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<BOARD RULES>
[ /agdg/ | Mecha | Comics and Cartoons | Anime | Hentai Games | Contact ]

File: 9af0c8c603323fc⋯.gif (2.62 MB, 498x270, 83:45, tenor.gif)

3cd074  No.16850521[Last 50 Posts]

>Arena shooters are dead

>RTS is dead

>All the IPs you enjoyed in the past are being dug up and necrophiled for a quick buck

>You lived long enough to see Halo become old school

I want off this ride

____________________________
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12e0f4  No.16850526

>>16850521

Dogfighting games are dead (not necessarily highly technical flight sims.. but those are dead too).

AAA RPGs are notoriously expensive to make.. and the ones who have the funds are faggots

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7658e9  No.16850530

>>16850526

What about ace combat?

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ba3621  No.16850531

>popular genre

>but they keep cloning old games because it's retro! instead of trying to take the goods bits introduced from multiple games

AAAAAAAAAAAAAA

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12e0f4  No.16850535

>>16850530

I used to like em on consoles, but don't have one now. I haven't tried any on PC yet.

That said, I like the space variety even more (more Wing Commander rather than Privateer variety).

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a637a0  No.16850539

File: d34d0aaaa819233⋯.png (923.79 KB, 710x654, 355:327, sticc.png)

>RTS is dead

AoE 2 has had Definitive Edition released not too long ago

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7c79d8  No.16850541

>>16850521

>I'll die before they perfect deep dive technology for vidya games

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aeec27  No.16850545

File: c7f49eb5846454a⋯.jpg (110.24 KB, 960x540, 16:9, whataburger.jpg)

>>16850521

>You lived long enough to see Halo become old school

I'm unironically holding out hope for Halo: Infinite because it's the only mainstream FPS that has any arena elements at this point. Kill me

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12e0f4  No.16850555

>>16850545

I saw a popular youtube recommendation earlier reviewing Whataburger. How do these assholes even know about it?

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aeec27  No.16850567

>>16850555

It's probably got an air of mystique to those who don't live in Texas, kind of like In-N-Out for those who don't live in California, or Chic-Fil-A in any of the many Communist states that don't have those in this country. So it's probably trending among those viewers.

For the record, it's really not special at all. The burgers are just larger than average. I would still eat it over Mickey's Dick, obviously.

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12e0f4  No.16850580

>>16850567

I pity them more for not knowing what a Texas Dairy Queen is like. I've been to some out of state and they didn't even have Country Baskets.

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af1646  No.16850596

File: e8039ed40db27e4⋯.jpg (115.12 KB, 433x475, 433:475, rats.jpg)

>No decent snowboarding since SSX

>No non-retarded skating game since Project 8 (fuck Skate they're all shit)

>STILL No passable SP planet hopper game with between planet flight and passable worlds (fuck NMS. Freelancer 2 is still the closest to date)

>Fort Mode on DF NEVER gets updated while shitty Adventure Mode gets its balls licked every time.

>Tranny Dorfs ever being a thing.

>Early Access (LAZY CUNTS)

>Every time I see a: "This game was made by pierced faggots and pajeets who blow each other while wearing dresses" disclaimer.

>Horribly anachronistic modes of speech in fantasy/medieval themed games, snarky comedy assholes or squeaky 'Errmygerrd' voiced females obliterating any hint of immersion.

>Pozzed translations

>Forced leftard politicising

>No good RPGs anymore even semi passable ones are full of problems that can break them.

>Lazy devs writing an apparent surfeit of options only for you to pare them down to one as your character to refuses to perform the others cos 'Huh that might make a lot of noise', or 'That might be too big to steal'. FUCK YOU non-option making cunts.

>The general decline in quality of writing, coding, world building, character development, texturing, level design and care.

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698c03  No.16850601

File: 643722166df65d5⋯.png (186.69 KB, 508x441, 508:441, 016efbffd9ac26f7b0338349db….png)

Stop being such a pussy clown, there are years of shit to work through. I'm more overwhelmed than anything. Same goes for film.

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12e0f4  No.16850603

>>16850601

Depends on the genre.

Film is complete shit however. Even /tv/ can't find anything to talk about.

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c7799e  No.16850609

>>16850601

THIS is why everyone stopped posting cropped porn.

>>16850596

Fortress mode is slowly approaching a dead-end where the simulation won't be able to run at acceptable FPS on rationally-specced systems even early on in the game. Toady is surely aware of this and doesn't yet have a plan for getting around it. And if you want to talk about lazy developers, what about ones that make four or so dialog options that literally change nothing during or after the dialog? They're basically tones of voice for your response, and the other party in the dialog doesn't react to them in any noticeable way.

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fa02aa  No.16850611

>>16850603

>Even /tv/ can't find anything to talk about.

That's because /tv/ is a shithole that isn't interested in talking about anything but the latest underage actress and shitposting.

There's tons of old movies from the silent era onwards that could be discussed if they cared to do so.

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aeec27  No.16850616

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aeec27  No.16850619

>>16850616

I'm not even sure how the fuck that happened.

>>16850609

>Toady is surely aware of this and doesn't yet have a plan for getting around it.

He probably can't into multithreading or doesn't want to undergo the effort to refactor the game for it.

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af1646  No.16850635

>>16850609

If you kill temperature in DF it helps, my game got about 10fps faster last time. He needs to streamline some OTT mechanics.

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c7799e  No.16850638

>>16850619

Problem is, though, he's going to hit that wall someday. People bitch all the time about performance in large forts right now, and that's without a lot of the larger-world things working. As some other anon said in some other thread, though, multithreading is complicated and if Toady's not a very good programmer then I don't blame him for not wanting to stop and refactor everything. He's kind of in a corner.

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aeec27  No.16850654

>>16850638

>if Toady's not a very good programmer then I don't blame him for not wanting to stop and refactor everything. He's kind of in a corner.

I expected better out of him as another programmer, honestly. He seemed like the type of guy who loves programming and hates bothering with user interfaces. But it could be that he's just one of those obtuse Linux users that thinks he can program just because he writes shell scripts – which would also fit with the over-reliance on hotkeys and "modes" which change your entire hotkey palette, also known as "50+ year old user interface design sensibility." I don't dislike Linux mind you, but these people really exist. He should have at least been able to realize that the game scales up quickly and therefore should be performant when he did the massive overhaul to allow 3D spaces.

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dd55e0  No.16850667

File: 74b6b06a0e18502⋯.png (44.53 KB, 369x544, 369:544, 26e830c0b27c184993f2a3156b….png)

>Arena shooters are dead

Host a server

>RTS is dead

Put up a game

>All the IPs you enjoyed in the past are being dug up and necrophiled for a quick buck

The originals still exist

>You lived long enough to see Halo become old school

While stock game modes were somewhat shitty (and really, what game ISN'T guilty of that shit)

It had substantially nice custom game support. Really the only shame is 343 are fags and refuse to make custom games the default in ANYTHING but the Windows Store version of Halo 5's multiplayer.

Lighten up you faggot gaylord.

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a41327  No.16850671

>>16850521

Is this a niggerpill thread?

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c7799e  No.16850706

>>16850654

I don't know a whole lot about DF development, but what I've heard is that he's more of a mathematics person than a programmer. Also, let's face it: there are programmers and there are programmers. A hypothetical not-Toady guy who's worked twenty years making codes in FORTRAN–even the modern versions–might be a great programmer in some sense, but programming techniques for one type of programming don't necessarily pivot smoothly to others. Even today I believe you could do useful programming work and not even work in the object-oriented paradigm. It's completely possible that he's always realized that this was eventually going to be a problem and still never had the time or desire to learn and perpetually deal with multi-threading, maybe just out of the specter of how nasty working with it is supposed to be. Come to think of it, considering how long-term his goals seem to be, it's possible he might've thought that computing power would keep ahead of him more than it has. That would be pretty naive, though. Beyond that, DF very obviously shows that it's been in amateur development slowly and patchily for a very long time without unifying UX principles: no two parts of the UI work the same way, even ones that do similar things or have similar hotkeys. He hasn't even gone back to refactor that stuff to work more similarly and doesn't seem to indicate that something like that is even a priority. Not that I'm saying he needs to casual-up the interface, just that sometimes you scroll with some keys and sometimes with others and sometimes with different ones again, for instance. I don't say he's a bad programmer, he's just obviously more interested in continuing to hang additional parts on his giant simulator and not at all interested in making it look or work better except insofar as he must to keep it usable. Even without considering the idea of bringing in new players by making the game more accessible (again, something I don't necessarily want to say he should do), he's got to think of how to keep the old ones who'll give up on it because it just doesn't run well.

>>16850667

Hosting servers and opening games don't do any good if there aren't players. Nothing attracts significant numbers of new players to older games. With no new games in those genera coming, the genera will not get new players and therefore are dead. This is the "things that depress you about games" thread, not the "view the world though bad-advice-colored glasses" thread.

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dd55e0  No.16850709

File: feeb042e0cfdf6b⋯.jpg (17.71 KB, 400x308, 100:77, 21308213.jpg)

>>16850706

Find people to play with you, you antisocial retard.

The best time was a few weeks before you decided you wanted to.

Second best is now.

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1bd64d  No.16850876

File: 777c6c4073aebe9⋯.png (399.31 KB, 861x825, 287:275, 35a8498d1ab5b52c4186f83c7e….png)

>>16850596

>not liking Skate

I didn't know such shit taste was even possible.

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fa02aa  No.16850888

File: c5bce0d7557d0a6⋯.jpg (105.39 KB, 960x960, 1:1, a keeper of secrets teache….jpg)

>>16850882

And as we know change is always desirable and beneficial regardless.

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0d7036  No.16850889

>>16850535

Ace Combat 7 had a few issues on the PC port but overall it was a good return to form and it is almost as good as the PS2 trilogy.

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04e72f  No.16850890

>>16850888

just imagine how many quiet kids that were forced to listen to this lunatic ended up having an irrational hatred towards these low lifes.

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aeec27  No.16850891

>>16850706

I agree with the interface sentiment. I couldn't imagine working on DF myself and not immediately getting pissed off at how obtuse the interface is. My immediate instinct would be, "I need to change this because it's pissing me off and I'm in a position to change it." However, I understand that there are grognards who have their opinions which differ from mine and, admittedly, I have gotten to a point where I am pretty decent with DF hotkeys. Even still, the military interface for example is better than it was before but still completely obtuse and requires its own little learning episode, and that's after you've learned the basics.

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94f3cf  No.16850892

>>16850521

>Arena shooters are dead

Dusk and their devs seem to be doing a pretty good job at making old style school shooters.

>RTS is dead

AoE 2 got a remaster that alot of people play. It's still got an active community. Plus that Starship Troopers game comin out looks good.

Stop being so negative.

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328e8c  No.16850902

File: 508ca50f92c1f76⋯.jpeg (41.53 KB, 351x339, 117:113, 1499040416.jpeg)

>>16850890

>irrational

>hatred of daemons

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aeec27  No.16850903

>>16850667

You're right to an extent, but part of the charm with multiplayer games like arena shooters is that not everyone is the same skill level. When games exist for this long, the skill levels condense like a sauce that's been left on a burner for too long. If you don't believe me, try booting up a game like Tribes 1. Everyone knows how to use all of the multitudes of voice chat commands, everyone knows exactly what they're doing, and nobody asks any questions. This sounds good for a while but you will probably get bored of it. It's boring, knowing that every game you'll play you won't get your ass kicked or own anyone, you'll just kinda manage. This is why I want a new game that is supported by a substantial company to be good. Games are systems of rules and eventually you master them; it's just inevitable. There needs to be new blood injected with a decent amount of support to keep a genre alive.

>>16850892

While the classic FPS genre has been getting better with games like Dusk and Ion Fury (yes even with their little faggy episode, their game has some of the best levels and music), I am a multiplayer fag. I started playing TFC and CS online at the age of 8. I desire more classic FPSes that have a real multiplayer scene.

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04e72f  No.16850907

>>16850902

i meant for that to come off as a blocked memory. Something they don't really know why they hate those people it was nothing but a fragment of their childhood trauma.

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12e0f4  No.16850915

>>16850907

Some kids just rebel at the stuff lectured at them, just for the hell of it. I was one of them. I didn't listen to all of the McGruff the dog, antismoking campaigns, etc.. Those were good things in retrospect, but by my teens, I dabbled with gangs and drugs. Here's hoping the same happens with Tranny Reading Hour and the pink haired school marms.

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5a3fc6  No.16850919

>>16850888

>When telling people that cutting a celebs 12-year-old kid not to cut your dick off is controversial and you get kicked out of Planet Fitness for that opinion.

What a weird timeline we live in.

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4b00e6  No.16850935

File: 4c150ae261bb221⋯.jpg (789.37 KB, 1280x720, 16:9, 4c150ae261bb22181a4fefc5fd….jpg)

>>16850890

>just imagine how many quiet kids that were forced to listen to this lunatic ended up having an irrational hatred towards these low lifes.

Wouldn't that be a rational hatred of faggots?

