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File: 79f1732a849d1d6⋯.jpg (26.61 KB, 288x344, 36:43, Nox.jpg)

File: ba72ca5a6c568e2⋯.jpg (151.97 KB, 250x292, 125:146, Trails of Cold Steel.jpg)

File: 35407861e9f0adc⋯.png (139.56 KB, 256x255, 256:255, Crash Team Racing.png)

dfa065  No.16710736

ITT: post ripoffs that are better than the games they ripped off.

c98436  No.16710748

what games did nox and cold steel ripoff?


dfa065  No.16710756

>>16710748

Diablo and Persona respectively.


c98436  No.16710763

File: f2e51c5104213ed⋯.png (474.72 KB, 1388x1060, 347:265, 987a6380739e9253fd7dbdc029….png)

>>16710756

do you mind explaining why?


28cf37  No.16710777

>>16710756

Isn't Persona just a dungeon crawler but anime?


4ff4c5  No.16710781

>>16710736

>CTR

People on /v/ always claim it to be one of the/ the best kart-racer. I never played it and always wondered what exactly made it better than the competition?


a4f571  No.16710783

File: a24088521263e4c⋯.jpg (386.8 KB, 1600x1200, 4:3, battlefield 2.jpg)


4e3947  No.16710791

>>16710763

Nox is basically Diablo but with better writing, structure, and design. Cold Steel uses the same dating sim-dungeon crawler structure as Persona, especially Cold Steel 1, but with a bigger and more fleshed out world, better combat, and slighty less faggy characters.

>>16710781

It has very tight controls compared to most other kart-racers and the tracks are just a lot of fun to drive on.


da0f16  No.16710799

Metroid is a blatant ripoff of Baraduke, right down to the "character is actually a girl" and "alien parasite thing kills itself to fight against the final boss" shticks but it's like a trillion times better so nobody really gives a shit. Hell, most Namco arcade games from ~83-85 were near bit for bit stolen in one way or another but pretty much every single one of them was outdone.


c98436  No.16710806

>>16710791

but is it better than both diablos or just 1?


da0f16  No.16710813

>>16710781

It's easy to be seen as superior when your only real competition that gen was Mario Kart 64 and Diddy Kong Racing.


45aee3  No.16710815

Invidious embed. Click thumbnail to play.

>>16710736

>CTR

My Basketball American, it truly is a better version of Diddy Kong Racing (which in turn is a superior version of MK 64)

I really don't get how people still like Mario Kart titles over CTR. Even nu-CTR for all its flaws still retains a lot of what made the original special. Unrelated but the CTR community is to this day active in finding out faster and faster strats for all courses, in the past two months alone they found a shitton of exploits and tech.

>>16710781

I find it THE kart-racer, but I can see why people prefer MK Double Dash, MK Wii, Diddy Kong Racing and SEGA All-Star Racing as much or better than it.

>I never played it and always wondered what exactly made it better than the competition?

The physics were some of the most satisfying shit ever, playing it on an emulator cheapens the experience (all competitive runners use original hardware) but still retains a lot of what made the game click, despite it being locked at 30 fps (actually it may be lower) the devs still managed to make it feel like every single action you performed was replicated 1:1

The items were extremely balanced compared to other kart racers, even the most OP ones still needed some strategy to be used right, i.e. the Warp Orb will hit the person in first and anyone in its way, but if you don't stack up on Wumpa fruits (think MK coins) too it would skip more than half the contestant in front of you, plus the moment you use the item the player in first knows that he's been targeted and has all the time in the world to prepare for it, sometimes it's better to take a dive instead of getting hit as you get invincibility frames when coming back unlike MK, plus the devs had the foresight of not letting the AI use the best items in the game when playing against one or more human players, meaning that you can't be sniped by an AI without knowing they would do that - nuCTR forgot how bothersome having multiple unblockable items target you and suffers a lot because of it on multi, anyhow you don't even need to use items at all to be first and using the best items in the game still won't make you an instant first.

