b925ef No.16471203
I didn't even realize the last thread died. Anyways Kiwami 2 is out on PC now, and it looks like Special K can now disable DOF. I'll try it a little later, but probably just going to get black screen with Special K overlay again.
Thread for Special K progress:
https://steamcommunity.com/app/927380/discussions/0/1652169858545957984/
dcd245 No.16471220
I was just trying to find the previous thread and wondering where it had gone.
1f9b63 No.16471233
>>16471203
>looks like Special K can now disable DOF
Neat. I may try it but some people in that thread complain about not being able to launch the game and just see a Special K logo. I would rather not go through the trouble of reinstalling if it doesn't work. Plus, the FPS for me is actually much better in Sotenbori for some reason
b925ef No.16471238
>>16471233
>I would rather not go through the trouble of reinstalling if it doesn't work.
You don't have to reinstall, it's just like 3 files you paste into the directory with the YakuzaKiwami2.exe, and if it doesn't work you just delete those three files. It doesn't overwrite anything.
t. did this because black screen
1f9b63 No.16471250
>>16471238
I see, that's convenient. I hope he finds a way to lower draw distance. That seems to be the worst FPS killer.
85750d No.16471251
I dropped the game around chapter 10
The combat is really awful. It started off neat but the novelty wore thing 2 chapters in and it devolves into shitty dynasty warriors esque gameplay with 0 precision on anything and every fight ends up in either complete domination or trading hits until you inevitably win because nothing registers properly.
The boss fight with Shindo is really fucking bad and highlights how awful the combat is. 5 quick punches and he changes phases and since he can just guard whenever he wants and cancel out of anything into a dodge attack trying to learn his moveset or react to anything is just a waste of time.
85750d No.16471263
>>16471251
Oh and I forgot about the grabs. In this game the throw is changed to a shitty spinning move. Same for all the throw finishers. Except it gets interrupted whenever the guy you're spinning hits a wall and you don't even do any extra damage for slamming them into the walls. However enemies have amazing throws that you cannot dodge. They can just go from complete neutral into a throw that locks you in the animation with no way to escape. Theres a special move you can learn from a primer that allows you to counter enemies who grab you except its fucking useless since no enemy grabs you and you can't use it to counter those inescapable throws.
5445bc No.16471271
5e2baf No.16471287
Are people really having such trouble with the PC port? It doesn't run quite as well as Kiwami but it's a satisfactory performance. Plus it doesn't have this shitty letterboxing the dragon engine games had on PS4 so that's a plus.
>>16471251
Nobody's going to argue 6/K2 combat is anywhere as good as 0/K I think. It's pretty obvious, same with the experience system. Basically it's going back to before 0 with a physics engine and blocks that interrupts your strings. Not an absolute deal breaker, but a letdown for sure.
I wonder what the anons playing only on PC will say once 6 comes after 3-5. I bet it will feel really weird to have two similar games after this kinda gap
Also is it just me or is extreme heat fucked? I try to activate it at full gauge but it won't bust out.
85750d No.16471304
>>16471287
>Nobody's going to argue 6/K2 combat is anywhere as good as 0/K I think
Its worse than the original 2's combat by a long shot.
One of the biggest things Yakuza 2 had over Yakuza 1 was that enemies weren't pushovers with no health. K2 pisses all over that.
b925ef No.16471486
>>16471203
k yeah i just get the black screen again lol
8efad9 No.16471507
>no one shitting on Cuckdaien when he releases something you want to use
/v/ would let his wife anime waifu get fucked by a nigger if said nigger bought videogames for his neet autistic hypocrite ass.
85750d No.16471510
>>16471507
>implying I am using his worthless workarounds
the game runs fine on my toaster
b925ef No.16471513
>>16471507
I don't even know who this guy is tbh, I just want to turn off DOF + get a couple extra frames.
5445bc No.16471516
>>16471507
He was being plenty shat on last thread.
3ad17e No.16471517
>>16471203
How come the thread died so fast? It usually takes a lot longer and we didn't have that many posts.
>>16471287
>Also is it just me or is extreme heat fucked? I try to activate it at full gauge but it won't bust out.
Did you unlock it just now or have you used it before? Because a lot of people (including myself) don't realize that they need to buy the ability after learning it.
>>16471251
I miss the old Yakuza combat as well but, fuck, entering and exiting a Poppo's without a loading screen just feels so good. It's a shame that they didn't keep 6's gore though.
>>16471287
>Are people really having such trouble with the PC port? It doesn't run quite as well as Kiwami but it's a satisfactory performance. Plus it doesn't have this shitty letterboxing the dragon engine games had on PS4 so that's a plus.
Same here even though my performance is a lot better during night times than at day. I wonder if turning DoF off affects the performance.
>>16471507
I called him an autistic faggot last thread but I also said that he's competent.
b925ef No.16471527
>>16471517
>tfw have never played a yakuza game with the gore on
I saw a few webbums with nail and teeth stuff before I ever played one and it wigged me out.
1f9b63 No.16471530
>>16471507
Spoiler alert:
People can have talent while also holding retarded beliefs
3ad17e No.16471539
>>16471527
What does the gore option even do?
5e2baf No.16471553
>>16471517
>Did you unlock it just now or have you used it before? Because a lot of people (including myself) don't realize that they need to buy the ability after learning it.
It's very possible, I just assumed the komaki training would unlock it. I'll check it out.
>How come the thread died so fast?
Probably OP deleted it so it wouldn't have to sink through to page 13 first.
b925ef No.16471555
>>16471539
Well it removes blood for sure, beyond that I really don't know.
3ad17e No.16471569
>>16471553
>It's very possible, I just assumed the komaki training would unlock it. I'll check it out.
It works that way in the other games but in Kiwami 2 you have to unlock every move you learn from someone manually, thankfully they're not very expensive.
5e2baf No.16471580
>>16471569
Oh yeah, it's probably that acupuncture stuff from 2, right?
3ad17e No.16471598
>>16471580
The Acupuncturist unlocks tiger drops and a few other things, and they need to be bought too, yes.
cef3a1 No.16471601
>>16471513
The pettiest cocksucking DRM apologist you can imagine. Goes out of his way to hunt down any thread complaining about Denuvo to defend the DRM, he also includes DRM in his own mods along with targeted malware to mess with specific Steam users he's had spats with.
8cc9f7 No.16471619
Oh boy, it's that time to halt all progress so I can grind out the hostess minigame.
76199e No.16471686
>>16471304
Dragon Engine's combat made me really miss the old one, especially since you get so overpowered that pretty much every fight in the game is a complete pushover. The final fight against Ryuji had my blood boiling the first time I played it and even 2 years ago when I replayed 2 on an emulator it captured the same feeling, but in Kiwami 2 he becomes such a pushover purely due to the fact that Kiryu becomes stupidly overpowered in both Dragon Engine games, hell since you have more heat moves and techniques in Kiwami 2 I'd argue it's much easier than 6. In the last Ryuji fight in Kiwami 2 I just unleashed Kiryu's autistic rage mode and kept chaining autistic rage heat moves on him until he died, I didn't even get out of autistic rage mode before he was defeated, and this was on LEGEND difficulty.
1f9b63 No.16471719
>>16471686
>I just unleashed Kiryu's autistic rage mode
Dunno why but that got me
8cc9f7 No.16471720
Yakuza 3 is severely underrated and the cozy beach setting elevates it significantly despite the fact the beginning is very slow.
931868 No.16471744
>>16471720
Same, I find 5 to be much worse. I'd say that 80% of the reason 3 gets so much shit is the hackjob that was the worldwide release. I actually liked the dad parts, but I understand why a lot of people didn't like them since they are often shoehorned into the plot and break the pacing, I think it would be better if only the very beginning had forced dad parts and the rest would be handled through substories.
3ad17e No.16471754
>>16471744
What's so bad about 5?
ee2373 No.16471766
So anons, what are your favorite karaoke songs from the series? I can't decide between Rouge of Love and Heartbreak Mermaid myself. Oh, and the disco songs in 0 were pretty good too (except that rock song).
931868 No.16471780
>>16471754
It's overbloated with stupid secondary content that nobody likes and the story is absolute garbage, also I don't know if it's the problem with just my PSTriple but most of the areas ran like ass, for example when I was walking the town Kiryu was in during the night it would always tank my framerate harder than that one heat mode Mine has which heals his health.
>>16471766
Machinegun Kiss, no question about it.
>Rouge of Love
My kyodai, that's my second favorite karaoke song.
ee2373 No.16471800
>>16471780
Yakuza 5 has my favorite version though. Specifically the one with Kaguya on vocals and Saejima with backup.
931868 No.16471805
>>16471800
I loved that version as well, Saejima gets REALLY into it as well
f55247 No.16471819
>>16471619
>Watched most of the JAVs of the pornstars the hostesses are based off
>Have yet to watch Koyuki's
>>16471766
Bakamitai, seeing Kiryu reminscing Pocket fighter or the dog just gets me.
931868 No.16471823
>>16471819
Sorry to flatten your boner, anon, but Koyuki is fictional and not based on anyone, just like Yuki
ee2373 No.16471829
>>16471819
I was disappointed that Majima didn't have his own Baka Mitai version in 0, the pic could've been of his left eye.
b925ef No.16471879
>>16471580
>>16471720
Too bad they pozz'd up the rerelease since I don't have a PS3.
3ad17e No.16471885
>>16471879
>tranny gets removed
>trannies on twitter celebrate it
What a weird world we live in. I'm still exited for it though, I never had a PS3 and it looks fun.
f55247 No.16471899
>>16471823
>Koyuki is 2D
>>16471829
>His left eye
Goddamn it that would have been hilarious.
2f8216 No.16471958
>>16471619
>tfw did that sub story last night
>that throw option and she slips on them walking back
>tfw getting a casual 4 mil on my second night in paradise league
God damn
c2f5d2 No.16472445
sidequest are better than mainquest
bf4536 No.16472780
Mahjong can feel like a pain in the ass when I trying to get 100%, but I figured out at times you can press Square / X to manually attempt Riichi, instead of waiting for the game to tell you can, and it made things way simpler and faster.
1f9b63 No.16472788
>>16472445
Welcome to Yakuza
b304ac No.16472793
>>16472144
Christ alive what happened between 0 and dead souls that took away majima's heavenly voice?
5e2baf No.16472795
>>16472780
I looked at a tutorial of more than one hour on mahjong but still couldn't see what the hell the strategic aspect is to this. It must exist, since one manga author has made a notorious career out of it, but fuck if I can figure what.
931868 No.16472796
>>16472793
Majima only started pretending to be retarded after 0.
5e2baf No.16472804
>>16472796
Why is his ink an hannya, though?
b925ef No.16472814
>random crash right when trying to start virtual on
epic… simply EPIC sega…
bf4536 No.16472816
>>16472795
I know how you feel, allot of the time I don't know how the fuck the game works.
But I found that at the very least a way of winning is to go for 3 of a kind matches, sequences of 3 (1-2-3, - ,5-6-7) or try to make your hand all pairs. and in the process of trying to do this shit just press Square / X to see if you can Riichi after every round, for the most part Ignore when the game asks to Chi, Pon or Kan, sine you won't be able to Riichi if you do.
I and play the game as if I'm building a Poker hand and ignore other rules.
b925ef No.16472820
>>16472814
Also does anyone have any hot tips for VF2? I like Akira but I really don't know how to deal damage with him for the most part. I got furthest with drunk old man and wolf. Haven't tried anyone else yet.
931868 No.16472842
>>16472804
No idea, I'm not really that into irezumi meanings and the Hannya is the one which for some reason has the most variety in its meaning.
>>16472820
Unless you're good enough to do the SPoD consistently I suggest you give up on Akira and just do Jeffry's P+K+G because the computer who cheats like a MOTHERFUCKER doesn't know how to react to Jeffry's booty attack but can otherwise read your inputs to an absurd degree. Another thing you can try is Jacky's 66P throw/mid punch option select but it doesn't work as well.
b925ef No.16472872
>>16472842
>just do Jeffry's P+K+G because the computer who cheats like a MOTHERFUCKER doesn't know how to react to Jeffry's booty attack but can otherwise read your inputs to an absurd degree
kek thanks, I'll give that a shot when I just want to rekt the CPU.
931868 No.16472893
>>16472872
You'll still lose a few times, but it'll only be 4 continues on average so you won't be wasting nearly as much time as trying to beat the CPU the legit way.
3ad17e No.16472938
>Kiwami 2 has a Haruka's Request questline again
Oh god, not again.
931868 No.16472971
>>16472816
Holy fucking shit I just fired up the game and this actually fucking works. It's not perfect like the Koi-Koi exploit, but at least I'm not sucking all the time without knowing why I suck. Some anon wrote a Koi-Koi guide a long time ago which basically boiled down to "if you don't want to learn the game, just go for the ribbons and the two sake cup hands and never call koi" and it worked surprisingly well, I would often trash the computer 30-0.
Now the only thing I need is for someone to find a Shogi exploit.
Now the only thing
5b0b15 No.16472978
>>16471203
Boy I hope this SpecialK shit doesn't have malware in it like that nier FAR mod did.
bf4536 No.16473032
>>16472971
"Win 5 Shogi game without a take back" is actually really easy, instead of playing a real game of Shogi, you can choose one of the challenges, the AI will do the exact same thing every time, so all you need to do is find out how to beat 1 challenge (or just look it up) and then just beat it the exact same way 5 times.
931868 No.16473037
>>16473032
Holy fuck, so the chess-puzzle type challenges count for completion? I thought only straight-up Shogi maches did. You are an absolute legend, anon. Shogi was my last stepping stone in every Yakuza game, now my completionist autism can finally be placated.