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c86ca9  No.16850960

The early 2000's trend of showing off a game's art assets went from being an unlockable to behind a paywall. I genuinely miss when shooters, rpgs, and strategy games would show off every little thing about their visual assets. Dawn of war still has the army painter, sort of. The Heroes of Might and Magic franchise was also good about this. The Jak games too. It was a really nice feature that actually incentivized playing something to completion or just having it available.

Nowadays I feel like with those so very important hyperrealistic graphics a lot of games either hide their assets away and just give you the game without showing you all the little details which kind of ruins the enchantment for me, or worse, they just sell an artbook with everything scaled weird or poorly-scanned.

Fuck I just miss looking at character models and pretty concept art as an excuse to have a game running even if I was done playing. At least youtube chronicles game cutscenes really well so I can at least have that on hand.

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09cf2f  No.16850966

File: 0a73190a45321d3⋯.jpg (133.7 KB, 1200x815, 240:163, what-ever-happened-to-the-….jpg)

>>16850521

The disappearance of 3d mascot platformers. I know they haven't completely gone away in that a few of them pop-up in the indie scene every now and then and that some of them like Crash and Spyro get remasters but they're no longer a major player in the industry. Sure Banjo is in Smash but we have yet to hear anything about a new game or even a remaster. Seems like Sonic and Mario are the only real mascot platformer heroes that are still relevant.

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c86ca9  No.16850981

>>16850966

The mascot part is probably an issue. They're all giant expensive IPs and when one gets mismanaged the whole market sees it. Plus there's no way of getting around becoming a collect-a-thon, I don't think at least, besides what Conker did. Sly Cooper being dead in the water is a sore spot for me.

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c86ca9  No.16850985

>Bannerlord has a set release date.

>It still might be a fucking mess that has to be patched for years.

>My real concern is if this goes the NWN2 toolset route and is consistently harder to mod than the original, meaning less fan content.

I'm probably worried about nothing but it's still plausible.

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87a5a8  No.16851034

All the praise for games like the newer XCOMs, or DOOM, or to a lesser degree the praise for Falcom's work post TitS The 3rd depresses me to no end. Same goes for people online hyping up certain marvel movies as some master-stroke of cinema when at best they're the barest minimum of okay when it comes to anything including spectacle(See: Infinity War) but it's on a colossal budget.

It's like the second these morons get something that's flashy, has a super high production budget, and is marketed to have a wide appeal people go fucking insane over it and see it as the best of the best when it's below average when you look at the big picture and get some fucking taste. Even Disney star wars is somehow praised for its lightsaber fight scenes when it's completely and utterly inferior to most decent fanfilms online with a fraction of the budget.

>new XCOM

>A TBT that's lesser than mobile games mechanically(NO FUCKING RANGE INDICATORS, for example) and technically(it runs worse than Hi-rez games do which is a feat for how shitty their games look)

>but it has flashy animations that take longer than actually playing the game and there's this big meem about how missing shot is le funney so it's okay! I can install 40+ overhaul, QoL and bug fix mods for X2 and then it's a passable game so it's ok!

>Doom 2016

>An inferior version of Serious Sam or Painkiller when you look at combat

>an inferior version of Brutal Doom/Project Brutality when you look at the gore and pace of the game

>an inferior version of any FPS worth its salt when you look at weapon design, level design and enemy design

>BUT DUDE RIP AND TEAR XDDDDDD SHITTY DJENT IS ACTUALLY OST OF THE CENTURY BECAUSE IT'S #BADASSAF DUDE IT'S THE GOTYAY DUDE THE SHITTY SEQUEL IS TOTALLY THE HALF LIFE OF OUR GENERATION

It pisses me off to no end because it's the symptom of a bigger problem, where the masses are stuck in this retarded world where nothing but the most expensive, most marketed and most popular things exist. You had shittons of retards looking to trash like No Man's Sky and Star Citizen to "save space games" when Starsector, a 15 dollar game STILL in development(for 10 years, and never once have I been charged for patches, DLC or anything) already blows the fuck out of anything these games ever promised. You had how many people praise Firaxis' XCOM games for whatever fucking reason(if I had to guess I'd say it's because of the backlash against the FPS which I'm 100% sure was mostly fake gamer cred bullshit riding on the disappointment of a few genuine fans who didn't want an X-com fps which is understandable) and bending over backwards with to play Phoenix Point when a 26 year old game, unmodded, is a thousand times more advanced, a thousand times better designed and a billions times more fun than anything a heavily modded X2 could even dream of becoming. All those people who wouldn't dare touch Tribes Ascend or Tribes Next because they're no longer updated but would come back time and time again to games like Siege or Overwatch because they're constantly pumping out skins and minute balance changes. It's fucking embarrassing.

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8c2290  No.16851108

>>16850985

>It still might be a fucking mess that has to be patched for years.

That's not the part to think about anon think about how now the modders can make mods for a better game that can actually handle loads of units on screen without shitting itself to death instead of only around a thousand without chugging down too 15FPS.

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09cf2f  No.16851112

>>16850981

I've been playing Doom 2016 again lately and right now I'm trying to find all the UAC files. Does that make it a collect-a-thon?

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cf0c27  No.16851117

File: d2c2cd4097400ee⋯.jpg (11.38 KB, 277x329, 277:329, 1426365809787.jpg)

>>16850903

I came here to talk about Tribes 1, because there is no substitute for it and the game was ruined shortly after it came out. Medium and heavy armor were never supposed to be able to cross the map quickly or vault up onto tall buildings. You had to get a lift and risk being shot down. Skiing was an exploit, and the developer made a terrible mistake by allowing it and eventually even embracing it. So much so that they didn't include floating fortresses in Tribes 2. I don't even think the game had transports.

I haven't played in years but I imagine they also never addressed the fact that you could use the skybox as a guide for bombardments of specific targets without anyone painting them for you. If you're still playing I'd be curious to know what the game is like these days.

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cf0c27  No.16851130

File: b34156bb9d5c6fe⋯.jpg (103.78 KB, 333x500, 333:500, cake for everyone.jpg)

One of the main thing kids do in Fortnite is small scale FFA deathmatch on small maps similar to a traditional arena shooter. Usually they are also building shit all over the place and refer to the game as a build battle, but the game can be set up to avoid this, and you can begin with a static map. On rare occasions these are temporarily featured as official mutators. For a Valentine's Day event we had a riff on the CS bomb defusal game, with one life and traditional size maps.

I don't know how popular the build battle games are among adults because I can't stand them and was never a fan of nonstop action.

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aeec27  No.16851140

>>16851117

I'm not sure if you mean transport vehicles like the APCs, but yeah those exist in Tribes 2. Actually, I never quite understood why, but T2 is less popular than T1. There are servers, but there's at most one server on T2 that actually has players on it, while T1 will have a few.

Personally, skiing is one of my favorite parts of the movement mechanics. I come from Quake so I find placing shots on targets that are moving fast to be very satisfying. Probably my favorite thing in the entire game is landing mortar shots on flagrunners. It requires a lot of practice to be able to get good flag run routes down, which is also something I can appreciate. I think T2 had the maps designed with skiing more in mind, but many of the maps in T1 aren't as easily navigated. Also, I think that even without skiing, heavy armor would be able to move faster than normal because of their extremely high health pool and the physics engine allowing you to accelerate with the spinfusor. It's hard for me to imagine the game without skiing, since just about everything has low friction anyway especially in the T1 engine.

The main differences in T2 are the missile launcher, shock lance, and Shrikes. Shrikes are used as an important tool to protect against flagrunners because of their ability to just fly over terrain that the runners would have to ski through or around. The missile launcher seems to be the main point of contention for players who hate T2, but I really don't find it that obnoxious as it's a pain in the ass to get a lock typically and it's extremely easy to lose it, not to mention the missile can be evaded behind terrain. Shock lances can either set up some amazing plays or be annoying depending on your perspective. It can be pretty ridiculous to have a light instantly kill you with an almost Dark Souls-esque shock lance backstab, especially when you are flying past each other. The ELF projector is used to good effect in both games by some lights who can outmaneuver everyone else, then once the opponent is on the ground they can be finished off with a spinfusor pretty easily. I would say that the combat while skiing basically revolves around trying to think about when you're going to touch the ground. When you touch the ground, you are vulnerable to an explosive. So you have to try to use your energy to stay off the ground while positioning yourself so that your opponent doesn't have a good shot when you land, and at some point you also have a shot on them. It's quite difficult but I find it very satisfying.

I empathize with your sentiment that there are some parts of the game that are ignored, namely the most teamwork oriented ones. Personally I think the greatest sadness is how amazing the Torque engine was from a technical standpoint and how every player in the industry seems to have deliberately ignored it.

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cf0c27  No.16851149

>>16851140

This was a really interesting post, thank you for it and I'm sorry I don't have much to say in response, except that when the game was released the heavy armors had a difficult time getting around and functioned as permanent staff for bases and so forth, unless they got in a vehicle to switch locations. They did not participate in chases at all. I can see the appeal of something that powerful being able to cross the map, but by allowing this they only added a variation on something that was already in the game, at the cost of losing totally an element which had been very important.

I'm going to start playing again though and give it a fair shake in its current state. I loved that game when it game out and my attitude toward changes to how it worked was incredibly hostile.

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09fedf  No.16851153

File: fde5cac9058d33b⋯.jpg (302.63 KB, 1500x1000, 3:2, Psi-ops.jpg)

File: 03d5d1803fea1fd⋯.jpg (103.38 KB, 1280x720, 16:9, Wei lu.jpg)

File: e925b815bb15f5a⋯.jpg (66.24 KB, 640x480, 4:3, telekinesis.jpg)

File: 17176861dc069e2⋯.jpg (101.81 KB, 1280x720, 16:9, ps.jpg)

File: 95d35496e22f0d7⋯.jpg (203.79 KB, 1170x878, 585:439, Mind Drain.jpg)

>>16850521

Ahahaha, joke is on you. They are legally forbidden to continue my favorite game, plus the developer is bankrupt. Take that, nerd.

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eb3b67  No.16851256

>>16851153

In current year this seems like a blessing in disguise.

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4178aa  No.16851257

There is a game I currently really love but deep down inside I know the developers will fuck it up.

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6ddd80  No.16851268

>>16851153

Why are they legally forbidden to continue it? Midway won the lawsuit, and midway is dead. Who owns the rights now?

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bd5b0d  No.16851273

File: 62be301fafd3d0c⋯.jpeg (131.84 KB, 900x814, 450:407, EPthgfSX0AANbgH.jpeg)

>>16850609

>THIS is why everyone stopped posting cropped porn.

Why exactly?

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aeec27  No.16851277

>>16851149

The cost of mobility is still very much felt as a heavy. You can go on offense but every time you move you're vulnerable because you have to get your fat ass moving with your entire energy pool, but that's what your giant health pool is for. Essentially, the heavy usually has just enough energy to get himself in position to start shooting, and you need a full bar of energy to make any significant movements so you're stuck for a while. If you get overwhelmed or miscalculate your odds, you're just boned, whereas other armors have a good chance of getting away.

I don't think that skiing really took that much away from the game tactically. All vehicles are still useful, including scouts because it's still faster to fly across terrain. It's technically possible for a light armor to propel themselves at ludicrous speed greater than a scout's max speed, but they have no control over that speed and they'll likely take a lot of damage in the process. The only thing is that nobody is motivated to get in an APC, typically. I've seen plenty of two-man tank and bomber crews in T2 but almost never an APC full of mortar wielding heavies, which from what I understand is the old school way to shit on the enemy base. I suppose it is rather high risk since you have five players in one vehicle.

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6ddd80  No.16851282

>>16851277

"APC"? Tribes 2 had a havoc transport, which has 6 seats, 1 pilot, 1 bombadier, 4 passengers, and it is a VTOL craft. It's risky, but it causers more damage than a bomber aircraft potentially.

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09fedf  No.16851313

File: c317009b2c2dd8a⋯.jpg (12.71 KB, 500x500, 1:1, 1466.jpg)

File: 8dadb53d5986335⋯.jpg (201.63 KB, 900x506, 450:253, 14662084-2006-b__379068183.jpg)

>>16851268

>Who owns the rights now?

Some weird islamic company.

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e81be1  No.16851314

RPGs are dead too. Nowadays you only have linear ARPGs and shitty indie top down 2d adventures.

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6d9007  No.16851317

File: be9927f24b5e555⋯.jpeg (140.66 KB, 1280x720, 16:9, core values.jpeg)

>Day 0 patches on console games

>Day 0 DLC/Season Passes on console games

>global standards/core values

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026e1c  No.16851328

>>16851034

I know exactly what you mean, anon. It feels like every medium of entertainment has been overrun by retards who not only don't even know the names of important, stellar and defining works of the medium, they don't even have the 'literacy' in the medium to be able to enjoy it. Worse, these retards think they're hot shit because they mindlessly consumed several instances of samey shit pandering to the lowest common denominator. Several authors have expressed notions that reading many books is far less important than reading books that are actually any good, and I believe this applies to any genre. For example, /a/ has a belief that you're hot shit if you watched 1000 animes, but many of the shows they talk about are worse than mediocre. They even have unironic threads about vapid slice of life garbage, shonenshit and isekais where the majority of posters actually like the turd being discussed and I'm not talking about cuck/a/.

