d8580d No.16231651
are there any terms you personally use to refer to certain moves or methods in video games when talking about them that are not that commonly used?
for example I heard peolple use wall jump and others wall kick and I wanted to know which you guys use more to refer to that move?
9b9d07 No.16231665
It's a jump off a wall, therefore a wall jump. In some games like Super Mario 64, you can kick a wall, so the term "wall kick" becomes ambiguous if you use it to refer to a wall jump.
216620 No.16231673
Wall jump and wall kick are 2 different things though. A wall jump is pushing yourself off a wall to gain vertical height, while a wall kick is pushing off a wall to change horizontal direction. Tell your friend who calls a wall jump a wall kick that he is a fucking retard.
a42887 No.16231685
I strongly discourage most of the utterly autistic terminology used in the scrolling shooter genre.
46ade4 No.16231698
I get annoyed with how much people use acronyms when talking about video games, lazy fucks.
2499e0 No.16231705
I always use the term walkthrough or playthrough, never let's play. The latter is just a dumb term overall. I also dislike speedrun, mostly for the autism surrounding it. When they start breaking them into categories of any% and/or have special rules and exceptions for it, it just stops being fun and looks like a homework report.
253e30 No.16231706
>>16231651
What do you call the bullshit wall maneuver that you have to do in La-Mulana?
46ade4 No.16231733
>>16231705
Let's play made some sense in the original format, screenshots with commentary and audience participation on a shitty forum, but not when it became a youtube video thing though.
8548d3 No.16231769
>>16231651
Wall kick and wall jump are two different things. One is a jump and one is a kick. Don't be a retard.
>>16231705
Walkthrough is instructional, like the text walkthroughs that were actually useful before people decided it was better to take 10 times longer to watch a video instead of just reading the instructions in one second. Playthrough is the same thing but not instructional. Just someone playing through the whole game. Can still be useful for just seeing parts of the game or whatever, if you need a quick reference. I think longplay is the same thing. Let's Play is just faggots on the internet being pseudo-friends for idiot normalfags, where nobody involved gives a shit about the game.
96386d No.16231803
a76cef No.16231834
>Extra lives
>Extra 1ups
>Extra men
>Extra guys
>Extra trys
>Extra goes
>Extra chances
>Extra do-overs
>Extra plays
8548d3 No.16231842
>>16231834
>Extra mans
>Extra Marios.
b2cd9c No.16231889
bcd7a0 No.16231921
>>16231889
You fucker I was going to make that exact post
8ba758 No.16231928
>>16231651
wall jump.
>>16231834
extra life.
do you guys use level or stage?
i always use level.
e8e9e5 No.16231933
>>16231928
Stage is smaller part of a level.
a4873b No.16231942
>>16231928
>do you guys use level or stage?
>i always use level.
depends if what term the game uses, or if there is RPG-loke character levels in the game.
8548d3 No.16231947
>>16231928
>do you guys use level or stage?
I hate that since the mid-200s people have been using "map" instead of "level" or "stage." Also, the correct answer is board.
8ba758 No.16232019
>>16231933
no
>>16231942
but if you dont recall/know what the game refers to it as, what would you refer to it as? some games call it stages, boards, acts, chapters, mission, etc.
do you guys like to say "tape" "cart" or "cartridge"?
i always said cartridge.
do you call it a "controller" a "remote" "gamepad" or "joystick"?
i always said controller, but i had a few friends that always called the controller a joystick, nomatter what context.
do you call the thing you load to coninue where you left off? a "game save" a "save game" a "continue" "save state" or "save slot"?
i always called it a continue until i was older and called it a game save.
8548d3 No.16232047
Remember when people, or at least parents, called all video games "Nintendo?" In the early-mid-'90s I had an NES, an SNES, and a Genesis. My parents would walk in and say "oh playing Nintendo are you? What Nintendo are you playing? The Sega?"
Also, nobody said NES or SNES until recently. The NES was just the Nintendo, and when SNES came out it was Super Nintendo and the other one was the Original Nintendo.
>>16232019
>do you guys like to say "tape" "cart" or "cartridge"?
I hear people say they used to say "tapes," but I never heard "tape" or even "cartridge" or "cart," but just "game." The physical object was the "game."
>do you call it a "controller" a "remote" "gamepad" or "joystick"?
"Controller" is for video games. "Remote" is for tv. However, "control" can also be another word for "remote," because "remote control." "Joystick" is either the part of the controller (later, once those were out), or the Atari controller. "Gamepad" is just what the manuals called it sometimes. Technical corporate speak, just like "cartridge" and "Nintendo Entertainment System" and "Band-Aid Brand adhesive bandages."
