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File: 02f9fd43c2fe154⋯.png (3.16 MB, 1903x1010, 1903:1010, Let It Die characters.png)

File: 63f0ae3c6ae502d⋯.jpg (1.91 MB, 1920x1200, 8:5, Let It Die 2019 Calendar P….jpg)

File: b3e9c4ac6c658bc⋯.png (560.34 KB, 960x720, 4:3, LET IT DIE Road Map Season….png)

File: 3365e8b23b3d93b⋯.mp4 (10.17 MB, 1280x720, 16:9, Let It Die_100F Taro Gunka….mp4)

ca4442  No.16476153

Been a while since we had a Let It Die thread, huh?

LID is having a bit of a campaign this month until the 30th, giving coloured metals as daily login rewards and offering 1 free revive per day.

Also, the end-of-season TDM weapon reward seems to be the bowling ball stick.

Discuss your LID progress and share tips & tricks ITT.

Here's my tip of the day: The fireworks launcher's Rage move is a cluster projectile that spreads into multiple fireworks, each counting as a separate hit that helps refill the Rage gauge you just spent.

Ideally, you should aim for multiple targets (or one big target) to get the most out of your hits. Just remember: The initial hit doesn't replenish Rage gauge, but the cluster fire does.



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