The devs do slow you down when you're in the air, but understood that jumping is an essential part of kart games, so they made sure that every single jump felt great (unlike MK Wii where it's almost a chore) and filled the tracks with a lot of vantage points from which you can do some crazy shit, Sewer Speedway and Oxide Station (though the latter is unavailable in multi) are the most fun you'll ever have in a racing game solely for that.

While the differences in karts are noticeable when playing competitively or against really good humans, you never feel that you're that much disadvantaged compared to others, the only kart that is objectively the best is Penta on PAL and JP because of a devs' supposed oversight, but even then time trials don't always favor him.

The color palette and aesthetic for the game is insanely good, high contrast and low saturation, the models look a bit like shit but there's tons of little details like particle effects that aren't intrusive and overall highly readable map design, compare it with shit from nu-kart racers where they just fill the world with as much shit as possible.

The Adventure mode is probably the greatest tutorial in all of gaming, basically you don't just go through competitions but are dropped onto a hub world where you're free to train your drifting and jumping skills while picking and choosing individual challenges, to progress you need to also defeat bosses (the last one of which outright cheats at the start) with unique quirks.

Finally, the controls are phenomenal, analog is fine but the d-pad gets you some insanely good results, you always feel in control and you never get thrown around for something that isn't your fault (except in one specific instance of Sewer Speedway that was bugged).

It's a real fun game, pick it up and play it.

Anyhow my pick is Inazuma Eleven for being a better ripoff of Captain Tsubasa and forgetting in its subsequent titles.


0696bb  No.16710818

>>16710799

I'm watching a playtrhough of it right now. I don't really see anything in common with metroid other than some very superficial characteristics.


da0f16  No.16710823

>>16710818

Then you're being willfully obtuse.


0696bb  No.16710832

>>16710823

okay retard. There's zero platforming, exploration or backtracking. No abilities or power ups. Hardly any boss fights. There's no map. It's not even the same genre.


4e3947  No.16710835

>>16710806

I'd say it's at least as good as 2.


005d57  No.16710863

File: 69464a5f5acf013⋯.jpg (116.27 KB, 953x953, 1:1, re1psxusa.jpg)

Better than Alone in the Dark.


1df9ea  No.16710894

Nox is nothing like Diablo beyond being an ARPG where you click on shit. It was intended to resemble it but really doesn't at all.

<Diablo

>random loot and map generation

>progression tied closely to level due to gear/book requirements and, in D2, skills

>stat based abstracted dice roll gameplay

>co-op party multiplayer, encourages trading

>dark pseudo-Gnostic setting that's more about the feel than really exploring anything

<Nox

>fixed loot and maps

>level is basically irrelevant, gear is everything and requirements non-existent

>therefore progression is entirely linear

>proper action gameplay with aiming and a sense of weight

>actually a deathmatch game in disguise

>lighthearted portal fantasy setting with proper characters


ddd007  No.16710898

File: ffe298f635979aa⋯.png (215.01 KB, 400x286, 200:143, 16831d8c20765dc736d0759031….png)

>>16710791

>nox better than diablo


00845b  No.16710959

>>16710777

Dating sim dungeon crawler


8d4233  No.16710995

Does Nioh count? Its very much a Souls inspired game but they make some key changes that makes it a flat out better game than Souls.


6a8acd  No.16711001

>>16710781

>really good track design, aren't just boring ovals most of the time compared to diddy kong racing

>sliding around is fun but breaking the game is even funner

>music is pretty fucking good

>rock solid framerate

<30hz but so did other kart racers until later gen hardware


ba6b91  No.16711002

Darkstone was a better Diablo clone than Nox.


da0f16  No.16711007

>>16711001

Boring is the last word I'd use to describe Diddy Kong Racing's stage design. Repetitive, frustrating, god fucking awful, but not boring.