And what happens when masses of illiterate idiots flood a consumerbase? Easily digestible works with a shiny coat of paint become bestsellers, proper discussion is muddied with uninformed opinions, good works get marginalized causing the original enthusiasts to dwindle in number both from lack of interest and lack of new blood, creating a vicious cycle. In video games, the "shiny coat of paint" includes pretty graphics, heavy advertising and shilling, feature bloat and other things that require significant budget and manpower. Thus the big corporations avoid taking any risk they can and are unwilling to develop niche games. Then there are several other issues plaguing the industry, like leftist ideologues, corruption, copyright, patents, blind brand loyalty and much, much more.

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be605e  No.16851330

>Many fightan' games don't have much of anything for single player

>We may never get another wrasslin' game like WWF No Mercy or Days of Reckoning 2

>Cool multiplayer games like Section 8 didn't take off

On the bright side:

>Thanks to indie games, FPS isn't boring military shooters

>It's never been easier for autists in their bedroom to just, like make game

>THQ/Nordic

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87a5a8  No.16851336

File: 6d63b6d5961da8a⋯.jpg (139.38 KB, 600x420, 10:7, Jade 2.jpg)

File: 6d63b6d5961da8a⋯.jpg (139.38 KB, 600x420, 10:7, Jade 2.jpg)

>>16851313

Give me back my sexy delicious brown ninja you fucking faggot Boon

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dabb71  No.16851338

>>16851317

Disagree. We have Pathfinder: Kingmaker, the upcoming sequel, PoE isn't that old yet, and hopefully BG3 won't be shit.

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bdc7e0  No.16851344

>>16850521

>mascot plataformers are dead

>P&C is dead

>All the IPs i enjoyed in the past where ruined by 3D graphics for a quick buck

>i lived long enough to see pixels become retro

wellcome to my world newfag, it's good to know that you are suffering the same shit your gen made me suffer, enjoy the ride

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576869  No.16851348

File: 7ca3aa3cfd8b7e7⋯.jpg (2.65 MB, 2560x1410, 256:141, PoE2.jpg)

>ARPG's Still Chugging Along

Feels good.

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36c01d  No.16851368

File: abf1ca8d5d968d1⋯.webm (4.04 MB, 854x480, 427:240, Mortal Kombat 11 after pa….webm)

>>16851336

>Give me back my sexy delicious brown ninjas

You got it honey!

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92b748  No.16851376

File: 1f2cefb21aaeaf2⋯.png (Spoiler Image, 53.58 KB, 680x340, 2:1, ERO0ZioW4AI0Dzc.png)

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dd55e0  No.16851410

>>16850935

He's mincing impiricism with rationality, while being wrong about both

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4f2bc6  No.16851413

>>16850526

Last time I played it(about 4 years ago) Warthunder was a decent WW2 dog fighting game. Played British, but was too casual to go to something more difficult than Arcade.

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af613a  No.16851419

File: 65f20a82b23f61c⋯.jpg (232.41 KB, 1280x850, 128:85, 1364701269049.jpg)

>>16851376

2 panels. this man can break me with just 2 panels.

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4f2bc6  No.16851435

File: cb1c6ba75e99330⋯.png (Spoiler Image, 69.81 KB, 1000x500, 2:1, high sign.png)

>>16851419

How about just one big panel?

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af613a  No.16851438

YouTube embed. Click thumbnail to play.

>>16851435

but we can make it better, but i think you guys need an example. by using the first part of the panel as part of the second panel, as whats known as a half-panel, we can perform 2 panels by only using one, reducing the amount of panel presses in half.

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aeec27  No.16851589

>>16851282

Nigga, the voice line is "I need an APC pickup." Don't get smart with me.

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d2b842  No.16851617

>>16850596

>>No decent snowboarding since SSX

what about steep?

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07c089  No.16851929

File: 76f65ca83d6dd36⋯.webm (11.37 MB, 659x480, 659:480, The Niggar Family.webm)

>>16850521

>Arena shooters are dead

>RTS is dead

Nigger stop swallowing dicks. You are just a faggot who pretends to enjoy those games but couldn't even say what makes those good if you were asked.

You can still play games from both genres if you wanted to. But you are not because you were never good at those. You want RTS games? You can play Planetary Annihilation. But let me guess, you are one of those niggers who play RTS games like a city builder. And every time you play a modern RTS game you get your ass kicked. Not realizing that it is due to you playing like a nigger you blame it on the game instead.

Same with arena shooters. You can still play them online if you wanted to, but you don't even know what makes a arena shooter good. Can you tell me the difference between Quake and Unreal Tournament? Or the differences between all the UT games? Do you know why people hate UT3?

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e62c89  No.16851949

>>16850521

>Arena shooters are dead

Does this really depress you?

I host an AFPS server and it has mellow activity from dedicated players and I wish it were big too, but no modern game company is going to make a multiplayer game without microtransactions, some lootcrate shit, and matchmaking, which:

1. most players want picmip, or minimalistic visuals for the highest possible frames per second

2-3. AFPS players are probably too old on average to care about lootcrates, virtual bling, and won't fall for manipulative matchmaking.

If you really like the genre you have to supplement existing communities. But nowadays most people expect to be herded by marketing campaigns and call things "dead" when the player counts are less than 1000, or that there isn't a page full of streamers playing the game on twitch.

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9d3995  No.16851977

File: 36352d149180e75⋯.png (1.18 MB, 2590x1345, 518:269, gayshit1.png)

File: fa272b000c0a4bd⋯.png (2.27 MB, 2553x1168, 2553:1168, gayshit.png)

File: 328757847b833be⋯.png (2.72 MB, 2519x1230, 2519:1230, dwarf.png)

>>16850706

> Even without considering the idea of bringing in new players by making the game more accessible (again, something I don't necessarily want to say he should do),

Well that's what's happening.

Also, I learned something interesting about his publisher which puts the gay dwarves into perspective.

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d7dc8c  No.16852017

YouTube embed. Click thumbnail to play.

>>16851336

>>16851368

Boons just there as a guide and brand name

Mortal Kombat has been taken over by soy millenial capeshit faggots from Warner Bros a long time ago.

>>16851348

>Path of Always Online China

Faggot

>>16851977

Why do people like this exist?

They make corporate executive sociopaths and soccer moms look good in comparison.

>>16851929

>What do you mean you want to see game mechanics and visuals improved?

>Just play the same game you've been playing for 10 years

>I'm not insecure, you are

This is Projecting: The Post

>Planetary Annihilation

Jesus Christ, off yourself

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6e724f  No.16852077

>>16851338

>hopefully X won't be shit.

Yeah, and how many times have you said that in the last ten years?

Thought so.

And how many times has it been shit?

Thought so.

So why are you hopeful now?

Yeah, I thought that too.

Devs are clearly only about the $$$ anymore.

Fast and easy money, so that by the time anyone realizes the game is shit, the check has cleared.

Wake up, anons.

There will be no more classic games. None. Ever.

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d7dc8c  No.16852106

>>16852077

Hey blackpillnigger

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097acf  No.16852114

File: 6aa8ac0d236cf40⋯.jpg (32.87 KB, 640x480, 4:3, 6aa8ac.jpg)

The death of physical distribution and other fun physical vidya side-stuff.

>fun vidya magazines replaced by godawful "journalist" blogs like Kotaku

>cool boxes have been replaced by generic, soulless, ugly desktop icons

>manuals were replaced by wikis and guides kinda ok and pretty informative, but unless it's some old GameFAQ article, they still lack the lightheartedness of manuals, also wikia is cancer

>(((Steam))) and other digital distribution services are designed to make retards bulk buy and choke on shitloads of vidya that they will never finish, with sales hype

>the few semblances of physical vidya stuff left are thin blu-ray cases with generic hollywood-like covers and (((Collector's Editions)))

No amount of piracy will ever fill the void.

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aeec27  No.16852128

>>16851929

Planetary Annihilation is a shitty, unbalanced game. I got bored of it when me and my buddy would win pubs by rushing space every match. Hard to beat giant lasers that are untouchable by anything except orbital units.

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36c01d  No.16852157

File: 5b6cfc4a070d6ae⋯.jpg (28.07 KB, 418x556, 209:278, mkdev.JPG)

>>16852017

>Mortal Kombat has been taken over by soy millenial capeshit

Yep

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ce6d2c  No.16852190

File: f841ab300f90578⋯.gif (32.55 KB, 160x90, 16:9, naked gun.gif)

>>16850521

>Arena shooters are dead

Shooters in general are dead. Let's review our options to give you an idea of how desolate things have become.

>CSGO

>Siege

I can't stand the fucking gunplay in these games. Every time you encounter someone its only about who can drag their hideous looking sights up to the other dude's torso first, because both of you get slowed down to what is basically a crawl by the retarded ADS mechanic. Try and tell me how that's fun. Just holding A or D and tracking the other dude strafing like a grandma in front of you while invisible hitscans come out. You're basically just trying to time him down. Its so fucking unsatisfying. That or you get the cancerous cover-based gameplay which just boils down to who has the most patience to sit behind a fucking wall. Items like grenades and smoke are the only things that ever break up the gameplay but these games hate fun so you have to minimize them as much as possible. You usually only get like two per match and the retarded meta dictates that you have to throw them in X spot at Y time or else you've just offended all the other faggots on your team. I this shit so goddamn much.

>Fortnite

>Apex

>PUBG

HOLY FUCK. Why don't you take all of the nauseating mechanics of the former two games, but then pad them out with huge stretches of FUCKING NOTHING with even more RNG thrown in.

>Start match in bumfuck nowhere

>Pick up shit encrusted nigger gun

>Sprint for 3 seconds

>Jog for 3 seconds while your sprint comes back

>You're still agonizingly slow

>Repeat this for like 5 minutes over a fucking EMPTY FIELD before you get killed by some faggot jacking off in a shrub with a sniper rifle.

>Load up another match.

>Start niggering around again

>Half the game is inventory management

>encounter ass loads of useless trivial junk

>Fucking apex has 30000 attachments for shit you'll never pick up in the match as random loot everywhere

>Wow bandaids which take 2 weeks to heal my injuries like in real life WOAH

>I finally got the right rolls after 9 rounds I'M SO GOOD

I want to blow my brains out every time.

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ce6d2c  No.16852217

>>16852190

Oh and if you want something that's not a hitscan point-and-click adventure you've got Overwatch and TF2.

Overwatch is Blizzard. Usually that should be enough to dissuade anyone, but on top of that its a graphical and auditory shitfest of bright colors, particle effects, and retarded voice lines. Some of the ultimates are good. others are just bullshit. Everything does so little damage in this game you have to practically gank people with your whole squad.

>piddly little machine guns

>piddly little green sparkler shotguns

>skinny lasers which most characters just wade through effortlessly

>Melee is like 35 damage in a game where characters can have 800 health, and feels unresponsive as fuck

>Pixar models look awful in motion, and the animations hinder the movement

>Seriously they bounce around like spongebob or scuttle like bugs. Most characters are unnaturally slow and floaty.

>Kill feedback is distracting

>The area of effect for a lot of the explosions and "energy wave" type attacks is vague

>CLIPPING

TF2 is such a well known mess I shouldn't even have to explain. Bots, hackers, matchmaking, cosmetics, fags, and furs. Its gone. I just want stock + shit like gunboats and the sandwich. Most of the other weapons can fuck off.

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9d3995  No.16852252

>>16852217

Don't forget every map is straight path.

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aa0d89  No.16852256

File: 6ce06acc6b24de5⋯.png (156.32 KB, 500x375, 4:3, black-lagoon-revy-drinking….png)

>>16850521

The fact that even Japanese games are starting to be bastardized in (((localization)))

>>16845830

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c5bab0  No.16852272

>>16852256

But Japanese games have always been bastardized in localization, it's just more obvious now because of the internet.

Not saying this isn't shit because it is and more companies are starting to censor because twitter, resetera and journos will do everything they can to purge wrongthink and it's apparently good PR to capitulate to the mob instead of fighting back.

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9a69ef  No.16852283

>>16850521

>AA games are almost gone

>PR, marketing, business folks and CEOs calling the shots on creative direction.

>Those same people will bend over backwards to please their investors at the expense of integrity.

>No uniqueness or personality in games anymore. It all died in favor of chasing trends.

>Unique ideas or visions are sterlized or castrated beyond recognition.

>Multiple genres have been reduced to obscurity or are practically on life support.

>The unending monetization in games

>Games having less and less content. Unlockables now come with a pricetag.

>Almost entirely streamlined gameplay in modern games.

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5c71e8  No.16852291

>>16850638

>and that's without a lot of the larger-world things working

Larger worlds bigger then medium become barren and stagnant, or die out to evil. e=Either way all the Megabeasts and Titans have long since died. Even Forgotten Beasts now can die out completely or kill everything in the world. This includes jacking up the bogeyman, demon, and night troll variety. Since the template will quickly lead to rapid redundancy so you've already seen it all after enough fortresses or adventures. Large worlds are just not interesting and it baffles me why people want them so much.

it's not the history is it? Adventure mode doesn't provide anything concrete besides music, which you'll only ever tolerate a small fraction of. Fortress Mode Dwarves won't go around making references to 90% of any of that history when you let them do their own thing. Viewing legends mode through the third party tools is the only thing I could think of in wanting to create and play in large worlds.