50f494 No.16473727
>>16472971
To beat those fucking shogi minigames I simply downloaded free shogi app on my phone and let two bots fuck themselves to the ground on the hardest difficulty, I can't be bothered with this shit.
99c8a0 No.16473734
>>16472445
Boy you don't even know
The final main mission is top tier schlock.
3eed8e No.16473752
Dumb question, but is there a reason it's called Kiwami in Japan? I was just wondering if mentioning the yakuza is taboo in Japan.
0c6951 No.16473982
>>16473752
You mean it's called Ryu ga Gotoku/Like a Dragon in Japan, right? I mean, the Kiwami games are called Kiwami regardless of region. No relation to any taboo, it's just the actual title and if you know anything about the series it's a way more accurate title than Yakuza. When the first game released in the west they just tried to ride on the GTA craze and pushed the criminal angle.
That said, every actual yakuza character in the game won't say that word, but rather gokudou, which is the classy term. Yakuza is actually pretty much an insult.
612b0e No.16474365
am i weird or did lock-on mechanism got fucked in Dragon engine? it barely works
9e5c6e No.16474475
>>16473752
Yakuza themselves don't use the term Yakuza because more or less translates to useless. They prefer to call themselves gokudō meaning "The Extreme Path", that's probably why it's called Kiwami (extreme). It's also that "Like a Dragon"just doesn't work the same way in English as it does in moon. Even though Yakuza is less fitting considering that Kiryu isn't even in the Yakuza, it still a better title for the west, at least in my opinion.
>>16474365
You're not weird, lock-on is pretty much broken and only works half the time. Don't know if this was the same on the PS4 too or if it's just the port.
a8c71a No.16474779
>>16471203
All right, now which game should I start the series with. 0?
1f9b63 No.16474784
>>16474779
Play the originals for Playstation, 1&2. 3 is optional if you feel like trying to emulate it or have a PS3. After 3 you can play 0 cause you'll get the most out of the story references.
Or you can just start with 0 and work your way up through the remasters.
931868 No.16474785
>>16474779
Here's the h8chan approved list of the best order to play the Yakuza games in:
6>Kenzan>3>Ishin>5>Kiwami 2>1>Kiwami>2>0>Kenzan>4>Kenzan>Ishin>Kenzan>Kiwami 2>Dead Souls
0c6951 No.16474815
>>16474779
I know I'll be doomed to repeat this to eternity, but here's the deal.
1 and 2 are perfectly fun to emulate. But if you are allergic to PS2 era for some reason and must play the modern games only, then start with 0. Kiwami 1 is designed to be played after it, as literally all of the additional content is references to 0.
4a6771 No.16474821
When I open up the game I just get this weird white noise effect that old TVs has but the sounds work okay. Anyone else experienced this?
4a6771 No.16474825
>>16474779
Honestly, I think that 0 is a perfect place to start. If you don't like 0 then you probably will not like the rest of the games.
992008 No.16475412
>>16474779
I sadly haven't had the opportunity to play Kenzan or Ishin yet but I'd say 0.
b925ef No.16475413
I know Yakuza 6 is supposedly shit, but god damn that arcade list is nice. I wish Sega would just release some arcade compilations on steam, or at least port their M2 Sega Ages stuff over.
6979b1 No.16475419
>>16475413
Fuck that meme I am only 26 and I like a good grill.
3c5633 No.16475537
>>16472795
>>16472780
Excuse me lads, the earlier Yakuza thread that got deleted had a way dope mahjong basics tutorial, does anyone have a link to that? Or by extension, does anyone have a good MahJong fundamentals + advanced tips video or resource?
fba3c2 No.16477922
YouTube embed. Click thumbnail to play.
>>16475537
You mean this one?
708781 No.16478037
>>16477922
>3 hours
Holy fuck
b925ef No.16478041
708781 No.16478081
>you can't see your opponents cards anymore when playing Blackjack in Kiwami 2
Literally what the fuck is the point? Might as well play slots at this point.
aad9dd No.16478290
Does anyone have the link from the previous thread for the Kiwami 2 sound restoration?
708781 No.16478298
>>16478290
Just go on the Steam community hub, it's literally the very first guide.
0c6951 No.16478435
I know it's low-hanging fruit but I'll be damned if I don't love it.
b925ef No.16479382
e04c88 No.16481153
ENGLISH DEMO FOR JUDGE EYES FUCKING WHEN???
f316db No.16481468
>>16481153
Right after the western release of Kenzan.
e04c88 No.16481955
>>16481468
But Judge Eyes is being released worldwide NEXT MONTH!
6f677b No.16481982
>>16481955
Here's an idea: No Demo. Stop being a faggot.
b925ef No.16481986
e04c88 No.16481994
>>16481982
But there was a demo for both 'Kuza 6 and Kiwami 2, as well as the Japanese Judge Eyes demo you fucking kike.
f316db No.16481999
>>16481955
I didn't even know that it's that soon. It's insane how many (possible) PC ports are in development right now.
e04c88 No.16482004
>>16481999 (checked)
I honestly almost forgot myself until I wondered when we'll get the demo like we did for the past 2 'Kuza games and noticed that Judge Eyes is being released overseas in just over a month.
5445bc No.16482015
So Judge Eye is an asset flip of Yakuza 6/K2? But it actually has fighting styles like 0/K1.
e04c88 No.16482026
>>16482015
Yeah, from what I've seen and gathered from nip gameplay footage there's 2 fighting styles, both are completely original though a few heat actions are reused.
The blue fighting style is faster and has more crowd-clearing heat moves and attacks, the red one is stronger, has much more attacks that break guard and therefore seems to be designed against single, tough targets.
b925ef No.16482033
>>16482026
So blue is now like a fast but weaker brawler while red is now like a strong but slower rush?
5445bc No.16482038
>>16482026
Are you sure about this? A lot of people seemed to miss that Beast was the crowd-control style.
e04c88 No.16482046
>>16482033
Blue is more like Majima's breaker style more than anything, I don't know what I'd compare Red to.
>>16482038
Yes, Blue has a bunch of heat actions where you straight up just take out 4 guys while Red has none of that, also in Blue the main character kind of spins around like a jewish toy so it has wide sweeping attacks designed to hit multiple guys, Red's attacks are very linear.
b925ef No.16482053
>>16482046
Is it ever explained why a lawyer is apparently athletic enough to beat people up with breakdance moves?
b925ef No.16482054
>>16482046
>>16482053
I mean I'm not complaining it sounds awesome lmao, just curious if they actually address that.
e04c88 No.16482064
>>16482053
No idea, we'll have to wait to see what the whole deal with that is. The only story tidbit I know is that between him being a lawyer and the when the game starts 5 years have passed, as he got disbarred and eventually became a P.I.
e70b74 No.16483249
I didn't think Gravure Photo Shoot would be so fun. I know it's an offshot of that chat minigame from 6 but I really like how intuitive and fluid this system is. It's less absurd and funny and more comfy.
For those who haven't bought into the PS4 meme, there's a really similar minigame in 6 where Kiryu livechats with a camwhore in live action, but seeing how he's an action dad awkward with computers, you have to make him type short and very autistic looking compliments, along the line of "MORE BOOBS". It turned out to be more about the absurdity of it than the lewdness itself. There's a case to be made about both.
f316db No.16483331
Alright, so I just finished Kiwami 2 and my final opinion is: eh. It seems like, because they had to focus so much on the new engine, they neglected everything else. The result is a very pretty tech demo with a noticeable lack of substance.
The casino doesn't have any people in it, there's only one kind of poker, the coliseum is ridiculously grindy, there's no side quest story line like Pocket Circuit or Mesuking, Sotenbori has barely any side quests, no billiard, Memejima's construction mini game is god awful, a lot of the cutscenes look pretty weird because they're using the same animations as in the PS2 original and the combat system is a whole another can of worms.
Kiryu's punches feel like you're attacking with sponges, the new ragdolls are stupid and broken, tiger drop is absolute garbage, they removed the option to kick people on the ground, they removed the gore Yakuza 6 had (can't tell if this was done to appease the Chinese market or because Jap censorship has gotten more strict over the past few years), the new dynamic street encounter system is nice but enemies take way too long to actually initiate a fight, heat actions have some weird kind of cooldown, Kiryu feels like he has a lot fewer options, the new charge attacks are absolutely useless and I don't get why they're a thing, about the only thing I really liked about the combat was the extreme heat mode. That said, I still liked the game and I think that it has a lot of good things too, and that switching to the Dragon Engine was a good decision. I just feel like there's a lot of missed potential and I hope that Judge Eyes won't disappoint.
Of course, all of this is my opinion, what did you guys think of it?
ALSO THE SOUNDTRACK IS ABSOLUTE SHIT, HOLY FUCK, WHO COMPOSED THIS TRASH?!
e70b74 No.16483390
>>16483331
Look, I will never contest the fact that dragon engine games are a definite step down, but I have to temper your criticism a bit.
>there's no side quest story line like Pocket Circuit or Mesuking
There is. Cabaret Club and Majima Construction. Whether you like them or not is of no importance. They're here. It also kind of sounds like you played Kiwami but not 0.
>Memejima's construction mini game is god awful
Boy, you should have seen how it was in 6. It's not a great side activity by any means but in 6 it was so brain dead simple it's debatable it even had a fail state. Kiwami 2 at least added some form of threat.
>they removed the option to kick people on the ground
Outright false, you just have to kick people on the ground and send them flying organically. There's even upgrades to how much damage the dude to send careening into his allies deals. If there's one thing the dragon engine did right, it's this.
>the new charge attacks are absolutely useless and I don't get why they're a thing
Heavy charge attack usually misses, but light charge attack staggers a ton and is a great counter to that block-while-mid-combo annoyance.
Overall though, I do absolutely agree the dragon engine could do much better than what we got and that they should have fixed more from 6 to Kiwami 2 than they did.
3c5633 No.16483597
b925ef No.16483680
>>16483331
Sad. I've been hearing that 2 is the best game in the series.
b925ef No.16483695
>>16483331
Oh and fyi you actually CAN kick people on the ground, it's just weirdly finicky.
e70b74 No.16483733
>>16483680
Fuck no. 2 is better than 1, but there is no earthly way you can argue it's better than 0.
b10ead No.16483737
>>16483331
>because they had to focus so much on the new engine, they neglected everything else
Yakuza 6 was even worse. No arena or weapon equipment and much less minigames.
All games on dragon engine seem like ass so far.
b925ef No.16483779
>>16483733
Well, I've also been hearing 0 is the best game in the series. It seems to me like those two are considered the best, 6 is considered the worst, and the rest I dunno. I've only played 0 and 1 so far tho.
f02b67 No.16483793
>>16483331
>ALSO THE SOUNDTRACK IS ABSOLUTE SHIT, HOLY FUCK, WHO COMPOSED THIS TRASH?!
Hidenori Shoji, the same guy who did the original.
Fun fact: Sega SOMEHOW couldn't get the rights to remix tracks composed by Sakamoto and unlike every other game in the series where Shoji composed the majority of the in-game tracks, with most tracks which weren't composed by him being used in a minor way, in Yakuza 2 him and Sakamoto had a somewhat even amount of contribution coupled with the fact that Sakamoto's tracks weren't just used in minor ways like being in a minigame or in just one scene, many of them were boss music or story battle themes - examples include Shindo's theme, Hayashi's theme, the two Tigers' theme, the theme when fighting against the Omi goons, when fighting gook goons and many more. The replacement tracks are much worse because they're just boring buttrock. Sakamoto also composed about 4 tracks which would feature in sidequest battles, however in Kiwami 2 they didn't even bother with that, they just put in either Push Me Under Water or Outlaw's Lullaby depending on where the sidequest battle took place.
c83534 No.16483989
>>16483331
I really liked the updates to Push me under water and Outlaw's lullaby, though I feel all the other tracks were pretty phoned in. What they did to Shindo's theme was criminal, and replacing crazy ken band with autotune garbage is unforgivable.
bf4536 No.16484521
Just got done with the completion list in Kiwami 1. it's was going though mostly the same as stuff as Yakuza 0, but Man Kiwami gets really stingy when it comes to gettting 100 weapons, 0 made this part seem easier since there was that whole aspect of the game where you sent agents out searching for weapons so you got most things that way, but Kiwami really wants you to scrape every nook and cranny for the weapons and equipment. Thankfully when it came to things you can only get from trading in gambling I managed to score a ton of points from using the 10-10-1 cheat item in Koi-Koi, I was worried I'd have spend an while to grinding out a bunch of wooden tags.
612b0e No.16485024
>>16484521
What makes you do the 100% runs? Seems Yakuzas are one of the games most anal about being the most annoying and boring in that regard
07baf4 No.16485373
>>16483390
It seems that I got a few things wrong, my apologies, I didn't get much sleep yesterday.
>There is. Cabaret Club and Majima Construction. Whether you like them or not is of no importance. They're here. It also kind of sounds like you played Kiwami but not 0.
I did play 0 and that's why I was so disappointed because 0 had both, pocket racers and real estate.
>Outright false, you just have to kick people on the ground and send them flying organically. There's even upgrades to how much damage the dude to send careening into his allies deals. If there's one thing the dragon engine did right, it's this.
True, I should've expressed myself more precisely, I meant that it's no longer possible to kick people on the ground while standing still, or at least I never got it to work.
>There's even upgrades to how much damage the dude to send careening into his allies deals. If there's one thing the dragon engine did right, it's this.
I liked that too but I found enemies to be a bit too floaty.
>Heavy charge attack usually misses, but light charge attack staggers a ton and is a great counter to that block-while-mid-combo annoyance.
True but I found staggering to be pretty useless since Kiryu no longer has a heat move that only works on staggered/stunned enemies, or maybe I just didn't find it.
>>16485024
Autism
07a8d9 No.16485513
YouTube embed. Click thumbnail to play.