>do you call the thing you load to coninue where you left off? a "game save" a "save game" a "continue" "save state" or "save slot"?
It's a "file." Sometimes a "save." The "save slot" is the space where the save goes. You might have four save slots, so you can have a max of four saves or files. "Continue" is a new set of lives after you get a game over. "Save state" only happened after emulators got big and it saves the whole state of the game rather than what is normally in a regular save.
8ba758 No.16232097
>>16232047
my parents called it "the nintendo". but i always referred to it as the "NES" how do you think they came up with the name for the nintendo power character? i used to call the super nintendo the "super nes"
those abbreviations go back to at the very latest, 1998 when gamefaqs had an acrynom for each game, like psx for playstation.
anon, i think youre misunderstanding the thread. we know what the things properly refer to, but nobody knew back then since there were no standards and the language often stuck right or wrong.
9d1c22 No.16232108
This looks like the perfect thread to say how much I dislike American fighting game terminology. Putting up with stupid terminology is the only real barrier for entry in the genre.
8ba758 No.16232113
>>16232108
care to give examples?
89a61a No.16232123
>>16232113
He mashed crouching short on wakeup and ate a meaty clap.
8ba758 No.16232128
>>16232123
and the alternative?
7de106 No.16232141
>>16232019
"tape" and "remote" is something a 70 year old boomer would call them.
>continue
A save file you stupid nigger.
>>16232047
>>16232097
There will never be another generation as ignorant about games as the boomers.
8ba758 No.16232186
>>16232141
alot of kids called them tapes. i was the only kid i knew that called them cartridge, and i only called it that because thats what my older brother called it and i learned games from him. he grew up on atari and i grew up on nes.
nobody called it a save file until PC became mainstream. few games even saved your data back then, and the only thing close to that function was using a continue. a game that let you pick up from where you left off indefinitely was considered to have "infinite continues" like ghosts and goblins so alot of kids refered to their saved progress as "a continue"
ae6f90 No.16232191
>>16231651
That's clearly a kick-jump OP.
e21192 No.16232202
a4873b No.16232218
>>16232047
>I hear people say they used to say "tapes," but I never heard "tape"
i think there was a very old (as in before the crash) console that used tapes for its games.
e21192 No.16232225
>>16232218
That and games were still being sold in video stores with obligations to put "be kind and rewind" stickers on everything, fueling the colloquialism.
bac813 No.16232236
>>16231651
>Wall kick
It just sounds like you are hitting the wall.
For a kick, the end impact arrive at full extension, when you jump you get energy to propel you away.
7a8cf0 No.16232279
>>16231769
Longplay is a bit more than a simple playthrough.
It's like an intentionally well researched playthrough that showcases the game in its best light and entirety. Like playing the game as good and as wholesome as possible. Ideally, after a longplay you have seen everything the game has to offer. Cut scenes from start to finish. All character interactions possible (and feasable), no skipping of dialogue, all gameplay mechanics used in a sound and effective way.
It's kinda the opposite of a Let's Play that is often the result of a poor interest in a short directionless playthrough that is intended more of a entertainment dumb shit happens than an actual showcase of the game.
e21192 No.16232335
>>16232321
Battlement bounce?
d347ef No.16232339
>>16231651
rarely used as it is, I do have a name for when you can temporarily slow or halt your fall by holding the jump button:
Princess Float
46ade4 No.16232348
>>16232186
What backwards county was this shit in?
8548d3 No.16232422
>>16232097
Corporations would use different terms than real people. Of course Nintendo would always call it the "Nintendo Entertainment System." Everyone else just called it the Nintendo. There was only one. It would be the equivalent of calling the other device attached to your tv the "JVC VHS Player/Recorder Combo Device" instead of just the "VCR." Nobody ever used the term VHS between the early '80s and the early 2000s. It was just a "VCR" and a "tape" or "video tape." Corporations would call it a "video cassette" or sometimes "VHS cassette" (still rarer than just "video cassette") but regular people didn't.
>anon, i think youre misunderstanding the thread. we know what the things properly refer to, but nobody knew back then since there were no standards and the language often stuck right or wrong.
I wasn't implying that anyone here doesn't know the actual terms. But I do find it interesting how the language has changed relatively quickly, to the degree that people don't remember the terms people used to use when these things were actually relevant. The terms changed after the technologies became obsolete.