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0b7244  No.16852305

File: 7319b498e27b549⋯.jpg (618.62 KB, 731x1200, 731:1200, Hunter-Skinning-Test-90a-S….jpg)

Why did arena shooters die out?

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87a5a8  No.16852307

>>16852217

>Overwatch

Let me tell you about Global Agenda.

Global Agenda was Hi-rez(Tribes Ascend, Paladins and that god themed ASSFAGGOT)'s first fuckup of a game. It was a wonderful little PvP game where you had four classes to pick from(Assaults, rocket launchers and miniguns, with shields and whatnot, Medics, who could be healsluts or poison plague doctors and they were the funnest shit to play with, robotics, who were either shotgunning buff/debuff machines or turret builders and Recon, the edgelord stealth swordsmen or snipers) and went to town on each other in payload or TDM or capture points or whatever. Global Agenda had three main distinctions as to why it was a wonderful fucking game

>Every attack was a projectile, barring melee

>Everyone had jetpacks, which had a load of movement tech attached to it

>Jetpacks were an equippable item, meaning it took more than just holding jump to jetpack around and it took some serious skill to do accurate aerial attacks without missing like a drunk or getting shot down from the sky, it was the whole reason why sniper recons weren't the shitters you find in most other games but were highly skilled

Global Agenda was marketed as a PvP only MMO(it had instances which were like 20v20 or 30v30, and it had clan wars types thing which were much larger, I can't really remember the exact player counts) and it had the tagline "No Elves" as its main marketing gimmick where it shat on the WoW type PvE quests. Long story short Hi-rez being hi-rez fucked everything up, added a garbage tier PvE counterpart to the game which took precedent over the infinitely superior PvP, barely marketed the game and then killed it.

Anyways a while back, like 3 or so years ago they announced they were going to make Global Assault, a sequel to GA. Then they announced a certain gameplay detail.

>5v5 character based FPS with a focus on Payload type modes

What does that have to do with Overwatch? Global Assault was never released. Instead its skeleton was reworked into Paladins. If you've ever played Paladins(it's a fun game I guess but these type of 5v5 games are never really my thing. Also it had a serious issue with hitscan attacks especially since movement speed was so low) you might have noticed that hitboxes are fairly inaccurate, this is because Global Assault and Agenda had melee and fast and floaty movement and they just never bothered fixing it.

Speaking of Hi-rez, I miss Tribes Ascend and I hate how no one seems to be playing it even if the servers are up. Yes Tribes 2 was objectively superior in many ways but Ascend while streamlined was still one hell of a fun ride.

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ac76ec  No.16852326

>>16852305

Not enough new blood, a brick-wall learning curve with no single player campaign or good tutorials to fix it, and veterans stomping any potential newbies into the ground before they could so much as think about having any fun.

I love the genre but even I have to admit that the people making games for it fucked up, hard. When they stopped making single player campaigns, even ones that were just deathmatches with bots, and never bothered to teach newbies about things like map control and advanced movement, the genre was doomed. No newbies means death to any game and arena shooters went out of their way to discourage anyone who wasn't already a veteran from even trying to learn.

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12e0f4  No.16852330

>>16852327

Sad.. I picked that up awhile back on a sale, but haven't played yet. Shadowrun used to be a cool setting back in the day.

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2c0620  No.16852344

>>16852327

I don't believe in the holohoax, but damn that pic is so retarded

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207011  No.16852350

File: 959356a8ae5d3b4⋯.png (598.29 KB, 512x512, 1:1, when the gamers lie down.png)

>old monster hunter is dead

>TF2 got murdered

>Yakuza combat will never reach its full potential

>Paradox became absolute garbage

>historical Total War is dead

However, in 5 weeks Bannerlord will be released and I'm pretty hyped.

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1c6187  No.16852351

>>16850535

>That said, I like the space variety even more (more Wing Commander rather than Privateer variety).

Have you played Freespace 2 Open? If not, you really should. People are still making campaigns for it. It's single-handedly keeping the space fighter genre alive. There's even a Wing Commander mod.

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af613a  No.16852374

File: f29d1638298d1d2⋯.jpg (9.98 KB, 234x250, 117:125, 1428262417640.jpg)

>>16852350

yakuza combat is turn based now.

look up gameplay of Yakuza 7

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2638d3  No.16852375

File: 0e23936ce1866ce⋯.jpeg (Spoiler Image, 15.83 KB, 474x474, 1:1, depressing faggots.jpeg)

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6a7461  No.16852420

>>16852374

>make JRPG in a relatively small setting with action combat and a lot of side content

>remove one of its selling points and is now just another JRPG

What are they thinking.

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af613a  No.16852430

File: abfb2ebeaa6dcdd⋯.png (583.07 KB, 713x435, 713:435, kiryu doesnt know.png)

>>16852420

it has a female party member that attacks with her purse and somehow does as much damage as the guys who are actually, you know, punching people. but of course there are no female enemies that'd be mysoygeniest.

majima is a "summon" and has a whacky animation where he throws daggers and runs the side of a building like roxas vs ansem in kingdom hearts 2.

the absolute state of sega.

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6a7461  No.16852434

>>16852430

That sounds terrible. Just awful.

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686d52  No.16852441

File: 16a2aa1c3cbbcaa⋯.webm (6.03 MB, 720x1280, 9:16, How to Ollie a CRX.webm)

>>16852128

>win pubs by rushing space every match.

You played against people who don't know how to play. "Rushing" space is not really a thing because it a) takes ages and b) is expensive. It literally can't work against a player who knows how to play unless that person also decided to "rush space" for some reason. You actually sound like the kind of person who plays RTS games like city builders. Instead of playing with purpose you stay back and build yourself a unstoppable army, not realizing the enemy is already preparing an attack and will catch you off guard.

The meta last time I played was to rush bots and attack your own commander to scrap some metal so you could build even faster.

>>16852017

>show proof of you being decent at those games

>shows nothing

<This is Projecting: The Post

>????????

Nigger you are gay

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a23f21  No.16852443

File: bf74552811ccc42⋯.png (118.58 KB, 341x299, 341:299, killme.png)

>The peak of stealth games was Thief 2 and no other game has or will ever come close

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6a7461  No.16852447

>>16852443

Don't anguish over that which does not exist and be glad for that which does.

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e11681  No.16852469

File: 1a93d26de0cef0a⋯.webm (2.42 MB, 640x480, 4:3, 1552357964482.webm)

>>16851328

>>16852443

everything must be reduced to the level of a phone game for children. the normie no brain nigger cattle just believe in the programming and eagerly consume new product. its all so tiresome.

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ecc71f  No.16852475

>>16852430

Suddenly I feel relieved that I didn't play the Yakuza series past 5. I always thought it was either and april fools joke or it was going to be a spin-off. An OG fan I'm still disappointed they went that way.

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ecc71f  No.16852477

>>16852475

*As an OG fan…

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a8334c  No.16852502

File: 77be0ac26e47fcd⋯.jpg (40.3 KB, 800x450, 16:9, aelogo.jpg)

Anyone knows what the fuck happened to ED?

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529d50  No.16852510

>>16852469

>normie

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f478a4  No.16852511

File: 1d13b670ea09bca⋯.gif (2.56 MB, 498x278, 249:139, gofuckyourself.gif)

>>16852305

When they stopped putting in hot bitches like that.

fighting games maybe a small genre but everyone in the industry perks up when they see waifu of the month get announced/revealed. I played (for a littlebit) unreal championship when I saw the cute anubis chick. I would say the cartoony shooters have focused too much on realism, blood, and guts while totally dodging sex appeal like this. Just wanted to add that in along with what your first replier said.

>>16852420

Some poor bastard wanted to make his own modern RPG game but SEGA forced him to slap a popular IP on it.

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fa0856  No.16852516

File: fb87eeb780f98ce⋯.png (28.08 KB, 300x100, 3:1, 1437097980262.png)

>No good snowboarding KHUUURRRAAAZHHEEE games like SSX anymore

>We'll never have another perfect handheld console like the PSP

>All the series you loved were killed before their time, before that final game that tied everything together in terms of mechanics, music and immaculate artstyle

>Other franchises you may loved are revived to be forever defiled while having the masses gobbble it up as masterpiece while infecting it and revising history to fit their narrative

>Even emulation and fan translation is now fucked

>Technology gets shittier on both consoles and computers thanks to silicon fags and chinks

>MUH IMMERSHION, MUH CHARACTERS, MUH STORY, MUH GAYS

>There are no customers anymore, just consumers

>Physical media slowly getting phased out or worse, locking content on disc, requireing faggy connections and such to even play the game YOU FUCKING OWN ON THE FUCKING DISC

>GAMES ARE ART

>FUN IS NOT ALLOWED FAGGOTS, A AND AA GAMES ARE DEAD

>Nipon grifted so fucking bad, even the passionate nerds don't want to make small games on the pc and sell them on festivals anymore beside two people

>A lot of your favourite devs don't work anymore and faggots on the net actively try to scrub their work and books with art / dev documents about the games you loved as a kid before you have a chance to archive everything

>None of the older small studios like Falcom have new staff that is interested in learning about the old games or continue their development legacy, having those ideas die out for whatever shit is modern and flashy

>Aka what happened in animation and music

>We lived long enough to see games suffer the same fate as capecomics and Holywood movies

>Everything this anon says : >>16851034

<All of that because some faggots decided that videogames should be important in 2007

<We should have listened about the pound of flesh among western devs back in the day, we should have stopped EA and Activision

<We could have stopped DLC, Microtranny shit and such if we cut the fucking legs of Microshit back before the Steam faggots detected and launched the singlest most Jewest scam to ever exist in games

My hatred i immense and never-ending at this point. The time of sadness has ended and only anger remains

>>16850521

Oh anon, you have to remember : you are here forever. And you have all of us tugging along in this bizarre adventure. We'll just go through the flames, laughing and cackling maniacally to amuse ourselves. You should have never hoped on this ride.

>>16852374

>>16852420

Anons, Yakuza is now Judge Eyes / Judgement. Judgement 2 is on the way, Yakuza 7 is a meme sequel for a reason, with the Dragon Qust memes, references and parodies up the ass like the videogame equivalent of Yuusha Yoshihiko.

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d7dc8c  No.16852526

File: a5b10d940353df3⋯.jpg (281.21 KB, 1200x1520, 15:19, Normalfags.jpg)

>>16852469

>normie

Back to cuckchan you go faggot

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d7dc8c  No.16852530

File: ad6ba84dd889b84⋯.png (73.88 KB, 449x757, 449:757, 8coon 1.png)

File: a1230bc269aa3d4⋯.png (77.04 KB, 449x757, 449:757, 8coon.png)

>>16852502

The admin got sent to jail, they were stupid enough to let him keep the password for himself and now they're working on a new site which probably won't ever see a release

I have no hope to see it back honestly, the internet is fucked and will continue to be as long as SanFran Silicon Valley urbanite scum continues to own tech.

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aeec27  No.16852551

>>16852441

>I'm going to pretend that pub matches don't frequently start players off on separate planets, and build a strawman

Alrighty then. Come back when you want to hold a discussion with substance.

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aeec27  No.16852558

>>16852441

>>16852551

Come to think of it, I forgot that expansion came out. Did it make space have more strategic options? Because I really felt like the game was bottlenecked to that. I played both TA and SC quite a bit and I loved the strategy variety in those games, but PA essentially bottlenecked everything down to "Well now you have to get your units from planet A to planet B."

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2080d8  No.16852579

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a8334c  No.16852584

>>16852530

>sent to jail

What'd he do?

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2080d8  No.16852587

Invidious embed. Click thumbnail to play.

look how horrible the lighting is

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2080d8  No.16852589

>>16852587

well i seem to have posted this in the wrong thread, but its not completely out of place ITT

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207011  No.16852602

>>16852542

Still the opposite of a normalfaggot.

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207011  No.16852618

>>16852613

Pretty sure that you stop being a normalfaggot when the Swiss customs fine you for importing too many loli doujinshi.

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d7dc8c  No.16852632

>>16852584

No idea, check ED's Faceberg page I found out from there when the announcement was at the top of their feed, can't find the post now though

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e7d7a2  No.16852682

File: a6b6dc701ae5c76⋯.jpg (158.87 KB, 700x799, 700:799, 1451179762839.jpg)

When a game feels like it came from another time and world. Like the devs just had an optimism and vision to them that doesn't exist anymore. Then beating it.

>>16850521

>RTS is dead

BS. This is one of the goto genre for indies. You just refuse to dig through the endless piles of trash to find a good one. I even think the devs for command and conquer got together to shit one out.

>>16852443

Thief 1 & 2 were so god damn unique. Something about it reeks 90s.

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b7d03b  No.16852711

>>16852443

Styx is decent

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e7d7a2  No.16852718

>>16852711

The original Deus Ex is a lot closer to Thief than Styx is.