>>16483331
It's supposedly a improvement of 6 (which I enjoyed much more than I thought I would) but I didn't get much mileage from Kiwami 2; played one near 100% run (just missing mahjong because fuck that shit) and that was it, got NG+ running in Legend but can't bring myself to go through with it. Some things like Memejima construction and bouncer missions were huge time sinks and I'm rather butthurt over the new OST, stupid thing but music is a make or break element for me and I really like the original's OST. There's also a lot of other things that feel over-simplified which IMO is another thing where the Dragon Engine fails, whether it's simple enemy move sets or lack of unique models like Akira Yamaoka being a goatee n' shades mook.
I don't know if I had legit issues with the game or if I'm just burned out of the series (something Fist of the North Star aggravated a LOT) but I'm not sure if I'll get Judgment and anything with that slimy kike replacing Kiryu is going to be a remarkably hard sell for me. Recently booted up Kiwami 1, gonna try a Legend run (and almost certainly chimp out at the Virtua Cop part) to see if the spark is still there.
>>16484521
Impressive. I did a bit of Premium the other day just for the "play every game" trophy and I don't think I'll do more than that - mahjong felt like some Buddhist hell and Majima pounced me on shogi and pool. Sometimes we can surprise ourselves, I started to enjoy poker and a anon here once gave me a few tips for Koi-Koi and I ended up liking the game but that's about it. I'd like to like the pool mini-game but I can't get make anything out of it and the AI just rails me sideways the second it gets a turn to play.
07baf4 No.16485585
>>16485513
>I'd like to like the pool mini-game but I can't get make anything out of it and the AI just rails me sideways the second it gets a turn to play.
It's actually really simple once you figure out how to properly aim. Just look up the ruler method. I think someone on the Steam forums wrote a guide on it.
>that slimy kike replacing Kiryu is going to be a remarkably hard sell for me.
I'm kind of excited for Shin Yakuza, I really hope that they make the new character be the opposite of Kiryu. I want sub stories where you for once act like a proper yakuza and commit crimes and a protagonist that doesn't pussy out every time and actually kills people. My dream would also be Yakuza 3 levels of brutality to empathize how ruthless the new guy is, but I know that modern Sega is too cucked, so that most certainly won't happen.
bf4536 No.16485600
>>16485024
>What makes you do the 100% runs?
Nothing in particular, I just usually 100% any game that's fun enough to get me too keep playing after the credits roll. The way I play, the majority of the the Completion list is done by the time I get to the end of the game anyway so I don't mind cleaning up on the parts of the game I didn't dig too deep into yet.
Most of the mini games are still fun anyway, and the gabbling is going to naturally be a little addictive
b925ef No.16485617
>>16485513
>something Fist of the North Star aggravated a LOT
Was the game itself any good? I've mostly just heard negative things, but the small bit of gameplay I've seen looked fun at least. I was hoping that FINALLY getting away from Kamurocho and new combat styles would help with the burnout, too.
b925ef No.16485625
>>16485585
is he okay??
>not liking the corny "deliquent with a heart of gold" archetype
I don't mind the other Yakuza members being brutal obviously, but personally I don't want to play as a killer. I loved how much of a gudboi Kiryu was even if it was dumb and unrealistic.
7d2458 No.16485628
>>16485617
The combat is really fun and all but the problem is that they put in tons of unnecessary grinding just so they could pad it out into a longer game because it obviously has less content than the mainline Yakuza games. If the grinding was at a reasonable level you could've 100%ed the game in about 30-50 hours, but with all the padding it's easily triple that amount.
07baf4 No.16485633
>>16485625
>is he okay??
He's just sleeping.
>not liking the corny "deliquent with a heart of gold" archetype
I don't have a problem with nice protagonists and not every protagonist needs to be an edgy ruthless killer but we've had 6? (don't know what kind of person Ishin and Kenzan Kiryu was) games with the same nice protagonist now, I think it's time for a little bit of variety.
7d2458 No.16485644
>>16485633
Kenzan Kiryu was basically a revenge mission with lots of twists and turns along the way. While Kiryu does kill people as he's supposed to be Musashi and it's a completely weapons-based game, he is FAR from being edgy and ruthless. The most "ruthless" you can be is if you decide to do some of the bounties by bringing the wanted man back dead rather than alive, but that's side content.
07a8d9 No.16485668
YouTube embed. Click thumbnail to play.
>>16485617
Like >>16485628 anon said. The devs likely felt obligated to put out a game where the player sinks 100h or something as with the Yakuza games but there isn't enough content to justify it so the completion list is padded to absurd degrees and every side activity will wear out its welcome before you're even done with it and even then you'll have to keep playing to get it done. Could have been a really good 30-40h game you'd want to replay every now and then but instead you'll get a 100+h game you'll never want to touch again.
The leveling system also completely ruined the game. Basically Kenshiro does very light damage that eventually stuns a opponent and opens him up for a secret technique (the equivalent of a HA) that almost always kills but as you level up and get AT upgrades, you'll be killing peons in two jabs and furthermore, the bigger the level difference between you and a enemy, the easier it is to get them in Meridian Shock state and because the game is so goddamned grindy, you'll guaranteedly blow past the stage's level cap.
It's a real shame to see a game that is really good at its core completely ruined by asinine game design decisions. With more content and some things better thought out, it could have easily been a 10/10 of the genre.
>>16485585
I'd rather have a Saejima game. I'd love for a game in Zero/Kiwami's system wholly devoted to a grappler/bruiser type. Beast mode just isn't enough, I want a combo-grabbing monster truck that walks like a man.
612b0e No.16485669
>>16485600
I get the substories but I am somehow disgusted by gambling. I get the classic card games but different asian games are hell to learn.
7d2458 No.16485683
>>16485669
The only gambling hall game that you have to actually learn is Koi-Koi and even then many moons ago an anon found an exploit where you can just go for the ribbons and never call Koi and trash the AI at even expert difficulty. Oicho-kabu is just Asian blackjack, while Cee-lo and Cho-han are literal gambles since there's no real skill you could gain which would mitigate the odds of losing. What I'm saying is that they're certainly easier to learn than fucking Baccarat.
07baf4 No.16485690
>>16485668
God, why wasn't Kiwami's or Kiwami 2's soundtrack like this?
>>16485644
>Kiryu is Musashi
Does that mean that he kills over 60 people with just two wooden swords and then dies of lung cancer in the end?
7d2458 No.16485717
>>16485690
Nah, the story is VERY loosely based on Musashi's life, the game ends with him dying trying to fight off a literal army just the day after he fucked and married Majima's adoptive daughter (by the way, he also fucked her sister much earlier in the story but she was sadly killed by bandits). Itto Ittosai for example wants revenge after the Tokugawa killed his family for not wanting to join them, while in real life Ittosai was not only in bed with the Tokugawa, his swordsmanship school was one of the two official schools of the Tokugawa, along with the Yagyu Shinkage school. Speaking of the Yagyu Shinkage school, Yagyu Munenori is actually Sasaki Kojiro, the latter is just his pseudonym just like Musashi adopts the pseudonym Kiryu Kazumanosuke. Also, in the beginning Kiryu joins the Eastern Army at Sekigahara, but has to be on the run after he was basically sent to a suicide mission and after he somehow didn't die he had to escape the Tokugawa chasing after him, while in reality he was on the side of the Western Army and narrowly escaped death after Ishida got defeated by the fat tanuki jew Ieyasu. Also, Haruka is actually Ieyasu's granddaughter. Also, he didn't commit genocide on the Yoshioka school like in real life, he just killed the eldest brother Seijuro and saved Denshichiro from a student revolt, not to mention that in game Siejuro was the master swordsman while Denshichiro only had master rank due to being part of the family, while in real life it was the complete opposite. Also, Tenkai, that guy who is widely believed to be Akechi Mitsuhide in disguise, is the final boss who wants to do some crazy plot to take over Japan, he's a Jingu boss fight, which is really anticlimactic. Also for some reason they never make the Tenkai is Mitsuhide connection in Kenzan unlike pretty much every other game that romanticizes the period that I can think of which has Tenkai in it.
07baf4 No.16485742
>>16485717
That sounds great, PC PORT FUCKING WHEN?
7d2458 No.16485760
07baf4 No.16485769
>>16485760
The head of the Yakuza localization team actually talked about Kenzan and Ishin and said that people ask him about those games a lot but his team is currently working on so many new games that there's no time to port the older ones.
https://youtu.be/5inbRvTcBRY?t=570
612b0e No.16485812
>>16485769
fuck. I hoped them being done with Yakuza means they will finally port those
also whats easiest way to get yellow spirit points in YK2? I have shit ton of everything else except those
7d2458 No.16485833
>>16485812
Buy a bunch of appstims then go eat at restaurants. Use the appstims to empty Kiryu's hunger meter whenever it's maxed out, then eat again. Kani Douraku is best for grinding spirit I think.
aad9dd No.16485841
>>16485625
>I don't mind the other Yakuza members being brutal obviously, but personally I don't want to play as a killer. I loved how much of a gudboi Kiryu was even if it was dumb and unrealistic.
It's just too bad Kiryu is a magnet for yakuza filled helicopters.
07baf4 No.16485849
>>16485812
Buy appstims and eat at Kanrai in Sotenbori.
612b0e No.16485948
damn, debolah disco turned into niga disco.
e30f2c No.16486135
>>16486123
Are you just memeing or is the part of town Kamurocho's modeled off of really that bad?
b925ef No.16486138
>>16486135
Yeah I'm just memeing, it's pretty dang japanese.
daa29f No.16486308
>>16485948
Ever since Yakuza 3 they have been adding niggers and nothing bur niggers to the game.
Sure in 1 and 2 you had Gary but in 3 you have niggers in suits walking down the street like its ordinary. Its just niggers too, no whites at all. I guess its kind of appropriate for the game with glow in the dark CIA niggers but then you have Kiwami 2 inserting even more of them when the base game had almost none.
612b0e No.16486687
I somehow dont enjoy clan creator thing.
62ae23 No.16486730
I was hoping that Kiwami 2 wouldn't turn into bullshit by the end of the story, but the golden castle with the tigers had me corrected. And even if I were to forgive that one, the flashback with young Kazuma would yet poison the well.
Truly the same buffons behind the rubber bullets and evil father twin.
62ae23 No.16486743
>>16486687
Position melees at the start and move around a few units with rocket launchers. Don't even start playing if you don't got units with repair, healing and an antiboss buff.
62ae23 No.16486755
>>16483390
>Heavy charge attack usually misses,
I use it all the time, either running against groups or as a finisher. Even after getting the lotus combo, I keep it charged for one last hit.
62ae23 No.16486763
>>16486308
>but in 3 you have niggers in suits walking down the street
They're supposed to be americans, fam. Like the baseball player in Kiwami 2. You'd be surprised at how many countries associate America with niggers, even in Yrop.
62ae23 No.16486782
>>16485668
>I'd rather have a Saejima game
I'd like to soft reboot the series, with a sequel to Yakuza 0 with more adventures of Kiryu and Nishki. Yakuza 1 cornered itself from the get go, when they had the MC age in prison to tell a story of friends separated by life. But outside of that very specific theme, all of Yakuza plays better with a young rising protagonist.
612b0e No.16486914
>>16486743
the whole thing feels like p2w mobile shit.
2f8216 No.16486920
>tfw finished grinding out the cabaret club
announcer was a fucking rat, that moment when majima strolls in there, god damn
Is there even anything to throw this stupid sum of money at? I already mass upgraded the clan creator shit, bought 10 of everything from the pharmacist, god damn this feels good. Don't know if i even want to really do the clan stuff though sadly, and fuck that mahjong sidequest, and the golf one too
daa29f No.16486922
>>16486730
>I was hoping that Kiwami 2 wouldn't turn into bullshit by the end of the story
What the fuck are you talking about, did you miss the Korean twin mafia gangsters?
Yakuza 2 is nothing but nonstop stream of ridiculous bullshit. Who the fuck plays these games expecting a serious plot?
daa29f No.16486929
>>16486763
>They're supposed to be americans, fam.
lolno
American stereotype in japanese media is set in stone. Niggers are niggers and nothing else. I suspect they started adding them because of the whole degeneracy normalization that every Yakuza game has. They probably want niggers to be more palatable to the japanese audience and not something out of the ordinary.
07baf4 No.16486941
>>16486929
When Yakuza 3 came out a gayming magazine interviewed real Yakuza and he complained about 4 things. 1.) Kiryu's tattoo was unfinished 2.) Nobody did meth 3.) Nobody had a gun and 4.) Too few niggers.
872e3b No.16486961
>>16474475
Draconic means "like a dragon" while sounding less cumbersome. They could have just called it that.
bf4536 No.16486963
>>16486941
They also complained that Kiryu is supposed to the former chairman, but he dresses like a low level Yakuza punk.
045988 No.16487027
>>16486922
>Who the fuck plays these games expecting a serious plot?
That's a cop out, come clean and admit it. Comedy hijinks and bullshit plots are not the same. Just tell a story without plotholes and absurdities.
At least when it comes to the main quest, which is always deadly serious. Do not come up with excuses for what's indefensible, anon. Or you'll never leave behind fanboyism.
045988 No.16487041
>>16486961
Draconic stinks of D&D. 'To be like a dragon' is not a very english expression, it means nothing. Someone might understand the guy spits fire. The equivalent in English would be Lion, Tiger, Fury, Devil.
045988 No.16487047
>>16486920
Give 1 million to the orphanage for some xp.
045988 No.16487051
>>16486914
I beat the clan creator without having the DLC. I have reason to believe those who bought it shot themselves in the foot: all new characters are overpowered, and most importantly, make the SR hires you get from quests absolutely irrelevant.
76b0f9 No.16487097
>>16474475
Why not “path of the dragon”? Sounds pretty cool and also like some cheesy 90s Kung fu flick, which yakuza pretty much is.