>>16232186
>nobody called it a save file until PC became mainstream. few games even saved your data back then, and the only thing close to that function was using a continue. a game that let you pick up from where you left off indefinitely was considered to have "infinite continues" like ghosts and goblins so alot of kids refered to their saved progress as "a continue"
No, PC games only became mainstream like today over a decade after saves in games became the norm, with PS1 and N64. Of course there were saves before that, but rarely. What you're describing is of course a Continue, as you say, but that's completely different than a Save or Save File. Ghosts 'n' Goblins has infinite Continues. Sonic the Hedgehog rewards you with Continues if you get enough points. Super Mario World gives you actual Save Files.
>>16232218
Shitty old PCs that most people never actually played. You get some europoors talking about them as if they were good, but most people just played Atari and maybe some of the very similar competitors, which all used carts, and then eventually NES and later Genesis and SNES. Game tapes existed but were never a major market force.
But yes, they were rented from stores in the same boxes as video tapes, and a lot of stores would even go so far as to slap "Be Kind, Rewind" stickers on them.
ff61ec No.16232477
>>16231705
>I also dislike speedrun, mostly for the autism surrounding it. When they start breaking them into categories of any% and/or have special rules and exceptions for it, it just stops being fun and looks like a homework report.
You're not at all disliking a video game term here, but a meta discipline surrounding it. To stay within the scope of this thread, you could however talk about vidya game turns they use but are not strictly unique to speedrunning, such as damage boost, OOB, sequence break, this sort of thing.
50c264 No.16232478
bb3c88 No.16232509
I dislike how prevalent mmo terms became in describing rpgs in general, including pen and paper ones. My friend's cousin went from WoW to D&D and asked which class had "the best pets". I think he called his pc a "toon" at one point as well.
>>16231834
Extra life, but the pick up itself is a 1up.
>>16231928
It's level, or zone if it's Sonic.
>>16232019
I called the physical video game a "game" or a "cartridge". Then a game or a disc when I got a PS1. The controller is a controller. Only the game manuals called them gamepads. I only used joystick to refer to actual joysticks. I always called game saves "saves" as in "don't overwrite my save".
e21192 No.16232517
>>16232509
>I dislike how prevalent mmo terms became in describing rpgs in general, including pen and paper ones
The opposite is also true. For fucks sake you don't "roll" MMO characters past maybe the era of MUDs.
bb3c88 No.16232520
>>16232517
Do people talk about rolling characters to describe modern character creation?
e21192 No.16232524
>>16232520
Yes, constantly. It's fucking infuriating.
46ade4 No.16232533
>>16232509
I remember people using toons and avatars interchangeably on old BBS MUDs. I don't know why kids are so upset by them.
Also, holy fuck the revisionism in this thread.
bb3c88 No.16232538
>>16232524
I haven't encountered that because I don't play mmos but that's pretty retarded.
50c264 No.16232539
>>16232509
>Extra life
More toons
>but the pick up itself is a 1up.
+head
>It's level
map
>I called the physical video game a "game" or a "cartridge"
chip
>Then a game or a disc when I got a PS1
cd
>The controller is a controller
joypad
>I always called game saves "saves"
continue as in 'don't remove my continue'
>>16232517
>For fucks sake you don't "roll" MMO characters past maybe the era of MUDs
Dudemaking
bb3c88 No.16232553
>>16232533
But those aren't pen and paper games. I never encountered that shit pre-WoW.
31337d No.16232557
>>16232335
surface reflect
4287e4 No.16232560
>>16231695
Big-flat Hop and Smack
>>16231928
It's a map.
e21192 No.16232571
9a1caf No.16232596
>wall kick
What oinga boinga dumbo land did you blow in from, lad?
fc15bb No.16232604
>>16232128
>He mashed 2LK on wakeup and ate a meaty 236P.
or
>I did meaty 236P okizeme, which beat his wakeup 2LK mash.
It's odd he chose that particular example, because the American Tekken community's notation and terminology is the most confusing, inscrutable bullshit I've ever seen, and the Japanese/Korean communities have far more clear, succinct terms which will never be adopted due to "muh legacy notation."
>>16232339
>i have an autistic term for hovering
But why?
>>16232509
>My friend's cousin went from WoW to D&D and asked which class had "the best pets".
Take up a sword and give him what he deserves.
f7ff2f No.16232631
e21192 No.16232649
>>16232596
Wall kicking is actually a real thing in Mario 64. It nets you tons of speed.
d347ef No.16232713
>>16232604
>But why?
because the mechanic is not to be confused with having a jetpack (which typically allows for upward mobility), and I don't usually it with a mechanic that lets you float immediately over water and spikes
d347ef No.16232719
>>16232713
*don't usually associate it
96e15b No.16232724
>>16232604
I think SF's a good example because of the "short" "strong" "fierce" notation retardation.
