Todd's ego enough to allow him to do this again. Even so it will be a cursed item because it will likely be rushed by Bethesda's demands.
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b6adb9 No.16907612
>>16877727
>>16877333
Correct me if I am wrong here, but I think what 611fcf is trying to say is that the plot thread of "This is world was mutated so much by the war that it is now alien many decades and it would be interesting to see it develop" is more interesting than "LOL ITS WAR AGAIN GUYS AMIRITE WAR NEVER CHANGES LMAO," which I can empathize with.
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cb0d27 No.16907618
>>16877727
Wasn't the Roman theme of Caesar's Legion deliberately chosen because of how alien and unknown it was to the rest of the wasteland?
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7ff6b8 No.16907623
Fuck all y'all niggers, FO4 was the best Fallout game in the series. GTFO with your "muh Nyew Vaygaz wuz da best evuh" shit.
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611fcf No.16907626
>>16907612
Yes, though I was also lamenting a shift from "the consequences of war are enduring" to the more common "endless cycles of war" plot.
Go too far into exploring post-apocalyptic humanity for its own sake, and you risk falling into the same trap Bethesda did.
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09d9c3 No.16907633
>>16875748
Never. Chances are pretty slim anyone who would get it would do anything worthwhile. Expect more games Fallout 3/4 where they would think the money is at and lore that follows Bethesda's vision over the originals.
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e91674 No.16907844
>>16907623
Ah, a true individual! Please, elaborate on your points, so I may see your reasoning. In what ways is Fallout 4 so grand, and how did New Vegas fail to reach that point?
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10b9ac No.16907856
>>16885814
Was that by the Australian guy with the really high hairline?
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e91674 No.16908584
>>16907856
Probably not, he sounded like some British faggot. Who're you thinking about?
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269bfe No.16908681
>>16907633
i feel like we would be lucky to get more games like 3/4 (even though they sucked) i think they're going to keep pushing games like 76 because thats going to make them more money due to the online store and all the lootbox shit they have within it. People still seem to be playing it even though there's nothing fun about it. Either way the fallout IP is just going to get shitter and shitter as long as bethesda keeps it.
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b0a437 No.16909398
>>16908681
>they're going to keep pushing games like 76
Are they? Did 76 actually made them profit to begin with or did they sell that much in the cashop to justify it?
Because that game got such a bad rep that there were more people talking shit about it than actually playing it, and the few that did were mostly e-celebs recording youtube videos about how bad the whole thing was anyway.
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c44a80 No.16909568
>>16909398
It's a question of how much development effort went into making it and goes into supporting it, plus server costs and whatever. I keep forgetting that Bethesda has some experience with that because of ESO, otherwise I'd want to say that they're new to multiplayer games with 76–not as an excuse, but for a reason for them to have no idea what they're doing.
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d0fdb1 No.16909610
>>16907626
>posting tumblr memes.
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8a4752 No.16910493
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a21609 No.16910802
>>16907626
All of those statements are retarded.
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e027b7 No.16910921
>>16878495
Are you out of your fucking mind the guy in the ranger outfit looks like a small teenager in a big baggy coat. He's built like silent bob without the gut.
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4326ed No.16915285
>>16909610
>>16910802
You should really look into the politics of the OG Fallout guys, those are the exact kind of statements they would have been trying to make.
Anons totally misread what the Fallout series stands for.
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611fcf No.16915297
>>16915285
It isn't even that, think back to Wasteland and other '80s-era stuff it spawned from. The entire idea of post-apoc fiction was "war is bad, nuclear war is really really bad, mmkay?", it's the same as zombie horror, the genre was turned on its head by survivalist LARPers.
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99b225 No.16915319
>>16915285
>>16915297
>You should really look into the politics of the OG Fallout guys
There was no racial idiocy and blatant shitting on the USA, as far as I checked. Obviously it had an anti-war message since everything got fucked up disregarding the fact that all the nukes in the modern world are incapable of doing so much damage, but it was mature about it, and make more than a simple good vs evil story.
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c7bd43 No.16915344
>>16907626
Not one of those is a theme of fallout holy fuck.