55eadc No.16487160
>>16486961
Draconic tends to come off as more evocative of a high fantasy D&D sort of thing, and it doesn't really roll off the tongue quite like Yakuza or even just Like a Dragon
>>16487097
Yeah, that's probably the thing they would have to go for if they were gonna keep it close to the original name, though I'm of the opinion that 'Like the Dragon' would have been pretty much fine too.
daa29f No.16487881
>>16486941
That "yakuza" interview was just a marketing ploy and a complete fabrication
dc8dfb No.16488157
This real estate acquisition minigame in 0 has all the depth of a mobile clicker, but I love it so much.
5445bc No.16488174
>>16488157
Why do you like it? Why does anyone? I mean the story part of it is one thing, but the "game" is atrociously bad.
b680bd No.16488454
I can't believe how bad they handled the Omi invasion in Kiwami 2. The biggest, baddest war between clans that was feared through the entire game, boiled down to 10 thugs in 3 little rooms. It's an event that lasts 5!
There's not even special troops in the streets, the populace is still shopping normally. Even Majima squaring off against that truckload of thugs looked bigger in scale than this travesty. Shit, this should have been a main quest bouncer mission but they completely screwed up. To add insult to injury, in those 5 minutes they also defuse the 30 bombs offscreen.
b680bd No.16488468
>>16488174
>why is this minigame so simplistic
>aren't minigames like mobile apps
Nu/v/ trying to sound smart.
6986cc No.16488475
>>16486941
>4.) Too few niggers.
lmao what
5445bc No.16488490
>>16488468
I don't even know what the fuck you are trying to imply with that nonsensical post. Can't even tell if you are defending the game or not.
A lot of people praise how good the two main minigames of Zero are, but both are relatively boring and the real estate speficically is extra braindead with no gameplay in it. The crane game is better than it.
5760a5 No.16488531
>>16488490
I can't beat bowling in Yakuza 0, I tried for an hour and while I could get consistent strikes I couldn't get three in a row no matter how hard I tried or what I employed
5445bc No.16488552
>>16488531
How is that related to what we were discussing?
Don't shoot toward the middle, but slightly to the right. Counter that with a spin, so it ends up at the center anyway.
a61c29 No.16488556
>>16488531
>he can't into turkey
wot
Baseball, I could understand. That shit gives me flashbacks from my time in the 100 acre woods.
5760a5 No.16488564
>>16488552
>how is it related
Turns away the bitchfit and I'm pretty sure I tried that like I said I can get strikes really consistently but I always come up one short.
>>16488556
Oh god don't tell me I have to deal with another minigame just to get more of that stuff done?
c9ae01 No.16488600
>>16488475
Apparently there is a growing trend of Nigerian immigrants setting up shop in Kabukicho since the mid 2000s, and the games have been including more niggers as a way to reflect that.
cdd78d No.16488601
>>16488600
That's true, it's because the yakuza use them to run scams.
b925ef No.16488629
>>16488601
>using the least trusted nationality in the world to run your scams instead of your rank and file, which consist of debatably the most trusted nationality in the world (japanese)
Absolutely brilliant.
14d623 No.16488951
>>16488629
The yakuza is not nearly as noble or nationalistic as it's portrayed in vidya and television. Especially a lot of the yakuza today aren't Japanese, but are either (((pure gooks))) or (((gook-Jap mischlings.))) Gooks also are running more and more of the media in Japan, which is why there's suddenly more and more pushing of globohomo in Japanese media as well as more coalburning cuck shit in Jap porn. The idea that the yakuza doesn't deal with foreigners because they interfere with their business is simply a myth, about on the same level of delusion as the romanticization of the Cosa Nostra.
bf4536 No.16489499
Playing Kiwami 2 now
Picks up Soccer Ball "I can see this Heat Action coming"
>Kiryu just holds it in his hand and smashes the fuck out of the guys face with it.
Okay Maybe I didn't see that coming.
a7e2eb No.16489578
>>16488490
>I don't even know what the fuck you are trying to imply
You not understanding shit and trying hard to look learned is the constant of this exchange.
a7e2eb No.16489581
>>16488600
>>16488601
Drugs. Nigerians are beast like and practice voodoo, it is common knowledge that children are sacrificed by medicine men.
5445bc No.16489586
>>16489578
Are you going to actually explain yourself or just continue screeching bullshit?
612b0e No.16489605
>>16489499
there is more of that
>expecting cool move
its only bashing with item
>>16488951
people are so fucking dumb. even here. yakuza the noble thiefs story is on level of traditionalist russian/japanese waifus
>>16488629
muh brithrates man. also there was some heavy crackdown on yakuza in recent years so their numbers dwindled
e70b74 No.16489634
>>16489499
You just got spoiled with 0's sheer variety. Never expect the games to hold up to 0, it's a losing prospect.
4cdfb4 No.16489647
I went back to Kiwami 1 to compare a few things and I really shouldn't have done that. Kiryu's movement in Kamorucho may feel terrible compared to Kiwami 2 but holy shit, the combat is so much better. Punches have actual impact and for some reason even the heat actions feel better and more brutal. I hope Judge Eyes fixes the shitty combat system.
b925ef No.16489653
>>16489605
>also there was some heavy crackdown on yakuza in recent years
Oh really? I wonder why that is.
>>16489586
He's a retarded projecting cuckchanner probably, just ignore him.
1f9b63 No.16489654
>>16488531
>I can't beat bowling in Yakuza 0
<stand all the way to the right, then 2 small ticks left
<use heaviest ball
<aim slightly left of the center pin with max power
I got almost a perfect 300 using that method
1ad384 No.16489743
>>16489647
>I hope Judge Eyes fixes the shitty combat system.
Some of the heat moves are outright copy-paste of ones in 6, and by extension probably Kiwami 2, so I wouldn't count on it.
They should have started with a spin-off game to develop their new engine rather than a mainline game and a big remake.
b925ef No.16489883
who is best virtuaroid, and why is is Raiden?
5b0b15 No.16490135
>>16489647
The combat is, at the very least, fresh and fun once you get used to it. If it was just as responsive as the previous games then I'd have no gripes. I'm also a little disappointed that they took out the different styles and how easy it is to kill enemies. Seriously, I can finish street fights in a matter of a few seconds just by throwing enemies.
ad1ab1 No.16490460
Ok, so I followed advice ITT and downloaded 0. Started a new game, liked it, recognised why /v/ liked it slightly animu cutscenes/story-telling with stylized setting mixed with grittiness and jap VO etc so I saved my game after Kiryu gets framed and called it a day. Went back into the game to load it and the only options I get are new game and online? What the fuck? Where the fuck are my saves anons? What do?
b925ef No.16490463
Man idk, I'm just not liking Kiwami 2 nearly as much as 0 or 1 so far. Admittedly I'm barely into the game (just completed Majima construction tutorial). While I'm glad they're trying to keep the grafx and combat fresh with the new engine, it just doesn't feel as good at all to me. It really just feels like a squishy, laggier brawler mixed with a little bit of dragon style. I can forgive the lack of options in comparison considering they're trying something new and will obviously build upon on this in future iterations, but what's there right now just isn't that great imo. Also the story, as well as the way the story is presented, just sucks total ass so far compared to the beginnings of 0 and Kiwami 1. Both of those sucked me in immediately and didn't let go until I finished the main game.
I'm sure it'll all get better as I get further along, but it just sucks that it seems to be missing the magic the previous two had right from the get go.
4cdfb4 No.16490517
>>16490463
>I'm sure it'll all get better as I get further along
It doesn't. Sure, Kiryu gets better stats and more moves but the combat is just as bad fully upgraded as it is in the beginning. Story is about as weak as Kiwami's but Ryuji is much cooler than Nishiki.
> I can forgive the lack of options in comparison considering they're trying something new and will obviously build upon on this in future iterations
I honestly can't. This isn't their first Dragon game engine and all the glaring faults that 6's combat had are still there. Kiwami 2 is either a rushed game or they didn't even try.
038f07 No.16490539
>>16483779
the typical sort of ordering is 0>5>Kiwami>4>3>2>1>Kiwami 2>6>Dead Souls
daa29f No.16490632
>>16490539
I'd put it like this
0>4>2>5=Kiwami>1>3>Kiwami 2>6
eca667 No.16490738
>>16485668
>I'd rather have a Saejima game
I'd rather have a game where you play as Old Man Kazama, walk around late 50's/early 60's/1970's Japan gunning down dog shit Koreans and chilling with Kashiwagi. Around the midway point get little Kiryu and Nishiki as hangers on, like Haruka Only this time you're the one who killed their parents. Have the Amon of the game be your bio-luminescent Central Intelligence Negro brother.
e80e3e No.16490838
Why the hell does Kiwami 2 have Kiryu move so fast when he attacks, but quicksteps like a fucking cripple? I just upgraded quickstep to max, and it did absolute dick bupkiss for difference. Are they trying to encourage you to block more, or what?
On a side note, what does your hypothetical ideal Yakuza game look like? I'd go:
>Takes place between 0 and 1, fleshes out Majima adopting his Mad Dog persona and what perennial gudboi Kiryu did when he was actually part of a criminal organization like the Yakuza
>Kiryu and Majima playable again. Do something crazy, like bringing Kuze back in a Majima Everywhere-style system, because why the fuck not
>Has all the Dragon Engine's quality-of-life changes like no loadtimes and fancy graffix, but optimized for a better framerate and features the return of 0/Kiwami's style system and heat action variety
>Bowling, pool, darts, karaoke, Cabaret Club, an improved MesuKing with more strategy than "pick the strongest card and win at rock-paper-scissors," more streamlined Pocket Circuit, improved fishing, casino
>No fucking dancing or Mahjong
>>16490460
I had the same problem. It's an easy fix, here's a video:
https://www.youtube.com/watch?v=imX7qJv4xdo
c989d9 No.16491099
>>16490463
>not liking Kiwami 2 nearly as much as 0 or 1
>or 1
Kiwami 1 plays like a bad dlc of Zero. The issue with 2, is that Zero was originally built from the mold of the original 2, hence Sotenbori.
c989d9 No.16491100
>>16490738
Let's call it Yakuza Twin Dragons, it's all about the two Kazama brothers split between honor and law. Orphanage is the main minigame. Shimano, Kuze and Kashiwagi playable characters.
c989d9 No.16491106
>>16489586
I don't spoonfeed newfags, I laugh at them. So you're aware to keep down the leet keed antics.
4183ff No.16491443
>>16490463
>Why the hell does Kiwami 2 have Kiryu move so fast when he attacks, but quicksteps like a fucking cripple? I just upgraded quickstep to max, and it did absolute dick bupkiss for difference. Are they trying to encourage you to block more, or what?
Because the Dragon Engine is awful.
>On a side note, what does your hypothetical ideal Yakuza game look like?
>Yakuza 3 heat actions
>Yakuza 3 gore
<not dragon engine unless Sega has learned how to perfectly replicate the combat of the earlier games
>Yakuza 0-tier writing
<no crane minigame
<no pocket circuit
<no real estate
>arcade games that don't suck ass
>a proper Mahjong and Shogi tutorial that has tutorial missions like poker had in 0
<no memejima garbage, that includes both his minigame and memejima everywhere
>Majima makes appearances but this time he's an actual character again and not Japanese joker that only exists for the fanservice
>takes place while Kiryu's in prison
>hostess club
>fishing but it's not shit
>Casino from 0
>levelling is the same as in 0
>you get enough money to be able to buy and repair weapons whenever you want
>Kiwami 2 heat system meaning that one heat action now properly only consumes one heat bar
>less weapons but you have actual weapon styles like Ishin/Kenzan or Majima's slugger style in 0
>soundtrack similar to 0 or Ishin
>game has two protagonists, both have their own style and city
<game DOESN'T take place in Kamorucho or Sotenbori
>first protagonist is a proper Yakuza who's not afraid of killing while the second protagonist is a cop constantly trying to track down the Yakuza but in the end they team up together
I think my ideas are pretty good, if I do say so myself.
d002b3 No.16491557
>>16490838
First off, my ideal Yakuza game would be a spin-off, or at least it wouldn't take place in Kamurocho except maybe the final few or first few chapters. I'm completely fucking burned out of that place. It would also of course feature a completely new main cast as well.
Next up: Fix the combat in the Dragon engine so it isn't as sluggish, I fucking swear Yakuza 1's combat feels better than Dragon engine sometimes.
Don't make the main character a cuck, get him a qt through the story that he actually attains in the end. Someone like Kaoru who's a frigid hardass at first but then gives in to the power of the main character's pure masculinity would be IDEAL! Just don't make her completely disappear afterwards.
When it comes to combat, have multiple styles, at least three. I miss Tanimura's style from 4. Also, despite it being shit I like the idea behind Shinada's unarmed style in 5 where it's based around grappling, so in a perfect scenario one of the styles would be based around parrying, countering and grappling, the second one would utilize weapons and would allow stuff like mid-combo weapon switching and shit like that. The third one would be the bog standard jack-of-all-trades striking-based style. In that respect it would be a good idea to make the weapons that you would craft that also utilize the weapons-based style unbreakable, while weapons that don't utilize it or you find in the environment or pick up from defeated foes would be breakable.
When it comes to story, as long as there's no muh rubber bullets or muh secret battleship or muh orphan-hating CIA nigger black project terrorist arms dealers it's fine, I don't really have anything in mind myself.