0087b8 No.16233040
>>16232108
This too, hate that retarded meaty okizeme shit with a passion.
05c7f7 No.16233110
>Mfw Americans call Wobbly Air Floats a Double Jump
31337d No.16233132
>>16233110
>mfw americans call a fast-paced stroll "running"
d347ef No.16233630
>grid based first person RPG
<blobber
<even if you only get a single character
>exploration platformer
<metroidvania
<when Jet Set Willy predates both Metroid and Castlevania
>slow FPS/TPS with item management and shitty story
<cinematic experience
<it doesn't even come with popcorn
e21192 No.16233693
>>16233630
The Metroidvania moniker is so retarded because people will use it to describe games that are just Super Metroid clones way more often than SotN clones. Those just get called "roguelites".
16bedb No.16233736
>>16232509
>zone if it's Sonic
>zones are split into acts
>acts contain special stages
89a61a No.16233753
>>16233132
And here I thought they called it science-fiction.
35ccb9 No.16233762
>>16233630
>Jet Set Willy
difference is that game didn't matter, but otherwise it should be exploration platformer.
bcd217 No.16233763
>>16233132
>mfw americans call a Rooty Tooty Loot N' Shooty a looter-shooter
97a7f3 No.16233793
You know how Thief has the lean controls? I remember finding out quite late in the game that there was also a forward lean, the first thing that came to mind was something along the lines of, "Nice, a downblouse button."
7f3f40 No.16234458
Floor Flyer
Wall Whack
Ceiling Surf
Buttress Blastoff
Cliff Castoff
Barrier Bolt
Roof Redirection
Palisade Pong
Tapestry Takeoff
Gate Gallop
Trap Tailend
House Hop
Trench Trollop
Wall Windmill
Masonry Messup
Ridge Roundhouse
Tunnel Tornado
Edge Escalation
Slope Strike
e30845 No.16234500
>>16231834
>>16231842
>Extra men
>Extra guys
>Extra mans
I really hope no one on /v/ uses gendered terms in regards to "1-up"
d1ff6b No.16234508
>>16234500 (checked)
As part of our renewed efforts to be more inclusive towards women, I have made an effort not to.
57d68d No.16234798
>>16231928
>map
3D, isometric or top down area with a certain degree of freedom of movement. Areas in games where areas are not connected in any way with other areas.
e.g. Fallout 1 and Mortal Kombat, respectively
>screen
2D areas that are either completely isolated from each other or are relatively small and have forced stops, both having little to no verticality.
e.g. Inma no Ken
>level
2D areas that are either large or have a certain level or verticality.
e.g. Mario
>stage
A bundle of maps, screens or levels with a characteristic in common.
e.g. Mario's stages, like the desert stage, Koopa kingdom stage and so on.
ade432 No.16234809
>>16232279
My main distinction for a long play is that it's purely gameplay and no voiceover. Not necessarily to completion but enough to get the point of it across to people. Also most let's plays are dumb fun but a few exist to be informative, notably the Trespasser one which mentions a lot of the development history and references to the movies/books.
d9447d No.16234816
>>16231651
Talk about "Half an A press" and he will arrive.
31337d No.16235375
SSB64: This is a power attack.
Community: We'll call them tilts.
SSB4: This is a STRONG attack!
Community: We'll still call them tilts because it makes way more sense.
SSBU: This is a tilt attack.
512e77 No.16235396
>>16235375
strong or power attacks make more sense though
9bc4b1 No.16235399
>>16235396
Its called a tilt attack because of the slight tilt you need to achieve it.
6eeedc No.16235400
>>16235396
Tilts aren't consistent enough for that to make sense, down tilts on average are fast and a lot of characters tilts aren't stronger than their jabs in a damage sense.
31337d No.16235410
>>16235396
no they fucking don't. tilts are some the weakest (as in low damage and knockback) moves in a character's moveset.
8548d3 No.16235436
>>16233736
Note that Special Stage is not just game-specific terminology for what would usually be called a Bonus Stage. Sonic 3 and a few later games also have Bonus Stages, and they're different things where you can't get Chaos Emeralds, but sometimes they are like Special Stages from earlier games.
>>16234798
>e.g. Mario's stages, like the desert stage, Koopa kingdom stage and so on.