7e7962  No.16711009

>>16710781

I had it when I was eight :^)


e4ce26  No.16711010

File: 8a68a9e53d2527d⋯.png (218.03 KB, 285x348, 95:116, Spec_Ops_The_Line_cover.png)

The gameplay puts every gears of war game to shame, from the enemy variety/utility, the huge amount of weapons with weapon progression, having a squad that is both useful and an important mechanic, grenades actually being useful, every combat section being unique and unrepetitive, and just the way they made a fucking generic 2000's 1 weapon on the back military hitscan cover shooter a half-decent game. I only hear praise of this game for it story, but the gameplay is heavily underrated, even as a cover shooter.


da0f16  No.16711017

^

Now that's some prime bait.


2b0ea0  No.16711023

>>16711010

I honestly never understood why people hated on Spec Op's gameplay so much, it wasn't amazing but it was an enjoyable 3rd person shooter with good hit feedback and nice gore.


fd6898  No.16711028

>>16710898

diablo is just the meth-heads gauntlet.

>>16711010

The gameplay in spec ops was so boring.


e4ce26  No.16711039

>>16711028

Its a half-decent third person shooter, but I'm amazed at how it still blasts the gameplay of the game that it took inspiration from out of the water. If you thought spec ops gameplay was boring, you would not last an hour with any gears of war game. I stopped playing the second one midway since the game was so damn void of fun.


8facd5  No.16711041

>>16710818

It's probably just another "Metroidvania" autist desperately grasping at straws to come up with a game that actually invented the formula before Metroid. Every game they have ever presented as the "Metroid before Metroid" has failed to stand up to scrutiny.


da0f16  No.16711046

>>>/v/16711041

Nice IP hop.


8facd5  No.16711053

>>16711046

Nice argument and shit post etiquette.


fd0489  No.16711065

>>16711053

Just filter and report him like I did, he's concern-shilling like most people enjoy doing these days.


7e7962  No.16711082

>>16711041

>implying it matters who invented the formula

The games that popularise a genre are the ones that people look to, not necessarily the very first games of the type. Doom is known as the daddy of FPS much moreso than Wolfenstein or Catacombs 3D. Doom Clone is the term people used back in the day.

The term Metroidvania is used because it's a combination of the two most prominent examples of the genre, and people know what you mean when you say it.


28e537  No.16711083

File: eadb3507a4779bc⋯.png (3.3 KB, 224x288, 7:9, mspacman.png)

Ms. Pac-Man started out as one of the many many ripoffs of Pac-Man but it was a very good one so they bought it and reskinned it.


e03a87  No.16711091

>>16711041

To be fair, there were a bunch of games with similar mechanics. System Shock was quite close to Super Metroid and was released the same year, for example. That said, the term Metroidvania is not really good anyway, mostly because a lot of Metroidvania games are different from Super Metroid and even each other, especially Castlevania games that more rely on RPG elements aside from other classical Castlevania features.

It is as bad as a "Doom clone" term (even though Doom isn't even the first FPS game), although the alternatives most of the people come up with sound quite mediocre for such genre.


da0f16  No.16711103

>>16711091

Using Metroidvania to describe anything other than the Castlevania games with Super Metroid style maps is retarded.

>game is a straight up Super Metroid clone

>no levels, no items, no equipment, nothing that makes it even remotely like SOTN or it's successors

>"durr ids a metroidvania ;DDDD"

Happens all the god damn time.


28e537  No.16711104

File: 3299846b18be250⋯.jpg (197.72 KB, 739x1046, 739:1046, 43173-final-fantasy-nes-fr….jpg)

Final Fantasy was a ripoff of the popular Dragon Warrior series. It was better than DW 1 and 2, and people argued over whether it was better than DW 3 and 4.


7e7962  No.16711105

>>16711091

It's just shorthand for "games with this kind of level design". It's a colloquialism not some mathematically determined thing. People know what they mean when they say it, and that's all that matters. Getting upset about that is some pretty hardcore autism


80925b  No.16711114

File: 2d63de915c5ceb5⋯.jpg (25.9 KB, 264x375, 88:125, Sacred.jpg)

>>16711002

And Sacred was a better Diablo clone than Darkstone.