When it comes to side content, just put in the standard fare, despite the fact that I hate a lot of the minigames, namely baccarat, mahjong, shogi, pool, I'd still put them in the game. When it comes to the arcade games, put in more stuff and make it more varied. Put a fighting game (VF is a must), a shmup, a beatemup, whatever, as long as it's not just 1 or 2 games and the crane game it's fine. When it comes to a minigame with a story just don't make it mobage-tier garbage and it's fine. Kind of weird to think that hunting and taxi driving from 5 were the best in that regard since they weren't just glorified clickers. Also, make it so that you can unlock multiple possible tag partners for the coliseum and more importantly BRING BACK the special tournament that only Yakuza 3 had where after you beat the game you can fight all of the main game bosses in a tournament on demand.
b925ef No.16491851
Reading the last two pages of that special k thread, and god special-k guy is such an arrogant, passive aggressive cunt.
4183ff No.16491867
>>16491851
How's his "fix" coming along?
b925ef No.16491966
>>16491867
Lots and lots of whining from him about how he can't do this or that until QLOC fixes stuff so who really knows. You can turn off most of the DoF which is nice and does legitimately make the game look a lot better, but it also hurts my performance. He also intentionally created a memory leak in his newest update to "prevent crashes", but I've literally only ever had crashes when using his mod. It also drops my FPS to fucking HALF of what I otherwise get, so honestly I'd much rather have crashes than that shit… and again, I don't even get crashes without his mod to begin with.
If you have a beefy GPU and you're well past 60 or 120fps at your desired settings already, then yeah it's cool for getting rid of DoF. Otherwise it tends to hurt more than it helps. I was originally going to use it to cap at 30fps since in Kamurocho I regularly dip below 60, but I quickly realized that I would honestly much rather have erratic and unlocked than an always choppy looking 30fps.
4183ff No.16492006
>>16491966
I see, so my assumption that daytime has much worse performance than night time because it didn't have DoF was right. Seems like QLOC fucked up pretty badly.
b925ef No.16492096
>>16492006
Well, to me it kind of makes sense that blurring everything more than 10 feet away would be less taxing on hardware than properly rendering and filtering it all on screen. I'm definitely not a whiz at this stuff though, so I'm assuming it's all in how the developers choose to implement DoF though imo DoF is always gross/ugly just like bloom. My gut feeling is this was a legitimate attempt on Sega's end to optimize the dragon engine as best they could on console rather than anything specifically added by QLOC for the PC port, but I could definitely be wrong.
b925ef No.16492102
>>16492096
Although, I guess it's pretty strange there's no DoF in the daytime if that were the case…
07a8d9 No.16492111
>>16490838
Gouda Ryuuji game split in three parts.
<part one is set in the 80's where you play as kid Ryuuji
>mini-games include Sega arcade titles, Pocket Circuit and playground kids games like marbles
>could be a bit like Shenmue/Persona with emphasis on school activities
>as a nod to Dead Souls include part-timing at a takoyaki stand as a mini-game, maybe make that the mini-game with a plot
>storywise, the 80's setting might be a good opportunity to explain the goddamned golden castle as well as work the Zero Memejima fight
>battle theme is a remix of 'Rocket Nuts Groove' (his fight theme in Zero) - https://www.youtube.com/watch?v=_Q969q7cbTA
>JAV cameos are all big titty aras as part of the school faculty
<part two is focused on the mid to late teenage years
>bousouzuku is the key side activity, customize bikes and have Road Rash-style races
>this part might end with him going to the slammer (maybe something to do with his rivalry with Daigo) and do time, knowing prison rules Ryuuji picks a fight with the biggest blackest motherfucker in the joint Taiga Saejima
>battle theme is a remix of his Dead Souls theme - https://www.youtube.com/watch?v=5QhZp2M1GIw
<part three is with Ryuuji as we know him, maybe the last stretch until he becomes head of the Gou-Ryu Clan
>classic Yakuza experience in terms of side activities
>key side activity could be related to building the clan and have choices on how to recruit and discipline members, weed out the weak and possible rats though I'm not sure how to translate this into a game
>probably gets his tattoo in this part (IIRC the artist who did it was a young chick)
>sitting at a bar and "Reminiscing" will let the player free roam the kid and teenage year portions
>Sotenbori underground arena as the Coliseum equivalent
>this version of Ryuuji has three styles - a balanced brawler style, a slow poise-monster hard hitter and a style focused on grappling with chain grabs that can lead to a Heat finisher, basically it's a character focused on brutalizing the shit out of enemies
>battle theme is a remix of 'Bad Fortune Flower' - https://www.youtube.com/watch?v=G4Z9ILSAGkU
<Overall shit
>I imagine the character would be more about his personal sense of honor rather than feeling obligated to help others like we see in Y2, he'd do good by others but for entirely selfish reasons
>enemy encounter scenarios to be as varied as in Y5 plus the harassers in Zero and whatever else they can cook up
>arcade games have multiple difficulty choices (IMHO one of the better ideas introduced by Y6) and finally have freakin' Golden Axe and Shadow Dancer
>Kiwami's Heat bar system as it's much less convoluted than Zero's
>have a sort of "street cred" system, NPCs react to you like the barkers in Zero lighting a smoke for Kiryu and Majima but more elaborated
>as far as the supporting cast goes, it would probably be mostly just the Yakuza 2 cast, chiefly old-man Gouda, Sengoku and that guy in the turtle neck, Daigo, Jingu in the end, a chance encounter with Kaoru in his kid years and some necessary donut steels to move the story
>grinding kept to a minimum, no side activity or mini-game should overstay their welcome
>keep the "wacky hilarious NPCs" to a minimum, Y3 started this trend of having a NPC for everything and it snowballed into a avalanche of sheer stupid by Y5
>re-use Shinada's baseball mini-game for the batting cages
>for me it wouldn't have shogi nor mahjong but I don't want to be a cunt
>not sure if each part should have its own hidden boss but I'd like for there to be a fight against Hannya-Man and Tiger-Bro
There' s probably other shit that's eluding me at the moment but I guess this is already autistic enough.
da4c11 No.16492134
>>16492111
>bousouzuku is the key side activity
GOLDEN TRIPS
GOLDEN TASTE
>mfw never ever
d002b3 No.16492182
>>16492111 (check'd)
>I imagine the character would be more about his personal sense of honor rather than feeling obligated to help others like we see in Y2, he'd do good by others but for entirely selfish reasons
That's pretty much the gist of his character in Y2, or to be precise the relationship between Kiryu and Ryuji in Y2 is all about how they're a mirror image of each other when it comes to their strong sense of honor and explores how differently they interpret and at the end of it all act on it.
612b0e No.16492221
here is your new MC, aniki.
4183ff No.16492318
>>16492221
He looks like a character from SSX tricky.
b925ef No.16492450
At the part where the police are out to arrest Date for murder based on the surveillance footage. You'd think they'd notice the complete lack of muzzle flash coming from his gun, but I guess maybe the idea is that the capturing camera is low fps/resolution and they just assume it wasn't caught on tape for that reason, but idk. So far the story just isn't interesting at all, I feel like I'm missing something. Also went from feeling underpowered to overpowered REALLY freaking fast.
4183ff No.16492546
>>16492450
Story is pretty bad as always.
e70b74 No.16492574
>>16492450
0 aside, the stories of Yakuza are generally about the characters rather than the plot twists which can get very retarded. 2 is probably the most extreme example. If you think that was bullshit, oh man. You have no idea what's coming.
b925ef No.16492590
>>16492574
Awesome… Though I have to say, the fact I don't care about any of the characters in K2 except Kiyru (and even he's kind of boring in this game tbqh) really doesn't help. This segment was unintentionally funny, at least.
5760a5 No.16492594
>>16492590
tfw can't buy games, tfw this is one I'd buy
fug
b925ef No.16492602
>>16492594
I feel you m8, being poor sucks. At least you have your heart in the right place.
5760a5 No.16492619
>>16492602
jacking off ten times a day and likingh furry porn while being an okay-ish person?
b925ef No.16492629
>>16492619
>not limiting the amount you jerk off to increase enjoyment for when you do
>furry
For me? It's once every 1 to 2 weeks. It also frees up a lot of spare time to use on the more important things in life, such as playing videos games and shitposting on an anonymous image board.
07a8d9 No.16492632
>>16492590
They were asking for it!
5760a5 No.16492645
>>16492629
m8 I get horny every fucking day MANY times a day. I'd relax when I worked jerking off two times before work, I'd only NOT jer koff if I had a bad migraine
5760a5 No.16492732
codes for Kiwami 1/2 here?
ba9ea1 No.16492743
>>16492732
I'll take kiwami 2
5760a5 No.16492764
>>16492743
?sane tbh so it is ded tbh
b32e23 No.16492818
Based off these threads the only good Yakuza games are 5, 0 and the spinoffs excluding Dead Souls, everything else is either archaic or has other problems mechanic-wise from the combat to dead-end retarded plots that don't go anywhere, with 4 and 1 just being ok.
5445bc No.16492884
>>16492818
K1 > Zero, to be honest. Zero has some very cool plot lines and moments, but overall it is kind of a boring game with very little gameplay to be had. Playing it after K1 really made it clear to me how little fighting there is in Zero. And no matter how cool things in Zero can get sometimes, it ends up being too little of a game. The cool part really kind of only being the Kuze plotline, with the highlight being the ride on the Dojima house in the very beginning of the story. There was not nearly enough cuhrazy. The game didn't escalate in the proper way. It was kind of a disappointing considering the exaggerated bubble era crazy in a wacky, yet cool way story it was implying to be at first.
275e67 No.16493289
>>16483331
>>16483390
I'm currently in my K2 playthrough, and charge attacks are overpowered. I think you were missing the fact that you can charge those attacks during animations.
>Heavy charge attack usually misses, but light charge attack staggers a ton and is a great counter to that block-while-mid-combo annoyance.
The stagger is what makes the heavy charge useful. Once an enemy starts blocking part of the light combo, I can have a light charge attack queued for the next attack, and by time the enemy is about to recover from the stagger, the heavy charge hits. It almost feels like cheating comboing light to heavy charge, because you can just bait an attack, light charge a stagger, and heavy charge for a huge chunk of hp, and by the time they can get up, you can already have a light charge swinging.
4183ff No.16493622
Just beat my first Amon ever in Kiwami 1, I don't know why but I feel really fucking proud and accomplished.
b925ef No.16494256
>>16493622
> I don't know why
Because he's a legitimate challenge, good job anon.
56e6c5 No.16494525
>>16486941
>>16486963
>>16487881
The interviewer is one of the chosen people.
790673 No.16494707
>>16494525
I know, the funniest part is where the Yakuza asks the interviewer something along the lines of "You're CIA, right?" and the Jew replies that he's Mossad and then the Yakuza says "Same thing".
b32e23 No.16494718
>>16494707
https://please use archive.is.com (use archive.is)/2010/08/10/yakuza-3-review.html
This is pretty hilarious.
b32e23 No.16494719
>>16494718
I'd use archive.is if it wasn't broken half the time.
c598cc No.16494721
>>16494719
>(((Jake Adelstein)))
Isn't this that kike who keeps shilling brown invasion for Zipangu?
b46297 No.16494729
>>16494719
The memes are bleeding through the walls again.
612b0e No.16494960
>>16494256
everytime I was fighting him my inventory got bugged so I could no beat him
790673 No.16496337
>>16484521
I'm trying to do the same right now but playing Mahjong makes me want to McFuckingKillMyself, how the fuck do I beat this shit?
bf4536 No.16496446
>>16496337
I explained what I did to get though the Mahjong CP here, >>16472816 and it seemed to help the anon I replied to.
There was also this Mahjong guide this anon posted here >>16477922
but you know 3 hours of learning Mahjong might be a little much.
b925ef No.16496469
Man, I just don't want to play Kiwami 2 for whatever reason. Maybe I should just put it on the backburner for now and maybe come back to it when I'm actually desperate for some Yakuza. Out of curiosity, how much of the main story do I have left? I just got to the part where the florist's son wants me to find out if his gurf is cheating on him.
790673 No.16496480
>>16496469
Like 50% but the only good thing about the story is the finale.
1f3286 No.16496485
>>16496469
Seems to be a common thing with kiwami 2. I bought the ps4 version when it came out and for whatever reason I couldn't even force myself to play it.
b925ef No.16496525
>>16496480
Well that's good at least.
>>16496485
Weird, interesting it's not just me then.
c598cc No.16496566
>>16496469
>>16496485
I don't know if you fags played Yakuza 6 but I had the same feeling of it and Kiwami 2 feeling like a slog. I think it's the combat, it just feels so much worse compared to the combat of pretty much all the older engines, especially Kiwami 1 where they fine-tuned style switching from 0 to such a degree where after you fully upgrade Kiryu the game starts feeling like a cuhrayzee, if you've got the skills like me you'll especially see this in your Legend difficulty playthrough where you're just styling all over every enemy, doesn't matter if it's a boss or a mob, and taking none or few hits in the process. The combat in the Dragon engine games just feels slow like molasses, it's like Kiryu suddenly put lead weights on his arms and legs.
Yet somehow I managed to slog through it and not only beat the game on Legend, but also do all the sidestories so I can abuse the Amon clan.
bf4536 No.16496572
>>16496469
It could be just a little bit of burn out, I Beat the PS2 Yakuza 1 and 2, then played the shit out of Yakuza 0 when it came out on PC, so when Kiwami 1 came out I stopped playing fairly early on, and then I picked it up again when Kiwami 2 was announced, now I went though Kiwami 1 and i'm good keep playing allot more Kiwami 2.
bf4536 No.16496583
About the Clan Creator I didn't realize that Package in the hideout was going to just dump everything without me being able to say yes or no, so now I have all these super/super/rare characters, should I try ignoring them or should I just use them anyway.
c598cc No.16496591
>>16496583
Just use 'em to get that garbage mobage-tier minigame out and done with sooner rather than later.
daa29f No.16496596
>>16496583
Use them all
The minigame is ass, they only soothe the pain somewhat.
bf4536 No.16496616
>>16496591
>>16496596
Alright, it's no harm then.
