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File: b7f2e912e68d907⋯.jpg (53.51 KB, 425x523, 425:523, 71UzTAc9PrL._SX425_.jpg)

41680d  No.16051359

>Boss runs out of stamina

>Instant recovery, pulls dodges out of his ass whenever I swing, every hit he does staggers me but only during CERTAIN SPECIFIC MOMENTS WHEN HE'S CHARGING INSTAKILLS do any of my hits stagger him

Fuck offffffffff

6abf04  No.16051367

>>16051359

git gud


41680d  No.16051381

>>16051367

It's not even hard, it's just bullshit.

Bosses are supposed to be a test of your skills learned so far, not bullshit you have to figure out how to cheese. What's the point of bosses having stamina if they don't play by the same rules as you?


2c19ba  No.16051397

>>16051381

>It's not even hard, it's just bullshit.

The cry of the scrub.


41680d  No.16051405

>>16051397

Whatever retard.

Defend poor design all you like.


574995  No.16051412

Yeah, I remember that general or whatever duel in the first act, it was such fucking cancer. Kind of like mad spirit Hodrick in DS3, but with bullshit instead of perfect execution. Absolutely no rules or viable strategy, just try over and over until you manage to cheese the AI with heavy attacks or kiting around the rock.


220c51  No.16051615

I couldn't fucking beat the first boss, on the ship and I really wanted to give up. But after you get used to it, it becomes a lot better. That boss I couldn't kill before, becomes like a normal enemy in last levels.


6032fa  No.16052210

>>16051359

Sounds like Muneshige. He's well-known for breaking many of the established rules for human bosses. As he can cast abilities at negative ki, and at any moment hyperarmor out of stagger immediately into any of those abilities, you need to stand at range and bait out an attack, punish him with 1-2 hits, and then repeat. He also input reads in a far more egregious manner than most enemies do, so counters like Moon Shadow just aren't going to work unless he's stuck against a wall.

That strategy works for most of the harder human type bosses, simply treat them like O&S and bait them into an attack while retreating, punish them, and repeat. Eventually you're going to start fighting multiple bosses at once, and again it's largely reduced to just backpedaling and fishing for an opening where you can get a hit in on one without being instantly killed by the other.

Of course you could always go hard Dex and fairly effortlessly delete bosses from range with kunai. Ninjitsu in Nioh is Sorcery in Dark Souls 1.


ad6fff  No.16054934

>>16052210

Jesus christ, that is anti-fun concentrated. I should take my copy and feed it through my shredder. I was waiting until I was in a good mood to finally play it, but that seems like a REALLY bad idea now.


6032fa  No.16055236

>>16054934

>anti-fun concentrated

Pretty much. The idea is you grind away all of your troubles and blitz down the bosses. If you do end up playing it, don't go into this expecting a Dark Souls or you'll probably hate it.




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