Everything you said is wrong, but since it hasn't been mentioned yet in this thread, what you're referring to here is a "World." A collection of levels is a World.
b30317 No.16235459
>>16234500
Way to join the right side of history, brother.
b3c522 No.16235532
>>16235375
lmao this bugged the crap out of me when i started learning smash autism. you could say im the one that was tilted ha ha ha ha ha
e88bd2 No.16237749
It's a wall jump. You move further by placing your feet on the wall and then pushing against it, like pushing against the ground with your feet when you jump.
You don't gain anything from kicking a wall, just like you don't jump into the air when kicking the floor.
604893 No.16248843
>>16232047
>Also, nobody said NES or SNES until recently. The NES was just the Nintendo, and when SNES came out it was Super Nintendo and the other one was the Original Nintendo.
>recently
How old are you? Anyone who regularly plays games has been pronouncing NES and SNES, either letter by letter or phonetically if you're a eurocuck, for over 2 decades. I remember an ad for the 1995 Toy Story game specifically saying "Available now for Sega Genesis and Super N-E-S". The only people who said shit like "Old Nintendo" are old boomers who didn't play anything outside of Super Mario Bros and Tetris.
e21192 No.16248867
>>16237749
>You don't gain anything from kicking a wall
Kicking a wall in Mario 64 actually makes you ricochet faster than wall jumping and is useful in very specific circumstances, usually with red coin collecting.
8548d3 No.16248896
>>16248843
>NES and SNES
>for over 2 decades.
>SNES is almost 3 decades old
>NES is 3.5 decades old
My point exactly. These names weren't commonly used when the systems were current. It was just Nintendo and Super Nintendo.
>I remember an ad for the 1995 Toy Story game specifically saying "Available now for Sega Genesis and Super N-E-S".
Yes, as I said, corporate speak. Corporations will always be sure to use certain preferred names. Nobody ever said the "Entertainment System" part, but Nintendo would, and other corporations would follow their lead, because Nintendo wants to protect their branding and trademark. Again, the same way nobody actually said "VHS Player" between the early '80s and early 2000s. It was just a VCR.
e88bd2 No.16248940
>>16248867
Frankly Mario 64 is such a programming monstrosity that I wouldn't doubt that being a bug they failed to fix in time.
e21192 No.16248960
>>16248940
It makes perfect sense if you think about it and considering all the other movement quirks in the game was probably intentional, though not for the sake of speedrunning. They just wanted your attacks to have impact in all situations.
d3a0d2 No.16249424
>>16232047
>nobody said NES or SNES until recently
WRONG
Anybody who read game magazines, meaning people who chose their own games instead of letting their parents take a wild guess at the store, tended to call the systems the NES and SNES.
>>16232186
>nobody called it a save file until PC became mainstream
WRONG
It's all people referred to PlayStation saves as, especially when dealing with multiple people using the same console and memory cards. On cart games, it was often referred to as a slot.
>>16248896
>nobody actually said "VHS Player" between the early '80s and early 2000s. It was just a VCR.
WRONG
When Beta(max) was still a viable platform, people used VHS/Beta to differentiate which format their tapes were in, or what kind of player they had. I mean, every goddamn tape had the VHS logo prominently displayed on it, and so did Beta tapes with the Betamax B.
e21192 No.16249468
>>16249424
Literally nothing in this post is true.
692a66 No.16249517
>>16233072
>Wall Kick
>Proceeds to only use the term 'jump'
Blowing its own retarded terminology the fuck out in the very same sentence.
8548d3 No.16249666
>>16249424
>Anybody who read game magazines, meaning people who chose their own games instead of letting their parents take a wild guess at the store, tended to call the systems the NES and SNES.
Game "journalism" has ALWAYS been shit. You'd have been, and continue to be, better off by literally judging the game by its cover (and the back of the box) instead of listening to game journalists and their publications. Of course word of mouth is a bigger factor, and those people telling you the games were good would usually be people who you could visit and then play the game at their house. Also, rentals.
Again, of course corporate publications don't use the same lingo as real people. Of course Nintendo Power always said "Nintendo Entertainment System." They don't want "Nintendo" becoming a genericized brand. Let me guess, when you were a kid and scraped your knee, you would ask people where you could get a "Band-Aid Brand Adhesive Bandage?"
>nobody actually said "VHS Player" between the early '80s and early 2000s. It was just a VCR.
>When Beta(max) was still a viable platform,
Yeah, exactly. Which was the early '80s at the latest. The general culture and the meme of making fun of Beta has made people forget how early Beta stopped actually being a relevant product to the average consumer.
>>16249468
His point about Saves is mostly true.