The Cabaret Club is the true bad ass shit I play Yakuza for anyway
c598cc No.16496620
>>16492221
Why the fuck does all of his artwork make him look so awesome and cocky while all 3D renders of him make him look like he wants me to take out a loan and never forget about the 6 million of his dead chosen tribesmen?
bf4536 No.16496753
Found a Segata Sanshiro reference, tho they spelt it Sanjiro. Probably just a mistake when translating
b925ef No.16496942
YouTube embed. Click thumbnail to play.
lmao I can't believe this actually works.
bf4536 No.16496962
>>16496942
Not too much of a surprise I'm sure tons of fighting games are bound to have that one move that the AI just can't deal with.
Years ago I was able to beat Vanilla Street Fight 4 on the hardest difficulty doing nothing but Spam Zangief's Double Lariat over and over. The AI had no idea how to avoid it.
e30f2c No.16497014
>>16496620
The hair isn't quite as nice and the smile isn't translating very well from 2D. Plus he has a few more wrinkles than he should.
790673 No.16497112
>mfw I've played 4 hours of Mahjong
>mfw I haven't won a single cent
>suddenly I get a random richi ippatsu
>mfw I have no face
This mini game is going to break me. I think I'm actually going to watch that 3 hour tutorial.
029369 No.16497288
A good deal of the yakuza enjoyment comes from these threads and the suffering that mahjong induces in anons. I can't either.
bf4536 No.16497340
YouTube embed. Click thumbnail to play.
>>16497288
>>16497112
Well if the rules for Mahjong are the same across all the games then Kiwami 2 shows that if you get 3 suits of 1&9 1 of all 4 Winds and the 3 Dragons you summon Mahjong's equivalent of Fucking Exodia.
That's what the Cheat Item Peerless tile gives you so I'm assuming thats pretty much the ultimate Mahjong hand, I haven't tested this yet beyond beating the substory just like Vid related does. But in theroy if you just ignore everything about Mahjong except getting that hand of 1's, 9's, Winds, and Dragons, then you can just instantly win the whole table regardless of how every other round went.
f528a7 No.16497803
>>16492450
That's because everyone is super corrupt and Kiryu & Majima are the only pure things in entire world because they are playable characters.
d5af69 No.16497864
>>16496583
Those are cheats, Majima Construction is to be beaten later in the campaign when sidequests have given you several SR characters with strong abilities.
Ignore the faggots ITT who only care about filling a percentage instead of enjoying the game, they're just bazingas in denial.
d5af69 No.16497866
>>16496566
>especially Kiwami 1 where they fine-tuned style switching from 0
Look at this morbid idiot and laugh. He couldn't even notice how they butchered Zero's styles in that cheap budget game that is Kiwami 1.
d5af69 No.16497871
>>16492818
>Based off these threads the only good Yakuza games are 5
Wait until you get to the retarded baseball plot and realize that getting opinions from edgy teens spells ruin.
1add41 No.16498200
I scrounged up enough good boy points to import Ishin, hopefully it'll be fun
1083fb No.16498558
It's been so long since I've played 0 that I actually completely forgot that it has a sidequest where you meet young Ryuji.
b925ef No.16499101
>>16498558
Someone in K2 actually references that side-quest with some dialogue about Ryuji stealing pants.
1083fb No.16499167
>>16499101
It's a shame Ryuji didn't get more screentime, he was such a cool character.
2e95c1 No.16499184
>>16499167
Give Yakuza Dead Souls a go if you haven't.
1083fb No.16499214
>>16499184
I would, if I had a Bloodbornestation.
1083fb No.16499216
>>16499214
Oh wait, the PS4 isn't backwards compatible but it doesn't matter since I don't have a PS3 either.
2e95c1 No.16499272
>>16499216
I wonder if that has any chance of getting a PC port?
5445bc No.16499286
>>16499272
I doubt any of the spin-offs would. Though it would be nice for the two samurai ones.
That said PS3 emulation is getting better and better. There probably PCs that can already run Yakuza in silky smooth 30fps.
bf4536 No.16499311
>>16499272
It is most likely the main line games will all come to PC first, then after 6 Ishin or Kenzan could happen. at least they got a mention when there was that Yakuza online Servery asking if people would be interested in seeing those games come west side, I assume Dead Souls would be the lowest priority, but at the same time it's already translated so it would be a little less effort then Kenzan or Ishin.
1083fb No.16499314
>>16499286
>I doubt any of the spin-offs would.
The head of the Sega localization team said that he'd really like to bring Ishin and Kenzan to the west but can't because there are so many new Yakuza games on his backlog.
5445bc No.16499323
>>16499314
To the West is not the same as to PC.Other than Judge Eye, if we count as "new Yakuza game", there is nothing else. Well, I guess other than the PSP and mobile games, but they are never coming.
1083fb No.16499329
>>16499323
>To the West is not the same as to PC
So far we've gotten Yakuza 0, Yakuza Kiwami and Kiwami 2. We'll most likely be getting 3,4,5 HD too but they're not localized yet, I don't see why Sega would say no to free money.
1083fb No.16499339
>>16499323
>Other than Judge Eye, if we count as "new Yakuza game", there is nothing else
Forgot to say something, he did that interview back when 6 and Kiwami 2 weren't even out yet. So back then they had 6, Kiwami 2 and I assume they were also preparing to work on Judge Eyes and HnK Lost Paradise.
1083fb No.16499635
I can't believe that I just won 3 fucking rounds in a row, did I unconsciously get good? Or was it just insane luck?
c83534 No.16502881
>>16499184
it's crazy how Kiryu's ass beating made Ryuji age 30 years in 3
5b0ec2 No.16504647
>>16474779
I started with 6>0>kiwami1>kiwami2
Nonetheless Idk if starting with 6 was a good idea, I still am a huge fan of the series nonetheless
5b0ec2 No.16504678
>>16492884
>K1 > Zero
I completely disagree with that. I didn't enjoy a single bossfight in the entirety of yakuza k1. Did you seriously enjoy the jingu bossfight? or the one with the two brothers at the dance club? Seriously, fights in k1 fucking suck. The story is a-ok but again, 0 has better minigames, real estate and sunshine were awesome while k1 just has the same minigames as 0 without any kind of added value. I loved k1 but afaic 0 is way better.
5445bc No.16504776
>>16504678
Jingu was definitely easy for me, though, but maybe you are not complaining about it being too "bullshitty". Though I do admit guns are no-fun and of course K1 did have some other bad gameplay relics. Sure maybe overall not the most enjoyable bosses possible, but Zero had like two bosses that I maybe really enjoyed so it is whatever boss-wise there too.The Zero bosses maybe felt like they were cooler plot-wise, at least some of them, but there wasn't enough gameplay-wise either.
The thing about K1 > Zero is that K1 actually has proper video game levels. There is actually some game design and progression inside the levels themselves. Zero is more of a product of modern times. Even longer cut scenes and no proper gameplay pay off after them. The gameplay was either annoying stealth sections, short space-contained fights or just the mobs from around the city while you go form A to B. And even the mobs in K1 felt a lot more fun, probably mostly because of the styles, though. I don't see why some people claim K1's fighting styles are worse. Sure, Dragon is overpowered, but the other three definitely felt like there was more meaning to all of them and changing styles to fit the situation matters, though you can just change it to whatever feels fun and they all were fun in their own way. In Zero Rush and Beast felt a lot more pointless to use. From what I remember, and I do admit my memory seems lacking about Zero's combat, other than overall feeling I was left with, Rush had like no damage and no use basically. Beast was just too clunky with not enough payoff. Brawler really was the best of the two worlds and just did most of the job better. Majima perhaps had a little more variety. Spin on the ground for mobs, or beat bosses with the bad, or sometimes maybe it was better to spin on them too. Sunshine was just very bland and the real estate is click on everything to upgrade for like 5 minutes and then wait 10 minutes to do it again, absolutely no gameplay at all. Just a way to get money, but in a very non-interactive way. Sure there were some bosses to fight, but they weren't worth the not fun grind.
Don't get me wrong, Zero has its moments, but as I said, they didn't explore nearly enough the cuhrazy side of the plot through gameplay. It is not a surprise most people mention the Dojima house rush in the beginning and that's it. Almost everything else is just kind of bland, except a few moments. There is nothing else that feels quite the same.
ad9a28 No.16504792
>>16504776
Beast was actually fucking stupid good in 0, you could do all of the Ultimate Battles which are boss rushes with just Beast and using its super armor to just power through everything (except for Sera)
Similarly, the bear hug? Just goddamn, in 0 when fully upgraded it's the easiest way of bringing the shakedown to Mr. Shakedown without any weapon cheese, or at least until you get both of the grabs you do from Beast's advanced running guard. The bear hug just wrecks anyone's health bar, with going as far as shaving off a whole health bar if you do it with all the damage upgrades. Then as Mr. Shakedown is getting his lumbering ass up while recovering from that bear hug you just gave him, you hit him with the other grab from running guard, you know the shitty one that barely even does damage by comparison, but you have to do it since the bear hug requires 3rd heat? Yeah, that one fills that heat bar up to 3rd heat right as it connects. Then you just keep alternating the bear hug and the shitty grab.
Rush however was fucking shit in 0.
5445bc No.16504977
>>16504792
I am trying to remember how I played with Kiryuu, but I really can't, which implies to me I was probably just button smashing with Brawler, because it was effective and nothing else was fun enough to make me stop. One of the things that might hurt my view of Zero is the upgrades. I really don't remember what they even were. Just that half of them were closed until you do the character specific side quests. Even more, the money system was shit. You might think these two factors will encourage you to explore the side quests more, but does it really? If you think about it is actually a very forced way to make you interested in the rest of the game. It is not much different than the new AssCreed games, not that I have played them, where your are forced to do side shit, or pay money, to level up so you can actually do the main story. Not because the side quests are inherently fun to do. Except of course the default Brawler is good enough as it is, so I don't feel compelled to even explore to unlock the half of the tree that is locked. If you can call doing the specific side quest lines exploring. I mostly just stuck to the main game until I finished it, which doesn't encourage you to try the side quests/minigames. They two parts of the game feel very separate, maybe because everything in the main game feels urgent, every single thing. Like, there is a lot less space between missions, there is always the plot pressure to run to the next cut scene, because there is constant urgency. I am not sure if it is that alone, I think there were gameplay reasons too, but in K1 it was a lot more natural for me to go do side quests. It didn't feel weird to go do so. People say how the characters that are our protagonists in the side quests are very much the same people as the ones in the main quests, which makes it feel natural for them to be even in the goofiest side quests. But with the urgency in Zero and always being chased or having to chase, it feels weird to stop to do random stuff. It becomes sort of out of character. While K1 let's you have breathing time in which it feels natural to do. Like a main game quest art is finished by the end of the chapter, or there even different smaller arcs in a single chapter. And perhaps there was more of "oh I just finished this main quest arc and hey, there is a fun side quest right in front me" and that leads to another and another one. Somehow perhaps this was missing in Zero. Zero meanwhile just tries to force you play several side quests, if you want to unlock the style trees, and one of them is the worst minigame there is. Now I also remember that overall the way Zero presents the side quests to you perhaps was a lot more heavy-handed. Like for example the fat rich guy. You find him in the middle of the supposed main quest, just to open a new side quest that has nothing to do with the main quest. And you unlock throwing money. Or how the game forces you to do the Chinese restaurant tutorial. Or again forces you through the main game to do even Sunshine and real estate. It just pretends it is going to continue the main story quest, but forcefully shove side quests in your face. In K1 you just kind of stumble into things and it feels way more natural. You can miss, I think every single mini game, the game allows you to do that. The game gives you a break, you see something fun and find out more fun stuff on your own. Or you can ignore them if you want, but it is fun, so you rarely do. K1 felt having a lot more variety to me, because the game is a lot more natural to entertain you with side quests between main quests. The game doesn't force them on you, they don't leave a bad taste or feel like the game is trying to distract you. In K1 everything just felt more natural.
5445bc No.16504979
>>16504977
>>16504792
Back to the styles. In K1 you unlock your abilities naturally as you progress the story, or just do about anything. But the fighting styles actually felt fun from the very start, or maybe it was quick to do a few upgrades that made them fun to use. Can't remember which one it is, but maybe that's exactly because even it had negatives they weren't as memorable. Other than Dragon style. Dragon was locked behind a boring quest line and I never enjoyed the style too much anyway. Though actually fighting in the coliseum was fun. It is the unlocking quests itself that sucked. People say "oh lol, you lose everything you had in Zero at the start of K1 and have to upgrade to it". But in Zero you don't even have all the fighting styles from the star and half of them are locked behind boring shit to try and force you do the boring shit, but it is boring and you don't really need the upgrades, so it fails even at that. Again, I can't even remember what you even unlock in Zero. Meanwhile in K1 it was fun to even do "beat 50 guys, beat 200 guys" shit, because the combat just felt joyful, it was just another reason to switch up fun things with fun thing.
Sorry for rambling, jumping from topic to topic and repeating myself a few times, I think. I am sure the quality of my writing also drops like this, but I can't help it. Might sound like I am hating Zero, but I am not. I just don't think it reached the potential it had. I can't look at it and see the magnum opus of Yakuza.
73b432 No.16505649
>>16504977
>>16504678
>>16504776
>>16504979
Kiwami has
<worse combat
Brawler is absolutely useless since it's basically the same as Dragon but with way less damage and fewer moves.
Until you've unlocked Dragon, Rush is objectively the best style, since it builds heat like crazy and has the highest DPS, in 0 Rush wasn't as good but still insanely useful for building heat.
Beast is absolute garbage since getting hit more than 2 times takes away all of your heat and without heat you've got no armor, which is the most important thing about Beast and to add to that, all the useful moves also require full heat.