28e537  No.16711139

File: ae39cd0cf7c8114⋯.png (14.58 KB, 320x200, 8:5, omf2097.png)

One Must Fall was such a ripoff of Street Fighter 2 that the alpha version was Ken and Ryu with their movesets (it was on a "50 best freeware games" CD). They changed the fighters to giant robots and added storylines and upgrades. I won't say it's better than SF2, but it's pretty dang good.


b7d119  No.16711145

File: 9cdd377c37e108a⋯.png (242.9 KB, 640x404, 160:101, Crusader of Centy.png)

File: 07682ef4ed34aa1⋯.png (11.87 KB, 640x448, 10:7, beyond-oasis-sega-genesis.png)

File: 2cfa743330dbb18⋯.gif (30.65 KB, 480x432, 10:9, Sylvan Tale.gif)

File: ec503dfe5b4ef4e⋯.jpg (62.47 KB, 640x480, 4:3, Shining Force.jpg)


28e537  No.16711166

File: 54a3bea451a3c94⋯.png (12.17 KB, 320x200, 8:5, raptor-call-of-the-shadows….png)

Shooters were common but Raptor was understood to be Apogee's answer to Epic's Kiloblaster. No question, Raptor was better. Epic later published a third party's shooter Tyrian which was just as good.


28e537  No.16711184

File: dde0eba26cb231a⋯.jpg (104.25 KB, 459x646, 27:38, box_dukenukem3d.jpg)

Ken's Labyrinth was some guy named Ken's ripoff of Doom. Apogee bought the tech and made something better than Doom.


da0f16  No.16711197

>>16711184

Actually it was a Wolfenstein knockoff, since it predates Doom's shareware release.


e03a87  No.16711200

>>16711105

>It's just shorthand for "games with this kind of level design"

If it was as easy people wouldn't argue about it or Metroidvania fags wouldn't be hostile towards the fags that use IGAvania term to describe Castlevania. The same kind of thing happened with "Doom clone" term.

>>16711114

What about Titan Quest?

>>16711184

Yet people were mostly comparing Duke and Quake to each other. With that being said, DN3D definitely became its own thing, too bad we don't have great Duke clones.


8facd5  No.16711204

File: 0c0a213809c691d⋯.jpg (8.42 KB, 144x209, 144:209, Gun-Nac.jpg)

File: c2f4eef402545a5⋯.jpg (73.71 KB, 476x472, 119:118, Lords of Thunder.jpg)

>>16711166

Both are completely pale Euroshmup imitations that missed the point of the arcade shooters they were trying to replicate. Even Japanese developers who've tried their hands at shop systems managed to pull it off way better.


184169  No.16711208

>>16711104

>Dragon Warrior

Don't you mean Dragon Quest?


8facd5  No.16711247

Why is this bumplocked?


9b0442  No.16711280

>>16711208

He's an oldfag that actually played the series before they finally started calling it DQ in the west.


59e791  No.16711483

File: 2c5949e22b0eca6⋯.png (305.32 KB, 498x446, 249:223, hidamari.png)

>>16711247

Probably because the OP only has one sentence. Mark has an autistic hatred of one sentence OPs because he still hasn't figured out that the posts in a thread are 100 times more important than the OP.


8facd5  No.16711494

>>16711483

Mods were a mistake.


45aee3  No.16711975

File: 3cda3c9a11e67e6⋯.png (345.82 KB, 320x445, 64:89, ClipboardImage.png)

>>16710863

Alone in the dark was shit even by those years' standards though. People retroactively praise it because of the ingenuity behind it but it's a terrible game.

>>16711010

>>16711023

They hate it because (((Extra Credits))) told them it's shit on purpose. I thought it was average and the "ure a monstar" plot line was forced as fuck, but I liked how you can disperse the crowd instead of shooting at them, that sort of undisclosed mechanic is the one thing I think they did really good.

oh yeah also I realized, Billy Hatcher is a ripoff of Glover except a hundred times better but in the sound design


c40803  No.16713862

>>16711247

yeah even with a slightly lackluster OP this thread shouldn't be bumplocked




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