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d70036  No.16852727

Invidious embed. Click thumbnail to play.

>Every tactics game released after xcum reboots is an nucom clone.

>>16852711

>Styx

>epic plot twist revealed in 1st or 2nd mission

>level design straight from an LSD trip with no logic or reason to it

>literally invisible or glowing in the dark, no actual middle ground

>making noise is basic as fuck

>styx 2 more like meme 2, obnoxious 4th wall breaks every second

>>16852443

>Aureal is dead too

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b7d03b  No.16852743

>>16852718

Maybe, but if he wants more fun stealth games, Styx is probably one of them

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0b28f5  No.16852750

File: 6c280628f2f250a⋯.png (74.11 KB, 587x985, 587:985, Untitled.png)

>>16852502

>>16852530

>>16852584

>>16852632

Admin was arrested for forgery and possibly stolen valor.

https://archive.ph/ImKF6

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a8334c  No.16852758

File: ad5a43cc2a3e7c5⋯.jpg (7.01 KB, 278x181, 278:181, cantonese raff.jpg)

>>16852750

>no trial or anything

>just dump him in jail

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09fedf  No.16852759

>>16852750

Stolen valor is not a crime per se, but I'm glad the site is gone.

I hope KYM would be gone too, so fucking tired of newbies trying to fit in forcing old memes they saw on these sites.

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089083  No.16852762

File: cc17d8d50ccf701⋯.webm (15.86 MB, 1280x720, 16:9, mansion_mayhem.webm)

>>16852190

>Every time you encounter someone its only about who can drag their hideous looking sights up to the other dude's torso first, because both of you get slowed down to what is basically a crawl by the retarded ADS mechanic.

Every shooter could be made more fun by bumping up movement speed by x5 and introducing simple CQC options like a grapple or a push.

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09fedf  No.16852789

>>16852190

You are correct about Siege, and I add the Q E lag kill(where you hitscan kill in a corner before the enemy can even see or react to you and go back to cover), but you are absolute wrong and probably never played Forkknife or Apex.

Not saying they are good games, but there are a lot of other reasons why these game are shit.

Both don't have sprint limit.

Both are quite fast, with vehicles and environment shit(jumppads and similar) to speed up things even more.

What makes forkknife cancer is turtling(and they will never fix it because "muh pro streamers") and what kills apex is the lack of a solo mode and the usual slowness of a Battle Royale, but the movement during battles is fine, at least with the grappling hook robot or the meth guy.

And last I checked it had a battle-only mode, where you start with guns and close to everybody else.

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e62c89  No.16852839

>>16852305

>>16852326

The community I was in (/v/ Xonotic servers), pushed to introduce new players to the genre without other players dominating, or at least involve some degree of shitposting fun. We went about as far as to include easy defrag/CTS maps so new players can practice movement, get faster, and so forth. The perceived obstacles to Xonotic I perceive are:

>the uphill fight against the perception that Xonotic doesn't do anything original up from Quake 3

Just about anything Quake will fall under the umbrella of Quake 3 even though it's a mechanic or map from Quake 1 or 2. Quake 3 is the kind of game that people will say its good on reflex, without being able to explain why they like it or what makes it good other than the fact it's been heavily namedropped. You'll probably hear anything as banal as "because you go fast and you flick sniper shots".

That said, we also had criticisms that were overly assumptive of Quake designs that did not make sense in Xonotic.

>utterly different design and balance from modern FPS

For example in COD, the grenade launcher is the noobtube; in AFPS, projectiles are considered to take more skill than hitscan. It's because the player character can actually move fast enough to dodge rockets and grenades, meanwhile hitscan can't be dodged. There'll still be people who insist that hitscan involves more skill, or that the player characters move so fast, etc, etc. You also have the leagues of players who only play instagib because they think its the ultimate skilled play in AFPS even though its not the case. This leads to:

>user mods and mutators where skills don't actually transfer

You get an instagib player that tries playing the regular game, but they get demolished because the railgun / vortex / sniper doesn't kill in one hit. Suddenly, there's the concept of armor, projectiles flying around corners, and they can't just shoot better to win. Or you get some "Overkill" player that runs at people with a shotgun upon spawn, but dying utterly because the shotgun doesn't deal 150 damage anymore. They fuck off to their subset of the game or until a whole new game caters better to what they've made. We also had:

>mutator creators shitting on the vanilla game because they think they'll garner players to their mod, but they just make the vanilla game look bad, thereby disincentivizing people to download the game that their mod depends on

And:

>map designs where hitscan (railgun, vortex, or vaporizer) is overincentivized and turns out to be utterly shit unless there's 10+ people on the map so one person can't realistically dominate

i.e the vortex lands while your projectile is still flying across the map,

>stagnant content

A lot of AFPS use classic Quake maps. For example, Aerowalk and Bloodrun has been ported to various games, it's not even funny. Even when the competitive community has acknowledged that map familiarity strongly determines the match, they still stream and broadcast the 1000th Aerowalk duel as though their duel event is going to bring new interest into an AFPS of choice.

When you have the dozens of map ports from file compatibility like .pk3s, .bsp's, and similar entities, you also have a ton of maps that weren't designed for the game. Thus do not take advantage of unique mechanics only present in certain games.

That's not to say that there's nothing new to be done about existing mechanics. For example, if you took jump pads, slick surfaces, water, warpzones and named them something different and made it a puzzle game, you got Portal 2 which was "new" and "unique" for enough people.

If you ever want to make a map to add new content and designs to the game— most people end up as:

>not being able to figure out how to install and use a 90-00s map editor because it's not a one click installation. (there's a package on linux, but most people are on windows)

>not being able to figure out how to make a map because either the tutorials are mangled with different forks of the map editor, and so forth

There's probably more I can come up with.

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bd10df  No.16852915

>>16852762

>t. s4fag

Gamenight next weekend? I think we're going for the first weekend of every month or something like that, to keep it simple. I am posting this because I was about to bump the old thread with a room or something, but it literally 404'd the second I hit post. I'll remake it on Friday I guess.

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ea6e96  No.16853097

>>16850521

people who gatekeep

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aeec27  No.16853131

>>16852217

>>16852190

The secret alternative option is Halo. But there is still plenty of the "dance around as a hefty dude on ice skates and use hitscan weapons" type gameplay, they just tried to meaningfully balance it out with explosives and projectile weapons. It's not ideal but it's the remaining "arena shooter" option in the mainstream due to virtue of its more old school level design and game type options.

>>16852307

I am the type of guy who likes to see new blood in a game. It sucks when a community boils down and stagnates due to a lack of new players. You fight the same players over and over again, and eventually you learn what to expect. That's why I occasionally enjoy playing the game mentioned in the above reply, and why I enjoyed Tribes: Ascend for a while even though I prefer T1 and 2. Midair was also fun while it lasted. Both of those games have a pretty stagnant community with the occasional trickle of new players.

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638077  No.16853137

File: 5a803a05639227b⋯.jpg (99.62 KB, 1032x995, 1032:995, q2plbtxefpx01.jpg)

There arent enough fps visual novels.

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6c7e48  No.16853178

not vidya but vidya related

i miss superbus threads

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089083  No.16853314

>>16852915

Sure, the more shotguns the merrier but I'm busy six days a week so I'll only get to make one day out of the weekend.

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e62c89  No.16853318

>>16853294

I think it's partly because maps that are giant open spaces— where a lot of the problems with hitscan manifest— are a lot easier to make than maps with rooms, halls, windows, vents, stairs, junctions, and so forth.

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04d689  No.16853321

>>16853137

isnt dangan ronpa enough

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da8245  No.16853324

test

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9004d3  No.16853423

File: 8e51ede65e82630⋯.jpg (17.93 KB, 175x175, 1:1, nappa-page-1701.jpg)

>crpg is dead

>fallout can't even be a decent fps as long as bethesda owns it so it's dead

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d63691  No.16853427

>>16852759

I'd rather old shit than 100 Wojak edits and forced reddit/discord shit.

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afc591  No.16853432

>>16853423

Have you played ATOM RPG?

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fd29da  No.16853452

>>16850521

>Arena shooters are dead

Hm I'm sure indie arena shooters aren't.

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fbdca0  No.16853462

File: 14a53b11778d255⋯.jpg (33.81 KB, 640x611, 640:611, 1577703842360.jpg)

>people behind the development of Elona either quit forever due to stress or literally died.

>the new game by the guy who made neo-scavanger looks like a comfy spaceship autism thing but also looks kind of pozzed

>don't want to buy bannerlord because early access but also want to because bannerlord

>no kotor3 ever

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786dab  No.16853466

File: 5545ffa70c01632⋯.png (2.98 MB, 1920x1080, 16:9, Undertail.png)

Underrail is alright. Except the parts where there's no maps imo, I don't get how in FAR FAR FUTURE IN A BIG CITY UNDERGROUND there isn't a map provided for certain places.

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0c6b74  No.16853469

File: 3effdaf99d5cfb3⋯.jpg (188.85 KB, 1080x1185, 72:79, 0eq8sgjvvnp21.jpg)

>>16853462

Can you imagine how terrible a current year KOTOR would be? It's a blessing in disguise that we won't get a proper sequel, TORtanic was bad enough.

I wouldn't mind a KOTOR game with modern graphics and being able to play as an alien, but you know no devs would be able to make it these days. I'd rather not have ugly bug eyed groids and shit thrown into my face like in that Souls copycat. It's better this way.

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c3c67d  No.16853470

>>16853462

>no kotor3 ever

We should be glad. That way, they cannot violate it. Let's pray to the deity of our choice for no remakes of I and II.

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786dab  No.16853471

>>16853462

Society is too apathetic to care about KOTOR3, silly.

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fbdca0  No.16853472

File: 0a097a4b55c3e47⋯.png (583.15 KB, 980x858, 490:429, Bowden2b.png)

>>16853471

>>16853469

>>16853470

It didn't have to be this way.

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0c6b74  No.16853479

File: 0e4a66e65d6c1a1⋯.jpg (928.44 KB, 1157x900, 1157:900, RoxyRex-523831-Star_Wars_T….jpg)

>>16853472

It did, when Lucas sold the property to Disney they fucked all of the old EU stuff. They will never make a sequel to the second game now. People said anyone else other than Lucas would be better in charge of the series, they got exactly what they wanted. Even Lucasarts is dead and there will never be another great Star Wars game ever again.

Just be happy that some incompetent pozfest of a dev won't dig up the corpse of the series and take a shit on it. Very few series have been spared that treatment, not even obscure classics such as the Thief games managed to escape it.

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c3c67d  No.16853480

>>16853479

Whenever I see normalfags crying how they want remakes of games (even the newer ones like New Vegas), I wish for a feature that would allow me to bitchslap them through the internet. The game is fucking there to be played.

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5068a0  No.16853485

>>16850521

That RPG menas like 3-4 diferent types of games.

>WRPGs like skyrim and fallout

>JRPGs like Final Fantasy and Dragon Quest

>Walking simulators are RPGs cuz you're playing as that role.

> all kinds of others too, Assassin's Creed, GTA, Tomb Raider.

The term RPG is too vague to be useful. When I say "I want more RPGs" I don't mean GTA and walking simulators.

How are game devs suppose to meet demand for RPGs when they don't know what you mean?

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1ba7da  No.16853489

File: 6e06503852751ca⋯.jpg (826.51 KB, 2404x1260, 601:315, ClipboardImage.jpg)

>>16850521

>PC police, censorship and pozzing, cancel/outrage culture, and witch-hunting (same as 90's except now it's leftards instead of soccer moms and bible thumpers, and it's 10x worse)

>games alienating their core audiences to appease special snowflakes, especially snowflakes that don't even play games

>shoehorning of (real-world) politics and agenda-pushing everywhere, even in franchises that don't fucking feature any sort of politics

>having all content on disc and cheat codes (unlocks, infinite health, ammo or mp for fooling around, funny shit like bobbleheads, anti-gravity, etc.) has ceased to be the norm. stuff that was taken for granted like unlocks and extra costumes/tracks/modes/etc. are now taken out to be sold as DLC. "limited availability" stuff is especially sad

>SaaSS, 'constantly evolving games' (or whatever the fuck games with constant patches are called), and the dripfeed of content

>>All the IPs you enjoyed in the past are being dug up and necrophiled for a quick buck

Blame copyright law's neverending duration for that one. Countless fangames taken down all so we get to see old franchises left to rot or be whored out to the highest bidder to make shitty, soulless nostalgia cash-ins that don't even hold a candle to the originals.

>>16853097

>people who gatekeep

You can't argue against keeping out shitters who derail discussion, posers, and secondaries, who don't actually give a shit about games. If you don't put any sort of standards in place you get the scenario in pic related. If it gets too heavy-handed, you get no fun allowed zone. It's all about how it's done.

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93dec1  No.16853490

>>16853479

You think EA and Disney don't want to bank on the "Knights of the Old Republic" recognition and make a reboot that exists in nuDisney canon? Complete with Rey-worship even though she won't exist for thousands of years?