The heat system is complete shit and upgrading it doesn't do anything because some moves will eat up all of your heat bars even though they work with only one bar just as well. Why didn't they just copy 0's heat system? Kiwami's heat mechanic is only useful for stuff like Dragon combo enders. Props to Sega for fixing this in Kiwami 2.
No Majima who had a very different moveset compared to Kiryu.
<Kiwami system
Why did they even include that? All it does is drag the shit boss fights out even more by giving the bosses some of their health back. It also sucks dick that you can't grab bosses anymore once they've activated rage mode.
<worse story
Nishiki is a weak villain, the player has no connection to Kiryu's love interest since we see her like twice.
<worse characters
Not a single character from Kiwami is memorable. Meanwhile 0 has Young Majima, Makoto, Sagawa who was fantastic, the 3 clan bosses which were all amazing and that's not even all of them.
<worse cutscenes
They've reused all the PS2 cutscenes and it shows, compared to 0 they look terrible.
<a lot less content
In 0 you've got real estate (which was god awful but still, it was there and completely optional and it had a funny story), cabaret club, Pocket Circuit (which also was shit) and the weapon's dealer thingy. The arena also had more than double the fights since every character had his own arena and each arena had more fights in general. There are 78 side stories compared to 0's 100 and 0's (for the most part) had much better writing. The karaoke bar has less songs, there obviously is no second city and there are less mini games.
<a much worse soundtrack
Even if we include the OST restoration mod, the music still doesn't hold a candle to 0's amazing tracks.
<worse graphics
I'm not a graphics enthusiast, that's why I still think that Kiwami 2 is a worse game than Kiwami 1, but 0 pushed the now 10 year old engine to its absolute limit.
<worse replacement for Mr. Shekeldown
The Memejima everywhere system just sucks fucking ass. It's not particularly enjoyable to fight him to begin with but once you've maxed out everything, it just becomes god awful since you don't even get money from it. Meanwhile Mr. Shekeldown, who is your main source of income in 0, always stays relevant until you've hit the money cap on both protagonists.
<worse economy system
It has the same problem the older Yakuza games had, where there are a ton of weapons available that all cost a fortune to buy and repair but the game just doesn't give you enough money to be able to do that. In 0 you always had enough money for everything, which made finite weapons actually useful.
Obviously everyone is entitled to their own opinion and tastes differ but I honestly think that Yakuza Kiwami is an objectively worse game than 0 in every regard, it's straight up a downgrade. I still enjoyed it a lot and I'm currently working on 100%ing it but it's just not even close to being as good as it's predecessor.
ad9a28 No.16505691
>>16505649
>Not a single character from Kiwami is memorable.
The fuck did you say you arrogant MOT HER FUC KER?
612b0e No.16505900
>>16505649
majima chan guy is scary af.
5445bc No.16505915
>>16505649
Okay, let's copy you.
<combat
>Dragon
No one would really deny that Dragon is broken, compared to everything else, but as I mentioned in my previous post Dragon shares the bullshit of Zero, where you have to do a very boring side quest. Sure the Kiwami system is shit, but it is bearable, except the two or so bosses and later Majima Everywhere that require the Dragon Kiwami finisher. Beyond the skills I got here and there, because of Majima Everywhere, I never did the Dragon side quest chain until after the end of the main story. So I really never used Dragon either. Maybe that's just me, but it is boring shit, so I didn't bother with it. The enemies refilling their health bars doesn't take as long as doing the boring side quest. Plus, you can stop the bar healing by using just any other heat action. For example, I would fight Nishiki near the furniture and just grab a chair or whatever and fuck him up. Problem solved.
Except in Zero every style had the bullshit side quest related to it to unlock the other half of it. And also the fact you have to play (wait) the stupid real estate game to get the money for the upgrades.
>Beast
I guessed I missed the combo attack from Zero with it, but just because it has some overpowered attack does it make it better as in fun to use? The Dragon counter is not super fun. Though I actually sort of remember using hugs somewhere, so maybe I did abuse the attack at some point. Beast works great against mobs in K1. It is fun beating their shit in away I don't remember experience in Zero. Kind of cheap perhaps to say I don't remember why, but as I said earlier I sort of remember it just being a lot clumsier and make it kind of pointless compared to Brawler for any situation. And I definitely used my fair share of Beast in the coliseum of K1, meaning 1vs1 fights too.
>Rush
Sure, Rush is a beast in K1, especially against bosses. I definitely don't think it has the highest DPS, though, without even considering Dragon counters. Rush makes it very easy to not get hit, but I am pretty sure the other two styles kill faster, but they are slower and mistakes can get you heavily beaten by a combo, so are de facto harder to use/master.
<Draining your whole heat for something unimpressive
Sure, stupid.
<Kiwami
Though I did mention it above, let me talk more about it. Yeah, it is stupid and it interprets the battle and it is kind of pointless with how easy it is to counter. I really see it as a bad QTE. And though I have yet to play K2 (for more than the first two hours), I guess they upgraded the QTE to a bit more interesting one with people throwing items to help you. Though I can imagine it can be repetitive.
<story
I mean, sure, but Nishiki is not much in Zero either and I really didn't care about most of the drama, nor the "what a twist"s, in Zero either. I personally would have liked more stuff like Kuze, but even he wasn't always that good.
<side quest content
Never argued about quality, nor quantity. Though in my head right now I can't really point out which was Zero and which was K1 even, so I can't argue too much about quality. I would think it is about the same. But perhaps K1 uses more of the side quests from the original, which is what makes it feel worse for you. But what I talked about in my previous posts was how the side quests were positioned to the rest of the world in both games.
<Mr. Shakedown
As much as I think Majima Everywhere is overdone as hell, I don't think Mr. Shakedown is more interesting opponent to face. And he is not even suppose to be the main source of income. It is the real estate. His farming method is an oversight.
<economy
Excuse me, you always have enough in Zero? I guess if you bother with the boring money making aspects of the game. But because upgrading skills is the de facto money sink, it sinks your money to upgrade stuff. If you just do the main story and the occasional side quest or two, but decide to get a new skill your money are gone. In K1 they are two different currencies, so you don't have that problem. Admittedly perhaps it makes both aspects a bit trivial. At least my experience in K1 was that I always had much more money that I needed and eventually you can't use experience points for anything.
<my points
My posts were very rambling and not structured at all, so I don't blame you for not addressing many of my points, but there are there and I think you can agree probably with at least some of them, maybe even more.
I guess we are sort of just arguing which one of two relatively good games is more flawed. And perhaps we are both biased in aspects because of the way we played them and got to experience them.
73b432 No.16506047
>>16505915
> I think you can agree probably with at least some of them, maybe even more.
No, but I can agree with you on that Kiwami is a fun game and I wish Kiwami 2 had the same level of quality.
73b432 No.16506059
Quick heads up, if you're a good goy and own Kiwami 2 on (((Steam))) there's a beta branch update up now.
Improvements:
• Added an option to lock FPS in Graphics Settings. (Options are 30, 60, 120 and Uncapped.)
• Added an option to enable/disable Depth of Field in Graphics Settings.
• Added more options to Anti-Aliasing in Graphic Settings.
• Added a control to fast skip dialogues with Right Bumper + A button / R1 + X button/ SPACE + E keys.
Bug fixes:
• Fixed an issue where save data descriptions can disappear.
• Fixed an issue where incorrect prompt can be displayed during combat using a keyboard and mouse.
• Fixed an issue where pressing Alt + Tab keys didn't pause the game in Cabaret Club.
• Fixed a button/key prompt mismatch issue in Batting Center.
• Fixed minor mouse control issues in several minigames.
• Fixed minor UI bugs.
https://steamcommunity.com/app/927380/discussions/0/1653297026032211510/
5445bc No.16506071
>>16506059
Optimization be fucked, I guess. Not that I expected anything. At least we are not getting another Yakuza game in the Dragon engine on the PC for a while. If they will continue with the chronological order that is.
73b432 No.16506078
>>16506071
It took Sega like 3 months to properly optimize Kiwami 1.
5445bc No.16506100
>>16506078
I guess I was able to run it at 4k from the start so I didn't notice. Expect if you are not confusing what I mean by optimization.
846b6f No.16506264
>>16506059
>if you buy good japanese games you're a good goy
He thinks exchanging memes in a containment board will save gaming. Vote with your wallet, famichu.
846b6f No.16506273
>>16504678
Kiwami was his first Yakuza game, that's the only rational explanation to someone so retarded to prefer it to Zero.
5445bc No.16506303
>>16506273
It was actually Yakuza, but okay.
>>16506264
The purchases of everyone on the whole site wouldn't save gaming. At the very least I rented the games from a different source than Steam directly, because fuck Steam.
5445bc No.16506318
>>16506304
I would think he guessed you would own the game, because it would be a bit weird to be stalking the forums for updates or perhaps you would have at least begged someone to upload the beta version so you can play it too. He just likes to make his statement of change in the world.
bf4536 No.16506446
Got Oil Barons to show up now, My first one I wasn't expecting, I was just leveling a bunch of bronze girls, It was clear i wasn't meant to win with him regarding the team I had, but I'v gotten really good at button mashing over the years. so I managed to win his favor anyway.
c83534 No.16507542
>>16506446
the ultimate button mashing technique is to hold your entire arm rigid, tense it up, and shake it so your thumb keeps rapping the button.
bf4536 No.16508286
>>16507542
I'v seen that technique but I can't real do it. My method is to get the nail of my index finger and run it back and forth over the button. I read about that method when I needed to do the torture sequence in MGS1, and It's worked like a charm for any button mashing i'v ever needed to do since.
bf4536 No.16508727
It's hilarious that not only is the Obatarian still alive and still doing the exact same shit after 20 years, She's legitimately one of the best girls to have in the club in both 0 and Kiwami 2.
82ede8 No.16510114
>>16471203
Alright, I can reliably win Mahjong in Kiwami 1 now, but just how the fuck do I get a Full Straight? Are there any tips or is it just completely luck based?
>>16506264
I guess Kiryu isn't the only person in the Yakuza universe who simply doesn't age.
d9729d No.16511147
>>16506318
>>16506303
>>16506304
Gotta love the contradictory statements from the memekids. Neither dared to deny the accusations, each employed a different dissimulation tactic: it was a joke, feigning oldfag, pretending nothing matters (cheap nihilism).
Shut up, millennials. Learn to stand up and speak honestly for once.
90235e No.16511872
File: 97a55fca04fc5c0⋯.jpg (Spoiler Image, 160.01 KB, 503x443, 503:443, 97a55fca04fc5c0e9f34a37120….jpg)

FUCK YES!
THIS TOOK EVEN FUCKING LONGER THAN HARUKA'S REQUESTS!
10 HOURS OF PURE RNG TORTURE!
THE SUFFERING HAS ENDED!
f80b2f No.16511898
>>16511872
Every day I give praise to Jesus, for I am not stricken with autism as crippling as this.
bf4536 No.16516896
I'll be honest Kiwami 1 and 2 aren't awful by any means, I mean i'm still going to go for the full completion list in Kiwami 2, But I think I prefer and would rather replay the PS2 originals.
Once I mastered it I really enjoyed the original fighting system on it's own merits, yeah it's a little janky to go back too, but allot of the attacks still have a crunch and pow to them that I really like. You also need to rely on The environmental objects and heat actions alittle more tactically, not really like in Yakuza 0 or Kiwami 1 where Beast style and a bike just destroys any enemy. finding an enviomental item durring a boss can make a world of difference in the originals.
Also some of the cutsenes are like they're missing the little details. for example webm related The castle in the original 2 had a golden aura emitting from it, Kiwami just sends dust everywhere.
anyway I'd be down for the HD versions of the originals getting released in the west but i doubt it will happen any time soon.
495863 No.16516923
>>16471203
100% completion list, nigger.
>>16516896
>not really like in Yakuza 0 or Kiwami 1 where Beast style and a bike just destroys any enemy
Beast is absolute garbage in Kiwami though. Also, the fighting in Yakuza 1 sucks ass, it only started being good from Yakuza 2 onwards.
6101a8 No.16517320
>>16516896
>the elitist kid cucked by the great remakes who still can't give up on pretending the originals were better
Find another reason to live, anon. Pretending to be leet retro with PS2 games is absolete desperation.
37cd83 No.16517327
>>16516923
>the fighting in Yakuza 1 sucks ass
Most of that comes down to the fact that lock-on barely works and Kiryu doesn't auto-correct himself when attacking someone which causes half your combo to whiff if Kiryu isn't facing his opponent 100% dead on when you started the combo. It says a lot when the most useful technique you learn from Komaki in 1 are the combo enders which make Kiryu turn.
Interestingly enough Kenzan has a similar problem, but it only occurs if you attack someone while locking onto them, if you don't lock on the facing auto-corrects like you'd expect it to, in fact the auto-correct for the dual sword style is so good that you can catch enemies who are evading with it.
07a8d9 No.16518540
Gematsu copy-paste:
Yakuza series general director Toshihiro Nagoshi shared more tidbits on the new Yakuza game starring Ichiban Kasugabergsteinowitz for PlayStation 4 during the latest Sega-Nama broadcast, as well as a few additional comments on PlayStation 5. Here are the details:
Regarding the New Yakuza Game Starring Ichiban Kasuga
The story is finally done.
We’re now in the recording stages, and most of the main parts are recorded.
This time is going to be amazing as well. There are some unexpected people cast that are sure to surprise people.
I was surprised with how much these casts fit in their roles.
The new protagonist, Ichiban Kasuga, talks way more than Kiryu, and has (((different motivations))) for his actions. Therefore the overall feeling of the story is different, as well as the gameplay. It feels fresh in many ways. I really want to share more soon. Its tough but development has been smooth.