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611fcf No.16915348
>>16915319
Yeah, it wasn't anti-American in particular beyond being set in the US, it was slamming all the bloated military powerblocs of the Cold War.
>disregarding the fact that all the nukes in the modern world are incapable of doing so much damage
They are more than capable of causing nuclear winter and killing >90% of the population, but if you're referring to the mutants, that was the result of FEV.
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92e203 No.16915407
>>16915348
Nuclear winter is a meme and a myth.
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611fcf No.16915412
>>16915407
Don't believe MIC propaganda trying to push people toward "winnable limited-scale nuclear war", it was never "debunked":
https://agupubs.onlinelibrary.wiley.com/doi/full/10.1029/2006JD008235
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92e203 No.16915438
>>16915412
The guy you cited has been pushing nuclear winter as a thing for more nuclear disarmament.
Here's a study from the same place that casts doubt on it: https://agupubs.onlinelibrary.wiley.com/doi/10.1002/2017JD027331
There's more out there. You're not getting your doomsday scenario from nukes.
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9c7b5c No.16915459
>>16886052
>what is it with the Slav obsession with post apocalyptic settings?
We've been living it for the past century one way or another. Just comes to us naturally.
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a3a49b No.16915493
>>16915348
Nuclear winter was a KGB hoax in order to deterr burgers more effectively from using nukes, it has been disproven for a while now.
The volcanic eruption in Iceland a couple of years ago threw more shit into the air than all nukes in the would could combined.
However modern nukes are MIRVs and are designed for saturation. Its less that their individual yield would inflict civilization ending damage, but rather the fact that they would carpet-nuke production centers and glass everything around them.
>>16886052
>what is it with the Slav obsession with post apocalyptic settings?
USSR collapsing was a significant societal breakdown, imagine your entire country become Detroit overnight. The 90s in russia came and went for the older generations but the younger generations grew up between food shortages, literal lawlesness and breaking down infrastructure, and thats where you get all the postapoc games from.
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a96aa6 No.16915783
Gonna join the anons recommending Underrail. Great game with very solid combat and a lot of replayability due to the sheer variety of viable builds. Underrail's biggest problem is that most of the really good stuff in terms of story, characters, lore and locations lies in the second half of the game, so the early game lacks a certain hook to draw you in. The expansion is much better in this regard and provides a consistently high level of quality all throughout along with downright inspired visual design.
>>16915493
Don't forget about Yugoslavia breakdown and subsequent shitstorm, Afghanistan, two Chechen wars and Chernobyl. Lots of places to draw inspiration from.
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89c4a8 No.16915808
>>16915783
Underrail is even getting another expasion too.
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a96aa6 No.16915833
>>16915808
Not an expansion anymore, it's gonna be a stand-alone spin-off with a new player character. The engine is also getting a minor overhaul as well with more detailed environments. The only game I'm hyped about right now.
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89c4a8 No.16915851
>>16915833
Heard styg is gonna nerf Psi builds. I'm gonna miss being a Grand Cave Wizard.
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66d3d9 No.16916018
>>16886052
>what is it with the Slav obsession with post apocalyptic settings?
When i asked my grandparents why nobody cared about the cold war they said something like this: "If it's starts we will die anyway. If the americans dont nuke us then will the russians." It was an open secret how the CCCP targeted they own allies slaves to prevent desertation and joining the western military forces. Don't believe every shit what the brainwashed moscow dicksuckers say. Eastern-Europe never was as brainwashed as China or best-Korea right now. We would turn against the ruskis at the very moment they start the war, and they know this.
And after that? Surviving in a man-made-hell. We prepared for this 50 years. Your military training was about beating the commies. Our was about surviving a nuclear holocaust. It was a slavis wild wild west fantasy where no marxist slavers tell you what to do. It just you and the raped landscape. Both beaten and scarred, but surviving. What can't you love about this?
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f0dd2a No.16916020
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a96aa6 No.16916151
>>16915851
Day of Black Dragon soon, anon.
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89c4a8 No.16916195
>>16916151
Remember when you could put that shit on caltrops.
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e91674 No.16916313
>>16916020
Yes, that is the faggot right there.