They'll hand it to a Bioware B-team (imagine being so bad you end up on Bioware's B-team lol) and then cancel it before release when they can Bioware, just like they did to Vicarious Visions and the Star Wars game they were working on.

>>16853485

RPG means only one thing, but idiots keep misusing the term, which is why it's lost all meaning. It's the same reason why the word "literally" is now a contranym in the dictionary, with the dual definitions of both literally and figuratively.

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c3c67d  No.16853496

>>16853489

>DEGREDATION

Why won't anybody fix it?

>>16853490

>You think EA and Disney don't want to bank on the "Knights of the Old Republic" recognition

What recognition?

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5068a0  No.16853497

>>16853490

But until the RPG term is properly split into useful terms and recognized by both devs and customers well continue to have 1-2 godd RPGs a year at best.

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6d9007  No.16853499

File: 1c178533fc7574c⋯.jpg (304.5 KB, 900x900, 1:1, 2054118943288e6b2c343529ae….jpg)

>all this KOTOR talk

<Star Wars: Knights of the Old Republic Remake Rumored to be In Development at EA

<It would be a retooling of both KOTOR games to fit them into current canon.

https://archive.ph/vcjHQ

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3b1afb  No.16853503

File: cf9236aa8fafd5d⋯.png (1.8 MB, 1524x666, 254:111, ClipboardImage.png)

>>16853499

>current canon

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c3c67d  No.16853508

File: 122487e771eb0e9⋯.gif (3.7 MB, 206x154, 103:77, 1572404422617.gif)

>>16853503

>>16853499

>rumored

Not confirmed, but still…

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8feb62  No.16853536

>>16853462

The original Mount&Blade was also Early Access you facebook frog vuckchan posting nigger

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014fab  No.16853592

File: 5bb68cb1e57c743⋯.jpg (26.68 KB, 350x277, 350:277, 1412280459076.jpg)

>>16853503

<he'd had fun

Isnt that "he would had fun "?

or at least "he had had fun" ?

like how "he'd hate this shit" means

he would hate this shit ?

My head hurts trying to decipher this nonsense and im not even a native english speaker.

Also

<take Karê Kun

>take care, Kun

Also 3 pages of potty jokes to the degree that the author ran out of synonyms for "Fart" and had to retreat to "meteoric toot" as something he actually wrote.

<THEY KILLED THE EXTUNIVERSE FOR THIS. THE WHOLE THING WAS NUKED FOR POTTY HUMOR WRITTEN BY A PAJEET THAT CANT INTO ENGLISH.

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16bdd3  No.16853793

>>16852502

When 4chan became mainstream, ED followed suit. And as a result it became filled with normalfags, just as 4chan did.

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12e0f4  No.16853796

>>16853793

>And as a result it became filled with normalfags

When did this happen? It always had random people fucking up the wiki end, but last I checked, the forum community were the same small group of degenerates.

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aeec27  No.16853851

File: 035cb9125f2c202⋯.jpg (26.59 KB, 406x345, 406:345, cigarettes.jpg)

>>16853462

>He doesn't realize that the first M&B was literally the first good Early Access game

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aeec27  No.16853854

>>16853466

It comes really close to being amazing, but the combat mechanics don't mesh that well together in my opinion. For example, there's absolutely no synergy for stealth and psychic powers, even though that seems like an obvious build choice to me.

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af1646  No.16853897

>>16853592

>or at least "he had had fun"

That one, though thankfully, nothing that fucktard has written is worth attempting to read anyway.

It's truly sad to see the mess Yidsney made of SW, there was some good stuff in the EU and to see this slew of sub-fanfic SHIT being peddled in its stead is sick making, that 'author' in particular is deserving of the rope.

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af1646  No.16853901

>>16853592

<take Karê Kun

>take care, Kun

'Karê Kun' is a character's name there, granted it's not a good one but that's nuWars all over.

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12e0f4  No.16853905

>>16853897

>It's truly sad to see the mess Yidsney made of SW, there was some good stuff in the EU and to see this slew of sub-fanfic SHIT being peddled in its stead is sick making, that 'author' in particular is deserving of the rope.

It's easy to blame Disney, but I blame fans. They're the ones that made Lucas so asshurt that he sold SW.

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2a6096  No.16853910

>>16853901

Star Wars EU wasn't known for creative names

>Luuke Skywalker was a genetic clone of the Jedi Knight Luke Skywalker, grown from cells extracted from the hand Skywalker lost during his duel with the Dark Lord Darth Vader on Cloud City.

>Luuuke Skywalker was a clone of the Jedi Master Luke Skywalker, who died in 9 ABY, created by Grand Admiral Thrawn to serve as his agent in the galactic community, which the Admiral controlled secretly using a legion of clones to replace prominent people.

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2c0620  No.16853914

File: 1ee0d24a48e3b23⋯.jpg (88.7 KB, 800x800, 1:1, 1ee0d24a48e3b23bee4874494c….jpg)

>>16853910

>it's real

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4a46e0  No.16853915

>>16853499

>It would be a retooling of both KOTOR games to fit them into current canon.

It is like they desperately want people to hate them.

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d6ed90  No.16853931

>>16853480

B…but anon its old and like needs ini tweaks to run in widescreen. You can't seriously expect people to spend like 10 minutes watching youtube tutorials how to do it. I am just not that kind of a hardcore gamer.

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0d33ad  No.16854034

>>16850541

This shit really ticks me off. People so damn worries about cutting their dicks off and we can't even figure out how the brain actually ticks so we can replicate memories and tons of other stupid cool shit that should be possible.

Fuck this planet.

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0d33ad  No.16854040

>>16850667

>Host a server

<Add ti the list of dead, unpopulated servers because hosting a server is like opening a business with product no one wants anymore…

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0efe40  No.16854044

>>16850521

>Things in vidya that depress you to no end

The fact that this sad excuse for a vidya board is being artificially kept alive by shills and stupid 14 year olds.

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0d33ad  No.16854045

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aeec27  No.16854046

>>16854045

You SHAZBOT, I am the greatest!

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0d33ad  No.16854052

>>16854046

(retreat!) FREE TREATS (server spam)

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6b5367  No.16854584

File: fda7a3928ec0258⋯.png (278.53 KB, 460x613, 460:613, 1576175786336.png)

>>16854045

>>16854046

>>16854052

>shazbowl was more than 8 years ago

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5618b0  No.16854591

File: 6784022481e639d⋯.jpg (39.94 KB, 648x510, 108:85, masturbation.jpg)

>>16850521

Does retarded plot points that were half-assedly done because the writers were pussies also count? I've always hated a romance plot where the character decides to give up the love of his life if it meant the girl can live a normalfag life. Bonus points if the character is very well developed throughout the game that you become completely attached to him, and was perfectly able to just run away from his apparently turbo dangerous life to get with the girl, but decides not to because of muh honorabru values and goes on to cuck himself by giving her over to some fucking riajuu.

>yakuza 0 majimako

>yakuza kiwami 2 majimako part 2: electric boogaloo

It still fucking hurts.

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f1698c  No.16854592

>>16854591

Yakuza 0 was so fucking good. One of my top 5 games of all time. Mostly because of Majima's story. I tried a bit of Yakuza Kiwami and did get far because it was so shit compared to 0. Now you've got me wanting to give the series another shot

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5618b0  No.16854607

>>16854592

Yakuza 0 was basically Majima's game with how well his arc was developed although it had a really shitty ending for him where you don't even get to fight the annoying motherfucker Sagawa while Nishitani had to be killed off by some no name pig.

In 0 Kiryu had close to zero development and he's pretty much the same virtuous Confucian hero from all the other games, he might as well have not been in the game at all. I personally got triggered by the ending to the Majima Saga in YK2 that I dropped the entire series after that game, especially after knowing his role in Y6. Sega and Nagoshi can go neck themselves for cucking Majima that hard.

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530367  No.16854663

>>16850596

>Tranny Dorfs ever being a thing.

I can't wait to make a script that has a 41% of giving them an insane state at game start.

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ee6bc7  No.16854682

>>16852475

I've heard a lot of good things about 0, but if you mean chronologically, yeah, 6 sounded like a real shit show, and I'm really not sure what they were thinking with 7.

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aeec27  No.16854768

>>16854663

You should make it so that they can only get the "melancholy" fae mood. Whichever one it is where they kill themselves.

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f5c01d  No.16854778

File: 9ec4323be7c8ec3⋯.png (188.57 KB, 640x474, 320:237, D2B76D9F-3459-446F-8D9A-B6….png)

>you now spend 64 dollars on half a game (if that)

>the other half is 30+ dollars

>the bonus missions are 15+ dollars

>any unlockables are 5+ dollars

>developers are starting not to do complete editions any more because they realize they can just leave the game incomplete and people will still pay for the additional content

And the worst part is, on top of all that games that came out during the ps2 era often still had more content and replayability than new vidya. Hell, there’s a single skin in that Power Rangers fighting game that costs more than the damn game itself.

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af1646  No.16854787

>>16853910

Granted those were terrible as well.

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d3c578  No.16854803

>>16854768

What about the mood where they strip off and run around until they die from thirst?

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21f96e  No.16854854

File: 333a826af3184c0⋯.jpg (39.29 KB, 477x680, 477:680, 333a826af3184c0bc0500ba5aa….jpg)

>>16854778

I think the solution is lock DLC prices at a ceiling and have a limit of DLCs per game pre-establish at the game launch date.

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42d920  No.16854856

>>16853479

> People said anyone else other than Lucas would be better in charge of the series, they got exactly what they wanted.

I still don't understand why people hated prequels so much. Okay, The Phantom Menace was shit, but both the Attack of the Clones and Revenge of the Sith were really fun movies with well written stories but wonky dialogue.

Is wonky dialogue really enough for people to throw away something that is a geniuently interesting plot with fun characters?

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21f96e  No.16854878

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c7799e  No.16854923

>>16854856

When people are expecting the next thing-that's-been-a-classic-film-trilogy-for-thirty-plus-years, to say nothing of the fans and their autism, then yes. Star Wars was too big to succeed.

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345116  No.16854951

File: 4024aa7b4b6e967⋯.png (549.8 KB, 536x669, 536:669, 16b01156e3c3c7c527aef5e38d….png)

>>16854856

If you actually sit down and go through the dialogue then you'll notice that they're pretty much identical across the saga, from TPM to RotJ. No, the problem was that people had grown up with the OT and nothing can ever compare to the things you experienced as a kid. When you're an adult you're more critical and approach media another way. Same thing goes for video games, what got your imagination going as a kid will probably not do the same for you when you've grown up.

The prequels are fine films, they pioneered a lot of film techniques and technology that are now standard in the industry. They were just as sincere and fun as the original films, but due to where things had to end up it was darker and and the scope was more epic.

Despite neckbeards getting their panties in a twist I think the EU stuff and memes the prequels spawned are a testament to their greatness. There are countless great video games set during the clone wars, Sheev will never stop being both amusing and wonderful.

Compare and contrast that to the nu-Star Wars by Disney and without George in complete creative control. Shit games, no memes, people don't even talk about it even though the Gisnep trilogy was just completed. Unlike the prequels which were teeming with new stuff, every single frame was so dense, the new material is recycled from the OT. It's ironic, people got the soulless carbon copy of the OT that they wanted, no innovation, no new story, small scope, plucky diverse rebels against an evil empire. It's was exactly what they had asked for all these years and they got just that. Turns out however that nobody really wanted that.

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fa0856  No.16854956

>>16854856

Anon, even without going autistically screaching about canon like the soy-guzzling faggots who buy into Star Wars beyond Return of the Jedi but even looking at them as films, they were atrocious. They were bluescreen CGI tests for a studio that could only work because the brand they worked under guaranteed the return of profits.

You don't to search far to see things like Ewan McGregor saying what a nightmare it was to shoot all day in a confined room with a blue screen as if they were filming the next skit of the Nostalgia Critic in his storage room outside of Mexico City. Wonky dialogue is the least of it and frankly, the original trilogy has wonky dialogue as well when you stop and read it. You don't notice it because the actors infuse it with charm, the action is good and the performance has a charm in it, as if these are people that get flustered and say weird shit from time to time or they speak in hick kind of way.

If they were good movies, they would be remembered more fondly and before some faggot thinks this is me saying

>So you think the nuSoyWars is good because it's competently shot

<No!