PlayStation 5
Even after PlayStation 5 is released, I think PlayStation 4 is going to be the main focus for a while longer.
The processing power of PlayStation 5 is incredible, so when we try to think of new gameplay that will utilize its full potential, I’m not really sure which aspects of existing mechanics we should translate.
First there was a time when graphics improved, then there was network features, and now I guess you can say its a return to the “programmable” era? I think artificial intelligence and machine learning will continue to evolve.
If you would pour its power into graphics it’ll be the best that we’ve yet to see, and I think everyone is thinking about in what way we should use that power. I as well. There’s artificial intelligence and many other things I want to think about.
5445bc No.16518578
>>16506304
>someone actually thinks about AI in gaming
>in Yakuza of all games
Still, it makes me happy.
b925ef No.16518592
>>16518540
>Kasugabergsteinowitz
oh no
>>16518578
Yeah that was pretty surprising.
d1cb0b No.16518595
Gonna start Yakuza 0 right now, have only played 5 before. I hope it's as good or better.
495863 No.16518671
Alright, I finally completely finished Kiwami and got all the achievements, took me about 150ish hours, can't tell exactly because I feel asleep during Mahjong. My biggest time sinks were Mahjong and Billiard, Billiard because Carom Shots are hard and Mahjong because Full Straight is pure RNG bullshit. Climax Battle mode was eh, could've been better could've been worse. My Legend playthrough was piss easy thanks to the Golden Gun and the War God Talisman. I'm thinking of doing either 0 or Kiwami 2 next (I've already played through both games but haven't done everything, 0 sounds like aids since you can't play Legend New Game +), I'll probably pick the latter because I've heard that it's easy to finish and my anus is still sore from collecting a billion equipment and playing Mahjong for hours on end.
>>16518540
>Therefore the overall feeling of the story is different, as well as the gameplay. It feels fresh in many ways.
Considering that Judge Eyes looks like Yakuza but with tailing missions (just what the fuck were they thinking?) and breakdancing, I kind of doubt that it will be that much different. But who knows, maybe they will finally fix the shitty Dragon Engine combat system.
2f8216 No.16518833
>>16508727
>tfw discovering her after finishing up the club storyline
Oh well
Was legitimately happy they included her in another game though
bf4536 No.16520496
YouTube embed. Click thumbnail to play.
Well looks like chinks didn't take too kindly to Lao Gui in Yakuza 0, in the Chinese version he's replaced with the Hong-Kong actor Sam Lee.
For what it's worth it's not too bad of a change.
e30f2c No.16520531
>>16520496
>left is a man who looks and sounds exactly like a hitman with almost supernatural abilities
>right looks like a fucking villain from a capeshit tv show
I'll give him that the Chinese is spoken better, but even that makes him sound less threatening if you don't know the language.
Why did they change it anyway? Aside from making them sound clumsy due to speaking Japanese it's not like the game was calling out chinks.
4e0305 No.16520706
>>16520496
Kiwami and Kiwami 2 with their archaic PS2 animations completely made me forget how good Yakuza cutscenes actually can be.
b7dd95 No.16520725
>>16508286
Just grab a pen and use the back of it.
4e0305 No.16520911
If you think about it, 0 made Nishiki's character even worse. Before 0 he was Kiryu's childhood friend but it was never shown how much Nishiki actually loved him. In 0 it was shown that Nishiki would've done everything for Kiryu, even going as far as trying to kill him so that he wouldn't have to suffer at the hands of the Yakuza. So with the context of 0, his transformation into an ice cold asshole that doesn't care about Kiryu in the slightest (he only asked Kiryu to join him after he had already tried to kill him) makes even less sense and he becomes even worse of a villain.
On an entirely different note, if I'm going for All Achievements in 0, should I just start over again on a Legend save (so far I've only finished real estate and hostess club, haven't put much time into coliseum or pocket racing, haven't played a lot of mini games) or finish everything on Hard and try to rush through the game on Legend as fast as possible?
188451 No.16520937
>>16520531
>Why did they change it anyway
To market in China. Lao Gui wasn't based on anyone so they took the opportunity to base his model off of a popular chinese actor for the chinese release
222e79 No.16520948
07a8d9 No.16521004
>>16520911
Kiwami explains Nishiki's arc well. He was set to fail by competitive underwater shogi champion and gokudou Jesus Kazama because he needed Kiryu to become Nishiki's enemy so that he could become chairman and then abdicate to a undercover Jingweon so that after a plan that took 20 years to unfold, this gook mole would go limp on the last second just to tell Kiryu that Kazama was always cool by him. Now that's how you keikaku.
3595dd No.16521010
I see that the new hot meme from 4chan, is to hype Yakuza 5. Seriously, niggers? At the time, everyone was belittling it as a collection of bad minigames with the worst plot after 3.
I guess the closeted normalfags on this board are just too thirsty for weeb hipster points, that anything they can't easily get becomes an idealized masterpiece.
3595dd No.16521027
>>16521004
Nishiki's downfall is not far fetched, in theory. So there's no need to explain why Michael Corleone can becomes a ruthless mafia boss, when life forces his hand.
The problem is that Yakuza 1 and Kiwami didn't tell the story properly. Writing's not up to the challenge. First, Kiryu's exile of 10 years lasts 10 minutes of in game time, so you feel no weight to this traumatic separation. Second, there is no culture shock when Kiryu goes back to Kamurocho: the town should have been as different, as the relationship between the characters. What few is there, doesn't raise much of an eyebrow.
4e0305 No.16521153
Invidious embed. Click thumbnail to play.
>>16521010
I've never owned a PS3, so I haven't had the chance to play any Yakuza games past 2 yet. The only thing I know about 5 is that Kiryu apparently beats up an entire clan (again), that it has 3 protagonists, that it's apparently absolute aids to 100% and that it was the first game in the series with cucked gore. In general, violence in Yakuza is something I will never understand. 1&2 have very little gore which is understandable considering how old they are, 3&4 have fantastic gore, 5 has no gore, Kenzan also has no gore, Ishin in insanely brutal and even has bullet wounds, 6 has bruises and blood again but no more broken noses, 0 has no gore, Kiwami has no gore, Kiwami 2 has no gore and Judge Eyes has no gore either. Did they not localize 6 in (into) Chinese or something?
df6f1a No.16521231
>>16521153
It doesn't have 3 protagonists, it has 5. You're got Kiryu, Saejima and Akiyama returning, Haruka becoming playable in an exciting section of the game where literally all you do is play rhythm minigames. Then there is the new character Shinada whose whole character can be explained by Akiyama's introduction of him to the rest of the group: "He knows Daigo". He's been put into the game because Tanimura's actor left show business due to some drug scandal or whatever. I will give his section one thing though - despite having barely any relevance to the overall plot until Daigo tells him exactly where to go, who to meet and what to do in the end of his chapter, it really shows how kiked the sports industry is, here it specifically shows Japanese baseball, but pretty much every sport that's big in a country and can be thus easily commercialized is just as kiked. Without spoiling too much, the game ends with the dumbest big twist yet and the last boss looks like he confused as to how he even got to be the last boss. And yeah, the game is bloated with new minigames, every character for some reason absolutely needed to have 2 new minigames and it included things like chicken racing and snowball fighting.
4e0305 No.16521245
>>16521231
>5 protagonists
>Haruka is one of them
Jesus Christ, is Shinada at least fun to play as?
df6f1a No.16521267
>>16521245
No, Shinada is shit. He is based around using weapons and if you know Yakuza, you know it's not at all expedient to use weapons all the time due to the fact that even the most shit-tier weapons are too expensive to have to repair all the fucking time. Well, except for 0 because amounts like a million yen to repair your high end gear mean fucking nothing in that game. To a lesser extent Kiwami 2 due to how much money you can quickly rack up in the hostess club minigame. You do get 4 or 5 weapons which have infinite use, but their damage is pathetic and you'll only end up using them to do heat actions as they're still as damaging as ever, doesn't matter if you use the pathetic infinite use katana or the Masamune blade. His hand to hand style is based on doing grappling, which is a cool idea, but in the end it's poorly implemented since after a while bosses and coliseum opponents just start instantly breaking your grabs and his overall moveset is quite limited so he ends up being a one trick pony where you do the light, heavy, grab ender combo over and over again because it's his best, similar to how after a while the only thing you do with Saejima is his triple charged finisher, but at least Saejima running through someone like a truck is more fun to look at.
4e0305 No.16521316
>>16521267
Why didn't they just give him an infinite weapon like you have in Kenzan?
bdf2cf No.16521325
>>16521153
>0 has no gore
these people don't even play the games
4e0305 No.16521339
>>16521325
In that case I meant no gore as a short way to say no blood on enemies, no bruises, no broken noses.
>these people don't even play the games
You take that back, I got all achievements in Kiwami 1 yesterday.
998324 No.16521341
>>16521316
As I said, they do give him a few infinite use weapons but they're absolute shit and only good for doing heat actions.
bdf2cf No.16521349
>>16521339
Fine, I take it back. You're still a fartknocker.
4e0305 No.16521360
>>16521341
But why didn't they just give him style specific weapons like Majima's trusty bat that you have when using Slugger Style?
998324 No.16521432
>>16521360
I don't know, I guess they just didn't figure out how to do it in a mainline game yet, that being said for all of the infinite use weapons he gets, he does have a unique moveset and heat actions that no other character has for those weapon types, so at least there's that. You have to understand that before 0 only Kenzan and Ishin had multiple styles and Ishin is the one which actually made all the 4 main styles actually useful, in Kenzan you effectively only have 2 styles - single and dual sword. Hand-to-hand is shit and only useful for grabbing enemies since weapon-wielding enemies can't counter throws and grabs are of course unblockable, greatsword is absolute fucking shit and only useful for destroying environmental hazards and armored enemies and you run into those two only in select story fights, and short sword is slightly less shit because at least it has a useful heat action which takes out 4 guys but is otherwise useless. In Ishin all the styles are at least useful in more general situations. Hand-to-Hand is best for countering and parrying, sword does the most damage and is good in pretty much all situations, gun is for when you don't want to play the game and just want to get a fight over with because enemies somehow can't handle a gun-toting player (for reference, you can block bullets with a sword, this rule also applies for enemies, most enemies use a sword but still can't react well to Ryoma's gun attacks) while sword and gun is a nimble style with wide sweeping attacks designed to damage more enemies at once at the expense of it having basically no defense.
4e0305 No.16521457
>>16521432
I've heard that Ishin has the best combat in the series, is that true?
998324 No.16521499
>>16521457
It is really good, but I still prefer 0's combat.
612b0e No.16522768
>>16521432
>>16521457
is there any chance there will do 3-4 treatment for Ishin and Kenzan? like yakuzas were niche before all the PC craze and are sold like budget titles at 20-30 so there is chance right?
4e0305 No.16522774
998324 No.16522785
>>16522768
Maybe, I think they'd do it sooner for Ishin than Kenzan though, but maybe they'll do it for both of them at the same time.
612b0e No.16522830
>>16522774
now only for Sega to make some flop or something.
bf4536 No.16523345
I thought I was going to be grinding the Batting cage Points for allot longer, but thanks to the Serene Bat and some practice and some luck. I got a pretty damn good run on the Home Run Competition.
c68fee No.16524674
>>16522768
I think the fucking homerun shit took me about 2 hours. I can't believe that they actually made the game harder. Funnily enough, I got the bingo challenge quest on my first try and got a full bingo.
>>16522830
I remember when I played that questline, I thought that it was shit filler Sega put in the remake to pad it out like the Memejima quests in Kiwami 1 but no, turns out it was in the original too. It felt so out of place.
c68fee No.16524754
Huh, I just noticed something (mildly) interesting. If you change Kiwami's language to Japanese, the text not only has a higher resolution but it also loads faster.
a6b01c No.16525479
>>16524674
I had the same feeling about the "I peacocked your mom" line. Since the new localization team is known to put in epik maymays here and there I had to fire up the original right away to see what the line was and lo and behold it's taken straight from the original. I felt like an idiot for not remembering it.
bf4536 No.16525660
>>16525479
"Peacocked your Mom" guy is as Iconic to the Yakuza series as Punk-Ass Abe
c68fee No.16525775
>>16525479
>epik maymays
Aside from a few side quests, the translation in 0 is actually a lot better than in the previous games.
c68fee No.16526159
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The combat in Judge Eyes looks cool but I hate some of those heat actions. I had the same problem in Kiwami 2 as well, some heat actions just take way too long and lack a certain level of umph. Old pre-Dragon Engine games had less sophisticated heat actions but they had cool jump cuts that made them seem faster and I feel like they were more brutal as well. Just look at Majima's umbrella heat action or Kiryu's bat heat action in Dragon style while low on health. Sure they're long, but you don't see them that often and the editing is perfect. That's probably why my favorite heat action from Kiwami 2 still is the one you do on enemies on the ground. It's a simple hard punch to the face that lasts for like 2 seconds.
a6b01c No.16526964
>>16526159
It's a case where too much of a good thing becomes bad. Heat actions were very simplistic, yet still very painful looking in Yakuza, then they gradually added more and more heat actions which became increasingly more brutal and complex until that brutality and complexity makes them just look flat-out cartoony and childish, making you feel like you're watching a slapstick comedy show. For example, in Judgment there is a heat action where Yagami breakdances by standing on his head and spinning like a jewish toy while also having his legs spread out, hitting bad guys with his spinning legs like he's a human beyblade. It just looks so dumb.
b925ef No.16527019
>>16526964
idk man, that sounds pretty sweet…
ac9702 No.16528105
>>16527019
It is but it gets boring fast once you've seen it for the millionst time.
c83534 No.16537673
Make sure to play Kiwami 2 the way it was meant to
4110fc No.16538215
>>16537673
Finally a remake that's faithful to the original's visuals.