Fuck him and his shit opinions
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f0dd2a No.16917002
>>16916313
>Fuck him and his shit opinions
Couldn't have said it better myself. Watching it now I am seriously considering going full Mauler on this retard.
About 80% of his arguments revolve around the fact the idiot does not understand that a lot of what he praise FO3 for are just questions of development time and resources. Of course FNV does not have as many dungeons FO3, they literally did not have time to make them. Of course FO3 is more cinematic, they had several years to make it cinematic. Of course FO3 has more stuff, since it wasn't made in like 9 months.
And so on and so on. The retard just straight up does not comprehend the difference between 9 months of development and 2+ years.
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cb0d27 No.16917166
Been replaying NV, Dead Money is underrated
>>16916020
>>16885814
Fucking christ, imagine wanting a fallout game to be cinematic; stripping player choice and control away is always retarded.
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66b89f No.16917231
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fc10e9 No.16917235
>>16907626
>Class disparity and racism bad
>Consumerism will bring down the world with us
These aren't the themes of fallout who ever made this is retarded and only wanted to inject their retarded politics in Fallout.
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2a6b26 No.16917260
>>16917231
Those are some pretty Dai Darkies themselves that you posted there.
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e91674 No.16918555
>>16917002
He also likes to attribute parts of the game to Bethesda being master craftsmen of storytelling, instead of just being design decisions. For example, which scenario is more likely to be the reason for not being able to fight Butch on your 10th birthday?
> Bethesda wanted the players to know that combat should be disincentivized, and that their choices can help them avoid fighting, and that these two tenets will be as relevant now as they will be at Level 20
or
< Bethesda didn't want the first enemy the player fights to be invincible, because you can't hurt children in 3D Fallout.
Question 2: Why did the first town the player ran into have a nuclear bomb in the middle?
> Bethesda wanted to emphasize that the horror of war, nuclear war at that, still ravaged the wastelands, in a scathing critique of Cold War-era politics
or
< Bethesda wanted a really big setpiece early on, and few other games had as many nukes in them as Fallout could, so dump 'em in
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44f476 No.16918568
>>16917235
>>16907626
The pic is an attempt to find some 2deep4u commentary in Pete hines' low IQ funi mutant head go kablooom nukes xD lmao "Fallout".
>Class disparity and racism bad
>Vault City is so bad people sell themselves as slaves to be safe and not starve/get murderraped by bandits
>>16918555
>>Bethesda wanted to emphasize that the horror of war, nuclear war at that, still ravaged the wastelands, in a scathing critique of Cold War-era politics
>Horrors of war
>Retarded subhumans building a town around an unexploded Fat Man which they identified and recognized as such from the start with a wacky zany cult that worships it LOL ADOM XD BRAIZE THE NUGE ;DDDD
If they wanted "horrors of war" they could've shown bombed out buildings with human, child shaped outlines burned into them, a ghost town forever preserved through biochemical-warfare residue and radiation in the area, serving as a monument to destruction.
You want horrors? Sierra madre, result of obsessions, greed and science; The Divide, where the deterrent turned on the people it was supposed to protect, through a mistake, flawed understanding of the past resulted in obliterating a community called Hopeville
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611fcf No.16918609
>>16918568
>Vault City is so bad people sell themselves as slaves to be safe and not starve/get murderraped by bandits
It was depicted as an unsustainable powderkeg waiting to pop, with several questlines dedicated to things like reinforcing Gecko and Redding to keep VC from either collapsing under their own hypocrisy or going full leibensraum.
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611fcf No.16918612
>>16918568
Also, if anything, it's a slam against Bethesda at least as much as the generation of mouthbreathing fans they attracted.
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f636ea No.16918717
>>16918609
if it helps, theres a quest in Fallout: Nevada that actually starts the usage of slavery at Vault City with the MC convincing a whole wasteland town to pack up and move to the city, only to of course regret it completely.
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695bf1 No.16919161
>>16886646
The doc posted by >>16876276 has a section dedicated to that
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4326ed No.16920521
>>16918555
>Bethesda wanted to emphasize that the horror of war,
Y'know, which is why they turned the series into a joke.
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