Simple technical competency doesn't make any of the nuWars films any good, even if they never included the old actors. Even if these films were the journey of Ray and her pet neggro to fight some goth Hitler wanabee faggot in space, they would still be shit because they would be copying some one else's adventures without proper context or any sort of character of their own. To give you an example, Han Solo does not work outside of the original trilogy because in the context of those films he's THE dashing rogue with a heart of gold that fell with the good crowd and made friends with the apprentice knight and happened to get the princess in the end. If you rip Star Wars out of him, he's the most generic D'n'D rogue out there that countless neckbeards RP as. Alternatively, you can't show his life story from cradle to grave expecting the character to still be good, because not only he but the stories he came from lose their mystique because : a.)they were never about him and b.) because that was never the point of the original story nor his own story. Lucas, when he made Star Wars, he didn't create a universe that was ripe with cool untapped concepts or some shit. He just set a D'n'D campaign with samurai and the LuftWaffen in Space and plastered Flash Gordon storytelling on top of it and it was fantastic it still is he wasn't fucking Tolkien. And if Tokien sounds too pretentious to you, then let's search for some one that's more of our speed :

Akira Toriyama.

https://www.youtube.com/watch?v=FJqGirLjQn4

https://www.youtube.com/watch?v=aFl6ydm7O-w

We can say whatever the fuck we want about Dragon Ball and how it appeals to niggers and beaners in America etc.but the thing is that Dragon Ball constructed its world the same way as its characters : as an always developing thing, an expanding subject. The idea of Dragon Ball, from the mystical and whimsical search for the eponymous Dragon Balls to the serious fights with Frieza and Cell has always been about one thing : the mystical adventures of Son Goku and the places it would take him. Toriyama, whether he understood it fully or not, whether he wanted it or not, had to make a universe where everything could happen, where it was prime material for all kinds of side stories because Goku needs an unlmited source of adventures. That was the point, for Dragon Ball to be a story about his most prolific adventures but not all of them. It's why things like Xenoverse and Dragon Ball Online worked and were adored but the Star Wars EU comes of as fanfiction that wants to appear as high-brow literature and cutting edge games.

/sperge

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345116  No.16854976

File: 698200a39e7efd0⋯.jpg (48.46 KB, 697x452, 697:452, 15535320_214957745579747_1….jpg)

>>16854956

>They were bluescreen CGI tests

This is such bullshit and a clear signal that you don't know what the fuck you're talking about that I didn't read past that.

It doesn't matter if it's matte paintings or bluescreens miniatures, ffs, TPM alone had more real sets built than the entirety of the OT and most of the things you probably think are CG are actually minis.

It's fucking retarded how Lucas almost bankrupted himself putting all those sets, practical effects, expensive as fuck costumes and lavish bullshit into the TPM production only to have complete retards go ahead and claim the prequels are shit movies because it's all made in the computer. Holy fucking shit, that's the most braindead criticism you could possibly make. You don't have to appreciate them, you don't even have to like them, but fucking shut your retard mouth if you're just going to spout complete nonsense.

What an absolute nigger you have to be to think that fucking globetrotting to get on location shots from a fucking palace, a real fucking desert and so on is just like Movieblob or whoever putting up a greenscreen in his garage. Most of what you see, just like in the OT is real in some sense. They fucking built a functioning miniature of the volcano planet in RotS with lava goop and all but apparently that shit isn't impressive since they weren't standing above real lava. As if you don't fake shit like that in all fucking movies. As if Mark stood above an actual abyss when he sparred at the end of ESB.

I wish someone would beat the snot out of you on behalf on everyone that know the slightest thing about film production and what went into the Star Wars films. Because there's legit critique, there's dumb critique and then there's this garbage that is not just dumb, it is made up of ignorant lies and make people who read them and don't know any better actively dumber.

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fa0856  No.16854997

File: 452f0d68570b2af⋯.jpg (22.39 KB, 379x198, 379:198, E10147-2.jpg)

>>16854976

>Spouting utter shit

>internet tough guy shit

Reddit and cuck/tv/ are that way

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345116  No.16855020

File: b3fbc91d41a8b65⋯.jpg (210.64 KB, 800x1067, 800:1067, dieu3en.jpg)

>>16854997

If you don't have any arguments and know you are wrong and didn't know what the fuck you were talking about then just drop it. You pulled complete bullshit from your ass and now that you've been called out this is what you got? Your anus is bleeding like a fucking river and all you can say is "pls leave"?

You fucking retarded monkey nigger, how about you leave and go to some basic bitch area of the net where your horseshit will fly with the rest of the drones? Where the drooling mental invalids will happily nod along when you talk shit about how the prequels were purely computer generated special effects while the original trilogy literally happened in real life and they actually built AT-ATs. I'm going to make you fucking choke on this truthpill; there's no difference between the prequels and the OT. Not between the scripts and dialogue, not between how many effects were used, not even between acting. Go back to sucking the dick of some infantile manchild on kiketube like Kike Cucklasa or Pissed Pedro and take in more of their mental puke along with the rest of reddit if you're too fucking stupid to know better.

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abbd14  No.16855029

>>16853469

Almost everything about 2 was spectacular. Darth Nihilus was a cool idea. I would have liked to have him more fleshed out (but never speaking). He couldn’t (and shouldn’t) really be the “main” bad guy of a movie or game. But having him as the one-trick pony in the background that they pull out for an imposing presence and to suck the force out of someone would work. I’d also like to see the OTHER side of that, too; when they’re not using him he commands his small battle fleet, but since he’s a soulless husk he just “goes through the motions” and does a shadow of what he did when he was truly alive.

Darth Sion is also a good character (PREMISE). Now, he was written to be a bit too “edgy,” but the premise for his character is great: he’s only alive out of sheer fucking spite. His body is literally physically being held together solely because he’s so fucking angry (a directed, specific anger; not some general “WAAA I SO MAD” bullshit) that he abjectly refuses to die until it’s quenched.

And Darth Traya, of course, is something Star Wars hadn’t seen before In before blah blah Jolee Bindo blah blah Kyle Katarn: the idea that a force user can be neither Jedi nor Sith, having an entirely separate ideology that serves to destroy the bad in all else.

If Bioware hadn’t been behind Revan and Malak’s writing, I would like them, too. As a buddy cop-turned-buddy bad cop scenario. The story there is a great film premise:

1. The two most famous, powerful, and popular Jedi generals save the Republic during the Mandalorian Wars

2. They find the Rakatan Star Forge and fall to the dark side.

3. Revan is captured by Jedi forces, brain-cleaned, and pitted against his old friend.

If we had the backstory of Revan and Malak–knew their relationship, saw them have fun with each other, got to know their personalities–it would make for an even better, strong, climactic ending when they have to fight.

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faea39  No.16855041

>>16854044

>The fact that this sad excuse for a vidya board is being artificially kept alive by shills and stupid 14 year olds.

You are just now figuring that out, huh? Nice dubs, but do try to keep up from now on, OK asslicker?

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abb0ef  No.16855057

>>16854778

>And the worst part is, on top of all that games that came out during the ps2 era often still had more content and replayability than new vidya

This is probably what bothers me the most. Modern games are seriously devoid content and replayability. They're intentionally designed to be that way, as one time consumeble which is why so many of them straight up fade away so quickly from public awareness. Their memorability is low. Very few games in the past decade have managed to retain continuous discussion.

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fa0856  No.16855081

>>16855020

Projecting much, aren't you, goon? When you calm down and have actual evidence to prove your claims since you wanted to start the arguements then we can talk. But given how you angrily type verbal bile and spew it on those who disagree with you, I doubt it.

>>16855040

>I remember reading that Liam Neeson nearly gave up acting entirely because of TPM.

These?

https://archive.ph/fJbwM

https://archive.ph/pQ4zm

Seems like he said one thing and various outlets quoted him on that, found it even on the fucking Irish Times on the net back in 1999. I wouldn't blame him since the thing quoted here, both Ewan and Hayden quote later in interviews for AotC and RotS which is kinda weird since TPM actually was the movie were things weren't as constrained in the Prequels compared to the later two.

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eb01cf  No.16855289

Only real depressing thing i can think of is i'm just not that excited for video games anymore. Only things i'm really looking forward to are a Spongebob remaster and a remaster of Xenoblade.

>>16851438

A panel is a panel, you can't say there's only half

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cf8b9f  No.16855354

>>16854976

>It's fucking retarded how Lucas almost bankrupted himself putting all those sets, practical effects, expensive as fuck costumes and lavish bullshit into the TPM production only to have complete retards go ahead and claim the prequels are shit movies because it's all made in the computer

Actually it's because they're just shitty movies.

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eb01cf  No.16855487

>>16855040

>Uh… Clones and Sith were… good PREMISES for films

Making three movies of Darth Vader's autobiography and treating Palpatine's rise to power as an afterthought was a fucking stupid idea. Instead of actually seeing his influence slowly creeping it's way in, and how he actually tricks the common man into supporting him, it's bitch boy begging for sex for like an hour, or him and his master fighting endlessly.

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12e0f4  No.16855493

>>16855487

Afterthought? The first opening scene already set out Palpatine's schemes with the Trade Federation dudes.

If anything comes off as an afterthought, it's Dooku. He probably should get Darth Maul in for Obi to fight him in the second film.

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12e0f4  No.16855494

>>16855493

Wtf.. my typing is whack. I meant "probably should have let Darth Maul survive".

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ded56d  No.16855514

>>16855487

>>16855493

TBH there should never have been ANY SW sequels. He should have left it alone after the very first one. He would have been a happier person, he would have made other movies that DIDN'T suck, but instead he had to milk the tit dry and he sold his soul to do it. Plus we ended up with a bunch of shit movies that were SO bad that we end up talking about the movies instead of the games.

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84cb4c  No.16855546

>>16855029

>the idea that a force user can be neither Jedi nor Sith, having an entirely separate ideology that serves to destroy the bad in all else.

It was an amazing idea, too bad that the game doesn't allow the player to do the same. I ruined the game for myself because I tried to be neutral, ended up getting the dark side Jedi Council path because I was forced to kill them all (I spared everyone but sided with Vaklu on Onderon, which forces you to kill the master there). It infuriated me that Kreia yelled at me like I was a murderous psychopath no matter what answer I picked in the dialogue, because none of the choices in the game were actually my own. Only after finishing the game I learned that you can actually choose who joins up with you on Nar Shadaa (I was stuck with a character I disliked because of trying to be neutral again, and the game interpreted it as a light side because reasons). The companions all felt repulsive for some reason and I struggled to find any connection with them except Atton, Kreia and HK (and Mandalore but he hardly had any dialogue except on Dxun). The ending also sucked huge balls with the character you bond with for the entire fucking game just dying, ignoring this force relationship that was the background of the entire game. It might sound nitpicky, but for the game hyped as a second coming of RPG Jesus, it filled me with disappointment.

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926ca9  No.16855588

>>16855546

You've gotta admit, Atton and Kreia are great foundations even if you don't like anyone else. I hated the entire cast of KotOR 1.

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afe002  No.16868600

There is no Citybuilding Game about the pre 1914 era, which utilises zoning and has combat.

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dfbde0  No.16868614

File: c3eade741330033⋯.jpg (60.56 KB, 720x718, 360:359, ead.jpg)

The lack of anime titties.

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9c001d  No.16868875

>>16850876

all skaters are fags, you are a fag too

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1b8aa3  No.16873786

File: 179fc4c44483b16⋯.jpg (163.76 KB, 640x480, 4:3, SH1Doghouse.jpg)

>>16850521

>Games like Burnout 3 Takedown don't exist anymore, and as much as I don't mind racing sims, there's far, far too many of them in comparison to battle racers

>VR is expensive so most people have made up their minds about it being good or bad by now, even though it's the first thing to revitalize my interest in vidya for a long time, but it's unpopular because people get motion sick and don't have enough money so the high barrier to entry is severely holding back the progress of one of the first things in vidya I've genuinely liked in a while

>Used to be tripping over people to play video games with around the time left 4 dead came out, now everyone's kinda segregated to their own autismgrind games that are hard to play with friends because they'll either have absurdly powerful loot you don't or vice versa, which means the difficulty is uneven and not enjoyable, so you don't play said game with them

>All of the old vidya communities I used to be a part of don't exist anymore, or are hanging onto their existence by a thread

>Nintendo murdered emuparadise, which means an easily accessible string connecting myself to one of the only positive parts of my life was severed by corporate greed that won't even replace what they made us lose properly

>Wagecucking now so even when I do want to play vidya with people they're not on when I am due to inconsistent hours, so while yes, I can afford basically any game I want at any time now, I can't even play it with people I care about

>All of my favorite franchises crashed and burned due to developer/publisher incompetence, and if they haven't yet, they will soon

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d7dc8c  No.16873789

File: f54080c8550a5f2⋯.jpg (75.92 KB, 1052x1042, 526:521, DOpSoZkWkAYZgPy.jpg)

>>16873786

>Wagecuck all day to afford hardware and vidya to play

>Too tired to play besides weekends and even then I want to get hammered and forget about shit during those 2 and a half days.

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1b8aa3  No.16873834

>>16873789

I know that feel, anon.

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6edf06  No.16873941

>>16873920

>new fan maps for Thief every year

>The Dark Mod

>Hitman (questionable but still fun)

Go away niggerpill.

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1b8aa3  No.16873961

File: 03f108e951aec54⋯.jpg (260.06 KB, 914x891, 914:891, 1428595527149.jpg)

>>16873920

Was about to post basically >>16873941 but someone beat me to it.

It's like saying because nu-DOOM exists and had a shitty map maker that somehow it erases doom sourceports from existence that are in fact still getting content to this day.

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9edf14  No.16874152

>>16850521

RTS was always such a failed game genre anyway. Single player scenarios/campaigns always sucked because the AI can't smart and multiplayer just degenerates into a stressful multitasking clickfest routine. There's no strategy involved either way.

Just like computer RPGs always felt more like character building lego and maze exploration simulators than a role playing experience.

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e62c89  No.16874254

>>16874152

You just played shitty RTSs.

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3d9492  No.16875038

File: da6e37708286d5e⋯.jpeg (408.55 KB, 1440x1080, 4:3, B48B41CE_FDAC_4739_9256_D….jpeg)

It hurts to know this was the peak for SW. I hope Disney kikes suffer immensely omitting Katarn from Rogue One, but maybe it was for the better. Had a good laugh watching Wuhan do his thing.

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446562  No.16875347

File: e5832b8d1c59ce8⋯.jpg (15.27 KB, 400x251, 400:251, Dt5EU5fWoAEv4aK.jpg)

>>16875038

>Playing jedi outcast and academy as a kid and loving the shit out of it

>Excited to no end on the perspective of new SW games in future

>with a better graphics and technology they will surely be amazing i thought

>future came the games are utterly shit, i have no faith in anything as good as Outcast coming out

why does it have to be like this, where did everything went so wrong.

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b56176  No.16875365

>>16875347

JKA is still alive, check out Movie Battles mod.

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c66c94  No.16875922

>>16875353

Try Styx then.

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c66c94  No.16875930

>>16875347

It all went wrong with soycial media and gaming become mainstream.

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8d41ad  No.16875937

File: e528722789a21f5⋯.webm (4.37 MB, 582x400, 291:200, UT2004_Movement_Jumping_D….webm)

File: f9c92c8e6566ad5⋯.webm (1.55 MB, 768x432, 16:9, UT_2004_5.webm)

File: ece811a4c2e2ca0⋯.webm (2.89 MB, 768x432, 16:9, UT_1v1_NW_Duel_Cup_1_bleh….webm)

File: 49b4bab28f16d54⋯.webm (3.71 MB, 538x360, 269:180, _GkC_UT99_Instagib_Movie_….webm)

File: 5fcf3b305211406⋯.webm (2.47 MB, 1280x720, 16:9, UT_1v1_NW_Duel_Cup_1_bleh….webm)

>>16850521

>Arena shooters are dead

>RTS is dead

They are dead for a reason. Arena shooters are boring and the rts community is autistic as fuck. Half of the people playing rts games are playing it like city builders. I was a big fan of both genres and played them online for ages. I am pretty sure that even if we had good games in those genres nobody would play them today.

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8d41ad  No.16875952

>>16874152

>Single player scenarios/campaigns always sucked because the AI can't smart

Coding smart AI is not a easy thing. That said rts stories are still a lot of fun. I loved tiberian sun.

>multiplayer just degenerates into a stressful multitasking clickfest routine.

You are a autistic nigger who wants to roleplay instead of playing for real.

>There's no strategy involved either way.

You send out scout units to see your what your enemy is building and then counter his plan. But let me guess, that's too stressful for you.

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25fd7e  No.16876112

File: 9882ca9693d88ef⋯.png (197.52 KB, 552x475, 552:475, woody_dayz.png)

>game introduces female character

>can no longer appreciate their company

>just waiting for the moment where their character is exposed to be a product of inclusiveness

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000000  No.16877590

>>16875937

>Half of the people playing rts games are playing it like city builders.

I was about to object that this isn't RTS-specific, but the more I thought about it and wrote, the more I noticed that all examples I could think of are in genres and games that are dying. Hear me out for a second.

Normally, citybuilderfags can be easily shitstomped because in any well-designed game turtling 24/7 is not a good strategy. The shitters know that and so they ghetto themselves into designated shitter maps (often custom-made) that make sane play impossible while rewarding whatever noob trap they fell into. SupCom's Gap of Rohan is a really good example of that, but there are hundreds of other examples.

Or since you posted UT2004, let's take the most blatant example from that game: VCTF. In case you didn't play VCTF in that game (I wouldn't blame you), the short story is that it came with no retail maps, so everything was community-made. By far the most popular map was VCTF-Klinika, a literal box with a wall in it, a dozen mantas, and an open air spawn that required you to run a mile to even get weapons. Every fucking match was manta spawncamping for 20 minutes, and every fucking time it was eligible for map voting shitters voted for it because not only do you not require any skill to play it, the map also actively prevented skillful play. It wasn't just this map either, the most popular maps were almost all terribly designed piles of shit with similar flaws: Easy spawncamping, no/bad alternative routes, braindead weapon selection.

I could make more examples, but something that all the games have in common is their exceptional mapping and modding support. This should be a good thing, but I'm starting to suspect that it's the (indirect) cause of death for the game, because at some point some faggot will inevitably create a safe haven for shitters which not only soaks up new players but prevents them from becoming good players that keep the game alive.

Sounds suspiciously like "players are too retarded to be trusted with mod tools", I know. And honestly I'm not sure if it's really all that different. But the connection is really remarkable.

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dc410b  No.16877633

>>16850521

The most depressing thing is that games are becoming more and more alike gameplay wise, walking simulators that are carbon copies of each other with a different skin.

It's the same damn control scheme every single time, and of course everything is console/controller focused nowadays, unless it's an MMO, then you get quickbars with 1-10 keys.

But either way you just press a button and your player character does something. It's not really immersive. I really liked the controls in Gothic, they actually felt like you were controlling your characters arms and the battles felt like you were actually doing something yourself, not just giving your characters commands or senselessly mashing buttons.

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afc764  No.16877673

>>16877650

>new

Then fucking make one. I want GOOD stealth game, and they were already made.

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ccc372  No.16877719

File: 4cf39f102c11bb7⋯.gif (3.91 MB, 270x263, 270:263, 4cf39f102c11bb74fce08773c9….gif)

>>16850521

A non-exhaustive list of games I played growing up:

>3rd gen

>Super Mario Bros/Duck Hunt

>Super Mario Bros 2/Doki Doki Panic

>Double Dragon

>Zelda II Adventure of Link

>Dr. Mario

>Battletoads

>Tetris

>4th gen

>Mrs. Pac Man

>Zelda Link to the Past

>Super Mario Bros 3

>Super Mario World/World 2

>DKC/2/3

>Sonic Blast Man

>Spiderman Separation Anxiety

>Rise and Fall of Superman

>Mortal Kombat

>Street Fighter

>Teenage Mutant Ninja Turtles IV Turtles in Time

>Shinobi

>Streets of Rage

>Golden Axe

>Ecco the Dolphin

>Rocket Knight Adventures

>Vectorman

>Sonic the Hedgehog 3 & Knuckles

>5th gen

>Perfect Dark/Goldeneye

>Super Mario 64

>Ocarina of Time/Majora's Mask

>1080 Snowboarding

>Mario Party

>Mario Kart

>Quest 64

>Pokemon Stadium/Stadium 2 (alongside 1st and 2nd gen)

>Star Fox 64

>Smash Bros

>…etc etc

Look, the short of it is that I mostly played single player shit on consoles. I had a bias toward Nintendo games growing up so I missed out on a lot of Playstation and PC games of the time like Crash Bandicoot, Spyro, Deus Ex, etc. It depresses me that, although I played some pretty good console games, I didn't hone my skills playing Quake or Doom or something of that nature, because now I'd likely be able to wipe the floor with these newfags who think Overwatch and Fortnite are hot shit, and maybe I could've made some money in the process.

By the time the 6th gen rolled around, I played mostly platformers, side scrolling beat 'em ups, a few first person shooters and RPGs, and some fighting games in arcade mode against AI controlled opponents, and that's about it. Very few of the skills one could acquire from these genres are useful in a multiplayer setting so I feel like I wasted my fucking time. These days, 15 year old kids can earn millions of dollars playing a fucking free to play third person shooter with poor man's unreal tournament mechanics and a lel so memeworthy premise of being the last one standing. Why couldn't I have done that?

Aside from that, most of these types of games I grew up with aren't made anymore. You know, everything is a cinematic experience now, nobody cares about colorful platformers with anthropomorphic mascots as protagonists. Everything has to be a bloated, multi-billion dollar production to rival Hollywood with mocap, world class voice acting™, cutscenes out the ass, and the world's most safe and boring mechanics known to man. Big titles like RDR2, Death Stranding, God of War, and the like look good and are amusing on some level but they lack the soul of games made in more primitive times. One gets the impression that they're made on an assembly line and built to tick all the essential check marks that every Triple A™ title should have, rather than an earnest and lovingly crafted experience made by passionate aficionados who genuinely wanted nothing more than to make an experience they would love.

In short, while I can still enjoy myself by playing certain modern titles like Dark Souls, Boodborne, Monster Hunter World, and even the big blockbusters that I've just complained about, I feel disillusioned with video games as a whole. Maybe I'm just getting old and it's time I move on to something else, but maybe it's the industry and their priorities that have changed. After all, video games are more popular than ever, right? Gotta appeal to the masses and make your fortune, right?

Course, there's plenty more to complain about when it comes to the state of the modern industry, but this is a more personal interpretation of how things have shaped up than anything else. It's much more sensible to complain about things like DLC, microtransactions, loot boxes, free to play as a business model, esports, streaming, youtube personalities, and the myriad of other bullshit that infect the industry.

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fcf3c0  No.16885091

File: bdd634d72284c04⋯.gif (4.37 MB, 200x200, 1:1, not_feeling_it.gif)

The death of rental stores. Now hear me out, I understand that Hollywood and Blockbuster were bullshit and charged retarded prices and that you can just pirate games, but that isn't my point. Perhaps it's nostalgia, but something is missing when you look on a virtual list. When I was younger, it felt like a wonderland looking at all those titles, judging the games based on the cover and manual, then finally taking the gamble for a small price if it was good or not. It almost feels like people are deprived of a natural sense of curiosity.

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36c01d  No.16885121

File: 3abd35f34dcb839⋯.jpg (222.43 KB, 1545x727, 1545:727, video_rentals.jpg)

>>16885091

Local video rental stores were great, I used to like going into the horror section just to look at the covers and screen shots on the back.

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247350  No.16885130

>>16850521

>Arena shooters are dead

there is a game called Diabotical in closed beta

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8d5bcb  No.16885146

>>16855020

wow, you are so cool, he, can i touch you so that some of your coolness rubs of on me?

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0adf3b  No.16885162

File: c02c1530111d158⋯.jpg (351.93 KB, 1920x1080, 16:9, Diabotical_Epic_Games_Stor….jpg)

>>16885130

>Diabotical

It looks gay as fuck, that's probably the reason why you didn't post any screenshots of it. Also they release it on Epic, which makes it even worse.

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cfb845  No.16885172

>>16850521

There's no bare bones shooters or action games anymore that harken back to arcade style games.Everything nowadays has a fucking inventory system, a skill point system, a money system and tons of fucking plot and cutscenes. I am so sick of it. I just want a fast game that lets me play right away and doesn't require me to manage a menu or budget or spend time leveling up skills. Why can't I have an action game that focuses on the fucking action, like moving around and shooting shit?

Everything is an RPG light nowadays and it makes me not want to play new games.

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793e86  No.16885177

>>16873961

>>16873920

are there any good mod levels for mgs 2/3? 2 in particular feels like it has so much missed potential simply because of the big shell being what it is

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cfb845  No.16885180

>>16877719

>You know, everything is a cinematic experience now, nobody cares about colorful platformers with anthropomorphic mascots as protagonists. Everything has to be a bloated, multi-billion dollar production to rival Hollywood with mocap, world class voice acting™, cutscenes out the ass, and the world's most safe and boring mechanics known to man.

Exactly, it's like they mashed together the most popular genres and now every game has to have all these mechanics at once instead of having games focus only one aspect and getting it right. I hate to say it but corporations and market research are to blame for this. They want to make sure every big budget game has something for everybody. That's what is making every game into a disgusting blend of game mechanics and concepts that used to be fun and pure but are nothing but tedious and boring when they are tacked on to something that shouldn't have those features at all because they don't fit the style of game.

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cfb845  No.16885184

File: 2f790211281cb60⋯.jpg (100.86 KB, 700x1000, 7:10, 85546f5d2e8992e500f19e958d….jpg)

>>16885177

Dude, have you never played MGS2: Substance? It has extra tanker missions for Snake, not a whole game but a lot of awesome and repayable new tanker content. Even better than that is the absolute wealth of VR content though. I had so much fun with those timed mini challenges.

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af1646  No.16888003

>>16855546

The game is a bittersweet experience, it could have been so much more but got rushed and chopped up. I wish it had just more general shit in the streets, the levels feel so empty on replays. Though mixing up the order of things and hitting the 'hard' planets first is an interesting way of changing the feel of the story a bit and getting crew characters earlier to see more of their take on you.

The crew are pretty much all assholes one way or another, if they're not outright evil they're shady, spiky, secretive, a Sith lord's emo cumdumpster, insufferably smug/self righteous or dull. Cracking Brianna and turning her ebul is kind of fun but the rest (bar HK) are self interested pricks, they're people I'd probably leave behind were I off on a spess adventure (ok Mandalore *if* he stopped sucking his own dick). The only one who truly grates my nerves is Mira, though Bao-Dur's placid ASMRy voice made me never speak to him beyond my first uberdark/light 'turn everyone' runs.

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